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4358 Serge 1
/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
2
 
3
/*
4
 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
5
 * (C) Copyright IBM Corporation 2004, 2006
6
 * All Rights Reserved.
7
 *
8
 * Permission is hereby granted, free of charge, to any person obtaining a
9
 * copy of this software and associated documentation files (the "Software"),
10
 * to deal in the Software without restriction, including without limitation
11
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12
 * and/or sell copies of the Software, and to permit persons to whom the
13
 * Software is furnished to do so, subject to the following conditions:
14
 *
15
 * The above copyright notice and this permission notice (including the next
16
 * paragraph) shall be included in all copies or substantial portions of the
17
 * Software.
18
 *
19
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
22
 * BRIAN PAUL, IBM,
23
 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25
 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
 * SOFTWARE.
27
 */
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30
/* This file is only included by glapi.c and is used for
31
 * the GetProcAddress() function
32
 */
33
 
34
typedef struct {
35
    GLint Name_offset;
36
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
37
    _glapi_proc Address;
38
#endif
39
    GLuint Offset;
40
} glprocs_table_t;
41
 
42
#if   !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
43
#  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
44
#elif  defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
45
#  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
46
#elif  defined(NEED_FUNCTION_POINTER) &&  defined(GLX_INDIRECT_RENDERING)
47
#  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
48
#elif !defined(NEED_FUNCTION_POINTER) &&  defined(GLX_INDIRECT_RENDERING)
49
#  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
50
#endif
51
 
52
 
53
 
54
static const char gl_string_table[] =
55
    "glNewList\0"
56
    "glEndList\0"
57
    "glCallList\0"
58
    "glCallLists\0"
59
    "glDeleteLists\0"
60
    "glGenLists\0"
61
    "glListBase\0"
62
    "glBegin\0"
63
    "glBitmap\0"
64
    "glColor3b\0"
65
    "glColor3bv\0"
66
    "glColor3d\0"
67
    "glColor3dv\0"
68
    "glColor3f\0"
69
    "glColor3fv\0"
70
    "glColor3i\0"
71
    "glColor3iv\0"
72
    "glColor3s\0"
73
    "glColor3sv\0"
74
    "glColor3ub\0"
75
    "glColor3ubv\0"
76
    "glColor3ui\0"
77
    "glColor3uiv\0"
78
    "glColor3us\0"
79
    "glColor3usv\0"
80
    "glColor4b\0"
81
    "glColor4bv\0"
82
    "glColor4d\0"
83
    "glColor4dv\0"
84
    "glColor4f\0"
85
    "glColor4fv\0"
86
    "glColor4i\0"
87
    "glColor4iv\0"
88
    "glColor4s\0"
89
    "glColor4sv\0"
90
    "glColor4ub\0"
91
    "glColor4ubv\0"
92
    "glColor4ui\0"
93
    "glColor4uiv\0"
94
    "glColor4us\0"
95
    "glColor4usv\0"
96
    "glEdgeFlag\0"
97
    "glEdgeFlagv\0"
98
    "glEnd\0"
99
    "glIndexd\0"
100
    "glIndexdv\0"
101
    "glIndexf\0"
102
    "glIndexfv\0"
103
    "glIndexi\0"
104
    "glIndexiv\0"
105
    "glIndexs\0"
106
    "glIndexsv\0"
107
    "glNormal3b\0"
108
    "glNormal3bv\0"
109
    "glNormal3d\0"
110
    "glNormal3dv\0"
111
    "glNormal3f\0"
112
    "glNormal3fv\0"
113
    "glNormal3i\0"
114
    "glNormal3iv\0"
115
    "glNormal3s\0"
116
    "glNormal3sv\0"
117
    "glRasterPos2d\0"
118
    "glRasterPos2dv\0"
119
    "glRasterPos2f\0"
120
    "glRasterPos2fv\0"
121
    "glRasterPos2i\0"
122
    "glRasterPos2iv\0"
123
    "glRasterPos2s\0"
124
    "glRasterPos2sv\0"
125
    "glRasterPos3d\0"
126
    "glRasterPos3dv\0"
127
    "glRasterPos3f\0"
128
    "glRasterPos3fv\0"
129
    "glRasterPos3i\0"
130
    "glRasterPos3iv\0"
131
    "glRasterPos3s\0"
132
    "glRasterPos3sv\0"
133
    "glRasterPos4d\0"
134
    "glRasterPos4dv\0"
135
    "glRasterPos4f\0"
136
    "glRasterPos4fv\0"
137
    "glRasterPos4i\0"
138
    "glRasterPos4iv\0"
139
    "glRasterPos4s\0"
140
    "glRasterPos4sv\0"
141
    "glRectd\0"
142
    "glRectdv\0"
143
    "glRectf\0"
144
    "glRectfv\0"
145
    "glRecti\0"
146
    "glRectiv\0"
147
    "glRects\0"
148
    "glRectsv\0"
149
    "glTexCoord1d\0"
150
    "glTexCoord1dv\0"
151
    "glTexCoord1f\0"
152
    "glTexCoord1fv\0"
153
    "glTexCoord1i\0"
154
    "glTexCoord1iv\0"
155
    "glTexCoord1s\0"
156
    "glTexCoord1sv\0"
157
    "glTexCoord2d\0"
158
    "glTexCoord2dv\0"
159
    "glTexCoord2f\0"
160
    "glTexCoord2fv\0"
161
    "glTexCoord2i\0"
162
    "glTexCoord2iv\0"
163
    "glTexCoord2s\0"
164
    "glTexCoord2sv\0"
165
    "glTexCoord3d\0"
166
    "glTexCoord3dv\0"
167
    "glTexCoord3f\0"
168
    "glTexCoord3fv\0"
169
    "glTexCoord3i\0"
170
    "glTexCoord3iv\0"
171
    "glTexCoord3s\0"
172
    "glTexCoord3sv\0"
173
    "glTexCoord4d\0"
174
    "glTexCoord4dv\0"
175
    "glTexCoord4f\0"
176
    "glTexCoord4fv\0"
177
    "glTexCoord4i\0"
178
    "glTexCoord4iv\0"
179
    "glTexCoord4s\0"
180
    "glTexCoord4sv\0"
181
    "glVertex2d\0"
182
    "glVertex2dv\0"
183
    "glVertex2f\0"
184
    "glVertex2fv\0"
185
    "glVertex2i\0"
186
    "glVertex2iv\0"
187
    "glVertex2s\0"
188
    "glVertex2sv\0"
189
    "glVertex3d\0"
190
    "glVertex3dv\0"
191
    "glVertex3f\0"
192
    "glVertex3fv\0"
193
    "glVertex3i\0"
194
    "glVertex3iv\0"
195
    "glVertex3s\0"
196
    "glVertex3sv\0"
197
    "glVertex4d\0"
198
    "glVertex4dv\0"
199
    "glVertex4f\0"
200
    "glVertex4fv\0"
201
    "glVertex4i\0"
202
    "glVertex4iv\0"
203
    "glVertex4s\0"
204
    "glVertex4sv\0"
205
    "glClipPlane\0"
206
    "glColorMaterial\0"
207
    "glCullFace\0"
208
    "glFogf\0"
209
    "glFogfv\0"
210
    "glFogi\0"
211
    "glFogiv\0"
212
    "glFrontFace\0"
213
    "glHint\0"
214
    "glLightf\0"
215
    "glLightfv\0"
216
    "glLighti\0"
217
    "glLightiv\0"
218
    "glLightModelf\0"
219
    "glLightModelfv\0"
220
    "glLightModeli\0"
221
    "glLightModeliv\0"
222
    "glLineStipple\0"
223
    "glLineWidth\0"
224
    "glMaterialf\0"
225
    "glMaterialfv\0"
226
    "glMateriali\0"
227
    "glMaterialiv\0"
228
    "glPointSize\0"
229
    "glPolygonMode\0"
230
    "glPolygonStipple\0"
231
    "glScissor\0"
232
    "glShadeModel\0"
233
    "glTexParameterf\0"
234
    "glTexParameterfv\0"
235
    "glTexParameteri\0"
236
    "glTexParameteriv\0"
237
    "glTexImage1D\0"
238
    "glTexImage2D\0"
239
    "glTexEnvf\0"
240
    "glTexEnvfv\0"
241
    "glTexEnvi\0"
242
    "glTexEnviv\0"
243
    "glTexGend\0"
244
    "glTexGendv\0"
245
    "glTexGenf\0"
246
    "glTexGenfv\0"
247
    "glTexGeni\0"
248
    "glTexGeniv\0"
249
    "glFeedbackBuffer\0"
250
    "glSelectBuffer\0"
251
    "glRenderMode\0"
252
    "glInitNames\0"
253
    "glLoadName\0"
254
    "glPassThrough\0"
255
    "glPopName\0"
256
    "glPushName\0"
257
    "glDrawBuffer\0"
258
    "glClear\0"
259
    "glClearAccum\0"
260
    "glClearIndex\0"
261
    "glClearColor\0"
262
    "glClearStencil\0"
263
    "glClearDepth\0"
264
    "glStencilMask\0"
265
    "glColorMask\0"
266
    "glDepthMask\0"
267
    "glIndexMask\0"
268
    "glAccum\0"
269
    "glDisable\0"
270
    "glEnable\0"
271
    "glFinish\0"
272
    "glFlush\0"
273
    "glPopAttrib\0"
274
    "glPushAttrib\0"
275
    "glMap1d\0"
276
    "glMap1f\0"
277
    "glMap2d\0"
278
    "glMap2f\0"
279
    "glMapGrid1d\0"
280
    "glMapGrid1f\0"
281
    "glMapGrid2d\0"
282
    "glMapGrid2f\0"
283
    "glEvalCoord1d\0"
284
    "glEvalCoord1dv\0"
285
    "glEvalCoord1f\0"
286
    "glEvalCoord1fv\0"
287
    "glEvalCoord2d\0"
288
    "glEvalCoord2dv\0"
289
    "glEvalCoord2f\0"
290
    "glEvalCoord2fv\0"
291
    "glEvalMesh1\0"
292
    "glEvalPoint1\0"
293
    "glEvalMesh2\0"
294
    "glEvalPoint2\0"
295
    "glAlphaFunc\0"
296
    "glBlendFunc\0"
297
    "glLogicOp\0"
298
    "glStencilFunc\0"
299
    "glStencilOp\0"
300
    "glDepthFunc\0"
301
    "glPixelZoom\0"
302
    "glPixelTransferf\0"
303
    "glPixelTransferi\0"
304
    "glPixelStoref\0"
305
    "glPixelStorei\0"
306
    "glPixelMapfv\0"
307
    "glPixelMapuiv\0"
308
    "glPixelMapusv\0"
309
    "glReadBuffer\0"
310
    "glCopyPixels\0"
311
    "glReadPixels\0"
312
    "glDrawPixels\0"
313
    "glGetBooleanv\0"
314
    "glGetClipPlane\0"
315
    "glGetDoublev\0"
316
    "glGetError\0"
317
    "glGetFloatv\0"
318
    "glGetIntegerv\0"
319
    "glGetLightfv\0"
320
    "glGetLightiv\0"
321
    "glGetMapdv\0"
322
    "glGetMapfv\0"
323
    "glGetMapiv\0"
324
    "glGetMaterialfv\0"
325
    "glGetMaterialiv\0"
326
    "glGetPixelMapfv\0"
327
    "glGetPixelMapuiv\0"
328
    "glGetPixelMapusv\0"
329
    "glGetPolygonStipple\0"
330
    "glGetString\0"
331
    "glGetTexEnvfv\0"
332
    "glGetTexEnviv\0"
333
    "glGetTexGendv\0"
334
    "glGetTexGenfv\0"
335
    "glGetTexGeniv\0"
336
    "glGetTexImage\0"
337
    "glGetTexParameterfv\0"
338
    "glGetTexParameteriv\0"
339
    "glGetTexLevelParameterfv\0"
340
    "glGetTexLevelParameteriv\0"
341
    "glIsEnabled\0"
342
    "glIsList\0"
343
    "glDepthRange\0"
344
    "glFrustum\0"
345
    "glLoadIdentity\0"
346
    "glLoadMatrixf\0"
347
    "glLoadMatrixd\0"
348
    "glMatrixMode\0"
349
    "glMultMatrixf\0"
350
    "glMultMatrixd\0"
351
    "glOrtho\0"
352
    "glPopMatrix\0"
353
    "glPushMatrix\0"
354
    "glRotated\0"
355
    "glRotatef\0"
356
    "glScaled\0"
357
    "glScalef\0"
358
    "glTranslated\0"
359
    "glTranslatef\0"
360
    "glViewport\0"
361
    "glArrayElement\0"
362
    "glBindTexture\0"
363
    "glColorPointer\0"
364
    "glDisableClientState\0"
365
    "glDrawArrays\0"
366
    "glDrawElements\0"
367
    "glEdgeFlagPointer\0"
368
    "glEnableClientState\0"
369
    "glIndexPointer\0"
370
    "glIndexub\0"
371
    "glIndexubv\0"
372
    "glInterleavedArrays\0"
373
    "glNormalPointer\0"
374
    "glPolygonOffset\0"
375
    "glTexCoordPointer\0"
376
    "glVertexPointer\0"
377
    "glAreTexturesResident\0"
378
    "glCopyTexImage1D\0"
379
    "glCopyTexImage2D\0"
380
    "glCopyTexSubImage1D\0"
381
    "glCopyTexSubImage2D\0"
382
    "glDeleteTextures\0"
383
    "glGenTextures\0"
384
    "glGetPointerv\0"
385
    "glIsTexture\0"
386
    "glPrioritizeTextures\0"
387
    "glTexSubImage1D\0"
388
    "glTexSubImage2D\0"
389
    "glPopClientAttrib\0"
390
    "glPushClientAttrib\0"
391
    "glBlendColor\0"
392
    "glBlendEquation\0"
393
    "glDrawRangeElements\0"
394
    "glColorTable\0"
395
    "glColorTableParameterfv\0"
396
    "glColorTableParameteriv\0"
397
    "glCopyColorTable\0"
398
    "glGetColorTable\0"
399
    "glGetColorTableParameterfv\0"
400
    "glGetColorTableParameteriv\0"
401
    "glColorSubTable\0"
402
    "glCopyColorSubTable\0"
403
    "glConvolutionFilter1D\0"
404
    "glConvolutionFilter2D\0"
405
    "glConvolutionParameterf\0"
406
    "glConvolutionParameterfv\0"
407
    "glConvolutionParameteri\0"
408
    "glConvolutionParameteriv\0"
409
    "glCopyConvolutionFilter1D\0"
410
    "glCopyConvolutionFilter2D\0"
411
    "glGetConvolutionFilter\0"
412
    "glGetConvolutionParameterfv\0"
413
    "glGetConvolutionParameteriv\0"
414
    "glGetSeparableFilter\0"
415
    "glSeparableFilter2D\0"
416
    "glGetHistogram\0"
417
    "glGetHistogramParameterfv\0"
418
    "glGetHistogramParameteriv\0"
419
    "glGetMinmax\0"
420
    "glGetMinmaxParameterfv\0"
421
    "glGetMinmaxParameteriv\0"
422
    "glHistogram\0"
423
    "glMinmax\0"
424
    "glResetHistogram\0"
425
    "glResetMinmax\0"
426
    "glTexImage3D\0"
427
    "glTexSubImage3D\0"
428
    "glCopyTexSubImage3D\0"
429
    "glActiveTexture\0"
430
    "glClientActiveTexture\0"
431
    "glMultiTexCoord1d\0"
432
    "glMultiTexCoord1dv\0"
433
    "glMultiTexCoord1fARB\0"
434
    "glMultiTexCoord1fvARB\0"
435
    "glMultiTexCoord1i\0"
436
    "glMultiTexCoord1iv\0"
437
    "glMultiTexCoord1s\0"
438
    "glMultiTexCoord1sv\0"
439
    "glMultiTexCoord2d\0"
440
    "glMultiTexCoord2dv\0"
441
    "glMultiTexCoord2fARB\0"
442
    "glMultiTexCoord2fvARB\0"
443
    "glMultiTexCoord2i\0"
444
    "glMultiTexCoord2iv\0"
445
    "glMultiTexCoord2s\0"
446
    "glMultiTexCoord2sv\0"
447
    "glMultiTexCoord3d\0"
448
    "glMultiTexCoord3dv\0"
449
    "glMultiTexCoord3fARB\0"
450
    "glMultiTexCoord3fvARB\0"
451
    "glMultiTexCoord3i\0"
452
    "glMultiTexCoord3iv\0"
453
    "glMultiTexCoord3s\0"
454
    "glMultiTexCoord3sv\0"
455
    "glMultiTexCoord4d\0"
456
    "glMultiTexCoord4dv\0"
457
    "glMultiTexCoord4fARB\0"
458
    "glMultiTexCoord4fvARB\0"
459
    "glMultiTexCoord4i\0"
460
    "glMultiTexCoord4iv\0"
461
    "glMultiTexCoord4s\0"
462
    "glMultiTexCoord4sv\0"
463
    "glCompressedTexImage1D\0"
464
    "glCompressedTexImage2D\0"
465
    "glCompressedTexImage3D\0"
466
    "glCompressedTexSubImage1D\0"
467
    "glCompressedTexSubImage2D\0"
468
    "glCompressedTexSubImage3D\0"
469
    "glGetCompressedTexImage\0"
470
    "glLoadTransposeMatrixd\0"
471
    "glLoadTransposeMatrixf\0"
472
    "glMultTransposeMatrixd\0"
473
    "glMultTransposeMatrixf\0"
474
    "glSampleCoverage\0"
475
    "glBlendFuncSeparate\0"
476
    "glFogCoordPointer\0"
477
    "glFogCoordd\0"
478
    "glFogCoorddv\0"
479
    "glMultiDrawArrays\0"
480
    "glPointParameterf\0"
481
    "glPointParameterfv\0"
482
    "glPointParameteri\0"
483
    "glPointParameteriv\0"
484
    "glSecondaryColor3b\0"
485
    "glSecondaryColor3bv\0"
486
    "glSecondaryColor3d\0"
487
    "glSecondaryColor3dv\0"
488
    "glSecondaryColor3i\0"
489
    "glSecondaryColor3iv\0"
490
    "glSecondaryColor3s\0"
491
    "glSecondaryColor3sv\0"
492
    "glSecondaryColor3ub\0"
493
    "glSecondaryColor3ubv\0"
494
    "glSecondaryColor3ui\0"
495
    "glSecondaryColor3uiv\0"
496
    "glSecondaryColor3us\0"
497
    "glSecondaryColor3usv\0"
498
    "glSecondaryColorPointer\0"
499
    "glWindowPos2d\0"
500
    "glWindowPos2dv\0"
501
    "glWindowPos2f\0"
502
    "glWindowPos2fv\0"
503
    "glWindowPos2i\0"
504
    "glWindowPos2iv\0"
505
    "glWindowPos2s\0"
506
    "glWindowPos2sv\0"
507
    "glWindowPos3d\0"
508
    "glWindowPos3dv\0"
509
    "glWindowPos3f\0"
510
    "glWindowPos3fv\0"
511
    "glWindowPos3i\0"
512
    "glWindowPos3iv\0"
513
    "glWindowPos3s\0"
514
    "glWindowPos3sv\0"
515
    "glBeginQuery\0"
516
    "glBindBuffer\0"
517
    "glBufferData\0"
518
    "glBufferSubData\0"
519
    "glDeleteBuffers\0"
520
    "glDeleteQueries\0"
521
    "glEndQuery\0"
522
    "glGenBuffers\0"
523
    "glGenQueries\0"
524
    "glGetBufferParameteriv\0"
525
    "glGetBufferPointerv\0"
526
    "glGetBufferSubData\0"
527
    "glGetQueryObjectiv\0"
528
    "glGetQueryObjectuiv\0"
529
    "glGetQueryiv\0"
530
    "glIsBuffer\0"
531
    "glIsQuery\0"
532
    "glMapBuffer\0"
533
    "glUnmapBuffer\0"
534
    "glAttachShader\0"
535
    "glBindAttribLocation\0"
536
    "glBlendEquationSeparate\0"
537
    "glCompileShader\0"
538
    "glCreateProgram\0"
539
    "glCreateShader\0"
540
    "glDeleteProgram\0"
541
    "glDeleteShader\0"
542
    "glDetachShader\0"
543
    "glDisableVertexAttribArray\0"
544
    "glDrawBuffers\0"
545
    "glEnableVertexAttribArray\0"
546
    "glGetActiveAttrib\0"
547
    "glGetActiveUniform\0"
548
    "glGetAttachedShaders\0"
549
    "glGetAttribLocation\0"
550
    "glGetProgramInfoLog\0"
551
    "glGetProgramiv\0"
552
    "glGetShaderInfoLog\0"
553
    "glGetShaderSource\0"
554
    "glGetShaderiv\0"
555
    "glGetUniformLocation\0"
556
    "glGetUniformfv\0"
557
    "glGetUniformiv\0"
558
    "glGetVertexAttribPointerv\0"
559
    "glGetVertexAttribdv\0"
560
    "glGetVertexAttribfv\0"
561
    "glGetVertexAttribiv\0"
562
    "glIsProgram\0"
563
    "glIsShader\0"
564
    "glLinkProgram\0"
565
    "glShaderSource\0"
566
    "glStencilFuncSeparate\0"
567
    "glStencilMaskSeparate\0"
568
    "glStencilOpSeparate\0"
569
    "glUniform1f\0"
570
    "glUniform1fv\0"
571
    "glUniform1i\0"
572
    "glUniform1iv\0"
573
    "glUniform2f\0"
574
    "glUniform2fv\0"
575
    "glUniform2i\0"
576
    "glUniform2iv\0"
577
    "glUniform3f\0"
578
    "glUniform3fv\0"
579
    "glUniform3i\0"
580
    "glUniform3iv\0"
581
    "glUniform4f\0"
582
    "glUniform4fv\0"
583
    "glUniform4i\0"
584
    "glUniform4iv\0"
585
    "glUniformMatrix2fv\0"
586
    "glUniformMatrix3fv\0"
587
    "glUniformMatrix4fv\0"
588
    "glUseProgram\0"
589
    "glValidateProgram\0"
590
    "glVertexAttrib1d\0"
591
    "glVertexAttrib1dv\0"
592
    "glVertexAttrib1s\0"
593
    "glVertexAttrib1sv\0"
594
    "glVertexAttrib2d\0"
595
    "glVertexAttrib2dv\0"
596
    "glVertexAttrib2s\0"
597
    "glVertexAttrib2sv\0"
598
    "glVertexAttrib3d\0"
599
    "glVertexAttrib3dv\0"
600
    "glVertexAttrib3s\0"
601
    "glVertexAttrib3sv\0"
602
    "glVertexAttrib4Nbv\0"
603
    "glVertexAttrib4Niv\0"
604
    "glVertexAttrib4Nsv\0"
605
    "glVertexAttrib4Nub\0"
606
    "glVertexAttrib4Nubv\0"
607
    "glVertexAttrib4Nuiv\0"
608
    "glVertexAttrib4Nusv\0"
609
    "glVertexAttrib4bv\0"
610
    "glVertexAttrib4d\0"
611
    "glVertexAttrib4dv\0"
612
    "glVertexAttrib4iv\0"
613
    "glVertexAttrib4s\0"
614
    "glVertexAttrib4sv\0"
615
    "glVertexAttrib4ubv\0"
616
    "glVertexAttrib4uiv\0"
617
    "glVertexAttrib4usv\0"
618
    "glVertexAttribPointer\0"
619
    "glUniformMatrix2x3fv\0"
620
    "glUniformMatrix2x4fv\0"
621
    "glUniformMatrix3x2fv\0"
622
    "glUniformMatrix3x4fv\0"
623
    "glUniformMatrix4x2fv\0"
624
    "glUniformMatrix4x3fv\0"
625
    "glBeginConditionalRender\0"
626
    "glBeginTransformFeedback\0"
627
    "glBindBufferBase\0"
628
    "glBindBufferRange\0"
629
    "glBindFragDataLocation\0"
630
    "glClampColor\0"
631
    "glClearBufferfi\0"
632
    "glClearBufferfv\0"
633
    "glClearBufferiv\0"
634
    "glClearBufferuiv\0"
635
    "glColorMaski\0"
636
    "glDisablei\0"
637
    "glEnablei\0"
638
    "glEndConditionalRender\0"
639
    "glEndTransformFeedback\0"
640
    "glGetBooleani_v\0"
641
    "glGetFragDataLocation\0"
642
    "glGetIntegeri_v\0"
643
    "glGetStringi\0"
644
    "glGetTexParameterIiv\0"
645
    "glGetTexParameterIuiv\0"
646
    "glGetTransformFeedbackVarying\0"
647
    "glGetUniformuiv\0"
648
    "glGetVertexAttribIiv\0"
649
    "glGetVertexAttribIuiv\0"
650
    "glIsEnabledi\0"
651
    "glTexParameterIiv\0"
652
    "glTexParameterIuiv\0"
653
    "glTransformFeedbackVaryings\0"
654
    "glUniform1ui\0"
655
    "glUniform1uiv\0"
656
    "glUniform2ui\0"
657
    "glUniform2uiv\0"
658
    "glUniform3ui\0"
659
    "glUniform3uiv\0"
660
    "glUniform4ui\0"
661
    "glUniform4uiv\0"
662
    "glVertexAttribI1iv\0"
663
    "glVertexAttribI1uiv\0"
664
    "glVertexAttribI4bv\0"
665
    "glVertexAttribI4sv\0"
666
    "glVertexAttribI4ubv\0"
667
    "glVertexAttribI4usv\0"
668
    "glVertexAttribIPointer\0"
669
    "glPrimitiveRestartIndex\0"
670
    "glTexBuffer\0"
671
    "glFramebufferTexture\0"
672
    "glGetBufferParameteri64v\0"
673
    "glGetInteger64i_v\0"
674
    "glVertexAttribDivisor\0"
675
    "glBindProgramARB\0"
676
    "glDeleteProgramsARB\0"
677
    "glGenProgramsARB\0"
678
    "glGetProgramEnvParameterdvARB\0"
679
    "glGetProgramEnvParameterfvARB\0"
680
    "glGetProgramLocalParameterdvARB\0"
681
    "glGetProgramLocalParameterfvARB\0"
682
    "glGetProgramStringARB\0"
683
    "glGetProgramivARB\0"
684
    "glIsProgramARB\0"
685
    "glProgramEnvParameter4dARB\0"
686
    "glProgramEnvParameter4dvARB\0"
687
    "glProgramEnvParameter4fARB\0"
688
    "glProgramEnvParameter4fvARB\0"
689
    "glProgramLocalParameter4dARB\0"
690
    "glProgramLocalParameter4dvARB\0"
691
    "glProgramLocalParameter4fARB\0"
692
    "glProgramLocalParameter4fvARB\0"
693
    "glProgramStringARB\0"
694
    "glVertexAttrib1fARB\0"
695
    "glVertexAttrib1fvARB\0"
696
    "glVertexAttrib2fARB\0"
697
    "glVertexAttrib2fvARB\0"
698
    "glVertexAttrib3fARB\0"
699
    "glVertexAttrib3fvARB\0"
700
    "glVertexAttrib4fARB\0"
701
    "glVertexAttrib4fvARB\0"
702
    "glAttachObjectARB\0"
703
    "glCreateProgramObjectARB\0"
704
    "glCreateShaderObjectARB\0"
705
    "glDeleteObjectARB\0"
706
    "glDetachObjectARB\0"
707
    "glGetAttachedObjectsARB\0"
708
    "glGetHandleARB\0"
709
    "glGetInfoLogARB\0"
710
    "glGetObjectParameterfvARB\0"
711
    "glGetObjectParameterivARB\0"
712
    "glDrawArraysInstancedARB\0"
713
    "glDrawElementsInstancedARB\0"
714
    "glBindFramebuffer\0"
715
    "glBindRenderbuffer\0"
716
    "glBlitFramebuffer\0"
717
    "glCheckFramebufferStatus\0"
718
    "glDeleteFramebuffers\0"
719
    "glDeleteRenderbuffers\0"
720
    "glFramebufferRenderbuffer\0"
721
    "glFramebufferTexture1D\0"
722
    "glFramebufferTexture2D\0"
723
    "glFramebufferTexture3D\0"
724
    "glFramebufferTextureLayer\0"
725
    "glGenFramebuffers\0"
726
    "glGenRenderbuffers\0"
727
    "glGenerateMipmap\0"
728
    "glGetFramebufferAttachmentParameteriv\0"
729
    "glGetRenderbufferParameteriv\0"
730
    "glIsFramebuffer\0"
731
    "glIsRenderbuffer\0"
732
    "glRenderbufferStorage\0"
733
    "glRenderbufferStorageMultisample\0"
734
    "glFramebufferTextureFaceARB\0"
735
    "glFlushMappedBufferRange\0"
736
    "glMapBufferRange\0"
737
    "glBindVertexArray\0"
738
    "glDeleteVertexArrays\0"
739
    "glGenVertexArrays\0"
740
    "glIsVertexArray\0"
741
    "glGetActiveUniformBlockName\0"
742
    "glGetActiveUniformBlockiv\0"
743
    "glGetActiveUniformName\0"
744
    "glGetActiveUniformsiv\0"
745
    "glGetUniformBlockIndex\0"
746
    "glGetUniformIndices\0"
747
    "glUniformBlockBinding\0"
748
    "glCopyBufferSubData\0"
749
    "glClientWaitSync\0"
750
    "glDeleteSync\0"
751
    "glFenceSync\0"
752
    "glGetInteger64v\0"
753
    "glGetSynciv\0"
754
    "glIsSync\0"
755
    "glWaitSync\0"
756
    "glDrawElementsBaseVertex\0"
757
    "glDrawElementsInstancedBaseVertex\0"
758
    "glDrawRangeElementsBaseVertex\0"
759
    "glMultiDrawElementsBaseVertex\0"
760
    "glProvokingVertex\0"
761
    "glGetMultisamplefv\0"
762
    "glSampleMaski\0"
763
    "glTexImage2DMultisample\0"
764
    "glTexImage3DMultisample\0"
765
    "glBlendEquationSeparateiARB\0"
766
    "glBlendEquationiARB\0"
767
    "glBlendFuncSeparateiARB\0"
768
    "glBlendFunciARB\0"
769
    "glBindFragDataLocationIndexed\0"
770
    "glGetFragDataIndex\0"
771
    "glBindSampler\0"
772
    "glDeleteSamplers\0"
773
    "glGenSamplers\0"
774
    "glGetSamplerParameterIiv\0"
775
    "glGetSamplerParameterIuiv\0"
776
    "glGetSamplerParameterfv\0"
777
    "glGetSamplerParameteriv\0"
778
    "glIsSampler\0"
779
    "glSamplerParameterIiv\0"
780
    "glSamplerParameterIuiv\0"
781
    "glSamplerParameterf\0"
782
    "glSamplerParameterfv\0"
783
    "glSamplerParameteri\0"
784
    "glSamplerParameteriv\0"
785
    "glGetQueryObjecti64v\0"
786
    "glGetQueryObjectui64v\0"
787
    "glQueryCounter\0"
788
    "glColorP3ui\0"
789
    "glColorP3uiv\0"
790
    "glColorP4ui\0"
791
    "glColorP4uiv\0"
792
    "glMultiTexCoordP1ui\0"
793
    "glMultiTexCoordP1uiv\0"
794
    "glMultiTexCoordP2ui\0"
795
    "glMultiTexCoordP2uiv\0"
796
    "glMultiTexCoordP3ui\0"
797
    "glMultiTexCoordP3uiv\0"
798
    "glMultiTexCoordP4ui\0"
799
    "glMultiTexCoordP4uiv\0"
800
    "glNormalP3ui\0"
801
    "glNormalP3uiv\0"
802
    "glSecondaryColorP3ui\0"
803
    "glSecondaryColorP3uiv\0"
804
    "glTexCoordP1ui\0"
805
    "glTexCoordP1uiv\0"
806
    "glTexCoordP2ui\0"
807
    "glTexCoordP2uiv\0"
808
    "glTexCoordP3ui\0"
809
    "glTexCoordP3uiv\0"
810
    "glTexCoordP4ui\0"
811
    "glTexCoordP4uiv\0"
812
    "glVertexAttribP1ui\0"
813
    "glVertexAttribP1uiv\0"
814
    "glVertexAttribP2ui\0"
815
    "glVertexAttribP2uiv\0"
816
    "glVertexAttribP3ui\0"
817
    "glVertexAttribP3uiv\0"
818
    "glVertexAttribP4ui\0"
819
    "glVertexAttribP4uiv\0"
820
    "glVertexP2ui\0"
821
    "glVertexP2uiv\0"
822
    "glVertexP3ui\0"
823
    "glVertexP3uiv\0"
824
    "glVertexP4ui\0"
825
    "glVertexP4uiv\0"
826
    "glBindTransformFeedback\0"
827
    "glDeleteTransformFeedbacks\0"
828
    "glDrawTransformFeedback\0"
829
    "glGenTransformFeedbacks\0"
830
    "glIsTransformFeedback\0"
831
    "glPauseTransformFeedback\0"
832
    "glResumeTransformFeedback\0"
833
    "glBeginQueryIndexed\0"
834
    "glDrawTransformFeedbackStream\0"
835
    "glEndQueryIndexed\0"
836
    "glGetQueryIndexediv\0"
837
    "glClearDepthf\0"
838
    "glDepthRangef\0"
839
    "glGetShaderPrecisionFormat\0"
840
    "glReleaseShaderCompiler\0"
841
    "glShaderBinary\0"
842
    "glGetProgramBinary\0"
843
    "glProgramBinary\0"
844
    "glProgramParameteri\0"
845
    "glDebugMessageCallbackARB\0"
846
    "glDebugMessageControlARB\0"
847
    "glDebugMessageInsertARB\0"
848
    "glGetDebugMessageLogARB\0"
849
    "glGetGraphicsResetStatusARB\0"
850
    "glGetnColorTableARB\0"
851
    "glGetnCompressedTexImageARB\0"
852
    "glGetnConvolutionFilterARB\0"
853
    "glGetnHistogramARB\0"
854
    "glGetnMapdvARB\0"
855
    "glGetnMapfvARB\0"
856
    "glGetnMapivARB\0"
857
    "glGetnMinmaxARB\0"
858
    "glGetnPixelMapfvARB\0"
859
    "glGetnPixelMapuivARB\0"
860
    "glGetnPixelMapusvARB\0"
861
    "glGetnPolygonStippleARB\0"
862
    "glGetnSeparableFilterARB\0"
863
    "glGetnTexImageARB\0"
864
    "glGetnUniformdvARB\0"
865
    "glGetnUniformfvARB\0"
866
    "glGetnUniformivARB\0"
867
    "glGetnUniformuivARB\0"
868
    "glReadnPixelsARB\0"
869
    "glDrawArraysInstancedBaseInstance\0"
870
    "glDrawElementsInstancedBaseInstance\0"
871
    "glDrawElementsInstancedBaseVertexBaseInstance\0"
872
    "glDrawTransformFeedbackInstanced\0"
873
    "glDrawTransformFeedbackStreamInstanced\0"
874
    "glGetInternalformativ\0"
875
    "glTexStorage1D\0"
876
    "glTexStorage2D\0"
877
    "glTexStorage3D\0"
878
    "glTextureStorage1DEXT\0"
879
    "glTextureStorage2DEXT\0"
880
    "glTextureStorage3DEXT\0"
881
    "glTexBufferRange\0"
882
    "glTexStorage2DMultisample\0"
883
    "glTexStorage3DMultisample\0"
884
    "glInvalidateBufferData\0"
885
    "glInvalidateBufferSubData\0"
886
    "glInvalidateFramebuffer\0"
887
    "glInvalidateSubFramebuffer\0"
888
    "glInvalidateTexImage\0"
889
    "glInvalidateTexSubImage\0"
890
    "glPolygonOffsetEXT\0"
891
    "glDrawTexfOES\0"
892
    "glDrawTexfvOES\0"
893
    "glDrawTexiOES\0"
894
    "glDrawTexivOES\0"
895
    "glDrawTexsOES\0"
896
    "glDrawTexsvOES\0"
897
    "glDrawTexxOES\0"
898
    "glDrawTexxvOES\0"
899
    "glPointSizePointerOES\0"
900
    "glQueryMatrixxOES\0"
901
    "glSampleMaskSGIS\0"
902
    "glSamplePatternSGIS\0"
903
    "glColorPointerEXT\0"
904
    "glEdgeFlagPointerEXT\0"
905
    "glIndexPointerEXT\0"
906
    "glNormalPointerEXT\0"
907
    "glTexCoordPointerEXT\0"
908
    "glVertexPointerEXT\0"
909
    "glDiscardFramebufferEXT\0"
910
    "glLockArraysEXT\0"
911
    "glUnlockArraysEXT\0"
912
    "glSecondaryColor3fEXT\0"
913
    "glSecondaryColor3fvEXT\0"
914
    "glMultiDrawElementsEXT\0"
915
    "glFogCoordfEXT\0"
916
    "glFogCoordfvEXT\0"
917
    "glResizeBuffersMESA\0"
918
    "glWindowPos4dMESA\0"
919
    "glWindowPos4dvMESA\0"
920
    "glWindowPos4fMESA\0"
921
    "glWindowPos4fvMESA\0"
922
    "glWindowPos4iMESA\0"
923
    "glWindowPos4ivMESA\0"
924
    "glWindowPos4sMESA\0"
925
    "glWindowPos4svMESA\0"
926
    "glMultiModeDrawArraysIBM\0"
927
    "glMultiModeDrawElementsIBM\0"
928
    "glAreProgramsResidentNV\0"
929
    "glExecuteProgramNV\0"
930
    "glGetProgramParameterdvNV\0"
931
    "glGetProgramParameterfvNV\0"
932
    "glGetProgramStringNV\0"
933
    "glGetProgramivNV\0"
934
    "glGetTrackMatrixivNV\0"
935
    "glGetVertexAttribdvNV\0"
936
    "glGetVertexAttribfvNV\0"
937
    "glGetVertexAttribivNV\0"
938
    "glLoadProgramNV\0"
939
    "glProgramParameters4dvNV\0"
940
    "glProgramParameters4fvNV\0"
941
    "glRequestResidentProgramsNV\0"
942
    "glTrackMatrixNV\0"
943
    "glVertexAttrib1dNV\0"
944
    "glVertexAttrib1dvNV\0"
945
    "glVertexAttrib1fNV\0"
946
    "glVertexAttrib1fvNV\0"
947
    "glVertexAttrib1sNV\0"
948
    "glVertexAttrib1svNV\0"
949
    "glVertexAttrib2dNV\0"
950
    "glVertexAttrib2dvNV\0"
951
    "glVertexAttrib2fNV\0"
952
    "glVertexAttrib2fvNV\0"
953
    "glVertexAttrib2sNV\0"
954
    "glVertexAttrib2svNV\0"
955
    "glVertexAttrib3dNV\0"
956
    "glVertexAttrib3dvNV\0"
957
    "glVertexAttrib3fNV\0"
958
    "glVertexAttrib3fvNV\0"
959
    "glVertexAttrib3sNV\0"
960
    "glVertexAttrib3svNV\0"
961
    "glVertexAttrib4dNV\0"
962
    "glVertexAttrib4dvNV\0"
963
    "glVertexAttrib4fNV\0"
964
    "glVertexAttrib4fvNV\0"
965
    "glVertexAttrib4sNV\0"
966
    "glVertexAttrib4svNV\0"
967
    "glVertexAttrib4ubNV\0"
968
    "glVertexAttrib4ubvNV\0"
969
    "glVertexAttribPointerNV\0"
970
    "glVertexAttribs1dvNV\0"
971
    "glVertexAttribs1fvNV\0"
972
    "glVertexAttribs1svNV\0"
973
    "glVertexAttribs2dvNV\0"
974
    "glVertexAttribs2fvNV\0"
975
    "glVertexAttribs2svNV\0"
976
    "glVertexAttribs3dvNV\0"
977
    "glVertexAttribs3fvNV\0"
978
    "glVertexAttribs3svNV\0"
979
    "glVertexAttribs4dvNV\0"
980
    "glVertexAttribs4fvNV\0"
981
    "glVertexAttribs4svNV\0"
982
    "glVertexAttribs4ubvNV\0"
983
    "glGetTexBumpParameterfvATI\0"
984
    "glGetTexBumpParameterivATI\0"
985
    "glTexBumpParameterfvATI\0"
986
    "glTexBumpParameterivATI\0"
987
    "glAlphaFragmentOp1ATI\0"
988
    "glAlphaFragmentOp2ATI\0"
989
    "glAlphaFragmentOp3ATI\0"
990
    "glBeginFragmentShaderATI\0"
991
    "glBindFragmentShaderATI\0"
992
    "glColorFragmentOp1ATI\0"
993
    "glColorFragmentOp2ATI\0"
994
    "glColorFragmentOp3ATI\0"
995
    "glDeleteFragmentShaderATI\0"
996
    "glEndFragmentShaderATI\0"
997
    "glGenFragmentShadersATI\0"
998
    "glPassTexCoordATI\0"
999
    "glSampleMapATI\0"
1000
    "glSetFragmentShaderConstantATI\0"
1001
    "glActiveStencilFaceEXT\0"
1002
    "glBindVertexArrayAPPLE\0"
1003
    "glGenVertexArraysAPPLE\0"
1004
    "glGetProgramNamedParameterdvNV\0"
1005
    "glGetProgramNamedParameterfvNV\0"
1006
    "glProgramNamedParameter4dNV\0"
1007
    "glProgramNamedParameter4dvNV\0"
1008
    "glProgramNamedParameter4fNV\0"
1009
    "glProgramNamedParameter4fvNV\0"
1010
    "glPrimitiveRestartNV\0"
1011
    "glGetTexGenxvOES\0"
1012
    "glTexGenxOES\0"
1013
    "glTexGenxvOES\0"
1014
    "glDepthBoundsEXT\0"
1015
    "glBindFramebufferEXT\0"
1016
    "glBindRenderbufferEXT\0"
1017
    "glBufferParameteriAPPLE\0"
1018
    "glFlushMappedBufferRangeAPPLE\0"
1019
    "glVertexAttribI1iEXT\0"
1020
    "glVertexAttribI1uiEXT\0"
1021
    "glVertexAttribI2iEXT\0"
1022
    "glVertexAttribI2ivEXT\0"
1023
    "glVertexAttribI2uiEXT\0"
1024
    "glVertexAttribI2uivEXT\0"
1025
    "glVertexAttribI3iEXT\0"
1026
    "glVertexAttribI3ivEXT\0"
1027
    "glVertexAttribI3uiEXT\0"
1028
    "glVertexAttribI3uivEXT\0"
1029
    "glVertexAttribI4iEXT\0"
1030
    "glVertexAttribI4ivEXT\0"
1031
    "glVertexAttribI4uiEXT\0"
1032
    "glVertexAttribI4uivEXT\0"
1033
    "glClearColorIiEXT\0"
1034
    "glClearColorIuiEXT\0"
1035
    "glBindBufferOffsetEXT\0"
1036
    "glGetObjectParameterivAPPLE\0"
1037
    "glObjectPurgeableAPPLE\0"
1038
    "glObjectUnpurgeableAPPLE\0"
1039
    "glActiveProgramEXT\0"
1040
    "glCreateShaderProgramEXT\0"
1041
    "glUseShaderProgramEXT\0"
1042
    "glTextureBarrierNV\0"
1043
    "glStencilFuncSeparateATI\0"
1044
    "glProgramEnvParameters4fvEXT\0"
1045
    "glProgramLocalParameters4fvEXT\0"
1046
    "glEGLImageTargetRenderbufferStorageOES\0"
1047
    "glEGLImageTargetTexture2DOES\0"
1048
    "glAlphaFuncx\0"
1049
    "glClearColorx\0"
1050
    "glClearDepthx\0"
1051
    "glColor4x\0"
1052
    "glDepthRangex\0"
1053
    "glFogx\0"
1054
    "glFogxv\0"
1055
    "glFrustumf\0"
1056
    "glFrustumx\0"
1057
    "glLightModelx\0"
1058
    "glLightModelxv\0"
1059
    "glLightx\0"
1060
    "glLightxv\0"
1061
    "glLineWidthx\0"
1062
    "glLoadMatrixx\0"
1063
    "glMaterialx\0"
1064
    "glMaterialxv\0"
1065
    "glMultMatrixx\0"
1066
    "glMultiTexCoord4x\0"
1067
    "glNormal3x\0"
1068
    "glOrthof\0"
1069
    "glOrthox\0"
1070
    "glPointSizex\0"
1071
    "glPolygonOffsetx\0"
1072
    "glRotatex\0"
1073
    "glSampleCoveragex\0"
1074
    "glScalex\0"
1075
    "glTexEnvx\0"
1076
    "glTexEnvxv\0"
1077
    "glTexParameterx\0"
1078
    "glTranslatex\0"
1079
    "glClipPlanef\0"
1080
    "glClipPlanex\0"
1081
    "glGetClipPlanef\0"
1082
    "glGetClipPlanex\0"
1083
    "glGetFixedv\0"
1084
    "glGetLightxv\0"
1085
    "glGetMaterialxv\0"
1086
    "glGetTexEnvxv\0"
1087
    "glGetTexParameterxv\0"
1088
    "glPointParameterx\0"
1089
    "glPointParameterxv\0"
1090
    "glTexParameterxv\0"
1091
    "glTexGenfOES\0"
1092
    "glTexGenfvOES\0"
1093
    "glTexGeniOES\0"
1094
    "glTexGenivOES\0"
1095
    "glReadBufferNV\0"
1096
    "glGetTexGenfvOES\0"
1097
    "glGetTexGenivOES\0"
1098
    "glArrayElementEXT\0"
1099
    "glBindTextureEXT\0"
1100
    "glDrawArraysEXT\0"
1101
    "glAreTexturesResidentEXT\0"
1102
    "glCopyTexImage1DEXT\0"
1103
    "glCopyTexImage2DEXT\0"
1104
    "glCopyTexSubImage1DEXT\0"
1105
    "glCopyTexSubImage2DEXT\0"
1106
    "glDeleteTexturesEXT\0"
1107
    "glGenTexturesEXT\0"
1108
    "glGetPointervEXT\0"
1109
    "glIsTextureEXT\0"
1110
    "glPrioritizeTexturesEXT\0"
1111
    "glTexSubImage1DEXT\0"
1112
    "glTexSubImage2DEXT\0"
1113
    "glBlendColorEXT\0"
1114
    "glBlendEquationEXT\0"
1115
    "glBlendEquationOES\0"
1116
    "glDrawRangeElementsEXT\0"
1117
    "glColorTableSGI\0"
1118
    "glColorTableEXT\0"
1119
    "glColorTableParameterfvSGI\0"
1120
    "glColorTableParameterivSGI\0"
1121
    "glCopyColorTableSGI\0"
1122
    "glGetColorTableSGI\0"
1123
    "glGetColorTableEXT\0"
1124
    "glGetColorTableParameterfvSGI\0"
1125
    "glGetColorTableParameterfvEXT\0"
1126
    "glGetColorTableParameterivSGI\0"
1127
    "glGetColorTableParameterivEXT\0"
1128
    "glColorSubTableEXT\0"
1129
    "glCopyColorSubTableEXT\0"
1130
    "glConvolutionFilter1DEXT\0"
1131
    "glConvolutionFilter2DEXT\0"
1132
    "glConvolutionParameterfEXT\0"
1133
    "glConvolutionParameterfvEXT\0"
1134
    "glConvolutionParameteriEXT\0"
1135
    "glConvolutionParameterivEXT\0"
1136
    "glCopyConvolutionFilter1DEXT\0"
1137
    "glCopyConvolutionFilter2DEXT\0"
1138
    "glGetConvolutionFilterEXT\0"
1139
    "glGetConvolutionParameterfvEXT\0"
1140
    "glGetConvolutionParameterivEXT\0"
1141
    "glGetSeparableFilterEXT\0"
1142
    "glSeparableFilter2DEXT\0"
1143
    "glGetHistogramEXT\0"
1144
    "glGetHistogramParameterfvEXT\0"
1145
    "glGetHistogramParameterivEXT\0"
1146
    "glGetMinmaxEXT\0"
1147
    "glGetMinmaxParameterfvEXT\0"
1148
    "glGetMinmaxParameterivEXT\0"
1149
    "glHistogramEXT\0"
1150
    "glMinmaxEXT\0"
1151
    "glResetHistogramEXT\0"
1152
    "glResetMinmaxEXT\0"
1153
    "glTexImage3DEXT\0"
1154
    "glTexImage3DOES\0"
1155
    "glTexSubImage3DEXT\0"
1156
    "glTexSubImage3DOES\0"
1157
    "glCopyTexSubImage3DEXT\0"
1158
    "glCopyTexSubImage3DOES\0"
1159
    "glActiveTextureARB\0"
1160
    "glClientActiveTextureARB\0"
1161
    "glMultiTexCoord1dARB\0"
1162
    "glMultiTexCoord1dvARB\0"
1163
    "glMultiTexCoord1f\0"
1164
    "glMultiTexCoord1fv\0"
1165
    "glMultiTexCoord1iARB\0"
1166
    "glMultiTexCoord1ivARB\0"
1167
    "glMultiTexCoord1sARB\0"
1168
    "glMultiTexCoord1svARB\0"
1169
    "glMultiTexCoord2dARB\0"
1170
    "glMultiTexCoord2dvARB\0"
1171
    "glMultiTexCoord2f\0"
1172
    "glMultiTexCoord2fv\0"
1173
    "glMultiTexCoord2iARB\0"
1174
    "glMultiTexCoord2ivARB\0"
1175
    "glMultiTexCoord2sARB\0"
1176
    "glMultiTexCoord2svARB\0"
1177
    "glMultiTexCoord3dARB\0"
1178
    "glMultiTexCoord3dvARB\0"
1179
    "glMultiTexCoord3f\0"
1180
    "glMultiTexCoord3fv\0"
1181
    "glMultiTexCoord3iARB\0"
1182
    "glMultiTexCoord3ivARB\0"
1183
    "glMultiTexCoord3sARB\0"
1184
    "glMultiTexCoord3svARB\0"
1185
    "glMultiTexCoord4dARB\0"
1186
    "glMultiTexCoord4dvARB\0"
1187
    "glMultiTexCoord4f\0"
1188
    "glMultiTexCoord4fv\0"
1189
    "glMultiTexCoord4iARB\0"
1190
    "glMultiTexCoord4ivARB\0"
1191
    "glMultiTexCoord4sARB\0"
1192
    "glMultiTexCoord4svARB\0"
1193
    "glCompressedTexImage1DARB\0"
1194
    "glCompressedTexImage2DARB\0"
1195
    "glCompressedTexImage3DARB\0"
1196
    "glCompressedTexImage3DOES\0"
1197
    "glCompressedTexSubImage1DARB\0"
1198
    "glCompressedTexSubImage2DARB\0"
1199
    "glCompressedTexSubImage3DARB\0"
1200
    "glCompressedTexSubImage3DOES\0"
1201
    "glGetCompressedTexImageARB\0"
1202
    "glLoadTransposeMatrixdARB\0"
1203
    "glLoadTransposeMatrixfARB\0"
1204
    "glMultTransposeMatrixdARB\0"
1205
    "glMultTransposeMatrixfARB\0"
1206
    "glSampleCoverageARB\0"
1207
    "glBlendFuncSeparateEXT\0"
1208
    "glBlendFuncSeparateINGR\0"
1209
    "glBlendFuncSeparateOES\0"
1210
    "glFogCoordPointerEXT\0"
1211
    "glFogCoorddEXT\0"
1212
    "glFogCoorddvEXT\0"
1213
    "glMultiDrawArraysEXT\0"
1214
    "glPointParameterfARB\0"
1215
    "glPointParameterfEXT\0"
1216
    "glPointParameterfSGIS\0"
1217
    "glPointParameterfvARB\0"
1218
    "glPointParameterfvEXT\0"
1219
    "glPointParameterfvSGIS\0"
1220
    "glPointParameteriNV\0"
1221
    "glPointParameterivNV\0"
1222
    "glSecondaryColor3bEXT\0"
1223
    "glSecondaryColor3bvEXT\0"
1224
    "glSecondaryColor3dEXT\0"
1225
    "glSecondaryColor3dvEXT\0"
1226
    "glSecondaryColor3iEXT\0"
1227
    "glSecondaryColor3ivEXT\0"
1228
    "glSecondaryColor3sEXT\0"
1229
    "glSecondaryColor3svEXT\0"
1230
    "glSecondaryColor3ubEXT\0"
1231
    "glSecondaryColor3ubvEXT\0"
1232
    "glSecondaryColor3uiEXT\0"
1233
    "glSecondaryColor3uivEXT\0"
1234
    "glSecondaryColor3usEXT\0"
1235
    "glSecondaryColor3usvEXT\0"
1236
    "glSecondaryColorPointerEXT\0"
1237
    "glWindowPos2dARB\0"
1238
    "glWindowPos2dMESA\0"
1239
    "glWindowPos2dvARB\0"
1240
    "glWindowPos2dvMESA\0"
1241
    "glWindowPos2fARB\0"
1242
    "glWindowPos2fMESA\0"
1243
    "glWindowPos2fvARB\0"
1244
    "glWindowPos2fvMESA\0"
1245
    "glWindowPos2iARB\0"
1246
    "glWindowPos2iMESA\0"
1247
    "glWindowPos2ivARB\0"
1248
    "glWindowPos2ivMESA\0"
1249
    "glWindowPos2sARB\0"
1250
    "glWindowPos2sMESA\0"
1251
    "glWindowPos2svARB\0"
1252
    "glWindowPos2svMESA\0"
1253
    "glWindowPos3dARB\0"
1254
    "glWindowPos3dMESA\0"
1255
    "glWindowPos3dvARB\0"
1256
    "glWindowPos3dvMESA\0"
1257
    "glWindowPos3fARB\0"
1258
    "glWindowPos3fMESA\0"
1259
    "glWindowPos3fvARB\0"
1260
    "glWindowPos3fvMESA\0"
1261
    "glWindowPos3iARB\0"
1262
    "glWindowPos3iMESA\0"
1263
    "glWindowPos3ivARB\0"
1264
    "glWindowPos3ivMESA\0"
1265
    "glWindowPos3sARB\0"
1266
    "glWindowPos3sMESA\0"
1267
    "glWindowPos3svARB\0"
1268
    "glWindowPos3svMESA\0"
1269
    "glBeginQueryARB\0"
1270
    "glBindBufferARB\0"
1271
    "glBufferDataARB\0"
1272
    "glBufferSubDataARB\0"
1273
    "glDeleteBuffersARB\0"
1274
    "glDeleteQueriesARB\0"
1275
    "glEndQueryARB\0"
1276
    "glGenBuffersARB\0"
1277
    "glGenQueriesARB\0"
1278
    "glGetBufferParameterivARB\0"
1279
    "glGetBufferPointervARB\0"
1280
    "glGetBufferPointervOES\0"
1281
    "glGetBufferSubDataARB\0"
1282
    "glGetQueryObjectivARB\0"
1283
    "glGetQueryObjectuivARB\0"
1284
    "glGetQueryivARB\0"
1285
    "glIsBufferARB\0"
1286
    "glIsQueryARB\0"
1287
    "glMapBufferARB\0"
1288
    "glMapBufferOES\0"
1289
    "glUnmapBufferARB\0"
1290
    "glUnmapBufferOES\0"
1291
    "glBindAttribLocationARB\0"
1292
    "glBlendEquationSeparateEXT\0"
1293
    "glBlendEquationSeparateATI\0"
1294
    "glBlendEquationSeparateOES\0"
1295
    "glCompileShaderARB\0"
1296
    "glDisableVertexAttribArrayARB\0"
1297
    "glDrawBuffersARB\0"
1298
    "glDrawBuffersATI\0"
1299
    "glDrawBuffersNV\0"
1300
    "glEnableVertexAttribArrayARB\0"
1301
    "glGetActiveAttribARB\0"
1302
    "glGetActiveUniformARB\0"
1303
    "glGetAttribLocationARB\0"
1304
    "glGetShaderSourceARB\0"
1305
    "glGetUniformLocationARB\0"
1306
    "glGetUniformfvARB\0"
1307
    "glGetUniformivARB\0"
1308
    "glGetVertexAttribPointervARB\0"
1309
    "glGetVertexAttribPointervNV\0"
1310
    "glGetVertexAttribdvARB\0"
1311
    "glGetVertexAttribfvARB\0"
1312
    "glGetVertexAttribivARB\0"
1313
    "glLinkProgramARB\0"
1314
    "glShaderSourceARB\0"
1315
    "glStencilOpSeparateATI\0"
1316
    "glUniform1fARB\0"
1317
    "glUniform1fvARB\0"
1318
    "glUniform1iARB\0"
1319
    "glUniform1ivARB\0"
1320
    "glUniform2fARB\0"
1321
    "glUniform2fvARB\0"
1322
    "glUniform2iARB\0"
1323
    "glUniform2ivARB\0"
1324
    "glUniform3fARB\0"
1325
    "glUniform3fvARB\0"
1326
    "glUniform3iARB\0"
1327
    "glUniform3ivARB\0"
1328
    "glUniform4fARB\0"
1329
    "glUniform4fvARB\0"
1330
    "glUniform4iARB\0"
1331
    "glUniform4ivARB\0"
1332
    "glUniformMatrix2fvARB\0"
1333
    "glUniformMatrix3fvARB\0"
1334
    "glUniformMatrix4fvARB\0"
1335
    "glUseProgramObjectARB\0"
1336
    "glValidateProgramARB\0"
1337
    "glVertexAttrib1dARB\0"
1338
    "glVertexAttrib1dvARB\0"
1339
    "glVertexAttrib1sARB\0"
1340
    "glVertexAttrib1svARB\0"
1341
    "glVertexAttrib2dARB\0"
1342
    "glVertexAttrib2dvARB\0"
1343
    "glVertexAttrib2sARB\0"
1344
    "glVertexAttrib2svARB\0"
1345
    "glVertexAttrib3dARB\0"
1346
    "glVertexAttrib3dvARB\0"
1347
    "glVertexAttrib3sARB\0"
1348
    "glVertexAttrib3svARB\0"
1349
    "glVertexAttrib4NbvARB\0"
1350
    "glVertexAttrib4NivARB\0"
1351
    "glVertexAttrib4NsvARB\0"
1352
    "glVertexAttrib4NubARB\0"
1353
    "glVertexAttrib4NubvARB\0"
1354
    "glVertexAttrib4NuivARB\0"
1355
    "glVertexAttrib4NusvARB\0"
1356
    "glVertexAttrib4bvARB\0"
1357
    "glVertexAttrib4dARB\0"
1358
    "glVertexAttrib4dvARB\0"
1359
    "glVertexAttrib4ivARB\0"
1360
    "glVertexAttrib4sARB\0"
1361
    "glVertexAttrib4svARB\0"
1362
    "glVertexAttrib4ubvARB\0"
1363
    "glVertexAttrib4uivARB\0"
1364
    "glVertexAttrib4usvARB\0"
1365
    "glVertexAttribPointerARB\0"
1366
    "glBeginConditionalRenderNV\0"
1367
    "glBeginTransformFeedbackEXT\0"
1368
    "glBindBufferBaseEXT\0"
1369
    "glBindBufferRangeEXT\0"
1370
    "glBindFragDataLocationEXT\0"
1371
    "glClampColorARB\0"
1372
    "glColorMaskIndexedEXT\0"
1373
    "glDisableIndexedEXT\0"
1374
    "glEnableIndexedEXT\0"
1375
    "glEndConditionalRenderNV\0"
1376
    "glEndTransformFeedbackEXT\0"
1377
    "glGetBooleanIndexedvEXT\0"
1378
    "glGetFragDataLocationEXT\0"
1379
    "glGetIntegerIndexedvEXT\0"
1380
    "glGetTexParameterIivEXT\0"
1381
    "glGetTexParameterIuivEXT\0"
1382
    "glGetTransformFeedbackVaryingEXT\0"
1383
    "glGetUniformuivEXT\0"
1384
    "glGetVertexAttribIivEXT\0"
1385
    "glGetVertexAttribIuivEXT\0"
1386
    "glIsEnabledIndexedEXT\0"
1387
    "glTexParameterIivEXT\0"
1388
    "glTexParameterIuivEXT\0"
1389
    "glTransformFeedbackVaryingsEXT\0"
1390
    "glUniform1uiEXT\0"
1391
    "glUniform1uivEXT\0"
1392
    "glUniform2uiEXT\0"
1393
    "glUniform2uivEXT\0"
1394
    "glUniform3uiEXT\0"
1395
    "glUniform3uivEXT\0"
1396
    "glUniform4uiEXT\0"
1397
    "glUniform4uivEXT\0"
1398
    "glVertexAttribI1ivEXT\0"
1399
    "glVertexAttribI1uivEXT\0"
1400
    "glVertexAttribI4bvEXT\0"
1401
    "glVertexAttribI4svEXT\0"
1402
    "glVertexAttribI4ubvEXT\0"
1403
    "glVertexAttribI4usvEXT\0"
1404
    "glVertexAttribIPointerEXT\0"
1405
    "glPrimitiveRestartIndexNV\0"
1406
    "glTexBufferARB\0"
1407
    "glFramebufferTextureARB\0"
1408
    "glVertexAttribDivisorARB\0"
1409
    "glBindProgramNV\0"
1410
    "glDeleteProgramsNV\0"
1411
    "glGenProgramsNV\0"
1412
    "glIsProgramNV\0"
1413
    "glProgramParameter4dNV\0"
1414
    "glProgramParameter4dvNV\0"
1415
    "glProgramParameter4fNV\0"
1416
    "glProgramParameter4fvNV\0"
1417
    "glVertexAttrib1f\0"
1418
    "glVertexAttrib1fv\0"
1419
    "glVertexAttrib2f\0"
1420
    "glVertexAttrib2fv\0"
1421
    "glVertexAttrib3f\0"
1422
    "glVertexAttrib3fv\0"
1423
    "glVertexAttrib4f\0"
1424
    "glVertexAttrib4fv\0"
1425
    "glDrawArraysInstancedEXT\0"
1426
    "glDrawArraysInstanced\0"
1427
    "glDrawElementsInstancedEXT\0"
1428
    "glDrawElementsInstanced\0"
1429
    "glBindFramebufferOES\0"
1430
    "glBindRenderbufferOES\0"
1431
    "glBlitFramebufferEXT\0"
1432
    "glCheckFramebufferStatusEXT\0"
1433
    "glCheckFramebufferStatusOES\0"
1434
    "glDeleteFramebuffersEXT\0"
1435
    "glDeleteFramebuffersOES\0"
1436
    "glDeleteRenderbuffersEXT\0"
1437
    "glDeleteRenderbuffersOES\0"
1438
    "glFramebufferRenderbufferEXT\0"
1439
    "glFramebufferRenderbufferOES\0"
1440
    "glFramebufferTexture1DEXT\0"
1441
    "glFramebufferTexture2DEXT\0"
1442
    "glFramebufferTexture2DOES\0"
1443
    "glFramebufferTexture3DEXT\0"
1444
    "glFramebufferTexture3DOES\0"
1445
    "glFramebufferTextureLayerARB\0"
1446
    "glFramebufferTextureLayerEXT\0"
1447
    "glGenFramebuffersEXT\0"
1448
    "glGenFramebuffersOES\0"
1449
    "glGenRenderbuffersEXT\0"
1450
    "glGenRenderbuffersOES\0"
1451
    "glGenerateMipmapEXT\0"
1452
    "glGenerateMipmapOES\0"
1453
    "glGetFramebufferAttachmentParameterivEXT\0"
1454
    "glGetFramebufferAttachmentParameterivOES\0"
1455
    "glGetRenderbufferParameterivEXT\0"
1456
    "glGetRenderbufferParameterivOES\0"
1457
    "glIsFramebufferEXT\0"
1458
    "glIsFramebufferOES\0"
1459
    "glIsRenderbufferEXT\0"
1460
    "glIsRenderbufferOES\0"
1461
    "glRenderbufferStorageEXT\0"
1462
    "glRenderbufferStorageOES\0"
1463
    "glRenderbufferStorageMultisampleEXT\0"
1464
    "glFlushMappedBufferRangeEXT\0"
1465
    "glMapBufferRangeEXT\0"
1466
    "glBindVertexArrayOES\0"
1467
    "glDeleteVertexArraysAPPLE\0"
1468
    "glDeleteVertexArraysOES\0"
1469
    "glGenVertexArraysOES\0"
1470
    "glIsVertexArrayAPPLE\0"
1471
    "glIsVertexArrayOES\0"
1472
    "glProvokingVertexEXT\0"
1473
    "glBlendEquationSeparateIndexedAMD\0"
1474
    "glBlendEquationIndexedAMD\0"
1475
    "glBlendFuncSeparateIndexedAMD\0"
1476
    "glBlendFuncIndexedAMD\0"
1477
    "glGetQueryObjecti64vEXT\0"
1478
    "glGetQueryObjectui64vEXT\0"
1479
    "glClearDepthfOES\0"
1480
    "glDepthRangefOES\0"
1481
    "glGetProgramBinaryOES\0"
1482
    "glProgramBinaryOES\0"
1483
    "glProgramParameteriARB\0"
1484
    "glSampleMaskEXT\0"
1485
    "glSamplePatternEXT\0"
1486
    "glSecondaryColor3f\0"
1487
    "glSecondaryColor3fv\0"
1488
    "glMultiDrawElements\0"
1489
    "glFogCoordf\0"
1490
    "glFogCoordfv\0"
1491
    "glVertexAttribI1i\0"
1492
    "glVertexAttribI1ui\0"
1493
    "glVertexAttribI2i\0"
1494
    "glVertexAttribI2iv\0"
1495
    "glVertexAttribI2ui\0"
1496
    "glVertexAttribI2uiv\0"
1497
    "glVertexAttribI3i\0"
1498
    "glVertexAttribI3iv\0"
1499
    "glVertexAttribI3ui\0"
1500
    "glVertexAttribI3uiv\0"
1501
    "glVertexAttribI4i\0"
1502
    "glVertexAttribI4iv\0"
1503
    "glVertexAttribI4ui\0"
1504
    "glVertexAttribI4uiv\0"
1505
    "glAlphaFuncxOES\0"
1506
    "glClearColorxOES\0"
1507
    "glClearDepthxOES\0"
1508
    "glColor4xOES\0"
1509
    "glDepthRangexOES\0"
1510
    "glFogxOES\0"
1511
    "glFogxvOES\0"
1512
    "glFrustumfOES\0"
1513
    "glFrustumxOES\0"
1514
    "glLightModelxOES\0"
1515
    "glLightModelxvOES\0"
1516
    "glLightxOES\0"
1517
    "glLightxvOES\0"
1518
    "glLineWidthxOES\0"
1519
    "glLoadMatrixxOES\0"
1520
    "glMaterialxOES\0"
1521
    "glMaterialxvOES\0"
1522
    "glMultMatrixxOES\0"
1523
    "glMultiTexCoord4xOES\0"
1524
    "glNormal3xOES\0"
1525
    "glOrthofOES\0"
1526
    "glOrthoxOES\0"
1527
    "glPointSizexOES\0"
1528
    "glPolygonOffsetxOES\0"
1529
    "glRotatexOES\0"
1530
    "glSampleCoveragexOES\0"
1531
    "glScalexOES\0"
1532
    "glTexEnvxOES\0"
1533
    "glTexEnvxvOES\0"
1534
    "glTexParameterxOES\0"
1535
    "glTranslatexOES\0"
1536
    "glClipPlanefOES\0"
1537
    "glClipPlanexOES\0"
1538
    "glGetClipPlanefOES\0"
1539
    "glGetClipPlanexOES\0"
1540
    "glGetFixedvOES\0"
1541
    "glGetLightxvOES\0"
1542
    "glGetMaterialxvOES\0"
1543
    "glGetTexEnvxvOES\0"
1544
    "glGetTexParameterxvOES\0"
1545
    "glPointParameterxOES\0"
1546
    "glPointParameterxvOES\0"
1547
    "glTexParameterxvOES\0"
1548
    ;
1549
 
1550
 
1551
#ifdef USE_MGL_NAMESPACE
1552
#define gl_dispatch_stub_343 mgl_dispatch_stub_343
1553
#define gl_dispatch_stub_344 mgl_dispatch_stub_344
1554
#define gl_dispatch_stub_345 mgl_dispatch_stub_345
1555
#define gl_dispatch_stub_356 mgl_dispatch_stub_356
1556
#define gl_dispatch_stub_357 mgl_dispatch_stub_357
1557
#define gl_dispatch_stub_358 mgl_dispatch_stub_358
1558
#define gl_dispatch_stub_359 mgl_dispatch_stub_359
1559
#define gl_dispatch_stub_361 mgl_dispatch_stub_361
1560
#define gl_dispatch_stub_362 mgl_dispatch_stub_362
1561
#define gl_dispatch_stub_363 mgl_dispatch_stub_363
1562
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
1563
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
1564
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
1565
#define gl_dispatch_stub_730 mgl_dispatch_stub_730
1566
#define gl_dispatch_stub_731 mgl_dispatch_stub_731
1567
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
1568
#define gl_dispatch_stub_819 mgl_dispatch_stub_819
1569
#define gl_dispatch_stub_836 mgl_dispatch_stub_836
1570
#define gl_dispatch_stub_837 mgl_dispatch_stub_837
1571
#define gl_dispatch_stub_838 mgl_dispatch_stub_838
1572
#define gl_dispatch_stub_839 mgl_dispatch_stub_839
1573
#define gl_dispatch_stub_840 mgl_dispatch_stub_840
1574
#define gl_dispatch_stub_841 mgl_dispatch_stub_841
1575
#define gl_dispatch_stub_842 mgl_dispatch_stub_842
1576
#define gl_dispatch_stub_843 mgl_dispatch_stub_843
1577
#define gl_dispatch_stub_844 mgl_dispatch_stub_844
1578
#define gl_dispatch_stub_845 mgl_dispatch_stub_845
1579
#define gl_dispatch_stub_846 mgl_dispatch_stub_846
1580
#define gl_dispatch_stub_847 mgl_dispatch_stub_847
1581
#define gl_dispatch_stub_854 mgl_dispatch_stub_854
1582
#define gl_dispatch_stub_871 mgl_dispatch_stub_871
1583
#define gl_dispatch_stub_872 mgl_dispatch_stub_872
1584
#define gl_dispatch_stub_946 mgl_dispatch_stub_946
1585
#define gl_dispatch_stub_947 mgl_dispatch_stub_947
1586
#define gl_dispatch_stub_948 mgl_dispatch_stub_948
1587
#define gl_dispatch_stub_956 mgl_dispatch_stub_956
1588
#define gl_dispatch_stub_957 mgl_dispatch_stub_957
1589
#define gl_dispatch_stub_958 mgl_dispatch_stub_958
1590
#define gl_dispatch_stub_959 mgl_dispatch_stub_959
1591
#define gl_dispatch_stub_962 mgl_dispatch_stub_962
1592
#define gl_dispatch_stub_963 mgl_dispatch_stub_963
1593
#define gl_dispatch_stub_988 mgl_dispatch_stub_988
1594
#define gl_dispatch_stub_989 mgl_dispatch_stub_989
1595
#define gl_dispatch_stub_990 mgl_dispatch_stub_990
1596
#define gl_dispatch_stub_993 mgl_dispatch_stub_993
1597
#define gl_dispatch_stub_994 mgl_dispatch_stub_994
1598
#define gl_dispatch_stub_995 mgl_dispatch_stub_995
1599
#define gl_dispatch_stub_996 mgl_dispatch_stub_996
1600
#define gl_dispatch_stub_997 mgl_dispatch_stub_997
1601
#define gl_dispatch_stub_998 mgl_dispatch_stub_998
1602
#define gl_dispatch_stub_999 mgl_dispatch_stub_999
1603
#define gl_dispatch_stub_1000 mgl_dispatch_stub_1000
1604
#define gl_dispatch_stub_1001 mgl_dispatch_stub_1001
1605
#define gl_dispatch_stub_1002 mgl_dispatch_stub_1002
1606
#define gl_dispatch_stub_1003 mgl_dispatch_stub_1003
1607
#define gl_dispatch_stub_1004 mgl_dispatch_stub_1004
1608
#define gl_dispatch_stub_1005 mgl_dispatch_stub_1005
1609
#define gl_dispatch_stub_1006 mgl_dispatch_stub_1006
1610
#define gl_dispatch_stub_1007 mgl_dispatch_stub_1007
1611
#define gl_dispatch_stub_1008 mgl_dispatch_stub_1008
1612
#define gl_dispatch_stub_1009 mgl_dispatch_stub_1009
1613
#define gl_dispatch_stub_1010 mgl_dispatch_stub_1010
1614
#define gl_dispatch_stub_1011 mgl_dispatch_stub_1011
1615
#define gl_dispatch_stub_1012 mgl_dispatch_stub_1012
1616
#define gl_dispatch_stub_1013 mgl_dispatch_stub_1013
1617
#define gl_dispatch_stub_1014 mgl_dispatch_stub_1014
1618
#define gl_dispatch_stub_1015 mgl_dispatch_stub_1015
1619
#define gl_dispatch_stub_1016 mgl_dispatch_stub_1016
1620
#define gl_dispatch_stub_1017 mgl_dispatch_stub_1017
1621
#define gl_dispatch_stub_1018 mgl_dispatch_stub_1018
1622
#define gl_dispatch_stub_1019 mgl_dispatch_stub_1019
1623
#define gl_dispatch_stub_1020 mgl_dispatch_stub_1020
1624
#define gl_dispatch_stub_1021 mgl_dispatch_stub_1021
1625
#define gl_dispatch_stub_1022 mgl_dispatch_stub_1022
1626
#define gl_dispatch_stub_1023 mgl_dispatch_stub_1023
1627
#define gl_dispatch_stub_1024 mgl_dispatch_stub_1024
1628
#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
1629
#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026
1630
#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
1631
#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028
1632
#define gl_dispatch_stub_1029 mgl_dispatch_stub_1029
1633
#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030
1634
#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
1635
#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032
1636
#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
1637
#define gl_dispatch_stub_1034 mgl_dispatch_stub_1034
1638
#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
1639
#endif /* USE_MGL_NAMESPACE */
1640
 
1641
 
1642
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
1643
void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
1644
void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
1645
void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
1646
void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
1647
void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
1648
void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
1649
void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
1650
void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
1651
void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
1652
void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
1653
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
1654
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
1655
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
1656
void GLAPIENTRY gl_dispatch_stub_730(GLuint id, GLenum pname, GLint64 * params);
1657
void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLuint64 * params);
1658
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum target);
1659
void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
1660
void GLAPIENTRY gl_dispatch_stub_836(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
1661
void GLAPIENTRY gl_dispatch_stub_837(const GLfloat * coords);
1662
void GLAPIENTRY gl_dispatch_stub_838(GLint x, GLint y, GLint z, GLint width, GLint height);
1663
void GLAPIENTRY gl_dispatch_stub_839(const GLint * coords);
1664
void GLAPIENTRY gl_dispatch_stub_840(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
1665
void GLAPIENTRY gl_dispatch_stub_841(const GLshort * coords);
1666
void GLAPIENTRY gl_dispatch_stub_842(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
1667
void GLAPIENTRY gl_dispatch_stub_843(const GLfixed * coords);
1668
void GLAPIENTRY gl_dispatch_stub_844(GLenum type, GLsizei stride, const GLvoid * pointer);
1669
GLbitfield GLAPIENTRY gl_dispatch_stub_845(GLfixed * mantissa, GLint * exponent);
1670
void GLAPIENTRY gl_dispatch_stub_846(GLclampf value, GLboolean invert);
1671
void GLAPIENTRY gl_dispatch_stub_847(GLenum pattern);
1672
void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLsizei numAttachments, const GLenum * attachments);
1673
void GLAPIENTRY gl_dispatch_stub_871(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
1674
void GLAPIENTRY gl_dispatch_stub_872(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
1675
void GLAPIENTRY gl_dispatch_stub_946(GLenum face);
1676
void GLAPIENTRY gl_dispatch_stub_947(GLuint array);
1677
void GLAPIENTRY gl_dispatch_stub_948(GLsizei n, GLuint * arrays);
1678
void GLAPIENTRY gl_dispatch_stub_956(GLenum coord, GLenum pname, GLfixed * params);
1679
void GLAPIENTRY gl_dispatch_stub_957(GLenum coord, GLenum pname, GLint param);
1680
void GLAPIENTRY gl_dispatch_stub_958(GLenum coord, GLenum pname, const GLfixed * params);
1681
void GLAPIENTRY gl_dispatch_stub_959(GLclampd zmin, GLclampd zmax);
1682
void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLenum pname, GLint param);
1683
void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLintptr offset, GLsizeiptr size);
1684
void GLAPIENTRY gl_dispatch_stub_988(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1685
void GLAPIENTRY gl_dispatch_stub_989(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
1686
void GLAPIENTRY gl_dispatch_stub_990(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
1687
void GLAPIENTRY gl_dispatch_stub_993(GLenum func, GLclampx ref);
1688
void GLAPIENTRY gl_dispatch_stub_994(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
1689
void GLAPIENTRY gl_dispatch_stub_995(GLclampx depth);
1690
void GLAPIENTRY gl_dispatch_stub_996(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
1691
void GLAPIENTRY gl_dispatch_stub_997(GLclampx zNear, GLclampx zFar);
1692
void GLAPIENTRY gl_dispatch_stub_998(GLenum pname, GLfixed param);
1693
void GLAPIENTRY gl_dispatch_stub_999(GLenum pname, const GLfixed * params);
1694
void GLAPIENTRY gl_dispatch_stub_1000(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
1695
void GLAPIENTRY gl_dispatch_stub_1001(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
1696
void GLAPIENTRY gl_dispatch_stub_1002(GLenum pname, GLfixed param);
1697
void GLAPIENTRY gl_dispatch_stub_1003(GLenum pname, const GLfixed * params);
1698
void GLAPIENTRY gl_dispatch_stub_1004(GLenum light, GLenum pname, GLfixed param);
1699
void GLAPIENTRY gl_dispatch_stub_1005(GLenum light, GLenum pname, const GLfixed * params);
1700
void GLAPIENTRY gl_dispatch_stub_1006(GLfixed width);
1701
void GLAPIENTRY gl_dispatch_stub_1007(const GLfixed * m);
1702
void GLAPIENTRY gl_dispatch_stub_1008(GLenum face, GLenum pname, GLfixed param);
1703
void GLAPIENTRY gl_dispatch_stub_1009(GLenum face, GLenum pname, const GLfixed * params);
1704
void GLAPIENTRY gl_dispatch_stub_1010(const GLfixed * m);
1705
void GLAPIENTRY gl_dispatch_stub_1011(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
1706
void GLAPIENTRY gl_dispatch_stub_1012(GLfixed nx, GLfixed ny, GLfixed nz);
1707
void GLAPIENTRY gl_dispatch_stub_1013(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
1708
void GLAPIENTRY gl_dispatch_stub_1014(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
1709
void GLAPIENTRY gl_dispatch_stub_1015(GLfixed size);
1710
void GLAPIENTRY gl_dispatch_stub_1016(GLfixed factor, GLfixed units);
1711
void GLAPIENTRY gl_dispatch_stub_1017(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
1712
void GLAPIENTRY gl_dispatch_stub_1018(GLclampx value, GLboolean invert);
1713
void GLAPIENTRY gl_dispatch_stub_1019(GLfixed x, GLfixed y, GLfixed z);
1714
void GLAPIENTRY gl_dispatch_stub_1020(GLenum target, GLenum pname, GLfixed param);
1715
void GLAPIENTRY gl_dispatch_stub_1021(GLenum target, GLenum pname, const GLfixed * params);
1716
void GLAPIENTRY gl_dispatch_stub_1022(GLenum target, GLenum pname, GLfixed param);
1717
void GLAPIENTRY gl_dispatch_stub_1023(GLfixed x, GLfixed y, GLfixed z);
1718
void GLAPIENTRY gl_dispatch_stub_1024(GLenum plane, const GLfloat * equation);
1719
void GLAPIENTRY gl_dispatch_stub_1025(GLenum plane, const GLfixed * equation);
1720
void GLAPIENTRY gl_dispatch_stub_1026(GLenum plane, GLfloat * equation);
1721
void GLAPIENTRY gl_dispatch_stub_1027(GLenum plane, GLfixed * equation);
1722
void GLAPIENTRY gl_dispatch_stub_1028(GLenum pname, GLfixed * params);
1723
void GLAPIENTRY gl_dispatch_stub_1029(GLenum light, GLenum pname, GLfixed * params);
1724
void GLAPIENTRY gl_dispatch_stub_1030(GLenum face, GLenum pname, GLfixed * params);
1725
void GLAPIENTRY gl_dispatch_stub_1031(GLenum target, GLenum pname, GLfixed * params);
1726
void GLAPIENTRY gl_dispatch_stub_1032(GLenum target, GLenum pname, GLfixed * params);
1727
void GLAPIENTRY gl_dispatch_stub_1033(GLenum pname, GLfixed param);
1728
void GLAPIENTRY gl_dispatch_stub_1034(GLenum pname, const GLfixed * params);
1729
void GLAPIENTRY gl_dispatch_stub_1035(GLenum target, GLenum pname, const GLfixed * params);
1730
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
1731
 
1732
static const glprocs_table_t static_functions[] = {
1733
    NAME_FUNC_OFFSET(    0, glNewList, glNewList, NULL, 0),
1734
    NAME_FUNC_OFFSET(   10, glEndList, glEndList, NULL, 1),
1735
    NAME_FUNC_OFFSET(   20, glCallList, glCallList, NULL, 2),
1736
    NAME_FUNC_OFFSET(   31, glCallLists, glCallLists, NULL, 3),
1737
    NAME_FUNC_OFFSET(   43, glDeleteLists, glDeleteLists, NULL, 4),
1738
    NAME_FUNC_OFFSET(   57, glGenLists, glGenLists, NULL, 5),
1739
    NAME_FUNC_OFFSET(   68, glListBase, glListBase, NULL, 6),
1740
    NAME_FUNC_OFFSET(   79, glBegin, glBegin, NULL, 7),
1741
    NAME_FUNC_OFFSET(   87, glBitmap, glBitmap, NULL, 8),
1742
    NAME_FUNC_OFFSET(   96, glColor3b, glColor3b, NULL, 9),
1743
    NAME_FUNC_OFFSET(  106, glColor3bv, glColor3bv, NULL, 10),
1744
    NAME_FUNC_OFFSET(  117, glColor3d, glColor3d, NULL, 11),
1745
    NAME_FUNC_OFFSET(  127, glColor3dv, glColor3dv, NULL, 12),
1746
    NAME_FUNC_OFFSET(  138, glColor3f, glColor3f, NULL, 13),
1747
    NAME_FUNC_OFFSET(  148, glColor3fv, glColor3fv, NULL, 14),
1748
    NAME_FUNC_OFFSET(  159, glColor3i, glColor3i, NULL, 15),
1749
    NAME_FUNC_OFFSET(  169, glColor3iv, glColor3iv, NULL, 16),
1750
    NAME_FUNC_OFFSET(  180, glColor3s, glColor3s, NULL, 17),
1751
    NAME_FUNC_OFFSET(  190, glColor3sv, glColor3sv, NULL, 18),
1752
    NAME_FUNC_OFFSET(  201, glColor3ub, glColor3ub, NULL, 19),
1753
    NAME_FUNC_OFFSET(  212, glColor3ubv, glColor3ubv, NULL, 20),
1754
    NAME_FUNC_OFFSET(  224, glColor3ui, glColor3ui, NULL, 21),
1755
    NAME_FUNC_OFFSET(  235, glColor3uiv, glColor3uiv, NULL, 22),
1756
    NAME_FUNC_OFFSET(  247, glColor3us, glColor3us, NULL, 23),
1757
    NAME_FUNC_OFFSET(  258, glColor3usv, glColor3usv, NULL, 24),
1758
    NAME_FUNC_OFFSET(  270, glColor4b, glColor4b, NULL, 25),
1759
    NAME_FUNC_OFFSET(  280, glColor4bv, glColor4bv, NULL, 26),
1760
    NAME_FUNC_OFFSET(  291, glColor4d, glColor4d, NULL, 27),
1761
    NAME_FUNC_OFFSET(  301, glColor4dv, glColor4dv, NULL, 28),
1762
    NAME_FUNC_OFFSET(  312, glColor4f, glColor4f, NULL, 29),
1763
    NAME_FUNC_OFFSET(  322, glColor4fv, glColor4fv, NULL, 30),
1764
    NAME_FUNC_OFFSET(  333, glColor4i, glColor4i, NULL, 31),
1765
    NAME_FUNC_OFFSET(  343, glColor4iv, glColor4iv, NULL, 32),
1766
    NAME_FUNC_OFFSET(  354, glColor4s, glColor4s, NULL, 33),
1767
    NAME_FUNC_OFFSET(  364, glColor4sv, glColor4sv, NULL, 34),
1768
    NAME_FUNC_OFFSET(  375, glColor4ub, glColor4ub, NULL, 35),
1769
    NAME_FUNC_OFFSET(  386, glColor4ubv, glColor4ubv, NULL, 36),
1770
    NAME_FUNC_OFFSET(  398, glColor4ui, glColor4ui, NULL, 37),
1771
    NAME_FUNC_OFFSET(  409, glColor4uiv, glColor4uiv, NULL, 38),
1772
    NAME_FUNC_OFFSET(  421, glColor4us, glColor4us, NULL, 39),
1773
    NAME_FUNC_OFFSET(  432, glColor4usv, glColor4usv, NULL, 40),
1774
    NAME_FUNC_OFFSET(  444, glEdgeFlag, glEdgeFlag, NULL, 41),
1775
    NAME_FUNC_OFFSET(  455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
1776
    NAME_FUNC_OFFSET(  467, glEnd, glEnd, NULL, 43),
1777
    NAME_FUNC_OFFSET(  473, glIndexd, glIndexd, NULL, 44),
1778
    NAME_FUNC_OFFSET(  482, glIndexdv, glIndexdv, NULL, 45),
1779
    NAME_FUNC_OFFSET(  492, glIndexf, glIndexf, NULL, 46),
1780
    NAME_FUNC_OFFSET(  501, glIndexfv, glIndexfv, NULL, 47),
1781
    NAME_FUNC_OFFSET(  511, glIndexi, glIndexi, NULL, 48),
1782
    NAME_FUNC_OFFSET(  520, glIndexiv, glIndexiv, NULL, 49),
1783
    NAME_FUNC_OFFSET(  530, glIndexs, glIndexs, NULL, 50),
1784
    NAME_FUNC_OFFSET(  539, glIndexsv, glIndexsv, NULL, 51),
1785
    NAME_FUNC_OFFSET(  549, glNormal3b, glNormal3b, NULL, 52),
1786
    NAME_FUNC_OFFSET(  560, glNormal3bv, glNormal3bv, NULL, 53),
1787
    NAME_FUNC_OFFSET(  572, glNormal3d, glNormal3d, NULL, 54),
1788
    NAME_FUNC_OFFSET(  583, glNormal3dv, glNormal3dv, NULL, 55),
1789
    NAME_FUNC_OFFSET(  595, glNormal3f, glNormal3f, NULL, 56),
1790
    NAME_FUNC_OFFSET(  606, glNormal3fv, glNormal3fv, NULL, 57),
1791
    NAME_FUNC_OFFSET(  618, glNormal3i, glNormal3i, NULL, 58),
1792
    NAME_FUNC_OFFSET(  629, glNormal3iv, glNormal3iv, NULL, 59),
1793
    NAME_FUNC_OFFSET(  641, glNormal3s, glNormal3s, NULL, 60),
1794
    NAME_FUNC_OFFSET(  652, glNormal3sv, glNormal3sv, NULL, 61),
1795
    NAME_FUNC_OFFSET(  664, glRasterPos2d, glRasterPos2d, NULL, 62),
1796
    NAME_FUNC_OFFSET(  678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
1797
    NAME_FUNC_OFFSET(  693, glRasterPos2f, glRasterPos2f, NULL, 64),
1798
    NAME_FUNC_OFFSET(  707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
1799
    NAME_FUNC_OFFSET(  722, glRasterPos2i, glRasterPos2i, NULL, 66),
1800
    NAME_FUNC_OFFSET(  736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
1801
    NAME_FUNC_OFFSET(  751, glRasterPos2s, glRasterPos2s, NULL, 68),
1802
    NAME_FUNC_OFFSET(  765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
1803
    NAME_FUNC_OFFSET(  780, glRasterPos3d, glRasterPos3d, NULL, 70),
1804
    NAME_FUNC_OFFSET(  794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
1805
    NAME_FUNC_OFFSET(  809, glRasterPos3f, glRasterPos3f, NULL, 72),
1806
    NAME_FUNC_OFFSET(  823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
1807
    NAME_FUNC_OFFSET(  838, glRasterPos3i, glRasterPos3i, NULL, 74),
1808
    NAME_FUNC_OFFSET(  852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
1809
    NAME_FUNC_OFFSET(  867, glRasterPos3s, glRasterPos3s, NULL, 76),
1810
    NAME_FUNC_OFFSET(  881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
1811
    NAME_FUNC_OFFSET(  896, glRasterPos4d, glRasterPos4d, NULL, 78),
1812
    NAME_FUNC_OFFSET(  910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
1813
    NAME_FUNC_OFFSET(  925, glRasterPos4f, glRasterPos4f, NULL, 80),
1814
    NAME_FUNC_OFFSET(  939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
1815
    NAME_FUNC_OFFSET(  954, glRasterPos4i, glRasterPos4i, NULL, 82),
1816
    NAME_FUNC_OFFSET(  968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
1817
    NAME_FUNC_OFFSET(  983, glRasterPos4s, glRasterPos4s, NULL, 84),
1818
    NAME_FUNC_OFFSET(  997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
1819
    NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
1820
    NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
1821
    NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
1822
    NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
1823
    NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
1824
    NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
1825
    NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
1826
    NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
1827
    NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
1828
    NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
1829
    NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
1830
    NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
1831
    NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
1832
    NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
1833
    NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
1834
    NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
1835
    NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
1836
    NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
1837
    NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
1838
    NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
1839
    NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
1840
    NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
1841
    NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
1842
    NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
1843
    NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
1844
    NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
1845
    NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
1846
    NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
1847
    NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
1848
    NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
1849
    NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
1850
    NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
1851
    NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
1852
    NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
1853
    NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
1854
    NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
1855
    NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
1856
    NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
1857
    NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
1858
    NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
1859
    NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
1860
    NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
1861
    NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
1862
    NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
1863
    NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
1864
    NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
1865
    NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
1866
    NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
1867
    NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
1868
    NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
1869
    NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
1870
    NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
1871
    NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
1872
    NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
1873
    NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
1874
    NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
1875
    NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
1876
    NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
1877
    NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
1878
    NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
1879
    NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
1880
    NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
1881
    NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
1882
    NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
1883
    NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
1884
    NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
1885
    NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
1886
    NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
1887
    NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
1888
    NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
1889
    NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
1890
    NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
1891
    NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
1892
    NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
1893
    NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
1894
    NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
1895
    NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
1896
    NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
1897
    NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
1898
    NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
1899
    NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
1900
    NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
1901
    NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
1902
    NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
1903
    NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
1904
    NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
1905
    NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
1906
    NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
1907
    NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
1908
    NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
1909
    NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
1910
    NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
1911
    NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
1912
    NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
1913
    NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
1914
    NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
1915
    NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
1916
    NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
1917
    NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
1918
    NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
1919
    NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
1920
    NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
1921
    NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
1922
    NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
1923
    NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
1924
    NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
1925
    NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
1926
    NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
1927
    NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
1928
    NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
1929
    NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
1930
    NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
1931
    NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
1932
    NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
1933
    NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
1934
    NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
1935
    NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
1936
    NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
1937
    NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
1938
    NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
1939
    NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
1940
    NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
1941
    NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
1942
    NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
1943
    NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
1944
    NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
1945
    NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
1946
    NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
1947
    NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
1948
    NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
1949
    NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
1950
    NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
1951
    NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
1952
    NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
1953
    NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
1954
    NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
1955
    NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
1956
    NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
1957
    NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
1958
    NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
1959
    NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
1960
    NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
1961
    NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
1962
    NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
1963
    NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
1964
    NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
1965
    NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
1966
    NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
1967
    NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
1968
    NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
1969
    NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
1970
    NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
1971
    NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
1972
    NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
1973
    NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
1974
    NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
1975
    NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
1976
    NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
1977
    NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
1978
    NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
1979
    NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
1980
    NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
1981
    NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
1982
    NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
1983
    NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
1984
    NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
1985
    NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
1986
    NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
1987
    NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
1988
    NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
1989
    NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
1990
    NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
1991
    NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
1992
    NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
1993
    NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
1994
    NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
1995
    NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
1996
    NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
1997
    NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
1998
    NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
1999
    NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
2000
    NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
2001
    NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
2002
    NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
2003
    NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
2004
    NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
2005
    NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
2006
    NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
2007
    NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
2008
    NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
2009
    NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
2010
    NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
2011
    NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
2012
    NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
2013
    NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
2014
    NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
2015
    NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
2016
    NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
2017
    NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
2018
    NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
2019
    NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
2020
    NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
2021
    NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
2022
    NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
2023
    NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
2024
    NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
2025
    NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
2026
    NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
2027
    NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
2028
    NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
2029
    NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
2030
    NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
2031
    NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
2032
    NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
2033
    NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
2034
    NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
2035
    NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
2036
    NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
2037
    NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
2038
    NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
2039
    NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
2040
    NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
2041
    NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
2042
    NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
2043
    NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
2044
    NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
2045
    NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
2046
    NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
2047
    NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
2048
    NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
2049
    NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
2050
    NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
2051
    NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
2052
    NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
2053
    NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
2054
    NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
2055
    NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
2056
    NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
2057
    NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
2058
    NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
2059
    NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
2060
    NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
2061
    NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
2062
    NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
2063
    NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
2064
    NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
2065
    NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
2066
    NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
2067
    NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
2068
    NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
2069
    NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
2070
    NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
2071
    NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
2072
    NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
2073
    NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
2074
    NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
2075
    NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
2076
    NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
2077
    NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
2078
    NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
2079
    NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
2080
    NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
2081
    NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
2082
    NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
2083
    NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
2084
    NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
2085
    NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
2086
    NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
2087
    NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
2088
    NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
2089
    NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
2090
    NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
2091
    NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
2092
    NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
2093
    NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
2094
    NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
2095
    NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
2096
    NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
2097
    NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
2098
    NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
2099
    NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
2100
    NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
2101
    NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
2102
    NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
2103
    NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
2104
    NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
2105
    NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
2106
    NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
2107
    NAME_FUNC_OFFSET( 5037, glActiveTexture, glActiveTexture, NULL, 374),
2108
    NAME_FUNC_OFFSET( 5053, glClientActiveTexture, glClientActiveTexture, NULL, 375),
2109
    NAME_FUNC_OFFSET( 5075, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
2110
    NAME_FUNC_OFFSET( 5093, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
2111
    NAME_FUNC_OFFSET( 5112, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
2112
    NAME_FUNC_OFFSET( 5133, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
2113
    NAME_FUNC_OFFSET( 5155, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
2114
    NAME_FUNC_OFFSET( 5173, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
2115
    NAME_FUNC_OFFSET( 5192, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
2116
    NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
2117
    NAME_FUNC_OFFSET( 5229, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
2118
    NAME_FUNC_OFFSET( 5247, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
2119
    NAME_FUNC_OFFSET( 5266, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
2120
    NAME_FUNC_OFFSET( 5287, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
2121
    NAME_FUNC_OFFSET( 5309, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
2122
    NAME_FUNC_OFFSET( 5327, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
2123
    NAME_FUNC_OFFSET( 5346, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
2124
    NAME_FUNC_OFFSET( 5364, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
2125
    NAME_FUNC_OFFSET( 5383, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
2126
    NAME_FUNC_OFFSET( 5401, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
2127
    NAME_FUNC_OFFSET( 5420, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
2128
    NAME_FUNC_OFFSET( 5441, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
2129
    NAME_FUNC_OFFSET( 5463, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
2130
    NAME_FUNC_OFFSET( 5481, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
2131
    NAME_FUNC_OFFSET( 5500, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
2132
    NAME_FUNC_OFFSET( 5518, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
2133
    NAME_FUNC_OFFSET( 5537, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
2134
    NAME_FUNC_OFFSET( 5555, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
2135
    NAME_FUNC_OFFSET( 5574, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
2136
    NAME_FUNC_OFFSET( 5595, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
2137
    NAME_FUNC_OFFSET( 5617, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
2138
    NAME_FUNC_OFFSET( 5635, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
2139
    NAME_FUNC_OFFSET( 5654, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
2140
    NAME_FUNC_OFFSET( 5672, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
2141
    NAME_FUNC_OFFSET( 5691, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
2142
    NAME_FUNC_OFFSET( 5714, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
2143
    NAME_FUNC_OFFSET( 5737, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
2144
    NAME_FUNC_OFFSET( 5760, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
2145
    NAME_FUNC_OFFSET( 5786, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
2146
    NAME_FUNC_OFFSET( 5812, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
2147
    NAME_FUNC_OFFSET( 5838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
2148
    NAME_FUNC_OFFSET( 5862, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
2149
    NAME_FUNC_OFFSET( 5885, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
2150
    NAME_FUNC_OFFSET( 5908, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
2151
    NAME_FUNC_OFFSET( 5931, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
2152
    NAME_FUNC_OFFSET( 5954, glSampleCoverage, glSampleCoverage, NULL, 419),
2153
    NAME_FUNC_OFFSET( 5971, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
2154
    NAME_FUNC_OFFSET( 5991, glFogCoordPointer, glFogCoordPointer, NULL, 421),
2155
    NAME_FUNC_OFFSET( 6009, glFogCoordd, glFogCoordd, NULL, 422),
2156
    NAME_FUNC_OFFSET( 6021, glFogCoorddv, glFogCoorddv, NULL, 423),
2157
    NAME_FUNC_OFFSET( 6034, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
2158
    NAME_FUNC_OFFSET( 6052, glPointParameterf, glPointParameterf, NULL, 425),
2159
    NAME_FUNC_OFFSET( 6070, glPointParameterfv, glPointParameterfv, NULL, 426),
2160
    NAME_FUNC_OFFSET( 6089, glPointParameteri, glPointParameteri, NULL, 427),
2161
    NAME_FUNC_OFFSET( 6107, glPointParameteriv, glPointParameteriv, NULL, 428),
2162
    NAME_FUNC_OFFSET( 6126, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
2163
    NAME_FUNC_OFFSET( 6145, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
2164
    NAME_FUNC_OFFSET( 6165, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
2165
    NAME_FUNC_OFFSET( 6184, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
2166
    NAME_FUNC_OFFSET( 6204, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
2167
    NAME_FUNC_OFFSET( 6223, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
2168
    NAME_FUNC_OFFSET( 6243, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
2169
    NAME_FUNC_OFFSET( 6262, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
2170
    NAME_FUNC_OFFSET( 6282, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
2171
    NAME_FUNC_OFFSET( 6302, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
2172
    NAME_FUNC_OFFSET( 6323, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
2173
    NAME_FUNC_OFFSET( 6343, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
2174
    NAME_FUNC_OFFSET( 6364, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
2175
    NAME_FUNC_OFFSET( 6384, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
2176
    NAME_FUNC_OFFSET( 6405, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
2177
    NAME_FUNC_OFFSET( 6429, glWindowPos2d, glWindowPos2d, NULL, 444),
2178
    NAME_FUNC_OFFSET( 6443, glWindowPos2dv, glWindowPos2dv, NULL, 445),
2179
    NAME_FUNC_OFFSET( 6458, glWindowPos2f, glWindowPos2f, NULL, 446),
2180
    NAME_FUNC_OFFSET( 6472, glWindowPos2fv, glWindowPos2fv, NULL, 447),
2181
    NAME_FUNC_OFFSET( 6487, glWindowPos2i, glWindowPos2i, NULL, 448),
2182
    NAME_FUNC_OFFSET( 6501, glWindowPos2iv, glWindowPos2iv, NULL, 449),
2183
    NAME_FUNC_OFFSET( 6516, glWindowPos2s, glWindowPos2s, NULL, 450),
2184
    NAME_FUNC_OFFSET( 6530, glWindowPos2sv, glWindowPos2sv, NULL, 451),
2185
    NAME_FUNC_OFFSET( 6545, glWindowPos3d, glWindowPos3d, NULL, 452),
2186
    NAME_FUNC_OFFSET( 6559, glWindowPos3dv, glWindowPos3dv, NULL, 453),
2187
    NAME_FUNC_OFFSET( 6574, glWindowPos3f, glWindowPos3f, NULL, 454),
2188
    NAME_FUNC_OFFSET( 6588, glWindowPos3fv, glWindowPos3fv, NULL, 455),
2189
    NAME_FUNC_OFFSET( 6603, glWindowPos3i, glWindowPos3i, NULL, 456),
2190
    NAME_FUNC_OFFSET( 6617, glWindowPos3iv, glWindowPos3iv, NULL, 457),
2191
    NAME_FUNC_OFFSET( 6632, glWindowPos3s, glWindowPos3s, NULL, 458),
2192
    NAME_FUNC_OFFSET( 6646, glWindowPos3sv, glWindowPos3sv, NULL, 459),
2193
    NAME_FUNC_OFFSET( 6661, glBeginQuery, glBeginQuery, NULL, 460),
2194
    NAME_FUNC_OFFSET( 6674, glBindBuffer, glBindBuffer, NULL, 461),
2195
    NAME_FUNC_OFFSET( 6687, glBufferData, glBufferData, NULL, 462),
2196
    NAME_FUNC_OFFSET( 6700, glBufferSubData, glBufferSubData, NULL, 463),
2197
    NAME_FUNC_OFFSET( 6716, glDeleteBuffers, glDeleteBuffers, NULL, 464),
2198
    NAME_FUNC_OFFSET( 6732, glDeleteQueries, glDeleteQueries, NULL, 465),
2199
    NAME_FUNC_OFFSET( 6748, glEndQuery, glEndQuery, NULL, 466),
2200
    NAME_FUNC_OFFSET( 6759, glGenBuffers, glGenBuffers, NULL, 467),
2201
    NAME_FUNC_OFFSET( 6772, glGenQueries, glGenQueries, NULL, 468),
2202
    NAME_FUNC_OFFSET( 6785, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
2203
    NAME_FUNC_OFFSET( 6808, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
2204
    NAME_FUNC_OFFSET( 6828, glGetBufferSubData, glGetBufferSubData, NULL, 471),
2205
    NAME_FUNC_OFFSET( 6847, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
2206
    NAME_FUNC_OFFSET( 6866, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
2207
    NAME_FUNC_OFFSET( 6886, glGetQueryiv, glGetQueryiv, NULL, 474),
2208
    NAME_FUNC_OFFSET( 6899, glIsBuffer, glIsBuffer, NULL, 475),
2209
    NAME_FUNC_OFFSET( 6910, glIsQuery, glIsQuery, NULL, 476),
2210
    NAME_FUNC_OFFSET( 6920, glMapBuffer, glMapBuffer, NULL, 477),
2211
    NAME_FUNC_OFFSET( 6932, glUnmapBuffer, glUnmapBuffer, NULL, 478),
2212
    NAME_FUNC_OFFSET( 6946, glAttachShader, glAttachShader, NULL, 479),
2213
    NAME_FUNC_OFFSET( 6961, glBindAttribLocation, glBindAttribLocation, NULL, 480),
2214
    NAME_FUNC_OFFSET( 6982, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
2215
    NAME_FUNC_OFFSET( 7006, glCompileShader, glCompileShader, NULL, 482),
2216
    NAME_FUNC_OFFSET( 7022, glCreateProgram, glCreateProgram, NULL, 483),
2217
    NAME_FUNC_OFFSET( 7038, glCreateShader, glCreateShader, NULL, 484),
2218
    NAME_FUNC_OFFSET( 7053, glDeleteProgram, glDeleteProgram, NULL, 485),
2219
    NAME_FUNC_OFFSET( 7069, glDeleteShader, glDeleteShader, NULL, 486),
2220
    NAME_FUNC_OFFSET( 7084, glDetachShader, glDetachShader, NULL, 487),
2221
    NAME_FUNC_OFFSET( 7099, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
2222
    NAME_FUNC_OFFSET( 7126, glDrawBuffers, glDrawBuffers, NULL, 489),
2223
    NAME_FUNC_OFFSET( 7140, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
2224
    NAME_FUNC_OFFSET( 7166, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
2225
    NAME_FUNC_OFFSET( 7184, glGetActiveUniform, glGetActiveUniform, NULL, 492),
2226
    NAME_FUNC_OFFSET( 7203, glGetAttachedShaders, glGetAttachedShaders, NULL, 493),
2227
    NAME_FUNC_OFFSET( 7224, glGetAttribLocation, glGetAttribLocation, NULL, 494),
2228
    NAME_FUNC_OFFSET( 7244, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 495),
2229
    NAME_FUNC_OFFSET( 7264, glGetProgramiv, glGetProgramiv, NULL, 496),
2230
    NAME_FUNC_OFFSET( 7279, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 497),
2231
    NAME_FUNC_OFFSET( 7298, glGetShaderSource, glGetShaderSource, NULL, 498),
2232
    NAME_FUNC_OFFSET( 7316, glGetShaderiv, glGetShaderiv, NULL, 499),
2233
    NAME_FUNC_OFFSET( 7330, glGetUniformLocation, glGetUniformLocation, NULL, 500),
2234
    NAME_FUNC_OFFSET( 7351, glGetUniformfv, glGetUniformfv, NULL, 501),
2235
    NAME_FUNC_OFFSET( 7366, glGetUniformiv, glGetUniformiv, NULL, 502),
2236
    NAME_FUNC_OFFSET( 7381, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
2237
    NAME_FUNC_OFFSET( 7407, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
2238
    NAME_FUNC_OFFSET( 7427, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
2239
    NAME_FUNC_OFFSET( 7447, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
2240
    NAME_FUNC_OFFSET( 7467, glIsProgram, glIsProgram, NULL, 507),
2241
    NAME_FUNC_OFFSET( 7479, glIsShader, glIsShader, NULL, 508),
2242
    NAME_FUNC_OFFSET( 7490, glLinkProgram, glLinkProgram, NULL, 509),
2243
    NAME_FUNC_OFFSET( 7504, glShaderSource, glShaderSource, NULL, 510),
2244
    NAME_FUNC_OFFSET( 7519, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 511),
2245
    NAME_FUNC_OFFSET( 7541, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 512),
2246
    NAME_FUNC_OFFSET( 7563, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
2247
    NAME_FUNC_OFFSET( 7583, glUniform1f, glUniform1f, NULL, 514),
2248
    NAME_FUNC_OFFSET( 7595, glUniform1fv, glUniform1fv, NULL, 515),
2249
    NAME_FUNC_OFFSET( 7608, glUniform1i, glUniform1i, NULL, 516),
2250
    NAME_FUNC_OFFSET( 7620, glUniform1iv, glUniform1iv, NULL, 517),
2251
    NAME_FUNC_OFFSET( 7633, glUniform2f, glUniform2f, NULL, 518),
2252
    NAME_FUNC_OFFSET( 7645, glUniform2fv, glUniform2fv, NULL, 519),
2253
    NAME_FUNC_OFFSET( 7658, glUniform2i, glUniform2i, NULL, 520),
2254
    NAME_FUNC_OFFSET( 7670, glUniform2iv, glUniform2iv, NULL, 521),
2255
    NAME_FUNC_OFFSET( 7683, glUniform3f, glUniform3f, NULL, 522),
2256
    NAME_FUNC_OFFSET( 7695, glUniform3fv, glUniform3fv, NULL, 523),
2257
    NAME_FUNC_OFFSET( 7708, glUniform3i, glUniform3i, NULL, 524),
2258
    NAME_FUNC_OFFSET( 7720, glUniform3iv, glUniform3iv, NULL, 525),
2259
    NAME_FUNC_OFFSET( 7733, glUniform4f, glUniform4f, NULL, 526),
2260
    NAME_FUNC_OFFSET( 7745, glUniform4fv, glUniform4fv, NULL, 527),
2261
    NAME_FUNC_OFFSET( 7758, glUniform4i, glUniform4i, NULL, 528),
2262
    NAME_FUNC_OFFSET( 7770, glUniform4iv, glUniform4iv, NULL, 529),
2263
    NAME_FUNC_OFFSET( 7783, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
2264
    NAME_FUNC_OFFSET( 7802, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
2265
    NAME_FUNC_OFFSET( 7821, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
2266
    NAME_FUNC_OFFSET( 7840, glUseProgram, glUseProgram, NULL, 533),
2267
    NAME_FUNC_OFFSET( 7853, glValidateProgram, glValidateProgram, NULL, 534),
2268
    NAME_FUNC_OFFSET( 7871, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
2269
    NAME_FUNC_OFFSET( 7888, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
2270
    NAME_FUNC_OFFSET( 7906, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
2271
    NAME_FUNC_OFFSET( 7923, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
2272
    NAME_FUNC_OFFSET( 7941, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
2273
    NAME_FUNC_OFFSET( 7958, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
2274
    NAME_FUNC_OFFSET( 7976, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
2275
    NAME_FUNC_OFFSET( 7993, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
2276
    NAME_FUNC_OFFSET( 8011, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
2277
    NAME_FUNC_OFFSET( 8028, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
2278
    NAME_FUNC_OFFSET( 8046, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
2279
    NAME_FUNC_OFFSET( 8063, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
2280
    NAME_FUNC_OFFSET( 8081, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
2281
    NAME_FUNC_OFFSET( 8100, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
2282
    NAME_FUNC_OFFSET( 8119, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
2283
    NAME_FUNC_OFFSET( 8138, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
2284
    NAME_FUNC_OFFSET( 8157, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
2285
    NAME_FUNC_OFFSET( 8177, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
2286
    NAME_FUNC_OFFSET( 8197, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
2287
    NAME_FUNC_OFFSET( 8217, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
2288
    NAME_FUNC_OFFSET( 8235, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
2289
    NAME_FUNC_OFFSET( 8252, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
2290
    NAME_FUNC_OFFSET( 8270, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
2291
    NAME_FUNC_OFFSET( 8288, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
2292
    NAME_FUNC_OFFSET( 8305, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
2293
    NAME_FUNC_OFFSET( 8323, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
2294
    NAME_FUNC_OFFSET( 8342, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
2295
    NAME_FUNC_OFFSET( 8361, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
2296
    NAME_FUNC_OFFSET( 8380, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
2297
    NAME_FUNC_OFFSET( 8402, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 564),
2298
    NAME_FUNC_OFFSET( 8423, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 565),
2299
    NAME_FUNC_OFFSET( 8444, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 566),
2300
    NAME_FUNC_OFFSET( 8465, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 567),
2301
    NAME_FUNC_OFFSET( 8486, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 568),
2302
    NAME_FUNC_OFFSET( 8507, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 569),
2303
    NAME_FUNC_OFFSET( 8528, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
2304
    NAME_FUNC_OFFSET( 8553, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
2305
    NAME_FUNC_OFFSET( 8578, glBindBufferBase, glBindBufferBase, NULL, 572),
2306
    NAME_FUNC_OFFSET( 8595, glBindBufferRange, glBindBufferRange, NULL, 573),
2307
    NAME_FUNC_OFFSET( 8613, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
2308
    NAME_FUNC_OFFSET( 8636, glClampColor, glClampColor, NULL, 575),
2309
    NAME_FUNC_OFFSET( 8649, glClearBufferfi, glClearBufferfi, NULL, 576),
2310
    NAME_FUNC_OFFSET( 8665, glClearBufferfv, glClearBufferfv, NULL, 577),
2311
    NAME_FUNC_OFFSET( 8681, glClearBufferiv, glClearBufferiv, NULL, 578),
2312
    NAME_FUNC_OFFSET( 8697, glClearBufferuiv, glClearBufferuiv, NULL, 579),
2313
    NAME_FUNC_OFFSET( 8714, glColorMaski, glColorMaski, NULL, 580),
2314
    NAME_FUNC_OFFSET( 8727, glDisablei, glDisablei, NULL, 581),
2315
    NAME_FUNC_OFFSET( 8738, glEnablei, glEnablei, NULL, 582),
2316
    NAME_FUNC_OFFSET( 8748, glEndConditionalRender, glEndConditionalRender, NULL, 583),
2317
    NAME_FUNC_OFFSET( 8771, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
2318
    NAME_FUNC_OFFSET( 8794, glGetBooleani_v, glGetBooleani_v, NULL, 585),
2319
    NAME_FUNC_OFFSET( 8810, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
2320
    NAME_FUNC_OFFSET( 8832, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
2321
    NAME_FUNC_OFFSET( 8848, glGetStringi, glGetStringi, NULL, 588),
2322
    NAME_FUNC_OFFSET( 8861, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
2323
    NAME_FUNC_OFFSET( 8882, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
2324
    NAME_FUNC_OFFSET( 8904, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
2325
    NAME_FUNC_OFFSET( 8934, glGetUniformuiv, glGetUniformuiv, NULL, 592),
2326
    NAME_FUNC_OFFSET( 8950, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
2327
    NAME_FUNC_OFFSET( 8971, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
2328
    NAME_FUNC_OFFSET( 8993, glIsEnabledi, glIsEnabledi, NULL, 595),
2329
    NAME_FUNC_OFFSET( 9006, glTexParameterIiv, glTexParameterIiv, NULL, 596),
2330
    NAME_FUNC_OFFSET( 9024, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
2331
    NAME_FUNC_OFFSET( 9043, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
2332
    NAME_FUNC_OFFSET( 9071, glUniform1ui, glUniform1ui, NULL, 599),
2333
    NAME_FUNC_OFFSET( 9084, glUniform1uiv, glUniform1uiv, NULL, 600),
2334
    NAME_FUNC_OFFSET( 9098, glUniform2ui, glUniform2ui, NULL, 601),
2335
    NAME_FUNC_OFFSET( 9111, glUniform2uiv, glUniform2uiv, NULL, 602),
2336
    NAME_FUNC_OFFSET( 9125, glUniform3ui, glUniform3ui, NULL, 603),
2337
    NAME_FUNC_OFFSET( 9138, glUniform3uiv, glUniform3uiv, NULL, 604),
2338
    NAME_FUNC_OFFSET( 9152, glUniform4ui, glUniform4ui, NULL, 605),
2339
    NAME_FUNC_OFFSET( 9165, glUniform4uiv, glUniform4uiv, NULL, 606),
2340
    NAME_FUNC_OFFSET( 9179, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
2341
    NAME_FUNC_OFFSET( 9198, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
2342
    NAME_FUNC_OFFSET( 9218, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
2343
    NAME_FUNC_OFFSET( 9237, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
2344
    NAME_FUNC_OFFSET( 9256, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
2345
    NAME_FUNC_OFFSET( 9276, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
2346
    NAME_FUNC_OFFSET( 9296, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
2347
    NAME_FUNC_OFFSET( 9319, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
2348
    NAME_FUNC_OFFSET( 9343, glTexBuffer, glTexBuffer, NULL, 615),
2349
    NAME_FUNC_OFFSET( 9355, glFramebufferTexture, glFramebufferTexture, NULL, 616),
2350
    NAME_FUNC_OFFSET( 9376, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 617),
2351
    NAME_FUNC_OFFSET( 9401, glGetInteger64i_v, glGetInteger64i_v, NULL, 618),
2352
    NAME_FUNC_OFFSET( 9419, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
2353
    NAME_FUNC_OFFSET( 9441, glBindProgramARB, glBindProgramARB, NULL, 620),
2354
    NAME_FUNC_OFFSET( 9458, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
2355
    NAME_FUNC_OFFSET( 9478, glGenProgramsARB, glGenProgramsARB, NULL, 622),
2356
    NAME_FUNC_OFFSET( 9495, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 623),
2357
    NAME_FUNC_OFFSET( 9525, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 624),
2358
    NAME_FUNC_OFFSET( 9555, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 625),
2359
    NAME_FUNC_OFFSET( 9587, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 626),
2360
    NAME_FUNC_OFFSET( 9619, glGetProgramStringARB, glGetProgramStringARB, NULL, 627),
2361
    NAME_FUNC_OFFSET( 9641, glGetProgramivARB, glGetProgramivARB, NULL, 628),
2362
    NAME_FUNC_OFFSET( 9659, glIsProgramARB, glIsProgramARB, NULL, 629),
2363
    NAME_FUNC_OFFSET( 9674, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
2364
    NAME_FUNC_OFFSET( 9701, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
2365
    NAME_FUNC_OFFSET( 9729, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
2366
    NAME_FUNC_OFFSET( 9756, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
2367
    NAME_FUNC_OFFSET( 9784, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 634),
2368
    NAME_FUNC_OFFSET( 9813, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 635),
2369
    NAME_FUNC_OFFSET( 9843, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 636),
2370
    NAME_FUNC_OFFSET( 9872, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 637),
2371
    NAME_FUNC_OFFSET( 9902, glProgramStringARB, glProgramStringARB, NULL, 638),
2372
    NAME_FUNC_OFFSET( 9921, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
2373
    NAME_FUNC_OFFSET( 9941, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
2374
    NAME_FUNC_OFFSET( 9962, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
2375
    NAME_FUNC_OFFSET( 9982, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
2376
    NAME_FUNC_OFFSET(10003, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
2377
    NAME_FUNC_OFFSET(10023, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
2378
    NAME_FUNC_OFFSET(10044, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
2379
    NAME_FUNC_OFFSET(10064, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
2380
    NAME_FUNC_OFFSET(10085, glAttachObjectARB, glAttachObjectARB, NULL, 647),
2381
    NAME_FUNC_OFFSET(10103, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 648),
2382
    NAME_FUNC_OFFSET(10128, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 649),
2383
    NAME_FUNC_OFFSET(10152, glDeleteObjectARB, glDeleteObjectARB, NULL, 650),
2384
    NAME_FUNC_OFFSET(10170, glDetachObjectARB, glDetachObjectARB, NULL, 651),
2385
    NAME_FUNC_OFFSET(10188, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 652),
2386
    NAME_FUNC_OFFSET(10212, glGetHandleARB, glGetHandleARB, NULL, 653),
2387
    NAME_FUNC_OFFSET(10227, glGetInfoLogARB, glGetInfoLogARB, NULL, 654),
2388
    NAME_FUNC_OFFSET(10243, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 655),
2389
    NAME_FUNC_OFFSET(10269, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 656),
2390
    NAME_FUNC_OFFSET(10295, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
2391
    NAME_FUNC_OFFSET(10320, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
2392
    NAME_FUNC_OFFSET(10347, glBindFramebuffer, glBindFramebuffer, NULL, 659),
2393
    NAME_FUNC_OFFSET(10365, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
2394
    NAME_FUNC_OFFSET(10384, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
2395
    NAME_FUNC_OFFSET(10402, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
2396
    NAME_FUNC_OFFSET(10427, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
2397
    NAME_FUNC_OFFSET(10448, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
2398
    NAME_FUNC_OFFSET(10470, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
2399
    NAME_FUNC_OFFSET(10496, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
2400
    NAME_FUNC_OFFSET(10519, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
2401
    NAME_FUNC_OFFSET(10542, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
2402
    NAME_FUNC_OFFSET(10565, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
2403
    NAME_FUNC_OFFSET(10591, glGenFramebuffers, glGenFramebuffers, NULL, 670),
2404
    NAME_FUNC_OFFSET(10609, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
2405
    NAME_FUNC_OFFSET(10628, glGenerateMipmap, glGenerateMipmap, NULL, 672),
2406
    NAME_FUNC_OFFSET(10645, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
2407
    NAME_FUNC_OFFSET(10683, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
2408
    NAME_FUNC_OFFSET(10712, glIsFramebuffer, glIsFramebuffer, NULL, 675),
2409
    NAME_FUNC_OFFSET(10728, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
2410
    NAME_FUNC_OFFSET(10745, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
2411
    NAME_FUNC_OFFSET(10767, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
2412
    NAME_FUNC_OFFSET(10800, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 679),
2413
    NAME_FUNC_OFFSET(10828, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
2414
    NAME_FUNC_OFFSET(10853, glMapBufferRange, glMapBufferRange, NULL, 681),
2415
    NAME_FUNC_OFFSET(10870, glBindVertexArray, glBindVertexArray, NULL, 682),
2416
    NAME_FUNC_OFFSET(10888, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
2417
    NAME_FUNC_OFFSET(10909, glGenVertexArrays, glGenVertexArrays, NULL, 684),
2418
    NAME_FUNC_OFFSET(10927, glIsVertexArray, glIsVertexArray, NULL, 685),
2419
    NAME_FUNC_OFFSET(10943, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 686),
2420
    NAME_FUNC_OFFSET(10971, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 687),
2421
    NAME_FUNC_OFFSET(10997, glGetActiveUniformName, glGetActiveUniformName, NULL, 688),
2422
    NAME_FUNC_OFFSET(11020, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 689),
2423
    NAME_FUNC_OFFSET(11042, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 690),
2424
    NAME_FUNC_OFFSET(11065, glGetUniformIndices, glGetUniformIndices, NULL, 691),
2425
    NAME_FUNC_OFFSET(11085, glUniformBlockBinding, glUniformBlockBinding, NULL, 692),
2426
    NAME_FUNC_OFFSET(11107, glCopyBufferSubData, glCopyBufferSubData, NULL, 693),
2427
    NAME_FUNC_OFFSET(11127, glClientWaitSync, glClientWaitSync, NULL, 694),
2428
    NAME_FUNC_OFFSET(11144, glDeleteSync, glDeleteSync, NULL, 695),
2429
    NAME_FUNC_OFFSET(11157, glFenceSync, glFenceSync, NULL, 696),
2430
    NAME_FUNC_OFFSET(11169, glGetInteger64v, glGetInteger64v, NULL, 697),
2431
    NAME_FUNC_OFFSET(11185, glGetSynciv, glGetSynciv, NULL, 698),
2432
    NAME_FUNC_OFFSET(11197, glIsSync, glIsSync, NULL, 699),
2433
    NAME_FUNC_OFFSET(11206, glWaitSync, glWaitSync, NULL, 700),
2434
    NAME_FUNC_OFFSET(11217, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 701),
2435
    NAME_FUNC_OFFSET(11242, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 702),
2436
    NAME_FUNC_OFFSET(11276, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 703),
2437
    NAME_FUNC_OFFSET(11306, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 704),
2438
    NAME_FUNC_OFFSET(11336, glProvokingVertex, glProvokingVertex, NULL, 705),
2439
    NAME_FUNC_OFFSET(11354, glGetMultisamplefv, glGetMultisamplefv, NULL, 706),
2440
    NAME_FUNC_OFFSET(11373, glSampleMaski, glSampleMaski, NULL, 707),
2441
    NAME_FUNC_OFFSET(11387, glTexImage2DMultisample, glTexImage2DMultisample, NULL, 708),
2442
    NAME_FUNC_OFFSET(11411, glTexImage3DMultisample, glTexImage3DMultisample, NULL, 709),
2443
    NAME_FUNC_OFFSET(11435, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
2444
    NAME_FUNC_OFFSET(11463, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
2445
    NAME_FUNC_OFFSET(11483, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
2446
    NAME_FUNC_OFFSET(11507, glBlendFunciARB, glBlendFunciARB, NULL, 713),
2447
    NAME_FUNC_OFFSET(11523, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 714),
2448
    NAME_FUNC_OFFSET(11553, glGetFragDataIndex, glGetFragDataIndex, NULL, 715),
2449
    NAME_FUNC_OFFSET(11572, glBindSampler, glBindSampler, NULL, 716),
2450
    NAME_FUNC_OFFSET(11586, glDeleteSamplers, glDeleteSamplers, NULL, 717),
2451
    NAME_FUNC_OFFSET(11603, glGenSamplers, glGenSamplers, NULL, 718),
2452
    NAME_FUNC_OFFSET(11617, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 719),
2453
    NAME_FUNC_OFFSET(11642, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 720),
2454
    NAME_FUNC_OFFSET(11668, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 721),
2455
    NAME_FUNC_OFFSET(11692, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 722),
2456
    NAME_FUNC_OFFSET(11716, glIsSampler, glIsSampler, NULL, 723),
2457
    NAME_FUNC_OFFSET(11728, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 724),
2458
    NAME_FUNC_OFFSET(11750, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 725),
2459
    NAME_FUNC_OFFSET(11773, glSamplerParameterf, glSamplerParameterf, NULL, 726),
2460
    NAME_FUNC_OFFSET(11793, glSamplerParameterfv, glSamplerParameterfv, NULL, 727),
2461
    NAME_FUNC_OFFSET(11814, glSamplerParameteri, glSamplerParameteri, NULL, 728),
2462
    NAME_FUNC_OFFSET(11834, glSamplerParameteriv, glSamplerParameteriv, NULL, 729),
2463
    NAME_FUNC_OFFSET(11855, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730),
2464
    NAME_FUNC_OFFSET(11876, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
2465
    NAME_FUNC_OFFSET(11898, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
2466
    NAME_FUNC_OFFSET(11913, glColorP3ui, glColorP3ui, NULL, 733),
2467
    NAME_FUNC_OFFSET(11925, glColorP3uiv, glColorP3uiv, NULL, 734),
2468
    NAME_FUNC_OFFSET(11938, glColorP4ui, glColorP4ui, NULL, 735),
2469
    NAME_FUNC_OFFSET(11950, glColorP4uiv, glColorP4uiv, NULL, 736),
2470
    NAME_FUNC_OFFSET(11963, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 737),
2471
    NAME_FUNC_OFFSET(11983, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 738),
2472
    NAME_FUNC_OFFSET(12004, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 739),
2473
    NAME_FUNC_OFFSET(12024, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 740),
2474
    NAME_FUNC_OFFSET(12045, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 741),
2475
    NAME_FUNC_OFFSET(12065, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 742),
2476
    NAME_FUNC_OFFSET(12086, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 743),
2477
    NAME_FUNC_OFFSET(12106, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 744),
2478
    NAME_FUNC_OFFSET(12127, glNormalP3ui, glNormalP3ui, NULL, 745),
2479
    NAME_FUNC_OFFSET(12140, glNormalP3uiv, glNormalP3uiv, NULL, 746),
2480
    NAME_FUNC_OFFSET(12154, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 747),
2481
    NAME_FUNC_OFFSET(12175, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 748),
2482
    NAME_FUNC_OFFSET(12197, glTexCoordP1ui, glTexCoordP1ui, NULL, 749),
2483
    NAME_FUNC_OFFSET(12212, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 750),
2484
    NAME_FUNC_OFFSET(12228, glTexCoordP2ui, glTexCoordP2ui, NULL, 751),
2485
    NAME_FUNC_OFFSET(12243, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 752),
2486
    NAME_FUNC_OFFSET(12259, glTexCoordP3ui, glTexCoordP3ui, NULL, 753),
2487
    NAME_FUNC_OFFSET(12274, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 754),
2488
    NAME_FUNC_OFFSET(12290, glTexCoordP4ui, glTexCoordP4ui, NULL, 755),
2489
    NAME_FUNC_OFFSET(12305, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 756),
2490
    NAME_FUNC_OFFSET(12321, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 757),
2491
    NAME_FUNC_OFFSET(12340, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 758),
2492
    NAME_FUNC_OFFSET(12360, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 759),
2493
    NAME_FUNC_OFFSET(12379, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 760),
2494
    NAME_FUNC_OFFSET(12399, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 761),
2495
    NAME_FUNC_OFFSET(12418, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 762),
2496
    NAME_FUNC_OFFSET(12438, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 763),
2497
    NAME_FUNC_OFFSET(12457, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 764),
2498
    NAME_FUNC_OFFSET(12477, glVertexP2ui, glVertexP2ui, NULL, 765),
2499
    NAME_FUNC_OFFSET(12490, glVertexP2uiv, glVertexP2uiv, NULL, 766),
2500
    NAME_FUNC_OFFSET(12504, glVertexP3ui, glVertexP3ui, NULL, 767),
2501
    NAME_FUNC_OFFSET(12517, glVertexP3uiv, glVertexP3uiv, NULL, 768),
2502
    NAME_FUNC_OFFSET(12531, glVertexP4ui, glVertexP4ui, NULL, 769),
2503
    NAME_FUNC_OFFSET(12544, glVertexP4uiv, glVertexP4uiv, NULL, 770),
2504
    NAME_FUNC_OFFSET(12558, glBindTransformFeedback, glBindTransformFeedback, NULL, 771),
2505
    NAME_FUNC_OFFSET(12582, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 772),
2506
    NAME_FUNC_OFFSET(12609, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 773),
2507
    NAME_FUNC_OFFSET(12633, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 774),
2508
    NAME_FUNC_OFFSET(12657, glIsTransformFeedback, glIsTransformFeedback, NULL, 775),
2509
    NAME_FUNC_OFFSET(12679, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 776),
2510
    NAME_FUNC_OFFSET(12704, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 777),
2511
    NAME_FUNC_OFFSET(12730, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 778),
2512
    NAME_FUNC_OFFSET(12750, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 779),
2513
    NAME_FUNC_OFFSET(12780, glEndQueryIndexed, glEndQueryIndexed, NULL, 780),
2514
    NAME_FUNC_OFFSET(12798, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 781),
2515
    NAME_FUNC_OFFSET(12818, glClearDepthf, glClearDepthf, NULL, 782),
2516
    NAME_FUNC_OFFSET(12832, glDepthRangef, glDepthRangef, NULL, 783),
2517
    NAME_FUNC_OFFSET(12846, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 784),
2518
    NAME_FUNC_OFFSET(12873, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 785),
2519
    NAME_FUNC_OFFSET(12897, glShaderBinary, glShaderBinary, NULL, 786),
2520
    NAME_FUNC_OFFSET(12912, glGetProgramBinary, glGetProgramBinary, NULL, 787),
2521
    NAME_FUNC_OFFSET(12931, glProgramBinary, glProgramBinary, NULL, 788),
2522
    NAME_FUNC_OFFSET(12947, glProgramParameteri, glProgramParameteri, NULL, 789),
2523
    NAME_FUNC_OFFSET(12967, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 790),
2524
    NAME_FUNC_OFFSET(12993, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 791),
2525
    NAME_FUNC_OFFSET(13018, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 792),
2526
    NAME_FUNC_OFFSET(13042, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 793),
2527
    NAME_FUNC_OFFSET(13066, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 794),
2528
    NAME_FUNC_OFFSET(13094, glGetnColorTableARB, glGetnColorTableARB, NULL, 795),
2529
    NAME_FUNC_OFFSET(13114, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 796),
2530
    NAME_FUNC_OFFSET(13142, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 797),
2531
    NAME_FUNC_OFFSET(13169, glGetnHistogramARB, glGetnHistogramARB, NULL, 798),
2532
    NAME_FUNC_OFFSET(13188, glGetnMapdvARB, glGetnMapdvARB, NULL, 799),
2533
    NAME_FUNC_OFFSET(13203, glGetnMapfvARB, glGetnMapfvARB, NULL, 800),
2534
    NAME_FUNC_OFFSET(13218, glGetnMapivARB, glGetnMapivARB, NULL, 801),
2535
    NAME_FUNC_OFFSET(13233, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 802),
2536
    NAME_FUNC_OFFSET(13249, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 803),
2537
    NAME_FUNC_OFFSET(13269, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 804),
2538
    NAME_FUNC_OFFSET(13290, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 805),
2539
    NAME_FUNC_OFFSET(13311, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 806),
2540
    NAME_FUNC_OFFSET(13335, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 807),
2541
    NAME_FUNC_OFFSET(13360, glGetnTexImageARB, glGetnTexImageARB, NULL, 808),
2542
    NAME_FUNC_OFFSET(13378, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 809),
2543
    NAME_FUNC_OFFSET(13397, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 810),
2544
    NAME_FUNC_OFFSET(13416, glGetnUniformivARB, glGetnUniformivARB, NULL, 811),
2545
    NAME_FUNC_OFFSET(13435, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 812),
2546
    NAME_FUNC_OFFSET(13455, glReadnPixelsARB, glReadnPixelsARB, NULL, 813),
2547
    NAME_FUNC_OFFSET(13472, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 814),
2548
    NAME_FUNC_OFFSET(13506, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 815),
2549
    NAME_FUNC_OFFSET(13542, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 816),
2550
    NAME_FUNC_OFFSET(13588, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 817),
2551
    NAME_FUNC_OFFSET(13621, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 818),
2552
    NAME_FUNC_OFFSET(13660, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819),
2553
    NAME_FUNC_OFFSET(13682, glTexStorage1D, glTexStorage1D, NULL, 820),
2554
    NAME_FUNC_OFFSET(13697, glTexStorage2D, glTexStorage2D, NULL, 821),
2555
    NAME_FUNC_OFFSET(13712, glTexStorage3D, glTexStorage3D, NULL, 822),
2556
    NAME_FUNC_OFFSET(13727, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 823),
2557
    NAME_FUNC_OFFSET(13749, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 824),
2558
    NAME_FUNC_OFFSET(13771, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 825),
2559
    NAME_FUNC_OFFSET(13793, glTexBufferRange, glTexBufferRange, NULL, 826),
2560
    NAME_FUNC_OFFSET(13810, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 827),
2561
    NAME_FUNC_OFFSET(13836, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 828),
2562
    NAME_FUNC_OFFSET(13862, glInvalidateBufferData, glInvalidateBufferData, NULL, 829),
2563
    NAME_FUNC_OFFSET(13885, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 830),
2564
    NAME_FUNC_OFFSET(13911, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 831),
2565
    NAME_FUNC_OFFSET(13935, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 832),
2566
    NAME_FUNC_OFFSET(13962, glInvalidateTexImage, glInvalidateTexImage, NULL, 833),
2567
    NAME_FUNC_OFFSET(13983, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 834),
2568
    NAME_FUNC_OFFSET(14007, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 835),
2569
    NAME_FUNC_OFFSET(14026, gl_dispatch_stub_836, gl_dispatch_stub_836, NULL, 836),
2570
    NAME_FUNC_OFFSET(14040, gl_dispatch_stub_837, gl_dispatch_stub_837, NULL, 837),
2571
    NAME_FUNC_OFFSET(14055, gl_dispatch_stub_838, gl_dispatch_stub_838, NULL, 838),
2572
    NAME_FUNC_OFFSET(14069, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
2573
    NAME_FUNC_OFFSET(14084, gl_dispatch_stub_840, gl_dispatch_stub_840, NULL, 840),
2574
    NAME_FUNC_OFFSET(14098, gl_dispatch_stub_841, gl_dispatch_stub_841, NULL, 841),
2575
    NAME_FUNC_OFFSET(14113, gl_dispatch_stub_842, gl_dispatch_stub_842, NULL, 842),
2576
    NAME_FUNC_OFFSET(14127, gl_dispatch_stub_843, gl_dispatch_stub_843, NULL, 843),
2577
    NAME_FUNC_OFFSET(14142, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844),
2578
    NAME_FUNC_OFFSET(14164, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
2579
    NAME_FUNC_OFFSET(14182, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
2580
    NAME_FUNC_OFFSET(14199, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
2581
    NAME_FUNC_OFFSET(14219, glColorPointerEXT, glColorPointerEXT, NULL, 848),
2582
    NAME_FUNC_OFFSET(14237, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 849),
2583
    NAME_FUNC_OFFSET(14258, glIndexPointerEXT, glIndexPointerEXT, NULL, 850),
2584
    NAME_FUNC_OFFSET(14276, glNormalPointerEXT, glNormalPointerEXT, NULL, 851),
2585
    NAME_FUNC_OFFSET(14295, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 852),
2586
    NAME_FUNC_OFFSET(14316, glVertexPointerEXT, glVertexPointerEXT, NULL, 853),
2587
    NAME_FUNC_OFFSET(14335, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
2588
    NAME_FUNC_OFFSET(14359, glLockArraysEXT, glLockArraysEXT, NULL, 855),
2589
    NAME_FUNC_OFFSET(14375, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 856),
2590
    NAME_FUNC_OFFSET(14393, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 857),
2591
    NAME_FUNC_OFFSET(14415, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 858),
2592
    NAME_FUNC_OFFSET(14438, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 859),
2593
    NAME_FUNC_OFFSET(14461, glFogCoordfEXT, glFogCoordfEXT, NULL, 860),
2594
    NAME_FUNC_OFFSET(14476, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 861),
2595
    NAME_FUNC_OFFSET(14492, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 862),
2596
    NAME_FUNC_OFFSET(14512, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 863),
2597
    NAME_FUNC_OFFSET(14530, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 864),
2598
    NAME_FUNC_OFFSET(14549, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 865),
2599
    NAME_FUNC_OFFSET(14567, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 866),
2600
    NAME_FUNC_OFFSET(14586, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 867),
2601
    NAME_FUNC_OFFSET(14604, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 868),
2602
    NAME_FUNC_OFFSET(14623, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 869),
2603
    NAME_FUNC_OFFSET(14641, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 870),
2604
    NAME_FUNC_OFFSET(14660, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
2605
    NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
2606
    NAME_FUNC_OFFSET(14712, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 873),
2607
    NAME_FUNC_OFFSET(14736, glExecuteProgramNV, glExecuteProgramNV, NULL, 874),
2608
    NAME_FUNC_OFFSET(14755, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 875),
2609
    NAME_FUNC_OFFSET(14781, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 876),
2610
    NAME_FUNC_OFFSET(14807, glGetProgramStringNV, glGetProgramStringNV, NULL, 877),
2611
    NAME_FUNC_OFFSET(14828, glGetProgramivNV, glGetProgramivNV, NULL, 878),
2612
    NAME_FUNC_OFFSET(14845, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 879),
2613
    NAME_FUNC_OFFSET(14866, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 880),
2614
    NAME_FUNC_OFFSET(14888, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 881),
2615
    NAME_FUNC_OFFSET(14910, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 882),
2616
    NAME_FUNC_OFFSET(14932, glLoadProgramNV, glLoadProgramNV, NULL, 883),
2617
    NAME_FUNC_OFFSET(14948, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 884),
2618
    NAME_FUNC_OFFSET(14973, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 885),
2619
    NAME_FUNC_OFFSET(14998, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 886),
2620
    NAME_FUNC_OFFSET(15026, glTrackMatrixNV, glTrackMatrixNV, NULL, 887),
2621
    NAME_FUNC_OFFSET(15042, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 888),
2622
    NAME_FUNC_OFFSET(15061, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 889),
2623
    NAME_FUNC_OFFSET(15081, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 890),
2624
    NAME_FUNC_OFFSET(15100, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 891),
2625
    NAME_FUNC_OFFSET(15120, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 892),
2626
    NAME_FUNC_OFFSET(15139, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 893),
2627
    NAME_FUNC_OFFSET(15159, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 894),
2628
    NAME_FUNC_OFFSET(15178, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 895),
2629
    NAME_FUNC_OFFSET(15198, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 896),
2630
    NAME_FUNC_OFFSET(15217, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 897),
2631
    NAME_FUNC_OFFSET(15237, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 898),
2632
    NAME_FUNC_OFFSET(15256, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 899),
2633
    NAME_FUNC_OFFSET(15276, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 900),
2634
    NAME_FUNC_OFFSET(15295, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 901),
2635
    NAME_FUNC_OFFSET(15315, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 902),
2636
    NAME_FUNC_OFFSET(15334, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 903),
2637
    NAME_FUNC_OFFSET(15354, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 904),
2638
    NAME_FUNC_OFFSET(15373, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 905),
2639
    NAME_FUNC_OFFSET(15393, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 906),
2640
    NAME_FUNC_OFFSET(15412, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 907),
2641
    NAME_FUNC_OFFSET(15432, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 908),
2642
    NAME_FUNC_OFFSET(15451, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 909),
2643
    NAME_FUNC_OFFSET(15471, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 910),
2644
    NAME_FUNC_OFFSET(15490, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 911),
2645
    NAME_FUNC_OFFSET(15510, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 912),
2646
    NAME_FUNC_OFFSET(15530, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 913),
2647
    NAME_FUNC_OFFSET(15551, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 914),
2648
    NAME_FUNC_OFFSET(15575, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 915),
2649
    NAME_FUNC_OFFSET(15596, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 916),
2650
    NAME_FUNC_OFFSET(15617, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 917),
2651
    NAME_FUNC_OFFSET(15638, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 918),
2652
    NAME_FUNC_OFFSET(15659, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 919),
2653
    NAME_FUNC_OFFSET(15680, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 920),
2654
    NAME_FUNC_OFFSET(15701, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 921),
2655
    NAME_FUNC_OFFSET(15722, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 922),
2656
    NAME_FUNC_OFFSET(15743, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 923),
2657
    NAME_FUNC_OFFSET(15764, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 924),
2658
    NAME_FUNC_OFFSET(15785, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 925),
2659
    NAME_FUNC_OFFSET(15806, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 926),
2660
    NAME_FUNC_OFFSET(15827, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 927),
2661
    NAME_FUNC_OFFSET(15849, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 928),
2662
    NAME_FUNC_OFFSET(15876, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 929),
2663
    NAME_FUNC_OFFSET(15903, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 930),
2664
    NAME_FUNC_OFFSET(15927, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 931),
2665
    NAME_FUNC_OFFSET(15951, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 932),
2666
    NAME_FUNC_OFFSET(15973, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 933),
2667
    NAME_FUNC_OFFSET(15995, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 934),
2668
    NAME_FUNC_OFFSET(16017, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 935),
2669
    NAME_FUNC_OFFSET(16042, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 936),
2670
    NAME_FUNC_OFFSET(16066, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 937),
2671
    NAME_FUNC_OFFSET(16088, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 938),
2672
    NAME_FUNC_OFFSET(16110, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 939),
2673
    NAME_FUNC_OFFSET(16132, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 940),
2674
    NAME_FUNC_OFFSET(16158, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 941),
2675
    NAME_FUNC_OFFSET(16181, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 942),
2676
    NAME_FUNC_OFFSET(16205, glPassTexCoordATI, glPassTexCoordATI, NULL, 943),
2677
    NAME_FUNC_OFFSET(16223, glSampleMapATI, glSampleMapATI, NULL, 944),
2678
    NAME_FUNC_OFFSET(16238, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 945),
2679
    NAME_FUNC_OFFSET(16269, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946),
2680
    NAME_FUNC_OFFSET(16292, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
2681
    NAME_FUNC_OFFSET(16315, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
2682
    NAME_FUNC_OFFSET(16338, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 949),
2683
    NAME_FUNC_OFFSET(16369, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 950),
2684
    NAME_FUNC_OFFSET(16400, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 951),
2685
    NAME_FUNC_OFFSET(16428, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 952),
2686
    NAME_FUNC_OFFSET(16457, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 953),
2687
    NAME_FUNC_OFFSET(16485, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 954),
2688
    NAME_FUNC_OFFSET(16514, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 955),
2689
    NAME_FUNC_OFFSET(16535, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956),
2690
    NAME_FUNC_OFFSET(16552, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
2691
    NAME_FUNC_OFFSET(16565, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
2692
    NAME_FUNC_OFFSET(16579, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
2693
    NAME_FUNC_OFFSET(16596, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 960),
2694
    NAME_FUNC_OFFSET(16617, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 961),
2695
    NAME_FUNC_OFFSET(16639, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
2696
    NAME_FUNC_OFFSET(16663, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
2697
    NAME_FUNC_OFFSET(16693, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 964),
2698
    NAME_FUNC_OFFSET(16714, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 965),
2699
    NAME_FUNC_OFFSET(16736, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 966),
2700
    NAME_FUNC_OFFSET(16757, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 967),
2701
    NAME_FUNC_OFFSET(16779, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 968),
2702
    NAME_FUNC_OFFSET(16801, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 969),
2703
    NAME_FUNC_OFFSET(16824, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 970),
2704
    NAME_FUNC_OFFSET(16845, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 971),
2705
    NAME_FUNC_OFFSET(16867, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 972),
2706
    NAME_FUNC_OFFSET(16889, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 973),
2707
    NAME_FUNC_OFFSET(16912, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 974),
2708
    NAME_FUNC_OFFSET(16933, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 975),
2709
    NAME_FUNC_OFFSET(16955, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 976),
2710
    NAME_FUNC_OFFSET(16977, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 977),
2711
    NAME_FUNC_OFFSET(17000, glClearColorIiEXT, glClearColorIiEXT, NULL, 978),
2712
    NAME_FUNC_OFFSET(17018, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 979),
2713
    NAME_FUNC_OFFSET(17037, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 980),
2714
    NAME_FUNC_OFFSET(17059, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 981),
2715
    NAME_FUNC_OFFSET(17087, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 982),
2716
    NAME_FUNC_OFFSET(17110, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 983),
2717
    NAME_FUNC_OFFSET(17135, glActiveProgramEXT, glActiveProgramEXT, NULL, 984),
2718
    NAME_FUNC_OFFSET(17154, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 985),
2719
    NAME_FUNC_OFFSET(17179, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 986),
2720
    NAME_FUNC_OFFSET(17201, glTextureBarrierNV, glTextureBarrierNV, NULL, 987),
2721
    NAME_FUNC_OFFSET(17220, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
2722
    NAME_FUNC_OFFSET(17245, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
2723
    NAME_FUNC_OFFSET(17274, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
2724
    NAME_FUNC_OFFSET(17305, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 991),
2725
    NAME_FUNC_OFFSET(17344, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 992),
2726
    NAME_FUNC_OFFSET(17373, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
2727
    NAME_FUNC_OFFSET(17386, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
2728
    NAME_FUNC_OFFSET(17400, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
2729
    NAME_FUNC_OFFSET(17414, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
2730
    NAME_FUNC_OFFSET(17424, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
2731
    NAME_FUNC_OFFSET(17438, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
2732
    NAME_FUNC_OFFSET(17445, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
2733
    NAME_FUNC_OFFSET(17453, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
2734
    NAME_FUNC_OFFSET(17464, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
2735
    NAME_FUNC_OFFSET(17475, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
2736
    NAME_FUNC_OFFSET(17489, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
2737
    NAME_FUNC_OFFSET(17504, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
2738
    NAME_FUNC_OFFSET(17513, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
2739
    NAME_FUNC_OFFSET(17523, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
2740
    NAME_FUNC_OFFSET(17536, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
2741
    NAME_FUNC_OFFSET(17550, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
2742
    NAME_FUNC_OFFSET(17562, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
2743
    NAME_FUNC_OFFSET(17575, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
2744
    NAME_FUNC_OFFSET(17589, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
2745
    NAME_FUNC_OFFSET(17607, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
2746
    NAME_FUNC_OFFSET(17618, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
2747
    NAME_FUNC_OFFSET(17627, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
2748
    NAME_FUNC_OFFSET(17636, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
2749
    NAME_FUNC_OFFSET(17649, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
2750
    NAME_FUNC_OFFSET(17666, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
2751
    NAME_FUNC_OFFSET(17676, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
2752
    NAME_FUNC_OFFSET(17694, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
2753
    NAME_FUNC_OFFSET(17703, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
2754
    NAME_FUNC_OFFSET(17713, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
2755
    NAME_FUNC_OFFSET(17724, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
2756
    NAME_FUNC_OFFSET(17740, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
2757
    NAME_FUNC_OFFSET(17753, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
2758
    NAME_FUNC_OFFSET(17766, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
2759
    NAME_FUNC_OFFSET(17779, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
2760
    NAME_FUNC_OFFSET(17795, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
2761
    NAME_FUNC_OFFSET(17811, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
2762
    NAME_FUNC_OFFSET(17823, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
2763
    NAME_FUNC_OFFSET(17836, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
2764
    NAME_FUNC_OFFSET(17852, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
2765
    NAME_FUNC_OFFSET(17866, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
2766
    NAME_FUNC_OFFSET(17886, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
2767
    NAME_FUNC_OFFSET(17904, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
2768
    NAME_FUNC_OFFSET(17923, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
2769
    NAME_FUNC_OFFSET(17940, glTexGenf, glTexGenf, NULL, 190),
2770
    NAME_FUNC_OFFSET(17953, glTexGenfv, glTexGenfv, NULL, 191),
2771
    NAME_FUNC_OFFSET(17967, glTexGeni, glTexGeni, NULL, 192),
2772
    NAME_FUNC_OFFSET(17980, glTexGeniv, glTexGeniv, NULL, 193),
2773
    NAME_FUNC_OFFSET(17994, glReadBuffer, glReadBuffer, NULL, 254),
2774
    NAME_FUNC_OFFSET(18009, glGetTexGenfv, glGetTexGenfv, NULL, 279),
2775
    NAME_FUNC_OFFSET(18026, glGetTexGeniv, glGetTexGeniv, NULL, 280),
2776
    NAME_FUNC_OFFSET(18043, glArrayElement, glArrayElement, NULL, 306),
2777
    NAME_FUNC_OFFSET(18061, glBindTexture, glBindTexture, NULL, 307),
2778
    NAME_FUNC_OFFSET(18078, glDrawArrays, glDrawArrays, NULL, 310),
2779
    NAME_FUNC_OFFSET(18094, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
2780
    NAME_FUNC_OFFSET(18119, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
2781
    NAME_FUNC_OFFSET(18139, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
2782
    NAME_FUNC_OFFSET(18159, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
2783
    NAME_FUNC_OFFSET(18182, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
2784
    NAME_FUNC_OFFSET(18205, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
2785
    NAME_FUNC_OFFSET(18225, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
2786
    NAME_FUNC_OFFSET(18242, glGetPointerv, glGetPointerv, NULL, 329),
2787
    NAME_FUNC_OFFSET(18259, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
2788
    NAME_FUNC_OFFSET(18274, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
2789
    NAME_FUNC_OFFSET(18298, glTexSubImage1D, glTexSubImage1D, NULL, 332),
2790
    NAME_FUNC_OFFSET(18317, glTexSubImage2D, glTexSubImage2D, NULL, 333),
2791
    NAME_FUNC_OFFSET(18336, glBlendColor, glBlendColor, NULL, 336),
2792
    NAME_FUNC_OFFSET(18352, glBlendEquation, glBlendEquation, NULL, 337),
2793
    NAME_FUNC_OFFSET(18371, glBlendEquation, glBlendEquation, NULL, 337),
2794
    NAME_FUNC_OFFSET(18390, glDrawRangeElements, glDrawRangeElements, NULL, 338),
2795
    NAME_FUNC_OFFSET(18413, glColorTable, glColorTable, NULL, 339),
2796
    NAME_FUNC_OFFSET(18429, glColorTable, glColorTable, NULL, 339),
2797
    NAME_FUNC_OFFSET(18445, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
2798
    NAME_FUNC_OFFSET(18472, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
2799
    NAME_FUNC_OFFSET(18499, glCopyColorTable, glCopyColorTable, NULL, 342),
2800
    NAME_FUNC_OFFSET(18519, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
2801
    NAME_FUNC_OFFSET(18538, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
2802
    NAME_FUNC_OFFSET(18557, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
2803
    NAME_FUNC_OFFSET(18587, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
2804
    NAME_FUNC_OFFSET(18617, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
2805
    NAME_FUNC_OFFSET(18647, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
2806
    NAME_FUNC_OFFSET(18677, glColorSubTable, glColorSubTable, NULL, 346),
2807
    NAME_FUNC_OFFSET(18696, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
2808
    NAME_FUNC_OFFSET(18719, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
2809
    NAME_FUNC_OFFSET(18744, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
2810
    NAME_FUNC_OFFSET(18769, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
2811
    NAME_FUNC_OFFSET(18796, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
2812
    NAME_FUNC_OFFSET(18824, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
2813
    NAME_FUNC_OFFSET(18851, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
2814
    NAME_FUNC_OFFSET(18879, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
2815
    NAME_FUNC_OFFSET(18908, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
2816
    NAME_FUNC_OFFSET(18937, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
2817
    NAME_FUNC_OFFSET(18963, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
2818
    NAME_FUNC_OFFSET(18994, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
2819
    NAME_FUNC_OFFSET(19025, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
2820
    NAME_FUNC_OFFSET(19049, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
2821
    NAME_FUNC_OFFSET(19072, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
2822
    NAME_FUNC_OFFSET(19090, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
2823
    NAME_FUNC_OFFSET(19119, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
2824
    NAME_FUNC_OFFSET(19148, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
2825
    NAME_FUNC_OFFSET(19163, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
2826
    NAME_FUNC_OFFSET(19189, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
2827
    NAME_FUNC_OFFSET(19215, glHistogram, glHistogram, NULL, 367),
2828
    NAME_FUNC_OFFSET(19230, glMinmax, glMinmax, NULL, 368),
2829
    NAME_FUNC_OFFSET(19242, glResetHistogram, glResetHistogram, NULL, 369),
2830
    NAME_FUNC_OFFSET(19262, glResetMinmax, glResetMinmax, NULL, 370),
2831
    NAME_FUNC_OFFSET(19279, glTexImage3D, glTexImage3D, NULL, 371),
2832
    NAME_FUNC_OFFSET(19295, glTexImage3D, glTexImage3D, NULL, 371),
2833
    NAME_FUNC_OFFSET(19311, glTexSubImage3D, glTexSubImage3D, NULL, 372),
2834
    NAME_FUNC_OFFSET(19330, glTexSubImage3D, glTexSubImage3D, NULL, 372),
2835
    NAME_FUNC_OFFSET(19349, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
2836
    NAME_FUNC_OFFSET(19372, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
2837
    NAME_FUNC_OFFSET(19395, glActiveTexture, glActiveTexture, NULL, 374),
2838
    NAME_FUNC_OFFSET(19414, glClientActiveTexture, glClientActiveTexture, NULL, 375),
2839
    NAME_FUNC_OFFSET(19439, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
2840
    NAME_FUNC_OFFSET(19460, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
2841
    NAME_FUNC_OFFSET(19482, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
2842
    NAME_FUNC_OFFSET(19500, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
2843
    NAME_FUNC_OFFSET(19519, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
2844
    NAME_FUNC_OFFSET(19540, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
2845
    NAME_FUNC_OFFSET(19562, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
2846
    NAME_FUNC_OFFSET(19583, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
2847
    NAME_FUNC_OFFSET(19605, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
2848
    NAME_FUNC_OFFSET(19626, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
2849
    NAME_FUNC_OFFSET(19648, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
2850
    NAME_FUNC_OFFSET(19666, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
2851
    NAME_FUNC_OFFSET(19685, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
2852
    NAME_FUNC_OFFSET(19706, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
2853
    NAME_FUNC_OFFSET(19728, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
2854
    NAME_FUNC_OFFSET(19749, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
2855
    NAME_FUNC_OFFSET(19771, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
2856
    NAME_FUNC_OFFSET(19792, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
2857
    NAME_FUNC_OFFSET(19814, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
2858
    NAME_FUNC_OFFSET(19832, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
2859
    NAME_FUNC_OFFSET(19851, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
2860
    NAME_FUNC_OFFSET(19872, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
2861
    NAME_FUNC_OFFSET(19894, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
2862
    NAME_FUNC_OFFSET(19915, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
2863
    NAME_FUNC_OFFSET(19937, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
2864
    NAME_FUNC_OFFSET(19958, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
2865
    NAME_FUNC_OFFSET(19980, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
2866
    NAME_FUNC_OFFSET(19998, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
2867
    NAME_FUNC_OFFSET(20017, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
2868
    NAME_FUNC_OFFSET(20038, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
2869
    NAME_FUNC_OFFSET(20060, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
2870
    NAME_FUNC_OFFSET(20081, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
2871
    NAME_FUNC_OFFSET(20103, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
2872
    NAME_FUNC_OFFSET(20129, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
2873
    NAME_FUNC_OFFSET(20155, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
2874
    NAME_FUNC_OFFSET(20181, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
2875
    NAME_FUNC_OFFSET(20207, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
2876
    NAME_FUNC_OFFSET(20236, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
2877
    NAME_FUNC_OFFSET(20265, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
2878
    NAME_FUNC_OFFSET(20294, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
2879
    NAME_FUNC_OFFSET(20323, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
2880
    NAME_FUNC_OFFSET(20350, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
2881
    NAME_FUNC_OFFSET(20376, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
2882
    NAME_FUNC_OFFSET(20402, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
2883
    NAME_FUNC_OFFSET(20428, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
2884
    NAME_FUNC_OFFSET(20454, glSampleCoverage, glSampleCoverage, NULL, 419),
2885
    NAME_FUNC_OFFSET(20474, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
2886
    NAME_FUNC_OFFSET(20497, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
2887
    NAME_FUNC_OFFSET(20521, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
2888
    NAME_FUNC_OFFSET(20544, glFogCoordPointer, glFogCoordPointer, NULL, 421),
2889
    NAME_FUNC_OFFSET(20565, glFogCoordd, glFogCoordd, NULL, 422),
2890
    NAME_FUNC_OFFSET(20580, glFogCoorddv, glFogCoorddv, NULL, 423),
2891
    NAME_FUNC_OFFSET(20596, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
2892
    NAME_FUNC_OFFSET(20617, glPointParameterf, glPointParameterf, NULL, 425),
2893
    NAME_FUNC_OFFSET(20638, glPointParameterf, glPointParameterf, NULL, 425),
2894
    NAME_FUNC_OFFSET(20659, glPointParameterf, glPointParameterf, NULL, 425),
2895
    NAME_FUNC_OFFSET(20681, glPointParameterfv, glPointParameterfv, NULL, 426),
2896
    NAME_FUNC_OFFSET(20703, glPointParameterfv, glPointParameterfv, NULL, 426),
2897
    NAME_FUNC_OFFSET(20725, glPointParameterfv, glPointParameterfv, NULL, 426),
2898
    NAME_FUNC_OFFSET(20748, glPointParameteri, glPointParameteri, NULL, 427),
2899
    NAME_FUNC_OFFSET(20768, glPointParameteriv, glPointParameteriv, NULL, 428),
2900
    NAME_FUNC_OFFSET(20789, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
2901
    NAME_FUNC_OFFSET(20811, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
2902
    NAME_FUNC_OFFSET(20834, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
2903
    NAME_FUNC_OFFSET(20856, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
2904
    NAME_FUNC_OFFSET(20879, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
2905
    NAME_FUNC_OFFSET(20901, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
2906
    NAME_FUNC_OFFSET(20924, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
2907
    NAME_FUNC_OFFSET(20946, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
2908
    NAME_FUNC_OFFSET(20969, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
2909
    NAME_FUNC_OFFSET(20992, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
2910
    NAME_FUNC_OFFSET(21016, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
2911
    NAME_FUNC_OFFSET(21039, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
2912
    NAME_FUNC_OFFSET(21063, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
2913
    NAME_FUNC_OFFSET(21086, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
2914
    NAME_FUNC_OFFSET(21110, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
2915
    NAME_FUNC_OFFSET(21137, glWindowPos2d, glWindowPos2d, NULL, 444),
2916
    NAME_FUNC_OFFSET(21154, glWindowPos2d, glWindowPos2d, NULL, 444),
2917
    NAME_FUNC_OFFSET(21172, glWindowPos2dv, glWindowPos2dv, NULL, 445),
2918
    NAME_FUNC_OFFSET(21190, glWindowPos2dv, glWindowPos2dv, NULL, 445),
2919
    NAME_FUNC_OFFSET(21209, glWindowPos2f, glWindowPos2f, NULL, 446),
2920
    NAME_FUNC_OFFSET(21226, glWindowPos2f, glWindowPos2f, NULL, 446),
2921
    NAME_FUNC_OFFSET(21244, glWindowPos2fv, glWindowPos2fv, NULL, 447),
2922
    NAME_FUNC_OFFSET(21262, glWindowPos2fv, glWindowPos2fv, NULL, 447),
2923
    NAME_FUNC_OFFSET(21281, glWindowPos2i, glWindowPos2i, NULL, 448),
2924
    NAME_FUNC_OFFSET(21298, glWindowPos2i, glWindowPos2i, NULL, 448),
2925
    NAME_FUNC_OFFSET(21316, glWindowPos2iv, glWindowPos2iv, NULL, 449),
2926
    NAME_FUNC_OFFSET(21334, glWindowPos2iv, glWindowPos2iv, NULL, 449),
2927
    NAME_FUNC_OFFSET(21353, glWindowPos2s, glWindowPos2s, NULL, 450),
2928
    NAME_FUNC_OFFSET(21370, glWindowPos2s, glWindowPos2s, NULL, 450),
2929
    NAME_FUNC_OFFSET(21388, glWindowPos2sv, glWindowPos2sv, NULL, 451),
2930
    NAME_FUNC_OFFSET(21406, glWindowPos2sv, glWindowPos2sv, NULL, 451),
2931
    NAME_FUNC_OFFSET(21425, glWindowPos3d, glWindowPos3d, NULL, 452),
2932
    NAME_FUNC_OFFSET(21442, glWindowPos3d, glWindowPos3d, NULL, 452),
2933
    NAME_FUNC_OFFSET(21460, glWindowPos3dv, glWindowPos3dv, NULL, 453),
2934
    NAME_FUNC_OFFSET(21478, glWindowPos3dv, glWindowPos3dv, NULL, 453),
2935
    NAME_FUNC_OFFSET(21497, glWindowPos3f, glWindowPos3f, NULL, 454),
2936
    NAME_FUNC_OFFSET(21514, glWindowPos3f, glWindowPos3f, NULL, 454),
2937
    NAME_FUNC_OFFSET(21532, glWindowPos3fv, glWindowPos3fv, NULL, 455),
2938
    NAME_FUNC_OFFSET(21550, glWindowPos3fv, glWindowPos3fv, NULL, 455),
2939
    NAME_FUNC_OFFSET(21569, glWindowPos3i, glWindowPos3i, NULL, 456),
2940
    NAME_FUNC_OFFSET(21586, glWindowPos3i, glWindowPos3i, NULL, 456),
2941
    NAME_FUNC_OFFSET(21604, glWindowPos3iv, glWindowPos3iv, NULL, 457),
2942
    NAME_FUNC_OFFSET(21622, glWindowPos3iv, glWindowPos3iv, NULL, 457),
2943
    NAME_FUNC_OFFSET(21641, glWindowPos3s, glWindowPos3s, NULL, 458),
2944
    NAME_FUNC_OFFSET(21658, glWindowPos3s, glWindowPos3s, NULL, 458),
2945
    NAME_FUNC_OFFSET(21676, glWindowPos3sv, glWindowPos3sv, NULL, 459),
2946
    NAME_FUNC_OFFSET(21694, glWindowPos3sv, glWindowPos3sv, NULL, 459),
2947
    NAME_FUNC_OFFSET(21713, glBeginQuery, glBeginQuery, NULL, 460),
2948
    NAME_FUNC_OFFSET(21729, glBindBuffer, glBindBuffer, NULL, 461),
2949
    NAME_FUNC_OFFSET(21745, glBufferData, glBufferData, NULL, 462),
2950
    NAME_FUNC_OFFSET(21761, glBufferSubData, glBufferSubData, NULL, 463),
2951
    NAME_FUNC_OFFSET(21780, glDeleteBuffers, glDeleteBuffers, NULL, 464),
2952
    NAME_FUNC_OFFSET(21799, glDeleteQueries, glDeleteQueries, NULL, 465),
2953
    NAME_FUNC_OFFSET(21818, glEndQuery, glEndQuery, NULL, 466),
2954
    NAME_FUNC_OFFSET(21832, glGenBuffers, glGenBuffers, NULL, 467),
2955
    NAME_FUNC_OFFSET(21848, glGenQueries, glGenQueries, NULL, 468),
2956
    NAME_FUNC_OFFSET(21864, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
2957
    NAME_FUNC_OFFSET(21890, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
2958
    NAME_FUNC_OFFSET(21913, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
2959
    NAME_FUNC_OFFSET(21936, glGetBufferSubData, glGetBufferSubData, NULL, 471),
2960
    NAME_FUNC_OFFSET(21958, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
2961
    NAME_FUNC_OFFSET(21980, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
2962
    NAME_FUNC_OFFSET(22003, glGetQueryiv, glGetQueryiv, NULL, 474),
2963
    NAME_FUNC_OFFSET(22019, glIsBuffer, glIsBuffer, NULL, 475),
2964
    NAME_FUNC_OFFSET(22033, glIsQuery, glIsQuery, NULL, 476),
2965
    NAME_FUNC_OFFSET(22046, glMapBuffer, glMapBuffer, NULL, 477),
2966
    NAME_FUNC_OFFSET(22061, glMapBuffer, glMapBuffer, NULL, 477),
2967
    NAME_FUNC_OFFSET(22076, glUnmapBuffer, glUnmapBuffer, NULL, 478),
2968
    NAME_FUNC_OFFSET(22093, glUnmapBuffer, glUnmapBuffer, NULL, 478),
2969
    NAME_FUNC_OFFSET(22110, glBindAttribLocation, glBindAttribLocation, NULL, 480),
2970
    NAME_FUNC_OFFSET(22134, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
2971
    NAME_FUNC_OFFSET(22161, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
2972
    NAME_FUNC_OFFSET(22188, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
2973
    NAME_FUNC_OFFSET(22215, glCompileShader, glCompileShader, NULL, 482),
2974
    NAME_FUNC_OFFSET(22234, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
2975
    NAME_FUNC_OFFSET(22264, glDrawBuffers, glDrawBuffers, NULL, 489),
2976
    NAME_FUNC_OFFSET(22281, glDrawBuffers, glDrawBuffers, NULL, 489),
2977
    NAME_FUNC_OFFSET(22298, glDrawBuffers, glDrawBuffers, NULL, 489),
2978
    NAME_FUNC_OFFSET(22314, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
2979
    NAME_FUNC_OFFSET(22343, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
2980
    NAME_FUNC_OFFSET(22364, glGetActiveUniform, glGetActiveUniform, NULL, 492),
2981
    NAME_FUNC_OFFSET(22386, glGetAttribLocation, glGetAttribLocation, NULL, 494),
2982
    NAME_FUNC_OFFSET(22409, glGetShaderSource, glGetShaderSource, NULL, 498),
2983
    NAME_FUNC_OFFSET(22430, glGetUniformLocation, glGetUniformLocation, NULL, 500),
2984
    NAME_FUNC_OFFSET(22454, glGetUniformfv, glGetUniformfv, NULL, 501),
2985
    NAME_FUNC_OFFSET(22472, glGetUniformiv, glGetUniformiv, NULL, 502),
2986
    NAME_FUNC_OFFSET(22490, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
2987
    NAME_FUNC_OFFSET(22519, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
2988
    NAME_FUNC_OFFSET(22547, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
2989
    NAME_FUNC_OFFSET(22570, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
2990
    NAME_FUNC_OFFSET(22593, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
2991
    NAME_FUNC_OFFSET(22616, glLinkProgram, glLinkProgram, NULL, 509),
2992
    NAME_FUNC_OFFSET(22633, glShaderSource, glShaderSource, NULL, 510),
2993
    NAME_FUNC_OFFSET(22651, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
2994
    NAME_FUNC_OFFSET(22674, glUniform1f, glUniform1f, NULL, 514),
2995
    NAME_FUNC_OFFSET(22689, glUniform1fv, glUniform1fv, NULL, 515),
2996
    NAME_FUNC_OFFSET(22705, glUniform1i, glUniform1i, NULL, 516),
2997
    NAME_FUNC_OFFSET(22720, glUniform1iv, glUniform1iv, NULL, 517),
2998
    NAME_FUNC_OFFSET(22736, glUniform2f, glUniform2f, NULL, 518),
2999
    NAME_FUNC_OFFSET(22751, glUniform2fv, glUniform2fv, NULL, 519),
3000
    NAME_FUNC_OFFSET(22767, glUniform2i, glUniform2i, NULL, 520),
3001
    NAME_FUNC_OFFSET(22782, glUniform2iv, glUniform2iv, NULL, 521),
3002
    NAME_FUNC_OFFSET(22798, glUniform3f, glUniform3f, NULL, 522),
3003
    NAME_FUNC_OFFSET(22813, glUniform3fv, glUniform3fv, NULL, 523),
3004
    NAME_FUNC_OFFSET(22829, glUniform3i, glUniform3i, NULL, 524),
3005
    NAME_FUNC_OFFSET(22844, glUniform3iv, glUniform3iv, NULL, 525),
3006
    NAME_FUNC_OFFSET(22860, glUniform4f, glUniform4f, NULL, 526),
3007
    NAME_FUNC_OFFSET(22875, glUniform4fv, glUniform4fv, NULL, 527),
3008
    NAME_FUNC_OFFSET(22891, glUniform4i, glUniform4i, NULL, 528),
3009
    NAME_FUNC_OFFSET(22906, glUniform4iv, glUniform4iv, NULL, 529),
3010
    NAME_FUNC_OFFSET(22922, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
3011
    NAME_FUNC_OFFSET(22944, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
3012
    NAME_FUNC_OFFSET(22966, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
3013
    NAME_FUNC_OFFSET(22988, glUseProgram, glUseProgram, NULL, 533),
3014
    NAME_FUNC_OFFSET(23010, glValidateProgram, glValidateProgram, NULL, 534),
3015
    NAME_FUNC_OFFSET(23031, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
3016
    NAME_FUNC_OFFSET(23051, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
3017
    NAME_FUNC_OFFSET(23072, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
3018
    NAME_FUNC_OFFSET(23092, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
3019
    NAME_FUNC_OFFSET(23113, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
3020
    NAME_FUNC_OFFSET(23133, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
3021
    NAME_FUNC_OFFSET(23154, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
3022
    NAME_FUNC_OFFSET(23174, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
3023
    NAME_FUNC_OFFSET(23195, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
3024
    NAME_FUNC_OFFSET(23215, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
3025
    NAME_FUNC_OFFSET(23236, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
3026
    NAME_FUNC_OFFSET(23256, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
3027
    NAME_FUNC_OFFSET(23277, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
3028
    NAME_FUNC_OFFSET(23299, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
3029
    NAME_FUNC_OFFSET(23321, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
3030
    NAME_FUNC_OFFSET(23343, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
3031
    NAME_FUNC_OFFSET(23365, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
3032
    NAME_FUNC_OFFSET(23388, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
3033
    NAME_FUNC_OFFSET(23411, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
3034
    NAME_FUNC_OFFSET(23434, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
3035
    NAME_FUNC_OFFSET(23455, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
3036
    NAME_FUNC_OFFSET(23475, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
3037
    NAME_FUNC_OFFSET(23496, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
3038
    NAME_FUNC_OFFSET(23517, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
3039
    NAME_FUNC_OFFSET(23537, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
3040
    NAME_FUNC_OFFSET(23558, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
3041
    NAME_FUNC_OFFSET(23580, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
3042
    NAME_FUNC_OFFSET(23602, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
3043
    NAME_FUNC_OFFSET(23624, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
3044
    NAME_FUNC_OFFSET(23649, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
3045
    NAME_FUNC_OFFSET(23676, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
3046
    NAME_FUNC_OFFSET(23704, glBindBufferBase, glBindBufferBase, NULL, 572),
3047
    NAME_FUNC_OFFSET(23724, glBindBufferRange, glBindBufferRange, NULL, 573),
3048
    NAME_FUNC_OFFSET(23745, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
3049
    NAME_FUNC_OFFSET(23771, glClampColor, glClampColor, NULL, 575),
3050
    NAME_FUNC_OFFSET(23787, glColorMaski, glColorMaski, NULL, 580),
3051
    NAME_FUNC_OFFSET(23809, glDisablei, glDisablei, NULL, 581),
3052
    NAME_FUNC_OFFSET(23829, glEnablei, glEnablei, NULL, 582),
3053
    NAME_FUNC_OFFSET(23848, glEndConditionalRender, glEndConditionalRender, NULL, 583),
3054
    NAME_FUNC_OFFSET(23873, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
3055
    NAME_FUNC_OFFSET(23899, glGetBooleani_v, glGetBooleani_v, NULL, 585),
3056
    NAME_FUNC_OFFSET(23923, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
3057
    NAME_FUNC_OFFSET(23948, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
3058
    NAME_FUNC_OFFSET(23972, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
3059
    NAME_FUNC_OFFSET(23996, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
3060
    NAME_FUNC_OFFSET(24021, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
3061
    NAME_FUNC_OFFSET(24054, glGetUniformuiv, glGetUniformuiv, NULL, 592),
3062
    NAME_FUNC_OFFSET(24073, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
3063
    NAME_FUNC_OFFSET(24097, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
3064
    NAME_FUNC_OFFSET(24122, glIsEnabledi, glIsEnabledi, NULL, 595),
3065
    NAME_FUNC_OFFSET(24144, glTexParameterIiv, glTexParameterIiv, NULL, 596),
3066
    NAME_FUNC_OFFSET(24165, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
3067
    NAME_FUNC_OFFSET(24187, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
3068
    NAME_FUNC_OFFSET(24218, glUniform1ui, glUniform1ui, NULL, 599),
3069
    NAME_FUNC_OFFSET(24234, glUniform1uiv, glUniform1uiv, NULL, 600),
3070
    NAME_FUNC_OFFSET(24251, glUniform2ui, glUniform2ui, NULL, 601),
3071
    NAME_FUNC_OFFSET(24267, glUniform2uiv, glUniform2uiv, NULL, 602),
3072
    NAME_FUNC_OFFSET(24284, glUniform3ui, glUniform3ui, NULL, 603),
3073
    NAME_FUNC_OFFSET(24300, glUniform3uiv, glUniform3uiv, NULL, 604),
3074
    NAME_FUNC_OFFSET(24317, glUniform4ui, glUniform4ui, NULL, 605),
3075
    NAME_FUNC_OFFSET(24333, glUniform4uiv, glUniform4uiv, NULL, 606),
3076
    NAME_FUNC_OFFSET(24350, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
3077
    NAME_FUNC_OFFSET(24372, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
3078
    NAME_FUNC_OFFSET(24395, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
3079
    NAME_FUNC_OFFSET(24417, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
3080
    NAME_FUNC_OFFSET(24439, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
3081
    NAME_FUNC_OFFSET(24462, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
3082
    NAME_FUNC_OFFSET(24485, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
3083
    NAME_FUNC_OFFSET(24511, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
3084
    NAME_FUNC_OFFSET(24537, glTexBuffer, glTexBuffer, NULL, 615),
3085
    NAME_FUNC_OFFSET(24552, glFramebufferTexture, glFramebufferTexture, NULL, 616),
3086
    NAME_FUNC_OFFSET(24576, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
3087
    NAME_FUNC_OFFSET(24601, glBindProgramARB, glBindProgramARB, NULL, 620),
3088
    NAME_FUNC_OFFSET(24617, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
3089
    NAME_FUNC_OFFSET(24636, glGenProgramsARB, glGenProgramsARB, NULL, 622),
3090
    NAME_FUNC_OFFSET(24652, glIsProgramARB, glIsProgramARB, NULL, 629),
3091
    NAME_FUNC_OFFSET(24666, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
3092
    NAME_FUNC_OFFSET(24689, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
3093
    NAME_FUNC_OFFSET(24713, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
3094
    NAME_FUNC_OFFSET(24736, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
3095
    NAME_FUNC_OFFSET(24760, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
3096
    NAME_FUNC_OFFSET(24777, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
3097
    NAME_FUNC_OFFSET(24795, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
3098
    NAME_FUNC_OFFSET(24812, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
3099
    NAME_FUNC_OFFSET(24830, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
3100
    NAME_FUNC_OFFSET(24847, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
3101
    NAME_FUNC_OFFSET(24865, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
3102
    NAME_FUNC_OFFSET(24882, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
3103
    NAME_FUNC_OFFSET(24900, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
3104
    NAME_FUNC_OFFSET(24925, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
3105
    NAME_FUNC_OFFSET(24947, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
3106
    NAME_FUNC_OFFSET(24974, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
3107
    NAME_FUNC_OFFSET(24998, glBindFramebuffer, glBindFramebuffer, NULL, 659),
3108
    NAME_FUNC_OFFSET(25019, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
3109
    NAME_FUNC_OFFSET(25041, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
3110
    NAME_FUNC_OFFSET(25062, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
3111
    NAME_FUNC_OFFSET(25090, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
3112
    NAME_FUNC_OFFSET(25118, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
3113
    NAME_FUNC_OFFSET(25142, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
3114
    NAME_FUNC_OFFSET(25166, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
3115
    NAME_FUNC_OFFSET(25191, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
3116
    NAME_FUNC_OFFSET(25216, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
3117
    NAME_FUNC_OFFSET(25245, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
3118
    NAME_FUNC_OFFSET(25274, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
3119
    NAME_FUNC_OFFSET(25300, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
3120
    NAME_FUNC_OFFSET(25326, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
3121
    NAME_FUNC_OFFSET(25352, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
3122
    NAME_FUNC_OFFSET(25378, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
3123
    NAME_FUNC_OFFSET(25404, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
3124
    NAME_FUNC_OFFSET(25433, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
3125
    NAME_FUNC_OFFSET(25462, glGenFramebuffers, glGenFramebuffers, NULL, 670),
3126
    NAME_FUNC_OFFSET(25483, glGenFramebuffers, glGenFramebuffers, NULL, 670),
3127
    NAME_FUNC_OFFSET(25504, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
3128
    NAME_FUNC_OFFSET(25526, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
3129
    NAME_FUNC_OFFSET(25548, glGenerateMipmap, glGenerateMipmap, NULL, 672),
3130
    NAME_FUNC_OFFSET(25568, glGenerateMipmap, glGenerateMipmap, NULL, 672),
3131
    NAME_FUNC_OFFSET(25588, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
3132
    NAME_FUNC_OFFSET(25629, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
3133
    NAME_FUNC_OFFSET(25670, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
3134
    NAME_FUNC_OFFSET(25702, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
3135
    NAME_FUNC_OFFSET(25734, glIsFramebuffer, glIsFramebuffer, NULL, 675),
3136
    NAME_FUNC_OFFSET(25753, glIsFramebuffer, glIsFramebuffer, NULL, 675),
3137
    NAME_FUNC_OFFSET(25772, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
3138
    NAME_FUNC_OFFSET(25792, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
3139
    NAME_FUNC_OFFSET(25812, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
3140
    NAME_FUNC_OFFSET(25837, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
3141
    NAME_FUNC_OFFSET(25862, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
3142
    NAME_FUNC_OFFSET(25898, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
3143
    NAME_FUNC_OFFSET(25926, glMapBufferRange, glMapBufferRange, NULL, 681),
3144
    NAME_FUNC_OFFSET(25946, glBindVertexArray, glBindVertexArray, NULL, 682),
3145
    NAME_FUNC_OFFSET(25967, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
3146
    NAME_FUNC_OFFSET(25993, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
3147
    NAME_FUNC_OFFSET(26017, glGenVertexArrays, glGenVertexArrays, NULL, 684),
3148
    NAME_FUNC_OFFSET(26038, glIsVertexArray, glIsVertexArray, NULL, 685),
3149
    NAME_FUNC_OFFSET(26059, glIsVertexArray, glIsVertexArray, NULL, 685),
3150
    NAME_FUNC_OFFSET(26078, glProvokingVertex, glProvokingVertex, NULL, 705),
3151
    NAME_FUNC_OFFSET(26099, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
3152
    NAME_FUNC_OFFSET(26133, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
3153
    NAME_FUNC_OFFSET(26159, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
3154
    NAME_FUNC_OFFSET(26189, glBlendFunciARB, glBlendFunciARB, NULL, 713),
3155
    NAME_FUNC_OFFSET(26211, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730),
3156
    NAME_FUNC_OFFSET(26235, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
3157
    NAME_FUNC_OFFSET(26260, glClearDepthf, glClearDepthf, NULL, 782),
3158
    NAME_FUNC_OFFSET(26277, glDepthRangef, glDepthRangef, NULL, 783),
3159
    NAME_FUNC_OFFSET(26294, glGetProgramBinary, glGetProgramBinary, NULL, 787),
3160
    NAME_FUNC_OFFSET(26316, glProgramBinary, glProgramBinary, NULL, 788),
3161
    NAME_FUNC_OFFSET(26335, glProgramParameteri, glProgramParameteri, NULL, 789),
3162
    NAME_FUNC_OFFSET(26358, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
3163
    NAME_FUNC_OFFSET(26374, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
3164
    NAME_FUNC_OFFSET(26393, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 857),
3165
    NAME_FUNC_OFFSET(26412, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 858),
3166
    NAME_FUNC_OFFSET(26432, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 859),
3167
    NAME_FUNC_OFFSET(26452, glFogCoordfEXT, glFogCoordfEXT, NULL, 860),
3168
    NAME_FUNC_OFFSET(26464, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 861),
3169
    NAME_FUNC_OFFSET(26477, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 964),
3170
    NAME_FUNC_OFFSET(26495, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 965),
3171
    NAME_FUNC_OFFSET(26514, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 966),
3172
    NAME_FUNC_OFFSET(26532, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 967),
3173
    NAME_FUNC_OFFSET(26551, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 968),
3174
    NAME_FUNC_OFFSET(26570, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 969),
3175
    NAME_FUNC_OFFSET(26590, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 970),
3176
    NAME_FUNC_OFFSET(26608, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 971),
3177
    NAME_FUNC_OFFSET(26627, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 972),
3178
    NAME_FUNC_OFFSET(26646, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 973),
3179
    NAME_FUNC_OFFSET(26666, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 974),
3180
    NAME_FUNC_OFFSET(26684, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 975),
3181
    NAME_FUNC_OFFSET(26703, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 976),
3182
    NAME_FUNC_OFFSET(26722, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 977),
3183
    NAME_FUNC_OFFSET(26742, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
3184
    NAME_FUNC_OFFSET(26758, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
3185
    NAME_FUNC_OFFSET(26775, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
3186
    NAME_FUNC_OFFSET(26792, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
3187
    NAME_FUNC_OFFSET(26805, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
3188
    NAME_FUNC_OFFSET(26822, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
3189
    NAME_FUNC_OFFSET(26832, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
3190
    NAME_FUNC_OFFSET(26843, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
3191
    NAME_FUNC_OFFSET(26857, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
3192
    NAME_FUNC_OFFSET(26871, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
3193
    NAME_FUNC_OFFSET(26888, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
3194
    NAME_FUNC_OFFSET(26906, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
3195
    NAME_FUNC_OFFSET(26918, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
3196
    NAME_FUNC_OFFSET(26931, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
3197
    NAME_FUNC_OFFSET(26947, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
3198
    NAME_FUNC_OFFSET(26964, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
3199
    NAME_FUNC_OFFSET(26979, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
3200
    NAME_FUNC_OFFSET(26995, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
3201
    NAME_FUNC_OFFSET(27012, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
3202
    NAME_FUNC_OFFSET(27033, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
3203
    NAME_FUNC_OFFSET(27047, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
3204
    NAME_FUNC_OFFSET(27059, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
3205
    NAME_FUNC_OFFSET(27071, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
3206
    NAME_FUNC_OFFSET(27087, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
3207
    NAME_FUNC_OFFSET(27107, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
3208
    NAME_FUNC_OFFSET(27120, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
3209
    NAME_FUNC_OFFSET(27141, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
3210
    NAME_FUNC_OFFSET(27153, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
3211
    NAME_FUNC_OFFSET(27166, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
3212
    NAME_FUNC_OFFSET(27180, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
3213
    NAME_FUNC_OFFSET(27199, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
3214
    NAME_FUNC_OFFSET(27215, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
3215
    NAME_FUNC_OFFSET(27231, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
3216
    NAME_FUNC_OFFSET(27247, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
3217
    NAME_FUNC_OFFSET(27266, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
3218
    NAME_FUNC_OFFSET(27285, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
3219
    NAME_FUNC_OFFSET(27300, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
3220
    NAME_FUNC_OFFSET(27316, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
3221
    NAME_FUNC_OFFSET(27335, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
3222
    NAME_FUNC_OFFSET(27352, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
3223
    NAME_FUNC_OFFSET(27375, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
3224
    NAME_FUNC_OFFSET(27396, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
3225
    NAME_FUNC_OFFSET(27418, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
3226
    NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
3227
};
3228
 
3229
#undef NAME_FUNC_OFFSET