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4358 | Serge | 1 | /* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ |
2 | |||
3 | /* |
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4 | * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
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5 | * (C) Copyright IBM Corporation 2004, 2006 |
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6 | * All Rights Reserved. |
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7 | * |
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8 | * Permission is hereby granted, free of charge, to any person obtaining a |
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9 | * copy of this software and associated documentation files (the "Software"), |
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10 | * to deal in the Software without restriction, including without limitation |
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11 | * the rights to use, copy, modify, merge, publish, distribute, sub license, |
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12 | * and/or sell copies of the Software, and to permit persons to whom the |
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13 | * Software is furnished to do so, subject to the following conditions: |
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14 | * |
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15 | * The above copyright notice and this permission notice (including the next |
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16 | * paragraph) shall be included in all copies or substantial portions of the |
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17 | * Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL, IBM, |
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23 | * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
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24 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
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25 | * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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26 | * SOFTWARE. |
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27 | */ |
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28 | |||
29 | |||
30 | /* This file is only included by glapi.c and is used for |
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31 | * the GetProcAddress() function |
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32 | */ |
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33 | |||
34 | typedef struct { |
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35 | GLint Name_offset; |
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36 | #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) |
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37 | _glapi_proc Address; |
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38 | #endif |
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39 | GLuint Offset; |
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40 | } glprocs_table_t; |
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41 | |||
42 | #if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) |
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43 | # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } |
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44 | #elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) |
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45 | # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } |
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46 | #elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) |
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47 | # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } |
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48 | #elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) |
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49 | # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } |
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50 | #endif |
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51 | |||
52 | |||
53 | |||
54 | static const char gl_string_table[] = |
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55 | "glNewList\0" |
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56 | "glEndList\0" |
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57 | "glCallList\0" |
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58 | "glCallLists\0" |
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59 | "glDeleteLists\0" |
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60 | "glGenLists\0" |
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61 | "glListBase\0" |
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62 | "glBegin\0" |
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63 | "glBitmap\0" |
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64 | "glColor3b\0" |
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65 | "glColor3bv\0" |
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66 | "glColor3d\0" |
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67 | "glColor3dv\0" |
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68 | "glColor3f\0" |
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69 | "glColor3fv\0" |
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70 | "glColor3i\0" |
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71 | "glColor3iv\0" |
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72 | "glColor3s\0" |
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73 | "glColor3sv\0" |
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74 | "glColor3ub\0" |
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75 | "glColor3ubv\0" |
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76 | "glColor3ui\0" |
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77 | "glColor3uiv\0" |
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78 | "glColor3us\0" |
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79 | "glColor3usv\0" |
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80 | "glColor4b\0" |
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81 | "glColor4bv\0" |
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82 | "glColor4d\0" |
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83 | "glColor4dv\0" |
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84 | "glColor4f\0" |
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85 | "glColor4fv\0" |
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86 | "glColor4i\0" |
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87 | "glColor4iv\0" |
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88 | "glColor4s\0" |
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89 | "glColor4sv\0" |
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90 | "glColor4ub\0" |
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91 | "glColor4ubv\0" |
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92 | "glColor4ui\0" |
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93 | "glColor4uiv\0" |
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94 | "glColor4us\0" |
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95 | "glColor4usv\0" |
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96 | "glEdgeFlag\0" |
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97 | "glEdgeFlagv\0" |
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98 | "glEnd\0" |
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99 | "glIndexd\0" |
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100 | "glIndexdv\0" |
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101 | "glIndexf\0" |
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102 | "glIndexfv\0" |
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103 | "glIndexi\0" |
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104 | "glIndexiv\0" |
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105 | "glIndexs\0" |
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106 | "glIndexsv\0" |
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107 | "glNormal3b\0" |
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108 | "glNormal3bv\0" |
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109 | "glNormal3d\0" |
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110 | "glNormal3dv\0" |
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111 | "glNormal3f\0" |
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112 | "glNormal3fv\0" |
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113 | "glNormal3i\0" |
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114 | "glNormal3iv\0" |
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115 | "glNormal3s\0" |
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116 | "glNormal3sv\0" |
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117 | "glRasterPos2d\0" |
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118 | "glRasterPos2dv\0" |
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119 | "glRasterPos2f\0" |
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120 | "glRasterPos2fv\0" |
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121 | "glRasterPos2i\0" |
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122 | "glRasterPos2iv\0" |
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123 | "glRasterPos2s\0" |
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124 | "glRasterPos2sv\0" |
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125 | "glRasterPos3d\0" |
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126 | "glRasterPos3dv\0" |
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127 | "glRasterPos3f\0" |
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128 | "glRasterPos3fv\0" |
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129 | "glRasterPos3i\0" |
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130 | "glRasterPos3iv\0" |
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131 | "glRasterPos3s\0" |
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132 | "glRasterPos3sv\0" |
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133 | "glRasterPos4d\0" |
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134 | "glRasterPos4dv\0" |
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135 | "glRasterPos4f\0" |
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136 | "glRasterPos4fv\0" |
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137 | "glRasterPos4i\0" |
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138 | "glRasterPos4iv\0" |
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139 | "glRasterPos4s\0" |
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140 | "glRasterPos4sv\0" |
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141 | "glRectd\0" |
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142 | "glRectdv\0" |
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143 | "glRectf\0" |
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144 | "glRectfv\0" |
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145 | "glRecti\0" |
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146 | "glRectiv\0" |
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147 | "glRects\0" |
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148 | "glRectsv\0" |
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149 | "glTexCoord1d\0" |
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150 | "glTexCoord1dv\0" |
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151 | "glTexCoord1f\0" |
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152 | "glTexCoord1fv\0" |
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153 | "glTexCoord1i\0" |
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154 | "glTexCoord1iv\0" |
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155 | "glTexCoord1s\0" |
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156 | "glTexCoord1sv\0" |
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157 | "glTexCoord2d\0" |
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158 | "glTexCoord2dv\0" |
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159 | "glTexCoord2f\0" |
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160 | "glTexCoord2fv\0" |
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161 | "glTexCoord2i\0" |
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162 | "glTexCoord2iv\0" |
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163 | "glTexCoord2s\0" |
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164 | "glTexCoord2sv\0" |
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165 | "glTexCoord3d\0" |
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166 | "glTexCoord3dv\0" |
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167 | "glTexCoord3f\0" |
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168 | "glTexCoord3fv\0" |
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169 | "glTexCoord3i\0" |
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170 | "glTexCoord3iv\0" |
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171 | "glTexCoord3s\0" |
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172 | "glTexCoord3sv\0" |
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173 | "glTexCoord4d\0" |
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174 | "glTexCoord4dv\0" |
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175 | "glTexCoord4f\0" |
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176 | "glTexCoord4fv\0" |
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177 | "glTexCoord4i\0" |
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178 | "glTexCoord4iv\0" |
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179 | "glTexCoord4s\0" |
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180 | "glTexCoord4sv\0" |
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181 | "glVertex2d\0" |
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182 | "glVertex2dv\0" |
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183 | "glVertex2f\0" |
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184 | "glVertex2fv\0" |
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185 | "glVertex2i\0" |
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186 | "glVertex2iv\0" |
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187 | "glVertex2s\0" |
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188 | "glVertex2sv\0" |
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189 | "glVertex3d\0" |
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190 | "glVertex3dv\0" |
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191 | "glVertex3f\0" |
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192 | "glVertex3fv\0" |
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193 | "glVertex3i\0" |
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194 | "glVertex3iv\0" |
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195 | "glVertex3s\0" |
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196 | "glVertex3sv\0" |
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197 | "glVertex4d\0" |
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198 | "glVertex4dv\0" |
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199 | "glVertex4f\0" |
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200 | "glVertex4fv\0" |
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201 | "glVertex4i\0" |
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202 | "glVertex4iv\0" |
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203 | "glVertex4s\0" |
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204 | "glVertex4sv\0" |
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205 | "glClipPlane\0" |
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206 | "glColorMaterial\0" |
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207 | "glCullFace\0" |
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208 | "glFogf\0" |
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209 | "glFogfv\0" |
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210 | "glFogi\0" |
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211 | "glFogiv\0" |
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212 | "glFrontFace\0" |
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213 | "glHint\0" |
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214 | "glLightf\0" |
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215 | "glLightfv\0" |
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216 | "glLighti\0" |
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217 | "glLightiv\0" |
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218 | "glLightModelf\0" |
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219 | "glLightModelfv\0" |
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220 | "glLightModeli\0" |
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221 | "glLightModeliv\0" |
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222 | "glLineStipple\0" |
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223 | "glLineWidth\0" |
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224 | "glMaterialf\0" |
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225 | "glMaterialfv\0" |
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226 | "glMateriali\0" |
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227 | "glMaterialiv\0" |
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228 | "glPointSize\0" |
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229 | "glPolygonMode\0" |
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230 | "glPolygonStipple\0" |
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231 | "glScissor\0" |
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232 | "glShadeModel\0" |
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233 | "glTexParameterf\0" |
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234 | "glTexParameterfv\0" |
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235 | "glTexParameteri\0" |
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236 | "glTexParameteriv\0" |
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237 | "glTexImage1D\0" |
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238 | "glTexImage2D\0" |
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239 | "glTexEnvf\0" |
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240 | "glTexEnvfv\0" |
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241 | "glTexEnvi\0" |
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242 | "glTexEnviv\0" |
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243 | "glTexGend\0" |
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244 | "glTexGendv\0" |
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245 | "glTexGenf\0" |
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246 | "glTexGenfv\0" |
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247 | "glTexGeni\0" |
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248 | "glTexGeniv\0" |
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249 | "glFeedbackBuffer\0" |
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250 | "glSelectBuffer\0" |
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251 | "glRenderMode\0" |
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252 | "glInitNames\0" |
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253 | "glLoadName\0" |
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254 | "glPassThrough\0" |
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255 | "glPopName\0" |
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256 | "glPushName\0" |
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257 | "glDrawBuffer\0" |
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258 | "glClear\0" |
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259 | "glClearAccum\0" |
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260 | "glClearIndex\0" |
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261 | "glClearColor\0" |
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262 | "glClearStencil\0" |
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263 | "glClearDepth\0" |
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264 | "glStencilMask\0" |
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265 | "glColorMask\0" |
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266 | "glDepthMask\0" |
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267 | "glIndexMask\0" |
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268 | "glAccum\0" |
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269 | "glDisable\0" |
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270 | "glEnable\0" |
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271 | "glFinish\0" |
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272 | "glFlush\0" |
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273 | "glPopAttrib\0" |
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274 | "glPushAttrib\0" |
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275 | "glMap1d\0" |
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276 | "glMap1f\0" |
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277 | "glMap2d\0" |
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278 | "glMap2f\0" |
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279 | "glMapGrid1d\0" |
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280 | "glMapGrid1f\0" |
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281 | "glMapGrid2d\0" |
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282 | "glMapGrid2f\0" |
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283 | "glEvalCoord1d\0" |
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284 | "glEvalCoord1dv\0" |
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285 | "glEvalCoord1f\0" |
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286 | "glEvalCoord1fv\0" |
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287 | "glEvalCoord2d\0" |
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288 | "glEvalCoord2dv\0" |
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289 | "glEvalCoord2f\0" |
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290 | "glEvalCoord2fv\0" |
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291 | "glEvalMesh1\0" |
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292 | "glEvalPoint1\0" |
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293 | "glEvalMesh2\0" |
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294 | "glEvalPoint2\0" |
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295 | "glAlphaFunc\0" |
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296 | "glBlendFunc\0" |
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297 | "glLogicOp\0" |
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298 | "glStencilFunc\0" |
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299 | "glStencilOp\0" |
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300 | "glDepthFunc\0" |
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301 | "glPixelZoom\0" |
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302 | "glPixelTransferf\0" |
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303 | "glPixelTransferi\0" |
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304 | "glPixelStoref\0" |
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305 | "glPixelStorei\0" |
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306 | "glPixelMapfv\0" |
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307 | "glPixelMapuiv\0" |
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308 | "glPixelMapusv\0" |
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309 | "glReadBuffer\0" |
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310 | "glCopyPixels\0" |
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311 | "glReadPixels\0" |
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312 | "glDrawPixels\0" |
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313 | "glGetBooleanv\0" |
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314 | "glGetClipPlane\0" |
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315 | "glGetDoublev\0" |
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316 | "glGetError\0" |
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317 | "glGetFloatv\0" |
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318 | "glGetIntegerv\0" |
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319 | "glGetLightfv\0" |
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320 | "glGetLightiv\0" |
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321 | "glGetMapdv\0" |
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322 | "glGetMapfv\0" |
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323 | "glGetMapiv\0" |
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324 | "glGetMaterialfv\0" |
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325 | "glGetMaterialiv\0" |
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326 | "glGetPixelMapfv\0" |
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327 | "glGetPixelMapuiv\0" |
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328 | "glGetPixelMapusv\0" |
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329 | "glGetPolygonStipple\0" |
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330 | "glGetString\0" |
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331 | "glGetTexEnvfv\0" |
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332 | "glGetTexEnviv\0" |
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333 | "glGetTexGendv\0" |
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334 | "glGetTexGenfv\0" |
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335 | "glGetTexGeniv\0" |
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336 | "glGetTexImage\0" |
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337 | "glGetTexParameterfv\0" |
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338 | "glGetTexParameteriv\0" |
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339 | "glGetTexLevelParameterfv\0" |
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340 | "glGetTexLevelParameteriv\0" |
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341 | "glIsEnabled\0" |
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342 | "glIsList\0" |
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343 | "glDepthRange\0" |
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344 | "glFrustum\0" |
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345 | "glLoadIdentity\0" |
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346 | "glLoadMatrixf\0" |
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347 | "glLoadMatrixd\0" |
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348 | "glMatrixMode\0" |
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349 | "glMultMatrixf\0" |
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350 | "glMultMatrixd\0" |
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351 | "glOrtho\0" |
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352 | "glPopMatrix\0" |
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353 | "glPushMatrix\0" |
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354 | "glRotated\0" |
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355 | "glRotatef\0" |
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356 | "glScaled\0" |
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357 | "glScalef\0" |
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358 | "glTranslated\0" |
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359 | "glTranslatef\0" |
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360 | "glViewport\0" |
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361 | "glArrayElement\0" |
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362 | "glBindTexture\0" |
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363 | "glColorPointer\0" |
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364 | "glDisableClientState\0" |
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365 | "glDrawArrays\0" |
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366 | "glDrawElements\0" |
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367 | "glEdgeFlagPointer\0" |
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368 | "glEnableClientState\0" |
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369 | "glIndexPointer\0" |
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370 | "glIndexub\0" |
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371 | "glIndexubv\0" |
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372 | "glInterleavedArrays\0" |
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373 | "glNormalPointer\0" |
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374 | "glPolygonOffset\0" |
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375 | "glTexCoordPointer\0" |
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376 | "glVertexPointer\0" |
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377 | "glAreTexturesResident\0" |
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378 | "glCopyTexImage1D\0" |
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379 | "glCopyTexImage2D\0" |
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380 | "glCopyTexSubImage1D\0" |
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381 | "glCopyTexSubImage2D\0" |
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382 | "glDeleteTextures\0" |
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383 | "glGenTextures\0" |
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384 | "glGetPointerv\0" |
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385 | "glIsTexture\0" |
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386 | "glPrioritizeTextures\0" |
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387 | "glTexSubImage1D\0" |
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388 | "glTexSubImage2D\0" |
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389 | "glPopClientAttrib\0" |
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390 | "glPushClientAttrib\0" |
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391 | "glBlendColor\0" |
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392 | "glBlendEquation\0" |
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393 | "glDrawRangeElements\0" |
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394 | "glColorTable\0" |
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395 | "glColorTableParameterfv\0" |
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396 | "glColorTableParameteriv\0" |
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397 | "glCopyColorTable\0" |
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398 | "glGetColorTable\0" |
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399 | "glGetColorTableParameterfv\0" |
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400 | "glGetColorTableParameteriv\0" |
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401 | "glColorSubTable\0" |
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402 | "glCopyColorSubTable\0" |
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403 | "glConvolutionFilter1D\0" |
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404 | "glConvolutionFilter2D\0" |
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405 | "glConvolutionParameterf\0" |
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406 | "glConvolutionParameterfv\0" |
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407 | "glConvolutionParameteri\0" |
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408 | "glConvolutionParameteriv\0" |
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409 | "glCopyConvolutionFilter1D\0" |
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410 | "glCopyConvolutionFilter2D\0" |
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411 | "glGetConvolutionFilter\0" |
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412 | "glGetConvolutionParameterfv\0" |
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413 | "glGetConvolutionParameteriv\0" |
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414 | "glGetSeparableFilter\0" |
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415 | "glSeparableFilter2D\0" |
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416 | "glGetHistogram\0" |
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417 | "glGetHistogramParameterfv\0" |
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418 | "glGetHistogramParameteriv\0" |
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419 | "glGetMinmax\0" |
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420 | "glGetMinmaxParameterfv\0" |
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421 | "glGetMinmaxParameteriv\0" |
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422 | "glHistogram\0" |
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423 | "glMinmax\0" |
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424 | "glResetHistogram\0" |
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425 | "glResetMinmax\0" |
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426 | "glTexImage3D\0" |
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427 | "glTexSubImage3D\0" |
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428 | "glCopyTexSubImage3D\0" |
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429 | "glActiveTexture\0" |
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430 | "glClientActiveTexture\0" |
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431 | "glMultiTexCoord1d\0" |
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432 | "glMultiTexCoord1dv\0" |
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433 | "glMultiTexCoord1fARB\0" |
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434 | "glMultiTexCoord1fvARB\0" |
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435 | "glMultiTexCoord1i\0" |
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436 | "glMultiTexCoord1iv\0" |
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437 | "glMultiTexCoord1s\0" |
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438 | "glMultiTexCoord1sv\0" |
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439 | "glMultiTexCoord2d\0" |
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440 | "glMultiTexCoord2dv\0" |
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441 | "glMultiTexCoord2fARB\0" |
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442 | "glMultiTexCoord2fvARB\0" |
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443 | "glMultiTexCoord2i\0" |
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444 | "glMultiTexCoord2iv\0" |
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445 | "glMultiTexCoord2s\0" |
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446 | "glMultiTexCoord2sv\0" |
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447 | "glMultiTexCoord3d\0" |
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448 | "glMultiTexCoord3dv\0" |
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449 | "glMultiTexCoord3fARB\0" |
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450 | "glMultiTexCoord3fvARB\0" |
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451 | "glMultiTexCoord3i\0" |
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452 | "glMultiTexCoord3iv\0" |
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453 | "glMultiTexCoord3s\0" |
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454 | "glMultiTexCoord3sv\0" |
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455 | "glMultiTexCoord4d\0" |
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456 | "glMultiTexCoord4dv\0" |
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457 | "glMultiTexCoord4fARB\0" |
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458 | "glMultiTexCoord4fvARB\0" |
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459 | "glMultiTexCoord4i\0" |
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460 | "glMultiTexCoord4iv\0" |
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461 | "glMultiTexCoord4s\0" |
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462 | "glMultiTexCoord4sv\0" |
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463 | "glCompressedTexImage1D\0" |
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464 | "glCompressedTexImage2D\0" |
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465 | "glCompressedTexImage3D\0" |
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466 | "glCompressedTexSubImage1D\0" |
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467 | "glCompressedTexSubImage2D\0" |
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468 | "glCompressedTexSubImage3D\0" |
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469 | "glGetCompressedTexImage\0" |
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470 | "glLoadTransposeMatrixd\0" |
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471 | "glLoadTransposeMatrixf\0" |
||
472 | "glMultTransposeMatrixd\0" |
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473 | "glMultTransposeMatrixf\0" |
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474 | "glSampleCoverage\0" |
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475 | "glBlendFuncSeparate\0" |
||
476 | "glFogCoordPointer\0" |
||
477 | "glFogCoordd\0" |
||
478 | "glFogCoorddv\0" |
||
479 | "glMultiDrawArrays\0" |
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480 | "glPointParameterf\0" |
||
481 | "glPointParameterfv\0" |
||
482 | "glPointParameteri\0" |
||
483 | "glPointParameteriv\0" |
||
484 | "glSecondaryColor3b\0" |
||
485 | "glSecondaryColor3bv\0" |
||
486 | "glSecondaryColor3d\0" |
||
487 | "glSecondaryColor3dv\0" |
||
488 | "glSecondaryColor3i\0" |
||
489 | "glSecondaryColor3iv\0" |
||
490 | "glSecondaryColor3s\0" |
||
491 | "glSecondaryColor3sv\0" |
||
492 | "glSecondaryColor3ub\0" |
||
493 | "glSecondaryColor3ubv\0" |
||
494 | "glSecondaryColor3ui\0" |
||
495 | "glSecondaryColor3uiv\0" |
||
496 | "glSecondaryColor3us\0" |
||
497 | "glSecondaryColor3usv\0" |
||
498 | "glSecondaryColorPointer\0" |
||
499 | "glWindowPos2d\0" |
||
500 | "glWindowPos2dv\0" |
||
501 | "glWindowPos2f\0" |
||
502 | "glWindowPos2fv\0" |
||
503 | "glWindowPos2i\0" |
||
504 | "glWindowPos2iv\0" |
||
505 | "glWindowPos2s\0" |
||
506 | "glWindowPos2sv\0" |
||
507 | "glWindowPos3d\0" |
||
508 | "glWindowPos3dv\0" |
||
509 | "glWindowPos3f\0" |
||
510 | "glWindowPos3fv\0" |
||
511 | "glWindowPos3i\0" |
||
512 | "glWindowPos3iv\0" |
||
513 | "glWindowPos3s\0" |
||
514 | "glWindowPos3sv\0" |
||
515 | "glBeginQuery\0" |
||
516 | "glBindBuffer\0" |
||
517 | "glBufferData\0" |
||
518 | "glBufferSubData\0" |
||
519 | "glDeleteBuffers\0" |
||
520 | "glDeleteQueries\0" |
||
521 | "glEndQuery\0" |
||
522 | "glGenBuffers\0" |
||
523 | "glGenQueries\0" |
||
524 | "glGetBufferParameteriv\0" |
||
525 | "glGetBufferPointerv\0" |
||
526 | "glGetBufferSubData\0" |
||
527 | "glGetQueryObjectiv\0" |
||
528 | "glGetQueryObjectuiv\0" |
||
529 | "glGetQueryiv\0" |
||
530 | "glIsBuffer\0" |
||
531 | "glIsQuery\0" |
||
532 | "glMapBuffer\0" |
||
533 | "glUnmapBuffer\0" |
||
534 | "glAttachShader\0" |
||
535 | "glBindAttribLocation\0" |
||
536 | "glBlendEquationSeparate\0" |
||
537 | "glCompileShader\0" |
||
538 | "glCreateProgram\0" |
||
539 | "glCreateShader\0" |
||
540 | "glDeleteProgram\0" |
||
541 | "glDeleteShader\0" |
||
542 | "glDetachShader\0" |
||
543 | "glDisableVertexAttribArray\0" |
||
544 | "glDrawBuffers\0" |
||
545 | "glEnableVertexAttribArray\0" |
||
546 | "glGetActiveAttrib\0" |
||
547 | "glGetActiveUniform\0" |
||
548 | "glGetAttachedShaders\0" |
||
549 | "glGetAttribLocation\0" |
||
550 | "glGetProgramInfoLog\0" |
||
551 | "glGetProgramiv\0" |
||
552 | "glGetShaderInfoLog\0" |
||
553 | "glGetShaderSource\0" |
||
554 | "glGetShaderiv\0" |
||
555 | "glGetUniformLocation\0" |
||
556 | "glGetUniformfv\0" |
||
557 | "glGetUniformiv\0" |
||
558 | "glGetVertexAttribPointerv\0" |
||
559 | "glGetVertexAttribdv\0" |
||
560 | "glGetVertexAttribfv\0" |
||
561 | "glGetVertexAttribiv\0" |
||
562 | "glIsProgram\0" |
||
563 | "glIsShader\0" |
||
564 | "glLinkProgram\0" |
||
565 | "glShaderSource\0" |
||
566 | "glStencilFuncSeparate\0" |
||
567 | "glStencilMaskSeparate\0" |
||
568 | "glStencilOpSeparate\0" |
||
569 | "glUniform1f\0" |
||
570 | "glUniform1fv\0" |
||
571 | "glUniform1i\0" |
||
572 | "glUniform1iv\0" |
||
573 | "glUniform2f\0" |
||
574 | "glUniform2fv\0" |
||
575 | "glUniform2i\0" |
||
576 | "glUniform2iv\0" |
||
577 | "glUniform3f\0" |
||
578 | "glUniform3fv\0" |
||
579 | "glUniform3i\0" |
||
580 | "glUniform3iv\0" |
||
581 | "glUniform4f\0" |
||
582 | "glUniform4fv\0" |
||
583 | "glUniform4i\0" |
||
584 | "glUniform4iv\0" |
||
585 | "glUniformMatrix2fv\0" |
||
586 | "glUniformMatrix3fv\0" |
||
587 | "glUniformMatrix4fv\0" |
||
588 | "glUseProgram\0" |
||
589 | "glValidateProgram\0" |
||
590 | "glVertexAttrib1d\0" |
||
591 | "glVertexAttrib1dv\0" |
||
592 | "glVertexAttrib1s\0" |
||
593 | "glVertexAttrib1sv\0" |
||
594 | "glVertexAttrib2d\0" |
||
595 | "glVertexAttrib2dv\0" |
||
596 | "glVertexAttrib2s\0" |
||
597 | "glVertexAttrib2sv\0" |
||
598 | "glVertexAttrib3d\0" |
||
599 | "glVertexAttrib3dv\0" |
||
600 | "glVertexAttrib3s\0" |
||
601 | "glVertexAttrib3sv\0" |
||
602 | "glVertexAttrib4Nbv\0" |
||
603 | "glVertexAttrib4Niv\0" |
||
604 | "glVertexAttrib4Nsv\0" |
||
605 | "glVertexAttrib4Nub\0" |
||
606 | "glVertexAttrib4Nubv\0" |
||
607 | "glVertexAttrib4Nuiv\0" |
||
608 | "glVertexAttrib4Nusv\0" |
||
609 | "glVertexAttrib4bv\0" |
||
610 | "glVertexAttrib4d\0" |
||
611 | "glVertexAttrib4dv\0" |
||
612 | "glVertexAttrib4iv\0" |
||
613 | "glVertexAttrib4s\0" |
||
614 | "glVertexAttrib4sv\0" |
||
615 | "glVertexAttrib4ubv\0" |
||
616 | "glVertexAttrib4uiv\0" |
||
617 | "glVertexAttrib4usv\0" |
||
618 | "glVertexAttribPointer\0" |
||
619 | "glUniformMatrix2x3fv\0" |
||
620 | "glUniformMatrix2x4fv\0" |
||
621 | "glUniformMatrix3x2fv\0" |
||
622 | "glUniformMatrix3x4fv\0" |
||
623 | "glUniformMatrix4x2fv\0" |
||
624 | "glUniformMatrix4x3fv\0" |
||
625 | "glBeginConditionalRender\0" |
||
626 | "glBeginTransformFeedback\0" |
||
627 | "glBindBufferBase\0" |
||
628 | "glBindBufferRange\0" |
||
629 | "glBindFragDataLocation\0" |
||
630 | "glClampColor\0" |
||
631 | "glClearBufferfi\0" |
||
632 | "glClearBufferfv\0" |
||
633 | "glClearBufferiv\0" |
||
634 | "glClearBufferuiv\0" |
||
635 | "glColorMaski\0" |
||
636 | "glDisablei\0" |
||
637 | "glEnablei\0" |
||
638 | "glEndConditionalRender\0" |
||
639 | "glEndTransformFeedback\0" |
||
640 | "glGetBooleani_v\0" |
||
641 | "glGetFragDataLocation\0" |
||
642 | "glGetIntegeri_v\0" |
||
643 | "glGetStringi\0" |
||
644 | "glGetTexParameterIiv\0" |
||
645 | "glGetTexParameterIuiv\0" |
||
646 | "glGetTransformFeedbackVarying\0" |
||
647 | "glGetUniformuiv\0" |
||
648 | "glGetVertexAttribIiv\0" |
||
649 | "glGetVertexAttribIuiv\0" |
||
650 | "glIsEnabledi\0" |
||
651 | "glTexParameterIiv\0" |
||
652 | "glTexParameterIuiv\0" |
||
653 | "glTransformFeedbackVaryings\0" |
||
654 | "glUniform1ui\0" |
||
655 | "glUniform1uiv\0" |
||
656 | "glUniform2ui\0" |
||
657 | "glUniform2uiv\0" |
||
658 | "glUniform3ui\0" |
||
659 | "glUniform3uiv\0" |
||
660 | "glUniform4ui\0" |
||
661 | "glUniform4uiv\0" |
||
662 | "glVertexAttribI1iv\0" |
||
663 | "glVertexAttribI1uiv\0" |
||
664 | "glVertexAttribI4bv\0" |
||
665 | "glVertexAttribI4sv\0" |
||
666 | "glVertexAttribI4ubv\0" |
||
667 | "glVertexAttribI4usv\0" |
||
668 | "glVertexAttribIPointer\0" |
||
669 | "glPrimitiveRestartIndex\0" |
||
670 | "glTexBuffer\0" |
||
671 | "glFramebufferTexture\0" |
||
672 | "glGetBufferParameteri64v\0" |
||
673 | "glGetInteger64i_v\0" |
||
674 | "glVertexAttribDivisor\0" |
||
675 | "glBindProgramARB\0" |
||
676 | "glDeleteProgramsARB\0" |
||
677 | "glGenProgramsARB\0" |
||
678 | "glGetProgramEnvParameterdvARB\0" |
||
679 | "glGetProgramEnvParameterfvARB\0" |
||
680 | "glGetProgramLocalParameterdvARB\0" |
||
681 | "glGetProgramLocalParameterfvARB\0" |
||
682 | "glGetProgramStringARB\0" |
||
683 | "glGetProgramivARB\0" |
||
684 | "glIsProgramARB\0" |
||
685 | "glProgramEnvParameter4dARB\0" |
||
686 | "glProgramEnvParameter4dvARB\0" |
||
687 | "glProgramEnvParameter4fARB\0" |
||
688 | "glProgramEnvParameter4fvARB\0" |
||
689 | "glProgramLocalParameter4dARB\0" |
||
690 | "glProgramLocalParameter4dvARB\0" |
||
691 | "glProgramLocalParameter4fARB\0" |
||
692 | "glProgramLocalParameter4fvARB\0" |
||
693 | "glProgramStringARB\0" |
||
694 | "glVertexAttrib1fARB\0" |
||
695 | "glVertexAttrib1fvARB\0" |
||
696 | "glVertexAttrib2fARB\0" |
||
697 | "glVertexAttrib2fvARB\0" |
||
698 | "glVertexAttrib3fARB\0" |
||
699 | "glVertexAttrib3fvARB\0" |
||
700 | "glVertexAttrib4fARB\0" |
||
701 | "glVertexAttrib4fvARB\0" |
||
702 | "glAttachObjectARB\0" |
||
703 | "glCreateProgramObjectARB\0" |
||
704 | "glCreateShaderObjectARB\0" |
||
705 | "glDeleteObjectARB\0" |
||
706 | "glDetachObjectARB\0" |
||
707 | "glGetAttachedObjectsARB\0" |
||
708 | "glGetHandleARB\0" |
||
709 | "glGetInfoLogARB\0" |
||
710 | "glGetObjectParameterfvARB\0" |
||
711 | "glGetObjectParameterivARB\0" |
||
712 | "glDrawArraysInstancedARB\0" |
||
713 | "glDrawElementsInstancedARB\0" |
||
714 | "glBindFramebuffer\0" |
||
715 | "glBindRenderbuffer\0" |
||
716 | "glBlitFramebuffer\0" |
||
717 | "glCheckFramebufferStatus\0" |
||
718 | "glDeleteFramebuffers\0" |
||
719 | "glDeleteRenderbuffers\0" |
||
720 | "glFramebufferRenderbuffer\0" |
||
721 | "glFramebufferTexture1D\0" |
||
722 | "glFramebufferTexture2D\0" |
||
723 | "glFramebufferTexture3D\0" |
||
724 | "glFramebufferTextureLayer\0" |
||
725 | "glGenFramebuffers\0" |
||
726 | "glGenRenderbuffers\0" |
||
727 | "glGenerateMipmap\0" |
||
728 | "glGetFramebufferAttachmentParameteriv\0" |
||
729 | "glGetRenderbufferParameteriv\0" |
||
730 | "glIsFramebuffer\0" |
||
731 | "glIsRenderbuffer\0" |
||
732 | "glRenderbufferStorage\0" |
||
733 | "glRenderbufferStorageMultisample\0" |
||
734 | "glFramebufferTextureFaceARB\0" |
||
735 | "glFlushMappedBufferRange\0" |
||
736 | "glMapBufferRange\0" |
||
737 | "glBindVertexArray\0" |
||
738 | "glDeleteVertexArrays\0" |
||
739 | "glGenVertexArrays\0" |
||
740 | "glIsVertexArray\0" |
||
741 | "glGetActiveUniformBlockName\0" |
||
742 | "glGetActiveUniformBlockiv\0" |
||
743 | "glGetActiveUniformName\0" |
||
744 | "glGetActiveUniformsiv\0" |
||
745 | "glGetUniformBlockIndex\0" |
||
746 | "glGetUniformIndices\0" |
||
747 | "glUniformBlockBinding\0" |
||
748 | "glCopyBufferSubData\0" |
||
749 | "glClientWaitSync\0" |
||
750 | "glDeleteSync\0" |
||
751 | "glFenceSync\0" |
||
752 | "glGetInteger64v\0" |
||
753 | "glGetSynciv\0" |
||
754 | "glIsSync\0" |
||
755 | "glWaitSync\0" |
||
756 | "glDrawElementsBaseVertex\0" |
||
757 | "glDrawElementsInstancedBaseVertex\0" |
||
758 | "glDrawRangeElementsBaseVertex\0" |
||
759 | "glMultiDrawElementsBaseVertex\0" |
||
760 | "glProvokingVertex\0" |
||
761 | "glGetMultisamplefv\0" |
||
762 | "glSampleMaski\0" |
||
763 | "glTexImage2DMultisample\0" |
||
764 | "glTexImage3DMultisample\0" |
||
765 | "glBlendEquationSeparateiARB\0" |
||
766 | "glBlendEquationiARB\0" |
||
767 | "glBlendFuncSeparateiARB\0" |
||
768 | "glBlendFunciARB\0" |
||
769 | "glBindFragDataLocationIndexed\0" |
||
770 | "glGetFragDataIndex\0" |
||
771 | "glBindSampler\0" |
||
772 | "glDeleteSamplers\0" |
||
773 | "glGenSamplers\0" |
||
774 | "glGetSamplerParameterIiv\0" |
||
775 | "glGetSamplerParameterIuiv\0" |
||
776 | "glGetSamplerParameterfv\0" |
||
777 | "glGetSamplerParameteriv\0" |
||
778 | "glIsSampler\0" |
||
779 | "glSamplerParameterIiv\0" |
||
780 | "glSamplerParameterIuiv\0" |
||
781 | "glSamplerParameterf\0" |
||
782 | "glSamplerParameterfv\0" |
||
783 | "glSamplerParameteri\0" |
||
784 | "glSamplerParameteriv\0" |
||
785 | "glGetQueryObjecti64v\0" |
||
786 | "glGetQueryObjectui64v\0" |
||
787 | "glQueryCounter\0" |
||
788 | "glColorP3ui\0" |
||
789 | "glColorP3uiv\0" |
||
790 | "glColorP4ui\0" |
||
791 | "glColorP4uiv\0" |
||
792 | "glMultiTexCoordP1ui\0" |
||
793 | "glMultiTexCoordP1uiv\0" |
||
794 | "glMultiTexCoordP2ui\0" |
||
795 | "glMultiTexCoordP2uiv\0" |
||
796 | "glMultiTexCoordP3ui\0" |
||
797 | "glMultiTexCoordP3uiv\0" |
||
798 | "glMultiTexCoordP4ui\0" |
||
799 | "glMultiTexCoordP4uiv\0" |
||
800 | "glNormalP3ui\0" |
||
801 | "glNormalP3uiv\0" |
||
802 | "glSecondaryColorP3ui\0" |
||
803 | "glSecondaryColorP3uiv\0" |
||
804 | "glTexCoordP1ui\0" |
||
805 | "glTexCoordP1uiv\0" |
||
806 | "glTexCoordP2ui\0" |
||
807 | "glTexCoordP2uiv\0" |
||
808 | "glTexCoordP3ui\0" |
||
809 | "glTexCoordP3uiv\0" |
||
810 | "glTexCoordP4ui\0" |
||
811 | "glTexCoordP4uiv\0" |
||
812 | "glVertexAttribP1ui\0" |
||
813 | "glVertexAttribP1uiv\0" |
||
814 | "glVertexAttribP2ui\0" |
||
815 | "glVertexAttribP2uiv\0" |
||
816 | "glVertexAttribP3ui\0" |
||
817 | "glVertexAttribP3uiv\0" |
||
818 | "glVertexAttribP4ui\0" |
||
819 | "glVertexAttribP4uiv\0" |
||
820 | "glVertexP2ui\0" |
||
821 | "glVertexP2uiv\0" |
||
822 | "glVertexP3ui\0" |
||
823 | "glVertexP3uiv\0" |
||
824 | "glVertexP4ui\0" |
||
825 | "glVertexP4uiv\0" |
||
826 | "glBindTransformFeedback\0" |
||
827 | "glDeleteTransformFeedbacks\0" |
||
828 | "glDrawTransformFeedback\0" |
||
829 | "glGenTransformFeedbacks\0" |
||
830 | "glIsTransformFeedback\0" |
||
831 | "glPauseTransformFeedback\0" |
||
832 | "glResumeTransformFeedback\0" |
||
833 | "glBeginQueryIndexed\0" |
||
834 | "glDrawTransformFeedbackStream\0" |
||
835 | "glEndQueryIndexed\0" |
||
836 | "glGetQueryIndexediv\0" |
||
837 | "glClearDepthf\0" |
||
838 | "glDepthRangef\0" |
||
839 | "glGetShaderPrecisionFormat\0" |
||
840 | "glReleaseShaderCompiler\0" |
||
841 | "glShaderBinary\0" |
||
842 | "glGetProgramBinary\0" |
||
843 | "glProgramBinary\0" |
||
844 | "glProgramParameteri\0" |
||
845 | "glDebugMessageCallbackARB\0" |
||
846 | "glDebugMessageControlARB\0" |
||
847 | "glDebugMessageInsertARB\0" |
||
848 | "glGetDebugMessageLogARB\0" |
||
849 | "glGetGraphicsResetStatusARB\0" |
||
850 | "glGetnColorTableARB\0" |
||
851 | "glGetnCompressedTexImageARB\0" |
||
852 | "glGetnConvolutionFilterARB\0" |
||
853 | "glGetnHistogramARB\0" |
||
854 | "glGetnMapdvARB\0" |
||
855 | "glGetnMapfvARB\0" |
||
856 | "glGetnMapivARB\0" |
||
857 | "glGetnMinmaxARB\0" |
||
858 | "glGetnPixelMapfvARB\0" |
||
859 | "glGetnPixelMapuivARB\0" |
||
860 | "glGetnPixelMapusvARB\0" |
||
861 | "glGetnPolygonStippleARB\0" |
||
862 | "glGetnSeparableFilterARB\0" |
||
863 | "glGetnTexImageARB\0" |
||
864 | "glGetnUniformdvARB\0" |
||
865 | "glGetnUniformfvARB\0" |
||
866 | "glGetnUniformivARB\0" |
||
867 | "glGetnUniformuivARB\0" |
||
868 | "glReadnPixelsARB\0" |
||
869 | "glDrawArraysInstancedBaseInstance\0" |
||
870 | "glDrawElementsInstancedBaseInstance\0" |
||
871 | "glDrawElementsInstancedBaseVertexBaseInstance\0" |
||
872 | "glDrawTransformFeedbackInstanced\0" |
||
873 | "glDrawTransformFeedbackStreamInstanced\0" |
||
874 | "glGetInternalformativ\0" |
||
875 | "glTexStorage1D\0" |
||
876 | "glTexStorage2D\0" |
||
877 | "glTexStorage3D\0" |
||
878 | "glTextureStorage1DEXT\0" |
||
879 | "glTextureStorage2DEXT\0" |
||
880 | "glTextureStorage3DEXT\0" |
||
881 | "glTexBufferRange\0" |
||
882 | "glTexStorage2DMultisample\0" |
||
883 | "glTexStorage3DMultisample\0" |
||
884 | "glInvalidateBufferData\0" |
||
885 | "glInvalidateBufferSubData\0" |
||
886 | "glInvalidateFramebuffer\0" |
||
887 | "glInvalidateSubFramebuffer\0" |
||
888 | "glInvalidateTexImage\0" |
||
889 | "glInvalidateTexSubImage\0" |
||
890 | "glPolygonOffsetEXT\0" |
||
891 | "glDrawTexfOES\0" |
||
892 | "glDrawTexfvOES\0" |
||
893 | "glDrawTexiOES\0" |
||
894 | "glDrawTexivOES\0" |
||
895 | "glDrawTexsOES\0" |
||
896 | "glDrawTexsvOES\0" |
||
897 | "glDrawTexxOES\0" |
||
898 | "glDrawTexxvOES\0" |
||
899 | "glPointSizePointerOES\0" |
||
900 | "glQueryMatrixxOES\0" |
||
901 | "glSampleMaskSGIS\0" |
||
902 | "glSamplePatternSGIS\0" |
||
903 | "glColorPointerEXT\0" |
||
904 | "glEdgeFlagPointerEXT\0" |
||
905 | "glIndexPointerEXT\0" |
||
906 | "glNormalPointerEXT\0" |
||
907 | "glTexCoordPointerEXT\0" |
||
908 | "glVertexPointerEXT\0" |
||
909 | "glDiscardFramebufferEXT\0" |
||
910 | "glLockArraysEXT\0" |
||
911 | "glUnlockArraysEXT\0" |
||
912 | "glSecondaryColor3fEXT\0" |
||
913 | "glSecondaryColor3fvEXT\0" |
||
914 | "glMultiDrawElementsEXT\0" |
||
915 | "glFogCoordfEXT\0" |
||
916 | "glFogCoordfvEXT\0" |
||
917 | "glResizeBuffersMESA\0" |
||
918 | "glWindowPos4dMESA\0" |
||
919 | "glWindowPos4dvMESA\0" |
||
920 | "glWindowPos4fMESA\0" |
||
921 | "glWindowPos4fvMESA\0" |
||
922 | "glWindowPos4iMESA\0" |
||
923 | "glWindowPos4ivMESA\0" |
||
924 | "glWindowPos4sMESA\0" |
||
925 | "glWindowPos4svMESA\0" |
||
926 | "glMultiModeDrawArraysIBM\0" |
||
927 | "glMultiModeDrawElementsIBM\0" |
||
928 | "glAreProgramsResidentNV\0" |
||
929 | "glExecuteProgramNV\0" |
||
930 | "glGetProgramParameterdvNV\0" |
||
931 | "glGetProgramParameterfvNV\0" |
||
932 | "glGetProgramStringNV\0" |
||
933 | "glGetProgramivNV\0" |
||
934 | "glGetTrackMatrixivNV\0" |
||
935 | "glGetVertexAttribdvNV\0" |
||
936 | "glGetVertexAttribfvNV\0" |
||
937 | "glGetVertexAttribivNV\0" |
||
938 | "glLoadProgramNV\0" |
||
939 | "glProgramParameters4dvNV\0" |
||
940 | "glProgramParameters4fvNV\0" |
||
941 | "glRequestResidentProgramsNV\0" |
||
942 | "glTrackMatrixNV\0" |
||
943 | "glVertexAttrib1dNV\0" |
||
944 | "glVertexAttrib1dvNV\0" |
||
945 | "glVertexAttrib1fNV\0" |
||
946 | "glVertexAttrib1fvNV\0" |
||
947 | "glVertexAttrib1sNV\0" |
||
948 | "glVertexAttrib1svNV\0" |
||
949 | "glVertexAttrib2dNV\0" |
||
950 | "glVertexAttrib2dvNV\0" |
||
951 | "glVertexAttrib2fNV\0" |
||
952 | "glVertexAttrib2fvNV\0" |
||
953 | "glVertexAttrib2sNV\0" |
||
954 | "glVertexAttrib2svNV\0" |
||
955 | "glVertexAttrib3dNV\0" |
||
956 | "glVertexAttrib3dvNV\0" |
||
957 | "glVertexAttrib3fNV\0" |
||
958 | "glVertexAttrib3fvNV\0" |
||
959 | "glVertexAttrib3sNV\0" |
||
960 | "glVertexAttrib3svNV\0" |
||
961 | "glVertexAttrib4dNV\0" |
||
962 | "glVertexAttrib4dvNV\0" |
||
963 | "glVertexAttrib4fNV\0" |
||
964 | "glVertexAttrib4fvNV\0" |
||
965 | "glVertexAttrib4sNV\0" |
||
966 | "glVertexAttrib4svNV\0" |
||
967 | "glVertexAttrib4ubNV\0" |
||
968 | "glVertexAttrib4ubvNV\0" |
||
969 | "glVertexAttribPointerNV\0" |
||
970 | "glVertexAttribs1dvNV\0" |
||
971 | "glVertexAttribs1fvNV\0" |
||
972 | "glVertexAttribs1svNV\0" |
||
973 | "glVertexAttribs2dvNV\0" |
||
974 | "glVertexAttribs2fvNV\0" |
||
975 | "glVertexAttribs2svNV\0" |
||
976 | "glVertexAttribs3dvNV\0" |
||
977 | "glVertexAttribs3fvNV\0" |
||
978 | "glVertexAttribs3svNV\0" |
||
979 | "glVertexAttribs4dvNV\0" |
||
980 | "glVertexAttribs4fvNV\0" |
||
981 | "glVertexAttribs4svNV\0" |
||
982 | "glVertexAttribs4ubvNV\0" |
||
983 | "glGetTexBumpParameterfvATI\0" |
||
984 | "glGetTexBumpParameterivATI\0" |
||
985 | "glTexBumpParameterfvATI\0" |
||
986 | "glTexBumpParameterivATI\0" |
||
987 | "glAlphaFragmentOp1ATI\0" |
||
988 | "glAlphaFragmentOp2ATI\0" |
||
989 | "glAlphaFragmentOp3ATI\0" |
||
990 | "glBeginFragmentShaderATI\0" |
||
991 | "glBindFragmentShaderATI\0" |
||
992 | "glColorFragmentOp1ATI\0" |
||
993 | "glColorFragmentOp2ATI\0" |
||
994 | "glColorFragmentOp3ATI\0" |
||
995 | "glDeleteFragmentShaderATI\0" |
||
996 | "glEndFragmentShaderATI\0" |
||
997 | "glGenFragmentShadersATI\0" |
||
998 | "glPassTexCoordATI\0" |
||
999 | "glSampleMapATI\0" |
||
1000 | "glSetFragmentShaderConstantATI\0" |
||
1001 | "glActiveStencilFaceEXT\0" |
||
1002 | "glBindVertexArrayAPPLE\0" |
||
1003 | "glGenVertexArraysAPPLE\0" |
||
1004 | "glGetProgramNamedParameterdvNV\0" |
||
1005 | "glGetProgramNamedParameterfvNV\0" |
||
1006 | "glProgramNamedParameter4dNV\0" |
||
1007 | "glProgramNamedParameter4dvNV\0" |
||
1008 | "glProgramNamedParameter4fNV\0" |
||
1009 | "glProgramNamedParameter4fvNV\0" |
||
1010 | "glPrimitiveRestartNV\0" |
||
1011 | "glGetTexGenxvOES\0" |
||
1012 | "glTexGenxOES\0" |
||
1013 | "glTexGenxvOES\0" |
||
1014 | "glDepthBoundsEXT\0" |
||
1015 | "glBindFramebufferEXT\0" |
||
1016 | "glBindRenderbufferEXT\0" |
||
1017 | "glBufferParameteriAPPLE\0" |
||
1018 | "glFlushMappedBufferRangeAPPLE\0" |
||
1019 | "glVertexAttribI1iEXT\0" |
||
1020 | "glVertexAttribI1uiEXT\0" |
||
1021 | "glVertexAttribI2iEXT\0" |
||
1022 | "glVertexAttribI2ivEXT\0" |
||
1023 | "glVertexAttribI2uiEXT\0" |
||
1024 | "glVertexAttribI2uivEXT\0" |
||
1025 | "glVertexAttribI3iEXT\0" |
||
1026 | "glVertexAttribI3ivEXT\0" |
||
1027 | "glVertexAttribI3uiEXT\0" |
||
1028 | "glVertexAttribI3uivEXT\0" |
||
1029 | "glVertexAttribI4iEXT\0" |
||
1030 | "glVertexAttribI4ivEXT\0" |
||
1031 | "glVertexAttribI4uiEXT\0" |
||
1032 | "glVertexAttribI4uivEXT\0" |
||
1033 | "glClearColorIiEXT\0" |
||
1034 | "glClearColorIuiEXT\0" |
||
1035 | "glBindBufferOffsetEXT\0" |
||
1036 | "glGetObjectParameterivAPPLE\0" |
||
1037 | "glObjectPurgeableAPPLE\0" |
||
1038 | "glObjectUnpurgeableAPPLE\0" |
||
1039 | "glActiveProgramEXT\0" |
||
1040 | "glCreateShaderProgramEXT\0" |
||
1041 | "glUseShaderProgramEXT\0" |
||
1042 | "glTextureBarrierNV\0" |
||
1043 | "glStencilFuncSeparateATI\0" |
||
1044 | "glProgramEnvParameters4fvEXT\0" |
||
1045 | "glProgramLocalParameters4fvEXT\0" |
||
1046 | "glEGLImageTargetRenderbufferStorageOES\0" |
||
1047 | "glEGLImageTargetTexture2DOES\0" |
||
1048 | "glAlphaFuncx\0" |
||
1049 | "glClearColorx\0" |
||
1050 | "glClearDepthx\0" |
||
1051 | "glColor4x\0" |
||
1052 | "glDepthRangex\0" |
||
1053 | "glFogx\0" |
||
1054 | "glFogxv\0" |
||
1055 | "glFrustumf\0" |
||
1056 | "glFrustumx\0" |
||
1057 | "glLightModelx\0" |
||
1058 | "glLightModelxv\0" |
||
1059 | "glLightx\0" |
||
1060 | "glLightxv\0" |
||
1061 | "glLineWidthx\0" |
||
1062 | "glLoadMatrixx\0" |
||
1063 | "glMaterialx\0" |
||
1064 | "glMaterialxv\0" |
||
1065 | "glMultMatrixx\0" |
||
1066 | "glMultiTexCoord4x\0" |
||
1067 | "glNormal3x\0" |
||
1068 | "glOrthof\0" |
||
1069 | "glOrthox\0" |
||
1070 | "glPointSizex\0" |
||
1071 | "glPolygonOffsetx\0" |
||
1072 | "glRotatex\0" |
||
1073 | "glSampleCoveragex\0" |
||
1074 | "glScalex\0" |
||
1075 | "glTexEnvx\0" |
||
1076 | "glTexEnvxv\0" |
||
1077 | "glTexParameterx\0" |
||
1078 | "glTranslatex\0" |
||
1079 | "glClipPlanef\0" |
||
1080 | "glClipPlanex\0" |
||
1081 | "glGetClipPlanef\0" |
||
1082 | "glGetClipPlanex\0" |
||
1083 | "glGetFixedv\0" |
||
1084 | "glGetLightxv\0" |
||
1085 | "glGetMaterialxv\0" |
||
1086 | "glGetTexEnvxv\0" |
||
1087 | "glGetTexParameterxv\0" |
||
1088 | "glPointParameterx\0" |
||
1089 | "glPointParameterxv\0" |
||
1090 | "glTexParameterxv\0" |
||
1091 | "glTexGenfOES\0" |
||
1092 | "glTexGenfvOES\0" |
||
1093 | "glTexGeniOES\0" |
||
1094 | "glTexGenivOES\0" |
||
1095 | "glReadBufferNV\0" |
||
1096 | "glGetTexGenfvOES\0" |
||
1097 | "glGetTexGenivOES\0" |
||
1098 | "glArrayElementEXT\0" |
||
1099 | "glBindTextureEXT\0" |
||
1100 | "glDrawArraysEXT\0" |
||
1101 | "glAreTexturesResidentEXT\0" |
||
1102 | "glCopyTexImage1DEXT\0" |
||
1103 | "glCopyTexImage2DEXT\0" |
||
1104 | "glCopyTexSubImage1DEXT\0" |
||
1105 | "glCopyTexSubImage2DEXT\0" |
||
1106 | "glDeleteTexturesEXT\0" |
||
1107 | "glGenTexturesEXT\0" |
||
1108 | "glGetPointervEXT\0" |
||
1109 | "glIsTextureEXT\0" |
||
1110 | "glPrioritizeTexturesEXT\0" |
||
1111 | "glTexSubImage1DEXT\0" |
||
1112 | "glTexSubImage2DEXT\0" |
||
1113 | "glBlendColorEXT\0" |
||
1114 | "glBlendEquationEXT\0" |
||
1115 | "glBlendEquationOES\0" |
||
1116 | "glDrawRangeElementsEXT\0" |
||
1117 | "glColorTableSGI\0" |
||
1118 | "glColorTableEXT\0" |
||
1119 | "glColorTableParameterfvSGI\0" |
||
1120 | "glColorTableParameterivSGI\0" |
||
1121 | "glCopyColorTableSGI\0" |
||
1122 | "glGetColorTableSGI\0" |
||
1123 | "glGetColorTableEXT\0" |
||
1124 | "glGetColorTableParameterfvSGI\0" |
||
1125 | "glGetColorTableParameterfvEXT\0" |
||
1126 | "glGetColorTableParameterivSGI\0" |
||
1127 | "glGetColorTableParameterivEXT\0" |
||
1128 | "glColorSubTableEXT\0" |
||
1129 | "glCopyColorSubTableEXT\0" |
||
1130 | "glConvolutionFilter1DEXT\0" |
||
1131 | "glConvolutionFilter2DEXT\0" |
||
1132 | "glConvolutionParameterfEXT\0" |
||
1133 | "glConvolutionParameterfvEXT\0" |
||
1134 | "glConvolutionParameteriEXT\0" |
||
1135 | "glConvolutionParameterivEXT\0" |
||
1136 | "glCopyConvolutionFilter1DEXT\0" |
||
1137 | "glCopyConvolutionFilter2DEXT\0" |
||
1138 | "glGetConvolutionFilterEXT\0" |
||
1139 | "glGetConvolutionParameterfvEXT\0" |
||
1140 | "glGetConvolutionParameterivEXT\0" |
||
1141 | "glGetSeparableFilterEXT\0" |
||
1142 | "glSeparableFilter2DEXT\0" |
||
1143 | "glGetHistogramEXT\0" |
||
1144 | "glGetHistogramParameterfvEXT\0" |
||
1145 | "glGetHistogramParameterivEXT\0" |
||
1146 | "glGetMinmaxEXT\0" |
||
1147 | "glGetMinmaxParameterfvEXT\0" |
||
1148 | "glGetMinmaxParameterivEXT\0" |
||
1149 | "glHistogramEXT\0" |
||
1150 | "glMinmaxEXT\0" |
||
1151 | "glResetHistogramEXT\0" |
||
1152 | "glResetMinmaxEXT\0" |
||
1153 | "glTexImage3DEXT\0" |
||
1154 | "glTexImage3DOES\0" |
||
1155 | "glTexSubImage3DEXT\0" |
||
1156 | "glTexSubImage3DOES\0" |
||
1157 | "glCopyTexSubImage3DEXT\0" |
||
1158 | "glCopyTexSubImage3DOES\0" |
||
1159 | "glActiveTextureARB\0" |
||
1160 | "glClientActiveTextureARB\0" |
||
1161 | "glMultiTexCoord1dARB\0" |
||
1162 | "glMultiTexCoord1dvARB\0" |
||
1163 | "glMultiTexCoord1f\0" |
||
1164 | "glMultiTexCoord1fv\0" |
||
1165 | "glMultiTexCoord1iARB\0" |
||
1166 | "glMultiTexCoord1ivARB\0" |
||
1167 | "glMultiTexCoord1sARB\0" |
||
1168 | "glMultiTexCoord1svARB\0" |
||
1169 | "glMultiTexCoord2dARB\0" |
||
1170 | "glMultiTexCoord2dvARB\0" |
||
1171 | "glMultiTexCoord2f\0" |
||
1172 | "glMultiTexCoord2fv\0" |
||
1173 | "glMultiTexCoord2iARB\0" |
||
1174 | "glMultiTexCoord2ivARB\0" |
||
1175 | "glMultiTexCoord2sARB\0" |
||
1176 | "glMultiTexCoord2svARB\0" |
||
1177 | "glMultiTexCoord3dARB\0" |
||
1178 | "glMultiTexCoord3dvARB\0" |
||
1179 | "glMultiTexCoord3f\0" |
||
1180 | "glMultiTexCoord3fv\0" |
||
1181 | "glMultiTexCoord3iARB\0" |
||
1182 | "glMultiTexCoord3ivARB\0" |
||
1183 | "glMultiTexCoord3sARB\0" |
||
1184 | "glMultiTexCoord3svARB\0" |
||
1185 | "glMultiTexCoord4dARB\0" |
||
1186 | "glMultiTexCoord4dvARB\0" |
||
1187 | "glMultiTexCoord4f\0" |
||
1188 | "glMultiTexCoord4fv\0" |
||
1189 | "glMultiTexCoord4iARB\0" |
||
1190 | "glMultiTexCoord4ivARB\0" |
||
1191 | "glMultiTexCoord4sARB\0" |
||
1192 | "glMultiTexCoord4svARB\0" |
||
1193 | "glCompressedTexImage1DARB\0" |
||
1194 | "glCompressedTexImage2DARB\0" |
||
1195 | "glCompressedTexImage3DARB\0" |
||
1196 | "glCompressedTexImage3DOES\0" |
||
1197 | "glCompressedTexSubImage1DARB\0" |
||
1198 | "glCompressedTexSubImage2DARB\0" |
||
1199 | "glCompressedTexSubImage3DARB\0" |
||
1200 | "glCompressedTexSubImage3DOES\0" |
||
1201 | "glGetCompressedTexImageARB\0" |
||
1202 | "glLoadTransposeMatrixdARB\0" |
||
1203 | "glLoadTransposeMatrixfARB\0" |
||
1204 | "glMultTransposeMatrixdARB\0" |
||
1205 | "glMultTransposeMatrixfARB\0" |
||
1206 | "glSampleCoverageARB\0" |
||
1207 | "glBlendFuncSeparateEXT\0" |
||
1208 | "glBlendFuncSeparateINGR\0" |
||
1209 | "glBlendFuncSeparateOES\0" |
||
1210 | "glFogCoordPointerEXT\0" |
||
1211 | "glFogCoorddEXT\0" |
||
1212 | "glFogCoorddvEXT\0" |
||
1213 | "glMultiDrawArraysEXT\0" |
||
1214 | "glPointParameterfARB\0" |
||
1215 | "glPointParameterfEXT\0" |
||
1216 | "glPointParameterfSGIS\0" |
||
1217 | "glPointParameterfvARB\0" |
||
1218 | "glPointParameterfvEXT\0" |
||
1219 | "glPointParameterfvSGIS\0" |
||
1220 | "glPointParameteriNV\0" |
||
1221 | "glPointParameterivNV\0" |
||
1222 | "glSecondaryColor3bEXT\0" |
||
1223 | "glSecondaryColor3bvEXT\0" |
||
1224 | "glSecondaryColor3dEXT\0" |
||
1225 | "glSecondaryColor3dvEXT\0" |
||
1226 | "glSecondaryColor3iEXT\0" |
||
1227 | "glSecondaryColor3ivEXT\0" |
||
1228 | "glSecondaryColor3sEXT\0" |
||
1229 | "glSecondaryColor3svEXT\0" |
||
1230 | "glSecondaryColor3ubEXT\0" |
||
1231 | "glSecondaryColor3ubvEXT\0" |
||
1232 | "glSecondaryColor3uiEXT\0" |
||
1233 | "glSecondaryColor3uivEXT\0" |
||
1234 | "glSecondaryColor3usEXT\0" |
||
1235 | "glSecondaryColor3usvEXT\0" |
||
1236 | "glSecondaryColorPointerEXT\0" |
||
1237 | "glWindowPos2dARB\0" |
||
1238 | "glWindowPos2dMESA\0" |
||
1239 | "glWindowPos2dvARB\0" |
||
1240 | "glWindowPos2dvMESA\0" |
||
1241 | "glWindowPos2fARB\0" |
||
1242 | "glWindowPos2fMESA\0" |
||
1243 | "glWindowPos2fvARB\0" |
||
1244 | "glWindowPos2fvMESA\0" |
||
1245 | "glWindowPos2iARB\0" |
||
1246 | "glWindowPos2iMESA\0" |
||
1247 | "glWindowPos2ivARB\0" |
||
1248 | "glWindowPos2ivMESA\0" |
||
1249 | "glWindowPos2sARB\0" |
||
1250 | "glWindowPos2sMESA\0" |
||
1251 | "glWindowPos2svARB\0" |
||
1252 | "glWindowPos2svMESA\0" |
||
1253 | "glWindowPos3dARB\0" |
||
1254 | "glWindowPos3dMESA\0" |
||
1255 | "glWindowPos3dvARB\0" |
||
1256 | "glWindowPos3dvMESA\0" |
||
1257 | "glWindowPos3fARB\0" |
||
1258 | "glWindowPos3fMESA\0" |
||
1259 | "glWindowPos3fvARB\0" |
||
1260 | "glWindowPos3fvMESA\0" |
||
1261 | "glWindowPos3iARB\0" |
||
1262 | "glWindowPos3iMESA\0" |
||
1263 | "glWindowPos3ivARB\0" |
||
1264 | "glWindowPos3ivMESA\0" |
||
1265 | "glWindowPos3sARB\0" |
||
1266 | "glWindowPos3sMESA\0" |
||
1267 | "glWindowPos3svARB\0" |
||
1268 | "glWindowPos3svMESA\0" |
||
1269 | "glBeginQueryARB\0" |
||
1270 | "glBindBufferARB\0" |
||
1271 | "glBufferDataARB\0" |
||
1272 | "glBufferSubDataARB\0" |
||
1273 | "glDeleteBuffersARB\0" |
||
1274 | "glDeleteQueriesARB\0" |
||
1275 | "glEndQueryARB\0" |
||
1276 | "glGenBuffersARB\0" |
||
1277 | "glGenQueriesARB\0" |
||
1278 | "glGetBufferParameterivARB\0" |
||
1279 | "glGetBufferPointervARB\0" |
||
1280 | "glGetBufferPointervOES\0" |
||
1281 | "glGetBufferSubDataARB\0" |
||
1282 | "glGetQueryObjectivARB\0" |
||
1283 | "glGetQueryObjectuivARB\0" |
||
1284 | "glGetQueryivARB\0" |
||
1285 | "glIsBufferARB\0" |
||
1286 | "glIsQueryARB\0" |
||
1287 | "glMapBufferARB\0" |
||
1288 | "glMapBufferOES\0" |
||
1289 | "glUnmapBufferARB\0" |
||
1290 | "glUnmapBufferOES\0" |
||
1291 | "glBindAttribLocationARB\0" |
||
1292 | "glBlendEquationSeparateEXT\0" |
||
1293 | "glBlendEquationSeparateATI\0" |
||
1294 | "glBlendEquationSeparateOES\0" |
||
1295 | "glCompileShaderARB\0" |
||
1296 | "glDisableVertexAttribArrayARB\0" |
||
1297 | "glDrawBuffersARB\0" |
||
1298 | "glDrawBuffersATI\0" |
||
1299 | "glDrawBuffersNV\0" |
||
1300 | "glEnableVertexAttribArrayARB\0" |
||
1301 | "glGetActiveAttribARB\0" |
||
1302 | "glGetActiveUniformARB\0" |
||
1303 | "glGetAttribLocationARB\0" |
||
1304 | "glGetShaderSourceARB\0" |
||
1305 | "glGetUniformLocationARB\0" |
||
1306 | "glGetUniformfvARB\0" |
||
1307 | "glGetUniformivARB\0" |
||
1308 | "glGetVertexAttribPointervARB\0" |
||
1309 | "glGetVertexAttribPointervNV\0" |
||
1310 | "glGetVertexAttribdvARB\0" |
||
1311 | "glGetVertexAttribfvARB\0" |
||
1312 | "glGetVertexAttribivARB\0" |
||
1313 | "glLinkProgramARB\0" |
||
1314 | "glShaderSourceARB\0" |
||
1315 | "glStencilOpSeparateATI\0" |
||
1316 | "glUniform1fARB\0" |
||
1317 | "glUniform1fvARB\0" |
||
1318 | "glUniform1iARB\0" |
||
1319 | "glUniform1ivARB\0" |
||
1320 | "glUniform2fARB\0" |
||
1321 | "glUniform2fvARB\0" |
||
1322 | "glUniform2iARB\0" |
||
1323 | "glUniform2ivARB\0" |
||
1324 | "glUniform3fARB\0" |
||
1325 | "glUniform3fvARB\0" |
||
1326 | "glUniform3iARB\0" |
||
1327 | "glUniform3ivARB\0" |
||
1328 | "glUniform4fARB\0" |
||
1329 | "glUniform4fvARB\0" |
||
1330 | "glUniform4iARB\0" |
||
1331 | "glUniform4ivARB\0" |
||
1332 | "glUniformMatrix2fvARB\0" |
||
1333 | "glUniformMatrix3fvARB\0" |
||
1334 | "glUniformMatrix4fvARB\0" |
||
1335 | "glUseProgramObjectARB\0" |
||
1336 | "glValidateProgramARB\0" |
||
1337 | "glVertexAttrib1dARB\0" |
||
1338 | "glVertexAttrib1dvARB\0" |
||
1339 | "glVertexAttrib1sARB\0" |
||
1340 | "glVertexAttrib1svARB\0" |
||
1341 | "glVertexAttrib2dARB\0" |
||
1342 | "glVertexAttrib2dvARB\0" |
||
1343 | "glVertexAttrib2sARB\0" |
||
1344 | "glVertexAttrib2svARB\0" |
||
1345 | "glVertexAttrib3dARB\0" |
||
1346 | "glVertexAttrib3dvARB\0" |
||
1347 | "glVertexAttrib3sARB\0" |
||
1348 | "glVertexAttrib3svARB\0" |
||
1349 | "glVertexAttrib4NbvARB\0" |
||
1350 | "glVertexAttrib4NivARB\0" |
||
1351 | "glVertexAttrib4NsvARB\0" |
||
1352 | "glVertexAttrib4NubARB\0" |
||
1353 | "glVertexAttrib4NubvARB\0" |
||
1354 | "glVertexAttrib4NuivARB\0" |
||
1355 | "glVertexAttrib4NusvARB\0" |
||
1356 | "glVertexAttrib4bvARB\0" |
||
1357 | "glVertexAttrib4dARB\0" |
||
1358 | "glVertexAttrib4dvARB\0" |
||
1359 | "glVertexAttrib4ivARB\0" |
||
1360 | "glVertexAttrib4sARB\0" |
||
1361 | "glVertexAttrib4svARB\0" |
||
1362 | "glVertexAttrib4ubvARB\0" |
||
1363 | "glVertexAttrib4uivARB\0" |
||
1364 | "glVertexAttrib4usvARB\0" |
||
1365 | "glVertexAttribPointerARB\0" |
||
1366 | "glBeginConditionalRenderNV\0" |
||
1367 | "glBeginTransformFeedbackEXT\0" |
||
1368 | "glBindBufferBaseEXT\0" |
||
1369 | "glBindBufferRangeEXT\0" |
||
1370 | "glBindFragDataLocationEXT\0" |
||
1371 | "glClampColorARB\0" |
||
1372 | "glColorMaskIndexedEXT\0" |
||
1373 | "glDisableIndexedEXT\0" |
||
1374 | "glEnableIndexedEXT\0" |
||
1375 | "glEndConditionalRenderNV\0" |
||
1376 | "glEndTransformFeedbackEXT\0" |
||
1377 | "glGetBooleanIndexedvEXT\0" |
||
1378 | "glGetFragDataLocationEXT\0" |
||
1379 | "glGetIntegerIndexedvEXT\0" |
||
1380 | "glGetTexParameterIivEXT\0" |
||
1381 | "glGetTexParameterIuivEXT\0" |
||
1382 | "glGetTransformFeedbackVaryingEXT\0" |
||
1383 | "glGetUniformuivEXT\0" |
||
1384 | "glGetVertexAttribIivEXT\0" |
||
1385 | "glGetVertexAttribIuivEXT\0" |
||
1386 | "glIsEnabledIndexedEXT\0" |
||
1387 | "glTexParameterIivEXT\0" |
||
1388 | "glTexParameterIuivEXT\0" |
||
1389 | "glTransformFeedbackVaryingsEXT\0" |
||
1390 | "glUniform1uiEXT\0" |
||
1391 | "glUniform1uivEXT\0" |
||
1392 | "glUniform2uiEXT\0" |
||
1393 | "glUniform2uivEXT\0" |
||
1394 | "glUniform3uiEXT\0" |
||
1395 | "glUniform3uivEXT\0" |
||
1396 | "glUniform4uiEXT\0" |
||
1397 | "glUniform4uivEXT\0" |
||
1398 | "glVertexAttribI1ivEXT\0" |
||
1399 | "glVertexAttribI1uivEXT\0" |
||
1400 | "glVertexAttribI4bvEXT\0" |
||
1401 | "glVertexAttribI4svEXT\0" |
||
1402 | "glVertexAttribI4ubvEXT\0" |
||
1403 | "glVertexAttribI4usvEXT\0" |
||
1404 | "glVertexAttribIPointerEXT\0" |
||
1405 | "glPrimitiveRestartIndexNV\0" |
||
1406 | "glTexBufferARB\0" |
||
1407 | "glFramebufferTextureARB\0" |
||
1408 | "glVertexAttribDivisorARB\0" |
||
1409 | "glBindProgramNV\0" |
||
1410 | "glDeleteProgramsNV\0" |
||
1411 | "glGenProgramsNV\0" |
||
1412 | "glIsProgramNV\0" |
||
1413 | "glProgramParameter4dNV\0" |
||
1414 | "glProgramParameter4dvNV\0" |
||
1415 | "glProgramParameter4fNV\0" |
||
1416 | "glProgramParameter4fvNV\0" |
||
1417 | "glVertexAttrib1f\0" |
||
1418 | "glVertexAttrib1fv\0" |
||
1419 | "glVertexAttrib2f\0" |
||
1420 | "glVertexAttrib2fv\0" |
||
1421 | "glVertexAttrib3f\0" |
||
1422 | "glVertexAttrib3fv\0" |
||
1423 | "glVertexAttrib4f\0" |
||
1424 | "glVertexAttrib4fv\0" |
||
1425 | "glDrawArraysInstancedEXT\0" |
||
1426 | "glDrawArraysInstanced\0" |
||
1427 | "glDrawElementsInstancedEXT\0" |
||
1428 | "glDrawElementsInstanced\0" |
||
1429 | "glBindFramebufferOES\0" |
||
1430 | "glBindRenderbufferOES\0" |
||
1431 | "glBlitFramebufferEXT\0" |
||
1432 | "glCheckFramebufferStatusEXT\0" |
||
1433 | "glCheckFramebufferStatusOES\0" |
||
1434 | "glDeleteFramebuffersEXT\0" |
||
1435 | "glDeleteFramebuffersOES\0" |
||
1436 | "glDeleteRenderbuffersEXT\0" |
||
1437 | "glDeleteRenderbuffersOES\0" |
||
1438 | "glFramebufferRenderbufferEXT\0" |
||
1439 | "glFramebufferRenderbufferOES\0" |
||
1440 | "glFramebufferTexture1DEXT\0" |
||
1441 | "glFramebufferTexture2DEXT\0" |
||
1442 | "glFramebufferTexture2DOES\0" |
||
1443 | "glFramebufferTexture3DEXT\0" |
||
1444 | "glFramebufferTexture3DOES\0" |
||
1445 | "glFramebufferTextureLayerARB\0" |
||
1446 | "glFramebufferTextureLayerEXT\0" |
||
1447 | "glGenFramebuffersEXT\0" |
||
1448 | "glGenFramebuffersOES\0" |
||
1449 | "glGenRenderbuffersEXT\0" |
||
1450 | "glGenRenderbuffersOES\0" |
||
1451 | "glGenerateMipmapEXT\0" |
||
1452 | "glGenerateMipmapOES\0" |
||
1453 | "glGetFramebufferAttachmentParameterivEXT\0" |
||
1454 | "glGetFramebufferAttachmentParameterivOES\0" |
||
1455 | "glGetRenderbufferParameterivEXT\0" |
||
1456 | "glGetRenderbufferParameterivOES\0" |
||
1457 | "glIsFramebufferEXT\0" |
||
1458 | "glIsFramebufferOES\0" |
||
1459 | "glIsRenderbufferEXT\0" |
||
1460 | "glIsRenderbufferOES\0" |
||
1461 | "glRenderbufferStorageEXT\0" |
||
1462 | "glRenderbufferStorageOES\0" |
||
1463 | "glRenderbufferStorageMultisampleEXT\0" |
||
1464 | "glFlushMappedBufferRangeEXT\0" |
||
1465 | "glMapBufferRangeEXT\0" |
||
1466 | "glBindVertexArrayOES\0" |
||
1467 | "glDeleteVertexArraysAPPLE\0" |
||
1468 | "glDeleteVertexArraysOES\0" |
||
1469 | "glGenVertexArraysOES\0" |
||
1470 | "glIsVertexArrayAPPLE\0" |
||
1471 | "glIsVertexArrayOES\0" |
||
1472 | "glProvokingVertexEXT\0" |
||
1473 | "glBlendEquationSeparateIndexedAMD\0" |
||
1474 | "glBlendEquationIndexedAMD\0" |
||
1475 | "glBlendFuncSeparateIndexedAMD\0" |
||
1476 | "glBlendFuncIndexedAMD\0" |
||
1477 | "glGetQueryObjecti64vEXT\0" |
||
1478 | "glGetQueryObjectui64vEXT\0" |
||
1479 | "glClearDepthfOES\0" |
||
1480 | "glDepthRangefOES\0" |
||
1481 | "glGetProgramBinaryOES\0" |
||
1482 | "glProgramBinaryOES\0" |
||
1483 | "glProgramParameteriARB\0" |
||
1484 | "glSampleMaskEXT\0" |
||
1485 | "glSamplePatternEXT\0" |
||
1486 | "glSecondaryColor3f\0" |
||
1487 | "glSecondaryColor3fv\0" |
||
1488 | "glMultiDrawElements\0" |
||
1489 | "glFogCoordf\0" |
||
1490 | "glFogCoordfv\0" |
||
1491 | "glVertexAttribI1i\0" |
||
1492 | "glVertexAttribI1ui\0" |
||
1493 | "glVertexAttribI2i\0" |
||
1494 | "glVertexAttribI2iv\0" |
||
1495 | "glVertexAttribI2ui\0" |
||
1496 | "glVertexAttribI2uiv\0" |
||
1497 | "glVertexAttribI3i\0" |
||
1498 | "glVertexAttribI3iv\0" |
||
1499 | "glVertexAttribI3ui\0" |
||
1500 | "glVertexAttribI3uiv\0" |
||
1501 | "glVertexAttribI4i\0" |
||
1502 | "glVertexAttribI4iv\0" |
||
1503 | "glVertexAttribI4ui\0" |
||
1504 | "glVertexAttribI4uiv\0" |
||
1505 | "glAlphaFuncxOES\0" |
||
1506 | "glClearColorxOES\0" |
||
1507 | "glClearDepthxOES\0" |
||
1508 | "glColor4xOES\0" |
||
1509 | "glDepthRangexOES\0" |
||
1510 | "glFogxOES\0" |
||
1511 | "glFogxvOES\0" |
||
1512 | "glFrustumfOES\0" |
||
1513 | "glFrustumxOES\0" |
||
1514 | "glLightModelxOES\0" |
||
1515 | "glLightModelxvOES\0" |
||
1516 | "glLightxOES\0" |
||
1517 | "glLightxvOES\0" |
||
1518 | "glLineWidthxOES\0" |
||
1519 | "glLoadMatrixxOES\0" |
||
1520 | "glMaterialxOES\0" |
||
1521 | "glMaterialxvOES\0" |
||
1522 | "glMultMatrixxOES\0" |
||
1523 | "glMultiTexCoord4xOES\0" |
||
1524 | "glNormal3xOES\0" |
||
1525 | "glOrthofOES\0" |
||
1526 | "glOrthoxOES\0" |
||
1527 | "glPointSizexOES\0" |
||
1528 | "glPolygonOffsetxOES\0" |
||
1529 | "glRotatexOES\0" |
||
1530 | "glSampleCoveragexOES\0" |
||
1531 | "glScalexOES\0" |
||
1532 | "glTexEnvxOES\0" |
||
1533 | "glTexEnvxvOES\0" |
||
1534 | "glTexParameterxOES\0" |
||
1535 | "glTranslatexOES\0" |
||
1536 | "glClipPlanefOES\0" |
||
1537 | "glClipPlanexOES\0" |
||
1538 | "glGetClipPlanefOES\0" |
||
1539 | "glGetClipPlanexOES\0" |
||
1540 | "glGetFixedvOES\0" |
||
1541 | "glGetLightxvOES\0" |
||
1542 | "glGetMaterialxvOES\0" |
||
1543 | "glGetTexEnvxvOES\0" |
||
1544 | "glGetTexParameterxvOES\0" |
||
1545 | "glPointParameterxOES\0" |
||
1546 | "glPointParameterxvOES\0" |
||
1547 | "glTexParameterxvOES\0" |
||
1548 | ; |
||
1549 | |||
1550 | |||
1551 | #ifdef USE_MGL_NAMESPACE |
||
1552 | #define gl_dispatch_stub_343 mgl_dispatch_stub_343 |
||
1553 | #define gl_dispatch_stub_344 mgl_dispatch_stub_344 |
||
1554 | #define gl_dispatch_stub_345 mgl_dispatch_stub_345 |
||
1555 | #define gl_dispatch_stub_356 mgl_dispatch_stub_356 |
||
1556 | #define gl_dispatch_stub_357 mgl_dispatch_stub_357 |
||
1557 | #define gl_dispatch_stub_358 mgl_dispatch_stub_358 |
||
1558 | #define gl_dispatch_stub_359 mgl_dispatch_stub_359 |
||
1559 | #define gl_dispatch_stub_361 mgl_dispatch_stub_361 |
||
1560 | #define gl_dispatch_stub_362 mgl_dispatch_stub_362 |
||
1561 | #define gl_dispatch_stub_363 mgl_dispatch_stub_363 |
||
1562 | #define gl_dispatch_stub_364 mgl_dispatch_stub_364 |
||
1563 | #define gl_dispatch_stub_365 mgl_dispatch_stub_365 |
||
1564 | #define gl_dispatch_stub_366 mgl_dispatch_stub_366 |
||
1565 | #define gl_dispatch_stub_730 mgl_dispatch_stub_730 |
||
1566 | #define gl_dispatch_stub_731 mgl_dispatch_stub_731 |
||
1567 | #define gl_dispatch_stub_732 mgl_dispatch_stub_732 |
||
1568 | #define gl_dispatch_stub_819 mgl_dispatch_stub_819 |
||
1569 | #define gl_dispatch_stub_836 mgl_dispatch_stub_836 |
||
1570 | #define gl_dispatch_stub_837 mgl_dispatch_stub_837 |
||
1571 | #define gl_dispatch_stub_838 mgl_dispatch_stub_838 |
||
1572 | #define gl_dispatch_stub_839 mgl_dispatch_stub_839 |
||
1573 | #define gl_dispatch_stub_840 mgl_dispatch_stub_840 |
||
1574 | #define gl_dispatch_stub_841 mgl_dispatch_stub_841 |
||
1575 | #define gl_dispatch_stub_842 mgl_dispatch_stub_842 |
||
1576 | #define gl_dispatch_stub_843 mgl_dispatch_stub_843 |
||
1577 | #define gl_dispatch_stub_844 mgl_dispatch_stub_844 |
||
1578 | #define gl_dispatch_stub_845 mgl_dispatch_stub_845 |
||
1579 | #define gl_dispatch_stub_846 mgl_dispatch_stub_846 |
||
1580 | #define gl_dispatch_stub_847 mgl_dispatch_stub_847 |
||
1581 | #define gl_dispatch_stub_854 mgl_dispatch_stub_854 |
||
1582 | #define gl_dispatch_stub_871 mgl_dispatch_stub_871 |
||
1583 | #define gl_dispatch_stub_872 mgl_dispatch_stub_872 |
||
1584 | #define gl_dispatch_stub_946 mgl_dispatch_stub_946 |
||
1585 | #define gl_dispatch_stub_947 mgl_dispatch_stub_947 |
||
1586 | #define gl_dispatch_stub_948 mgl_dispatch_stub_948 |
||
1587 | #define gl_dispatch_stub_956 mgl_dispatch_stub_956 |
||
1588 | #define gl_dispatch_stub_957 mgl_dispatch_stub_957 |
||
1589 | #define gl_dispatch_stub_958 mgl_dispatch_stub_958 |
||
1590 | #define gl_dispatch_stub_959 mgl_dispatch_stub_959 |
||
1591 | #define gl_dispatch_stub_962 mgl_dispatch_stub_962 |
||
1592 | #define gl_dispatch_stub_963 mgl_dispatch_stub_963 |
||
1593 | #define gl_dispatch_stub_988 mgl_dispatch_stub_988 |
||
1594 | #define gl_dispatch_stub_989 mgl_dispatch_stub_989 |
||
1595 | #define gl_dispatch_stub_990 mgl_dispatch_stub_990 |
||
1596 | #define gl_dispatch_stub_993 mgl_dispatch_stub_993 |
||
1597 | #define gl_dispatch_stub_994 mgl_dispatch_stub_994 |
||
1598 | #define gl_dispatch_stub_995 mgl_dispatch_stub_995 |
||
1599 | #define gl_dispatch_stub_996 mgl_dispatch_stub_996 |
||
1600 | #define gl_dispatch_stub_997 mgl_dispatch_stub_997 |
||
1601 | #define gl_dispatch_stub_998 mgl_dispatch_stub_998 |
||
1602 | #define gl_dispatch_stub_999 mgl_dispatch_stub_999 |
||
1603 | #define gl_dispatch_stub_1000 mgl_dispatch_stub_1000 |
||
1604 | #define gl_dispatch_stub_1001 mgl_dispatch_stub_1001 |
||
1605 | #define gl_dispatch_stub_1002 mgl_dispatch_stub_1002 |
||
1606 | #define gl_dispatch_stub_1003 mgl_dispatch_stub_1003 |
||
1607 | #define gl_dispatch_stub_1004 mgl_dispatch_stub_1004 |
||
1608 | #define gl_dispatch_stub_1005 mgl_dispatch_stub_1005 |
||
1609 | #define gl_dispatch_stub_1006 mgl_dispatch_stub_1006 |
||
1610 | #define gl_dispatch_stub_1007 mgl_dispatch_stub_1007 |
||
1611 | #define gl_dispatch_stub_1008 mgl_dispatch_stub_1008 |
||
1612 | #define gl_dispatch_stub_1009 mgl_dispatch_stub_1009 |
||
1613 | #define gl_dispatch_stub_1010 mgl_dispatch_stub_1010 |
||
1614 | #define gl_dispatch_stub_1011 mgl_dispatch_stub_1011 |
||
1615 | #define gl_dispatch_stub_1012 mgl_dispatch_stub_1012 |
||
1616 | #define gl_dispatch_stub_1013 mgl_dispatch_stub_1013 |
||
1617 | #define gl_dispatch_stub_1014 mgl_dispatch_stub_1014 |
||
1618 | #define gl_dispatch_stub_1015 mgl_dispatch_stub_1015 |
||
1619 | #define gl_dispatch_stub_1016 mgl_dispatch_stub_1016 |
||
1620 | #define gl_dispatch_stub_1017 mgl_dispatch_stub_1017 |
||
1621 | #define gl_dispatch_stub_1018 mgl_dispatch_stub_1018 |
||
1622 | #define gl_dispatch_stub_1019 mgl_dispatch_stub_1019 |
||
1623 | #define gl_dispatch_stub_1020 mgl_dispatch_stub_1020 |
||
1624 | #define gl_dispatch_stub_1021 mgl_dispatch_stub_1021 |
||
1625 | #define gl_dispatch_stub_1022 mgl_dispatch_stub_1022 |
||
1626 | #define gl_dispatch_stub_1023 mgl_dispatch_stub_1023 |
||
1627 | #define gl_dispatch_stub_1024 mgl_dispatch_stub_1024 |
||
1628 | #define gl_dispatch_stub_1025 mgl_dispatch_stub_1025 |
||
1629 | #define gl_dispatch_stub_1026 mgl_dispatch_stub_1026 |
||
1630 | #define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 |
||
1631 | #define gl_dispatch_stub_1028 mgl_dispatch_stub_1028 |
||
1632 | #define gl_dispatch_stub_1029 mgl_dispatch_stub_1029 |
||
1633 | #define gl_dispatch_stub_1030 mgl_dispatch_stub_1030 |
||
1634 | #define gl_dispatch_stub_1031 mgl_dispatch_stub_1031 |
||
1635 | #define gl_dispatch_stub_1032 mgl_dispatch_stub_1032 |
||
1636 | #define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 |
||
1637 | #define gl_dispatch_stub_1034 mgl_dispatch_stub_1034 |
||
1638 | #define gl_dispatch_stub_1035 mgl_dispatch_stub_1035 |
||
1639 | #endif /* USE_MGL_NAMESPACE */ |
||
1640 | |||
1641 | |||
1642 | #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) |
||
1643 | void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); |
||
1644 | void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); |
||
1645 | void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); |
||
1646 | void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); |
||
1647 | void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); |
||
1648 | void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); |
||
1649 | void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); |
||
1650 | void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); |
||
1651 | void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); |
||
1652 | void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); |
||
1653 | void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); |
||
1654 | void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); |
||
1655 | void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); |
||
1656 | void GLAPIENTRY gl_dispatch_stub_730(GLuint id, GLenum pname, GLint64 * params); |
||
1657 | void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLuint64 * params); |
||
1658 | void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum target); |
||
1659 | void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); |
||
1660 | void GLAPIENTRY gl_dispatch_stub_836(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); |
||
1661 | void GLAPIENTRY gl_dispatch_stub_837(const GLfloat * coords); |
||
1662 | void GLAPIENTRY gl_dispatch_stub_838(GLint x, GLint y, GLint z, GLint width, GLint height); |
||
1663 | void GLAPIENTRY gl_dispatch_stub_839(const GLint * coords); |
||
1664 | void GLAPIENTRY gl_dispatch_stub_840(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); |
||
1665 | void GLAPIENTRY gl_dispatch_stub_841(const GLshort * coords); |
||
1666 | void GLAPIENTRY gl_dispatch_stub_842(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); |
||
1667 | void GLAPIENTRY gl_dispatch_stub_843(const GLfixed * coords); |
||
1668 | void GLAPIENTRY gl_dispatch_stub_844(GLenum type, GLsizei stride, const GLvoid * pointer); |
||
1669 | GLbitfield GLAPIENTRY gl_dispatch_stub_845(GLfixed * mantissa, GLint * exponent); |
||
1670 | void GLAPIENTRY gl_dispatch_stub_846(GLclampf value, GLboolean invert); |
||
1671 | void GLAPIENTRY gl_dispatch_stub_847(GLenum pattern); |
||
1672 | void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLsizei numAttachments, const GLenum * attachments); |
||
1673 | void GLAPIENTRY gl_dispatch_stub_871(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); |
||
1674 | void GLAPIENTRY gl_dispatch_stub_872(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); |
||
1675 | void GLAPIENTRY gl_dispatch_stub_946(GLenum face); |
||
1676 | void GLAPIENTRY gl_dispatch_stub_947(GLuint array); |
||
1677 | void GLAPIENTRY gl_dispatch_stub_948(GLsizei n, GLuint * arrays); |
||
1678 | void GLAPIENTRY gl_dispatch_stub_956(GLenum coord, GLenum pname, GLfixed * params); |
||
1679 | void GLAPIENTRY gl_dispatch_stub_957(GLenum coord, GLenum pname, GLint param); |
||
1680 | void GLAPIENTRY gl_dispatch_stub_958(GLenum coord, GLenum pname, const GLfixed * params); |
||
1681 | void GLAPIENTRY gl_dispatch_stub_959(GLclampd zmin, GLclampd zmax); |
||
1682 | void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLenum pname, GLint param); |
||
1683 | void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLintptr offset, GLsizeiptr size); |
||
1684 | void GLAPIENTRY gl_dispatch_stub_988(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); |
||
1685 | void GLAPIENTRY gl_dispatch_stub_989(GLenum target, GLuint index, GLsizei count, const GLfloat * params); |
||
1686 | void GLAPIENTRY gl_dispatch_stub_990(GLenum target, GLuint index, GLsizei count, const GLfloat * params); |
||
1687 | void GLAPIENTRY gl_dispatch_stub_993(GLenum func, GLclampx ref); |
||
1688 | void GLAPIENTRY gl_dispatch_stub_994(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); |
||
1689 | void GLAPIENTRY gl_dispatch_stub_995(GLclampx depth); |
||
1690 | void GLAPIENTRY gl_dispatch_stub_996(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); |
||
1691 | void GLAPIENTRY gl_dispatch_stub_997(GLclampx zNear, GLclampx zFar); |
||
1692 | void GLAPIENTRY gl_dispatch_stub_998(GLenum pname, GLfixed param); |
||
1693 | void GLAPIENTRY gl_dispatch_stub_999(GLenum pname, const GLfixed * params); |
||
1694 | void GLAPIENTRY gl_dispatch_stub_1000(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); |
||
1695 | void GLAPIENTRY gl_dispatch_stub_1001(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); |
||
1696 | void GLAPIENTRY gl_dispatch_stub_1002(GLenum pname, GLfixed param); |
||
1697 | void GLAPIENTRY gl_dispatch_stub_1003(GLenum pname, const GLfixed * params); |
||
1698 | void GLAPIENTRY gl_dispatch_stub_1004(GLenum light, GLenum pname, GLfixed param); |
||
1699 | void GLAPIENTRY gl_dispatch_stub_1005(GLenum light, GLenum pname, const GLfixed * params); |
||
1700 | void GLAPIENTRY gl_dispatch_stub_1006(GLfixed width); |
||
1701 | void GLAPIENTRY gl_dispatch_stub_1007(const GLfixed * m); |
||
1702 | void GLAPIENTRY gl_dispatch_stub_1008(GLenum face, GLenum pname, GLfixed param); |
||
1703 | void GLAPIENTRY gl_dispatch_stub_1009(GLenum face, GLenum pname, const GLfixed * params); |
||
1704 | void GLAPIENTRY gl_dispatch_stub_1010(const GLfixed * m); |
||
1705 | void GLAPIENTRY gl_dispatch_stub_1011(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); |
||
1706 | void GLAPIENTRY gl_dispatch_stub_1012(GLfixed nx, GLfixed ny, GLfixed nz); |
||
1707 | void GLAPIENTRY gl_dispatch_stub_1013(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); |
||
1708 | void GLAPIENTRY gl_dispatch_stub_1014(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); |
||
1709 | void GLAPIENTRY gl_dispatch_stub_1015(GLfixed size); |
||
1710 | void GLAPIENTRY gl_dispatch_stub_1016(GLfixed factor, GLfixed units); |
||
1711 | void GLAPIENTRY gl_dispatch_stub_1017(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); |
||
1712 | void GLAPIENTRY gl_dispatch_stub_1018(GLclampx value, GLboolean invert); |
||
1713 | void GLAPIENTRY gl_dispatch_stub_1019(GLfixed x, GLfixed y, GLfixed z); |
||
1714 | void GLAPIENTRY gl_dispatch_stub_1020(GLenum target, GLenum pname, GLfixed param); |
||
1715 | void GLAPIENTRY gl_dispatch_stub_1021(GLenum target, GLenum pname, const GLfixed * params); |
||
1716 | void GLAPIENTRY gl_dispatch_stub_1022(GLenum target, GLenum pname, GLfixed param); |
||
1717 | void GLAPIENTRY gl_dispatch_stub_1023(GLfixed x, GLfixed y, GLfixed z); |
||
1718 | void GLAPIENTRY gl_dispatch_stub_1024(GLenum plane, const GLfloat * equation); |
||
1719 | void GLAPIENTRY gl_dispatch_stub_1025(GLenum plane, const GLfixed * equation); |
||
1720 | void GLAPIENTRY gl_dispatch_stub_1026(GLenum plane, GLfloat * equation); |
||
1721 | void GLAPIENTRY gl_dispatch_stub_1027(GLenum plane, GLfixed * equation); |
||
1722 | void GLAPIENTRY gl_dispatch_stub_1028(GLenum pname, GLfixed * params); |
||
1723 | void GLAPIENTRY gl_dispatch_stub_1029(GLenum light, GLenum pname, GLfixed * params); |
||
1724 | void GLAPIENTRY gl_dispatch_stub_1030(GLenum face, GLenum pname, GLfixed * params); |
||
1725 | void GLAPIENTRY gl_dispatch_stub_1031(GLenum target, GLenum pname, GLfixed * params); |
||
1726 | void GLAPIENTRY gl_dispatch_stub_1032(GLenum target, GLenum pname, GLfixed * params); |
||
1727 | void GLAPIENTRY gl_dispatch_stub_1033(GLenum pname, GLfixed param); |
||
1728 | void GLAPIENTRY gl_dispatch_stub_1034(GLenum pname, const GLfixed * params); |
||
1729 | void GLAPIENTRY gl_dispatch_stub_1035(GLenum target, GLenum pname, const GLfixed * params); |
||
1730 | #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ |
||
1731 | |||
1732 | static const glprocs_table_t static_functions[] = { |
||
1733 | NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), |
||
1734 | NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), |
||
1735 | NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), |
||
1736 | NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), |
||
1737 | NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), |
||
1738 | NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), |
||
1739 | NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), |
||
1740 | NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), |
||
1741 | NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), |
||
1742 | NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), |
||
1743 | NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), |
||
1744 | NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), |
||
1745 | NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), |
||
1746 | NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), |
||
1747 | NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), |
||
1748 | NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), |
||
1749 | NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), |
||
1750 | NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), |
||
1751 | NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), |
||
1752 | NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), |
||
1753 | NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), |
||
1754 | NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), |
||
1755 | NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), |
||
1756 | NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), |
||
1757 | NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), |
||
1758 | NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), |
||
1759 | NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), |
||
1760 | NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), |
||
1761 | NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), |
||
1762 | NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), |
||
1763 | NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), |
||
1764 | NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), |
||
1765 | NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), |
||
1766 | NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), |
||
1767 | NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), |
||
1768 | NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), |
||
1769 | NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), |
||
1770 | NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), |
||
1771 | NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), |
||
1772 | NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), |
||
1773 | NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), |
||
1774 | NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), |
||
1775 | NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), |
||
1776 | NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), |
||
1777 | NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), |
||
1778 | NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), |
||
1779 | NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), |
||
1780 | NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), |
||
1781 | NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), |
||
1782 | NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), |
||
1783 | NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), |
||
1784 | NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), |
||
1785 | NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), |
||
1786 | NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), |
||
1787 | NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), |
||
1788 | NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), |
||
1789 | NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), |
||
1790 | NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), |
||
1791 | NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), |
||
1792 | NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), |
||
1793 | NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), |
||
1794 | NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), |
||
1795 | NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), |
||
1796 | NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), |
||
1797 | NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), |
||
1798 | NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), |
||
1799 | NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), |
||
1800 | NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), |
||
1801 | NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), |
||
1802 | NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), |
||
1803 | NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), |
||
1804 | NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), |
||
1805 | NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), |
||
1806 | NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), |
||
1807 | NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), |
||
1808 | NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), |
||
1809 | NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), |
||
1810 | NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), |
||
1811 | NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), |
||
1812 | NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), |
||
1813 | NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), |
||
1814 | NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), |
||
1815 | NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), |
||
1816 | NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), |
||
1817 | NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), |
||
1818 | NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), |
||
1819 | NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), |
||
1820 | NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), |
||
1821 | NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), |
||
1822 | NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), |
||
1823 | NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), |
||
1824 | NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), |
||
1825 | NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), |
||
1826 | NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), |
||
1827 | NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), |
||
1828 | NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), |
||
1829 | NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), |
||
1830 | NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), |
||
1831 | NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), |
||
1832 | NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), |
||
1833 | NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), |
||
1834 | NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), |
||
1835 | NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), |
||
1836 | NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), |
||
1837 | NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), |
||
1838 | NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), |
||
1839 | NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), |
||
1840 | NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), |
||
1841 | NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), |
||
1842 | NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), |
||
1843 | NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), |
||
1844 | NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), |
||
1845 | NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), |
||
1846 | NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), |
||
1847 | NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), |
||
1848 | NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), |
||
1849 | NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), |
||
1850 | NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), |
||
1851 | NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), |
||
1852 | NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), |
||
1853 | NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), |
||
1854 | NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), |
||
1855 | NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), |
||
1856 | NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), |
||
1857 | NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), |
||
1858 | NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), |
||
1859 | NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), |
||
1860 | NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), |
||
1861 | NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), |
||
1862 | NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), |
||
1863 | NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), |
||
1864 | NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), |
||
1865 | NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), |
||
1866 | NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), |
||
1867 | NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), |
||
1868 | NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), |
||
1869 | NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), |
||
1870 | NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), |
||
1871 | NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), |
||
1872 | NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), |
||
1873 | NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), |
||
1874 | NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), |
||
1875 | NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), |
||
1876 | NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), |
||
1877 | NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), |
||
1878 | NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), |
||
1879 | NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), |
||
1880 | NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), |
||
1881 | NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), |
||
1882 | NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), |
||
1883 | NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), |
||
1884 | NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), |
||
1885 | NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), |
||
1886 | NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), |
||
1887 | NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), |
||
1888 | NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), |
||
1889 | NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), |
||
1890 | NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), |
||
1891 | NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), |
||
1892 | NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), |
||
1893 | NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), |
||
1894 | NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), |
||
1895 | NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), |
||
1896 | NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), |
||
1897 | NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), |
||
1898 | NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), |
||
1899 | NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), |
||
1900 | NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), |
||
1901 | NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), |
||
1902 | NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), |
||
1903 | NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), |
||
1904 | NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), |
||
1905 | NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), |
||
1906 | NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), |
||
1907 | NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), |
||
1908 | NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), |
||
1909 | NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), |
||
1910 | NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), |
||
1911 | NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), |
||
1912 | NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), |
||
1913 | NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), |
||
1914 | NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), |
||
1915 | NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), |
||
1916 | NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), |
||
1917 | NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), |
||
1918 | NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), |
||
1919 | NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), |
||
1920 | NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), |
||
1921 | NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), |
||
1922 | NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), |
||
1923 | NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), |
||
1924 | NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), |
||
1925 | NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), |
||
1926 | NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), |
||
1927 | NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), |
||
1928 | NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), |
||
1929 | NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), |
||
1930 | NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), |
||
1931 | NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), |
||
1932 | NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), |
||
1933 | NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), |
||
1934 | NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), |
||
1935 | NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), |
||
1936 | NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), |
||
1937 | NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), |
||
1938 | NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), |
||
1939 | NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), |
||
1940 | NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), |
||
1941 | NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), |
||
1942 | NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), |
||
1943 | NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), |
||
1944 | NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), |
||
1945 | NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), |
||
1946 | NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), |
||
1947 | NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), |
||
1948 | NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), |
||
1949 | NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), |
||
1950 | NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), |
||
1951 | NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), |
||
1952 | NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), |
||
1953 | NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), |
||
1954 | NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), |
||
1955 | NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), |
||
1956 | NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), |
||
1957 | NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), |
||
1958 | NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), |
||
1959 | NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), |
||
1960 | NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), |
||
1961 | NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), |
||
1962 | NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), |
||
1963 | NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), |
||
1964 | NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), |
||
1965 | NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), |
||
1966 | NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), |
||
1967 | NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), |
||
1968 | NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), |
||
1969 | NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), |
||
1970 | NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), |
||
1971 | NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), |
||
1972 | NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), |
||
1973 | NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), |
||
1974 | NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), |
||
1975 | NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), |
||
1976 | NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), |
||
1977 | NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), |
||
1978 | NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), |
||
1979 | NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), |
||
1980 | NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), |
||
1981 | NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), |
||
1982 | NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), |
||
1983 | NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), |
||
1984 | NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), |
||
1985 | NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), |
||
1986 | NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), |
||
1987 | NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), |
||
1988 | NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), |
||
1989 | NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), |
||
1990 | NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), |
||
1991 | NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), |
||
1992 | NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), |
||
1993 | NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), |
||
1994 | NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), |
||
1995 | NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), |
||
1996 | NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), |
||
1997 | NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), |
||
1998 | NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), |
||
1999 | NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), |
||
2000 | NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), |
||
2001 | NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), |
||
2002 | NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), |
||
2003 | NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), |
||
2004 | NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), |
||
2005 | NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), |
||
2006 | NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), |
||
2007 | NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), |
||
2008 | NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), |
||
2009 | NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), |
||
2010 | NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), |
||
2011 | NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), |
||
2012 | NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), |
||
2013 | NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), |
||
2014 | NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), |
||
2015 | NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), |
||
2016 | NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), |
||
2017 | NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), |
||
2018 | NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), |
||
2019 | NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), |
||
2020 | NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), |
||
2021 | NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), |
||
2022 | NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), |
||
2023 | NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), |
||
2024 | NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), |
||
2025 | NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), |
||
2026 | NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), |
||
2027 | NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), |
||
2028 | NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), |
||
2029 | NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), |
||
2030 | NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), |
||
2031 | NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), |
||
2032 | NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), |
||
2033 | NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), |
||
2034 | NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), |
||
2035 | NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), |
||
2036 | NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), |
||
2037 | NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), |
||
2038 | NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), |
||
2039 | NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), |
||
2040 | NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), |
||
2041 | NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), |
||
2042 | NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), |
||
2043 | NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), |
||
2044 | NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), |
||
2045 | NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), |
||
2046 | NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), |
||
2047 | NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), |
||
2048 | NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), |
||
2049 | NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), |
||
2050 | NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), |
||
2051 | NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), |
||
2052 | NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), |
||
2053 | NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), |
||
2054 | NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), |
||
2055 | NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), |
||
2056 | NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), |
||
2057 | NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), |
||
2058 | NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), |
||
2059 | NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), |
||
2060 | NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), |
||
2061 | NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), |
||
2062 | NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), |
||
2063 | NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), |
||
2064 | NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), |
||
2065 | NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), |
||
2066 | NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), |
||
2067 | NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), |
||
2068 | NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), |
||
2069 | NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), |
||
2070 | NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), |
||
2071 | NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), |
||
2072 | NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), |
||
2073 | NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), |
||
2074 | NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), |
||
2075 | NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), |
||
2076 | NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), |
||
2077 | NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), |
||
2078 | NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), |
||
2079 | NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), |
||
2080 | NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), |
||
2081 | NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), |
||
2082 | NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), |
||
2083 | NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), |
||
2084 | NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), |
||
2085 | NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), |
||
2086 | NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), |
||
2087 | NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), |
||
2088 | NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), |
||
2089 | NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), |
||
2090 | NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), |
||
2091 | NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), |
||
2092 | NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), |
||
2093 | NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), |
||
2094 | NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), |
||
2095 | NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), |
||
2096 | NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), |
||
2097 | NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), |
||
2098 | NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), |
||
2099 | NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), |
||
2100 | NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), |
||
2101 | NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), |
||
2102 | NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), |
||
2103 | NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), |
||
2104 | NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), |
||
2105 | NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), |
||
2106 | NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), |
||
2107 | NAME_FUNC_OFFSET( 5037, glActiveTexture, glActiveTexture, NULL, 374), |
||
2108 | NAME_FUNC_OFFSET( 5053, glClientActiveTexture, glClientActiveTexture, NULL, 375), |
||
2109 | NAME_FUNC_OFFSET( 5075, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), |
||
2110 | NAME_FUNC_OFFSET( 5093, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), |
||
2111 | NAME_FUNC_OFFSET( 5112, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), |
||
2112 | NAME_FUNC_OFFSET( 5133, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), |
||
2113 | NAME_FUNC_OFFSET( 5155, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), |
||
2114 | NAME_FUNC_OFFSET( 5173, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), |
||
2115 | NAME_FUNC_OFFSET( 5192, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), |
||
2116 | NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), |
||
2117 | NAME_FUNC_OFFSET( 5229, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), |
||
2118 | NAME_FUNC_OFFSET( 5247, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), |
||
2119 | NAME_FUNC_OFFSET( 5266, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), |
||
2120 | NAME_FUNC_OFFSET( 5287, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), |
||
2121 | NAME_FUNC_OFFSET( 5309, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), |
||
2122 | NAME_FUNC_OFFSET( 5327, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), |
||
2123 | NAME_FUNC_OFFSET( 5346, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), |
||
2124 | NAME_FUNC_OFFSET( 5364, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), |
||
2125 | NAME_FUNC_OFFSET( 5383, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), |
||
2126 | NAME_FUNC_OFFSET( 5401, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), |
||
2127 | NAME_FUNC_OFFSET( 5420, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), |
||
2128 | NAME_FUNC_OFFSET( 5441, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), |
||
2129 | NAME_FUNC_OFFSET( 5463, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), |
||
2130 | NAME_FUNC_OFFSET( 5481, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), |
||
2131 | NAME_FUNC_OFFSET( 5500, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), |
||
2132 | NAME_FUNC_OFFSET( 5518, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), |
||
2133 | NAME_FUNC_OFFSET( 5537, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), |
||
2134 | NAME_FUNC_OFFSET( 5555, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), |
||
2135 | NAME_FUNC_OFFSET( 5574, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), |
||
2136 | NAME_FUNC_OFFSET( 5595, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), |
||
2137 | NAME_FUNC_OFFSET( 5617, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), |
||
2138 | NAME_FUNC_OFFSET( 5635, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), |
||
2139 | NAME_FUNC_OFFSET( 5654, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), |
||
2140 | NAME_FUNC_OFFSET( 5672, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), |
||
2141 | NAME_FUNC_OFFSET( 5691, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), |
||
2142 | NAME_FUNC_OFFSET( 5714, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), |
||
2143 | NAME_FUNC_OFFSET( 5737, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), |
||
2144 | NAME_FUNC_OFFSET( 5760, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), |
||
2145 | NAME_FUNC_OFFSET( 5786, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), |
||
2146 | NAME_FUNC_OFFSET( 5812, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), |
||
2147 | NAME_FUNC_OFFSET( 5838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), |
||
2148 | NAME_FUNC_OFFSET( 5862, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), |
||
2149 | NAME_FUNC_OFFSET( 5885, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), |
||
2150 | NAME_FUNC_OFFSET( 5908, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), |
||
2151 | NAME_FUNC_OFFSET( 5931, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), |
||
2152 | NAME_FUNC_OFFSET( 5954, glSampleCoverage, glSampleCoverage, NULL, 419), |
||
2153 | NAME_FUNC_OFFSET( 5971, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), |
||
2154 | NAME_FUNC_OFFSET( 5991, glFogCoordPointer, glFogCoordPointer, NULL, 421), |
||
2155 | NAME_FUNC_OFFSET( 6009, glFogCoordd, glFogCoordd, NULL, 422), |
||
2156 | NAME_FUNC_OFFSET( 6021, glFogCoorddv, glFogCoorddv, NULL, 423), |
||
2157 | NAME_FUNC_OFFSET( 6034, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), |
||
2158 | NAME_FUNC_OFFSET( 6052, glPointParameterf, glPointParameterf, NULL, 425), |
||
2159 | NAME_FUNC_OFFSET( 6070, glPointParameterfv, glPointParameterfv, NULL, 426), |
||
2160 | NAME_FUNC_OFFSET( 6089, glPointParameteri, glPointParameteri, NULL, 427), |
||
2161 | NAME_FUNC_OFFSET( 6107, glPointParameteriv, glPointParameteriv, NULL, 428), |
||
2162 | NAME_FUNC_OFFSET( 6126, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), |
||
2163 | NAME_FUNC_OFFSET( 6145, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), |
||
2164 | NAME_FUNC_OFFSET( 6165, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), |
||
2165 | NAME_FUNC_OFFSET( 6184, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), |
||
2166 | NAME_FUNC_OFFSET( 6204, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), |
||
2167 | NAME_FUNC_OFFSET( 6223, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), |
||
2168 | NAME_FUNC_OFFSET( 6243, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), |
||
2169 | NAME_FUNC_OFFSET( 6262, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), |
||
2170 | NAME_FUNC_OFFSET( 6282, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), |
||
2171 | NAME_FUNC_OFFSET( 6302, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), |
||
2172 | NAME_FUNC_OFFSET( 6323, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), |
||
2173 | NAME_FUNC_OFFSET( 6343, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), |
||
2174 | NAME_FUNC_OFFSET( 6364, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), |
||
2175 | NAME_FUNC_OFFSET( 6384, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), |
||
2176 | NAME_FUNC_OFFSET( 6405, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), |
||
2177 | NAME_FUNC_OFFSET( 6429, glWindowPos2d, glWindowPos2d, NULL, 444), |
||
2178 | NAME_FUNC_OFFSET( 6443, glWindowPos2dv, glWindowPos2dv, NULL, 445), |
||
2179 | NAME_FUNC_OFFSET( 6458, glWindowPos2f, glWindowPos2f, NULL, 446), |
||
2180 | NAME_FUNC_OFFSET( 6472, glWindowPos2fv, glWindowPos2fv, NULL, 447), |
||
2181 | NAME_FUNC_OFFSET( 6487, glWindowPos2i, glWindowPos2i, NULL, 448), |
||
2182 | NAME_FUNC_OFFSET( 6501, glWindowPos2iv, glWindowPos2iv, NULL, 449), |
||
2183 | NAME_FUNC_OFFSET( 6516, glWindowPos2s, glWindowPos2s, NULL, 450), |
||
2184 | NAME_FUNC_OFFSET( 6530, glWindowPos2sv, glWindowPos2sv, NULL, 451), |
||
2185 | NAME_FUNC_OFFSET( 6545, glWindowPos3d, glWindowPos3d, NULL, 452), |
||
2186 | NAME_FUNC_OFFSET( 6559, glWindowPos3dv, glWindowPos3dv, NULL, 453), |
||
2187 | NAME_FUNC_OFFSET( 6574, glWindowPos3f, glWindowPos3f, NULL, 454), |
||
2188 | NAME_FUNC_OFFSET( 6588, glWindowPos3fv, glWindowPos3fv, NULL, 455), |
||
2189 | NAME_FUNC_OFFSET( 6603, glWindowPos3i, glWindowPos3i, NULL, 456), |
||
2190 | NAME_FUNC_OFFSET( 6617, glWindowPos3iv, glWindowPos3iv, NULL, 457), |
||
2191 | NAME_FUNC_OFFSET( 6632, glWindowPos3s, glWindowPos3s, NULL, 458), |
||
2192 | NAME_FUNC_OFFSET( 6646, glWindowPos3sv, glWindowPos3sv, NULL, 459), |
||
2193 | NAME_FUNC_OFFSET( 6661, glBeginQuery, glBeginQuery, NULL, 460), |
||
2194 | NAME_FUNC_OFFSET( 6674, glBindBuffer, glBindBuffer, NULL, 461), |
||
2195 | NAME_FUNC_OFFSET( 6687, glBufferData, glBufferData, NULL, 462), |
||
2196 | NAME_FUNC_OFFSET( 6700, glBufferSubData, glBufferSubData, NULL, 463), |
||
2197 | NAME_FUNC_OFFSET( 6716, glDeleteBuffers, glDeleteBuffers, NULL, 464), |
||
2198 | NAME_FUNC_OFFSET( 6732, glDeleteQueries, glDeleteQueries, NULL, 465), |
||
2199 | NAME_FUNC_OFFSET( 6748, glEndQuery, glEndQuery, NULL, 466), |
||
2200 | NAME_FUNC_OFFSET( 6759, glGenBuffers, glGenBuffers, NULL, 467), |
||
2201 | NAME_FUNC_OFFSET( 6772, glGenQueries, glGenQueries, NULL, 468), |
||
2202 | NAME_FUNC_OFFSET( 6785, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), |
||
2203 | NAME_FUNC_OFFSET( 6808, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), |
||
2204 | NAME_FUNC_OFFSET( 6828, glGetBufferSubData, glGetBufferSubData, NULL, 471), |
||
2205 | NAME_FUNC_OFFSET( 6847, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), |
||
2206 | NAME_FUNC_OFFSET( 6866, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), |
||
2207 | NAME_FUNC_OFFSET( 6886, glGetQueryiv, glGetQueryiv, NULL, 474), |
||
2208 | NAME_FUNC_OFFSET( 6899, glIsBuffer, glIsBuffer, NULL, 475), |
||
2209 | NAME_FUNC_OFFSET( 6910, glIsQuery, glIsQuery, NULL, 476), |
||
2210 | NAME_FUNC_OFFSET( 6920, glMapBuffer, glMapBuffer, NULL, 477), |
||
2211 | NAME_FUNC_OFFSET( 6932, glUnmapBuffer, glUnmapBuffer, NULL, 478), |
||
2212 | NAME_FUNC_OFFSET( 6946, glAttachShader, glAttachShader, NULL, 479), |
||
2213 | NAME_FUNC_OFFSET( 6961, glBindAttribLocation, glBindAttribLocation, NULL, 480), |
||
2214 | NAME_FUNC_OFFSET( 6982, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), |
||
2215 | NAME_FUNC_OFFSET( 7006, glCompileShader, glCompileShader, NULL, 482), |
||
2216 | NAME_FUNC_OFFSET( 7022, glCreateProgram, glCreateProgram, NULL, 483), |
||
2217 | NAME_FUNC_OFFSET( 7038, glCreateShader, glCreateShader, NULL, 484), |
||
2218 | NAME_FUNC_OFFSET( 7053, glDeleteProgram, glDeleteProgram, NULL, 485), |
||
2219 | NAME_FUNC_OFFSET( 7069, glDeleteShader, glDeleteShader, NULL, 486), |
||
2220 | NAME_FUNC_OFFSET( 7084, glDetachShader, glDetachShader, NULL, 487), |
||
2221 | NAME_FUNC_OFFSET( 7099, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), |
||
2222 | NAME_FUNC_OFFSET( 7126, glDrawBuffers, glDrawBuffers, NULL, 489), |
||
2223 | NAME_FUNC_OFFSET( 7140, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), |
||
2224 | NAME_FUNC_OFFSET( 7166, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), |
||
2225 | NAME_FUNC_OFFSET( 7184, glGetActiveUniform, glGetActiveUniform, NULL, 492), |
||
2226 | NAME_FUNC_OFFSET( 7203, glGetAttachedShaders, glGetAttachedShaders, NULL, 493), |
||
2227 | NAME_FUNC_OFFSET( 7224, glGetAttribLocation, glGetAttribLocation, NULL, 494), |
||
2228 | NAME_FUNC_OFFSET( 7244, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 495), |
||
2229 | NAME_FUNC_OFFSET( 7264, glGetProgramiv, glGetProgramiv, NULL, 496), |
||
2230 | NAME_FUNC_OFFSET( 7279, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 497), |
||
2231 | NAME_FUNC_OFFSET( 7298, glGetShaderSource, glGetShaderSource, NULL, 498), |
||
2232 | NAME_FUNC_OFFSET( 7316, glGetShaderiv, glGetShaderiv, NULL, 499), |
||
2233 | NAME_FUNC_OFFSET( 7330, glGetUniformLocation, glGetUniformLocation, NULL, 500), |
||
2234 | NAME_FUNC_OFFSET( 7351, glGetUniformfv, glGetUniformfv, NULL, 501), |
||
2235 | NAME_FUNC_OFFSET( 7366, glGetUniformiv, glGetUniformiv, NULL, 502), |
||
2236 | NAME_FUNC_OFFSET( 7381, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), |
||
2237 | NAME_FUNC_OFFSET( 7407, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), |
||
2238 | NAME_FUNC_OFFSET( 7427, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), |
||
2239 | NAME_FUNC_OFFSET( 7447, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), |
||
2240 | NAME_FUNC_OFFSET( 7467, glIsProgram, glIsProgram, NULL, 507), |
||
2241 | NAME_FUNC_OFFSET( 7479, glIsShader, glIsShader, NULL, 508), |
||
2242 | NAME_FUNC_OFFSET( 7490, glLinkProgram, glLinkProgram, NULL, 509), |
||
2243 | NAME_FUNC_OFFSET( 7504, glShaderSource, glShaderSource, NULL, 510), |
||
2244 | NAME_FUNC_OFFSET( 7519, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 511), |
||
2245 | NAME_FUNC_OFFSET( 7541, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 512), |
||
2246 | NAME_FUNC_OFFSET( 7563, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), |
||
2247 | NAME_FUNC_OFFSET( 7583, glUniform1f, glUniform1f, NULL, 514), |
||
2248 | NAME_FUNC_OFFSET( 7595, glUniform1fv, glUniform1fv, NULL, 515), |
||
2249 | NAME_FUNC_OFFSET( 7608, glUniform1i, glUniform1i, NULL, 516), |
||
2250 | NAME_FUNC_OFFSET( 7620, glUniform1iv, glUniform1iv, NULL, 517), |
||
2251 | NAME_FUNC_OFFSET( 7633, glUniform2f, glUniform2f, NULL, 518), |
||
2252 | NAME_FUNC_OFFSET( 7645, glUniform2fv, glUniform2fv, NULL, 519), |
||
2253 | NAME_FUNC_OFFSET( 7658, glUniform2i, glUniform2i, NULL, 520), |
||
2254 | NAME_FUNC_OFFSET( 7670, glUniform2iv, glUniform2iv, NULL, 521), |
||
2255 | NAME_FUNC_OFFSET( 7683, glUniform3f, glUniform3f, NULL, 522), |
||
2256 | NAME_FUNC_OFFSET( 7695, glUniform3fv, glUniform3fv, NULL, 523), |
||
2257 | NAME_FUNC_OFFSET( 7708, glUniform3i, glUniform3i, NULL, 524), |
||
2258 | NAME_FUNC_OFFSET( 7720, glUniform3iv, glUniform3iv, NULL, 525), |
||
2259 | NAME_FUNC_OFFSET( 7733, glUniform4f, glUniform4f, NULL, 526), |
||
2260 | NAME_FUNC_OFFSET( 7745, glUniform4fv, glUniform4fv, NULL, 527), |
||
2261 | NAME_FUNC_OFFSET( 7758, glUniform4i, glUniform4i, NULL, 528), |
||
2262 | NAME_FUNC_OFFSET( 7770, glUniform4iv, glUniform4iv, NULL, 529), |
||
2263 | NAME_FUNC_OFFSET( 7783, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), |
||
2264 | NAME_FUNC_OFFSET( 7802, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), |
||
2265 | NAME_FUNC_OFFSET( 7821, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), |
||
2266 | NAME_FUNC_OFFSET( 7840, glUseProgram, glUseProgram, NULL, 533), |
||
2267 | NAME_FUNC_OFFSET( 7853, glValidateProgram, glValidateProgram, NULL, 534), |
||
2268 | NAME_FUNC_OFFSET( 7871, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), |
||
2269 | NAME_FUNC_OFFSET( 7888, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), |
||
2270 | NAME_FUNC_OFFSET( 7906, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), |
||
2271 | NAME_FUNC_OFFSET( 7923, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), |
||
2272 | NAME_FUNC_OFFSET( 7941, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), |
||
2273 | NAME_FUNC_OFFSET( 7958, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), |
||
2274 | NAME_FUNC_OFFSET( 7976, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), |
||
2275 | NAME_FUNC_OFFSET( 7993, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), |
||
2276 | NAME_FUNC_OFFSET( 8011, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), |
||
2277 | NAME_FUNC_OFFSET( 8028, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), |
||
2278 | NAME_FUNC_OFFSET( 8046, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), |
||
2279 | NAME_FUNC_OFFSET( 8063, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), |
||
2280 | NAME_FUNC_OFFSET( 8081, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), |
||
2281 | NAME_FUNC_OFFSET( 8100, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), |
||
2282 | NAME_FUNC_OFFSET( 8119, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), |
||
2283 | NAME_FUNC_OFFSET( 8138, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), |
||
2284 | NAME_FUNC_OFFSET( 8157, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), |
||
2285 | NAME_FUNC_OFFSET( 8177, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), |
||
2286 | NAME_FUNC_OFFSET( 8197, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), |
||
2287 | NAME_FUNC_OFFSET( 8217, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), |
||
2288 | NAME_FUNC_OFFSET( 8235, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), |
||
2289 | NAME_FUNC_OFFSET( 8252, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), |
||
2290 | NAME_FUNC_OFFSET( 8270, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), |
||
2291 | NAME_FUNC_OFFSET( 8288, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), |
||
2292 | NAME_FUNC_OFFSET( 8305, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), |
||
2293 | NAME_FUNC_OFFSET( 8323, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), |
||
2294 | NAME_FUNC_OFFSET( 8342, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), |
||
2295 | NAME_FUNC_OFFSET( 8361, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), |
||
2296 | NAME_FUNC_OFFSET( 8380, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), |
||
2297 | NAME_FUNC_OFFSET( 8402, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 564), |
||
2298 | NAME_FUNC_OFFSET( 8423, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 565), |
||
2299 | NAME_FUNC_OFFSET( 8444, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 566), |
||
2300 | NAME_FUNC_OFFSET( 8465, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 567), |
||
2301 | NAME_FUNC_OFFSET( 8486, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 568), |
||
2302 | NAME_FUNC_OFFSET( 8507, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 569), |
||
2303 | NAME_FUNC_OFFSET( 8528, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), |
||
2304 | NAME_FUNC_OFFSET( 8553, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), |
||
2305 | NAME_FUNC_OFFSET( 8578, glBindBufferBase, glBindBufferBase, NULL, 572), |
||
2306 | NAME_FUNC_OFFSET( 8595, glBindBufferRange, glBindBufferRange, NULL, 573), |
||
2307 | NAME_FUNC_OFFSET( 8613, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), |
||
2308 | NAME_FUNC_OFFSET( 8636, glClampColor, glClampColor, NULL, 575), |
||
2309 | NAME_FUNC_OFFSET( 8649, glClearBufferfi, glClearBufferfi, NULL, 576), |
||
2310 | NAME_FUNC_OFFSET( 8665, glClearBufferfv, glClearBufferfv, NULL, 577), |
||
2311 | NAME_FUNC_OFFSET( 8681, glClearBufferiv, glClearBufferiv, NULL, 578), |
||
2312 | NAME_FUNC_OFFSET( 8697, glClearBufferuiv, glClearBufferuiv, NULL, 579), |
||
2313 | NAME_FUNC_OFFSET( 8714, glColorMaski, glColorMaski, NULL, 580), |
||
2314 | NAME_FUNC_OFFSET( 8727, glDisablei, glDisablei, NULL, 581), |
||
2315 | NAME_FUNC_OFFSET( 8738, glEnablei, glEnablei, NULL, 582), |
||
2316 | NAME_FUNC_OFFSET( 8748, glEndConditionalRender, glEndConditionalRender, NULL, 583), |
||
2317 | NAME_FUNC_OFFSET( 8771, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), |
||
2318 | NAME_FUNC_OFFSET( 8794, glGetBooleani_v, glGetBooleani_v, NULL, 585), |
||
2319 | NAME_FUNC_OFFSET( 8810, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), |
||
2320 | NAME_FUNC_OFFSET( 8832, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), |
||
2321 | NAME_FUNC_OFFSET( 8848, glGetStringi, glGetStringi, NULL, 588), |
||
2322 | NAME_FUNC_OFFSET( 8861, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), |
||
2323 | NAME_FUNC_OFFSET( 8882, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), |
||
2324 | NAME_FUNC_OFFSET( 8904, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), |
||
2325 | NAME_FUNC_OFFSET( 8934, glGetUniformuiv, glGetUniformuiv, NULL, 592), |
||
2326 | NAME_FUNC_OFFSET( 8950, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), |
||
2327 | NAME_FUNC_OFFSET( 8971, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), |
||
2328 | NAME_FUNC_OFFSET( 8993, glIsEnabledi, glIsEnabledi, NULL, 595), |
||
2329 | NAME_FUNC_OFFSET( 9006, glTexParameterIiv, glTexParameterIiv, NULL, 596), |
||
2330 | NAME_FUNC_OFFSET( 9024, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), |
||
2331 | NAME_FUNC_OFFSET( 9043, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), |
||
2332 | NAME_FUNC_OFFSET( 9071, glUniform1ui, glUniform1ui, NULL, 599), |
||
2333 | NAME_FUNC_OFFSET( 9084, glUniform1uiv, glUniform1uiv, NULL, 600), |
||
2334 | NAME_FUNC_OFFSET( 9098, glUniform2ui, glUniform2ui, NULL, 601), |
||
2335 | NAME_FUNC_OFFSET( 9111, glUniform2uiv, glUniform2uiv, NULL, 602), |
||
2336 | NAME_FUNC_OFFSET( 9125, glUniform3ui, glUniform3ui, NULL, 603), |
||
2337 | NAME_FUNC_OFFSET( 9138, glUniform3uiv, glUniform3uiv, NULL, 604), |
||
2338 | NAME_FUNC_OFFSET( 9152, glUniform4ui, glUniform4ui, NULL, 605), |
||
2339 | NAME_FUNC_OFFSET( 9165, glUniform4uiv, glUniform4uiv, NULL, 606), |
||
2340 | NAME_FUNC_OFFSET( 9179, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), |
||
2341 | NAME_FUNC_OFFSET( 9198, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), |
||
2342 | NAME_FUNC_OFFSET( 9218, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), |
||
2343 | NAME_FUNC_OFFSET( 9237, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), |
||
2344 | NAME_FUNC_OFFSET( 9256, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), |
||
2345 | NAME_FUNC_OFFSET( 9276, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), |
||
2346 | NAME_FUNC_OFFSET( 9296, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), |
||
2347 | NAME_FUNC_OFFSET( 9319, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), |
||
2348 | NAME_FUNC_OFFSET( 9343, glTexBuffer, glTexBuffer, NULL, 615), |
||
2349 | NAME_FUNC_OFFSET( 9355, glFramebufferTexture, glFramebufferTexture, NULL, 616), |
||
2350 | NAME_FUNC_OFFSET( 9376, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 617), |
||
2351 | NAME_FUNC_OFFSET( 9401, glGetInteger64i_v, glGetInteger64i_v, NULL, 618), |
||
2352 | NAME_FUNC_OFFSET( 9419, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), |
||
2353 | NAME_FUNC_OFFSET( 9441, glBindProgramARB, glBindProgramARB, NULL, 620), |
||
2354 | NAME_FUNC_OFFSET( 9458, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621), |
||
2355 | NAME_FUNC_OFFSET( 9478, glGenProgramsARB, glGenProgramsARB, NULL, 622), |
||
2356 | NAME_FUNC_OFFSET( 9495, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 623), |
||
2357 | NAME_FUNC_OFFSET( 9525, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 624), |
||
2358 | NAME_FUNC_OFFSET( 9555, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 625), |
||
2359 | NAME_FUNC_OFFSET( 9587, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 626), |
||
2360 | NAME_FUNC_OFFSET( 9619, glGetProgramStringARB, glGetProgramStringARB, NULL, 627), |
||
2361 | NAME_FUNC_OFFSET( 9641, glGetProgramivARB, glGetProgramivARB, NULL, 628), |
||
2362 | NAME_FUNC_OFFSET( 9659, glIsProgramARB, glIsProgramARB, NULL, 629), |
||
2363 | NAME_FUNC_OFFSET( 9674, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630), |
||
2364 | NAME_FUNC_OFFSET( 9701, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631), |
||
2365 | NAME_FUNC_OFFSET( 9729, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632), |
||
2366 | NAME_FUNC_OFFSET( 9756, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633), |
||
2367 | NAME_FUNC_OFFSET( 9784, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 634), |
||
2368 | NAME_FUNC_OFFSET( 9813, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 635), |
||
2369 | NAME_FUNC_OFFSET( 9843, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 636), |
||
2370 | NAME_FUNC_OFFSET( 9872, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 637), |
||
2371 | NAME_FUNC_OFFSET( 9902, glProgramStringARB, glProgramStringARB, NULL, 638), |
||
2372 | NAME_FUNC_OFFSET( 9921, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639), |
||
2373 | NAME_FUNC_OFFSET( 9941, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640), |
||
2374 | NAME_FUNC_OFFSET( 9962, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641), |
||
2375 | NAME_FUNC_OFFSET( 9982, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642), |
||
2376 | NAME_FUNC_OFFSET(10003, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643), |
||
2377 | NAME_FUNC_OFFSET(10023, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644), |
||
2378 | NAME_FUNC_OFFSET(10044, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645), |
||
2379 | NAME_FUNC_OFFSET(10064, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646), |
||
2380 | NAME_FUNC_OFFSET(10085, glAttachObjectARB, glAttachObjectARB, NULL, 647), |
||
2381 | NAME_FUNC_OFFSET(10103, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 648), |
||
2382 | NAME_FUNC_OFFSET(10128, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 649), |
||
2383 | NAME_FUNC_OFFSET(10152, glDeleteObjectARB, glDeleteObjectARB, NULL, 650), |
||
2384 | NAME_FUNC_OFFSET(10170, glDetachObjectARB, glDetachObjectARB, NULL, 651), |
||
2385 | NAME_FUNC_OFFSET(10188, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 652), |
||
2386 | NAME_FUNC_OFFSET(10212, glGetHandleARB, glGetHandleARB, NULL, 653), |
||
2387 | NAME_FUNC_OFFSET(10227, glGetInfoLogARB, glGetInfoLogARB, NULL, 654), |
||
2388 | NAME_FUNC_OFFSET(10243, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 655), |
||
2389 | NAME_FUNC_OFFSET(10269, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 656), |
||
2390 | NAME_FUNC_OFFSET(10295, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657), |
||
2391 | NAME_FUNC_OFFSET(10320, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658), |
||
2392 | NAME_FUNC_OFFSET(10347, glBindFramebuffer, glBindFramebuffer, NULL, 659), |
||
2393 | NAME_FUNC_OFFSET(10365, glBindRenderbuffer, glBindRenderbuffer, NULL, 660), |
||
2394 | NAME_FUNC_OFFSET(10384, glBlitFramebuffer, glBlitFramebuffer, NULL, 661), |
||
2395 | NAME_FUNC_OFFSET(10402, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662), |
||
2396 | NAME_FUNC_OFFSET(10427, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663), |
||
2397 | NAME_FUNC_OFFSET(10448, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664), |
||
2398 | NAME_FUNC_OFFSET(10470, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665), |
||
2399 | NAME_FUNC_OFFSET(10496, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666), |
||
2400 | NAME_FUNC_OFFSET(10519, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667), |
||
2401 | NAME_FUNC_OFFSET(10542, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668), |
||
2402 | NAME_FUNC_OFFSET(10565, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669), |
||
2403 | NAME_FUNC_OFFSET(10591, glGenFramebuffers, glGenFramebuffers, NULL, 670), |
||
2404 | NAME_FUNC_OFFSET(10609, glGenRenderbuffers, glGenRenderbuffers, NULL, 671), |
||
2405 | NAME_FUNC_OFFSET(10628, glGenerateMipmap, glGenerateMipmap, NULL, 672), |
||
2406 | NAME_FUNC_OFFSET(10645, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673), |
||
2407 | NAME_FUNC_OFFSET(10683, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674), |
||
2408 | NAME_FUNC_OFFSET(10712, glIsFramebuffer, glIsFramebuffer, NULL, 675), |
||
2409 | NAME_FUNC_OFFSET(10728, glIsRenderbuffer, glIsRenderbuffer, NULL, 676), |
||
2410 | NAME_FUNC_OFFSET(10745, glRenderbufferStorage, glRenderbufferStorage, NULL, 677), |
||
2411 | NAME_FUNC_OFFSET(10767, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678), |
||
2412 | NAME_FUNC_OFFSET(10800, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 679), |
||
2413 | NAME_FUNC_OFFSET(10828, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680), |
||
2414 | NAME_FUNC_OFFSET(10853, glMapBufferRange, glMapBufferRange, NULL, 681), |
||
2415 | NAME_FUNC_OFFSET(10870, glBindVertexArray, glBindVertexArray, NULL, 682), |
||
2416 | NAME_FUNC_OFFSET(10888, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683), |
||
2417 | NAME_FUNC_OFFSET(10909, glGenVertexArrays, glGenVertexArrays, NULL, 684), |
||
2418 | NAME_FUNC_OFFSET(10927, glIsVertexArray, glIsVertexArray, NULL, 685), |
||
2419 | NAME_FUNC_OFFSET(10943, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 686), |
||
2420 | NAME_FUNC_OFFSET(10971, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 687), |
||
2421 | NAME_FUNC_OFFSET(10997, glGetActiveUniformName, glGetActiveUniformName, NULL, 688), |
||
2422 | NAME_FUNC_OFFSET(11020, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 689), |
||
2423 | NAME_FUNC_OFFSET(11042, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 690), |
||
2424 | NAME_FUNC_OFFSET(11065, glGetUniformIndices, glGetUniformIndices, NULL, 691), |
||
2425 | NAME_FUNC_OFFSET(11085, glUniformBlockBinding, glUniformBlockBinding, NULL, 692), |
||
2426 | NAME_FUNC_OFFSET(11107, glCopyBufferSubData, glCopyBufferSubData, NULL, 693), |
||
2427 | NAME_FUNC_OFFSET(11127, glClientWaitSync, glClientWaitSync, NULL, 694), |
||
2428 | NAME_FUNC_OFFSET(11144, glDeleteSync, glDeleteSync, NULL, 695), |
||
2429 | NAME_FUNC_OFFSET(11157, glFenceSync, glFenceSync, NULL, 696), |
||
2430 | NAME_FUNC_OFFSET(11169, glGetInteger64v, glGetInteger64v, NULL, 697), |
||
2431 | NAME_FUNC_OFFSET(11185, glGetSynciv, glGetSynciv, NULL, 698), |
||
2432 | NAME_FUNC_OFFSET(11197, glIsSync, glIsSync, NULL, 699), |
||
2433 | NAME_FUNC_OFFSET(11206, glWaitSync, glWaitSync, NULL, 700), |
||
2434 | NAME_FUNC_OFFSET(11217, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 701), |
||
2435 | NAME_FUNC_OFFSET(11242, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 702), |
||
2436 | NAME_FUNC_OFFSET(11276, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 703), |
||
2437 | NAME_FUNC_OFFSET(11306, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 704), |
||
2438 | NAME_FUNC_OFFSET(11336, glProvokingVertex, glProvokingVertex, NULL, 705), |
||
2439 | NAME_FUNC_OFFSET(11354, glGetMultisamplefv, glGetMultisamplefv, NULL, 706), |
||
2440 | NAME_FUNC_OFFSET(11373, glSampleMaski, glSampleMaski, NULL, 707), |
||
2441 | NAME_FUNC_OFFSET(11387, glTexImage2DMultisample, glTexImage2DMultisample, NULL, 708), |
||
2442 | NAME_FUNC_OFFSET(11411, glTexImage3DMultisample, glTexImage3DMultisample, NULL, 709), |
||
2443 | NAME_FUNC_OFFSET(11435, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710), |
||
2444 | NAME_FUNC_OFFSET(11463, glBlendEquationiARB, glBlendEquationiARB, NULL, 711), |
||
2445 | NAME_FUNC_OFFSET(11483, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712), |
||
2446 | NAME_FUNC_OFFSET(11507, glBlendFunciARB, glBlendFunciARB, NULL, 713), |
||
2447 | NAME_FUNC_OFFSET(11523, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 714), |
||
2448 | NAME_FUNC_OFFSET(11553, glGetFragDataIndex, glGetFragDataIndex, NULL, 715), |
||
2449 | NAME_FUNC_OFFSET(11572, glBindSampler, glBindSampler, NULL, 716), |
||
2450 | NAME_FUNC_OFFSET(11586, glDeleteSamplers, glDeleteSamplers, NULL, 717), |
||
2451 | NAME_FUNC_OFFSET(11603, glGenSamplers, glGenSamplers, NULL, 718), |
||
2452 | NAME_FUNC_OFFSET(11617, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 719), |
||
2453 | NAME_FUNC_OFFSET(11642, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 720), |
||
2454 | NAME_FUNC_OFFSET(11668, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 721), |
||
2455 | NAME_FUNC_OFFSET(11692, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 722), |
||
2456 | NAME_FUNC_OFFSET(11716, glIsSampler, glIsSampler, NULL, 723), |
||
2457 | NAME_FUNC_OFFSET(11728, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 724), |
||
2458 | NAME_FUNC_OFFSET(11750, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 725), |
||
2459 | NAME_FUNC_OFFSET(11773, glSamplerParameterf, glSamplerParameterf, NULL, 726), |
||
2460 | NAME_FUNC_OFFSET(11793, glSamplerParameterfv, glSamplerParameterfv, NULL, 727), |
||
2461 | NAME_FUNC_OFFSET(11814, glSamplerParameteri, glSamplerParameteri, NULL, 728), |
||
2462 | NAME_FUNC_OFFSET(11834, glSamplerParameteriv, glSamplerParameteriv, NULL, 729), |
||
2463 | NAME_FUNC_OFFSET(11855, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730), |
||
2464 | NAME_FUNC_OFFSET(11876, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), |
||
2465 | NAME_FUNC_OFFSET(11898, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), |
||
2466 | NAME_FUNC_OFFSET(11913, glColorP3ui, glColorP3ui, NULL, 733), |
||
2467 | NAME_FUNC_OFFSET(11925, glColorP3uiv, glColorP3uiv, NULL, 734), |
||
2468 | NAME_FUNC_OFFSET(11938, glColorP4ui, glColorP4ui, NULL, 735), |
||
2469 | NAME_FUNC_OFFSET(11950, glColorP4uiv, glColorP4uiv, NULL, 736), |
||
2470 | NAME_FUNC_OFFSET(11963, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 737), |
||
2471 | NAME_FUNC_OFFSET(11983, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 738), |
||
2472 | NAME_FUNC_OFFSET(12004, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 739), |
||
2473 | NAME_FUNC_OFFSET(12024, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 740), |
||
2474 | NAME_FUNC_OFFSET(12045, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 741), |
||
2475 | NAME_FUNC_OFFSET(12065, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 742), |
||
2476 | NAME_FUNC_OFFSET(12086, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 743), |
||
2477 | NAME_FUNC_OFFSET(12106, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 744), |
||
2478 | NAME_FUNC_OFFSET(12127, glNormalP3ui, glNormalP3ui, NULL, 745), |
||
2479 | NAME_FUNC_OFFSET(12140, glNormalP3uiv, glNormalP3uiv, NULL, 746), |
||
2480 | NAME_FUNC_OFFSET(12154, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 747), |
||
2481 | NAME_FUNC_OFFSET(12175, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 748), |
||
2482 | NAME_FUNC_OFFSET(12197, glTexCoordP1ui, glTexCoordP1ui, NULL, 749), |
||
2483 | NAME_FUNC_OFFSET(12212, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 750), |
||
2484 | NAME_FUNC_OFFSET(12228, glTexCoordP2ui, glTexCoordP2ui, NULL, 751), |
||
2485 | NAME_FUNC_OFFSET(12243, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 752), |
||
2486 | NAME_FUNC_OFFSET(12259, glTexCoordP3ui, glTexCoordP3ui, NULL, 753), |
||
2487 | NAME_FUNC_OFFSET(12274, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 754), |
||
2488 | NAME_FUNC_OFFSET(12290, glTexCoordP4ui, glTexCoordP4ui, NULL, 755), |
||
2489 | NAME_FUNC_OFFSET(12305, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 756), |
||
2490 | NAME_FUNC_OFFSET(12321, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 757), |
||
2491 | NAME_FUNC_OFFSET(12340, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 758), |
||
2492 | NAME_FUNC_OFFSET(12360, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 759), |
||
2493 | NAME_FUNC_OFFSET(12379, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 760), |
||
2494 | NAME_FUNC_OFFSET(12399, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 761), |
||
2495 | NAME_FUNC_OFFSET(12418, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 762), |
||
2496 | NAME_FUNC_OFFSET(12438, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 763), |
||
2497 | NAME_FUNC_OFFSET(12457, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 764), |
||
2498 | NAME_FUNC_OFFSET(12477, glVertexP2ui, glVertexP2ui, NULL, 765), |
||
2499 | NAME_FUNC_OFFSET(12490, glVertexP2uiv, glVertexP2uiv, NULL, 766), |
||
2500 | NAME_FUNC_OFFSET(12504, glVertexP3ui, glVertexP3ui, NULL, 767), |
||
2501 | NAME_FUNC_OFFSET(12517, glVertexP3uiv, glVertexP3uiv, NULL, 768), |
||
2502 | NAME_FUNC_OFFSET(12531, glVertexP4ui, glVertexP4ui, NULL, 769), |
||
2503 | NAME_FUNC_OFFSET(12544, glVertexP4uiv, glVertexP4uiv, NULL, 770), |
||
2504 | NAME_FUNC_OFFSET(12558, glBindTransformFeedback, glBindTransformFeedback, NULL, 771), |
||
2505 | NAME_FUNC_OFFSET(12582, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 772), |
||
2506 | NAME_FUNC_OFFSET(12609, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 773), |
||
2507 | NAME_FUNC_OFFSET(12633, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 774), |
||
2508 | NAME_FUNC_OFFSET(12657, glIsTransformFeedback, glIsTransformFeedback, NULL, 775), |
||
2509 | NAME_FUNC_OFFSET(12679, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 776), |
||
2510 | NAME_FUNC_OFFSET(12704, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 777), |
||
2511 | NAME_FUNC_OFFSET(12730, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 778), |
||
2512 | NAME_FUNC_OFFSET(12750, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 779), |
||
2513 | NAME_FUNC_OFFSET(12780, glEndQueryIndexed, glEndQueryIndexed, NULL, 780), |
||
2514 | NAME_FUNC_OFFSET(12798, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 781), |
||
2515 | NAME_FUNC_OFFSET(12818, glClearDepthf, glClearDepthf, NULL, 782), |
||
2516 | NAME_FUNC_OFFSET(12832, glDepthRangef, glDepthRangef, NULL, 783), |
||
2517 | NAME_FUNC_OFFSET(12846, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 784), |
||
2518 | NAME_FUNC_OFFSET(12873, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 785), |
||
2519 | NAME_FUNC_OFFSET(12897, glShaderBinary, glShaderBinary, NULL, 786), |
||
2520 | NAME_FUNC_OFFSET(12912, glGetProgramBinary, glGetProgramBinary, NULL, 787), |
||
2521 | NAME_FUNC_OFFSET(12931, glProgramBinary, glProgramBinary, NULL, 788), |
||
2522 | NAME_FUNC_OFFSET(12947, glProgramParameteri, glProgramParameteri, NULL, 789), |
||
2523 | NAME_FUNC_OFFSET(12967, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 790), |
||
2524 | NAME_FUNC_OFFSET(12993, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 791), |
||
2525 | NAME_FUNC_OFFSET(13018, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 792), |
||
2526 | NAME_FUNC_OFFSET(13042, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 793), |
||
2527 | NAME_FUNC_OFFSET(13066, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 794), |
||
2528 | NAME_FUNC_OFFSET(13094, glGetnColorTableARB, glGetnColorTableARB, NULL, 795), |
||
2529 | NAME_FUNC_OFFSET(13114, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 796), |
||
2530 | NAME_FUNC_OFFSET(13142, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 797), |
||
2531 | NAME_FUNC_OFFSET(13169, glGetnHistogramARB, glGetnHistogramARB, NULL, 798), |
||
2532 | NAME_FUNC_OFFSET(13188, glGetnMapdvARB, glGetnMapdvARB, NULL, 799), |
||
2533 | NAME_FUNC_OFFSET(13203, glGetnMapfvARB, glGetnMapfvARB, NULL, 800), |
||
2534 | NAME_FUNC_OFFSET(13218, glGetnMapivARB, glGetnMapivARB, NULL, 801), |
||
2535 | NAME_FUNC_OFFSET(13233, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 802), |
||
2536 | NAME_FUNC_OFFSET(13249, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 803), |
||
2537 | NAME_FUNC_OFFSET(13269, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 804), |
||
2538 | NAME_FUNC_OFFSET(13290, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 805), |
||
2539 | NAME_FUNC_OFFSET(13311, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 806), |
||
2540 | NAME_FUNC_OFFSET(13335, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 807), |
||
2541 | NAME_FUNC_OFFSET(13360, glGetnTexImageARB, glGetnTexImageARB, NULL, 808), |
||
2542 | NAME_FUNC_OFFSET(13378, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 809), |
||
2543 | NAME_FUNC_OFFSET(13397, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 810), |
||
2544 | NAME_FUNC_OFFSET(13416, glGetnUniformivARB, glGetnUniformivARB, NULL, 811), |
||
2545 | NAME_FUNC_OFFSET(13435, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 812), |
||
2546 | NAME_FUNC_OFFSET(13455, glReadnPixelsARB, glReadnPixelsARB, NULL, 813), |
||
2547 | NAME_FUNC_OFFSET(13472, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 814), |
||
2548 | NAME_FUNC_OFFSET(13506, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 815), |
||
2549 | NAME_FUNC_OFFSET(13542, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 816), |
||
2550 | NAME_FUNC_OFFSET(13588, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 817), |
||
2551 | NAME_FUNC_OFFSET(13621, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 818), |
||
2552 | NAME_FUNC_OFFSET(13660, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819), |
||
2553 | NAME_FUNC_OFFSET(13682, glTexStorage1D, glTexStorage1D, NULL, 820), |
||
2554 | NAME_FUNC_OFFSET(13697, glTexStorage2D, glTexStorage2D, NULL, 821), |
||
2555 | NAME_FUNC_OFFSET(13712, glTexStorage3D, glTexStorage3D, NULL, 822), |
||
2556 | NAME_FUNC_OFFSET(13727, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 823), |
||
2557 | NAME_FUNC_OFFSET(13749, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 824), |
||
2558 | NAME_FUNC_OFFSET(13771, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 825), |
||
2559 | NAME_FUNC_OFFSET(13793, glTexBufferRange, glTexBufferRange, NULL, 826), |
||
2560 | NAME_FUNC_OFFSET(13810, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 827), |
||
2561 | NAME_FUNC_OFFSET(13836, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 828), |
||
2562 | NAME_FUNC_OFFSET(13862, glInvalidateBufferData, glInvalidateBufferData, NULL, 829), |
||
2563 | NAME_FUNC_OFFSET(13885, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 830), |
||
2564 | NAME_FUNC_OFFSET(13911, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 831), |
||
2565 | NAME_FUNC_OFFSET(13935, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 832), |
||
2566 | NAME_FUNC_OFFSET(13962, glInvalidateTexImage, glInvalidateTexImage, NULL, 833), |
||
2567 | NAME_FUNC_OFFSET(13983, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 834), |
||
2568 | NAME_FUNC_OFFSET(14007, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 835), |
||
2569 | NAME_FUNC_OFFSET(14026, gl_dispatch_stub_836, gl_dispatch_stub_836, NULL, 836), |
||
2570 | NAME_FUNC_OFFSET(14040, gl_dispatch_stub_837, gl_dispatch_stub_837, NULL, 837), |
||
2571 | NAME_FUNC_OFFSET(14055, gl_dispatch_stub_838, gl_dispatch_stub_838, NULL, 838), |
||
2572 | NAME_FUNC_OFFSET(14069, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839), |
||
2573 | NAME_FUNC_OFFSET(14084, gl_dispatch_stub_840, gl_dispatch_stub_840, NULL, 840), |
||
2574 | NAME_FUNC_OFFSET(14098, gl_dispatch_stub_841, gl_dispatch_stub_841, NULL, 841), |
||
2575 | NAME_FUNC_OFFSET(14113, gl_dispatch_stub_842, gl_dispatch_stub_842, NULL, 842), |
||
2576 | NAME_FUNC_OFFSET(14127, gl_dispatch_stub_843, gl_dispatch_stub_843, NULL, 843), |
||
2577 | NAME_FUNC_OFFSET(14142, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844), |
||
2578 | NAME_FUNC_OFFSET(14164, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845), |
||
2579 | NAME_FUNC_OFFSET(14182, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846), |
||
2580 | NAME_FUNC_OFFSET(14199, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847), |
||
2581 | NAME_FUNC_OFFSET(14219, glColorPointerEXT, glColorPointerEXT, NULL, 848), |
||
2582 | NAME_FUNC_OFFSET(14237, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 849), |
||
2583 | NAME_FUNC_OFFSET(14258, glIndexPointerEXT, glIndexPointerEXT, NULL, 850), |
||
2584 | NAME_FUNC_OFFSET(14276, glNormalPointerEXT, glNormalPointerEXT, NULL, 851), |
||
2585 | NAME_FUNC_OFFSET(14295, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 852), |
||
2586 | NAME_FUNC_OFFSET(14316, glVertexPointerEXT, glVertexPointerEXT, NULL, 853), |
||
2587 | NAME_FUNC_OFFSET(14335, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854), |
||
2588 | NAME_FUNC_OFFSET(14359, glLockArraysEXT, glLockArraysEXT, NULL, 855), |
||
2589 | NAME_FUNC_OFFSET(14375, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 856), |
||
2590 | NAME_FUNC_OFFSET(14393, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 857), |
||
2591 | NAME_FUNC_OFFSET(14415, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 858), |
||
2592 | NAME_FUNC_OFFSET(14438, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 859), |
||
2593 | NAME_FUNC_OFFSET(14461, glFogCoordfEXT, glFogCoordfEXT, NULL, 860), |
||
2594 | NAME_FUNC_OFFSET(14476, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 861), |
||
2595 | NAME_FUNC_OFFSET(14492, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 862), |
||
2596 | NAME_FUNC_OFFSET(14512, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 863), |
||
2597 | NAME_FUNC_OFFSET(14530, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 864), |
||
2598 | NAME_FUNC_OFFSET(14549, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 865), |
||
2599 | NAME_FUNC_OFFSET(14567, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 866), |
||
2600 | NAME_FUNC_OFFSET(14586, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 867), |
||
2601 | NAME_FUNC_OFFSET(14604, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 868), |
||
2602 | NAME_FUNC_OFFSET(14623, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 869), |
||
2603 | NAME_FUNC_OFFSET(14641, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 870), |
||
2604 | NAME_FUNC_OFFSET(14660, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), |
||
2605 | NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), |
||
2606 | NAME_FUNC_OFFSET(14712, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 873), |
||
2607 | NAME_FUNC_OFFSET(14736, glExecuteProgramNV, glExecuteProgramNV, NULL, 874), |
||
2608 | NAME_FUNC_OFFSET(14755, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 875), |
||
2609 | NAME_FUNC_OFFSET(14781, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 876), |
||
2610 | NAME_FUNC_OFFSET(14807, glGetProgramStringNV, glGetProgramStringNV, NULL, 877), |
||
2611 | NAME_FUNC_OFFSET(14828, glGetProgramivNV, glGetProgramivNV, NULL, 878), |
||
2612 | NAME_FUNC_OFFSET(14845, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 879), |
||
2613 | NAME_FUNC_OFFSET(14866, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 880), |
||
2614 | NAME_FUNC_OFFSET(14888, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 881), |
||
2615 | NAME_FUNC_OFFSET(14910, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 882), |
||
2616 | NAME_FUNC_OFFSET(14932, glLoadProgramNV, glLoadProgramNV, NULL, 883), |
||
2617 | NAME_FUNC_OFFSET(14948, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 884), |
||
2618 | NAME_FUNC_OFFSET(14973, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 885), |
||
2619 | NAME_FUNC_OFFSET(14998, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 886), |
||
2620 | NAME_FUNC_OFFSET(15026, glTrackMatrixNV, glTrackMatrixNV, NULL, 887), |
||
2621 | NAME_FUNC_OFFSET(15042, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 888), |
||
2622 | NAME_FUNC_OFFSET(15061, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 889), |
||
2623 | NAME_FUNC_OFFSET(15081, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 890), |
||
2624 | NAME_FUNC_OFFSET(15100, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 891), |
||
2625 | NAME_FUNC_OFFSET(15120, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 892), |
||
2626 | NAME_FUNC_OFFSET(15139, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 893), |
||
2627 | NAME_FUNC_OFFSET(15159, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 894), |
||
2628 | NAME_FUNC_OFFSET(15178, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 895), |
||
2629 | NAME_FUNC_OFFSET(15198, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 896), |
||
2630 | NAME_FUNC_OFFSET(15217, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 897), |
||
2631 | NAME_FUNC_OFFSET(15237, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 898), |
||
2632 | NAME_FUNC_OFFSET(15256, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 899), |
||
2633 | NAME_FUNC_OFFSET(15276, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 900), |
||
2634 | NAME_FUNC_OFFSET(15295, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 901), |
||
2635 | NAME_FUNC_OFFSET(15315, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 902), |
||
2636 | NAME_FUNC_OFFSET(15334, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 903), |
||
2637 | NAME_FUNC_OFFSET(15354, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 904), |
||
2638 | NAME_FUNC_OFFSET(15373, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 905), |
||
2639 | NAME_FUNC_OFFSET(15393, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 906), |
||
2640 | NAME_FUNC_OFFSET(15412, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 907), |
||
2641 | NAME_FUNC_OFFSET(15432, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 908), |
||
2642 | NAME_FUNC_OFFSET(15451, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 909), |
||
2643 | NAME_FUNC_OFFSET(15471, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 910), |
||
2644 | NAME_FUNC_OFFSET(15490, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 911), |
||
2645 | NAME_FUNC_OFFSET(15510, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 912), |
||
2646 | NAME_FUNC_OFFSET(15530, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 913), |
||
2647 | NAME_FUNC_OFFSET(15551, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 914), |
||
2648 | NAME_FUNC_OFFSET(15575, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 915), |
||
2649 | NAME_FUNC_OFFSET(15596, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 916), |
||
2650 | NAME_FUNC_OFFSET(15617, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 917), |
||
2651 | NAME_FUNC_OFFSET(15638, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 918), |
||
2652 | NAME_FUNC_OFFSET(15659, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 919), |
||
2653 | NAME_FUNC_OFFSET(15680, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 920), |
||
2654 | NAME_FUNC_OFFSET(15701, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 921), |
||
2655 | NAME_FUNC_OFFSET(15722, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 922), |
||
2656 | NAME_FUNC_OFFSET(15743, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 923), |
||
2657 | NAME_FUNC_OFFSET(15764, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 924), |
||
2658 | NAME_FUNC_OFFSET(15785, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 925), |
||
2659 | NAME_FUNC_OFFSET(15806, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 926), |
||
2660 | NAME_FUNC_OFFSET(15827, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 927), |
||
2661 | NAME_FUNC_OFFSET(15849, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 928), |
||
2662 | NAME_FUNC_OFFSET(15876, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 929), |
||
2663 | NAME_FUNC_OFFSET(15903, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 930), |
||
2664 | NAME_FUNC_OFFSET(15927, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 931), |
||
2665 | NAME_FUNC_OFFSET(15951, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 932), |
||
2666 | NAME_FUNC_OFFSET(15973, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 933), |
||
2667 | NAME_FUNC_OFFSET(15995, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 934), |
||
2668 | NAME_FUNC_OFFSET(16017, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 935), |
||
2669 | NAME_FUNC_OFFSET(16042, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 936), |
||
2670 | NAME_FUNC_OFFSET(16066, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 937), |
||
2671 | NAME_FUNC_OFFSET(16088, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 938), |
||
2672 | NAME_FUNC_OFFSET(16110, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 939), |
||
2673 | NAME_FUNC_OFFSET(16132, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 940), |
||
2674 | NAME_FUNC_OFFSET(16158, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 941), |
||
2675 | NAME_FUNC_OFFSET(16181, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 942), |
||
2676 | NAME_FUNC_OFFSET(16205, glPassTexCoordATI, glPassTexCoordATI, NULL, 943), |
||
2677 | NAME_FUNC_OFFSET(16223, glSampleMapATI, glSampleMapATI, NULL, 944), |
||
2678 | NAME_FUNC_OFFSET(16238, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 945), |
||
2679 | NAME_FUNC_OFFSET(16269, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946), |
||
2680 | NAME_FUNC_OFFSET(16292, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947), |
||
2681 | NAME_FUNC_OFFSET(16315, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948), |
||
2682 | NAME_FUNC_OFFSET(16338, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 949), |
||
2683 | NAME_FUNC_OFFSET(16369, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 950), |
||
2684 | NAME_FUNC_OFFSET(16400, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 951), |
||
2685 | NAME_FUNC_OFFSET(16428, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 952), |
||
2686 | NAME_FUNC_OFFSET(16457, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 953), |
||
2687 | NAME_FUNC_OFFSET(16485, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 954), |
||
2688 | NAME_FUNC_OFFSET(16514, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 955), |
||
2689 | NAME_FUNC_OFFSET(16535, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), |
||
2690 | NAME_FUNC_OFFSET(16552, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), |
||
2691 | NAME_FUNC_OFFSET(16565, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), |
||
2692 | NAME_FUNC_OFFSET(16579, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959), |
||
2693 | NAME_FUNC_OFFSET(16596, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 960), |
||
2694 | NAME_FUNC_OFFSET(16617, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 961), |
||
2695 | NAME_FUNC_OFFSET(16639, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), |
||
2696 | NAME_FUNC_OFFSET(16663, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), |
||
2697 | NAME_FUNC_OFFSET(16693, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 964), |
||
2698 | NAME_FUNC_OFFSET(16714, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 965), |
||
2699 | NAME_FUNC_OFFSET(16736, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 966), |
||
2700 | NAME_FUNC_OFFSET(16757, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 967), |
||
2701 | NAME_FUNC_OFFSET(16779, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 968), |
||
2702 | NAME_FUNC_OFFSET(16801, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 969), |
||
2703 | NAME_FUNC_OFFSET(16824, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 970), |
||
2704 | NAME_FUNC_OFFSET(16845, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 971), |
||
2705 | NAME_FUNC_OFFSET(16867, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 972), |
||
2706 | NAME_FUNC_OFFSET(16889, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 973), |
||
2707 | NAME_FUNC_OFFSET(16912, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 974), |
||
2708 | NAME_FUNC_OFFSET(16933, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 975), |
||
2709 | NAME_FUNC_OFFSET(16955, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 976), |
||
2710 | NAME_FUNC_OFFSET(16977, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 977), |
||
2711 | NAME_FUNC_OFFSET(17000, glClearColorIiEXT, glClearColorIiEXT, NULL, 978), |
||
2712 | NAME_FUNC_OFFSET(17018, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 979), |
||
2713 | NAME_FUNC_OFFSET(17037, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 980), |
||
2714 | NAME_FUNC_OFFSET(17059, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 981), |
||
2715 | NAME_FUNC_OFFSET(17087, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 982), |
||
2716 | NAME_FUNC_OFFSET(17110, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 983), |
||
2717 | NAME_FUNC_OFFSET(17135, glActiveProgramEXT, glActiveProgramEXT, NULL, 984), |
||
2718 | NAME_FUNC_OFFSET(17154, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 985), |
||
2719 | NAME_FUNC_OFFSET(17179, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 986), |
||
2720 | NAME_FUNC_OFFSET(17201, glTextureBarrierNV, glTextureBarrierNV, NULL, 987), |
||
2721 | NAME_FUNC_OFFSET(17220, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988), |
||
2722 | NAME_FUNC_OFFSET(17245, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), |
||
2723 | NAME_FUNC_OFFSET(17274, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990), |
||
2724 | NAME_FUNC_OFFSET(17305, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 991), |
||
2725 | NAME_FUNC_OFFSET(17344, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 992), |
||
2726 | NAME_FUNC_OFFSET(17373, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), |
||
2727 | NAME_FUNC_OFFSET(17386, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), |
||
2728 | NAME_FUNC_OFFSET(17400, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), |
||
2729 | NAME_FUNC_OFFSET(17414, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), |
||
2730 | NAME_FUNC_OFFSET(17424, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), |
||
2731 | NAME_FUNC_OFFSET(17438, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), |
||
2732 | NAME_FUNC_OFFSET(17445, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), |
||
2733 | NAME_FUNC_OFFSET(17453, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), |
||
2734 | NAME_FUNC_OFFSET(17464, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), |
||
2735 | NAME_FUNC_OFFSET(17475, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), |
||
2736 | NAME_FUNC_OFFSET(17489, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), |
||
2737 | NAME_FUNC_OFFSET(17504, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), |
||
2738 | NAME_FUNC_OFFSET(17513, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), |
||
2739 | NAME_FUNC_OFFSET(17523, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), |
||
2740 | NAME_FUNC_OFFSET(17536, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), |
||
2741 | NAME_FUNC_OFFSET(17550, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), |
||
2742 | NAME_FUNC_OFFSET(17562, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), |
||
2743 | NAME_FUNC_OFFSET(17575, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), |
||
2744 | NAME_FUNC_OFFSET(17589, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), |
||
2745 | NAME_FUNC_OFFSET(17607, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), |
||
2746 | NAME_FUNC_OFFSET(17618, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), |
||
2747 | NAME_FUNC_OFFSET(17627, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), |
||
2748 | NAME_FUNC_OFFSET(17636, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), |
||
2749 | NAME_FUNC_OFFSET(17649, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), |
||
2750 | NAME_FUNC_OFFSET(17666, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), |
||
2751 | NAME_FUNC_OFFSET(17676, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), |
||
2752 | NAME_FUNC_OFFSET(17694, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), |
||
2753 | NAME_FUNC_OFFSET(17703, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), |
||
2754 | NAME_FUNC_OFFSET(17713, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), |
||
2755 | NAME_FUNC_OFFSET(17724, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), |
||
2756 | NAME_FUNC_OFFSET(17740, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), |
||
2757 | NAME_FUNC_OFFSET(17753, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), |
||
2758 | NAME_FUNC_OFFSET(17766, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), |
||
2759 | NAME_FUNC_OFFSET(17779, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), |
||
2760 | NAME_FUNC_OFFSET(17795, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), |
||
2761 | NAME_FUNC_OFFSET(17811, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), |
||
2762 | NAME_FUNC_OFFSET(17823, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), |
||
2763 | NAME_FUNC_OFFSET(17836, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), |
||
2764 | NAME_FUNC_OFFSET(17852, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), |
||
2765 | NAME_FUNC_OFFSET(17866, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), |
||
2766 | NAME_FUNC_OFFSET(17886, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), |
||
2767 | NAME_FUNC_OFFSET(17904, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), |
||
2768 | NAME_FUNC_OFFSET(17923, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), |
||
2769 | NAME_FUNC_OFFSET(17940, glTexGenf, glTexGenf, NULL, 190), |
||
2770 | NAME_FUNC_OFFSET(17953, glTexGenfv, glTexGenfv, NULL, 191), |
||
2771 | NAME_FUNC_OFFSET(17967, glTexGeni, glTexGeni, NULL, 192), |
||
2772 | NAME_FUNC_OFFSET(17980, glTexGeniv, glTexGeniv, NULL, 193), |
||
2773 | NAME_FUNC_OFFSET(17994, glReadBuffer, glReadBuffer, NULL, 254), |
||
2774 | NAME_FUNC_OFFSET(18009, glGetTexGenfv, glGetTexGenfv, NULL, 279), |
||
2775 | NAME_FUNC_OFFSET(18026, glGetTexGeniv, glGetTexGeniv, NULL, 280), |
||
2776 | NAME_FUNC_OFFSET(18043, glArrayElement, glArrayElement, NULL, 306), |
||
2777 | NAME_FUNC_OFFSET(18061, glBindTexture, glBindTexture, NULL, 307), |
||
2778 | NAME_FUNC_OFFSET(18078, glDrawArrays, glDrawArrays, NULL, 310), |
||
2779 | NAME_FUNC_OFFSET(18094, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), |
||
2780 | NAME_FUNC_OFFSET(18119, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), |
||
2781 | NAME_FUNC_OFFSET(18139, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), |
||
2782 | NAME_FUNC_OFFSET(18159, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), |
||
2783 | NAME_FUNC_OFFSET(18182, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), |
||
2784 | NAME_FUNC_OFFSET(18205, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), |
||
2785 | NAME_FUNC_OFFSET(18225, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), |
||
2786 | NAME_FUNC_OFFSET(18242, glGetPointerv, glGetPointerv, NULL, 329), |
||
2787 | NAME_FUNC_OFFSET(18259, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), |
||
2788 | NAME_FUNC_OFFSET(18274, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), |
||
2789 | NAME_FUNC_OFFSET(18298, glTexSubImage1D, glTexSubImage1D, NULL, 332), |
||
2790 | NAME_FUNC_OFFSET(18317, glTexSubImage2D, glTexSubImage2D, NULL, 333), |
||
2791 | NAME_FUNC_OFFSET(18336, glBlendColor, glBlendColor, NULL, 336), |
||
2792 | NAME_FUNC_OFFSET(18352, glBlendEquation, glBlendEquation, NULL, 337), |
||
2793 | NAME_FUNC_OFFSET(18371, glBlendEquation, glBlendEquation, NULL, 337), |
||
2794 | NAME_FUNC_OFFSET(18390, glDrawRangeElements, glDrawRangeElements, NULL, 338), |
||
2795 | NAME_FUNC_OFFSET(18413, glColorTable, glColorTable, NULL, 339), |
||
2796 | NAME_FUNC_OFFSET(18429, glColorTable, glColorTable, NULL, 339), |
||
2797 | NAME_FUNC_OFFSET(18445, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), |
||
2798 | NAME_FUNC_OFFSET(18472, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), |
||
2799 | NAME_FUNC_OFFSET(18499, glCopyColorTable, glCopyColorTable, NULL, 342), |
||
2800 | NAME_FUNC_OFFSET(18519, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), |
||
2801 | NAME_FUNC_OFFSET(18538, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), |
||
2802 | NAME_FUNC_OFFSET(18557, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), |
||
2803 | NAME_FUNC_OFFSET(18587, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), |
||
2804 | NAME_FUNC_OFFSET(18617, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), |
||
2805 | NAME_FUNC_OFFSET(18647, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), |
||
2806 | NAME_FUNC_OFFSET(18677, glColorSubTable, glColorSubTable, NULL, 346), |
||
2807 | NAME_FUNC_OFFSET(18696, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), |
||
2808 | NAME_FUNC_OFFSET(18719, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), |
||
2809 | NAME_FUNC_OFFSET(18744, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), |
||
2810 | NAME_FUNC_OFFSET(18769, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), |
||
2811 | NAME_FUNC_OFFSET(18796, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), |
||
2812 | NAME_FUNC_OFFSET(18824, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), |
||
2813 | NAME_FUNC_OFFSET(18851, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), |
||
2814 | NAME_FUNC_OFFSET(18879, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), |
||
2815 | NAME_FUNC_OFFSET(18908, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), |
||
2816 | NAME_FUNC_OFFSET(18937, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), |
||
2817 | NAME_FUNC_OFFSET(18963, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), |
||
2818 | NAME_FUNC_OFFSET(18994, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), |
||
2819 | NAME_FUNC_OFFSET(19025, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), |
||
2820 | NAME_FUNC_OFFSET(19049, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), |
||
2821 | NAME_FUNC_OFFSET(19072, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), |
||
2822 | NAME_FUNC_OFFSET(19090, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), |
||
2823 | NAME_FUNC_OFFSET(19119, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), |
||
2824 | NAME_FUNC_OFFSET(19148, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), |
||
2825 | NAME_FUNC_OFFSET(19163, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), |
||
2826 | NAME_FUNC_OFFSET(19189, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), |
||
2827 | NAME_FUNC_OFFSET(19215, glHistogram, glHistogram, NULL, 367), |
||
2828 | NAME_FUNC_OFFSET(19230, glMinmax, glMinmax, NULL, 368), |
||
2829 | NAME_FUNC_OFFSET(19242, glResetHistogram, glResetHistogram, NULL, 369), |
||
2830 | NAME_FUNC_OFFSET(19262, glResetMinmax, glResetMinmax, NULL, 370), |
||
2831 | NAME_FUNC_OFFSET(19279, glTexImage3D, glTexImage3D, NULL, 371), |
||
2832 | NAME_FUNC_OFFSET(19295, glTexImage3D, glTexImage3D, NULL, 371), |
||
2833 | NAME_FUNC_OFFSET(19311, glTexSubImage3D, glTexSubImage3D, NULL, 372), |
||
2834 | NAME_FUNC_OFFSET(19330, glTexSubImage3D, glTexSubImage3D, NULL, 372), |
||
2835 | NAME_FUNC_OFFSET(19349, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), |
||
2836 | NAME_FUNC_OFFSET(19372, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), |
||
2837 | NAME_FUNC_OFFSET(19395, glActiveTexture, glActiveTexture, NULL, 374), |
||
2838 | NAME_FUNC_OFFSET(19414, glClientActiveTexture, glClientActiveTexture, NULL, 375), |
||
2839 | NAME_FUNC_OFFSET(19439, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), |
||
2840 | NAME_FUNC_OFFSET(19460, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), |
||
2841 | NAME_FUNC_OFFSET(19482, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), |
||
2842 | NAME_FUNC_OFFSET(19500, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), |
||
2843 | NAME_FUNC_OFFSET(19519, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), |
||
2844 | NAME_FUNC_OFFSET(19540, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), |
||
2845 | NAME_FUNC_OFFSET(19562, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), |
||
2846 | NAME_FUNC_OFFSET(19583, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), |
||
2847 | NAME_FUNC_OFFSET(19605, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), |
||
2848 | NAME_FUNC_OFFSET(19626, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), |
||
2849 | NAME_FUNC_OFFSET(19648, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), |
||
2850 | NAME_FUNC_OFFSET(19666, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), |
||
2851 | NAME_FUNC_OFFSET(19685, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), |
||
2852 | NAME_FUNC_OFFSET(19706, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), |
||
2853 | NAME_FUNC_OFFSET(19728, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), |
||
2854 | NAME_FUNC_OFFSET(19749, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), |
||
2855 | NAME_FUNC_OFFSET(19771, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), |
||
2856 | NAME_FUNC_OFFSET(19792, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), |
||
2857 | NAME_FUNC_OFFSET(19814, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), |
||
2858 | NAME_FUNC_OFFSET(19832, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), |
||
2859 | NAME_FUNC_OFFSET(19851, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), |
||
2860 | NAME_FUNC_OFFSET(19872, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), |
||
2861 | NAME_FUNC_OFFSET(19894, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), |
||
2862 | NAME_FUNC_OFFSET(19915, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), |
||
2863 | NAME_FUNC_OFFSET(19937, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), |
||
2864 | NAME_FUNC_OFFSET(19958, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), |
||
2865 | NAME_FUNC_OFFSET(19980, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), |
||
2866 | NAME_FUNC_OFFSET(19998, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), |
||
2867 | NAME_FUNC_OFFSET(20017, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), |
||
2868 | NAME_FUNC_OFFSET(20038, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), |
||
2869 | NAME_FUNC_OFFSET(20060, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), |
||
2870 | NAME_FUNC_OFFSET(20081, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), |
||
2871 | NAME_FUNC_OFFSET(20103, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), |
||
2872 | NAME_FUNC_OFFSET(20129, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), |
||
2873 | NAME_FUNC_OFFSET(20155, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), |
||
2874 | NAME_FUNC_OFFSET(20181, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), |
||
2875 | NAME_FUNC_OFFSET(20207, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), |
||
2876 | NAME_FUNC_OFFSET(20236, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), |
||
2877 | NAME_FUNC_OFFSET(20265, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), |
||
2878 | NAME_FUNC_OFFSET(20294, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), |
||
2879 | NAME_FUNC_OFFSET(20323, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), |
||
2880 | NAME_FUNC_OFFSET(20350, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), |
||
2881 | NAME_FUNC_OFFSET(20376, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), |
||
2882 | NAME_FUNC_OFFSET(20402, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), |
||
2883 | NAME_FUNC_OFFSET(20428, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), |
||
2884 | NAME_FUNC_OFFSET(20454, glSampleCoverage, glSampleCoverage, NULL, 419), |
||
2885 | NAME_FUNC_OFFSET(20474, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), |
||
2886 | NAME_FUNC_OFFSET(20497, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), |
||
2887 | NAME_FUNC_OFFSET(20521, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), |
||
2888 | NAME_FUNC_OFFSET(20544, glFogCoordPointer, glFogCoordPointer, NULL, 421), |
||
2889 | NAME_FUNC_OFFSET(20565, glFogCoordd, glFogCoordd, NULL, 422), |
||
2890 | NAME_FUNC_OFFSET(20580, glFogCoorddv, glFogCoorddv, NULL, 423), |
||
2891 | NAME_FUNC_OFFSET(20596, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), |
||
2892 | NAME_FUNC_OFFSET(20617, glPointParameterf, glPointParameterf, NULL, 425), |
||
2893 | NAME_FUNC_OFFSET(20638, glPointParameterf, glPointParameterf, NULL, 425), |
||
2894 | NAME_FUNC_OFFSET(20659, glPointParameterf, glPointParameterf, NULL, 425), |
||
2895 | NAME_FUNC_OFFSET(20681, glPointParameterfv, glPointParameterfv, NULL, 426), |
||
2896 | NAME_FUNC_OFFSET(20703, glPointParameterfv, glPointParameterfv, NULL, 426), |
||
2897 | NAME_FUNC_OFFSET(20725, glPointParameterfv, glPointParameterfv, NULL, 426), |
||
2898 | NAME_FUNC_OFFSET(20748, glPointParameteri, glPointParameteri, NULL, 427), |
||
2899 | NAME_FUNC_OFFSET(20768, glPointParameteriv, glPointParameteriv, NULL, 428), |
||
2900 | NAME_FUNC_OFFSET(20789, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), |
||
2901 | NAME_FUNC_OFFSET(20811, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), |
||
2902 | NAME_FUNC_OFFSET(20834, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), |
||
2903 | NAME_FUNC_OFFSET(20856, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), |
||
2904 | NAME_FUNC_OFFSET(20879, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), |
||
2905 | NAME_FUNC_OFFSET(20901, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), |
||
2906 | NAME_FUNC_OFFSET(20924, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), |
||
2907 | NAME_FUNC_OFFSET(20946, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), |
||
2908 | NAME_FUNC_OFFSET(20969, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), |
||
2909 | NAME_FUNC_OFFSET(20992, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), |
||
2910 | NAME_FUNC_OFFSET(21016, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), |
||
2911 | NAME_FUNC_OFFSET(21039, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), |
||
2912 | NAME_FUNC_OFFSET(21063, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), |
||
2913 | NAME_FUNC_OFFSET(21086, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), |
||
2914 | NAME_FUNC_OFFSET(21110, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), |
||
2915 | NAME_FUNC_OFFSET(21137, glWindowPos2d, glWindowPos2d, NULL, 444), |
||
2916 | NAME_FUNC_OFFSET(21154, glWindowPos2d, glWindowPos2d, NULL, 444), |
||
2917 | NAME_FUNC_OFFSET(21172, glWindowPos2dv, glWindowPos2dv, NULL, 445), |
||
2918 | NAME_FUNC_OFFSET(21190, glWindowPos2dv, glWindowPos2dv, NULL, 445), |
||
2919 | NAME_FUNC_OFFSET(21209, glWindowPos2f, glWindowPos2f, NULL, 446), |
||
2920 | NAME_FUNC_OFFSET(21226, glWindowPos2f, glWindowPos2f, NULL, 446), |
||
2921 | NAME_FUNC_OFFSET(21244, glWindowPos2fv, glWindowPos2fv, NULL, 447), |
||
2922 | NAME_FUNC_OFFSET(21262, glWindowPos2fv, glWindowPos2fv, NULL, 447), |
||
2923 | NAME_FUNC_OFFSET(21281, glWindowPos2i, glWindowPos2i, NULL, 448), |
||
2924 | NAME_FUNC_OFFSET(21298, glWindowPos2i, glWindowPos2i, NULL, 448), |
||
2925 | NAME_FUNC_OFFSET(21316, glWindowPos2iv, glWindowPos2iv, NULL, 449), |
||
2926 | NAME_FUNC_OFFSET(21334, glWindowPos2iv, glWindowPos2iv, NULL, 449), |
||
2927 | NAME_FUNC_OFFSET(21353, glWindowPos2s, glWindowPos2s, NULL, 450), |
||
2928 | NAME_FUNC_OFFSET(21370, glWindowPos2s, glWindowPos2s, NULL, 450), |
||
2929 | NAME_FUNC_OFFSET(21388, glWindowPos2sv, glWindowPos2sv, NULL, 451), |
||
2930 | NAME_FUNC_OFFSET(21406, glWindowPos2sv, glWindowPos2sv, NULL, 451), |
||
2931 | NAME_FUNC_OFFSET(21425, glWindowPos3d, glWindowPos3d, NULL, 452), |
||
2932 | NAME_FUNC_OFFSET(21442, glWindowPos3d, glWindowPos3d, NULL, 452), |
||
2933 | NAME_FUNC_OFFSET(21460, glWindowPos3dv, glWindowPos3dv, NULL, 453), |
||
2934 | NAME_FUNC_OFFSET(21478, glWindowPos3dv, glWindowPos3dv, NULL, 453), |
||
2935 | NAME_FUNC_OFFSET(21497, glWindowPos3f, glWindowPos3f, NULL, 454), |
||
2936 | NAME_FUNC_OFFSET(21514, glWindowPos3f, glWindowPos3f, NULL, 454), |
||
2937 | NAME_FUNC_OFFSET(21532, glWindowPos3fv, glWindowPos3fv, NULL, 455), |
||
2938 | NAME_FUNC_OFFSET(21550, glWindowPos3fv, glWindowPos3fv, NULL, 455), |
||
2939 | NAME_FUNC_OFFSET(21569, glWindowPos3i, glWindowPos3i, NULL, 456), |
||
2940 | NAME_FUNC_OFFSET(21586, glWindowPos3i, glWindowPos3i, NULL, 456), |
||
2941 | NAME_FUNC_OFFSET(21604, glWindowPos3iv, glWindowPos3iv, NULL, 457), |
||
2942 | NAME_FUNC_OFFSET(21622, glWindowPos3iv, glWindowPos3iv, NULL, 457), |
||
2943 | NAME_FUNC_OFFSET(21641, glWindowPos3s, glWindowPos3s, NULL, 458), |
||
2944 | NAME_FUNC_OFFSET(21658, glWindowPos3s, glWindowPos3s, NULL, 458), |
||
2945 | NAME_FUNC_OFFSET(21676, glWindowPos3sv, glWindowPos3sv, NULL, 459), |
||
2946 | NAME_FUNC_OFFSET(21694, glWindowPos3sv, glWindowPos3sv, NULL, 459), |
||
2947 | NAME_FUNC_OFFSET(21713, glBeginQuery, glBeginQuery, NULL, 460), |
||
2948 | NAME_FUNC_OFFSET(21729, glBindBuffer, glBindBuffer, NULL, 461), |
||
2949 | NAME_FUNC_OFFSET(21745, glBufferData, glBufferData, NULL, 462), |
||
2950 | NAME_FUNC_OFFSET(21761, glBufferSubData, glBufferSubData, NULL, 463), |
||
2951 | NAME_FUNC_OFFSET(21780, glDeleteBuffers, glDeleteBuffers, NULL, 464), |
||
2952 | NAME_FUNC_OFFSET(21799, glDeleteQueries, glDeleteQueries, NULL, 465), |
||
2953 | NAME_FUNC_OFFSET(21818, glEndQuery, glEndQuery, NULL, 466), |
||
2954 | NAME_FUNC_OFFSET(21832, glGenBuffers, glGenBuffers, NULL, 467), |
||
2955 | NAME_FUNC_OFFSET(21848, glGenQueries, glGenQueries, NULL, 468), |
||
2956 | NAME_FUNC_OFFSET(21864, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), |
||
2957 | NAME_FUNC_OFFSET(21890, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), |
||
2958 | NAME_FUNC_OFFSET(21913, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), |
||
2959 | NAME_FUNC_OFFSET(21936, glGetBufferSubData, glGetBufferSubData, NULL, 471), |
||
2960 | NAME_FUNC_OFFSET(21958, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), |
||
2961 | NAME_FUNC_OFFSET(21980, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), |
||
2962 | NAME_FUNC_OFFSET(22003, glGetQueryiv, glGetQueryiv, NULL, 474), |
||
2963 | NAME_FUNC_OFFSET(22019, glIsBuffer, glIsBuffer, NULL, 475), |
||
2964 | NAME_FUNC_OFFSET(22033, glIsQuery, glIsQuery, NULL, 476), |
||
2965 | NAME_FUNC_OFFSET(22046, glMapBuffer, glMapBuffer, NULL, 477), |
||
2966 | NAME_FUNC_OFFSET(22061, glMapBuffer, glMapBuffer, NULL, 477), |
||
2967 | NAME_FUNC_OFFSET(22076, glUnmapBuffer, glUnmapBuffer, NULL, 478), |
||
2968 | NAME_FUNC_OFFSET(22093, glUnmapBuffer, glUnmapBuffer, NULL, 478), |
||
2969 | NAME_FUNC_OFFSET(22110, glBindAttribLocation, glBindAttribLocation, NULL, 480), |
||
2970 | NAME_FUNC_OFFSET(22134, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), |
||
2971 | NAME_FUNC_OFFSET(22161, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), |
||
2972 | NAME_FUNC_OFFSET(22188, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), |
||
2973 | NAME_FUNC_OFFSET(22215, glCompileShader, glCompileShader, NULL, 482), |
||
2974 | NAME_FUNC_OFFSET(22234, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), |
||
2975 | NAME_FUNC_OFFSET(22264, glDrawBuffers, glDrawBuffers, NULL, 489), |
||
2976 | NAME_FUNC_OFFSET(22281, glDrawBuffers, glDrawBuffers, NULL, 489), |
||
2977 | NAME_FUNC_OFFSET(22298, glDrawBuffers, glDrawBuffers, NULL, 489), |
||
2978 | NAME_FUNC_OFFSET(22314, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), |
||
2979 | NAME_FUNC_OFFSET(22343, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), |
||
2980 | NAME_FUNC_OFFSET(22364, glGetActiveUniform, glGetActiveUniform, NULL, 492), |
||
2981 | NAME_FUNC_OFFSET(22386, glGetAttribLocation, glGetAttribLocation, NULL, 494), |
||
2982 | NAME_FUNC_OFFSET(22409, glGetShaderSource, glGetShaderSource, NULL, 498), |
||
2983 | NAME_FUNC_OFFSET(22430, glGetUniformLocation, glGetUniformLocation, NULL, 500), |
||
2984 | NAME_FUNC_OFFSET(22454, glGetUniformfv, glGetUniformfv, NULL, 501), |
||
2985 | NAME_FUNC_OFFSET(22472, glGetUniformiv, glGetUniformiv, NULL, 502), |
||
2986 | NAME_FUNC_OFFSET(22490, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), |
||
2987 | NAME_FUNC_OFFSET(22519, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), |
||
2988 | NAME_FUNC_OFFSET(22547, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), |
||
2989 | NAME_FUNC_OFFSET(22570, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), |
||
2990 | NAME_FUNC_OFFSET(22593, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), |
||
2991 | NAME_FUNC_OFFSET(22616, glLinkProgram, glLinkProgram, NULL, 509), |
||
2992 | NAME_FUNC_OFFSET(22633, glShaderSource, glShaderSource, NULL, 510), |
||
2993 | NAME_FUNC_OFFSET(22651, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), |
||
2994 | NAME_FUNC_OFFSET(22674, glUniform1f, glUniform1f, NULL, 514), |
||
2995 | NAME_FUNC_OFFSET(22689, glUniform1fv, glUniform1fv, NULL, 515), |
||
2996 | NAME_FUNC_OFFSET(22705, glUniform1i, glUniform1i, NULL, 516), |
||
2997 | NAME_FUNC_OFFSET(22720, glUniform1iv, glUniform1iv, NULL, 517), |
||
2998 | NAME_FUNC_OFFSET(22736, glUniform2f, glUniform2f, NULL, 518), |
||
2999 | NAME_FUNC_OFFSET(22751, glUniform2fv, glUniform2fv, NULL, 519), |
||
3000 | NAME_FUNC_OFFSET(22767, glUniform2i, glUniform2i, NULL, 520), |
||
3001 | NAME_FUNC_OFFSET(22782, glUniform2iv, glUniform2iv, NULL, 521), |
||
3002 | NAME_FUNC_OFFSET(22798, glUniform3f, glUniform3f, NULL, 522), |
||
3003 | NAME_FUNC_OFFSET(22813, glUniform3fv, glUniform3fv, NULL, 523), |
||
3004 | NAME_FUNC_OFFSET(22829, glUniform3i, glUniform3i, NULL, 524), |
||
3005 | NAME_FUNC_OFFSET(22844, glUniform3iv, glUniform3iv, NULL, 525), |
||
3006 | NAME_FUNC_OFFSET(22860, glUniform4f, glUniform4f, NULL, 526), |
||
3007 | NAME_FUNC_OFFSET(22875, glUniform4fv, glUniform4fv, NULL, 527), |
||
3008 | NAME_FUNC_OFFSET(22891, glUniform4i, glUniform4i, NULL, 528), |
||
3009 | NAME_FUNC_OFFSET(22906, glUniform4iv, glUniform4iv, NULL, 529), |
||
3010 | NAME_FUNC_OFFSET(22922, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), |
||
3011 | NAME_FUNC_OFFSET(22944, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), |
||
3012 | NAME_FUNC_OFFSET(22966, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), |
||
3013 | NAME_FUNC_OFFSET(22988, glUseProgram, glUseProgram, NULL, 533), |
||
3014 | NAME_FUNC_OFFSET(23010, glValidateProgram, glValidateProgram, NULL, 534), |
||
3015 | NAME_FUNC_OFFSET(23031, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), |
||
3016 | NAME_FUNC_OFFSET(23051, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), |
||
3017 | NAME_FUNC_OFFSET(23072, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), |
||
3018 | NAME_FUNC_OFFSET(23092, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), |
||
3019 | NAME_FUNC_OFFSET(23113, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), |
||
3020 | NAME_FUNC_OFFSET(23133, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), |
||
3021 | NAME_FUNC_OFFSET(23154, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), |
||
3022 | NAME_FUNC_OFFSET(23174, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), |
||
3023 | NAME_FUNC_OFFSET(23195, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), |
||
3024 | NAME_FUNC_OFFSET(23215, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), |
||
3025 | NAME_FUNC_OFFSET(23236, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), |
||
3026 | NAME_FUNC_OFFSET(23256, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), |
||
3027 | NAME_FUNC_OFFSET(23277, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), |
||
3028 | NAME_FUNC_OFFSET(23299, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), |
||
3029 | NAME_FUNC_OFFSET(23321, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), |
||
3030 | NAME_FUNC_OFFSET(23343, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), |
||
3031 | NAME_FUNC_OFFSET(23365, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), |
||
3032 | NAME_FUNC_OFFSET(23388, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), |
||
3033 | NAME_FUNC_OFFSET(23411, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), |
||
3034 | NAME_FUNC_OFFSET(23434, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), |
||
3035 | NAME_FUNC_OFFSET(23455, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), |
||
3036 | NAME_FUNC_OFFSET(23475, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), |
||
3037 | NAME_FUNC_OFFSET(23496, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), |
||
3038 | NAME_FUNC_OFFSET(23517, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), |
||
3039 | NAME_FUNC_OFFSET(23537, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), |
||
3040 | NAME_FUNC_OFFSET(23558, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), |
||
3041 | NAME_FUNC_OFFSET(23580, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), |
||
3042 | NAME_FUNC_OFFSET(23602, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), |
||
3043 | NAME_FUNC_OFFSET(23624, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), |
||
3044 | NAME_FUNC_OFFSET(23649, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), |
||
3045 | NAME_FUNC_OFFSET(23676, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), |
||
3046 | NAME_FUNC_OFFSET(23704, glBindBufferBase, glBindBufferBase, NULL, 572), |
||
3047 | NAME_FUNC_OFFSET(23724, glBindBufferRange, glBindBufferRange, NULL, 573), |
||
3048 | NAME_FUNC_OFFSET(23745, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), |
||
3049 | NAME_FUNC_OFFSET(23771, glClampColor, glClampColor, NULL, 575), |
||
3050 | NAME_FUNC_OFFSET(23787, glColorMaski, glColorMaski, NULL, 580), |
||
3051 | NAME_FUNC_OFFSET(23809, glDisablei, glDisablei, NULL, 581), |
||
3052 | NAME_FUNC_OFFSET(23829, glEnablei, glEnablei, NULL, 582), |
||
3053 | NAME_FUNC_OFFSET(23848, glEndConditionalRender, glEndConditionalRender, NULL, 583), |
||
3054 | NAME_FUNC_OFFSET(23873, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), |
||
3055 | NAME_FUNC_OFFSET(23899, glGetBooleani_v, glGetBooleani_v, NULL, 585), |
||
3056 | NAME_FUNC_OFFSET(23923, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), |
||
3057 | NAME_FUNC_OFFSET(23948, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), |
||
3058 | NAME_FUNC_OFFSET(23972, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), |
||
3059 | NAME_FUNC_OFFSET(23996, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), |
||
3060 | NAME_FUNC_OFFSET(24021, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), |
||
3061 | NAME_FUNC_OFFSET(24054, glGetUniformuiv, glGetUniformuiv, NULL, 592), |
||
3062 | NAME_FUNC_OFFSET(24073, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), |
||
3063 | NAME_FUNC_OFFSET(24097, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), |
||
3064 | NAME_FUNC_OFFSET(24122, glIsEnabledi, glIsEnabledi, NULL, 595), |
||
3065 | NAME_FUNC_OFFSET(24144, glTexParameterIiv, glTexParameterIiv, NULL, 596), |
||
3066 | NAME_FUNC_OFFSET(24165, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), |
||
3067 | NAME_FUNC_OFFSET(24187, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), |
||
3068 | NAME_FUNC_OFFSET(24218, glUniform1ui, glUniform1ui, NULL, 599), |
||
3069 | NAME_FUNC_OFFSET(24234, glUniform1uiv, glUniform1uiv, NULL, 600), |
||
3070 | NAME_FUNC_OFFSET(24251, glUniform2ui, glUniform2ui, NULL, 601), |
||
3071 | NAME_FUNC_OFFSET(24267, glUniform2uiv, glUniform2uiv, NULL, 602), |
||
3072 | NAME_FUNC_OFFSET(24284, glUniform3ui, glUniform3ui, NULL, 603), |
||
3073 | NAME_FUNC_OFFSET(24300, glUniform3uiv, glUniform3uiv, NULL, 604), |
||
3074 | NAME_FUNC_OFFSET(24317, glUniform4ui, glUniform4ui, NULL, 605), |
||
3075 | NAME_FUNC_OFFSET(24333, glUniform4uiv, glUniform4uiv, NULL, 606), |
||
3076 | NAME_FUNC_OFFSET(24350, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), |
||
3077 | NAME_FUNC_OFFSET(24372, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), |
||
3078 | NAME_FUNC_OFFSET(24395, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), |
||
3079 | NAME_FUNC_OFFSET(24417, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), |
||
3080 | NAME_FUNC_OFFSET(24439, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), |
||
3081 | NAME_FUNC_OFFSET(24462, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), |
||
3082 | NAME_FUNC_OFFSET(24485, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), |
||
3083 | NAME_FUNC_OFFSET(24511, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), |
||
3084 | NAME_FUNC_OFFSET(24537, glTexBuffer, glTexBuffer, NULL, 615), |
||
3085 | NAME_FUNC_OFFSET(24552, glFramebufferTexture, glFramebufferTexture, NULL, 616), |
||
3086 | NAME_FUNC_OFFSET(24576, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), |
||
3087 | NAME_FUNC_OFFSET(24601, glBindProgramARB, glBindProgramARB, NULL, 620), |
||
3088 | NAME_FUNC_OFFSET(24617, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621), |
||
3089 | NAME_FUNC_OFFSET(24636, glGenProgramsARB, glGenProgramsARB, NULL, 622), |
||
3090 | NAME_FUNC_OFFSET(24652, glIsProgramARB, glIsProgramARB, NULL, 629), |
||
3091 | NAME_FUNC_OFFSET(24666, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630), |
||
3092 | NAME_FUNC_OFFSET(24689, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631), |
||
3093 | NAME_FUNC_OFFSET(24713, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632), |
||
3094 | NAME_FUNC_OFFSET(24736, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633), |
||
3095 | NAME_FUNC_OFFSET(24760, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639), |
||
3096 | NAME_FUNC_OFFSET(24777, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640), |
||
3097 | NAME_FUNC_OFFSET(24795, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641), |
||
3098 | NAME_FUNC_OFFSET(24812, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642), |
||
3099 | NAME_FUNC_OFFSET(24830, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643), |
||
3100 | NAME_FUNC_OFFSET(24847, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644), |
||
3101 | NAME_FUNC_OFFSET(24865, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645), |
||
3102 | NAME_FUNC_OFFSET(24882, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646), |
||
3103 | NAME_FUNC_OFFSET(24900, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657), |
||
3104 | NAME_FUNC_OFFSET(24925, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657), |
||
3105 | NAME_FUNC_OFFSET(24947, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658), |
||
3106 | NAME_FUNC_OFFSET(24974, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658), |
||
3107 | NAME_FUNC_OFFSET(24998, glBindFramebuffer, glBindFramebuffer, NULL, 659), |
||
3108 | NAME_FUNC_OFFSET(25019, glBindRenderbuffer, glBindRenderbuffer, NULL, 660), |
||
3109 | NAME_FUNC_OFFSET(25041, glBlitFramebuffer, glBlitFramebuffer, NULL, 661), |
||
3110 | NAME_FUNC_OFFSET(25062, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662), |
||
3111 | NAME_FUNC_OFFSET(25090, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662), |
||
3112 | NAME_FUNC_OFFSET(25118, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663), |
||
3113 | NAME_FUNC_OFFSET(25142, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663), |
||
3114 | NAME_FUNC_OFFSET(25166, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664), |
||
3115 | NAME_FUNC_OFFSET(25191, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664), |
||
3116 | NAME_FUNC_OFFSET(25216, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665), |
||
3117 | NAME_FUNC_OFFSET(25245, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665), |
||
3118 | NAME_FUNC_OFFSET(25274, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666), |
||
3119 | NAME_FUNC_OFFSET(25300, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667), |
||
3120 | NAME_FUNC_OFFSET(25326, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667), |
||
3121 | NAME_FUNC_OFFSET(25352, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668), |
||
3122 | NAME_FUNC_OFFSET(25378, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668), |
||
3123 | NAME_FUNC_OFFSET(25404, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669), |
||
3124 | NAME_FUNC_OFFSET(25433, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669), |
||
3125 | NAME_FUNC_OFFSET(25462, glGenFramebuffers, glGenFramebuffers, NULL, 670), |
||
3126 | NAME_FUNC_OFFSET(25483, glGenFramebuffers, glGenFramebuffers, NULL, 670), |
||
3127 | NAME_FUNC_OFFSET(25504, glGenRenderbuffers, glGenRenderbuffers, NULL, 671), |
||
3128 | NAME_FUNC_OFFSET(25526, glGenRenderbuffers, glGenRenderbuffers, NULL, 671), |
||
3129 | NAME_FUNC_OFFSET(25548, glGenerateMipmap, glGenerateMipmap, NULL, 672), |
||
3130 | NAME_FUNC_OFFSET(25568, glGenerateMipmap, glGenerateMipmap, NULL, 672), |
||
3131 | NAME_FUNC_OFFSET(25588, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673), |
||
3132 | NAME_FUNC_OFFSET(25629, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673), |
||
3133 | NAME_FUNC_OFFSET(25670, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674), |
||
3134 | NAME_FUNC_OFFSET(25702, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674), |
||
3135 | NAME_FUNC_OFFSET(25734, glIsFramebuffer, glIsFramebuffer, NULL, 675), |
||
3136 | NAME_FUNC_OFFSET(25753, glIsFramebuffer, glIsFramebuffer, NULL, 675), |
||
3137 | NAME_FUNC_OFFSET(25772, glIsRenderbuffer, glIsRenderbuffer, NULL, 676), |
||
3138 | NAME_FUNC_OFFSET(25792, glIsRenderbuffer, glIsRenderbuffer, NULL, 676), |
||
3139 | NAME_FUNC_OFFSET(25812, glRenderbufferStorage, glRenderbufferStorage, NULL, 677), |
||
3140 | NAME_FUNC_OFFSET(25837, glRenderbufferStorage, glRenderbufferStorage, NULL, 677), |
||
3141 | NAME_FUNC_OFFSET(25862, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678), |
||
3142 | NAME_FUNC_OFFSET(25898, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680), |
||
3143 | NAME_FUNC_OFFSET(25926, glMapBufferRange, glMapBufferRange, NULL, 681), |
||
3144 | NAME_FUNC_OFFSET(25946, glBindVertexArray, glBindVertexArray, NULL, 682), |
||
3145 | NAME_FUNC_OFFSET(25967, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683), |
||
3146 | NAME_FUNC_OFFSET(25993, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683), |
||
3147 | NAME_FUNC_OFFSET(26017, glGenVertexArrays, glGenVertexArrays, NULL, 684), |
||
3148 | NAME_FUNC_OFFSET(26038, glIsVertexArray, glIsVertexArray, NULL, 685), |
||
3149 | NAME_FUNC_OFFSET(26059, glIsVertexArray, glIsVertexArray, NULL, 685), |
||
3150 | NAME_FUNC_OFFSET(26078, glProvokingVertex, glProvokingVertex, NULL, 705), |
||
3151 | NAME_FUNC_OFFSET(26099, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710), |
||
3152 | NAME_FUNC_OFFSET(26133, glBlendEquationiARB, glBlendEquationiARB, NULL, 711), |
||
3153 | NAME_FUNC_OFFSET(26159, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712), |
||
3154 | NAME_FUNC_OFFSET(26189, glBlendFunciARB, glBlendFunciARB, NULL, 713), |
||
3155 | NAME_FUNC_OFFSET(26211, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730), |
||
3156 | NAME_FUNC_OFFSET(26235, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), |
||
3157 | NAME_FUNC_OFFSET(26260, glClearDepthf, glClearDepthf, NULL, 782), |
||
3158 | NAME_FUNC_OFFSET(26277, glDepthRangef, glDepthRangef, NULL, 783), |
||
3159 | NAME_FUNC_OFFSET(26294, glGetProgramBinary, glGetProgramBinary, NULL, 787), |
||
3160 | NAME_FUNC_OFFSET(26316, glProgramBinary, glProgramBinary, NULL, 788), |
||
3161 | NAME_FUNC_OFFSET(26335, glProgramParameteri, glProgramParameteri, NULL, 789), |
||
3162 | NAME_FUNC_OFFSET(26358, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846), |
||
3163 | NAME_FUNC_OFFSET(26374, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847), |
||
3164 | NAME_FUNC_OFFSET(26393, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 857), |
||
3165 | NAME_FUNC_OFFSET(26412, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 858), |
||
3166 | NAME_FUNC_OFFSET(26432, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 859), |
||
3167 | NAME_FUNC_OFFSET(26452, glFogCoordfEXT, glFogCoordfEXT, NULL, 860), |
||
3168 | NAME_FUNC_OFFSET(26464, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 861), |
||
3169 | NAME_FUNC_OFFSET(26477, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 964), |
||
3170 | NAME_FUNC_OFFSET(26495, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 965), |
||
3171 | NAME_FUNC_OFFSET(26514, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 966), |
||
3172 | NAME_FUNC_OFFSET(26532, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 967), |
||
3173 | NAME_FUNC_OFFSET(26551, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 968), |
||
3174 | NAME_FUNC_OFFSET(26570, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 969), |
||
3175 | NAME_FUNC_OFFSET(26590, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 970), |
||
3176 | NAME_FUNC_OFFSET(26608, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 971), |
||
3177 | NAME_FUNC_OFFSET(26627, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 972), |
||
3178 | NAME_FUNC_OFFSET(26646, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 973), |
||
3179 | NAME_FUNC_OFFSET(26666, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 974), |
||
3180 | NAME_FUNC_OFFSET(26684, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 975), |
||
3181 | NAME_FUNC_OFFSET(26703, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 976), |
||
3182 | NAME_FUNC_OFFSET(26722, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 977), |
||
3183 | NAME_FUNC_OFFSET(26742, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), |
||
3184 | NAME_FUNC_OFFSET(26758, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), |
||
3185 | NAME_FUNC_OFFSET(26775, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), |
||
3186 | NAME_FUNC_OFFSET(26792, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), |
||
3187 | NAME_FUNC_OFFSET(26805, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), |
||
3188 | NAME_FUNC_OFFSET(26822, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), |
||
3189 | NAME_FUNC_OFFSET(26832, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), |
||
3190 | NAME_FUNC_OFFSET(26843, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), |
||
3191 | NAME_FUNC_OFFSET(26857, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), |
||
3192 | NAME_FUNC_OFFSET(26871, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), |
||
3193 | NAME_FUNC_OFFSET(26888, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), |
||
3194 | NAME_FUNC_OFFSET(26906, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), |
||
3195 | NAME_FUNC_OFFSET(26918, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), |
||
3196 | NAME_FUNC_OFFSET(26931, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), |
||
3197 | NAME_FUNC_OFFSET(26947, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), |
||
3198 | NAME_FUNC_OFFSET(26964, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), |
||
3199 | NAME_FUNC_OFFSET(26979, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), |
||
3200 | NAME_FUNC_OFFSET(26995, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), |
||
3201 | NAME_FUNC_OFFSET(27012, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), |
||
3202 | NAME_FUNC_OFFSET(27033, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), |
||
3203 | NAME_FUNC_OFFSET(27047, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), |
||
3204 | NAME_FUNC_OFFSET(27059, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), |
||
3205 | NAME_FUNC_OFFSET(27071, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), |
||
3206 | NAME_FUNC_OFFSET(27087, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), |
||
3207 | NAME_FUNC_OFFSET(27107, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), |
||
3208 | NAME_FUNC_OFFSET(27120, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), |
||
3209 | NAME_FUNC_OFFSET(27141, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), |
||
3210 | NAME_FUNC_OFFSET(27153, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), |
||
3211 | NAME_FUNC_OFFSET(27166, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), |
||
3212 | NAME_FUNC_OFFSET(27180, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), |
||
3213 | NAME_FUNC_OFFSET(27199, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), |
||
3214 | NAME_FUNC_OFFSET(27215, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), |
||
3215 | NAME_FUNC_OFFSET(27231, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), |
||
3216 | NAME_FUNC_OFFSET(27247, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), |
||
3217 | NAME_FUNC_OFFSET(27266, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), |
||
3218 | NAME_FUNC_OFFSET(27285, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), |
||
3219 | NAME_FUNC_OFFSET(27300, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), |
||
3220 | NAME_FUNC_OFFSET(27316, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), |
||
3221 | NAME_FUNC_OFFSET(27335, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), |
||
3222 | NAME_FUNC_OFFSET(27352, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), |
||
3223 | NAME_FUNC_OFFSET(27375, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), |
||
3224 | NAME_FUNC_OFFSET(27396, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), |
||
3225 | NAME_FUNC_OFFSET(27418, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), |
||
3226 | NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) |
||
3227 | }; |
||
3228 | |||
3229 | #undef NAME_FUNC_OFFSET |