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4358 | Serge | 1 | /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ |
2 | |||
3 | /* |
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4 | * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
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5 | * (C) Copyright IBM Corporation 2004 |
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6 | * All Rights Reserved. |
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7 | * |
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8 | * Permission is hereby granted, free of charge, to any person obtaining a |
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9 | * copy of this software and associated documentation files (the "Software"), |
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10 | * to deal in the Software without restriction, including without limitation |
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11 | * the rights to use, copy, modify, merge, publish, distribute, sub license, |
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12 | * and/or sell copies of the Software, and to permit persons to whom the |
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13 | * Software is furnished to do so, subject to the following conditions: |
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14 | * |
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15 | * The above copyright notice and this permission notice (including the next |
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16 | * paragraph) shall be included in all copies or substantial portions of the |
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17 | * Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL, IBM, |
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23 | * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
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24 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
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25 | * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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26 | * SOFTWARE. |
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27 | */ |
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28 | |||
29 | |||
30 | #define HIDDEN |
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31 | |||
32 | /* |
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33 | * This file is a template which generates the OpenGL API entry point |
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34 | * functions. It should be included by a .c file which first defines |
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35 | * the following macros: |
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36 | * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 |
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37 | * KEYWORD2 - usually nothing, but might be __stdcall on Win32 |
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38 | * NAME(n) - builds the final function name (usually add "gl" prefix) |
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39 | * DISPATCH(func, args, msg) - code to do dispatch of named function. |
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40 | * msg is a printf-style debug message. |
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41 | * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value |
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42 | * |
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43 | * Here is an example which generates the usual OpenGL functions: |
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44 | * #define KEYWORD1 |
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45 | * #define KEYWORD2 |
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46 | * #define NAME(func) gl##func |
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47 | * #define DISPATCH(func, args, msg) \ |
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48 | * struct _glapi_table *dispatch = CurrentDispatch; \ |
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49 | * (*dispatch->func) args |
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50 | * #define RETURN DISPATCH(func, args, msg) \ |
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51 | * struct _glapi_table *dispatch = CurrentDispatch; \ |
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52 | * return (*dispatch->func) args |
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53 | * |
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54 | */ |
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55 | |||
56 | |||
57 | #if defined( NAME ) |
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58 | #ifndef KEYWORD1 |
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59 | #define KEYWORD1 |
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60 | #endif |
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61 | |||
62 | #ifndef KEYWORD1_ALT |
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63 | #define KEYWORD1_ALT HIDDEN |
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64 | #endif |
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65 | |||
66 | #ifndef KEYWORD2 |
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67 | #define KEYWORD2 |
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68 | #endif |
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69 | |||
70 | #ifndef DISPATCH |
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71 | #error DISPATCH must be defined |
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72 | #endif |
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73 | |||
74 | #ifndef RETURN_DISPATCH |
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75 | #error RETURN_DISPATCH must be defined |
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76 | #endif |
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77 | |||
78 | |||
79 | #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS |
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80 | |||
81 | KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) |
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82 | { |
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83 | (void) list; (void) mode; |
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84 | DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); |
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85 | } |
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86 | |||
87 | KEYWORD1 void KEYWORD2 NAME(EndList)(void) |
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88 | { |
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89 | DISPATCH(EndList, (), (F, "glEndList();\n")); |
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90 | } |
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91 | |||
92 | KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) |
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93 | { |
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94 | (void) list; |
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95 | DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); |
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96 | } |
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97 | |||
98 | KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) |
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99 | { |
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100 | (void) n; (void) type; (void) lists; |
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101 | DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); |
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102 | } |
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103 | |||
104 | KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) |
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105 | { |
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106 | (void) list; (void) range; |
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107 | DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); |
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108 | } |
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109 | |||
110 | KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) |
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111 | { |
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112 | (void) range; |
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113 | RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); |
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114 | } |
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115 | |||
116 | KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) |
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117 | { |
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118 | (void) base; |
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119 | DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); |
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120 | } |
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121 | |||
122 | KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) |
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123 | { |
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124 | (void) mode; |
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125 | DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); |
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126 | } |
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127 | |||
128 | KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) |
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129 | { |
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130 | (void) width; (void) height; (void) xorig; (void) yorig; (void) xmove; (void) ymove; (void) bitmap; |
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131 | DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); |
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132 | } |
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133 | |||
134 | KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) |
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135 | { |
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136 | (void) red; (void) green; (void) blue; |
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137 | DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); |
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138 | } |
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139 | |||
140 | KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) |
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141 | { |
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142 | (void) v; |
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143 | DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); |
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144 | } |
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145 | |||
146 | KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) |
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147 | { |
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148 | (void) red; (void) green; (void) blue; |
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149 | DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); |
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150 | } |
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151 | |||
152 | KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) |
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153 | { |
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154 | (void) v; |
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155 | DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); |
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156 | } |
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157 | |||
158 | KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) |
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159 | { |
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160 | (void) red; (void) green; (void) blue; |
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161 | DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); |
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162 | } |
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163 | |||
164 | KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) |
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165 | { |
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166 | (void) v; |
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167 | DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); |
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168 | } |
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169 | |||
170 | KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) |
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171 | { |
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172 | (void) red; (void) green; (void) blue; |
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173 | DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); |
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174 | } |
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175 | |||
176 | KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) |
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177 | { |
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178 | (void) v; |
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179 | DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); |
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180 | } |
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181 | |||
182 | KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) |
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183 | { |
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184 | (void) red; (void) green; (void) blue; |
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185 | DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); |
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186 | } |
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187 | |||
188 | KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) |
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189 | { |
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190 | (void) v; |
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191 | DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); |
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192 | } |
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193 | |||
194 | KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) |
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195 | { |
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196 | (void) red; (void) green; (void) blue; |
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197 | DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); |
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198 | } |
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199 | |||
200 | KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) |
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201 | { |
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202 | (void) v; |
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203 | DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); |
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204 | } |
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205 | |||
206 | KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) |
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207 | { |
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208 | (void) red; (void) green; (void) blue; |
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209 | DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); |
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210 | } |
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211 | |||
212 | KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) |
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213 | { |
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214 | (void) v; |
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215 | DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); |
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216 | } |
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217 | |||
218 | KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) |
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219 | { |
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220 | (void) red; (void) green; (void) blue; |
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221 | DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); |
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222 | } |
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223 | |||
224 | KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) |
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225 | { |
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226 | (void) v; |
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227 | DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); |
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228 | } |
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229 | |||
230 | KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
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231 | { |
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232 | (void) red; (void) green; (void) blue; (void) alpha; |
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233 | DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); |
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234 | } |
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235 | |||
236 | KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) |
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237 | { |
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238 | (void) v; |
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239 | DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); |
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240 | } |
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241 | |||
242 | KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
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243 | { |
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244 | (void) red; (void) green; (void) blue; (void) alpha; |
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245 | DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); |
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246 | } |
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247 | |||
248 | KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) |
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249 | { |
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250 | (void) v; |
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251 | DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); |
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252 | } |
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253 | |||
254 | KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
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255 | { |
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256 | (void) red; (void) green; (void) blue; (void) alpha; |
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257 | DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); |
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258 | } |
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259 | |||
260 | KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) |
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261 | { |
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262 | (void) v; |
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263 | DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); |
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264 | } |
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265 | |||
266 | KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) |
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267 | { |
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268 | (void) red; (void) green; (void) blue; (void) alpha; |
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269 | DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); |
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270 | } |
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271 | |||
272 | KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) |
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273 | { |
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274 | (void) v; |
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275 | DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); |
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276 | } |
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277 | |||
278 | KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) |
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279 | { |
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280 | (void) red; (void) green; (void) blue; (void) alpha; |
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281 | DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); |
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282 | } |
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283 | |||
284 | KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) |
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285 | { |
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286 | (void) v; |
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287 | DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); |
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288 | } |
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289 | |||
290 | KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
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291 | { |
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292 | (void) red; (void) green; (void) blue; (void) alpha; |
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293 | DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); |
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294 | } |
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295 | |||
296 | KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) |
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297 | { |
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298 | (void) v; |
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299 | DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); |
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300 | } |
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301 | |||
302 | KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) |
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303 | { |
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304 | (void) red; (void) green; (void) blue; (void) alpha; |
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305 | DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); |
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306 | } |
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307 | |||
308 | KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) |
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309 | { |
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310 | (void) v; |
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311 | DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); |
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312 | } |
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313 | |||
314 | KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) |
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315 | { |
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316 | (void) red; (void) green; (void) blue; (void) alpha; |
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317 | DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); |
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318 | } |
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319 | |||
320 | KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) |
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321 | { |
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322 | (void) v; |
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323 | DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); |
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324 | } |
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325 | |||
326 | KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) |
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327 | { |
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328 | (void) flag; |
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329 | DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); |
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330 | } |
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331 | |||
332 | KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) |
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333 | { |
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334 | (void) flag; |
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335 | DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); |
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336 | } |
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337 | |||
338 | KEYWORD1 void KEYWORD2 NAME(End)(void) |
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339 | { |
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340 | DISPATCH(End, (), (F, "glEnd();\n")); |
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341 | } |
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342 | |||
343 | KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) |
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344 | { |
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345 | (void) c; |
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346 | DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); |
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347 | } |
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348 | |||
349 | KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) |
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350 | { |
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351 | (void) c; |
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352 | DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); |
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353 | } |
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354 | |||
355 | KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) |
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356 | { |
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357 | (void) c; |
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358 | DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); |
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359 | } |
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360 | |||
361 | KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) |
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362 | { |
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363 | (void) c; |
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364 | DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); |
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365 | } |
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366 | |||
367 | KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) |
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368 | { |
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369 | (void) c; |
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370 | DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); |
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371 | } |
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372 | |||
373 | KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) |
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374 | { |
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375 | (void) c; |
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376 | DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); |
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377 | } |
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378 | |||
379 | KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) |
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380 | { |
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381 | (void) c; |
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382 | DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); |
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383 | } |
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384 | |||
385 | KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) |
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386 | { |
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387 | (void) c; |
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388 | DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); |
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389 | } |
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390 | |||
391 | KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) |
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392 | { |
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393 | (void) nx; (void) ny; (void) nz; |
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394 | DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); |
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395 | } |
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396 | |||
397 | KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) |
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398 | { |
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399 | (void) v; |
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400 | DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); |
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401 | } |
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402 | |||
403 | KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) |
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404 | { |
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405 | (void) nx; (void) ny; (void) nz; |
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406 | DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); |
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407 | } |
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408 | |||
409 | KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) |
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410 | { |
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411 | (void) v; |
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412 | DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); |
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413 | } |
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414 | |||
415 | KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) |
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416 | { |
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417 | (void) nx; (void) ny; (void) nz; |
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418 | DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); |
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419 | } |
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420 | |||
421 | KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) |
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422 | { |
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423 | (void) v; |
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424 | DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); |
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425 | } |
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426 | |||
427 | KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) |
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428 | { |
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429 | (void) nx; (void) ny; (void) nz; |
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430 | DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); |
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431 | } |
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432 | |||
433 | KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) |
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434 | { |
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435 | (void) v; |
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436 | DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); |
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437 | } |
||
438 | |||
439 | KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) |
||
440 | { |
||
441 | (void) nx; (void) ny; (void) nz; |
||
442 | DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); |
||
443 | } |
||
444 | |||
445 | KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) |
||
446 | { |
||
447 | (void) v; |
||
448 | DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); |
||
449 | } |
||
450 | |||
451 | KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) |
||
452 | { |
||
453 | (void) x; (void) y; |
||
454 | DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); |
||
455 | } |
||
456 | |||
457 | KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) |
||
458 | { |
||
459 | (void) v; |
||
460 | DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); |
||
461 | } |
||
462 | |||
463 | KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) |
||
464 | { |
||
465 | (void) x; (void) y; |
||
466 | DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); |
||
467 | } |
||
468 | |||
469 | KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) |
||
470 | { |
||
471 | (void) v; |
||
472 | DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); |
||
473 | } |
||
474 | |||
475 | KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) |
||
476 | { |
||
477 | (void) x; (void) y; |
||
478 | DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); |
||
479 | } |
||
480 | |||
481 | KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) |
||
482 | { |
||
483 | (void) v; |
||
484 | DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); |
||
485 | } |
||
486 | |||
487 | KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) |
||
488 | { |
||
489 | (void) x; (void) y; |
||
490 | DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); |
||
491 | } |
||
492 | |||
493 | KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) |
||
494 | { |
||
495 | (void) v; |
||
496 | DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); |
||
497 | } |
||
498 | |||
499 | KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) |
||
500 | { |
||
501 | (void) x; (void) y; (void) z; |
||
502 | DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); |
||
503 | } |
||
504 | |||
505 | KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) |
||
506 | { |
||
507 | (void) v; |
||
508 | DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); |
||
509 | } |
||
510 | |||
511 | KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) |
||
512 | { |
||
513 | (void) x; (void) y; (void) z; |
||
514 | DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); |
||
515 | } |
||
516 | |||
517 | KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) |
||
518 | { |
||
519 | (void) v; |
||
520 | DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); |
||
521 | } |
||
522 | |||
523 | KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) |
||
524 | { |
||
525 | (void) x; (void) y; (void) z; |
||
526 | DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); |
||
527 | } |
||
528 | |||
529 | KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) |
||
530 | { |
||
531 | (void) v; |
||
532 | DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); |
||
533 | } |
||
534 | |||
535 | KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) |
||
536 | { |
||
537 | (void) x; (void) y; (void) z; |
||
538 | DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); |
||
539 | } |
||
540 | |||
541 | KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) |
||
542 | { |
||
543 | (void) v; |
||
544 | DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); |
||
545 | } |
||
546 | |||
547 | KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
548 | { |
||
549 | (void) x; (void) y; (void) z; (void) w; |
||
550 | DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); |
||
551 | } |
||
552 | |||
553 | KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) |
||
554 | { |
||
555 | (void) v; |
||
556 | DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); |
||
557 | } |
||
558 | |||
559 | KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
560 | { |
||
561 | (void) x; (void) y; (void) z; (void) w; |
||
562 | DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); |
||
563 | } |
||
564 | |||
565 | KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) |
||
566 | { |
||
567 | (void) v; |
||
568 | DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); |
||
569 | } |
||
570 | |||
571 | KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) |
||
572 | { |
||
573 | (void) x; (void) y; (void) z; (void) w; |
||
574 | DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); |
||
575 | } |
||
576 | |||
577 | KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) |
||
578 | { |
||
579 | (void) v; |
||
580 | DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); |
||
581 | } |
||
582 | |||
583 | KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) |
||
584 | { |
||
585 | (void) x; (void) y; (void) z; (void) w; |
||
586 | DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); |
||
587 | } |
||
588 | |||
589 | KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) |
||
590 | { |
||
591 | (void) v; |
||
592 | DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); |
||
593 | } |
||
594 | |||
595 | KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
||
596 | { |
||
597 | (void) x1; (void) y1; (void) x2; (void) y2; |
||
598 | DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); |
||
599 | } |
||
600 | |||
601 | KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) |
||
602 | { |
||
603 | (void) v1; (void) v2; |
||
604 | DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); |
||
605 | } |
||
606 | |||
607 | KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
||
608 | { |
||
609 | (void) x1; (void) y1; (void) x2; (void) y2; |
||
610 | DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); |
||
611 | } |
||
612 | |||
613 | KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) |
||
614 | { |
||
615 | (void) v1; (void) v2; |
||
616 | DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); |
||
617 | } |
||
618 | |||
619 | KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) |
||
620 | { |
||
621 | (void) x1; (void) y1; (void) x2; (void) y2; |
||
622 | DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); |
||
623 | } |
||
624 | |||
625 | KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) |
||
626 | { |
||
627 | (void) v1; (void) v2; |
||
628 | DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); |
||
629 | } |
||
630 | |||
631 | KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
||
632 | { |
||
633 | (void) x1; (void) y1; (void) x2; (void) y2; |
||
634 | DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); |
||
635 | } |
||
636 | |||
637 | KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) |
||
638 | { |
||
639 | (void) v1; (void) v2; |
||
640 | DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); |
||
641 | } |
||
642 | |||
643 | KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) |
||
644 | { |
||
645 | (void) s; |
||
646 | DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); |
||
647 | } |
||
648 | |||
649 | KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) |
||
650 | { |
||
651 | (void) v; |
||
652 | DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); |
||
653 | } |
||
654 | |||
655 | KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) |
||
656 | { |
||
657 | (void) s; |
||
658 | DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); |
||
659 | } |
||
660 | |||
661 | KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) |
||
662 | { |
||
663 | (void) v; |
||
664 | DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); |
||
665 | } |
||
666 | |||
667 | KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) |
||
668 | { |
||
669 | (void) s; |
||
670 | DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); |
||
671 | } |
||
672 | |||
673 | KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) |
||
674 | { |
||
675 | (void) v; |
||
676 | DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); |
||
677 | } |
||
678 | |||
679 | KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) |
||
680 | { |
||
681 | (void) s; |
||
682 | DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); |
||
683 | } |
||
684 | |||
685 | KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) |
||
686 | { |
||
687 | (void) v; |
||
688 | DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); |
||
689 | } |
||
690 | |||
691 | KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) |
||
692 | { |
||
693 | (void) s; (void) t; |
||
694 | DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); |
||
695 | } |
||
696 | |||
697 | KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) |
||
698 | { |
||
699 | (void) v; |
||
700 | DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); |
||
701 | } |
||
702 | |||
703 | KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) |
||
704 | { |
||
705 | (void) s; (void) t; |
||
706 | DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); |
||
707 | } |
||
708 | |||
709 | KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) |
||
710 | { |
||
711 | (void) v; |
||
712 | DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); |
||
713 | } |
||
714 | |||
715 | KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) |
||
716 | { |
||
717 | (void) s; (void) t; |
||
718 | DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); |
||
719 | } |
||
720 | |||
721 | KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) |
||
722 | { |
||
723 | (void) v; |
||
724 | DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); |
||
725 | } |
||
726 | |||
727 | KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) |
||
728 | { |
||
729 | (void) s; (void) t; |
||
730 | DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); |
||
731 | } |
||
732 | |||
733 | KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) |
||
734 | { |
||
735 | (void) v; |
||
736 | DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); |
||
737 | } |
||
738 | |||
739 | KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) |
||
740 | { |
||
741 | (void) s; (void) t; (void) r; |
||
742 | DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); |
||
743 | } |
||
744 | |||
745 | KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) |
||
746 | { |
||
747 | (void) v; |
||
748 | DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); |
||
749 | } |
||
750 | |||
751 | KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) |
||
752 | { |
||
753 | (void) s; (void) t; (void) r; |
||
754 | DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); |
||
755 | } |
||
756 | |||
757 | KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) |
||
758 | { |
||
759 | (void) v; |
||
760 | DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); |
||
761 | } |
||
762 | |||
763 | KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) |
||
764 | { |
||
765 | (void) s; (void) t; (void) r; |
||
766 | DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); |
||
767 | } |
||
768 | |||
769 | KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) |
||
770 | { |
||
771 | (void) v; |
||
772 | DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); |
||
773 | } |
||
774 | |||
775 | KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) |
||
776 | { |
||
777 | (void) s; (void) t; (void) r; |
||
778 | DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); |
||
779 | } |
||
780 | |||
781 | KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) |
||
782 | { |
||
783 | (void) v; |
||
784 | DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); |
||
785 | } |
||
786 | |||
787 | KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
||
788 | { |
||
789 | (void) s; (void) t; (void) r; (void) q; |
||
790 | DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); |
||
791 | } |
||
792 | |||
793 | KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) |
||
794 | { |
||
795 | (void) v; |
||
796 | DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); |
||
797 | } |
||
798 | |||
799 | KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
||
800 | { |
||
801 | (void) s; (void) t; (void) r; (void) q; |
||
802 | DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); |
||
803 | } |
||
804 | |||
805 | KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) |
||
806 | { |
||
807 | (void) v; |
||
808 | DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); |
||
809 | } |
||
810 | |||
811 | KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) |
||
812 | { |
||
813 | (void) s; (void) t; (void) r; (void) q; |
||
814 | DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); |
||
815 | } |
||
816 | |||
817 | KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) |
||
818 | { |
||
819 | (void) v; |
||
820 | DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); |
||
821 | } |
||
822 | |||
823 | KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) |
||
824 | { |
||
825 | (void) s; (void) t; (void) r; (void) q; |
||
826 | DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); |
||
827 | } |
||
828 | |||
829 | KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) |
||
830 | { |
||
831 | (void) v; |
||
832 | DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); |
||
833 | } |
||
834 | |||
835 | KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) |
||
836 | { |
||
837 | (void) x; (void) y; |
||
838 | DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); |
||
839 | } |
||
840 | |||
841 | KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) |
||
842 | { |
||
843 | (void) v; |
||
844 | DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); |
||
845 | } |
||
846 | |||
847 | KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) |
||
848 | { |
||
849 | (void) x; (void) y; |
||
850 | DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); |
||
851 | } |
||
852 | |||
853 | KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) |
||
854 | { |
||
855 | (void) v; |
||
856 | DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); |
||
857 | } |
||
858 | |||
859 | KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) |
||
860 | { |
||
861 | (void) x; (void) y; |
||
862 | DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); |
||
863 | } |
||
864 | |||
865 | KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) |
||
866 | { |
||
867 | (void) v; |
||
868 | DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); |
||
869 | } |
||
870 | |||
871 | KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) |
||
872 | { |
||
873 | (void) x; (void) y; |
||
874 | DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); |
||
875 | } |
||
876 | |||
877 | KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) |
||
878 | { |
||
879 | (void) v; |
||
880 | DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); |
||
881 | } |
||
882 | |||
883 | KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) |
||
884 | { |
||
885 | (void) x; (void) y; (void) z; |
||
886 | DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); |
||
887 | } |
||
888 | |||
889 | KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) |
||
890 | { |
||
891 | (void) v; |
||
892 | DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); |
||
893 | } |
||
894 | |||
895 | KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) |
||
896 | { |
||
897 | (void) x; (void) y; (void) z; |
||
898 | DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); |
||
899 | } |
||
900 | |||
901 | KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) |
||
902 | { |
||
903 | (void) v; |
||
904 | DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); |
||
905 | } |
||
906 | |||
907 | KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) |
||
908 | { |
||
909 | (void) x; (void) y; (void) z; |
||
910 | DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); |
||
911 | } |
||
912 | |||
913 | KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) |
||
914 | { |
||
915 | (void) v; |
||
916 | DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); |
||
917 | } |
||
918 | |||
919 | KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) |
||
920 | { |
||
921 | (void) x; (void) y; (void) z; |
||
922 | DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); |
||
923 | } |
||
924 | |||
925 | KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) |
||
926 | { |
||
927 | (void) v; |
||
928 | DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); |
||
929 | } |
||
930 | |||
931 | KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
932 | { |
||
933 | (void) x; (void) y; (void) z; (void) w; |
||
934 | DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); |
||
935 | } |
||
936 | |||
937 | KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) |
||
938 | { |
||
939 | (void) v; |
||
940 | DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); |
||
941 | } |
||
942 | |||
943 | KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
944 | { |
||
945 | (void) x; (void) y; (void) z; (void) w; |
||
946 | DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); |
||
947 | } |
||
948 | |||
949 | KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) |
||
950 | { |
||
951 | (void) v; |
||
952 | DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); |
||
953 | } |
||
954 | |||
955 | KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) |
||
956 | { |
||
957 | (void) x; (void) y; (void) z; (void) w; |
||
958 | DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); |
||
959 | } |
||
960 | |||
961 | KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) |
||
962 | { |
||
963 | (void) v; |
||
964 | DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); |
||
965 | } |
||
966 | |||
967 | KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) |
||
968 | { |
||
969 | (void) x; (void) y; (void) z; (void) w; |
||
970 | DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); |
||
971 | } |
||
972 | |||
973 | KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) |
||
974 | { |
||
975 | (void) v; |
||
976 | DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); |
||
977 | } |
||
978 | |||
979 | KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) |
||
980 | { |
||
981 | (void) plane; (void) equation; |
||
982 | DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); |
||
983 | } |
||
984 | |||
985 | KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) |
||
986 | { |
||
987 | (void) face; (void) mode; |
||
988 | DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); |
||
989 | } |
||
990 | |||
991 | KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) |
||
992 | { |
||
993 | (void) mode; |
||
994 | DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); |
||
995 | } |
||
996 | |||
997 | KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) |
||
998 | { |
||
999 | (void) pname; (void) param; |
||
1000 | DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); |
||
1001 | } |
||
1002 | |||
1003 | KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) |
||
1004 | { |
||
1005 | (void) pname; (void) params; |
||
1006 | DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); |
||
1007 | } |
||
1008 | |||
1009 | KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) |
||
1010 | { |
||
1011 | (void) pname; (void) param; |
||
1012 | DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); |
||
1013 | } |
||
1014 | |||
1015 | KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) |
||
1016 | { |
||
1017 | (void) pname; (void) params; |
||
1018 | DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); |
||
1019 | } |
||
1020 | |||
1021 | KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) |
||
1022 | { |
||
1023 | (void) mode; |
||
1024 | DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); |
||
1025 | } |
||
1026 | |||
1027 | KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) |
||
1028 | { |
||
1029 | (void) target; (void) mode; |
||
1030 | DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); |
||
1031 | } |
||
1032 | |||
1033 | KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) |
||
1034 | { |
||
1035 | (void) light; (void) pname; (void) param; |
||
1036 | DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); |
||
1037 | } |
||
1038 | |||
1039 | KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) |
||
1040 | { |
||
1041 | (void) light; (void) pname; (void) params; |
||
1042 | DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); |
||
1043 | } |
||
1044 | |||
1045 | KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) |
||
1046 | { |
||
1047 | (void) light; (void) pname; (void) param; |
||
1048 | DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); |
||
1049 | } |
||
1050 | |||
1051 | KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) |
||
1052 | { |
||
1053 | (void) light; (void) pname; (void) params; |
||
1054 | DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); |
||
1055 | } |
||
1056 | |||
1057 | KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) |
||
1058 | { |
||
1059 | (void) pname; (void) param; |
||
1060 | DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); |
||
1061 | } |
||
1062 | |||
1063 | KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) |
||
1064 | { |
||
1065 | (void) pname; (void) params; |
||
1066 | DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); |
||
1067 | } |
||
1068 | |||
1069 | KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) |
||
1070 | { |
||
1071 | (void) pname; (void) param; |
||
1072 | DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); |
||
1073 | } |
||
1074 | |||
1075 | KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) |
||
1076 | { |
||
1077 | (void) pname; (void) params; |
||
1078 | DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); |
||
1079 | } |
||
1080 | |||
1081 | KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) |
||
1082 | { |
||
1083 | (void) factor; (void) pattern; |
||
1084 | DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); |
||
1085 | } |
||
1086 | |||
1087 | KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) |
||
1088 | { |
||
1089 | (void) width; |
||
1090 | DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); |
||
1091 | } |
||
1092 | |||
1093 | KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) |
||
1094 | { |
||
1095 | (void) face; (void) pname; (void) param; |
||
1096 | DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); |
||
1097 | } |
||
1098 | |||
1099 | KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) |
||
1100 | { |
||
1101 | (void) face; (void) pname; (void) params; |
||
1102 | DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); |
||
1103 | } |
||
1104 | |||
1105 | KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) |
||
1106 | { |
||
1107 | (void) face; (void) pname; (void) param; |
||
1108 | DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); |
||
1109 | } |
||
1110 | |||
1111 | KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) |
||
1112 | { |
||
1113 | (void) face; (void) pname; (void) params; |
||
1114 | DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); |
||
1115 | } |
||
1116 | |||
1117 | KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) |
||
1118 | { |
||
1119 | (void) size; |
||
1120 | DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); |
||
1121 | } |
||
1122 | |||
1123 | KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) |
||
1124 | { |
||
1125 | (void) face; (void) mode; |
||
1126 | DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); |
||
1127 | } |
||
1128 | |||
1129 | KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) |
||
1130 | { |
||
1131 | (void) mask; |
||
1132 | DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); |
||
1133 | } |
||
1134 | |||
1135 | KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) |
||
1136 | { |
||
1137 | (void) x; (void) y; (void) width; (void) height; |
||
1138 | DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); |
||
1139 | } |
||
1140 | |||
1141 | KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) |
||
1142 | { |
||
1143 | (void) mode; |
||
1144 | DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); |
||
1145 | } |
||
1146 | |||
1147 | KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) |
||
1148 | { |
||
1149 | (void) target; (void) pname; (void) param; |
||
1150 | DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); |
||
1151 | } |
||
1152 | |||
1153 | KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) |
||
1154 | { |
||
1155 | (void) target; (void) pname; (void) params; |
||
1156 | DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
1157 | } |
||
1158 | |||
1159 | KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) |
||
1160 | { |
||
1161 | (void) target; (void) pname; (void) param; |
||
1162 | DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); |
||
1163 | } |
||
1164 | |||
1165 | KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) |
||
1166 | { |
||
1167 | (void) target; (void) pname; (void) params; |
||
1168 | DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
1169 | } |
||
1170 | |||
1171 | KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) |
||
1172 | { |
||
1173 | (void) target; (void) level; (void) internalformat; (void) width; (void) border; (void) format; (void) type; (void) pixels; |
||
1174 | DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); |
||
1175 | } |
||
1176 | |||
1177 | KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) |
||
1178 | { |
||
1179 | (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) border; (void) format; (void) type; (void) pixels; |
||
1180 | DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); |
||
1181 | } |
||
1182 | |||
1183 | KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) |
||
1184 | { |
||
1185 | (void) target; (void) pname; (void) param; |
||
1186 | DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); |
||
1187 | } |
||
1188 | |||
1189 | KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) |
||
1190 | { |
||
1191 | (void) target; (void) pname; (void) params; |
||
1192 | DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
1193 | } |
||
1194 | |||
1195 | KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) |
||
1196 | { |
||
1197 | (void) target; (void) pname; (void) param; |
||
1198 | DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); |
||
1199 | } |
||
1200 | |||
1201 | KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) |
||
1202 | { |
||
1203 | (void) target; (void) pname; (void) params; |
||
1204 | DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
1205 | } |
||
1206 | |||
1207 | KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) |
||
1208 | { |
||
1209 | (void) coord; (void) pname; (void) param; |
||
1210 | DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); |
||
1211 | } |
||
1212 | |||
1213 | KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) |
||
1214 | { |
||
1215 | (void) coord; (void) pname; (void) params; |
||
1216 | DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
1217 | } |
||
1218 | |||
1219 | KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) |
||
1220 | { |
||
1221 | (void) coord; (void) pname; (void) param; |
||
1222 | DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); |
||
1223 | } |
||
1224 | |||
1225 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_190)(GLenum coord, GLenum pname, GLfloat param); |
||
1226 | |||
1227 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_190)(GLenum coord, GLenum pname, GLfloat param) |
||
1228 | { |
||
1229 | (void) coord; (void) pname; (void) param; |
||
1230 | DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenfOES(0x%x, 0x%x, %f);\n", coord, pname, param)); |
||
1231 | } |
||
1232 | |||
1233 | KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) |
||
1234 | { |
||
1235 | (void) coord; (void) pname; (void) params; |
||
1236 | DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
1237 | } |
||
1238 | |||
1239 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_191)(GLenum coord, GLenum pname, const GLfloat * params); |
||
1240 | |||
1241 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_191)(GLenum coord, GLenum pname, const GLfloat * params) |
||
1242 | { |
||
1243 | (void) coord; (void) pname; (void) params; |
||
1244 | DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfvOES(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
1245 | } |
||
1246 | |||
1247 | KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) |
||
1248 | { |
||
1249 | (void) coord; (void) pname; (void) param; |
||
1250 | DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); |
||
1251 | } |
||
1252 | |||
1253 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_192)(GLenum coord, GLenum pname, GLint param); |
||
1254 | |||
1255 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_192)(GLenum coord, GLenum pname, GLint param) |
||
1256 | { |
||
1257 | (void) coord; (void) pname; (void) param; |
||
1258 | DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeniOES(0x%x, 0x%x, %d);\n", coord, pname, param)); |
||
1259 | } |
||
1260 | |||
1261 | KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) |
||
1262 | { |
||
1263 | (void) coord; (void) pname; (void) params; |
||
1264 | DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
1265 | } |
||
1266 | |||
1267 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_193)(GLenum coord, GLenum pname, const GLint * params); |
||
1268 | |||
1269 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_193)(GLenum coord, GLenum pname, const GLint * params) |
||
1270 | { |
||
1271 | (void) coord; (void) pname; (void) params; |
||
1272 | DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGenivOES(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
1273 | } |
||
1274 | |||
1275 | KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) |
||
1276 | { |
||
1277 | (void) size; (void) type; (void) buffer; |
||
1278 | DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); |
||
1279 | } |
||
1280 | |||
1281 | KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) |
||
1282 | { |
||
1283 | (void) size; (void) buffer; |
||
1284 | DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); |
||
1285 | } |
||
1286 | |||
1287 | KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) |
||
1288 | { |
||
1289 | (void) mode; |
||
1290 | RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); |
||
1291 | } |
||
1292 | |||
1293 | KEYWORD1 void KEYWORD2 NAME(InitNames)(void) |
||
1294 | { |
||
1295 | DISPATCH(InitNames, (), (F, "glInitNames();\n")); |
||
1296 | } |
||
1297 | |||
1298 | KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) |
||
1299 | { |
||
1300 | (void) name; |
||
1301 | DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); |
||
1302 | } |
||
1303 | |||
1304 | KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) |
||
1305 | { |
||
1306 | (void) token; |
||
1307 | DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); |
||
1308 | } |
||
1309 | |||
1310 | KEYWORD1 void KEYWORD2 NAME(PopName)(void) |
||
1311 | { |
||
1312 | DISPATCH(PopName, (), (F, "glPopName();\n")); |
||
1313 | } |
||
1314 | |||
1315 | KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) |
||
1316 | { |
||
1317 | (void) name; |
||
1318 | DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); |
||
1319 | } |
||
1320 | |||
1321 | KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) |
||
1322 | { |
||
1323 | (void) mode; |
||
1324 | DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); |
||
1325 | } |
||
1326 | |||
1327 | KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) |
||
1328 | { |
||
1329 | (void) mask; |
||
1330 | DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); |
||
1331 | } |
||
1332 | |||
1333 | KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
||
1334 | { |
||
1335 | (void) red; (void) green; (void) blue; (void) alpha; |
||
1336 | DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); |
||
1337 | } |
||
1338 | |||
1339 | KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) |
||
1340 | { |
||
1341 | (void) c; |
||
1342 | DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); |
||
1343 | } |
||
1344 | |||
1345 | KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
||
1346 | { |
||
1347 | (void) red; (void) green; (void) blue; (void) alpha; |
||
1348 | DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); |
||
1349 | } |
||
1350 | |||
1351 | KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) |
||
1352 | { |
||
1353 | (void) s; |
||
1354 | DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); |
||
1355 | } |
||
1356 | |||
1357 | KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) |
||
1358 | { |
||
1359 | (void) depth; |
||
1360 | DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); |
||
1361 | } |
||
1362 | |||
1363 | KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) |
||
1364 | { |
||
1365 | (void) mask; |
||
1366 | DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); |
||
1367 | } |
||
1368 | |||
1369 | KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
||
1370 | { |
||
1371 | (void) red; (void) green; (void) blue; (void) alpha; |
||
1372 | DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); |
||
1373 | } |
||
1374 | |||
1375 | KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) |
||
1376 | { |
||
1377 | (void) flag; |
||
1378 | DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); |
||
1379 | } |
||
1380 | |||
1381 | KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) |
||
1382 | { |
||
1383 | (void) mask; |
||
1384 | DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); |
||
1385 | } |
||
1386 | |||
1387 | KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) |
||
1388 | { |
||
1389 | (void) op; (void) value; |
||
1390 | DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); |
||
1391 | } |
||
1392 | |||
1393 | KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) |
||
1394 | { |
||
1395 | (void) cap; |
||
1396 | DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); |
||
1397 | } |
||
1398 | |||
1399 | KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) |
||
1400 | { |
||
1401 | (void) cap; |
||
1402 | DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); |
||
1403 | } |
||
1404 | |||
1405 | KEYWORD1 void KEYWORD2 NAME(Finish)(void) |
||
1406 | { |
||
1407 | DISPATCH(Finish, (), (F, "glFinish();\n")); |
||
1408 | } |
||
1409 | |||
1410 | KEYWORD1 void KEYWORD2 NAME(Flush)(void) |
||
1411 | { |
||
1412 | DISPATCH(Flush, (), (F, "glFlush();\n")); |
||
1413 | } |
||
1414 | |||
1415 | KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) |
||
1416 | { |
||
1417 | DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); |
||
1418 | } |
||
1419 | |||
1420 | KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) |
||
1421 | { |
||
1422 | (void) mask; |
||
1423 | DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); |
||
1424 | } |
||
1425 | |||
1426 | KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) |
||
1427 | { |
||
1428 | (void) target; (void) u1; (void) u2; (void) stride; (void) order; (void) points; |
||
1429 | DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); |
||
1430 | } |
||
1431 | |||
1432 | KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) |
||
1433 | { |
||
1434 | (void) target; (void) u1; (void) u2; (void) stride; (void) order; (void) points; |
||
1435 | DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); |
||
1436 | } |
||
1437 | |||
1438 | KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) |
||
1439 | { |
||
1440 | (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v1; (void) v2; (void) vstride; (void) vorder; (void) points; |
||
1441 | DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); |
||
1442 | } |
||
1443 | |||
1444 | KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) |
||
1445 | { |
||
1446 | (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v1; (void) v2; (void) vstride; (void) vorder; (void) points; |
||
1447 | DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); |
||
1448 | } |
||
1449 | |||
1450 | KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) |
||
1451 | { |
||
1452 | (void) un; (void) u1; (void) u2; |
||
1453 | DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); |
||
1454 | } |
||
1455 | |||
1456 | KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) |
||
1457 | { |
||
1458 | (void) un; (void) u1; (void) u2; |
||
1459 | DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); |
||
1460 | } |
||
1461 | |||
1462 | KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
||
1463 | { |
||
1464 | (void) un; (void) u1; (void) u2; (void) vn; (void) v1; (void) v2; |
||
1465 | DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); |
||
1466 | } |
||
1467 | |||
1468 | KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
||
1469 | { |
||
1470 | (void) un; (void) u1; (void) u2; (void) vn; (void) v1; (void) v2; |
||
1471 | DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); |
||
1472 | } |
||
1473 | |||
1474 | KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) |
||
1475 | { |
||
1476 | (void) u; |
||
1477 | DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); |
||
1478 | } |
||
1479 | |||
1480 | KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) |
||
1481 | { |
||
1482 | (void) u; |
||
1483 | DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); |
||
1484 | } |
||
1485 | |||
1486 | KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) |
||
1487 | { |
||
1488 | (void) u; |
||
1489 | DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); |
||
1490 | } |
||
1491 | |||
1492 | KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) |
||
1493 | { |
||
1494 | (void) u; |
||
1495 | DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); |
||
1496 | } |
||
1497 | |||
1498 | KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) |
||
1499 | { |
||
1500 | (void) u; (void) v; |
||
1501 | DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); |
||
1502 | } |
||
1503 | |||
1504 | KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) |
||
1505 | { |
||
1506 | (void) u; |
||
1507 | DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); |
||
1508 | } |
||
1509 | |||
1510 | KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) |
||
1511 | { |
||
1512 | (void) u; (void) v; |
||
1513 | DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); |
||
1514 | } |
||
1515 | |||
1516 | KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) |
||
1517 | { |
||
1518 | (void) u; |
||
1519 | DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); |
||
1520 | } |
||
1521 | |||
1522 | KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) |
||
1523 | { |
||
1524 | (void) mode; (void) i1; (void) i2; |
||
1525 | DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); |
||
1526 | } |
||
1527 | |||
1528 | KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) |
||
1529 | { |
||
1530 | (void) i; |
||
1531 | DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); |
||
1532 | } |
||
1533 | |||
1534 | KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
||
1535 | { |
||
1536 | (void) mode; (void) i1; (void) i2; (void) j1; (void) j2; |
||
1537 | DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); |
||
1538 | } |
||
1539 | |||
1540 | KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) |
||
1541 | { |
||
1542 | (void) i; (void) j; |
||
1543 | DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); |
||
1544 | } |
||
1545 | |||
1546 | KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) |
||
1547 | { |
||
1548 | (void) func; (void) ref; |
||
1549 | DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); |
||
1550 | } |
||
1551 | |||
1552 | KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) |
||
1553 | { |
||
1554 | (void) sfactor; (void) dfactor; |
||
1555 | DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); |
||
1556 | } |
||
1557 | |||
1558 | KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) |
||
1559 | { |
||
1560 | (void) opcode; |
||
1561 | DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); |
||
1562 | } |
||
1563 | |||
1564 | KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) |
||
1565 | { |
||
1566 | (void) func; (void) ref; (void) mask; |
||
1567 | DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); |
||
1568 | } |
||
1569 | |||
1570 | KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) |
||
1571 | { |
||
1572 | (void) fail; (void) zfail; (void) zpass; |
||
1573 | DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); |
||
1574 | } |
||
1575 | |||
1576 | KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) |
||
1577 | { |
||
1578 | (void) func; |
||
1579 | DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); |
||
1580 | } |
||
1581 | |||
1582 | KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) |
||
1583 | { |
||
1584 | (void) xfactor; (void) yfactor; |
||
1585 | DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); |
||
1586 | } |
||
1587 | |||
1588 | KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) |
||
1589 | { |
||
1590 | (void) pname; (void) param; |
||
1591 | DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); |
||
1592 | } |
||
1593 | |||
1594 | KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) |
||
1595 | { |
||
1596 | (void) pname; (void) param; |
||
1597 | DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); |
||
1598 | } |
||
1599 | |||
1600 | KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) |
||
1601 | { |
||
1602 | (void) pname; (void) param; |
||
1603 | DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); |
||
1604 | } |
||
1605 | |||
1606 | KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) |
||
1607 | { |
||
1608 | (void) pname; (void) param; |
||
1609 | DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); |
||
1610 | } |
||
1611 | |||
1612 | KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) |
||
1613 | { |
||
1614 | (void) map; (void) mapsize; (void) values; |
||
1615 | DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); |
||
1616 | } |
||
1617 | |||
1618 | KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) |
||
1619 | { |
||
1620 | (void) map; (void) mapsize; (void) values; |
||
1621 | DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); |
||
1622 | } |
||
1623 | |||
1624 | KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) |
||
1625 | { |
||
1626 | (void) map; (void) mapsize; (void) values; |
||
1627 | DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); |
||
1628 | } |
||
1629 | |||
1630 | KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) |
||
1631 | { |
||
1632 | (void) mode; |
||
1633 | DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); |
||
1634 | } |
||
1635 | |||
1636 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_254)(GLenum mode); |
||
1637 | |||
1638 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_254)(GLenum mode) |
||
1639 | { |
||
1640 | (void) mode; |
||
1641 | DISPATCH(ReadBuffer, (mode), (F, "glReadBufferNV(0x%x);\n", mode)); |
||
1642 | } |
||
1643 | |||
1644 | KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
||
1645 | { |
||
1646 | (void) x; (void) y; (void) width; (void) height; (void) type; |
||
1647 | DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); |
||
1648 | } |
||
1649 | |||
1650 | KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) |
||
1651 | { |
||
1652 | (void) x; (void) y; (void) width; (void) height; (void) format; (void) type; (void) pixels; |
||
1653 | DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); |
||
1654 | } |
||
1655 | |||
1656 | KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) |
||
1657 | { |
||
1658 | (void) width; (void) height; (void) format; (void) type; (void) pixels; |
||
1659 | DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); |
||
1660 | } |
||
1661 | |||
1662 | KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) |
||
1663 | { |
||
1664 | (void) pname; (void) params; |
||
1665 | DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); |
||
1666 | } |
||
1667 | |||
1668 | KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) |
||
1669 | { |
||
1670 | (void) plane; (void) equation; |
||
1671 | DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); |
||
1672 | } |
||
1673 | |||
1674 | KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) |
||
1675 | { |
||
1676 | (void) pname; (void) params; |
||
1677 | DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); |
||
1678 | } |
||
1679 | |||
1680 | KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) |
||
1681 | { |
||
1682 | RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); |
||
1683 | } |
||
1684 | |||
1685 | KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) |
||
1686 | { |
||
1687 | (void) pname; (void) params; |
||
1688 | DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); |
||
1689 | } |
||
1690 | |||
1691 | KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) |
||
1692 | { |
||
1693 | (void) pname; (void) params; |
||
1694 | DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); |
||
1695 | } |
||
1696 | |||
1697 | KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) |
||
1698 | { |
||
1699 | (void) light; (void) pname; (void) params; |
||
1700 | DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); |
||
1701 | } |
||
1702 | |||
1703 | KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) |
||
1704 | { |
||
1705 | (void) light; (void) pname; (void) params; |
||
1706 | DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); |
||
1707 | } |
||
1708 | |||
1709 | KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) |
||
1710 | { |
||
1711 | (void) target; (void) query; (void) v; |
||
1712 | DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); |
||
1713 | } |
||
1714 | |||
1715 | KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) |
||
1716 | { |
||
1717 | (void) target; (void) query; (void) v; |
||
1718 | DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); |
||
1719 | } |
||
1720 | |||
1721 | KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) |
||
1722 | { |
||
1723 | (void) target; (void) query; (void) v; |
||
1724 | DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); |
||
1725 | } |
||
1726 | |||
1727 | KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) |
||
1728 | { |
||
1729 | (void) face; (void) pname; (void) params; |
||
1730 | DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); |
||
1731 | } |
||
1732 | |||
1733 | KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) |
||
1734 | { |
||
1735 | (void) face; (void) pname; (void) params; |
||
1736 | DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); |
||
1737 | } |
||
1738 | |||
1739 | KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) |
||
1740 | { |
||
1741 | (void) map; (void) values; |
||
1742 | DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); |
||
1743 | } |
||
1744 | |||
1745 | KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) |
||
1746 | { |
||
1747 | (void) map; (void) values; |
||
1748 | DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); |
||
1749 | } |
||
1750 | |||
1751 | KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) |
||
1752 | { |
||
1753 | (void) map; (void) values; |
||
1754 | DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); |
||
1755 | } |
||
1756 | |||
1757 | KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) |
||
1758 | { |
||
1759 | (void) mask; |
||
1760 | DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); |
||
1761 | } |
||
1762 | |||
1763 | KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) |
||
1764 | { |
||
1765 | (void) name; |
||
1766 | RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); |
||
1767 | } |
||
1768 | |||
1769 | KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) |
||
1770 | { |
||
1771 | (void) target; (void) pname; (void) params; |
||
1772 | DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
1773 | } |
||
1774 | |||
1775 | KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) |
||
1776 | { |
||
1777 | (void) target; (void) pname; (void) params; |
||
1778 | DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
1779 | } |
||
1780 | |||
1781 | KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) |
||
1782 | { |
||
1783 | (void) coord; (void) pname; (void) params; |
||
1784 | DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
1785 | } |
||
1786 | |||
1787 | KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) |
||
1788 | { |
||
1789 | (void) coord; (void) pname; (void) params; |
||
1790 | DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
1791 | } |
||
1792 | |||
1793 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_279)(GLenum coord, GLenum pname, GLfloat * params); |
||
1794 | |||
1795 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_279)(GLenum coord, GLenum pname, GLfloat * params) |
||
1796 | { |
||
1797 | (void) coord; (void) pname; (void) params; |
||
1798 | DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfvOES(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
1799 | } |
||
1800 | |||
1801 | KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) |
||
1802 | { |
||
1803 | (void) coord; (void) pname; (void) params; |
||
1804 | DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
1805 | } |
||
1806 | |||
1807 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_280)(GLenum coord, GLenum pname, GLint * params); |
||
1808 | |||
1809 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_280)(GLenum coord, GLenum pname, GLint * params) |
||
1810 | { |
||
1811 | (void) coord; (void) pname; (void) params; |
||
1812 | DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGenivOES(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
1813 | } |
||
1814 | |||
1815 | KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) |
||
1816 | { |
||
1817 | (void) target; (void) level; (void) format; (void) type; (void) pixels; |
||
1818 | DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); |
||
1819 | } |
||
1820 | |||
1821 | KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) |
||
1822 | { |
||
1823 | (void) target; (void) pname; (void) params; |
||
1824 | DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
1825 | } |
||
1826 | |||
1827 | KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) |
||
1828 | { |
||
1829 | (void) target; (void) pname; (void) params; |
||
1830 | DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
1831 | } |
||
1832 | |||
1833 | KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) |
||
1834 | { |
||
1835 | (void) target; (void) level; (void) pname; (void) params; |
||
1836 | DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); |
||
1837 | } |
||
1838 | |||
1839 | KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) |
||
1840 | { |
||
1841 | (void) target; (void) level; (void) pname; (void) params; |
||
1842 | DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); |
||
1843 | } |
||
1844 | |||
1845 | KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) |
||
1846 | { |
||
1847 | (void) cap; |
||
1848 | RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); |
||
1849 | } |
||
1850 | |||
1851 | KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) |
||
1852 | { |
||
1853 | (void) list; |
||
1854 | RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); |
||
1855 | } |
||
1856 | |||
1857 | KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) |
||
1858 | { |
||
1859 | (void) zNear; (void) zFar; |
||
1860 | DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); |
||
1861 | } |
||
1862 | |||
1863 | KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
||
1864 | { |
||
1865 | (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar; |
||
1866 | DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); |
||
1867 | } |
||
1868 | |||
1869 | KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) |
||
1870 | { |
||
1871 | DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); |
||
1872 | } |
||
1873 | |||
1874 | KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) |
||
1875 | { |
||
1876 | (void) m; |
||
1877 | DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); |
||
1878 | } |
||
1879 | |||
1880 | KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) |
||
1881 | { |
||
1882 | (void) m; |
||
1883 | DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); |
||
1884 | } |
||
1885 | |||
1886 | KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) |
||
1887 | { |
||
1888 | (void) mode; |
||
1889 | DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); |
||
1890 | } |
||
1891 | |||
1892 | KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) |
||
1893 | { |
||
1894 | (void) m; |
||
1895 | DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); |
||
1896 | } |
||
1897 | |||
1898 | KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) |
||
1899 | { |
||
1900 | (void) m; |
||
1901 | DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); |
||
1902 | } |
||
1903 | |||
1904 | KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
||
1905 | { |
||
1906 | (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar; |
||
1907 | DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); |
||
1908 | } |
||
1909 | |||
1910 | KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) |
||
1911 | { |
||
1912 | DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); |
||
1913 | } |
||
1914 | |||
1915 | KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) |
||
1916 | { |
||
1917 | DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); |
||
1918 | } |
||
1919 | |||
1920 | KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
||
1921 | { |
||
1922 | (void) angle; (void) x; (void) y; (void) z; |
||
1923 | DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); |
||
1924 | } |
||
1925 | |||
1926 | KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
||
1927 | { |
||
1928 | (void) angle; (void) x; (void) y; (void) z; |
||
1929 | DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); |
||
1930 | } |
||
1931 | |||
1932 | KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) |
||
1933 | { |
||
1934 | (void) x; (void) y; (void) z; |
||
1935 | DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); |
||
1936 | } |
||
1937 | |||
1938 | KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) |
||
1939 | { |
||
1940 | (void) x; (void) y; (void) z; |
||
1941 | DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); |
||
1942 | } |
||
1943 | |||
1944 | KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) |
||
1945 | { |
||
1946 | (void) x; (void) y; (void) z; |
||
1947 | DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); |
||
1948 | } |
||
1949 | |||
1950 | KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) |
||
1951 | { |
||
1952 | (void) x; (void) y; (void) z; |
||
1953 | DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); |
||
1954 | } |
||
1955 | |||
1956 | KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) |
||
1957 | { |
||
1958 | (void) x; (void) y; (void) width; (void) height; |
||
1959 | DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); |
||
1960 | } |
||
1961 | |||
1962 | KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) |
||
1963 | { |
||
1964 | (void) i; |
||
1965 | DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); |
||
1966 | } |
||
1967 | |||
1968 | KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) |
||
1969 | { |
||
1970 | (void) i; |
||
1971 | DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); |
||
1972 | } |
||
1973 | |||
1974 | KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) |
||
1975 | { |
||
1976 | (void) target; (void) texture; |
||
1977 | DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); |
||
1978 | } |
||
1979 | |||
1980 | KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) |
||
1981 | { |
||
1982 | (void) target; (void) texture; |
||
1983 | DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); |
||
1984 | } |
||
1985 | |||
1986 | KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) |
||
1987 | { |
||
1988 | (void) size; (void) type; (void) stride; (void) pointer; |
||
1989 | DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); |
||
1990 | } |
||
1991 | |||
1992 | KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) |
||
1993 | { |
||
1994 | (void) array; |
||
1995 | DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); |
||
1996 | } |
||
1997 | |||
1998 | KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) |
||
1999 | { |
||
2000 | (void) mode; (void) first; (void) count; |
||
2001 | DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); |
||
2002 | } |
||
2003 | |||
2004 | KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) |
||
2005 | { |
||
2006 | (void) mode; (void) first; (void) count; |
||
2007 | DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); |
||
2008 | } |
||
2009 | |||
2010 | KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) |
||
2011 | { |
||
2012 | (void) mode; (void) count; (void) type; (void) indices; |
||
2013 | DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); |
||
2014 | } |
||
2015 | |||
2016 | KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) |
||
2017 | { |
||
2018 | (void) stride; (void) pointer; |
||
2019 | DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); |
||
2020 | } |
||
2021 | |||
2022 | KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) |
||
2023 | { |
||
2024 | (void) array; |
||
2025 | DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); |
||
2026 | } |
||
2027 | |||
2028 | KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) |
||
2029 | { |
||
2030 | (void) type; (void) stride; (void) pointer; |
||
2031 | DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); |
||
2032 | } |
||
2033 | |||
2034 | KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) |
||
2035 | { |
||
2036 | (void) c; |
||
2037 | DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); |
||
2038 | } |
||
2039 | |||
2040 | KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) |
||
2041 | { |
||
2042 | (void) c; |
||
2043 | DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); |
||
2044 | } |
||
2045 | |||
2046 | KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) |
||
2047 | { |
||
2048 | (void) format; (void) stride; (void) pointer; |
||
2049 | DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); |
||
2050 | } |
||
2051 | |||
2052 | KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) |
||
2053 | { |
||
2054 | (void) type; (void) stride; (void) pointer; |
||
2055 | DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); |
||
2056 | } |
||
2057 | |||
2058 | KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) |
||
2059 | { |
||
2060 | (void) factor; (void) units; |
||
2061 | DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); |
||
2062 | } |
||
2063 | |||
2064 | KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) |
||
2065 | { |
||
2066 | (void) size; (void) type; (void) stride; (void) pointer; |
||
2067 | DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); |
||
2068 | } |
||
2069 | |||
2070 | KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) |
||
2071 | { |
||
2072 | (void) size; (void) type; (void) stride; (void) pointer; |
||
2073 | DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); |
||
2074 | } |
||
2075 | |||
2076 | KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) |
||
2077 | { |
||
2078 | (void) n; (void) textures; (void) residences; |
||
2079 | RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); |
||
2080 | } |
||
2081 | |||
2082 | KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
||
2083 | { |
||
2084 | (void) target; (void) level; (void) internalformat; (void) x; (void) y; (void) width; (void) border; |
||
2085 | DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); |
||
2086 | } |
||
2087 | |||
2088 | KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
||
2089 | { |
||
2090 | (void) target; (void) level; (void) internalformat; (void) x; (void) y; (void) width; (void) border; |
||
2091 | DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); |
||
2092 | } |
||
2093 | |||
2094 | KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
||
2095 | { |
||
2096 | (void) target; (void) level; (void) internalformat; (void) x; (void) y; (void) width; (void) height; (void) border; |
||
2097 | DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); |
||
2098 | } |
||
2099 | |||
2100 | KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
||
2101 | { |
||
2102 | (void) target; (void) level; (void) internalformat; (void) x; (void) y; (void) width; (void) height; (void) border; |
||
2103 | DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); |
||
2104 | } |
||
2105 | |||
2106 | KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
||
2107 | { |
||
2108 | (void) target; (void) level; (void) xoffset; (void) x; (void) y; (void) width; |
||
2109 | DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); |
||
2110 | } |
||
2111 | |||
2112 | KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
||
2113 | { |
||
2114 | (void) target; (void) level; (void) xoffset; (void) x; (void) y; (void) width; |
||
2115 | DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); |
||
2116 | } |
||
2117 | |||
2118 | KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
||
2119 | { |
||
2120 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) x; (void) y; (void) width; (void) height; |
||
2121 | DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); |
||
2122 | } |
||
2123 | |||
2124 | KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
||
2125 | { |
||
2126 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) x; (void) y; (void) width; (void) height; |
||
2127 | DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); |
||
2128 | } |
||
2129 | |||
2130 | KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) |
||
2131 | { |
||
2132 | (void) n; (void) textures; |
||
2133 | DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); |
||
2134 | } |
||
2135 | |||
2136 | KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) |
||
2137 | { |
||
2138 | (void) n; (void) textures; |
||
2139 | DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); |
||
2140 | } |
||
2141 | |||
2142 | KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) |
||
2143 | { |
||
2144 | (void) pname; (void) params; |
||
2145 | DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); |
||
2146 | } |
||
2147 | |||
2148 | KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) |
||
2149 | { |
||
2150 | (void) pname; (void) params; |
||
2151 | DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); |
||
2152 | } |
||
2153 | |||
2154 | KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) |
||
2155 | { |
||
2156 | (void) texture; |
||
2157 | RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); |
||
2158 | } |
||
2159 | |||
2160 | KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) |
||
2161 | { |
||
2162 | (void) n; (void) textures; (void) priorities; |
||
2163 | DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); |
||
2164 | } |
||
2165 | |||
2166 | KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) |
||
2167 | { |
||
2168 | (void) n; (void) textures; (void) priorities; |
||
2169 | DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); |
||
2170 | } |
||
2171 | |||
2172 | KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) |
||
2173 | { |
||
2174 | (void) target; (void) level; (void) xoffset; (void) width; (void) format; (void) type; (void) pixels; |
||
2175 | DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); |
||
2176 | } |
||
2177 | |||
2178 | KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) |
||
2179 | { |
||
2180 | (void) target; (void) level; (void) xoffset; (void) width; (void) format; (void) type; (void) pixels; |
||
2181 | DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); |
||
2182 | } |
||
2183 | |||
2184 | KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) |
||
2185 | { |
||
2186 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (void) height; (void) format; (void) type; (void) pixels; |
||
2187 | DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); |
||
2188 | } |
||
2189 | |||
2190 | KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) |
||
2191 | { |
||
2192 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (void) height; (void) format; (void) type; (void) pixels; |
||
2193 | DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); |
||
2194 | } |
||
2195 | |||
2196 | KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) |
||
2197 | { |
||
2198 | DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); |
||
2199 | } |
||
2200 | |||
2201 | KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) |
||
2202 | { |
||
2203 | (void) mask; |
||
2204 | DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); |
||
2205 | } |
||
2206 | |||
2207 | KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
||
2208 | { |
||
2209 | (void) red; (void) green; (void) blue; (void) alpha; |
||
2210 | DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); |
||
2211 | } |
||
2212 | |||
2213 | KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
||
2214 | { |
||
2215 | (void) red; (void) green; (void) blue; (void) alpha; |
||
2216 | DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); |
||
2217 | } |
||
2218 | |||
2219 | KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) |
||
2220 | { |
||
2221 | (void) mode; |
||
2222 | DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); |
||
2223 | } |
||
2224 | |||
2225 | KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) |
||
2226 | { |
||
2227 | (void) mode; |
||
2228 | DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); |
||
2229 | } |
||
2230 | |||
2231 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_337)(GLenum mode); |
||
2232 | |||
2233 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_337)(GLenum mode) |
||
2234 | { |
||
2235 | (void) mode; |
||
2236 | DISPATCH(BlendEquation, (mode), (F, "glBlendEquationOES(0x%x);\n", mode)); |
||
2237 | } |
||
2238 | |||
2239 | KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) |
||
2240 | { |
||
2241 | (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices; |
||
2242 | DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); |
||
2243 | } |
||
2244 | |||
2245 | KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) |
||
2246 | { |
||
2247 | (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices; |
||
2248 | DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); |
||
2249 | } |
||
2250 | |||
2251 | KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) |
||
2252 | { |
||
2253 | (void) target; (void) internalformat; (void) width; (void) format; (void) type; (void) table; |
||
2254 | DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); |
||
2255 | } |
||
2256 | |||
2257 | KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) |
||
2258 | { |
||
2259 | (void) target; (void) internalformat; (void) width; (void) format; (void) type; (void) table; |
||
2260 | DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); |
||
2261 | } |
||
2262 | |||
2263 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); |
||
2264 | |||
2265 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) |
||
2266 | { |
||
2267 | (void) target; (void) internalformat; (void) width; (void) format; (void) type; (void) table; |
||
2268 | DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); |
||
2269 | } |
||
2270 | |||
2271 | KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) |
||
2272 | { |
||
2273 | (void) target; (void) pname; (void) params; |
||
2274 | DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2275 | } |
||
2276 | |||
2277 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params); |
||
2278 | |||
2279 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params) |
||
2280 | { |
||
2281 | (void) target; (void) pname; (void) params; |
||
2282 | DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2283 | } |
||
2284 | |||
2285 | KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) |
||
2286 | { |
||
2287 | (void) target; (void) pname; (void) params; |
||
2288 | DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2289 | } |
||
2290 | |||
2291 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params); |
||
2292 | |||
2293 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params) |
||
2294 | { |
||
2295 | (void) target; (void) pname; (void) params; |
||
2296 | DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2297 | } |
||
2298 | |||
2299 | KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
||
2300 | { |
||
2301 | (void) target; (void) internalformat; (void) x; (void) y; (void) width; |
||
2302 | DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); |
||
2303 | } |
||
2304 | |||
2305 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
||
2306 | |||
2307 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
||
2308 | { |
||
2309 | (void) target; (void) internalformat; (void) x; (void) y; (void) width; |
||
2310 | DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); |
||
2311 | } |
||
2312 | |||
2313 | KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) |
||
2314 | { |
||
2315 | (void) target; (void) format; (void) type; (void) table; |
||
2316 | DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); |
||
2317 | } |
||
2318 | |||
2319 | KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) |
||
2320 | { |
||
2321 | (void) target; (void) pname; (void) params; |
||
2322 | DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2323 | } |
||
2324 | |||
2325 | KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) |
||
2326 | { |
||
2327 | (void) target; (void) pname; (void) params; |
||
2328 | DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2329 | } |
||
2330 | |||
2331 | KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) |
||
2332 | { |
||
2333 | (void) target; (void) start; (void) count; (void) format; (void) type; (void) data; |
||
2334 | DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); |
||
2335 | } |
||
2336 | |||
2337 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); |
||
2338 | |||
2339 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) |
||
2340 | { |
||
2341 | (void) target; (void) start; (void) count; (void) format; (void) type; (void) data; |
||
2342 | DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); |
||
2343 | } |
||
2344 | |||
2345 | KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
||
2346 | { |
||
2347 | (void) target; (void) start; (void) x; (void) y; (void) width; |
||
2348 | DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); |
||
2349 | } |
||
2350 | |||
2351 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); |
||
2352 | |||
2353 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
||
2354 | { |
||
2355 | (void) target; (void) start; (void) x; (void) y; (void) width; |
||
2356 | DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); |
||
2357 | } |
||
2358 | |||
2359 | KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) |
||
2360 | { |
||
2361 | (void) target; (void) internalformat; (void) width; (void) format; (void) type; (void) image; |
||
2362 | DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); |
||
2363 | } |
||
2364 | |||
2365 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); |
||
2366 | |||
2367 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) |
||
2368 | { |
||
2369 | (void) target; (void) internalformat; (void) width; (void) format; (void) type; (void) image; |
||
2370 | DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); |
||
2371 | } |
||
2372 | |||
2373 | KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) |
||
2374 | { |
||
2375 | (void) target; (void) internalformat; (void) width; (void) height; (void) format; (void) type; (void) image; |
||
2376 | DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); |
||
2377 | } |
||
2378 | |||
2379 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); |
||
2380 | |||
2381 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) |
||
2382 | { |
||
2383 | (void) target; (void) internalformat; (void) width; (void) height; (void) format; (void) type; (void) image; |
||
2384 | DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); |
||
2385 | } |
||
2386 | |||
2387 | KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) |
||
2388 | { |
||
2389 | (void) target; (void) pname; (void) params; |
||
2390 | DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); |
||
2391 | } |
||
2392 | |||
2393 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params); |
||
2394 | |||
2395 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params) |
||
2396 | { |
||
2397 | (void) target; (void) pname; (void) params; |
||
2398 | DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); |
||
2399 | } |
||
2400 | |||
2401 | KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) |
||
2402 | { |
||
2403 | (void) target; (void) pname; (void) params; |
||
2404 | DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2405 | } |
||
2406 | |||
2407 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params); |
||
2408 | |||
2409 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params) |
||
2410 | { |
||
2411 | (void) target; (void) pname; (void) params; |
||
2412 | DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2413 | } |
||
2414 | |||
2415 | KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) |
||
2416 | { |
||
2417 | (void) target; (void) pname; (void) params; |
||
2418 | DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); |
||
2419 | } |
||
2420 | |||
2421 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params); |
||
2422 | |||
2423 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params) |
||
2424 | { |
||
2425 | (void) target; (void) pname; (void) params; |
||
2426 | DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); |
||
2427 | } |
||
2428 | |||
2429 | KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) |
||
2430 | { |
||
2431 | (void) target; (void) pname; (void) params; |
||
2432 | DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2433 | } |
||
2434 | |||
2435 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params); |
||
2436 | |||
2437 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params) |
||
2438 | { |
||
2439 | (void) target; (void) pname; (void) params; |
||
2440 | DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2441 | } |
||
2442 | |||
2443 | KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
||
2444 | { |
||
2445 | (void) target; (void) internalformat; (void) x; (void) y; (void) width; |
||
2446 | DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); |
||
2447 | } |
||
2448 | |||
2449 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
||
2450 | |||
2451 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
||
2452 | { |
||
2453 | (void) target; (void) internalformat; (void) x; (void) y; (void) width; |
||
2454 | DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); |
||
2455 | } |
||
2456 | |||
2457 | KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
||
2458 | { |
||
2459 | (void) target; (void) internalformat; (void) x; (void) y; (void) width; (void) height; |
||
2460 | DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); |
||
2461 | } |
||
2462 | |||
2463 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); |
||
2464 | |||
2465 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
||
2466 | { |
||
2467 | (void) target; (void) internalformat; (void) x; (void) y; (void) width; (void) height; |
||
2468 | DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); |
||
2469 | } |
||
2470 | |||
2471 | KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) |
||
2472 | { |
||
2473 | (void) target; (void) format; (void) type; (void) image; |
||
2474 | DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); |
||
2475 | } |
||
2476 | |||
2477 | KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) |
||
2478 | { |
||
2479 | (void) target; (void) pname; (void) params; |
||
2480 | DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2481 | } |
||
2482 | |||
2483 | KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) |
||
2484 | { |
||
2485 | (void) target; (void) pname; (void) params; |
||
2486 | DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2487 | } |
||
2488 | |||
2489 | KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) |
||
2490 | { |
||
2491 | (void) target; (void) format; (void) type; (void) row; (void) column; (void) span; |
||
2492 | DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); |
||
2493 | } |
||
2494 | |||
2495 | KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) |
||
2496 | { |
||
2497 | (void) target; (void) internalformat; (void) width; (void) height; (void) format; (void) type; (void) row; (void) column; |
||
2498 | DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); |
||
2499 | } |
||
2500 | |||
2501 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); |
||
2502 | |||
2503 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) |
||
2504 | { |
||
2505 | (void) target; (void) internalformat; (void) width; (void) height; (void) format; (void) type; (void) row; (void) column; |
||
2506 | DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); |
||
2507 | } |
||
2508 | |||
2509 | KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) |
||
2510 | { |
||
2511 | (void) target; (void) reset; (void) format; (void) type; (void) values; |
||
2512 | DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); |
||
2513 | } |
||
2514 | |||
2515 | KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) |
||
2516 | { |
||
2517 | (void) target; (void) pname; (void) params; |
||
2518 | DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2519 | } |
||
2520 | |||
2521 | KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) |
||
2522 | { |
||
2523 | (void) target; (void) pname; (void) params; |
||
2524 | DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2525 | } |
||
2526 | |||
2527 | KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) |
||
2528 | { |
||
2529 | (void) target; (void) reset; (void) format; (void) type; (void) values; |
||
2530 | DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); |
||
2531 | } |
||
2532 | |||
2533 | KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) |
||
2534 | { |
||
2535 | (void) target; (void) pname; (void) params; |
||
2536 | DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2537 | } |
||
2538 | |||
2539 | KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) |
||
2540 | { |
||
2541 | (void) target; (void) pname; (void) params; |
||
2542 | DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
2543 | } |
||
2544 | |||
2545 | KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
||
2546 | { |
||
2547 | (void) target; (void) width; (void) internalformat; (void) sink; |
||
2548 | DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); |
||
2549 | } |
||
2550 | |||
2551 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); |
||
2552 | |||
2553 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
||
2554 | { |
||
2555 | (void) target; (void) width; (void) internalformat; (void) sink; |
||
2556 | DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); |
||
2557 | } |
||
2558 | |||
2559 | KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) |
||
2560 | { |
||
2561 | (void) target; (void) internalformat; (void) sink; |
||
2562 | DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); |
||
2563 | } |
||
2564 | |||
2565 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink); |
||
2566 | |||
2567 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink) |
||
2568 | { |
||
2569 | (void) target; (void) internalformat; (void) sink; |
||
2570 | DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); |
||
2571 | } |
||
2572 | |||
2573 | KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) |
||
2574 | { |
||
2575 | (void) target; |
||
2576 | DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); |
||
2577 | } |
||
2578 | |||
2579 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); |
||
2580 | |||
2581 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) |
||
2582 | { |
||
2583 | (void) target; |
||
2584 | DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); |
||
2585 | } |
||
2586 | |||
2587 | KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) |
||
2588 | { |
||
2589 | (void) target; |
||
2590 | DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); |
||
2591 | } |
||
2592 | |||
2593 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); |
||
2594 | |||
2595 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) |
||
2596 | { |
||
2597 | (void) target; |
||
2598 | DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); |
||
2599 | } |
||
2600 | |||
2601 | KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) |
||
2602 | { |
||
2603 | (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) depth; (void) border; (void) format; (void) type; (void) pixels; |
||
2604 | DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); |
||
2605 | } |
||
2606 | |||
2607 | KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) |
||
2608 | { |
||
2609 | (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) depth; (void) border; (void) format; (void) type; (void) pixels; |
||
2610 | DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); |
||
2611 | } |
||
2612 | |||
2613 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_371)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); |
||
2614 | |||
2615 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_371)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) |
||
2616 | { |
||
2617 | (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) depth; (void) border; (void) format; (void) type; (void) pixels; |
||
2618 | DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DOES(0x%x, %d, 0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); |
||
2619 | } |
||
2620 | |||
2621 | KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) |
||
2622 | { |
||
2623 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) type; (void) pixels; |
||
2624 | DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); |
||
2625 | } |
||
2626 | |||
2627 | KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) |
||
2628 | { |
||
2629 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) type; (void) pixels; |
||
2630 | DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); |
||
2631 | } |
||
2632 | |||
2633 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_372)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); |
||
2634 | |||
2635 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_372)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) |
||
2636 | { |
||
2637 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) type; (void) pixels; |
||
2638 | DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DOES(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); |
||
2639 | } |
||
2640 | |||
2641 | KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
||
2642 | { |
||
2643 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) x; (void) y; (void) width; (void) height; |
||
2644 | DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); |
||
2645 | } |
||
2646 | |||
2647 | KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
||
2648 | { |
||
2649 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) x; (void) y; (void) width; (void) height; |
||
2650 | DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); |
||
2651 | } |
||
2652 | |||
2653 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_373)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
||
2654 | |||
2655 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_373)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
||
2656 | { |
||
2657 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) x; (void) y; (void) width; (void) height; |
||
2658 | DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DOES(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); |
||
2659 | } |
||
2660 | |||
2661 | KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) |
||
2662 | { |
||
2663 | (void) texture; |
||
2664 | DISPATCH(ActiveTexture, (texture), (F, "glActiveTexture(0x%x);\n", texture)); |
||
2665 | } |
||
2666 | |||
2667 | KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) |
||
2668 | { |
||
2669 | (void) texture; |
||
2670 | DISPATCH(ActiveTexture, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); |
||
2671 | } |
||
2672 | |||
2673 | KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) |
||
2674 | { |
||
2675 | (void) texture; |
||
2676 | DISPATCH(ClientActiveTexture, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); |
||
2677 | } |
||
2678 | |||
2679 | KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) |
||
2680 | { |
||
2681 | (void) texture; |
||
2682 | DISPATCH(ClientActiveTexture, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); |
||
2683 | } |
||
2684 | |||
2685 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) |
||
2686 | { |
||
2687 | (void) target; (void) s; |
||
2688 | DISPATCH(MultiTexCoord1d, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); |
||
2689 | } |
||
2690 | |||
2691 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) |
||
2692 | { |
||
2693 | (void) target; (void) s; |
||
2694 | DISPATCH(MultiTexCoord1d, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); |
||
2695 | } |
||
2696 | |||
2697 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) |
||
2698 | { |
||
2699 | (void) target; (void) v; |
||
2700 | DISPATCH(MultiTexCoord1dv, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); |
||
2701 | } |
||
2702 | |||
2703 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) |
||
2704 | { |
||
2705 | (void) target; (void) v; |
||
2706 | DISPATCH(MultiTexCoord1dv, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); |
||
2707 | } |
||
2708 | |||
2709 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) |
||
2710 | { |
||
2711 | (void) target; (void) s; |
||
2712 | DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); |
||
2713 | } |
||
2714 | |||
2715 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) |
||
2716 | { |
||
2717 | (void) target; (void) s; |
||
2718 | DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); |
||
2719 | } |
||
2720 | |||
2721 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) |
||
2722 | { |
||
2723 | (void) target; (void) v; |
||
2724 | DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); |
||
2725 | } |
||
2726 | |||
2727 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) |
||
2728 | { |
||
2729 | (void) target; (void) v; |
||
2730 | DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); |
||
2731 | } |
||
2732 | |||
2733 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) |
||
2734 | { |
||
2735 | (void) target; (void) s; |
||
2736 | DISPATCH(MultiTexCoord1i, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); |
||
2737 | } |
||
2738 | |||
2739 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) |
||
2740 | { |
||
2741 | (void) target; (void) s; |
||
2742 | DISPATCH(MultiTexCoord1i, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); |
||
2743 | } |
||
2744 | |||
2745 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) |
||
2746 | { |
||
2747 | (void) target; (void) v; |
||
2748 | DISPATCH(MultiTexCoord1iv, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); |
||
2749 | } |
||
2750 | |||
2751 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) |
||
2752 | { |
||
2753 | (void) target; (void) v; |
||
2754 | DISPATCH(MultiTexCoord1iv, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); |
||
2755 | } |
||
2756 | |||
2757 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) |
||
2758 | { |
||
2759 | (void) target; (void) s; |
||
2760 | DISPATCH(MultiTexCoord1s, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); |
||
2761 | } |
||
2762 | |||
2763 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) |
||
2764 | { |
||
2765 | (void) target; (void) s; |
||
2766 | DISPATCH(MultiTexCoord1s, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); |
||
2767 | } |
||
2768 | |||
2769 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) |
||
2770 | { |
||
2771 | (void) target; (void) v; |
||
2772 | DISPATCH(MultiTexCoord1sv, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); |
||
2773 | } |
||
2774 | |||
2775 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) |
||
2776 | { |
||
2777 | (void) target; (void) v; |
||
2778 | DISPATCH(MultiTexCoord1sv, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); |
||
2779 | } |
||
2780 | |||
2781 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) |
||
2782 | { |
||
2783 | (void) target; (void) s; (void) t; |
||
2784 | DISPATCH(MultiTexCoord2d, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); |
||
2785 | } |
||
2786 | |||
2787 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) |
||
2788 | { |
||
2789 | (void) target; (void) s; (void) t; |
||
2790 | DISPATCH(MultiTexCoord2d, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); |
||
2791 | } |
||
2792 | |||
2793 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) |
||
2794 | { |
||
2795 | (void) target; (void) v; |
||
2796 | DISPATCH(MultiTexCoord2dv, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); |
||
2797 | } |
||
2798 | |||
2799 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) |
||
2800 | { |
||
2801 | (void) target; (void) v; |
||
2802 | DISPATCH(MultiTexCoord2dv, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); |
||
2803 | } |
||
2804 | |||
2805 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) |
||
2806 | { |
||
2807 | (void) target; (void) s; (void) t; |
||
2808 | DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); |
||
2809 | } |
||
2810 | |||
2811 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) |
||
2812 | { |
||
2813 | (void) target; (void) s; (void) t; |
||
2814 | DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); |
||
2815 | } |
||
2816 | |||
2817 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) |
||
2818 | { |
||
2819 | (void) target; (void) v; |
||
2820 | DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); |
||
2821 | } |
||
2822 | |||
2823 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) |
||
2824 | { |
||
2825 | (void) target; (void) v; |
||
2826 | DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); |
||
2827 | } |
||
2828 | |||
2829 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) |
||
2830 | { |
||
2831 | (void) target; (void) s; (void) t; |
||
2832 | DISPATCH(MultiTexCoord2i, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); |
||
2833 | } |
||
2834 | |||
2835 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) |
||
2836 | { |
||
2837 | (void) target; (void) s; (void) t; |
||
2838 | DISPATCH(MultiTexCoord2i, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); |
||
2839 | } |
||
2840 | |||
2841 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) |
||
2842 | { |
||
2843 | (void) target; (void) v; |
||
2844 | DISPATCH(MultiTexCoord2iv, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); |
||
2845 | } |
||
2846 | |||
2847 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) |
||
2848 | { |
||
2849 | (void) target; (void) v; |
||
2850 | DISPATCH(MultiTexCoord2iv, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); |
||
2851 | } |
||
2852 | |||
2853 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) |
||
2854 | { |
||
2855 | (void) target; (void) s; (void) t; |
||
2856 | DISPATCH(MultiTexCoord2s, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); |
||
2857 | } |
||
2858 | |||
2859 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) |
||
2860 | { |
||
2861 | (void) target; (void) s; (void) t; |
||
2862 | DISPATCH(MultiTexCoord2s, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); |
||
2863 | } |
||
2864 | |||
2865 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) |
||
2866 | { |
||
2867 | (void) target; (void) v; |
||
2868 | DISPATCH(MultiTexCoord2sv, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); |
||
2869 | } |
||
2870 | |||
2871 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) |
||
2872 | { |
||
2873 | (void) target; (void) v; |
||
2874 | DISPATCH(MultiTexCoord2sv, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); |
||
2875 | } |
||
2876 | |||
2877 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) |
||
2878 | { |
||
2879 | (void) target; (void) s; (void) t; (void) r; |
||
2880 | DISPATCH(MultiTexCoord3d, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); |
||
2881 | } |
||
2882 | |||
2883 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) |
||
2884 | { |
||
2885 | (void) target; (void) s; (void) t; (void) r; |
||
2886 | DISPATCH(MultiTexCoord3d, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); |
||
2887 | } |
||
2888 | |||
2889 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) |
||
2890 | { |
||
2891 | (void) target; (void) v; |
||
2892 | DISPATCH(MultiTexCoord3dv, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); |
||
2893 | } |
||
2894 | |||
2895 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) |
||
2896 | { |
||
2897 | (void) target; (void) v; |
||
2898 | DISPATCH(MultiTexCoord3dv, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); |
||
2899 | } |
||
2900 | |||
2901 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) |
||
2902 | { |
||
2903 | (void) target; (void) s; (void) t; (void) r; |
||
2904 | DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); |
||
2905 | } |
||
2906 | |||
2907 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) |
||
2908 | { |
||
2909 | (void) target; (void) s; (void) t; (void) r; |
||
2910 | DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); |
||
2911 | } |
||
2912 | |||
2913 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) |
||
2914 | { |
||
2915 | (void) target; (void) v; |
||
2916 | DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); |
||
2917 | } |
||
2918 | |||
2919 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) |
||
2920 | { |
||
2921 | (void) target; (void) v; |
||
2922 | DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); |
||
2923 | } |
||
2924 | |||
2925 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) |
||
2926 | { |
||
2927 | (void) target; (void) s; (void) t; (void) r; |
||
2928 | DISPATCH(MultiTexCoord3i, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); |
||
2929 | } |
||
2930 | |||
2931 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) |
||
2932 | { |
||
2933 | (void) target; (void) s; (void) t; (void) r; |
||
2934 | DISPATCH(MultiTexCoord3i, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); |
||
2935 | } |
||
2936 | |||
2937 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) |
||
2938 | { |
||
2939 | (void) target; (void) v; |
||
2940 | DISPATCH(MultiTexCoord3iv, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); |
||
2941 | } |
||
2942 | |||
2943 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) |
||
2944 | { |
||
2945 | (void) target; (void) v; |
||
2946 | DISPATCH(MultiTexCoord3iv, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); |
||
2947 | } |
||
2948 | |||
2949 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) |
||
2950 | { |
||
2951 | (void) target; (void) s; (void) t; (void) r; |
||
2952 | DISPATCH(MultiTexCoord3s, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); |
||
2953 | } |
||
2954 | |||
2955 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) |
||
2956 | { |
||
2957 | (void) target; (void) s; (void) t; (void) r; |
||
2958 | DISPATCH(MultiTexCoord3s, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); |
||
2959 | } |
||
2960 | |||
2961 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) |
||
2962 | { |
||
2963 | (void) target; (void) v; |
||
2964 | DISPATCH(MultiTexCoord3sv, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); |
||
2965 | } |
||
2966 | |||
2967 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) |
||
2968 | { |
||
2969 | (void) target; (void) v; |
||
2970 | DISPATCH(MultiTexCoord3sv, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); |
||
2971 | } |
||
2972 | |||
2973 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
||
2974 | { |
||
2975 | (void) target; (void) s; (void) t; (void) r; (void) q; |
||
2976 | DISPATCH(MultiTexCoord4d, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); |
||
2977 | } |
||
2978 | |||
2979 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
||
2980 | { |
||
2981 | (void) target; (void) s; (void) t; (void) r; (void) q; |
||
2982 | DISPATCH(MultiTexCoord4d, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); |
||
2983 | } |
||
2984 | |||
2985 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) |
||
2986 | { |
||
2987 | (void) target; (void) v; |
||
2988 | DISPATCH(MultiTexCoord4dv, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); |
||
2989 | } |
||
2990 | |||
2991 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) |
||
2992 | { |
||
2993 | (void) target; (void) v; |
||
2994 | DISPATCH(MultiTexCoord4dv, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); |
||
2995 | } |
||
2996 | |||
2997 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
||
2998 | { |
||
2999 | (void) target; (void) s; (void) t; (void) r; (void) q; |
||
3000 | DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); |
||
3001 | } |
||
3002 | |||
3003 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
||
3004 | { |
||
3005 | (void) target; (void) s; (void) t; (void) r; (void) q; |
||
3006 | DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); |
||
3007 | } |
||
3008 | |||
3009 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) |
||
3010 | { |
||
3011 | (void) target; (void) v; |
||
3012 | DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); |
||
3013 | } |
||
3014 | |||
3015 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) |
||
3016 | { |
||
3017 | (void) target; (void) v; |
||
3018 | DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); |
||
3019 | } |
||
3020 | |||
3021 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) |
||
3022 | { |
||
3023 | (void) target; (void) s; (void) t; (void) r; (void) q; |
||
3024 | DISPATCH(MultiTexCoord4i, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); |
||
3025 | } |
||
3026 | |||
3027 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) |
||
3028 | { |
||
3029 | (void) target; (void) s; (void) t; (void) r; (void) q; |
||
3030 | DISPATCH(MultiTexCoord4i, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); |
||
3031 | } |
||
3032 | |||
3033 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) |
||
3034 | { |
||
3035 | (void) target; (void) v; |
||
3036 | DISPATCH(MultiTexCoord4iv, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); |
||
3037 | } |
||
3038 | |||
3039 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) |
||
3040 | { |
||
3041 | (void) target; (void) v; |
||
3042 | DISPATCH(MultiTexCoord4iv, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); |
||
3043 | } |
||
3044 | |||
3045 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
||
3046 | { |
||
3047 | (void) target; (void) s; (void) t; (void) r; (void) q; |
||
3048 | DISPATCH(MultiTexCoord4s, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); |
||
3049 | } |
||
3050 | |||
3051 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
||
3052 | { |
||
3053 | (void) target; (void) s; (void) t; (void) r; (void) q; |
||
3054 | DISPATCH(MultiTexCoord4s, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); |
||
3055 | } |
||
3056 | |||
3057 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) |
||
3058 | { |
||
3059 | (void) target; (void) v; |
||
3060 | DISPATCH(MultiTexCoord4sv, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); |
||
3061 | } |
||
3062 | |||
3063 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) |
||
3064 | { |
||
3065 | (void) target; (void) v; |
||
3066 | DISPATCH(MultiTexCoord4sv, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); |
||
3067 | } |
||
3068 | |||
3069 | KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) |
||
3070 | { |
||
3071 | (void) target; (void) level; (void) internalformat; (void) width; (void) border; (void) imageSize; (void) data; |
||
3072 | DISPATCH(CompressedTexImage1D, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); |
||
3073 | } |
||
3074 | |||
3075 | KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) |
||
3076 | { |
||
3077 | (void) target; (void) level; (void) internalformat; (void) width; (void) border; (void) imageSize; (void) data; |
||
3078 | DISPATCH(CompressedTexImage1D, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); |
||
3079 | } |
||
3080 | |||
3081 | KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) |
||
3082 | { |
||
3083 | (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) border; (void) imageSize; (void) data; |
||
3084 | DISPATCH(CompressedTexImage2D, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); |
||
3085 | } |
||
3086 | |||
3087 | KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) |
||
3088 | { |
||
3089 | (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) border; (void) imageSize; (void) data; |
||
3090 | DISPATCH(CompressedTexImage2D, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); |
||
3091 | } |
||
3092 | |||
3093 | KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) |
||
3094 | { |
||
3095 | (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) depth; (void) border; (void) imageSize; (void) data; |
||
3096 | DISPATCH(CompressedTexImage3D, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); |
||
3097 | } |
||
3098 | |||
3099 | KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) |
||
3100 | { |
||
3101 | (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) depth; (void) border; (void) imageSize; (void) data; |
||
3102 | DISPATCH(CompressedTexImage3D, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); |
||
3103 | } |
||
3104 | |||
3105 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_410)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); |
||
3106 | |||
3107 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_410)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) |
||
3108 | { |
||
3109 | (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) depth; (void) border; (void) imageSize; (void) data; |
||
3110 | DISPATCH(CompressedTexImage3D, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DOES(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); |
||
3111 | } |
||
3112 | |||
3113 | KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) |
||
3114 | { |
||
3115 | (void) target; (void) level; (void) xoffset; (void) width; (void) format; (void) imageSize; (void) data; |
||
3116 | DISPATCH(CompressedTexSubImage1D, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); |
||
3117 | } |
||
3118 | |||
3119 | KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) |
||
3120 | { |
||
3121 | (void) target; (void) level; (void) xoffset; (void) width; (void) format; (void) imageSize; (void) data; |
||
3122 | DISPATCH(CompressedTexSubImage1D, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); |
||
3123 | } |
||
3124 | |||
3125 | KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) |
||
3126 | { |
||
3127 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (void) height; (void) format; (void) imageSize; (void) data; |
||
3128 | DISPATCH(CompressedTexSubImage2D, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); |
||
3129 | } |
||
3130 | |||
3131 | KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) |
||
3132 | { |
||
3133 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (void) height; (void) format; (void) imageSize; (void) data; |
||
3134 | DISPATCH(CompressedTexSubImage2D, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); |
||
3135 | } |
||
3136 | |||
3137 | KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) |
||
3138 | { |
||
3139 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) imageSize; (void) data; |
||
3140 | DISPATCH(CompressedTexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); |
||
3141 | } |
||
3142 | |||
3143 | KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) |
||
3144 | { |
||
3145 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) imageSize; (void) data; |
||
3146 | DISPATCH(CompressedTexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); |
||
3147 | } |
||
3148 | |||
3149 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_413)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); |
||
3150 | |||
3151 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_413)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) |
||
3152 | { |
||
3153 | (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) imageSize; (void) data; |
||
3154 | DISPATCH(CompressedTexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DOES(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); |
||
3155 | } |
||
3156 | |||
3157 | KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) |
||
3158 | { |
||
3159 | (void) target; (void) level; (void) img; |
||
3160 | DISPATCH(GetCompressedTexImage, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); |
||
3161 | } |
||
3162 | |||
3163 | KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) |
||
3164 | { |
||
3165 | (void) target; (void) level; (void) img; |
||
3166 | DISPATCH(GetCompressedTexImage, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); |
||
3167 | } |
||
3168 | |||
3169 | KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) |
||
3170 | { |
||
3171 | (void) m; |
||
3172 | DISPATCH(LoadTransposeMatrixd, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); |
||
3173 | } |
||
3174 | |||
3175 | KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) |
||
3176 | { |
||
3177 | (void) m; |
||
3178 | DISPATCH(LoadTransposeMatrixd, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); |
||
3179 | } |
||
3180 | |||
3181 | KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) |
||
3182 | { |
||
3183 | (void) m; |
||
3184 | DISPATCH(LoadTransposeMatrixf, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); |
||
3185 | } |
||
3186 | |||
3187 | KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) |
||
3188 | { |
||
3189 | (void) m; |
||
3190 | DISPATCH(LoadTransposeMatrixf, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); |
||
3191 | } |
||
3192 | |||
3193 | KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) |
||
3194 | { |
||
3195 | (void) m; |
||
3196 | DISPATCH(MultTransposeMatrixd, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); |
||
3197 | } |
||
3198 | |||
3199 | KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) |
||
3200 | { |
||
3201 | (void) m; |
||
3202 | DISPATCH(MultTransposeMatrixd, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); |
||
3203 | } |
||
3204 | |||
3205 | KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) |
||
3206 | { |
||
3207 | (void) m; |
||
3208 | DISPATCH(MultTransposeMatrixf, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); |
||
3209 | } |
||
3210 | |||
3211 | KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) |
||
3212 | { |
||
3213 | (void) m; |
||
3214 | DISPATCH(MultTransposeMatrixf, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); |
||
3215 | } |
||
3216 | |||
3217 | KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) |
||
3218 | { |
||
3219 | (void) value; (void) invert; |
||
3220 | DISPATCH(SampleCoverage, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); |
||
3221 | } |
||
3222 | |||
3223 | KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) |
||
3224 | { |
||
3225 | (void) value; (void) invert; |
||
3226 | DISPATCH(SampleCoverage, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); |
||
3227 | } |
||
3228 | |||
3229 | KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
||
3230 | { |
||
3231 | (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha; |
||
3232 | DISPATCH(BlendFuncSeparate, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); |
||
3233 | } |
||
3234 | |||
3235 | KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
||
3236 | { |
||
3237 | (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha; |
||
3238 | DISPATCH(BlendFuncSeparate, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); |
||
3239 | } |
||
3240 | |||
3241 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_420)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
||
3242 | |||
3243 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_420)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
||
3244 | { |
||
3245 | (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha; |
||
3246 | DISPATCH(BlendFuncSeparate, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); |
||
3247 | } |
||
3248 | |||
3249 | KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) |
||
3250 | { |
||
3251 | (void) type; (void) stride; (void) pointer; |
||
3252 | DISPATCH(FogCoordPointer, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); |
||
3253 | } |
||
3254 | |||
3255 | KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) |
||
3256 | { |
||
3257 | (void) type; (void) stride; (void) pointer; |
||
3258 | DISPATCH(FogCoordPointer, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); |
||
3259 | } |
||
3260 | |||
3261 | KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) |
||
3262 | { |
||
3263 | (void) coord; |
||
3264 | DISPATCH(FogCoordd, (coord), (F, "glFogCoordd(%f);\n", coord)); |
||
3265 | } |
||
3266 | |||
3267 | KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) |
||
3268 | { |
||
3269 | (void) coord; |
||
3270 | DISPATCH(FogCoordd, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); |
||
3271 | } |
||
3272 | |||
3273 | KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) |
||
3274 | { |
||
3275 | (void) coord; |
||
3276 | DISPATCH(FogCoorddv, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); |
||
3277 | } |
||
3278 | |||
3279 | KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) |
||
3280 | { |
||
3281 | (void) coord; |
||
3282 | DISPATCH(FogCoorddv, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); |
||
3283 | } |
||
3284 | |||
3285 | KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) |
||
3286 | { |
||
3287 | (void) mode; (void) first; (void) count; (void) primcount; |
||
3288 | DISPATCH(MultiDrawArrays, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); |
||
3289 | } |
||
3290 | |||
3291 | KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) |
||
3292 | { |
||
3293 | (void) mode; (void) first; (void) count; (void) primcount; |
||
3294 | DISPATCH(MultiDrawArrays, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); |
||
3295 | } |
||
3296 | |||
3297 | KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) |
||
3298 | { |
||
3299 | (void) pname; (void) param; |
||
3300 | DISPATCH(PointParameterf, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); |
||
3301 | } |
||
3302 | |||
3303 | KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) |
||
3304 | { |
||
3305 | (void) pname; (void) param; |
||
3306 | DISPATCH(PointParameterf, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); |
||
3307 | } |
||
3308 | |||
3309 | KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) |
||
3310 | { |
||
3311 | (void) pname; (void) param; |
||
3312 | DISPATCH(PointParameterf, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); |
||
3313 | } |
||
3314 | |||
3315 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_425)(GLenum pname, GLfloat param); |
||
3316 | |||
3317 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_425)(GLenum pname, GLfloat param) |
||
3318 | { |
||
3319 | (void) pname; (void) param; |
||
3320 | DISPATCH(PointParameterf, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); |
||
3321 | } |
||
3322 | |||
3323 | KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) |
||
3324 | { |
||
3325 | (void) pname; (void) params; |
||
3326 | DISPATCH(PointParameterfv, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); |
||
3327 | } |
||
3328 | |||
3329 | KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) |
||
3330 | { |
||
3331 | (void) pname; (void) params; |
||
3332 | DISPATCH(PointParameterfv, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); |
||
3333 | } |
||
3334 | |||
3335 | KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) |
||
3336 | { |
||
3337 | (void) pname; (void) params; |
||
3338 | DISPATCH(PointParameterfv, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); |
||
3339 | } |
||
3340 | |||
3341 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_426)(GLenum pname, const GLfloat * params); |
||
3342 | |||
3343 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_426)(GLenum pname, const GLfloat * params) |
||
3344 | { |
||
3345 | (void) pname; (void) params; |
||
3346 | DISPATCH(PointParameterfv, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); |
||
3347 | } |
||
3348 | |||
3349 | KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) |
||
3350 | { |
||
3351 | (void) pname; (void) param; |
||
3352 | DISPATCH(PointParameteri, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); |
||
3353 | } |
||
3354 | |||
3355 | KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) |
||
3356 | { |
||
3357 | (void) pname; (void) param; |
||
3358 | DISPATCH(PointParameteri, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); |
||
3359 | } |
||
3360 | |||
3361 | KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) |
||
3362 | { |
||
3363 | (void) pname; (void) params; |
||
3364 | DISPATCH(PointParameteriv, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); |
||
3365 | } |
||
3366 | |||
3367 | KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) |
||
3368 | { |
||
3369 | (void) pname; (void) params; |
||
3370 | DISPATCH(PointParameteriv, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); |
||
3371 | } |
||
3372 | |||
3373 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) |
||
3374 | { |
||
3375 | (void) red; (void) green; (void) blue; |
||
3376 | DISPATCH(SecondaryColor3b, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); |
||
3377 | } |
||
3378 | |||
3379 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) |
||
3380 | { |
||
3381 | (void) red; (void) green; (void) blue; |
||
3382 | DISPATCH(SecondaryColor3b, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); |
||
3383 | } |
||
3384 | |||
3385 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) |
||
3386 | { |
||
3387 | (void) v; |
||
3388 | DISPATCH(SecondaryColor3bv, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); |
||
3389 | } |
||
3390 | |||
3391 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) |
||
3392 | { |
||
3393 | (void) v; |
||
3394 | DISPATCH(SecondaryColor3bv, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); |
||
3395 | } |
||
3396 | |||
3397 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) |
||
3398 | { |
||
3399 | (void) red; (void) green; (void) blue; |
||
3400 | DISPATCH(SecondaryColor3d, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); |
||
3401 | } |
||
3402 | |||
3403 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) |
||
3404 | { |
||
3405 | (void) red; (void) green; (void) blue; |
||
3406 | DISPATCH(SecondaryColor3d, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); |
||
3407 | } |
||
3408 | |||
3409 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) |
||
3410 | { |
||
3411 | (void) v; |
||
3412 | DISPATCH(SecondaryColor3dv, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); |
||
3413 | } |
||
3414 | |||
3415 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) |
||
3416 | { |
||
3417 | (void) v; |
||
3418 | DISPATCH(SecondaryColor3dv, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); |
||
3419 | } |
||
3420 | |||
3421 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) |
||
3422 | { |
||
3423 | (void) red; (void) green; (void) blue; |
||
3424 | DISPATCH(SecondaryColor3i, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); |
||
3425 | } |
||
3426 | |||
3427 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) |
||
3428 | { |
||
3429 | (void) red; (void) green; (void) blue; |
||
3430 | DISPATCH(SecondaryColor3i, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); |
||
3431 | } |
||
3432 | |||
3433 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) |
||
3434 | { |
||
3435 | (void) v; |
||
3436 | DISPATCH(SecondaryColor3iv, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); |
||
3437 | } |
||
3438 | |||
3439 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) |
||
3440 | { |
||
3441 | (void) v; |
||
3442 | DISPATCH(SecondaryColor3iv, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); |
||
3443 | } |
||
3444 | |||
3445 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) |
||
3446 | { |
||
3447 | (void) red; (void) green; (void) blue; |
||
3448 | DISPATCH(SecondaryColor3s, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); |
||
3449 | } |
||
3450 | |||
3451 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) |
||
3452 | { |
||
3453 | (void) red; (void) green; (void) blue; |
||
3454 | DISPATCH(SecondaryColor3s, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); |
||
3455 | } |
||
3456 | |||
3457 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) |
||
3458 | { |
||
3459 | (void) v; |
||
3460 | DISPATCH(SecondaryColor3sv, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); |
||
3461 | } |
||
3462 | |||
3463 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) |
||
3464 | { |
||
3465 | (void) v; |
||
3466 | DISPATCH(SecondaryColor3sv, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); |
||
3467 | } |
||
3468 | |||
3469 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) |
||
3470 | { |
||
3471 | (void) red; (void) green; (void) blue; |
||
3472 | DISPATCH(SecondaryColor3ub, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); |
||
3473 | } |
||
3474 | |||
3475 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) |
||
3476 | { |
||
3477 | (void) red; (void) green; (void) blue; |
||
3478 | DISPATCH(SecondaryColor3ub, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); |
||
3479 | } |
||
3480 | |||
3481 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) |
||
3482 | { |
||
3483 | (void) v; |
||
3484 | DISPATCH(SecondaryColor3ubv, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); |
||
3485 | } |
||
3486 | |||
3487 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) |
||
3488 | { |
||
3489 | (void) v; |
||
3490 | DISPATCH(SecondaryColor3ubv, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); |
||
3491 | } |
||
3492 | |||
3493 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) |
||
3494 | { |
||
3495 | (void) red; (void) green; (void) blue; |
||
3496 | DISPATCH(SecondaryColor3ui, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); |
||
3497 | } |
||
3498 | |||
3499 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) |
||
3500 | { |
||
3501 | (void) red; (void) green; (void) blue; |
||
3502 | DISPATCH(SecondaryColor3ui, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); |
||
3503 | } |
||
3504 | |||
3505 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) |
||
3506 | { |
||
3507 | (void) v; |
||
3508 | DISPATCH(SecondaryColor3uiv, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); |
||
3509 | } |
||
3510 | |||
3511 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) |
||
3512 | { |
||
3513 | (void) v; |
||
3514 | DISPATCH(SecondaryColor3uiv, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); |
||
3515 | } |
||
3516 | |||
3517 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) |
||
3518 | { |
||
3519 | (void) red; (void) green; (void) blue; |
||
3520 | DISPATCH(SecondaryColor3us, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); |
||
3521 | } |
||
3522 | |||
3523 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) |
||
3524 | { |
||
3525 | (void) red; (void) green; (void) blue; |
||
3526 | DISPATCH(SecondaryColor3us, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); |
||
3527 | } |
||
3528 | |||
3529 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) |
||
3530 | { |
||
3531 | (void) v; |
||
3532 | DISPATCH(SecondaryColor3usv, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); |
||
3533 | } |
||
3534 | |||
3535 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) |
||
3536 | { |
||
3537 | (void) v; |
||
3538 | DISPATCH(SecondaryColor3usv, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); |
||
3539 | } |
||
3540 | |||
3541 | KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) |
||
3542 | { |
||
3543 | (void) size; (void) type; (void) stride; (void) pointer; |
||
3544 | DISPATCH(SecondaryColorPointer, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); |
||
3545 | } |
||
3546 | |||
3547 | KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) |
||
3548 | { |
||
3549 | (void) size; (void) type; (void) stride; (void) pointer; |
||
3550 | DISPATCH(SecondaryColorPointer, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); |
||
3551 | } |
||
3552 | |||
3553 | KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) |
||
3554 | { |
||
3555 | (void) x; (void) y; |
||
3556 | DISPATCH(WindowPos2d, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); |
||
3557 | } |
||
3558 | |||
3559 | KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) |
||
3560 | { |
||
3561 | (void) x; (void) y; |
||
3562 | DISPATCH(WindowPos2d, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); |
||
3563 | } |
||
3564 | |||
3565 | KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) |
||
3566 | { |
||
3567 | (void) x; (void) y; |
||
3568 | DISPATCH(WindowPos2d, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); |
||
3569 | } |
||
3570 | |||
3571 | KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) |
||
3572 | { |
||
3573 | (void) v; |
||
3574 | DISPATCH(WindowPos2dv, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); |
||
3575 | } |
||
3576 | |||
3577 | KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) |
||
3578 | { |
||
3579 | (void) v; |
||
3580 | DISPATCH(WindowPos2dv, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); |
||
3581 | } |
||
3582 | |||
3583 | KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) |
||
3584 | { |
||
3585 | (void) v; |
||
3586 | DISPATCH(WindowPos2dv, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); |
||
3587 | } |
||
3588 | |||
3589 | KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) |
||
3590 | { |
||
3591 | (void) x; (void) y; |
||
3592 | DISPATCH(WindowPos2f, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); |
||
3593 | } |
||
3594 | |||
3595 | KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) |
||
3596 | { |
||
3597 | (void) x; (void) y; |
||
3598 | DISPATCH(WindowPos2f, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); |
||
3599 | } |
||
3600 | |||
3601 | KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) |
||
3602 | { |
||
3603 | (void) x; (void) y; |
||
3604 | DISPATCH(WindowPos2f, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); |
||
3605 | } |
||
3606 | |||
3607 | KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) |
||
3608 | { |
||
3609 | (void) v; |
||
3610 | DISPATCH(WindowPos2fv, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); |
||
3611 | } |
||
3612 | |||
3613 | KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) |
||
3614 | { |
||
3615 | (void) v; |
||
3616 | DISPATCH(WindowPos2fv, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); |
||
3617 | } |
||
3618 | |||
3619 | KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) |
||
3620 | { |
||
3621 | (void) v; |
||
3622 | DISPATCH(WindowPos2fv, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); |
||
3623 | } |
||
3624 | |||
3625 | KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) |
||
3626 | { |
||
3627 | (void) x; (void) y; |
||
3628 | DISPATCH(WindowPos2i, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); |
||
3629 | } |
||
3630 | |||
3631 | KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) |
||
3632 | { |
||
3633 | (void) x; (void) y; |
||
3634 | DISPATCH(WindowPos2i, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); |
||
3635 | } |
||
3636 | |||
3637 | KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) |
||
3638 | { |
||
3639 | (void) x; (void) y; |
||
3640 | DISPATCH(WindowPos2i, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); |
||
3641 | } |
||
3642 | |||
3643 | KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) |
||
3644 | { |
||
3645 | (void) v; |
||
3646 | DISPATCH(WindowPos2iv, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); |
||
3647 | } |
||
3648 | |||
3649 | KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) |
||
3650 | { |
||
3651 | (void) v; |
||
3652 | DISPATCH(WindowPos2iv, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); |
||
3653 | } |
||
3654 | |||
3655 | KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) |
||
3656 | { |
||
3657 | (void) v; |
||
3658 | DISPATCH(WindowPos2iv, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); |
||
3659 | } |
||
3660 | |||
3661 | KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) |
||
3662 | { |
||
3663 | (void) x; (void) y; |
||
3664 | DISPATCH(WindowPos2s, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); |
||
3665 | } |
||
3666 | |||
3667 | KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) |
||
3668 | { |
||
3669 | (void) x; (void) y; |
||
3670 | DISPATCH(WindowPos2s, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); |
||
3671 | } |
||
3672 | |||
3673 | KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) |
||
3674 | { |
||
3675 | (void) x; (void) y; |
||
3676 | DISPATCH(WindowPos2s, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); |
||
3677 | } |
||
3678 | |||
3679 | KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) |
||
3680 | { |
||
3681 | (void) v; |
||
3682 | DISPATCH(WindowPos2sv, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); |
||
3683 | } |
||
3684 | |||
3685 | KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) |
||
3686 | { |
||
3687 | (void) v; |
||
3688 | DISPATCH(WindowPos2sv, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); |
||
3689 | } |
||
3690 | |||
3691 | KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) |
||
3692 | { |
||
3693 | (void) v; |
||
3694 | DISPATCH(WindowPos2sv, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); |
||
3695 | } |
||
3696 | |||
3697 | KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) |
||
3698 | { |
||
3699 | (void) x; (void) y; (void) z; |
||
3700 | DISPATCH(WindowPos3d, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); |
||
3701 | } |
||
3702 | |||
3703 | KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) |
||
3704 | { |
||
3705 | (void) x; (void) y; (void) z; |
||
3706 | DISPATCH(WindowPos3d, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); |
||
3707 | } |
||
3708 | |||
3709 | KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) |
||
3710 | { |
||
3711 | (void) x; (void) y; (void) z; |
||
3712 | DISPATCH(WindowPos3d, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); |
||
3713 | } |
||
3714 | |||
3715 | KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) |
||
3716 | { |
||
3717 | (void) v; |
||
3718 | DISPATCH(WindowPos3dv, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); |
||
3719 | } |
||
3720 | |||
3721 | KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) |
||
3722 | { |
||
3723 | (void) v; |
||
3724 | DISPATCH(WindowPos3dv, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); |
||
3725 | } |
||
3726 | |||
3727 | KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) |
||
3728 | { |
||
3729 | (void) v; |
||
3730 | DISPATCH(WindowPos3dv, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); |
||
3731 | } |
||
3732 | |||
3733 | KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) |
||
3734 | { |
||
3735 | (void) x; (void) y; (void) z; |
||
3736 | DISPATCH(WindowPos3f, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); |
||
3737 | } |
||
3738 | |||
3739 | KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) |
||
3740 | { |
||
3741 | (void) x; (void) y; (void) z; |
||
3742 | DISPATCH(WindowPos3f, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); |
||
3743 | } |
||
3744 | |||
3745 | KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) |
||
3746 | { |
||
3747 | (void) x; (void) y; (void) z; |
||
3748 | DISPATCH(WindowPos3f, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); |
||
3749 | } |
||
3750 | |||
3751 | KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) |
||
3752 | { |
||
3753 | (void) v; |
||
3754 | DISPATCH(WindowPos3fv, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); |
||
3755 | } |
||
3756 | |||
3757 | KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) |
||
3758 | { |
||
3759 | (void) v; |
||
3760 | DISPATCH(WindowPos3fv, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); |
||
3761 | } |
||
3762 | |||
3763 | KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) |
||
3764 | { |
||
3765 | (void) v; |
||
3766 | DISPATCH(WindowPos3fv, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); |
||
3767 | } |
||
3768 | |||
3769 | KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) |
||
3770 | { |
||
3771 | (void) x; (void) y; (void) z; |
||
3772 | DISPATCH(WindowPos3i, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); |
||
3773 | } |
||
3774 | |||
3775 | KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) |
||
3776 | { |
||
3777 | (void) x; (void) y; (void) z; |
||
3778 | DISPATCH(WindowPos3i, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); |
||
3779 | } |
||
3780 | |||
3781 | KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) |
||
3782 | { |
||
3783 | (void) x; (void) y; (void) z; |
||
3784 | DISPATCH(WindowPos3i, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); |
||
3785 | } |
||
3786 | |||
3787 | KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) |
||
3788 | { |
||
3789 | (void) v; |
||
3790 | DISPATCH(WindowPos3iv, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); |
||
3791 | } |
||
3792 | |||
3793 | KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) |
||
3794 | { |
||
3795 | (void) v; |
||
3796 | DISPATCH(WindowPos3iv, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); |
||
3797 | } |
||
3798 | |||
3799 | KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) |
||
3800 | { |
||
3801 | (void) v; |
||
3802 | DISPATCH(WindowPos3iv, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); |
||
3803 | } |
||
3804 | |||
3805 | KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) |
||
3806 | { |
||
3807 | (void) x; (void) y; (void) z; |
||
3808 | DISPATCH(WindowPos3s, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); |
||
3809 | } |
||
3810 | |||
3811 | KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) |
||
3812 | { |
||
3813 | (void) x; (void) y; (void) z; |
||
3814 | DISPATCH(WindowPos3s, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); |
||
3815 | } |
||
3816 | |||
3817 | KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) |
||
3818 | { |
||
3819 | (void) x; (void) y; (void) z; |
||
3820 | DISPATCH(WindowPos3s, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); |
||
3821 | } |
||
3822 | |||
3823 | KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) |
||
3824 | { |
||
3825 | (void) v; |
||
3826 | DISPATCH(WindowPos3sv, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); |
||
3827 | } |
||
3828 | |||
3829 | KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) |
||
3830 | { |
||
3831 | (void) v; |
||
3832 | DISPATCH(WindowPos3sv, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); |
||
3833 | } |
||
3834 | |||
3835 | KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) |
||
3836 | { |
||
3837 | (void) v; |
||
3838 | DISPATCH(WindowPos3sv, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); |
||
3839 | } |
||
3840 | |||
3841 | KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) |
||
3842 | { |
||
3843 | (void) target; (void) id; |
||
3844 | DISPATCH(BeginQuery, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); |
||
3845 | } |
||
3846 | |||
3847 | KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) |
||
3848 | { |
||
3849 | (void) target; (void) id; |
||
3850 | DISPATCH(BeginQuery, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); |
||
3851 | } |
||
3852 | |||
3853 | KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) |
||
3854 | { |
||
3855 | (void) target; (void) buffer; |
||
3856 | DISPATCH(BindBuffer, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); |
||
3857 | } |
||
3858 | |||
3859 | KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) |
||
3860 | { |
||
3861 | (void) target; (void) buffer; |
||
3862 | DISPATCH(BindBuffer, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); |
||
3863 | } |
||
3864 | |||
3865 | KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) |
||
3866 | { |
||
3867 | (void) target; (void) size; (void) data; (void) usage; |
||
3868 | DISPATCH(BufferData, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); |
||
3869 | } |
||
3870 | |||
3871 | KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) |
||
3872 | { |
||
3873 | (void) target; (void) size; (void) data; (void) usage; |
||
3874 | DISPATCH(BufferData, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); |
||
3875 | } |
||
3876 | |||
3877 | KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) |
||
3878 | { |
||
3879 | (void) target; (void) offset; (void) size; (void) data; |
||
3880 | DISPATCH(BufferSubData, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); |
||
3881 | } |
||
3882 | |||
3883 | KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) |
||
3884 | { |
||
3885 | (void) target; (void) offset; (void) size; (void) data; |
||
3886 | DISPATCH(BufferSubData, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); |
||
3887 | } |
||
3888 | |||
3889 | KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) |
||
3890 | { |
||
3891 | (void) n; (void) buffer; |
||
3892 | DISPATCH(DeleteBuffers, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); |
||
3893 | } |
||
3894 | |||
3895 | KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) |
||
3896 | { |
||
3897 | (void) n; (void) buffer; |
||
3898 | DISPATCH(DeleteBuffers, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); |
||
3899 | } |
||
3900 | |||
3901 | KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) |
||
3902 | { |
||
3903 | (void) n; (void) ids; |
||
3904 | DISPATCH(DeleteQueries, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); |
||
3905 | } |
||
3906 | |||
3907 | KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) |
||
3908 | { |
||
3909 | (void) n; (void) ids; |
||
3910 | DISPATCH(DeleteQueries, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); |
||
3911 | } |
||
3912 | |||
3913 | KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) |
||
3914 | { |
||
3915 | (void) target; |
||
3916 | DISPATCH(EndQuery, (target), (F, "glEndQuery(0x%x);\n", target)); |
||
3917 | } |
||
3918 | |||
3919 | KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) |
||
3920 | { |
||
3921 | (void) target; |
||
3922 | DISPATCH(EndQuery, (target), (F, "glEndQueryARB(0x%x);\n", target)); |
||
3923 | } |
||
3924 | |||
3925 | KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) |
||
3926 | { |
||
3927 | (void) n; (void) buffer; |
||
3928 | DISPATCH(GenBuffers, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); |
||
3929 | } |
||
3930 | |||
3931 | KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) |
||
3932 | { |
||
3933 | (void) n; (void) buffer; |
||
3934 | DISPATCH(GenBuffers, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); |
||
3935 | } |
||
3936 | |||
3937 | KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) |
||
3938 | { |
||
3939 | (void) n; (void) ids; |
||
3940 | DISPATCH(GenQueries, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); |
||
3941 | } |
||
3942 | |||
3943 | KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) |
||
3944 | { |
||
3945 | (void) n; (void) ids; |
||
3946 | DISPATCH(GenQueries, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); |
||
3947 | } |
||
3948 | |||
3949 | KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) |
||
3950 | { |
||
3951 | (void) target; (void) pname; (void) params; |
||
3952 | DISPATCH(GetBufferParameteriv, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
3953 | } |
||
3954 | |||
3955 | KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) |
||
3956 | { |
||
3957 | (void) target; (void) pname; (void) params; |
||
3958 | DISPATCH(GetBufferParameteriv, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
3959 | } |
||
3960 | |||
3961 | KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) |
||
3962 | { |
||
3963 | (void) target; (void) pname; (void) params; |
||
3964 | DISPATCH(GetBufferPointerv, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
3965 | } |
||
3966 | |||
3967 | KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) |
||
3968 | { |
||
3969 | (void) target; (void) pname; (void) params; |
||
3970 | DISPATCH(GetBufferPointerv, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
3971 | } |
||
3972 | |||
3973 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_470)(GLenum target, GLenum pname, GLvoid ** params); |
||
3974 | |||
3975 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_470)(GLenum target, GLenum pname, GLvoid ** params) |
||
3976 | { |
||
3977 | (void) target; (void) pname; (void) params; |
||
3978 | DISPATCH(GetBufferPointerv, (target, pname, params), (F, "glGetBufferPointervOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
3979 | } |
||
3980 | |||
3981 | KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) |
||
3982 | { |
||
3983 | (void) target; (void) offset; (void) size; (void) data; |
||
3984 | DISPATCH(GetBufferSubData, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); |
||
3985 | } |
||
3986 | |||
3987 | KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) |
||
3988 | { |
||
3989 | (void) target; (void) offset; (void) size; (void) data; |
||
3990 | DISPATCH(GetBufferSubData, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); |
||
3991 | } |
||
3992 | |||
3993 | KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) |
||
3994 | { |
||
3995 | (void) id; (void) pname; (void) params; |
||
3996 | DISPATCH(GetQueryObjectiv, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
||
3997 | } |
||
3998 | |||
3999 | KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) |
||
4000 | { |
||
4001 | (void) id; (void) pname; (void) params; |
||
4002 | DISPATCH(GetQueryObjectiv, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
||
4003 | } |
||
4004 | |||
4005 | KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) |
||
4006 | { |
||
4007 | (void) id; (void) pname; (void) params; |
||
4008 | DISPATCH(GetQueryObjectuiv, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
||
4009 | } |
||
4010 | |||
4011 | KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) |
||
4012 | { |
||
4013 | (void) id; (void) pname; (void) params; |
||
4014 | DISPATCH(GetQueryObjectuiv, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
||
4015 | } |
||
4016 | |||
4017 | KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) |
||
4018 | { |
||
4019 | (void) target; (void) pname; (void) params; |
||
4020 | DISPATCH(GetQueryiv, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
4021 | } |
||
4022 | |||
4023 | KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) |
||
4024 | { |
||
4025 | (void) target; (void) pname; (void) params; |
||
4026 | DISPATCH(GetQueryiv, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
4027 | } |
||
4028 | |||
4029 | KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) |
||
4030 | { |
||
4031 | (void) buffer; |
||
4032 | RETURN_DISPATCH(IsBuffer, (buffer), (F, "glIsBuffer(%d);\n", buffer)); |
||
4033 | } |
||
4034 | |||
4035 | KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) |
||
4036 | { |
||
4037 | (void) buffer; |
||
4038 | RETURN_DISPATCH(IsBuffer, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); |
||
4039 | } |
||
4040 | |||
4041 | KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) |
||
4042 | { |
||
4043 | (void) id; |
||
4044 | RETURN_DISPATCH(IsQuery, (id), (F, "glIsQuery(%d);\n", id)); |
||
4045 | } |
||
4046 | |||
4047 | KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) |
||
4048 | { |
||
4049 | (void) id; |
||
4050 | RETURN_DISPATCH(IsQuery, (id), (F, "glIsQueryARB(%d);\n", id)); |
||
4051 | } |
||
4052 | |||
4053 | KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) |
||
4054 | { |
||
4055 | (void) target; (void) access; |
||
4056 | RETURN_DISPATCH(MapBuffer, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); |
||
4057 | } |
||
4058 | |||
4059 | KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) |
||
4060 | { |
||
4061 | (void) target; (void) access; |
||
4062 | RETURN_DISPATCH(MapBuffer, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); |
||
4063 | } |
||
4064 | |||
4065 | KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_477)(GLenum target, GLenum access); |
||
4066 | |||
4067 | KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_477)(GLenum target, GLenum access) |
||
4068 | { |
||
4069 | (void) target; (void) access; |
||
4070 | RETURN_DISPATCH(MapBuffer, (target, access), (F, "glMapBufferOES(0x%x, 0x%x);\n", target, access)); |
||
4071 | } |
||
4072 | |||
4073 | KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) |
||
4074 | { |
||
4075 | (void) target; |
||
4076 | RETURN_DISPATCH(UnmapBuffer, (target), (F, "glUnmapBuffer(0x%x);\n", target)); |
||
4077 | } |
||
4078 | |||
4079 | KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) |
||
4080 | { |
||
4081 | (void) target; |
||
4082 | RETURN_DISPATCH(UnmapBuffer, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); |
||
4083 | } |
||
4084 | |||
4085 | KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_478)(GLenum target); |
||
4086 | |||
4087 | KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_478)(GLenum target) |
||
4088 | { |
||
4089 | (void) target; |
||
4090 | RETURN_DISPATCH(UnmapBuffer, (target), (F, "glUnmapBufferOES(0x%x);\n", target)); |
||
4091 | } |
||
4092 | |||
4093 | KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) |
||
4094 | { |
||
4095 | (void) program; (void) shader; |
||
4096 | DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); |
||
4097 | } |
||
4098 | |||
4099 | KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) |
||
4100 | { |
||
4101 | (void) program; (void) index; (void) name; |
||
4102 | DISPATCH(BindAttribLocation, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); |
||
4103 | } |
||
4104 | |||
4105 | KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) |
||
4106 | { |
||
4107 | (void) program; (void) index; (void) name; |
||
4108 | DISPATCH(BindAttribLocation, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); |
||
4109 | } |
||
4110 | |||
4111 | KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) |
||
4112 | { |
||
4113 | (void) modeRGB; (void) modeA; |
||
4114 | DISPATCH(BlendEquationSeparate, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); |
||
4115 | } |
||
4116 | |||
4117 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_481)(GLenum modeRGB, GLenum modeA); |
||
4118 | |||
4119 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_481)(GLenum modeRGB, GLenum modeA) |
||
4120 | { |
||
4121 | (void) modeRGB; (void) modeA; |
||
4122 | DISPATCH(BlendEquationSeparate, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); |
||
4123 | } |
||
4124 | |||
4125 | KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) |
||
4126 | { |
||
4127 | (void) shader; |
||
4128 | DISPATCH(CompileShader, (shader), (F, "glCompileShader(%d);\n", shader)); |
||
4129 | } |
||
4130 | |||
4131 | KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) |
||
4132 | { |
||
4133 | (void) shader; |
||
4134 | DISPATCH(CompileShader, (shader), (F, "glCompileShaderARB(%d);\n", shader)); |
||
4135 | } |
||
4136 | |||
4137 | KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) |
||
4138 | { |
||
4139 | RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); |
||
4140 | } |
||
4141 | |||
4142 | KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) |
||
4143 | { |
||
4144 | (void) type; |
||
4145 | RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); |
||
4146 | } |
||
4147 | |||
4148 | KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) |
||
4149 | { |
||
4150 | (void) program; |
||
4151 | DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); |
||
4152 | } |
||
4153 | |||
4154 | KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) |
||
4155 | { |
||
4156 | (void) program; |
||
4157 | DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); |
||
4158 | } |
||
4159 | |||
4160 | KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) |
||
4161 | { |
||
4162 | (void) program; (void) shader; |
||
4163 | DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); |
||
4164 | } |
||
4165 | |||
4166 | KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) |
||
4167 | { |
||
4168 | (void) index; |
||
4169 | DISPATCH(DisableVertexAttribArray, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); |
||
4170 | } |
||
4171 | |||
4172 | KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) |
||
4173 | { |
||
4174 | (void) index; |
||
4175 | DISPATCH(DisableVertexAttribArray, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); |
||
4176 | } |
||
4177 | |||
4178 | KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) |
||
4179 | { |
||
4180 | (void) n; (void) bufs; |
||
4181 | DISPATCH(DrawBuffers, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); |
||
4182 | } |
||
4183 | |||
4184 | KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) |
||
4185 | { |
||
4186 | (void) n; (void) bufs; |
||
4187 | DISPATCH(DrawBuffers, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); |
||
4188 | } |
||
4189 | |||
4190 | KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) |
||
4191 | { |
||
4192 | (void) n; (void) bufs; |
||
4193 | DISPATCH(DrawBuffers, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); |
||
4194 | } |
||
4195 | |||
4196 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_489)(GLsizei n, const GLenum * bufs); |
||
4197 | |||
4198 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_489)(GLsizei n, const GLenum * bufs) |
||
4199 | { |
||
4200 | (void) n; (void) bufs; |
||
4201 | DISPATCH(DrawBuffers, (n, bufs), (F, "glDrawBuffersNV(%d, %p);\n", n, (const void *) bufs)); |
||
4202 | } |
||
4203 | |||
4204 | KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) |
||
4205 | { |
||
4206 | (void) index; |
||
4207 | DISPATCH(EnableVertexAttribArray, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); |
||
4208 | } |
||
4209 | |||
4210 | KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) |
||
4211 | { |
||
4212 | (void) index; |
||
4213 | DISPATCH(EnableVertexAttribArray, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); |
||
4214 | } |
||
4215 | |||
4216 | KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) |
||
4217 | { |
||
4218 | (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name; |
||
4219 | DISPATCH(GetActiveAttrib, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); |
||
4220 | } |
||
4221 | |||
4222 | KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) |
||
4223 | { |
||
4224 | (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name; |
||
4225 | DISPATCH(GetActiveAttrib, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); |
||
4226 | } |
||
4227 | |||
4228 | KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) |
||
4229 | { |
||
4230 | (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name; |
||
4231 | DISPATCH(GetActiveUniform, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); |
||
4232 | } |
||
4233 | |||
4234 | KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) |
||
4235 | { |
||
4236 | (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name; |
||
4237 | DISPATCH(GetActiveUniform, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); |
||
4238 | } |
||
4239 | |||
4240 | KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) |
||
4241 | { |
||
4242 | (void) program; (void) maxCount; (void) count; (void) obj; |
||
4243 | DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); |
||
4244 | } |
||
4245 | |||
4246 | KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) |
||
4247 | { |
||
4248 | (void) program; (void) name; |
||
4249 | RETURN_DISPATCH(GetAttribLocation, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); |
||
4250 | } |
||
4251 | |||
4252 | KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) |
||
4253 | { |
||
4254 | (void) program; (void) name; |
||
4255 | RETURN_DISPATCH(GetAttribLocation, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); |
||
4256 | } |
||
4257 | |||
4258 | KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) |
||
4259 | { |
||
4260 | (void) program; (void) bufSize; (void) length; (void) infoLog; |
||
4261 | DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); |
||
4262 | } |
||
4263 | |||
4264 | KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) |
||
4265 | { |
||
4266 | (void) program; (void) pname; (void) params; |
||
4267 | DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); |
||
4268 | } |
||
4269 | |||
4270 | KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) |
||
4271 | { |
||
4272 | (void) shader; (void) bufSize; (void) length; (void) infoLog; |
||
4273 | DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); |
||
4274 | } |
||
4275 | |||
4276 | KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) |
||
4277 | { |
||
4278 | (void) shader; (void) bufSize; (void) length; (void) source; |
||
4279 | DISPATCH(GetShaderSource, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); |
||
4280 | } |
||
4281 | |||
4282 | KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) |
||
4283 | { |
||
4284 | (void) shader; (void) bufSize; (void) length; (void) source; |
||
4285 | DISPATCH(GetShaderSource, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); |
||
4286 | } |
||
4287 | |||
4288 | KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) |
||
4289 | { |
||
4290 | (void) shader; (void) pname; (void) params; |
||
4291 | DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); |
||
4292 | } |
||
4293 | |||
4294 | KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) |
||
4295 | { |
||
4296 | (void) program; (void) name; |
||
4297 | RETURN_DISPATCH(GetUniformLocation, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); |
||
4298 | } |
||
4299 | |||
4300 | KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) |
||
4301 | { |
||
4302 | (void) program; (void) name; |
||
4303 | RETURN_DISPATCH(GetUniformLocation, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); |
||
4304 | } |
||
4305 | |||
4306 | KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) |
||
4307 | { |
||
4308 | (void) program; (void) location; (void) params; |
||
4309 | DISPATCH(GetUniformfv, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); |
||
4310 | } |
||
4311 | |||
4312 | KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) |
||
4313 | { |
||
4314 | (void) program; (void) location; (void) params; |
||
4315 | DISPATCH(GetUniformfv, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); |
||
4316 | } |
||
4317 | |||
4318 | KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) |
||
4319 | { |
||
4320 | (void) program; (void) location; (void) params; |
||
4321 | DISPATCH(GetUniformiv, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); |
||
4322 | } |
||
4323 | |||
4324 | KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) |
||
4325 | { |
||
4326 | (void) program; (void) location; (void) params; |
||
4327 | DISPATCH(GetUniformiv, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); |
||
4328 | } |
||
4329 | |||
4330 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer) |
||
4331 | { |
||
4332 | (void) index; (void) pname; (void) pointer; |
||
4333 | DISPATCH(GetVertexAttribPointerv, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); |
||
4334 | } |
||
4335 | |||
4336 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer) |
||
4337 | { |
||
4338 | (void) index; (void) pname; (void) pointer; |
||
4339 | DISPATCH(GetVertexAttribPointerv, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); |
||
4340 | } |
||
4341 | |||
4342 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer) |
||
4343 | { |
||
4344 | (void) index; (void) pname; (void) pointer; |
||
4345 | DISPATCH(GetVertexAttribPointerv, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); |
||
4346 | } |
||
4347 | |||
4348 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) |
||
4349 | { |
||
4350 | (void) index; (void) pname; (void) params; |
||
4351 | DISPATCH(GetVertexAttribdv, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
4352 | } |
||
4353 | |||
4354 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) |
||
4355 | { |
||
4356 | (void) index; (void) pname; (void) params; |
||
4357 | DISPATCH(GetVertexAttribdv, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
4358 | } |
||
4359 | |||
4360 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) |
||
4361 | { |
||
4362 | (void) index; (void) pname; (void) params; |
||
4363 | DISPATCH(GetVertexAttribfv, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
4364 | } |
||
4365 | |||
4366 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) |
||
4367 | { |
||
4368 | (void) index; (void) pname; (void) params; |
||
4369 | DISPATCH(GetVertexAttribfv, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
4370 | } |
||
4371 | |||
4372 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) |
||
4373 | { |
||
4374 | (void) index; (void) pname; (void) params; |
||
4375 | DISPATCH(GetVertexAttribiv, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
4376 | } |
||
4377 | |||
4378 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) |
||
4379 | { |
||
4380 | (void) index; (void) pname; (void) params; |
||
4381 | DISPATCH(GetVertexAttribiv, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
4382 | } |
||
4383 | |||
4384 | KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) |
||
4385 | { |
||
4386 | (void) program; |
||
4387 | RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); |
||
4388 | } |
||
4389 | |||
4390 | KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) |
||
4391 | { |
||
4392 | (void) shader; |
||
4393 | RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); |
||
4394 | } |
||
4395 | |||
4396 | KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) |
||
4397 | { |
||
4398 | (void) program; |
||
4399 | DISPATCH(LinkProgram, (program), (F, "glLinkProgram(%d);\n", program)); |
||
4400 | } |
||
4401 | |||
4402 | KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) |
||
4403 | { |
||
4404 | (void) program; |
||
4405 | DISPATCH(LinkProgram, (program), (F, "glLinkProgramARB(%d);\n", program)); |
||
4406 | } |
||
4407 | |||
4408 | KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length) |
||
4409 | { |
||
4410 | (void) shader; (void) count; (void) string; (void) length; |
||
4411 | DISPATCH(ShaderSource, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); |
||
4412 | } |
||
4413 | |||
4414 | KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) |
||
4415 | { |
||
4416 | (void) shader; (void) count; (void) string; (void) length; |
||
4417 | DISPATCH(ShaderSource, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); |
||
4418 | } |
||
4419 | |||
4420 | KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) |
||
4421 | { |
||
4422 | (void) face; (void) func; (void) ref; (void) mask; |
||
4423 | DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); |
||
4424 | } |
||
4425 | |||
4426 | KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) |
||
4427 | { |
||
4428 | (void) face; (void) mask; |
||
4429 | DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); |
||
4430 | } |
||
4431 | |||
4432 | KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) |
||
4433 | { |
||
4434 | (void) face; (void) sfail; (void) zfail; (void) zpass; |
||
4435 | DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); |
||
4436 | } |
||
4437 | |||
4438 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_513)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); |
||
4439 | |||
4440 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_513)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) |
||
4441 | { |
||
4442 | (void) face; (void) sfail; (void) zfail; (void) zpass; |
||
4443 | DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); |
||
4444 | } |
||
4445 | |||
4446 | KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) |
||
4447 | { |
||
4448 | (void) location; (void) v0; |
||
4449 | DISPATCH(Uniform1f, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); |
||
4450 | } |
||
4451 | |||
4452 | KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) |
||
4453 | { |
||
4454 | (void) location; (void) v0; |
||
4455 | DISPATCH(Uniform1f, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); |
||
4456 | } |
||
4457 | |||
4458 | KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) |
||
4459 | { |
||
4460 | (void) location; (void) count; (void) value; |
||
4461 | DISPATCH(Uniform1fv, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4462 | } |
||
4463 | |||
4464 | KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) |
||
4465 | { |
||
4466 | (void) location; (void) count; (void) value; |
||
4467 | DISPATCH(Uniform1fv, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4468 | } |
||
4469 | |||
4470 | KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) |
||
4471 | { |
||
4472 | (void) location; (void) v0; |
||
4473 | DISPATCH(Uniform1i, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); |
||
4474 | } |
||
4475 | |||
4476 | KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) |
||
4477 | { |
||
4478 | (void) location; (void) v0; |
||
4479 | DISPATCH(Uniform1i, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); |
||
4480 | } |
||
4481 | |||
4482 | KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) |
||
4483 | { |
||
4484 | (void) location; (void) count; (void) value; |
||
4485 | DISPATCH(Uniform1iv, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4486 | } |
||
4487 | |||
4488 | KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) |
||
4489 | { |
||
4490 | (void) location; (void) count; (void) value; |
||
4491 | DISPATCH(Uniform1iv, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4492 | } |
||
4493 | |||
4494 | KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) |
||
4495 | { |
||
4496 | (void) location; (void) v0; (void) v1; |
||
4497 | DISPATCH(Uniform2f, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); |
||
4498 | } |
||
4499 | |||
4500 | KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) |
||
4501 | { |
||
4502 | (void) location; (void) v0; (void) v1; |
||
4503 | DISPATCH(Uniform2f, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); |
||
4504 | } |
||
4505 | |||
4506 | KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) |
||
4507 | { |
||
4508 | (void) location; (void) count; (void) value; |
||
4509 | DISPATCH(Uniform2fv, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4510 | } |
||
4511 | |||
4512 | KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) |
||
4513 | { |
||
4514 | (void) location; (void) count; (void) value; |
||
4515 | DISPATCH(Uniform2fv, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4516 | } |
||
4517 | |||
4518 | KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) |
||
4519 | { |
||
4520 | (void) location; (void) v0; (void) v1; |
||
4521 | DISPATCH(Uniform2i, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); |
||
4522 | } |
||
4523 | |||
4524 | KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) |
||
4525 | { |
||
4526 | (void) location; (void) v0; (void) v1; |
||
4527 | DISPATCH(Uniform2i, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); |
||
4528 | } |
||
4529 | |||
4530 | KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) |
||
4531 | { |
||
4532 | (void) location; (void) count; (void) value; |
||
4533 | DISPATCH(Uniform2iv, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4534 | } |
||
4535 | |||
4536 | KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) |
||
4537 | { |
||
4538 | (void) location; (void) count; (void) value; |
||
4539 | DISPATCH(Uniform2iv, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4540 | } |
||
4541 | |||
4542 | KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
||
4543 | { |
||
4544 | (void) location; (void) v0; (void) v1; (void) v2; |
||
4545 | DISPATCH(Uniform3f, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); |
||
4546 | } |
||
4547 | |||
4548 | KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
||
4549 | { |
||
4550 | (void) location; (void) v0; (void) v1; (void) v2; |
||
4551 | DISPATCH(Uniform3f, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); |
||
4552 | } |
||
4553 | |||
4554 | KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) |
||
4555 | { |
||
4556 | (void) location; (void) count; (void) value; |
||
4557 | DISPATCH(Uniform3fv, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4558 | } |
||
4559 | |||
4560 | KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) |
||
4561 | { |
||
4562 | (void) location; (void) count; (void) value; |
||
4563 | DISPATCH(Uniform3fv, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4564 | } |
||
4565 | |||
4566 | KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) |
||
4567 | { |
||
4568 | (void) location; (void) v0; (void) v1; (void) v2; |
||
4569 | DISPATCH(Uniform3i, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); |
||
4570 | } |
||
4571 | |||
4572 | KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) |
||
4573 | { |
||
4574 | (void) location; (void) v0; (void) v1; (void) v2; |
||
4575 | DISPATCH(Uniform3i, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); |
||
4576 | } |
||
4577 | |||
4578 | KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) |
||
4579 | { |
||
4580 | (void) location; (void) count; (void) value; |
||
4581 | DISPATCH(Uniform3iv, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4582 | } |
||
4583 | |||
4584 | KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) |
||
4585 | { |
||
4586 | (void) location; (void) count; (void) value; |
||
4587 | DISPATCH(Uniform3iv, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4588 | } |
||
4589 | |||
4590 | KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
||
4591 | { |
||
4592 | (void) location; (void) v0; (void) v1; (void) v2; (void) v3; |
||
4593 | DISPATCH(Uniform4f, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); |
||
4594 | } |
||
4595 | |||
4596 | KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
||
4597 | { |
||
4598 | (void) location; (void) v0; (void) v1; (void) v2; (void) v3; |
||
4599 | DISPATCH(Uniform4f, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); |
||
4600 | } |
||
4601 | |||
4602 | KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) |
||
4603 | { |
||
4604 | (void) location; (void) count; (void) value; |
||
4605 | DISPATCH(Uniform4fv, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4606 | } |
||
4607 | |||
4608 | KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) |
||
4609 | { |
||
4610 | (void) location; (void) count; (void) value; |
||
4611 | DISPATCH(Uniform4fv, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4612 | } |
||
4613 | |||
4614 | KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
||
4615 | { |
||
4616 | (void) location; (void) v0; (void) v1; (void) v2; (void) v3; |
||
4617 | DISPATCH(Uniform4i, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); |
||
4618 | } |
||
4619 | |||
4620 | KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
||
4621 | { |
||
4622 | (void) location; (void) v0; (void) v1; (void) v2; (void) v3; |
||
4623 | DISPATCH(Uniform4i, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); |
||
4624 | } |
||
4625 | |||
4626 | KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) |
||
4627 | { |
||
4628 | (void) location; (void) count; (void) value; |
||
4629 | DISPATCH(Uniform4iv, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4630 | } |
||
4631 | |||
4632 | KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) |
||
4633 | { |
||
4634 | (void) location; (void) count; (void) value; |
||
4635 | DISPATCH(Uniform4iv, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); |
||
4636 | } |
||
4637 | |||
4638 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
4639 | { |
||
4640 | (void) location; (void) count; (void) transpose; (void) value; |
||
4641 | DISPATCH(UniformMatrix2fv, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
4642 | } |
||
4643 | |||
4644 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
4645 | { |
||
4646 | (void) location; (void) count; (void) transpose; (void) value; |
||
4647 | DISPATCH(UniformMatrix2fv, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
4648 | } |
||
4649 | |||
4650 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
4651 | { |
||
4652 | (void) location; (void) count; (void) transpose; (void) value; |
||
4653 | DISPATCH(UniformMatrix3fv, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
4654 | } |
||
4655 | |||
4656 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
4657 | { |
||
4658 | (void) location; (void) count; (void) transpose; (void) value; |
||
4659 | DISPATCH(UniformMatrix3fv, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
4660 | } |
||
4661 | |||
4662 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
4663 | { |
||
4664 | (void) location; (void) count; (void) transpose; (void) value; |
||
4665 | DISPATCH(UniformMatrix4fv, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
4666 | } |
||
4667 | |||
4668 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
4669 | { |
||
4670 | (void) location; (void) count; (void) transpose; (void) value; |
||
4671 | DISPATCH(UniformMatrix4fv, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
4672 | } |
||
4673 | |||
4674 | KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) |
||
4675 | { |
||
4676 | (void) program; |
||
4677 | DISPATCH(UseProgram, (program), (F, "glUseProgram(%d);\n", program)); |
||
4678 | } |
||
4679 | |||
4680 | KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) |
||
4681 | { |
||
4682 | (void) program; |
||
4683 | DISPATCH(UseProgram, (program), (F, "glUseProgramObjectARB(%d);\n", program)); |
||
4684 | } |
||
4685 | |||
4686 | KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) |
||
4687 | { |
||
4688 | (void) program; |
||
4689 | DISPATCH(ValidateProgram, (program), (F, "glValidateProgram(%d);\n", program)); |
||
4690 | } |
||
4691 | |||
4692 | KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) |
||
4693 | { |
||
4694 | (void) program; |
||
4695 | DISPATCH(ValidateProgram, (program), (F, "glValidateProgramARB(%d);\n", program)); |
||
4696 | } |
||
4697 | |||
4698 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) |
||
4699 | { |
||
4700 | (void) index; (void) x; |
||
4701 | DISPATCH(VertexAttrib1d, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); |
||
4702 | } |
||
4703 | |||
4704 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) |
||
4705 | { |
||
4706 | (void) index; (void) x; |
||
4707 | DISPATCH(VertexAttrib1d, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); |
||
4708 | } |
||
4709 | |||
4710 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) |
||
4711 | { |
||
4712 | (void) index; (void) v; |
||
4713 | DISPATCH(VertexAttrib1dv, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); |
||
4714 | } |
||
4715 | |||
4716 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) |
||
4717 | { |
||
4718 | (void) index; (void) v; |
||
4719 | DISPATCH(VertexAttrib1dv, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); |
||
4720 | } |
||
4721 | |||
4722 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) |
||
4723 | { |
||
4724 | (void) index; (void) x; |
||
4725 | DISPATCH(VertexAttrib1s, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); |
||
4726 | } |
||
4727 | |||
4728 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) |
||
4729 | { |
||
4730 | (void) index; (void) x; |
||
4731 | DISPATCH(VertexAttrib1s, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); |
||
4732 | } |
||
4733 | |||
4734 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) |
||
4735 | { |
||
4736 | (void) index; (void) v; |
||
4737 | DISPATCH(VertexAttrib1sv, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); |
||
4738 | } |
||
4739 | |||
4740 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) |
||
4741 | { |
||
4742 | (void) index; (void) v; |
||
4743 | DISPATCH(VertexAttrib1sv, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); |
||
4744 | } |
||
4745 | |||
4746 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) |
||
4747 | { |
||
4748 | (void) index; (void) x; (void) y; |
||
4749 | DISPATCH(VertexAttrib2d, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); |
||
4750 | } |
||
4751 | |||
4752 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) |
||
4753 | { |
||
4754 | (void) index; (void) x; (void) y; |
||
4755 | DISPATCH(VertexAttrib2d, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); |
||
4756 | } |
||
4757 | |||
4758 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) |
||
4759 | { |
||
4760 | (void) index; (void) v; |
||
4761 | DISPATCH(VertexAttrib2dv, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); |
||
4762 | } |
||
4763 | |||
4764 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) |
||
4765 | { |
||
4766 | (void) index; (void) v; |
||
4767 | DISPATCH(VertexAttrib2dv, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); |
||
4768 | } |
||
4769 | |||
4770 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) |
||
4771 | { |
||
4772 | (void) index; (void) x; (void) y; |
||
4773 | DISPATCH(VertexAttrib2s, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); |
||
4774 | } |
||
4775 | |||
4776 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) |
||
4777 | { |
||
4778 | (void) index; (void) x; (void) y; |
||
4779 | DISPATCH(VertexAttrib2s, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); |
||
4780 | } |
||
4781 | |||
4782 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) |
||
4783 | { |
||
4784 | (void) index; (void) v; |
||
4785 | DISPATCH(VertexAttrib2sv, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); |
||
4786 | } |
||
4787 | |||
4788 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) |
||
4789 | { |
||
4790 | (void) index; (void) v; |
||
4791 | DISPATCH(VertexAttrib2sv, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); |
||
4792 | } |
||
4793 | |||
4794 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
||
4795 | { |
||
4796 | (void) index; (void) x; (void) y; (void) z; |
||
4797 | DISPATCH(VertexAttrib3d, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); |
||
4798 | } |
||
4799 | |||
4800 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
||
4801 | { |
||
4802 | (void) index; (void) x; (void) y; (void) z; |
||
4803 | DISPATCH(VertexAttrib3d, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); |
||
4804 | } |
||
4805 | |||
4806 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) |
||
4807 | { |
||
4808 | (void) index; (void) v; |
||
4809 | DISPATCH(VertexAttrib3dv, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); |
||
4810 | } |
||
4811 | |||
4812 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) |
||
4813 | { |
||
4814 | (void) index; (void) v; |
||
4815 | DISPATCH(VertexAttrib3dv, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); |
||
4816 | } |
||
4817 | |||
4818 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) |
||
4819 | { |
||
4820 | (void) index; (void) x; (void) y; (void) z; |
||
4821 | DISPATCH(VertexAttrib3s, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); |
||
4822 | } |
||
4823 | |||
4824 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) |
||
4825 | { |
||
4826 | (void) index; (void) x; (void) y; (void) z; |
||
4827 | DISPATCH(VertexAttrib3s, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); |
||
4828 | } |
||
4829 | |||
4830 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) |
||
4831 | { |
||
4832 | (void) index; (void) v; |
||
4833 | DISPATCH(VertexAttrib3sv, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); |
||
4834 | } |
||
4835 | |||
4836 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) |
||
4837 | { |
||
4838 | (void) index; (void) v; |
||
4839 | DISPATCH(VertexAttrib3sv, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); |
||
4840 | } |
||
4841 | |||
4842 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) |
||
4843 | { |
||
4844 | (void) index; (void) v; |
||
4845 | DISPATCH(VertexAttrib4Nbv, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); |
||
4846 | } |
||
4847 | |||
4848 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) |
||
4849 | { |
||
4850 | (void) index; (void) v; |
||
4851 | DISPATCH(VertexAttrib4Nbv, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); |
||
4852 | } |
||
4853 | |||
4854 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) |
||
4855 | { |
||
4856 | (void) index; (void) v; |
||
4857 | DISPATCH(VertexAttrib4Niv, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); |
||
4858 | } |
||
4859 | |||
4860 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) |
||
4861 | { |
||
4862 | (void) index; (void) v; |
||
4863 | DISPATCH(VertexAttrib4Niv, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); |
||
4864 | } |
||
4865 | |||
4866 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) |
||
4867 | { |
||
4868 | (void) index; (void) v; |
||
4869 | DISPATCH(VertexAttrib4Nsv, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); |
||
4870 | } |
||
4871 | |||
4872 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) |
||
4873 | { |
||
4874 | (void) index; (void) v; |
||
4875 | DISPATCH(VertexAttrib4Nsv, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); |
||
4876 | } |
||
4877 | |||
4878 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
||
4879 | { |
||
4880 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
4881 | DISPATCH(VertexAttrib4Nub, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
||
4882 | } |
||
4883 | |||
4884 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
||
4885 | { |
||
4886 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
4887 | DISPATCH(VertexAttrib4Nub, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
||
4888 | } |
||
4889 | |||
4890 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) |
||
4891 | { |
||
4892 | (void) index; (void) v; |
||
4893 | DISPATCH(VertexAttrib4Nubv, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); |
||
4894 | } |
||
4895 | |||
4896 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) |
||
4897 | { |
||
4898 | (void) index; (void) v; |
||
4899 | DISPATCH(VertexAttrib4Nubv, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); |
||
4900 | } |
||
4901 | |||
4902 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) |
||
4903 | { |
||
4904 | (void) index; (void) v; |
||
4905 | DISPATCH(VertexAttrib4Nuiv, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); |
||
4906 | } |
||
4907 | |||
4908 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) |
||
4909 | { |
||
4910 | (void) index; (void) v; |
||
4911 | DISPATCH(VertexAttrib4Nuiv, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); |
||
4912 | } |
||
4913 | |||
4914 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) |
||
4915 | { |
||
4916 | (void) index; (void) v; |
||
4917 | DISPATCH(VertexAttrib4Nusv, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); |
||
4918 | } |
||
4919 | |||
4920 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) |
||
4921 | { |
||
4922 | (void) index; (void) v; |
||
4923 | DISPATCH(VertexAttrib4Nusv, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); |
||
4924 | } |
||
4925 | |||
4926 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) |
||
4927 | { |
||
4928 | (void) index; (void) v; |
||
4929 | DISPATCH(VertexAttrib4bv, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); |
||
4930 | } |
||
4931 | |||
4932 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) |
||
4933 | { |
||
4934 | (void) index; (void) v; |
||
4935 | DISPATCH(VertexAttrib4bv, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); |
||
4936 | } |
||
4937 | |||
4938 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
4939 | { |
||
4940 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
4941 | DISPATCH(VertexAttrib4d, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); |
||
4942 | } |
||
4943 | |||
4944 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
4945 | { |
||
4946 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
4947 | DISPATCH(VertexAttrib4d, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); |
||
4948 | } |
||
4949 | |||
4950 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) |
||
4951 | { |
||
4952 | (void) index; (void) v; |
||
4953 | DISPATCH(VertexAttrib4dv, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); |
||
4954 | } |
||
4955 | |||
4956 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) |
||
4957 | { |
||
4958 | (void) index; (void) v; |
||
4959 | DISPATCH(VertexAttrib4dv, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); |
||
4960 | } |
||
4961 | |||
4962 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) |
||
4963 | { |
||
4964 | (void) index; (void) v; |
||
4965 | DISPATCH(VertexAttrib4iv, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); |
||
4966 | } |
||
4967 | |||
4968 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) |
||
4969 | { |
||
4970 | (void) index; (void) v; |
||
4971 | DISPATCH(VertexAttrib4iv, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); |
||
4972 | } |
||
4973 | |||
4974 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
||
4975 | { |
||
4976 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
4977 | DISPATCH(VertexAttrib4s, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
||
4978 | } |
||
4979 | |||
4980 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
||
4981 | { |
||
4982 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
4983 | DISPATCH(VertexAttrib4s, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
||
4984 | } |
||
4985 | |||
4986 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) |
||
4987 | { |
||
4988 | (void) index; (void) v; |
||
4989 | DISPATCH(VertexAttrib4sv, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); |
||
4990 | } |
||
4991 | |||
4992 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) |
||
4993 | { |
||
4994 | (void) index; (void) v; |
||
4995 | DISPATCH(VertexAttrib4sv, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); |
||
4996 | } |
||
4997 | |||
4998 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) |
||
4999 | { |
||
5000 | (void) index; (void) v; |
||
5001 | DISPATCH(VertexAttrib4ubv, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); |
||
5002 | } |
||
5003 | |||
5004 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) |
||
5005 | { |
||
5006 | (void) index; (void) v; |
||
5007 | DISPATCH(VertexAttrib4ubv, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); |
||
5008 | } |
||
5009 | |||
5010 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) |
||
5011 | { |
||
5012 | (void) index; (void) v; |
||
5013 | DISPATCH(VertexAttrib4uiv, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); |
||
5014 | } |
||
5015 | |||
5016 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) |
||
5017 | { |
||
5018 | (void) index; (void) v; |
||
5019 | DISPATCH(VertexAttrib4uiv, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); |
||
5020 | } |
||
5021 | |||
5022 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) |
||
5023 | { |
||
5024 | (void) index; (void) v; |
||
5025 | DISPATCH(VertexAttrib4usv, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); |
||
5026 | } |
||
5027 | |||
5028 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) |
||
5029 | { |
||
5030 | (void) index; (void) v; |
||
5031 | DISPATCH(VertexAttrib4usv, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); |
||
5032 | } |
||
5033 | |||
5034 | KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) |
||
5035 | { |
||
5036 | (void) index; (void) size; (void) type; (void) normalized; (void) stride; (void) pointer; |
||
5037 | DISPATCH(VertexAttribPointer, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); |
||
5038 | } |
||
5039 | |||
5040 | KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) |
||
5041 | { |
||
5042 | (void) index; (void) size; (void) type; (void) normalized; (void) stride; (void) pointer; |
||
5043 | DISPATCH(VertexAttribPointer, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); |
||
5044 | } |
||
5045 | |||
5046 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
5047 | { |
||
5048 | (void) location; (void) count; (void) transpose; (void) value; |
||
5049 | DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
5050 | } |
||
5051 | |||
5052 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
5053 | { |
||
5054 | (void) location; (void) count; (void) transpose; (void) value; |
||
5055 | DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
5056 | } |
||
5057 | |||
5058 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
5059 | { |
||
5060 | (void) location; (void) count; (void) transpose; (void) value; |
||
5061 | DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
5062 | } |
||
5063 | |||
5064 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
5065 | { |
||
5066 | (void) location; (void) count; (void) transpose; (void) value; |
||
5067 | DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
5068 | } |
||
5069 | |||
5070 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
5071 | { |
||
5072 | (void) location; (void) count; (void) transpose; (void) value; |
||
5073 | DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
5074 | } |
||
5075 | |||
5076 | KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |
||
5077 | { |
||
5078 | (void) location; (void) count; (void) transpose; (void) value; |
||
5079 | DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); |
||
5080 | } |
||
5081 | |||
5082 | KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode) |
||
5083 | { |
||
5084 | (void) query; (void) mode; |
||
5085 | DISPATCH(BeginConditionalRender, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode)); |
||
5086 | } |
||
5087 | |||
5088 | KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) |
||
5089 | { |
||
5090 | (void) query; (void) mode; |
||
5091 | DISPATCH(BeginConditionalRender, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); |
||
5092 | } |
||
5093 | |||
5094 | KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) |
||
5095 | { |
||
5096 | (void) mode; |
||
5097 | DISPATCH(BeginTransformFeedback, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode)); |
||
5098 | } |
||
5099 | |||
5100 | KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) |
||
5101 | { |
||
5102 | (void) mode; |
||
5103 | DISPATCH(BeginTransformFeedback, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); |
||
5104 | } |
||
5105 | |||
5106 | KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) |
||
5107 | { |
||
5108 | (void) target; (void) index; (void) buffer; |
||
5109 | DISPATCH(BindBufferBase, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer)); |
||
5110 | } |
||
5111 | |||
5112 | KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) |
||
5113 | { |
||
5114 | (void) target; (void) index; (void) buffer; |
||
5115 | DISPATCH(BindBufferBase, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); |
||
5116 | } |
||
5117 | |||
5118 | KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
||
5119 | { |
||
5120 | (void) target; (void) index; (void) buffer; (void) offset; (void) size; |
||
5121 | DISPATCH(BindBufferRange, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); |
||
5122 | } |
||
5123 | |||
5124 | KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
||
5125 | { |
||
5126 | (void) target; (void) index; (void) buffer; (void) offset; (void) size; |
||
5127 | DISPATCH(BindBufferRange, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); |
||
5128 | } |
||
5129 | |||
5130 | KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name) |
||
5131 | { |
||
5132 | (void) program; (void) colorNumber; (void) name; |
||
5133 | DISPATCH(BindFragDataLocation, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name)); |
||
5134 | } |
||
5135 | |||
5136 | KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name) |
||
5137 | { |
||
5138 | (void) program; (void) colorNumber; (void) name; |
||
5139 | DISPATCH(BindFragDataLocation, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name)); |
||
5140 | } |
||
5141 | |||
5142 | KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp) |
||
5143 | { |
||
5144 | (void) target; (void) clamp; |
||
5145 | DISPATCH(ClampColor, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n", target, clamp)); |
||
5146 | } |
||
5147 | |||
5148 | KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp) |
||
5149 | { |
||
5150 | (void) target; (void) clamp; |
||
5151 | DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp)); |
||
5152 | } |
||
5153 | |||
5154 | KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
||
5155 | { |
||
5156 | (void) buffer; (void) drawbuffer; (void) depth; (void) stencil; |
||
5157 | DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil)); |
||
5158 | } |
||
5159 | |||
5160 | KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value) |
||
5161 | { |
||
5162 | (void) buffer; (void) drawbuffer; (void) value; |
||
5163 | DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); |
||
5164 | } |
||
5165 | |||
5166 | KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value) |
||
5167 | { |
||
5168 | (void) buffer; (void) drawbuffer; (void) value; |
||
5169 | DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); |
||
5170 | } |
||
5171 | |||
5172 | KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value) |
||
5173 | { |
||
5174 | (void) buffer; (void) drawbuffer; (void) value; |
||
5175 | DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); |
||
5176 | } |
||
5177 | |||
5178 | KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
||
5179 | { |
||
5180 | (void) buf; (void) r; (void) g; (void) b; (void) a; |
||
5181 | DISPATCH(ColorMaski, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); |
||
5182 | } |
||
5183 | |||
5184 | KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
||
5185 | { |
||
5186 | (void) buf; (void) r; (void) g; (void) b; (void) a; |
||
5187 | DISPATCH(ColorMaski, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); |
||
5188 | } |
||
5189 | |||
5190 | KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) |
||
5191 | { |
||
5192 | (void) target; (void) index; |
||
5193 | DISPATCH(Disablei, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); |
||
5194 | } |
||
5195 | |||
5196 | KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index) |
||
5197 | { |
||
5198 | (void) target; (void) index; |
||
5199 | DISPATCH(Disablei, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index)); |
||
5200 | } |
||
5201 | |||
5202 | KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) |
||
5203 | { |
||
5204 | (void) target; (void) index; |
||
5205 | DISPATCH(Enablei, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); |
||
5206 | } |
||
5207 | |||
5208 | KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index) |
||
5209 | { |
||
5210 | (void) target; (void) index; |
||
5211 | DISPATCH(Enablei, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index)); |
||
5212 | } |
||
5213 | |||
5214 | KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) |
||
5215 | { |
||
5216 | DISPATCH(EndConditionalRender, (), (F, "glEndConditionalRender();\n")); |
||
5217 | } |
||
5218 | |||
5219 | KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) |
||
5220 | { |
||
5221 | DISPATCH(EndConditionalRender, (), (F, "glEndConditionalRenderNV();\n")); |
||
5222 | } |
||
5223 | |||
5224 | KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) |
||
5225 | { |
||
5226 | DISPATCH(EndTransformFeedback, (), (F, "glEndTransformFeedback();\n")); |
||
5227 | } |
||
5228 | |||
5229 | KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) |
||
5230 | { |
||
5231 | DISPATCH(EndTransformFeedback, (), (F, "glEndTransformFeedbackEXT();\n")); |
||
5232 | } |
||
5233 | |||
5234 | KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) |
||
5235 | { |
||
5236 | (void) value; (void) index; (void) data; |
||
5237 | DISPATCH(GetBooleani_v, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); |
||
5238 | } |
||
5239 | |||
5240 | KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data) |
||
5241 | { |
||
5242 | (void) value; (void) index; (void) data; |
||
5243 | DISPATCH(GetBooleani_v, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data)); |
||
5244 | } |
||
5245 | |||
5246 | KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name) |
||
5247 | { |
||
5248 | (void) program; (void) name; |
||
5249 | RETURN_DISPATCH(GetFragDataLocation, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name)); |
||
5250 | } |
||
5251 | |||
5252 | KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name) |
||
5253 | { |
||
5254 | (void) program; (void) name; |
||
5255 | RETURN_DISPATCH(GetFragDataLocation, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name)); |
||
5256 | } |
||
5257 | |||
5258 | KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) |
||
5259 | { |
||
5260 | (void) value; (void) index; (void) data; |
||
5261 | DISPATCH(GetIntegeri_v, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); |
||
5262 | } |
||
5263 | |||
5264 | KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data) |
||
5265 | { |
||
5266 | (void) value; (void) index; (void) data; |
||
5267 | DISPATCH(GetIntegeri_v, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data)); |
||
5268 | } |
||
5269 | |||
5270 | KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index) |
||
5271 | { |
||
5272 | (void) name; (void) index; |
||
5273 | RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index)); |
||
5274 | } |
||
5275 | |||
5276 | KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params) |
||
5277 | { |
||
5278 | (void) target; (void) pname; (void) params; |
||
5279 | DISPATCH(GetTexParameterIiv, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
5280 | } |
||
5281 | |||
5282 | KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params) |
||
5283 | { |
||
5284 | (void) target; (void) pname; (void) params; |
||
5285 | DISPATCH(GetTexParameterIiv, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
5286 | } |
||
5287 | |||
5288 | KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params) |
||
5289 | { |
||
5290 | (void) target; (void) pname; (void) params; |
||
5291 | DISPATCH(GetTexParameterIuiv, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
5292 | } |
||
5293 | |||
5294 | KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params) |
||
5295 | { |
||
5296 | (void) target; (void) pname; (void) params; |
||
5297 | DISPATCH(GetTexParameterIuiv, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
5298 | } |
||
5299 | |||
5300 | KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) |
||
5301 | { |
||
5302 | (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name; |
||
5303 | DISPATCH(GetTransformFeedbackVarying, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); |
||
5304 | } |
||
5305 | |||
5306 | KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) |
||
5307 | { |
||
5308 | (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name; |
||
5309 | DISPATCH(GetTransformFeedbackVarying, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); |
||
5310 | } |
||
5311 | |||
5312 | KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params) |
||
5313 | { |
||
5314 | (void) program; (void) location; (void) params; |
||
5315 | DISPATCH(GetUniformuiv, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params)); |
||
5316 | } |
||
5317 | |||
5318 | KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params) |
||
5319 | { |
||
5320 | (void) program; (void) location; (void) params; |
||
5321 | DISPATCH(GetUniformuiv, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params)); |
||
5322 | } |
||
5323 | |||
5324 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params) |
||
5325 | { |
||
5326 | (void) index; (void) pname; (void) params; |
||
5327 | DISPATCH(GetVertexAttribIiv, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
5328 | } |
||
5329 | |||
5330 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params) |
||
5331 | { |
||
5332 | (void) index; (void) pname; (void) params; |
||
5333 | DISPATCH(GetVertexAttribIiv, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
5334 | } |
||
5335 | |||
5336 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params) |
||
5337 | { |
||
5338 | (void) index; (void) pname; (void) params; |
||
5339 | DISPATCH(GetVertexAttribIuiv, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
5340 | } |
||
5341 | |||
5342 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params) |
||
5343 | { |
||
5344 | (void) index; (void) pname; (void) params; |
||
5345 | DISPATCH(GetVertexAttribIuiv, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
5346 | } |
||
5347 | |||
5348 | KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) |
||
5349 | { |
||
5350 | (void) target; (void) index; |
||
5351 | RETURN_DISPATCH(IsEnabledi, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); |
||
5352 | } |
||
5353 | |||
5354 | KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index) |
||
5355 | { |
||
5356 | (void) target; (void) index; |
||
5357 | RETURN_DISPATCH(IsEnabledi, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index)); |
||
5358 | } |
||
5359 | |||
5360 | KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params) |
||
5361 | { |
||
5362 | (void) target; (void) pname; (void) params; |
||
5363 | DISPATCH(TexParameterIiv, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
5364 | } |
||
5365 | |||
5366 | KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params) |
||
5367 | { |
||
5368 | (void) target; (void) pname; (void) params; |
||
5369 | DISPATCH(TexParameterIiv, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
5370 | } |
||
5371 | |||
5372 | KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params) |
||
5373 | { |
||
5374 | (void) target; (void) pname; (void) params; |
||
5375 | DISPATCH(TexParameterIuiv, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
5376 | } |
||
5377 | |||
5378 | KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params) |
||
5379 | { |
||
5380 | (void) target; (void) pname; (void) params; |
||
5381 | DISPATCH(TexParameterIuiv, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
5382 | } |
||
5383 | |||
5384 | KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode) |
||
5385 | { |
||
5386 | (void) program; (void) count; (void) varyings; (void) bufferMode; |
||
5387 | DISPATCH(TransformFeedbackVaryings, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); |
||
5388 | } |
||
5389 | |||
5390 | KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode) |
||
5391 | { |
||
5392 | (void) program; (void) count; (void) varyings; (void) bufferMode; |
||
5393 | DISPATCH(TransformFeedbackVaryings, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); |
||
5394 | } |
||
5395 | |||
5396 | KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x) |
||
5397 | { |
||
5398 | (void) location; (void) x; |
||
5399 | DISPATCH(Uniform1ui, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x)); |
||
5400 | } |
||
5401 | |||
5402 | KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x) |
||
5403 | { |
||
5404 | (void) location; (void) x; |
||
5405 | DISPATCH(Uniform1ui, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x)); |
||
5406 | } |
||
5407 | |||
5408 | KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value) |
||
5409 | { |
||
5410 | (void) location; (void) count; (void) value; |
||
5411 | DISPATCH(Uniform1uiv, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); |
||
5412 | } |
||
5413 | |||
5414 | KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value) |
||
5415 | { |
||
5416 | (void) location; (void) count; (void) value; |
||
5417 | DISPATCH(Uniform1uiv, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
5418 | } |
||
5419 | |||
5420 | KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) |
||
5421 | { |
||
5422 | (void) location; (void) x; (void) y; |
||
5423 | DISPATCH(Uniform2ui, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y)); |
||
5424 | } |
||
5425 | |||
5426 | KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y) |
||
5427 | { |
||
5428 | (void) location; (void) x; (void) y; |
||
5429 | DISPATCH(Uniform2ui, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y)); |
||
5430 | } |
||
5431 | |||
5432 | KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value) |
||
5433 | { |
||
5434 | (void) location; (void) count; (void) value; |
||
5435 | DISPATCH(Uniform2uiv, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); |
||
5436 | } |
||
5437 | |||
5438 | KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value) |
||
5439 | { |
||
5440 | (void) location; (void) count; (void) value; |
||
5441 | DISPATCH(Uniform2uiv, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
5442 | } |
||
5443 | |||
5444 | KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) |
||
5445 | { |
||
5446 | (void) location; (void) x; (void) y; (void) z; |
||
5447 | DISPATCH(Uniform3ui, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z)); |
||
5448 | } |
||
5449 | |||
5450 | KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) |
||
5451 | { |
||
5452 | (void) location; (void) x; (void) y; (void) z; |
||
5453 | DISPATCH(Uniform3ui, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z)); |
||
5454 | } |
||
5455 | |||
5456 | KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value) |
||
5457 | { |
||
5458 | (void) location; (void) count; (void) value; |
||
5459 | DISPATCH(Uniform3uiv, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); |
||
5460 | } |
||
5461 | |||
5462 | KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value) |
||
5463 | { |
||
5464 | (void) location; (void) count; (void) value; |
||
5465 | DISPATCH(Uniform3uiv, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
5466 | } |
||
5467 | |||
5468 | KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) |
||
5469 | { |
||
5470 | (void) location; (void) x; (void) y; (void) z; (void) w; |
||
5471 | DISPATCH(Uniform4ui, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); |
||
5472 | } |
||
5473 | |||
5474 | KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) |
||
5475 | { |
||
5476 | (void) location; (void) x; (void) y; (void) z; (void) w; |
||
5477 | DISPATCH(Uniform4ui, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); |
||
5478 | } |
||
5479 | |||
5480 | KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value) |
||
5481 | { |
||
5482 | (void) location; (void) count; (void) value; |
||
5483 | DISPATCH(Uniform4uiv, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); |
||
5484 | } |
||
5485 | |||
5486 | KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value) |
||
5487 | { |
||
5488 | (void) location; (void) count; (void) value; |
||
5489 | DISPATCH(Uniform4uiv, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value)); |
||
5490 | } |
||
5491 | |||
5492 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v) |
||
5493 | { |
||
5494 | (void) index; (void) v; |
||
5495 | DISPATCH(VertexAttribI1iv, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v)); |
||
5496 | } |
||
5497 | |||
5498 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v) |
||
5499 | { |
||
5500 | (void) index; (void) v; |
||
5501 | DISPATCH(VertexAttribI1iv, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v)); |
||
5502 | } |
||
5503 | |||
5504 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v) |
||
5505 | { |
||
5506 | (void) index; (void) v; |
||
5507 | DISPATCH(VertexAttribI1uiv, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v)); |
||
5508 | } |
||
5509 | |||
5510 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v) |
||
5511 | { |
||
5512 | (void) index; (void) v; |
||
5513 | DISPATCH(VertexAttribI1uiv, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v)); |
||
5514 | } |
||
5515 | |||
5516 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v) |
||
5517 | { |
||
5518 | (void) index; (void) v; |
||
5519 | DISPATCH(VertexAttribI4bv, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v)); |
||
5520 | } |
||
5521 | |||
5522 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v) |
||
5523 | { |
||
5524 | (void) index; (void) v; |
||
5525 | DISPATCH(VertexAttribI4bv, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v)); |
||
5526 | } |
||
5527 | |||
5528 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v) |
||
5529 | { |
||
5530 | (void) index; (void) v; |
||
5531 | DISPATCH(VertexAttribI4sv, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v)); |
||
5532 | } |
||
5533 | |||
5534 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v) |
||
5535 | { |
||
5536 | (void) index; (void) v; |
||
5537 | DISPATCH(VertexAttribI4sv, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v)); |
||
5538 | } |
||
5539 | |||
5540 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v) |
||
5541 | { |
||
5542 | (void) index; (void) v; |
||
5543 | DISPATCH(VertexAttribI4ubv, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v)); |
||
5544 | } |
||
5545 | |||
5546 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v) |
||
5547 | { |
||
5548 | (void) index; (void) v; |
||
5549 | DISPATCH(VertexAttribI4ubv, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v)); |
||
5550 | } |
||
5551 | |||
5552 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v) |
||
5553 | { |
||
5554 | (void) index; (void) v; |
||
5555 | DISPATCH(VertexAttribI4usv, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v)); |
||
5556 | } |
||
5557 | |||
5558 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v) |
||
5559 | { |
||
5560 | (void) index; (void) v; |
||
5561 | DISPATCH(VertexAttribI4usv, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v)); |
||
5562 | } |
||
5563 | |||
5564 | KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) |
||
5565 | { |
||
5566 | (void) index; (void) size; (void) type; (void) stride; (void) pointer; |
||
5567 | DISPATCH(VertexAttribIPointer, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); |
||
5568 | } |
||
5569 | |||
5570 | KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) |
||
5571 | { |
||
5572 | (void) index; (void) size; (void) type; (void) stride; (void) pointer; |
||
5573 | DISPATCH(VertexAttribIPointer, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); |
||
5574 | } |
||
5575 | |||
5576 | KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index) |
||
5577 | { |
||
5578 | (void) index; |
||
5579 | DISPATCH(PrimitiveRestartIndex, (index), (F, "glPrimitiveRestartIndex(%d);\n", index)); |
||
5580 | } |
||
5581 | |||
5582 | KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index) |
||
5583 | { |
||
5584 | (void) index; |
||
5585 | DISPATCH(PrimitiveRestartIndex, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index)); |
||
5586 | } |
||
5587 | |||
5588 | KEYWORD1 void KEYWORD2 NAME(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer) |
||
5589 | { |
||
5590 | (void) target; (void) internalFormat; (void) buffer; |
||
5591 | DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBufferARB(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); |
||
5592 | } |
||
5593 | |||
5594 | KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) |
||
5595 | { |
||
5596 | (void) target; (void) internalFormat; (void) buffer; |
||
5597 | DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); |
||
5598 | } |
||
5599 | |||
5600 | KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) |
||
5601 | { |
||
5602 | (void) target; (void) attachment; (void) texture; (void) level; |
||
5603 | DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); |
||
5604 | } |
||
5605 | |||
5606 | KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) |
||
5607 | { |
||
5608 | (void) target; (void) attachment; (void) texture; (void) level; |
||
5609 | DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); |
||
5610 | } |
||
5611 | |||
5612 | KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params) |
||
5613 | { |
||
5614 | (void) target; (void) pname; (void) params; |
||
5615 | DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
5616 | } |
||
5617 | |||
5618 | KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data) |
||
5619 | { |
||
5620 | (void) cap; (void) index; (void) data; |
||
5621 | DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data)); |
||
5622 | } |
||
5623 | |||
5624 | KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor) |
||
5625 | { |
||
5626 | (void) index; (void) divisor; |
||
5627 | DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor)); |
||
5628 | } |
||
5629 | |||
5630 | KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor) |
||
5631 | { |
||
5632 | (void) index; (void) divisor; |
||
5633 | DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor)); |
||
5634 | } |
||
5635 | |||
5636 | KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) |
||
5637 | { |
||
5638 | (void) target; (void) program; |
||
5639 | DISPATCH(BindProgramARB, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); |
||
5640 | } |
||
5641 | |||
5642 | KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) |
||
5643 | { |
||
5644 | (void) target; (void) program; |
||
5645 | DISPATCH(BindProgramARB, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); |
||
5646 | } |
||
5647 | |||
5648 | KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) |
||
5649 | { |
||
5650 | (void) n; (void) programs; |
||
5651 | DISPATCH(DeleteProgramsARB, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); |
||
5652 | } |
||
5653 | |||
5654 | KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) |
||
5655 | { |
||
5656 | (void) n; (void) programs; |
||
5657 | DISPATCH(DeleteProgramsARB, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); |
||
5658 | } |
||
5659 | |||
5660 | KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) |
||
5661 | { |
||
5662 | (void) n; (void) programs; |
||
5663 | DISPATCH(GenProgramsARB, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); |
||
5664 | } |
||
5665 | |||
5666 | KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) |
||
5667 | { |
||
5668 | (void) n; (void) programs; |
||
5669 | DISPATCH(GenProgramsARB, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); |
||
5670 | } |
||
5671 | |||
5672 | KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) |
||
5673 | { |
||
5674 | (void) target; (void) index; (void) params; |
||
5675 | DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
||
5676 | } |
||
5677 | |||
5678 | KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) |
||
5679 | { |
||
5680 | (void) target; (void) index; (void) params; |
||
5681 | DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
||
5682 | } |
||
5683 | |||
5684 | KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) |
||
5685 | { |
||
5686 | (void) target; (void) index; (void) params; |
||
5687 | DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
||
5688 | } |
||
5689 | |||
5690 | KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) |
||
5691 | { |
||
5692 | (void) target; (void) index; (void) params; |
||
5693 | DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
||
5694 | } |
||
5695 | |||
5696 | KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) |
||
5697 | { |
||
5698 | (void) target; (void) pname; (void) string; |
||
5699 | DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); |
||
5700 | } |
||
5701 | |||
5702 | KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) |
||
5703 | { |
||
5704 | (void) target; (void) pname; (void) params; |
||
5705 | DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
5706 | } |
||
5707 | |||
5708 | KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) |
||
5709 | { |
||
5710 | (void) program; |
||
5711 | RETURN_DISPATCH(IsProgramARB, (program), (F, "glIsProgramARB(%d);\n", program)); |
||
5712 | } |
||
5713 | |||
5714 | KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) |
||
5715 | { |
||
5716 | (void) program; |
||
5717 | RETURN_DISPATCH(IsProgramARB, (program), (F, "glIsProgramNV(%d);\n", program)); |
||
5718 | } |
||
5719 | |||
5720 | KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
5721 | { |
||
5722 | (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
||
5723 | DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); |
||
5724 | } |
||
5725 | |||
5726 | KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
5727 | { |
||
5728 | (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
||
5729 | DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); |
||
5730 | } |
||
5731 | |||
5732 | KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) |
||
5733 | { |
||
5734 | (void) target; (void) index; (void) params; |
||
5735 | DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
||
5736 | } |
||
5737 | |||
5738 | KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) |
||
5739 | { |
||
5740 | (void) target; (void) index; (void) params; |
||
5741 | DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); |
||
5742 | } |
||
5743 | |||
5744 | KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
5745 | { |
||
5746 | (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
||
5747 | DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); |
||
5748 | } |
||
5749 | |||
5750 | KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
5751 | { |
||
5752 | (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
||
5753 | DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); |
||
5754 | } |
||
5755 | |||
5756 | KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) |
||
5757 | { |
||
5758 | (void) target; (void) index; (void) params; |
||
5759 | DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
||
5760 | } |
||
5761 | |||
5762 | KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) |
||
5763 | { |
||
5764 | (void) target; (void) index; (void) params; |
||
5765 | DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); |
||
5766 | } |
||
5767 | |||
5768 | KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
5769 | { |
||
5770 | (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
||
5771 | DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); |
||
5772 | } |
||
5773 | |||
5774 | KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) |
||
5775 | { |
||
5776 | (void) target; (void) index; (void) params; |
||
5777 | DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
||
5778 | } |
||
5779 | |||
5780 | KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
5781 | { |
||
5782 | (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
||
5783 | DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); |
||
5784 | } |
||
5785 | |||
5786 | KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) |
||
5787 | { |
||
5788 | (void) target; (void) index; (void) params; |
||
5789 | DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
||
5790 | } |
||
5791 | |||
5792 | KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) |
||
5793 | { |
||
5794 | (void) target; (void) format; (void) len; (void) string; |
||
5795 | DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); |
||
5796 | } |
||
5797 | |||
5798 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) |
||
5799 | { |
||
5800 | (void) index; (void) x; |
||
5801 | DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); |
||
5802 | } |
||
5803 | |||
5804 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) |
||
5805 | { |
||
5806 | (void) index; (void) x; |
||
5807 | DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); |
||
5808 | } |
||
5809 | |||
5810 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) |
||
5811 | { |
||
5812 | (void) index; (void) v; |
||
5813 | DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); |
||
5814 | } |
||
5815 | |||
5816 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) |
||
5817 | { |
||
5818 | (void) index; (void) v; |
||
5819 | DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); |
||
5820 | } |
||
5821 | |||
5822 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) |
||
5823 | { |
||
5824 | (void) index; (void) x; (void) y; |
||
5825 | DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); |
||
5826 | } |
||
5827 | |||
5828 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) |
||
5829 | { |
||
5830 | (void) index; (void) x; (void) y; |
||
5831 | DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); |
||
5832 | } |
||
5833 | |||
5834 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) |
||
5835 | { |
||
5836 | (void) index; (void) v; |
||
5837 | DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); |
||
5838 | } |
||
5839 | |||
5840 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) |
||
5841 | { |
||
5842 | (void) index; (void) v; |
||
5843 | DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); |
||
5844 | } |
||
5845 | |||
5846 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
||
5847 | { |
||
5848 | (void) index; (void) x; (void) y; (void) z; |
||
5849 | DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); |
||
5850 | } |
||
5851 | |||
5852 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
||
5853 | { |
||
5854 | (void) index; (void) x; (void) y; (void) z; |
||
5855 | DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); |
||
5856 | } |
||
5857 | |||
5858 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) |
||
5859 | { |
||
5860 | (void) index; (void) v; |
||
5861 | DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); |
||
5862 | } |
||
5863 | |||
5864 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) |
||
5865 | { |
||
5866 | (void) index; (void) v; |
||
5867 | DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); |
||
5868 | } |
||
5869 | |||
5870 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
5871 | { |
||
5872 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
5873 | DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); |
||
5874 | } |
||
5875 | |||
5876 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
5877 | { |
||
5878 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
5879 | DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); |
||
5880 | } |
||
5881 | |||
5882 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) |
||
5883 | { |
||
5884 | (void) index; (void) v; |
||
5885 | DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); |
||
5886 | } |
||
5887 | |||
5888 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) |
||
5889 | { |
||
5890 | (void) index; (void) v; |
||
5891 | DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); |
||
5892 | } |
||
5893 | |||
5894 | KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) |
||
5895 | { |
||
5896 | (void) containerObj; (void) obj; |
||
5897 | DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); |
||
5898 | } |
||
5899 | |||
5900 | KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) |
||
5901 | { |
||
5902 | RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); |
||
5903 | } |
||
5904 | |||
5905 | KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) |
||
5906 | { |
||
5907 | (void) shaderType; |
||
5908 | RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); |
||
5909 | } |
||
5910 | |||
5911 | KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) |
||
5912 | { |
||
5913 | (void) obj; |
||
5914 | DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); |
||
5915 | } |
||
5916 | |||
5917 | KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) |
||
5918 | { |
||
5919 | (void) containerObj; (void) attachedObj; |
||
5920 | DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); |
||
5921 | } |
||
5922 | |||
5923 | KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) |
||
5924 | { |
||
5925 | (void) containerObj; (void) maxLength; (void) length; (void) infoLog; |
||
5926 | DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); |
||
5927 | } |
||
5928 | |||
5929 | KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) |
||
5930 | { |
||
5931 | (void) pname; |
||
5932 | RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); |
||
5933 | } |
||
5934 | |||
5935 | KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) |
||
5936 | { |
||
5937 | (void) obj; (void) maxLength; (void) length; (void) infoLog; |
||
5938 | DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); |
||
5939 | } |
||
5940 | |||
5941 | KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) |
||
5942 | { |
||
5943 | (void) obj; (void) pname; (void) params; |
||
5944 | DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); |
||
5945 | } |
||
5946 | |||
5947 | KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) |
||
5948 | { |
||
5949 | (void) obj; (void) pname; (void) params; |
||
5950 | DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); |
||
5951 | } |
||
5952 | |||
5953 | KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
||
5954 | { |
||
5955 | (void) mode; (void) first; (void) count; (void) primcount; |
||
5956 | DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); |
||
5957 | } |
||
5958 | |||
5959 | KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
||
5960 | { |
||
5961 | (void) mode; (void) first; (void) count; (void) primcount; |
||
5962 | DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); |
||
5963 | } |
||
5964 | |||
5965 | KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
||
5966 | { |
||
5967 | (void) mode; (void) first; (void) count; (void) primcount; |
||
5968 | DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); |
||
5969 | } |
||
5970 | |||
5971 | KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) |
||
5972 | { |
||
5973 | (void) mode; (void) count; (void) type; (void) indices; (void) primcount; |
||
5974 | DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); |
||
5975 | } |
||
5976 | |||
5977 | KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) |
||
5978 | { |
||
5979 | (void) mode; (void) count; (void) type; (void) indices; (void) primcount; |
||
5980 | DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); |
||
5981 | } |
||
5982 | |||
5983 | KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) |
||
5984 | { |
||
5985 | (void) mode; (void) count; (void) type; (void) indices; (void) primcount; |
||
5986 | DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); |
||
5987 | } |
||
5988 | |||
5989 | KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) |
||
5990 | { |
||
5991 | (void) target; (void) framebuffer; |
||
5992 | DISPATCH(BindFramebuffer, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer)); |
||
5993 | } |
||
5994 | |||
5995 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_659)(GLenum target, GLuint framebuffer); |
||
5996 | |||
5997 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_659)(GLenum target, GLuint framebuffer) |
||
5998 | { |
||
5999 | (void) target; (void) framebuffer; |
||
6000 | DISPATCH(BindFramebuffer, (target, framebuffer), (F, "glBindFramebufferOES(0x%x, %d);\n", target, framebuffer)); |
||
6001 | } |
||
6002 | |||
6003 | KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer) |
||
6004 | { |
||
6005 | (void) target; (void) renderbuffer; |
||
6006 | DISPATCH(BindRenderbuffer, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer)); |
||
6007 | } |
||
6008 | |||
6009 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_660)(GLenum target, GLuint renderbuffer); |
||
6010 | |||
6011 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_660)(GLenum target, GLuint renderbuffer) |
||
6012 | { |
||
6013 | (void) target; (void) renderbuffer; |
||
6014 | DISPATCH(BindRenderbuffer, (target, renderbuffer), (F, "glBindRenderbufferOES(0x%x, %d);\n", target, renderbuffer)); |
||
6015 | } |
||
6016 | |||
6017 | KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
||
6018 | { |
||
6019 | (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter; |
||
6020 | DISPATCH(BlitFramebuffer, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); |
||
6021 | } |
||
6022 | |||
6023 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
||
6024 | |||
6025 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
||
6026 | { |
||
6027 | (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter; |
||
6028 | DISPATCH(BlitFramebuffer, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); |
||
6029 | } |
||
6030 | |||
6031 | KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) |
||
6032 | { |
||
6033 | (void) target; |
||
6034 | RETURN_DISPATCH(CheckFramebufferStatus, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target)); |
||
6035 | } |
||
6036 | |||
6037 | KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) |
||
6038 | { |
||
6039 | (void) target; |
||
6040 | RETURN_DISPATCH(CheckFramebufferStatus, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); |
||
6041 | } |
||
6042 | |||
6043 | KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_662)(GLenum target); |
||
6044 | |||
6045 | KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_662)(GLenum target) |
||
6046 | { |
||
6047 | (void) target; |
||
6048 | RETURN_DISPATCH(CheckFramebufferStatus, (target), (F, "glCheckFramebufferStatusOES(0x%x);\n", target)); |
||
6049 | } |
||
6050 | |||
6051 | KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) |
||
6052 | { |
||
6053 | (void) n; (void) framebuffers; |
||
6054 | DISPATCH(DeleteFramebuffers, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); |
||
6055 | } |
||
6056 | |||
6057 | KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) |
||
6058 | { |
||
6059 | (void) n; (void) framebuffers; |
||
6060 | DISPATCH(DeleteFramebuffers, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); |
||
6061 | } |
||
6062 | |||
6063 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * framebuffers); |
||
6064 | |||
6065 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * framebuffers) |
||
6066 | { |
||
6067 | (void) n; (void) framebuffers; |
||
6068 | DISPATCH(DeleteFramebuffers, (n, framebuffers), (F, "glDeleteFramebuffersOES(%d, %p);\n", n, (const void *) framebuffers)); |
||
6069 | } |
||
6070 | |||
6071 | KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) |
||
6072 | { |
||
6073 | (void) n; (void) renderbuffers; |
||
6074 | DISPATCH(DeleteRenderbuffers, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); |
||
6075 | } |
||
6076 | |||
6077 | KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) |
||
6078 | { |
||
6079 | (void) n; (void) renderbuffers; |
||
6080 | DISPATCH(DeleteRenderbuffers, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); |
||
6081 | } |
||
6082 | |||
6083 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLsizei n, const GLuint * renderbuffers); |
||
6084 | |||
6085 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLsizei n, const GLuint * renderbuffers) |
||
6086 | { |
||
6087 | (void) n; (void) renderbuffers; |
||
6088 | DISPATCH(DeleteRenderbuffers, (n, renderbuffers), (F, "glDeleteRenderbuffersOES(%d, %p);\n", n, (const void *) renderbuffers)); |
||
6089 | } |
||
6090 | |||
6091 | KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
||
6092 | { |
||
6093 | (void) target; (void) attachment; (void) renderbuffertarget; (void) renderbuffer; |
||
6094 | DISPATCH(FramebufferRenderbuffer, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); |
||
6095 | } |
||
6096 | |||
6097 | KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
||
6098 | { |
||
6099 | (void) target; (void) attachment; (void) renderbuffertarget; (void) renderbuffer; |
||
6100 | DISPATCH(FramebufferRenderbuffer, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); |
||
6101 | } |
||
6102 | |||
6103 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
||
6104 | |||
6105 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
||
6106 | { |
||
6107 | (void) target; (void) attachment; (void) renderbuffertarget; (void) renderbuffer; |
||
6108 | DISPATCH(FramebufferRenderbuffer, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferOES(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); |
||
6109 | } |
||
6110 | |||
6111 | KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
||
6112 | { |
||
6113 | (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; |
||
6114 | DISPATCH(FramebufferTexture1D, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); |
||
6115 | } |
||
6116 | |||
6117 | KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
||
6118 | { |
||
6119 | (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; |
||
6120 | DISPATCH(FramebufferTexture1D, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); |
||
6121 | } |
||
6122 | |||
6123 | KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
||
6124 | { |
||
6125 | (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; |
||
6126 | DISPATCH(FramebufferTexture2D, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); |
||
6127 | } |
||
6128 | |||
6129 | KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
||
6130 | { |
||
6131 | (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; |
||
6132 | DISPATCH(FramebufferTexture2D, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); |
||
6133 | } |
||
6134 | |||
6135 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
||
6136 | |||
6137 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
||
6138 | { |
||
6139 | (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; |
||
6140 | DISPATCH(FramebufferTexture2D, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DOES(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); |
||
6141 | } |
||
6142 | |||
6143 | KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
||
6144 | { |
||
6145 | (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; (void) zoffset; |
||
6146 | DISPATCH(FramebufferTexture3D, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); |
||
6147 | } |
||
6148 | |||
6149 | KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
||
6150 | { |
||
6151 | (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; (void) zoffset; |
||
6152 | DISPATCH(FramebufferTexture3D, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); |
||
6153 | } |
||
6154 | |||
6155 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
||
6156 | |||
6157 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
||
6158 | { |
||
6159 | (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; (void) zoffset; |
||
6160 | DISPATCH(FramebufferTexture3D, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DOES(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); |
||
6161 | } |
||
6162 | |||
6163 | KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
||
6164 | { |
||
6165 | (void) target; (void) attachment; (void) texture; (void) level; (void) layer; |
||
6166 | DISPATCH(FramebufferTextureLayer, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); |
||
6167 | } |
||
6168 | |||
6169 | KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
||
6170 | { |
||
6171 | (void) target; (void) attachment; (void) texture; (void) level; (void) layer; |
||
6172 | DISPATCH(FramebufferTextureLayer, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerARB(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); |
||
6173 | } |
||
6174 | |||
6175 | KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
||
6176 | { |
||
6177 | (void) target; (void) attachment; (void) texture; (void) level; (void) layer; |
||
6178 | DISPATCH(FramebufferTextureLayer, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); |
||
6179 | } |
||
6180 | |||
6181 | KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) |
||
6182 | { |
||
6183 | (void) n; (void) framebuffers; |
||
6184 | DISPATCH(GenFramebuffers, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); |
||
6185 | } |
||
6186 | |||
6187 | KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) |
||
6188 | { |
||
6189 | (void) n; (void) framebuffers; |
||
6190 | DISPATCH(GenFramebuffers, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); |
||
6191 | } |
||
6192 | |||
6193 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLsizei n, GLuint * framebuffers); |
||
6194 | |||
6195 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLsizei n, GLuint * framebuffers) |
||
6196 | { |
||
6197 | (void) n; (void) framebuffers; |
||
6198 | DISPATCH(GenFramebuffers, (n, framebuffers), (F, "glGenFramebuffersOES(%d, %p);\n", n, (const void *) framebuffers)); |
||
6199 | } |
||
6200 | |||
6201 | KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) |
||
6202 | { |
||
6203 | (void) n; (void) renderbuffers; |
||
6204 | DISPATCH(GenRenderbuffers, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); |
||
6205 | } |
||
6206 | |||
6207 | KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) |
||
6208 | { |
||
6209 | (void) n; (void) renderbuffers; |
||
6210 | DISPATCH(GenRenderbuffers, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); |
||
6211 | } |
||
6212 | |||
6213 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLsizei n, GLuint * renderbuffers); |
||
6214 | |||
6215 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLsizei n, GLuint * renderbuffers) |
||
6216 | { |
||
6217 | (void) n; (void) renderbuffers; |
||
6218 | DISPATCH(GenRenderbuffers, (n, renderbuffers), (F, "glGenRenderbuffersOES(%d, %p);\n", n, (const void *) renderbuffers)); |
||
6219 | } |
||
6220 | |||
6221 | KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) |
||
6222 | { |
||
6223 | (void) target; |
||
6224 | DISPATCH(GenerateMipmap, (target), (F, "glGenerateMipmap(0x%x);\n", target)); |
||
6225 | } |
||
6226 | |||
6227 | KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) |
||
6228 | { |
||
6229 | (void) target; |
||
6230 | DISPATCH(GenerateMipmap, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); |
||
6231 | } |
||
6232 | |||
6233 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_672)(GLenum target); |
||
6234 | |||
6235 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_672)(GLenum target) |
||
6236 | { |
||
6237 | (void) target; |
||
6238 | DISPATCH(GenerateMipmap, (target), (F, "glGenerateMipmapOES(0x%x);\n", target)); |
||
6239 | } |
||
6240 | |||
6241 | KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) |
||
6242 | { |
||
6243 | (void) target; (void) attachment; (void) pname; (void) params; |
||
6244 | DISPATCH(GetFramebufferAttachmentParameteriv, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); |
||
6245 | } |
||
6246 | |||
6247 | KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) |
||
6248 | { |
||
6249 | (void) target; (void) attachment; (void) pname; (void) params; |
||
6250 | DISPATCH(GetFramebufferAttachmentParameteriv, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); |
||
6251 | } |
||
6252 | |||
6253 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_673)(GLenum target, GLenum attachment, GLenum pname, GLint * params); |
||
6254 | |||
6255 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_673)(GLenum target, GLenum attachment, GLenum pname, GLint * params) |
||
6256 | { |
||
6257 | (void) target; (void) attachment; (void) pname; (void) params; |
||
6258 | DISPATCH(GetFramebufferAttachmentParameteriv, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivOES(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); |
||
6259 | } |
||
6260 | |||
6261 | KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) |
||
6262 | { |
||
6263 | (void) target; (void) pname; (void) params; |
||
6264 | DISPATCH(GetRenderbufferParameteriv, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
6265 | } |
||
6266 | |||
6267 | KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) |
||
6268 | { |
||
6269 | (void) target; (void) pname; (void) params; |
||
6270 | DISPATCH(GetRenderbufferParameteriv, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
6271 | } |
||
6272 | |||
6273 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_674)(GLenum target, GLenum pname, GLint * params); |
||
6274 | |||
6275 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_674)(GLenum target, GLenum pname, GLint * params) |
||
6276 | { |
||
6277 | (void) target; (void) pname; (void) params; |
||
6278 | DISPATCH(GetRenderbufferParameteriv, (target, pname, params), (F, "glGetRenderbufferParameterivOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
6279 | } |
||
6280 | |||
6281 | KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) |
||
6282 | { |
||
6283 | (void) framebuffer; |
||
6284 | RETURN_DISPATCH(IsFramebuffer, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer)); |
||
6285 | } |
||
6286 | |||
6287 | KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) |
||
6288 | { |
||
6289 | (void) framebuffer; |
||
6290 | RETURN_DISPATCH(IsFramebuffer, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); |
||
6291 | } |
||
6292 | |||
6293 | KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_675)(GLuint framebuffer); |
||
6294 | |||
6295 | KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_675)(GLuint framebuffer) |
||
6296 | { |
||
6297 | (void) framebuffer; |
||
6298 | RETURN_DISPATCH(IsFramebuffer, (framebuffer), (F, "glIsFramebufferOES(%d);\n", framebuffer)); |
||
6299 | } |
||
6300 | |||
6301 | KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) |
||
6302 | { |
||
6303 | (void) renderbuffer; |
||
6304 | RETURN_DISPATCH(IsRenderbuffer, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer)); |
||
6305 | } |
||
6306 | |||
6307 | KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) |
||
6308 | { |
||
6309 | (void) renderbuffer; |
||
6310 | RETURN_DISPATCH(IsRenderbuffer, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); |
||
6311 | } |
||
6312 | |||
6313 | KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_676)(GLuint renderbuffer); |
||
6314 | |||
6315 | KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_676)(GLuint renderbuffer) |
||
6316 | { |
||
6317 | (void) renderbuffer; |
||
6318 | RETURN_DISPATCH(IsRenderbuffer, (renderbuffer), (F, "glIsRenderbufferOES(%d);\n", renderbuffer)); |
||
6319 | } |
||
6320 | |||
6321 | KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
||
6322 | { |
||
6323 | (void) target; (void) internalformat; (void) width; (void) height; |
||
6324 | DISPATCH(RenderbufferStorage, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); |
||
6325 | } |
||
6326 | |||
6327 | KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
||
6328 | { |
||
6329 | (void) target; (void) internalformat; (void) width; (void) height; |
||
6330 | DISPATCH(RenderbufferStorage, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); |
||
6331 | } |
||
6332 | |||
6333 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
||
6334 | |||
6335 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
||
6336 | { |
||
6337 | (void) target; (void) internalformat; (void) width; (void) height; |
||
6338 | DISPATCH(RenderbufferStorage, (target, internalformat, width, height), (F, "glRenderbufferStorageOES(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); |
||
6339 | } |
||
6340 | |||
6341 | KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
||
6342 | { |
||
6343 | (void) target; (void) samples; (void) internalformat; (void) width; (void) height; |
||
6344 | DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); |
||
6345 | } |
||
6346 | |||
6347 | KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
||
6348 | { |
||
6349 | (void) target; (void) samples; (void) internalformat; (void) width; (void) height; |
||
6350 | DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); |
||
6351 | } |
||
6352 | |||
6353 | KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
||
6354 | { |
||
6355 | (void) target; (void) attachment; (void) texture; (void) level; (void) face; |
||
6356 | DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face)); |
||
6357 | } |
||
6358 | |||
6359 | KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) |
||
6360 | { |
||
6361 | (void) target; (void) offset; (void) length; |
||
6362 | DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); |
||
6363 | } |
||
6364 | |||
6365 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_680)(GLenum target, GLintptr offset, GLsizeiptr length); |
||
6366 | |||
6367 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_680)(GLenum target, GLintptr offset, GLsizeiptr length) |
||
6368 | { |
||
6369 | (void) target; (void) offset; (void) length; |
||
6370 | DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRangeEXT(0x%x, %d, %d);\n", target, offset, length)); |
||
6371 | } |
||
6372 | |||
6373 | KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
||
6374 | { |
||
6375 | (void) target; (void) offset; (void) length; (void) access; |
||
6376 | RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); |
||
6377 | } |
||
6378 | |||
6379 | KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_681)(GLenum target, GLintptr offset, GLsizeiptr size, GLbitfield length); |
||
6380 | |||
6381 | KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_681)(GLenum target, GLintptr offset, GLsizeiptr size, GLbitfield length) |
||
6382 | { |
||
6383 | (void) target; (void) offset; (void) size; (void) length; |
||
6384 | RETURN_DISPATCH(MapBufferRange, (target, offset, size, length), (F, "glMapBufferRangeEXT(0x%x, %d, %d, %d);\n", target, offset, size, length)); |
||
6385 | } |
||
6386 | |||
6387 | KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) |
||
6388 | { |
||
6389 | (void) array; |
||
6390 | DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); |
||
6391 | } |
||
6392 | |||
6393 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_682)(GLuint array); |
||
6394 | |||
6395 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_682)(GLuint array) |
||
6396 | { |
||
6397 | (void) array; |
||
6398 | DISPATCH(BindVertexArray, (array), (F, "glBindVertexArrayOES(%d);\n", array)); |
||
6399 | } |
||
6400 | |||
6401 | KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays) |
||
6402 | { |
||
6403 | (void) n; (void) arrays; |
||
6404 | DISPATCH(DeleteVertexArrays, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); |
||
6405 | } |
||
6406 | |||
6407 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLsizei n, const GLuint * arrays); |
||
6408 | |||
6409 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLsizei n, const GLuint * arrays) |
||
6410 | { |
||
6411 | (void) n; (void) arrays; |
||
6412 | DISPATCH(DeleteVertexArrays, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); |
||
6413 | } |
||
6414 | |||
6415 | KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) |
||
6416 | { |
||
6417 | (void) n; (void) arrays; |
||
6418 | DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays)); |
||
6419 | } |
||
6420 | |||
6421 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_684)(GLsizei n, GLuint * arrays); |
||
6422 | |||
6423 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_684)(GLsizei n, GLuint * arrays) |
||
6424 | { |
||
6425 | (void) n; (void) arrays; |
||
6426 | DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArraysOES(%d, %p);\n", n, (const void *) arrays)); |
||
6427 | } |
||
6428 | |||
6429 | KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) |
||
6430 | { |
||
6431 | (void) array; |
||
6432 | RETURN_DISPATCH(IsVertexArray, (array), (F, "glIsVertexArray(%d);\n", array)); |
||
6433 | } |
||
6434 | |||
6435 | KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_685)(GLuint array); |
||
6436 | |||
6437 | KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_685)(GLuint array) |
||
6438 | { |
||
6439 | (void) array; |
||
6440 | RETURN_DISPATCH(IsVertexArray, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); |
||
6441 | } |
||
6442 | |||
6443 | KEYWORD1 void KEYWORD2 NAME(GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName) |
||
6444 | { |
||
6445 | (void) program; (void) uniformBlockIndex; (void) bufSize; (void) length; (void) uniformBlockName; |
||
6446 | DISPATCH(GetActiveUniformBlockName, (program, uniformBlockIndex, bufSize, length, uniformBlockName), (F, "glGetActiveUniformBlockName(%d, %d, %d, %p, %p);\n", program, uniformBlockIndex, bufSize, (const void *) length, (const void *) uniformBlockName)); |
||
6447 | } |
||
6448 | |||
6449 | KEYWORD1 void KEYWORD2 NAME(GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params) |
||
6450 | { |
||
6451 | (void) program; (void) uniformBlockIndex; (void) pname; (void) params; |
||
6452 | DISPATCH(GetActiveUniformBlockiv, (program, uniformBlockIndex, pname, params), (F, "glGetActiveUniformBlockiv(%d, %d, 0x%x, %p);\n", program, uniformBlockIndex, pname, (const void *) params)); |
||
6453 | } |
||
6454 | |||
6455 | KEYWORD1 void KEYWORD2 NAME(GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName) |
||
6456 | { |
||
6457 | (void) program; (void) uniformIndex; (void) bufSize; (void) length; (void) uniformName; |
||
6458 | DISPATCH(GetActiveUniformName, (program, uniformIndex, bufSize, length, uniformName), (F, "glGetActiveUniformName(%d, %d, %d, %p, %p);\n", program, uniformIndex, bufSize, (const void *) length, (const void *) uniformName)); |
||
6459 | } |
||
6460 | |||
6461 | KEYWORD1 void KEYWORD2 NAME(GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params) |
||
6462 | { |
||
6463 | (void) program; (void) uniformCount; (void) uniformIndices; (void) pname; (void) params; |
||
6464 | DISPATCH(GetActiveUniformsiv, (program, uniformCount, uniformIndices, pname, params), (F, "glGetActiveUniformsiv(%d, %d, %p, 0x%x, %p);\n", program, uniformCount, (const void *) uniformIndices, pname, (const void *) params)); |
||
6465 | } |
||
6466 | |||
6467 | KEYWORD1 GLuint KEYWORD2 NAME(GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName) |
||
6468 | { |
||
6469 | (void) program; (void) uniformBlockName; |
||
6470 | RETURN_DISPATCH(GetUniformBlockIndex, (program, uniformBlockName), (F, "glGetUniformBlockIndex(%d, %p);\n", program, (const void *) uniformBlockName)); |
||
6471 | } |
||
6472 | |||
6473 | KEYWORD1 void KEYWORD2 NAME(GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices) |
||
6474 | { |
||
6475 | (void) program; (void) uniformCount; (void) uniformNames; (void) uniformIndices; |
||
6476 | DISPATCH(GetUniformIndices, (program, uniformCount, uniformNames, uniformIndices), (F, "glGetUniformIndices(%d, %d, %p, %p);\n", program, uniformCount, (const void *) uniformNames, (const void *) uniformIndices)); |
||
6477 | } |
||
6478 | |||
6479 | KEYWORD1 void KEYWORD2 NAME(UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
||
6480 | { |
||
6481 | (void) program; (void) uniformBlockIndex; (void) uniformBlockBinding; |
||
6482 | DISPATCH(UniformBlockBinding, (program, uniformBlockIndex, uniformBlockBinding), (F, "glUniformBlockBinding(%d, %d, %d);\n", program, uniformBlockIndex, uniformBlockBinding)); |
||
6483 | } |
||
6484 | |||
6485 | KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
||
6486 | { |
||
6487 | (void) readTarget; (void) writeTarget; (void) readOffset; (void) writeOffset; (void) size; |
||
6488 | DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); |
||
6489 | } |
||
6490 | |||
6491 | KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) |
||
6492 | { |
||
6493 | (void) sync; (void) flags; (void) timeout; |
||
6494 | RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout)); |
||
6495 | } |
||
6496 | |||
6497 | KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) |
||
6498 | { |
||
6499 | (void) sync; |
||
6500 | DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); |
||
6501 | } |
||
6502 | |||
6503 | KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) |
||
6504 | { |
||
6505 | (void) condition; (void) flags; |
||
6506 | RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags)); |
||
6507 | } |
||
6508 | |||
6509 | KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) |
||
6510 | { |
||
6511 | (void) pname; (void) params; |
||
6512 | DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); |
||
6513 | } |
||
6514 | |||
6515 | KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) |
||
6516 | { |
||
6517 | (void) sync; (void) pname; (void) bufSize; (void) length; (void) values; |
||
6518 | DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values)); |
||
6519 | } |
||
6520 | |||
6521 | KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) |
||
6522 | { |
||
6523 | (void) sync; |
||
6524 | RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); |
||
6525 | } |
||
6526 | |||
6527 | KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) |
||
6528 | { |
||
6529 | (void) sync; (void) flags; (void) timeout; |
||
6530 | DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); |
||
6531 | } |
||
6532 | |||
6533 | KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) |
||
6534 | { |
||
6535 | (void) mode; (void) count; (void) type; (void) indices; (void) basevertex; |
||
6536 | DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); |
||
6537 | } |
||
6538 | |||
6539 | KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex) |
||
6540 | { |
||
6541 | (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) basevertex; |
||
6542 | DISPATCH(DrawElementsInstancedBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glDrawElementsInstancedBaseVertex(0x%x, %d, 0x%x, %p, %d, %d);\n", mode, count, type, (const void *) indices, primcount, basevertex)); |
||
6543 | } |
||
6544 | |||
6545 | KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) |
||
6546 | { |
||
6547 | (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices; (void) basevertex; |
||
6548 | DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); |
||
6549 | } |
||
6550 | |||
6551 | KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex) |
||
6552 | { |
||
6553 | (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) basevertex; |
||
6554 | DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); |
||
6555 | } |
||
6556 | |||
6557 | KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) |
||
6558 | { |
||
6559 | (void) mode; |
||
6560 | DISPATCH(ProvokingVertex, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); |
||
6561 | } |
||
6562 | |||
6563 | KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) |
||
6564 | { |
||
6565 | (void) mode; |
||
6566 | DISPATCH(ProvokingVertex, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); |
||
6567 | } |
||
6568 | |||
6569 | KEYWORD1 void KEYWORD2 NAME(GetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val) |
||
6570 | { |
||
6571 | (void) pname; (void) index; (void) val; |
||
6572 | DISPATCH(GetMultisamplefv, (pname, index, val), (F, "glGetMultisamplefv(0x%x, %d, %p);\n", pname, index, (const void *) val)); |
||
6573 | } |
||
6574 | |||
6575 | KEYWORD1 void KEYWORD2 NAME(SampleMaski)(GLuint index, GLbitfield mask) |
||
6576 | { |
||
6577 | (void) index; (void) mask; |
||
6578 | DISPATCH(SampleMaski, (index, mask), (F, "glSampleMaski(%d, %d);\n", index, mask)); |
||
6579 | } |
||
6580 | |||
6581 | KEYWORD1 void KEYWORD2 NAME(TexImage2DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
||
6582 | { |
||
6583 | (void) target; (void) samples; (void) internalformat; (void) width; (void) height; (void) fixedsamplelocations; |
||
6584 | DISPATCH(TexImage2DMultisample, (target, samples, internalformat, width, height, fixedsamplelocations), (F, "glTexImage2DMultisample(0x%x, %d, %d, %d, %d, %d);\n", target, samples, internalformat, width, height, fixedsamplelocations)); |
||
6585 | } |
||
6586 | |||
6587 | KEYWORD1 void KEYWORD2 NAME(TexImage3DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
||
6588 | { |
||
6589 | (void) target; (void) samples; (void) internalformat; (void) width; (void) height; (void) depth; (void) fixedsamplelocations; |
||
6590 | DISPATCH(TexImage3DMultisample, (target, samples, internalformat, width, height, depth, fixedsamplelocations), (F, "glTexImage3DMultisample(0x%x, %d, %d, %d, %d, %d, %d);\n", target, samples, internalformat, width, height, depth, fixedsamplelocations)); |
||
6591 | } |
||
6592 | |||
6593 | KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA) |
||
6594 | { |
||
6595 | (void) buf; (void) modeRGB; (void) modeA; |
||
6596 | DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA)); |
||
6597 | } |
||
6598 | |||
6599 | KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateIndexedAMD)(GLuint buf, GLenum modeRGB, GLenum modeA) |
||
6600 | { |
||
6601 | (void) buf; (void) modeRGB; (void) modeA; |
||
6602 | DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateIndexedAMD(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA)); |
||
6603 | } |
||
6604 | |||
6605 | KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode) |
||
6606 | { |
||
6607 | (void) buf; (void) mode; |
||
6608 | DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode)); |
||
6609 | } |
||
6610 | |||
6611 | KEYWORD1 void KEYWORD2 NAME(BlendEquationIndexedAMD)(GLuint buf, GLenum mode) |
||
6612 | { |
||
6613 | (void) buf; (void) mode; |
||
6614 | DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationIndexedAMD(%d, 0x%x);\n", buf, mode)); |
||
6615 | } |
||
6616 | |||
6617 | KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) |
||
6618 | { |
||
6619 | (void) buf; (void) srcRGB; (void) dstRGB; (void) srcA; (void) dstA; |
||
6620 | DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA)); |
||
6621 | } |
||
6622 | |||
6623 | KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) |
||
6624 | { |
||
6625 | (void) buf; (void) srcRGB; (void) dstRGB; (void) srcA; (void) dstA; |
||
6626 | DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateIndexedAMD(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA)); |
||
6627 | } |
||
6628 | |||
6629 | KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) |
||
6630 | { |
||
6631 | (void) buf; (void) src; (void) dst; |
||
6632 | DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst)); |
||
6633 | } |
||
6634 | |||
6635 | KEYWORD1 void KEYWORD2 NAME(BlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum dst) |
||
6636 | { |
||
6637 | (void) buf; (void) src; (void) dst; |
||
6638 | DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFuncIndexedAMD(%d, 0x%x, 0x%x);\n", buf, src, dst)); |
||
6639 | } |
||
6640 | |||
6641 | KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name) |
||
6642 | { |
||
6643 | (void) program; (void) colorNumber; (void) index; (void) name; |
||
6644 | DISPATCH(BindFragDataLocationIndexed, (program, colorNumber, index, name), (F, "glBindFragDataLocationIndexed(%d, %d, %d, %p);\n", program, colorNumber, index, (const void *) name)); |
||
6645 | } |
||
6646 | |||
6647 | KEYWORD1 GLint KEYWORD2 NAME(GetFragDataIndex)(GLuint program, const GLchar * name) |
||
6648 | { |
||
6649 | (void) program; (void) name; |
||
6650 | RETURN_DISPATCH(GetFragDataIndex, (program, name), (F, "glGetFragDataIndex(%d, %p);\n", program, (const void *) name)); |
||
6651 | } |
||
6652 | |||
6653 | KEYWORD1 void KEYWORD2 NAME(BindSampler)(GLuint unit, GLuint sampler) |
||
6654 | { |
||
6655 | (void) unit; (void) sampler; |
||
6656 | DISPATCH(BindSampler, (unit, sampler), (F, "glBindSampler(%d, %d);\n", unit, sampler)); |
||
6657 | } |
||
6658 | |||
6659 | KEYWORD1 void KEYWORD2 NAME(DeleteSamplers)(GLsizei count, const GLuint * samplers) |
||
6660 | { |
||
6661 | (void) count; (void) samplers; |
||
6662 | DISPATCH(DeleteSamplers, (count, samplers), (F, "glDeleteSamplers(%d, %p);\n", count, (const void *) samplers)); |
||
6663 | } |
||
6664 | |||
6665 | KEYWORD1 void KEYWORD2 NAME(GenSamplers)(GLsizei count, GLuint * samplers) |
||
6666 | { |
||
6667 | (void) count; (void) samplers; |
||
6668 | DISPATCH(GenSamplers, (count, samplers), (F, "glGenSamplers(%d, %p);\n", count, (const void *) samplers)); |
||
6669 | } |
||
6670 | |||
6671 | KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params) |
||
6672 | { |
||
6673 | (void) sampler; (void) pname; (void) params; |
||
6674 | DISPATCH(GetSamplerParameterIiv, (sampler, pname, params), (F, "glGetSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
||
6675 | } |
||
6676 | |||
6677 | KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params) |
||
6678 | { |
||
6679 | (void) sampler; (void) pname; (void) params; |
||
6680 | DISPATCH(GetSamplerParameterIuiv, (sampler, pname, params), (F, "glGetSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
||
6681 | } |
||
6682 | |||
6683 | KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params) |
||
6684 | { |
||
6685 | (void) sampler; (void) pname; (void) params; |
||
6686 | DISPATCH(GetSamplerParameterfv, (sampler, pname, params), (F, "glGetSamplerParameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
||
6687 | } |
||
6688 | |||
6689 | KEYWORD1 void KEYWORD2 NAME(GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params) |
||
6690 | { |
||
6691 | (void) sampler; (void) pname; (void) params; |
||
6692 | DISPATCH(GetSamplerParameteriv, (sampler, pname, params), (F, "glGetSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
||
6693 | } |
||
6694 | |||
6695 | KEYWORD1 GLboolean KEYWORD2 NAME(IsSampler)(GLuint sampler) |
||
6696 | { |
||
6697 | (void) sampler; |
||
6698 | RETURN_DISPATCH(IsSampler, (sampler), (F, "glIsSampler(%d);\n", sampler)); |
||
6699 | } |
||
6700 | |||
6701 | KEYWORD1 void KEYWORD2 NAME(SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params) |
||
6702 | { |
||
6703 | (void) sampler; (void) pname; (void) params; |
||
6704 | DISPATCH(SamplerParameterIiv, (sampler, pname, params), (F, "glSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
||
6705 | } |
||
6706 | |||
6707 | KEYWORD1 void KEYWORD2 NAME(SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params) |
||
6708 | { |
||
6709 | (void) sampler; (void) pname; (void) params; |
||
6710 | DISPATCH(SamplerParameterIuiv, (sampler, pname, params), (F, "glSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
||
6711 | } |
||
6712 | |||
6713 | KEYWORD1 void KEYWORD2 NAME(SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param) |
||
6714 | { |
||
6715 | (void) sampler; (void) pname; (void) param; |
||
6716 | DISPATCH(SamplerParameterf, (sampler, pname, param), (F, "glSamplerParameterf(%d, 0x%x, %f);\n", sampler, pname, param)); |
||
6717 | } |
||
6718 | |||
6719 | KEYWORD1 void KEYWORD2 NAME(SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params) |
||
6720 | { |
||
6721 | (void) sampler; (void) pname; (void) params; |
||
6722 | DISPATCH(SamplerParameterfv, (sampler, pname, params), (F, "glSamplerParameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
||
6723 | } |
||
6724 | |||
6725 | KEYWORD1 void KEYWORD2 NAME(SamplerParameteri)(GLuint sampler, GLenum pname, GLint param) |
||
6726 | { |
||
6727 | (void) sampler; (void) pname; (void) param; |
||
6728 | DISPATCH(SamplerParameteri, (sampler, pname, param), (F, "glSamplerParameteri(%d, 0x%x, %d);\n", sampler, pname, param)); |
||
6729 | } |
||
6730 | |||
6731 | KEYWORD1 void KEYWORD2 NAME(SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params) |
||
6732 | { |
||
6733 | (void) sampler; (void) pname; (void) params; |
||
6734 | DISPATCH(SamplerParameteriv, (sampler, pname, params), (F, "glSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
||
6735 | } |
||
6736 | |||
6737 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_730)(GLuint id, GLenum pname, GLint64 * params); |
||
6738 | |||
6739 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_730)(GLuint id, GLenum pname, GLint64 * params) |
||
6740 | { |
||
6741 | (void) id; (void) pname; (void) params; |
||
6742 | DISPATCH(GetQueryObjecti64v, (id, pname, params), (F, "glGetQueryObjecti64v(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
||
6743 | } |
||
6744 | |||
6745 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(GLuint id, GLenum pname, GLuint64 * params); |
||
6746 | |||
6747 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(GLuint id, GLenum pname, GLuint64 * params) |
||
6748 | { |
||
6749 | (void) id; (void) pname; (void) params; |
||
6750 | DISPATCH(GetQueryObjectui64v, (id, pname, params), (F, "glGetQueryObjectui64v(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
||
6751 | } |
||
6752 | |||
6753 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(GLuint id, GLenum target); |
||
6754 | |||
6755 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(GLuint id, GLenum target) |
||
6756 | { |
||
6757 | (void) id; (void) target; |
||
6758 | DISPATCH(QueryCounter, (id, target), (F, "glQueryCounter(%d, 0x%x);\n", id, target)); |
||
6759 | } |
||
6760 | |||
6761 | KEYWORD1 void KEYWORD2 NAME(ColorP3ui)(GLenum type, GLuint color) |
||
6762 | { |
||
6763 | (void) type; (void) color; |
||
6764 | DISPATCH(ColorP3ui, (type, color), (F, "glColorP3ui(0x%x, %d);\n", type, color)); |
||
6765 | } |
||
6766 | |||
6767 | KEYWORD1 void KEYWORD2 NAME(ColorP3uiv)(GLenum type, const GLuint * color) |
||
6768 | { |
||
6769 | (void) type; (void) color; |
||
6770 | DISPATCH(ColorP3uiv, (type, color), (F, "glColorP3uiv(0x%x, %p);\n", type, (const void *) color)); |
||
6771 | } |
||
6772 | |||
6773 | KEYWORD1 void KEYWORD2 NAME(ColorP4ui)(GLenum type, GLuint color) |
||
6774 | { |
||
6775 | (void) type; (void) color; |
||
6776 | DISPATCH(ColorP4ui, (type, color), (F, "glColorP4ui(0x%x, %d);\n", type, color)); |
||
6777 | } |
||
6778 | |||
6779 | KEYWORD1 void KEYWORD2 NAME(ColorP4uiv)(GLenum type, const GLuint * color) |
||
6780 | { |
||
6781 | (void) type; (void) color; |
||
6782 | DISPATCH(ColorP4uiv, (type, color), (F, "glColorP4uiv(0x%x, %p);\n", type, (const void *) color)); |
||
6783 | } |
||
6784 | |||
6785 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords) |
||
6786 | { |
||
6787 | (void) texture; (void) type; (void) coords; |
||
6788 | DISPATCH(MultiTexCoordP1ui, (texture, type, coords), (F, "glMultiTexCoordP1ui(0x%x, 0x%x, %d);\n", texture, type, coords)); |
||
6789 | } |
||
6790 | |||
6791 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords) |
||
6792 | { |
||
6793 | (void) texture; (void) type; (void) coords; |
||
6794 | DISPATCH(MultiTexCoordP1uiv, (texture, type, coords), (F, "glMultiTexCoordP1uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords)); |
||
6795 | } |
||
6796 | |||
6797 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords) |
||
6798 | { |
||
6799 | (void) texture; (void) type; (void) coords; |
||
6800 | DISPATCH(MultiTexCoordP2ui, (texture, type, coords), (F, "glMultiTexCoordP2ui(0x%x, 0x%x, %d);\n", texture, type, coords)); |
||
6801 | } |
||
6802 | |||
6803 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords) |
||
6804 | { |
||
6805 | (void) texture; (void) type; (void) coords; |
||
6806 | DISPATCH(MultiTexCoordP2uiv, (texture, type, coords), (F, "glMultiTexCoordP2uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords)); |
||
6807 | } |
||
6808 | |||
6809 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords) |
||
6810 | { |
||
6811 | (void) texture; (void) type; (void) coords; |
||
6812 | DISPATCH(MultiTexCoordP3ui, (texture, type, coords), (F, "glMultiTexCoordP3ui(0x%x, 0x%x, %d);\n", texture, type, coords)); |
||
6813 | } |
||
6814 | |||
6815 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords) |
||
6816 | { |
||
6817 | (void) texture; (void) type; (void) coords; |
||
6818 | DISPATCH(MultiTexCoordP3uiv, (texture, type, coords), (F, "glMultiTexCoordP3uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords)); |
||
6819 | } |
||
6820 | |||
6821 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords) |
||
6822 | { |
||
6823 | (void) texture; (void) type; (void) coords; |
||
6824 | DISPATCH(MultiTexCoordP4ui, (texture, type, coords), (F, "glMultiTexCoordP4ui(0x%x, 0x%x, %d);\n", texture, type, coords)); |
||
6825 | } |
||
6826 | |||
6827 | KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords) |
||
6828 | { |
||
6829 | (void) texture; (void) type; (void) coords; |
||
6830 | DISPATCH(MultiTexCoordP4uiv, (texture, type, coords), (F, "glMultiTexCoordP4uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords)); |
||
6831 | } |
||
6832 | |||
6833 | KEYWORD1 void KEYWORD2 NAME(NormalP3ui)(GLenum type, GLuint coords) |
||
6834 | { |
||
6835 | (void) type; (void) coords; |
||
6836 | DISPATCH(NormalP3ui, (type, coords), (F, "glNormalP3ui(0x%x, %d);\n", type, coords)); |
||
6837 | } |
||
6838 | |||
6839 | KEYWORD1 void KEYWORD2 NAME(NormalP3uiv)(GLenum type, const GLuint * coords) |
||
6840 | { |
||
6841 | (void) type; (void) coords; |
||
6842 | DISPATCH(NormalP3uiv, (type, coords), (F, "glNormalP3uiv(0x%x, %p);\n", type, (const void *) coords)); |
||
6843 | } |
||
6844 | |||
6845 | KEYWORD1 void KEYWORD2 NAME(SecondaryColorP3ui)(GLenum type, GLuint color) |
||
6846 | { |
||
6847 | (void) type; (void) color; |
||
6848 | DISPATCH(SecondaryColorP3ui, (type, color), (F, "glSecondaryColorP3ui(0x%x, %d);\n", type, color)); |
||
6849 | } |
||
6850 | |||
6851 | KEYWORD1 void KEYWORD2 NAME(SecondaryColorP3uiv)(GLenum type, const GLuint * color) |
||
6852 | { |
||
6853 | (void) type; (void) color; |
||
6854 | DISPATCH(SecondaryColorP3uiv, (type, color), (F, "glSecondaryColorP3uiv(0x%x, %p);\n", type, (const void *) color)); |
||
6855 | } |
||
6856 | |||
6857 | KEYWORD1 void KEYWORD2 NAME(TexCoordP1ui)(GLenum type, GLuint coords) |
||
6858 | { |
||
6859 | (void) type; (void) coords; |
||
6860 | DISPATCH(TexCoordP1ui, (type, coords), (F, "glTexCoordP1ui(0x%x, %d);\n", type, coords)); |
||
6861 | } |
||
6862 | |||
6863 | KEYWORD1 void KEYWORD2 NAME(TexCoordP1uiv)(GLenum type, const GLuint * coords) |
||
6864 | { |
||
6865 | (void) type; (void) coords; |
||
6866 | DISPATCH(TexCoordP1uiv, (type, coords), (F, "glTexCoordP1uiv(0x%x, %p);\n", type, (const void *) coords)); |
||
6867 | } |
||
6868 | |||
6869 | KEYWORD1 void KEYWORD2 NAME(TexCoordP2ui)(GLenum type, GLuint coords) |
||
6870 | { |
||
6871 | (void) type; (void) coords; |
||
6872 | DISPATCH(TexCoordP2ui, (type, coords), (F, "glTexCoordP2ui(0x%x, %d);\n", type, coords)); |
||
6873 | } |
||
6874 | |||
6875 | KEYWORD1 void KEYWORD2 NAME(TexCoordP2uiv)(GLenum type, const GLuint * coords) |
||
6876 | { |
||
6877 | (void) type; (void) coords; |
||
6878 | DISPATCH(TexCoordP2uiv, (type, coords), (F, "glTexCoordP2uiv(0x%x, %p);\n", type, (const void *) coords)); |
||
6879 | } |
||
6880 | |||
6881 | KEYWORD1 void KEYWORD2 NAME(TexCoordP3ui)(GLenum type, GLuint coords) |
||
6882 | { |
||
6883 | (void) type; (void) coords; |
||
6884 | DISPATCH(TexCoordP3ui, (type, coords), (F, "glTexCoordP3ui(0x%x, %d);\n", type, coords)); |
||
6885 | } |
||
6886 | |||
6887 | KEYWORD1 void KEYWORD2 NAME(TexCoordP3uiv)(GLenum type, const GLuint * coords) |
||
6888 | { |
||
6889 | (void) type; (void) coords; |
||
6890 | DISPATCH(TexCoordP3uiv, (type, coords), (F, "glTexCoordP3uiv(0x%x, %p);\n", type, (const void *) coords)); |
||
6891 | } |
||
6892 | |||
6893 | KEYWORD1 void KEYWORD2 NAME(TexCoordP4ui)(GLenum type, GLuint coords) |
||
6894 | { |
||
6895 | (void) type; (void) coords; |
||
6896 | DISPATCH(TexCoordP4ui, (type, coords), (F, "glTexCoordP4ui(0x%x, %d);\n", type, coords)); |
||
6897 | } |
||
6898 | |||
6899 | KEYWORD1 void KEYWORD2 NAME(TexCoordP4uiv)(GLenum type, const GLuint * coords) |
||
6900 | { |
||
6901 | (void) type; (void) coords; |
||
6902 | DISPATCH(TexCoordP4uiv, (type, coords), (F, "glTexCoordP4uiv(0x%x, %p);\n", type, (const void *) coords)); |
||
6903 | } |
||
6904 | |||
6905 | KEYWORD1 void KEYWORD2 NAME(VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
||
6906 | { |
||
6907 | (void) index; (void) type; (void) normalized; (void) value; |
||
6908 | DISPATCH(VertexAttribP1ui, (index, type, normalized, value), (F, "glVertexAttribP1ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value)); |
||
6909 | } |
||
6910 | |||
6911 | KEYWORD1 void KEYWORD2 NAME(VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) |
||
6912 | { |
||
6913 | (void) index; (void) type; (void) normalized; (void) value; |
||
6914 | DISPATCH(VertexAttribP1uiv, (index, type, normalized, value), (F, "glVertexAttribP1uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value)); |
||
6915 | } |
||
6916 | |||
6917 | KEYWORD1 void KEYWORD2 NAME(VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
||
6918 | { |
||
6919 | (void) index; (void) type; (void) normalized; (void) value; |
||
6920 | DISPATCH(VertexAttribP2ui, (index, type, normalized, value), (F, "glVertexAttribP2ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value)); |
||
6921 | } |
||
6922 | |||
6923 | KEYWORD1 void KEYWORD2 NAME(VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) |
||
6924 | { |
||
6925 | (void) index; (void) type; (void) normalized; (void) value; |
||
6926 | DISPATCH(VertexAttribP2uiv, (index, type, normalized, value), (F, "glVertexAttribP2uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value)); |
||
6927 | } |
||
6928 | |||
6929 | KEYWORD1 void KEYWORD2 NAME(VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
||
6930 | { |
||
6931 | (void) index; (void) type; (void) normalized; (void) value; |
||
6932 | DISPATCH(VertexAttribP3ui, (index, type, normalized, value), (F, "glVertexAttribP3ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value)); |
||
6933 | } |
||
6934 | |||
6935 | KEYWORD1 void KEYWORD2 NAME(VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) |
||
6936 | { |
||
6937 | (void) index; (void) type; (void) normalized; (void) value; |
||
6938 | DISPATCH(VertexAttribP3uiv, (index, type, normalized, value), (F, "glVertexAttribP3uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value)); |
||
6939 | } |
||
6940 | |||
6941 | KEYWORD1 void KEYWORD2 NAME(VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
||
6942 | { |
||
6943 | (void) index; (void) type; (void) normalized; (void) value; |
||
6944 | DISPATCH(VertexAttribP4ui, (index, type, normalized, value), (F, "glVertexAttribP4ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value)); |
||
6945 | } |
||
6946 | |||
6947 | KEYWORD1 void KEYWORD2 NAME(VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) |
||
6948 | { |
||
6949 | (void) index; (void) type; (void) normalized; (void) value; |
||
6950 | DISPATCH(VertexAttribP4uiv, (index, type, normalized, value), (F, "glVertexAttribP4uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value)); |
||
6951 | } |
||
6952 | |||
6953 | KEYWORD1 void KEYWORD2 NAME(VertexP2ui)(GLenum type, GLuint value) |
||
6954 | { |
||
6955 | (void) type; (void) value; |
||
6956 | DISPATCH(VertexP2ui, (type, value), (F, "glVertexP2ui(0x%x, %d);\n", type, value)); |
||
6957 | } |
||
6958 | |||
6959 | KEYWORD1 void KEYWORD2 NAME(VertexP2uiv)(GLenum type, const GLuint * value) |
||
6960 | { |
||
6961 | (void) type; (void) value; |
||
6962 | DISPATCH(VertexP2uiv, (type, value), (F, "glVertexP2uiv(0x%x, %p);\n", type, (const void *) value)); |
||
6963 | } |
||
6964 | |||
6965 | KEYWORD1 void KEYWORD2 NAME(VertexP3ui)(GLenum type, GLuint value) |
||
6966 | { |
||
6967 | (void) type; (void) value; |
||
6968 | DISPATCH(VertexP3ui, (type, value), (F, "glVertexP3ui(0x%x, %d);\n", type, value)); |
||
6969 | } |
||
6970 | |||
6971 | KEYWORD1 void KEYWORD2 NAME(VertexP3uiv)(GLenum type, const GLuint * value) |
||
6972 | { |
||
6973 | (void) type; (void) value; |
||
6974 | DISPATCH(VertexP3uiv, (type, value), (F, "glVertexP3uiv(0x%x, %p);\n", type, (const void *) value)); |
||
6975 | } |
||
6976 | |||
6977 | KEYWORD1 void KEYWORD2 NAME(VertexP4ui)(GLenum type, GLuint value) |
||
6978 | { |
||
6979 | (void) type; (void) value; |
||
6980 | DISPATCH(VertexP4ui, (type, value), (F, "glVertexP4ui(0x%x, %d);\n", type, value)); |
||
6981 | } |
||
6982 | |||
6983 | KEYWORD1 void KEYWORD2 NAME(VertexP4uiv)(GLenum type, const GLuint * value) |
||
6984 | { |
||
6985 | (void) type; (void) value; |
||
6986 | DISPATCH(VertexP4uiv, (type, value), (F, "glVertexP4uiv(0x%x, %p);\n", type, (const void *) value)); |
||
6987 | } |
||
6988 | |||
6989 | KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id) |
||
6990 | { |
||
6991 | (void) target; (void) id; |
||
6992 | DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id)); |
||
6993 | } |
||
6994 | |||
6995 | KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids) |
||
6996 | { |
||
6997 | (void) n; (void) ids; |
||
6998 | DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); |
||
6999 | } |
||
7000 | |||
7001 | KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id) |
||
7002 | { |
||
7003 | (void) mode; (void) id; |
||
7004 | DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id)); |
||
7005 | } |
||
7006 | |||
7007 | KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) |
||
7008 | { |
||
7009 | (void) n; (void) ids; |
||
7010 | DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); |
||
7011 | } |
||
7012 | |||
7013 | KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) |
||
7014 | { |
||
7015 | (void) id; |
||
7016 | RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id)); |
||
7017 | } |
||
7018 | |||
7019 | KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) |
||
7020 | { |
||
7021 | DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); |
||
7022 | } |
||
7023 | |||
7024 | KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) |
||
7025 | { |
||
7026 | DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); |
||
7027 | } |
||
7028 | |||
7029 | KEYWORD1 void KEYWORD2 NAME(BeginQueryIndexed)(GLenum target, GLuint index, GLuint id) |
||
7030 | { |
||
7031 | (void) target; (void) index; (void) id; |
||
7032 | DISPATCH(BeginQueryIndexed, (target, index, id), (F, "glBeginQueryIndexed(0x%x, %d, %d);\n", target, index, id)); |
||
7033 | } |
||
7034 | |||
7035 | KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream) |
||
7036 | { |
||
7037 | (void) mode; (void) id; (void) stream; |
||
7038 | DISPATCH(DrawTransformFeedbackStream, (mode, id, stream), (F, "glDrawTransformFeedbackStream(0x%x, %d, %d);\n", mode, id, stream)); |
||
7039 | } |
||
7040 | |||
7041 | KEYWORD1 void KEYWORD2 NAME(EndQueryIndexed)(GLenum target, GLuint index) |
||
7042 | { |
||
7043 | (void) target; (void) index; |
||
7044 | DISPATCH(EndQueryIndexed, (target, index), (F, "glEndQueryIndexed(0x%x, %d);\n", target, index)); |
||
7045 | } |
||
7046 | |||
7047 | KEYWORD1 void KEYWORD2 NAME(GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params) |
||
7048 | { |
||
7049 | (void) target; (void) index; (void) pname; (void) params; |
||
7050 | DISPATCH(GetQueryIndexediv, (target, index, pname, params), (F, "glGetQueryIndexediv(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); |
||
7051 | } |
||
7052 | |||
7053 | KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth) |
||
7054 | { |
||
7055 | (void) depth; |
||
7056 | DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth)); |
||
7057 | } |
||
7058 | |||
7059 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLclampf depth); |
||
7060 | |||
7061 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLclampf depth) |
||
7062 | { |
||
7063 | (void) depth; |
||
7064 | DISPATCH(ClearDepthf, (depth), (F, "glClearDepthfOES(%f);\n", depth)); |
||
7065 | } |
||
7066 | |||
7067 | KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar) |
||
7068 | { |
||
7069 | (void) zNear; (void) zFar; |
||
7070 | DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar)); |
||
7071 | } |
||
7072 | |||
7073 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLclampf zNear, GLclampf zFar); |
||
7074 | |||
7075 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLclampf zNear, GLclampf zFar) |
||
7076 | { |
||
7077 | (void) zNear; (void) zFar; |
||
7078 | DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangefOES(%f, %f);\n", zNear, zFar)); |
||
7079 | } |
||
7080 | |||
7081 | KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) |
||
7082 | { |
||
7083 | (void) shadertype; (void) precisiontype; (void) range; (void) precision; |
||
7084 | DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision)); |
||
7085 | } |
||
7086 | |||
7087 | KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void) |
||
7088 | { |
||
7089 | DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n")); |
||
7090 | } |
||
7091 | |||
7092 | KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length) |
||
7093 | { |
||
7094 | (void) n; (void) shaders; (void) binaryformat; (void) binary; (void) length; |
||
7095 | DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length)); |
||
7096 | } |
||
7097 | |||
7098 | KEYWORD1 void KEYWORD2 NAME(GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary) |
||
7099 | { |
||
7100 | (void) program; (void) bufSize; (void) length; (void) binaryFormat; (void) binary; |
||
7101 | DISPATCH(GetProgramBinary, (program, bufSize, length, binaryFormat, binary), (F, "glGetProgramBinary(%d, %d, %p, %p, %p);\n", program, bufSize, (const void *) length, (const void *) binaryFormat, (const void *) binary)); |
||
7102 | } |
||
7103 | |||
7104 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); |
||
7105 | |||
7106 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary) |
||
7107 | { |
||
7108 | (void) program; (void) bufSize; (void) length; (void) binaryFormat; (void) binary; |
||
7109 | DISPATCH(GetProgramBinary, (program, bufSize, length, binaryFormat, binary), (F, "glGetProgramBinaryOES(%d, %d, %p, %p, %p);\n", program, bufSize, (const void *) length, (const void *) binaryFormat, (const void *) binary)); |
||
7110 | } |
||
7111 | |||
7112 | KEYWORD1 void KEYWORD2 NAME(ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length) |
||
7113 | { |
||
7114 | (void) program; (void) binaryFormat; (void) binary; (void) length; |
||
7115 | DISPATCH(ProgramBinary, (program, binaryFormat, binary, length), (F, "glProgramBinary(%d, 0x%x, %p, %d);\n", program, binaryFormat, (const void *) binary, length)); |
||
7116 | } |
||
7117 | |||
7118 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLint length); |
||
7119 | |||
7120 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLint length) |
||
7121 | { |
||
7122 | (void) program; (void) binaryFormat; (void) binary; (void) length; |
||
7123 | DISPATCH(ProgramBinary, (program, binaryFormat, binary, length), (F, "glProgramBinaryOES(%d, 0x%x, %p, %d);\n", program, binaryFormat, (const void *) binary, length)); |
||
7124 | } |
||
7125 | |||
7126 | KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) |
||
7127 | { |
||
7128 | (void) program; (void) pname; (void) value; |
||
7129 | DISPATCH(ProgramParameteri, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value)); |
||
7130 | } |
||
7131 | |||
7132 | KEYWORD1 void KEYWORD2 NAME(ProgramParameteri)(GLuint program, GLenum pname, GLint value) |
||
7133 | { |
||
7134 | (void) program; (void) pname; (void) value; |
||
7135 | DISPATCH(ProgramParameteri, (program, pname, value), (F, "glProgramParameteri(%d, 0x%x, %d);\n", program, pname, value)); |
||
7136 | } |
||
7137 | |||
7138 | KEYWORD1 void KEYWORD2 NAME(DebugMessageCallbackARB)(GLDEBUGPROCARB callback, const GLvoid * userParam) |
||
7139 | { |
||
7140 | (void) callback; (void) userParam; |
||
7141 | DISPATCH(DebugMessageCallbackARB, (callback, userParam), (F, "glDebugMessageCallbackARB(%p, %p);\n", (const void *) callback, (const void *) userParam)); |
||
7142 | } |
||
7143 | |||
7144 | KEYWORD1 void KEYWORD2 NAME(DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) |
||
7145 | { |
||
7146 | (void) source; (void) type; (void) severity; (void) count; (void) ids; (void) enabled; |
||
7147 | DISPATCH(DebugMessageControlARB, (source, type, severity, count, ids, enabled), (F, "glDebugMessageControlARB(0x%x, 0x%x, 0x%x, %d, %p, %d);\n", source, type, severity, count, (const void *) ids, enabled)); |
||
7148 | } |
||
7149 | |||
7150 | KEYWORD1 void KEYWORD2 NAME(DebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB * buf) |
||
7151 | { |
||
7152 | (void) source; (void) type; (void) id; (void) severity; (void) length; (void) buf; |
||
7153 | DISPATCH(DebugMessageInsertARB, (source, type, id, severity, length, buf), (F, "glDebugMessageInsertARB(0x%x, 0x%x, %d, 0x%x, %d, %p);\n", source, type, id, severity, length, (const void *) buf)); |
||
7154 | } |
||
7155 | |||
7156 | KEYWORD1 GLuint KEYWORD2 NAME(GetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLcharARB * messageLog) |
||
7157 | { |
||
7158 | (void) count; (void) bufsize; (void) sources; (void) types; (void) ids; (void) severities; (void) lengths; (void) messageLog; |
||
7159 | RETURN_DISPATCH(GetDebugMessageLogARB, (count, bufsize, sources, types, ids, severities, lengths, messageLog), (F, "glGetDebugMessageLogARB(%d, %d, %p, %p, %p, %p, %p, %p);\n", count, bufsize, (const void *) sources, (const void *) types, (const void *) ids, (const void *) severities, (const void *) lengths, (const void *) messageLog)); |
||
7160 | } |
||
7161 | |||
7162 | KEYWORD1 GLenum KEYWORD2 NAME(GetGraphicsResetStatusARB)(void) |
||
7163 | { |
||
7164 | RETURN_DISPATCH(GetGraphicsResetStatusARB, (), (F, "glGetGraphicsResetStatusARB();\n")); |
||
7165 | } |
||
7166 | |||
7167 | KEYWORD1 void KEYWORD2 NAME(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table) |
||
7168 | { |
||
7169 | (void) target; (void) format; (void) type; (void) bufSize; (void) table; |
||
7170 | DISPATCH(GetnColorTableARB, (target, format, type, bufSize, table), (F, "glGetnColorTableARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (const void *) table)); |
||
7171 | } |
||
7172 | |||
7173 | KEYWORD1 void KEYWORD2 NAME(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img) |
||
7174 | { |
||
7175 | (void) target; (void) lod; (void) bufSize; (void) img; |
||
7176 | DISPATCH(GetnCompressedTexImageARB, (target, lod, bufSize, img), (F, "glGetnCompressedTexImageARB(0x%x, %d, %d, %p);\n", target, lod, bufSize, (const void *) img)); |
||
7177 | } |
||
7178 | |||
7179 | KEYWORD1 void KEYWORD2 NAME(GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image) |
||
7180 | { |
||
7181 | (void) target; (void) format; (void) type; (void) bufSize; (void) image; |
||
7182 | DISPATCH(GetnConvolutionFilterARB, (target, format, type, bufSize, image), (F, "glGetnConvolutionFilterARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (const void *) image)); |
||
7183 | } |
||
7184 | |||
7185 | KEYWORD1 void KEYWORD2 NAME(GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values) |
||
7186 | { |
||
7187 | (void) target; (void) reset; (void) format; (void) type; (void) bufSize; (void) values; |
||
7188 | DISPATCH(GetnHistogramARB, (target, reset, format, type, bufSize, values), (F, "glGetnHistogramARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values)); |
||
7189 | } |
||
7190 | |||
7191 | KEYWORD1 void KEYWORD2 NAME(GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v) |
||
7192 | { |
||
7193 | (void) target; (void) query; (void) bufSize; (void) v; |
||
7194 | DISPATCH(GetnMapdvARB, (target, query, bufSize, v), (F, "glGetnMapdvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v)); |
||
7195 | } |
||
7196 | |||
7197 | KEYWORD1 void KEYWORD2 NAME(GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v) |
||
7198 | { |
||
7199 | (void) target; (void) query; (void) bufSize; (void) v; |
||
7200 | DISPATCH(GetnMapfvARB, (target, query, bufSize, v), (F, "glGetnMapfvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v)); |
||
7201 | } |
||
7202 | |||
7203 | KEYWORD1 void KEYWORD2 NAME(GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v) |
||
7204 | { |
||
7205 | (void) target; (void) query; (void) bufSize; (void) v; |
||
7206 | DISPATCH(GetnMapivARB, (target, query, bufSize, v), (F, "glGetnMapivARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v)); |
||
7207 | } |
||
7208 | |||
7209 | KEYWORD1 void KEYWORD2 NAME(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values) |
||
7210 | { |
||
7211 | (void) target; (void) reset; (void) format; (void) type; (void) bufSize; (void) values; |
||
7212 | DISPATCH(GetnMinmaxARB, (target, reset, format, type, bufSize, values), (F, "glGetnMinmaxARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values)); |
||
7213 | } |
||
7214 | |||
7215 | KEYWORD1 void KEYWORD2 NAME(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values) |
||
7216 | { |
||
7217 | (void) map; (void) bufSize; (void) values; |
||
7218 | DISPATCH(GetnPixelMapfvARB, (map, bufSize, values), (F, "glGetnPixelMapfvARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values)); |
||
7219 | } |
||
7220 | |||
7221 | KEYWORD1 void KEYWORD2 NAME(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values) |
||
7222 | { |
||
7223 | (void) map; (void) bufSize; (void) values; |
||
7224 | DISPATCH(GetnPixelMapuivARB, (map, bufSize, values), (F, "glGetnPixelMapuivARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values)); |
||
7225 | } |
||
7226 | |||
7227 | KEYWORD1 void KEYWORD2 NAME(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values) |
||
7228 | { |
||
7229 | (void) map; (void) bufSize; (void) values; |
||
7230 | DISPATCH(GetnPixelMapusvARB, (map, bufSize, values), (F, "glGetnPixelMapusvARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values)); |
||
7231 | } |
||
7232 | |||
7233 | KEYWORD1 void KEYWORD2 NAME(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern) |
||
7234 | { |
||
7235 | (void) bufSize; (void) pattern; |
||
7236 | DISPATCH(GetnPolygonStippleARB, (bufSize, pattern), (F, "glGetnPolygonStippleARB(%d, %p);\n", bufSize, (const void *) pattern)); |
||
7237 | } |
||
7238 | |||
7239 | KEYWORD1 void KEYWORD2 NAME(GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span) |
||
7240 | { |
||
7241 | (void) target; (void) format; (void) type; (void) rowBufSize; (void) row; (void) columnBufSize; (void) column; (void) span; |
||
7242 | DISPATCH(GetnSeparableFilterARB, (target, format, type, rowBufSize, row, columnBufSize, column, span), (F, "glGetnSeparableFilterARB(0x%x, 0x%x, 0x%x, %d, %p, %d, %p, %p);\n", target, format, type, rowBufSize, (const void *) row, columnBufSize, (const void *) column, (const void *) span)); |
||
7243 | } |
||
7244 | |||
7245 | KEYWORD1 void KEYWORD2 NAME(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img) |
||
7246 | { |
||
7247 | (void) target; (void) level; (void) format; (void) type; (void) bufSize; (void) img; |
||
7248 | DISPATCH(GetnTexImageARB, (target, level, format, type, bufSize, img), (F, "glGetnTexImageARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, level, format, type, bufSize, (const void *) img)); |
||
7249 | } |
||
7250 | |||
7251 | KEYWORD1 void KEYWORD2 NAME(GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params) |
||
7252 | { |
||
7253 | (void) program; (void) location; (void) bufSize; (void) params; |
||
7254 | DISPATCH(GetnUniformdvARB, (program, location, bufSize, params), (F, "glGetnUniformdvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); |
||
7255 | } |
||
7256 | |||
7257 | KEYWORD1 void KEYWORD2 NAME(GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params) |
||
7258 | { |
||
7259 | (void) program; (void) location; (void) bufSize; (void) params; |
||
7260 | DISPATCH(GetnUniformfvARB, (program, location, bufSize, params), (F, "glGetnUniformfvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); |
||
7261 | } |
||
7262 | |||
7263 | KEYWORD1 void KEYWORD2 NAME(GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params) |
||
7264 | { |
||
7265 | (void) program; (void) location; (void) bufSize; (void) params; |
||
7266 | DISPATCH(GetnUniformivARB, (program, location, bufSize, params), (F, "glGetnUniformivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); |
||
7267 | } |
||
7268 | |||
7269 | KEYWORD1 void KEYWORD2 NAME(GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params) |
||
7270 | { |
||
7271 | (void) program; (void) location; (void) bufSize; (void) params; |
||
7272 | DISPATCH(GetnUniformuivARB, (program, location, bufSize, params), (F, "glGetnUniformuivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); |
||
7273 | } |
||
7274 | |||
7275 | KEYWORD1 void KEYWORD2 NAME(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data) |
||
7276 | { |
||
7277 | (void) x; (void) y; (void) width; (void) height; (void) format; (void) type; (void) bufSize; (void) data; |
||
7278 | DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixelsARB(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, height, format, type, bufSize, (const void *) data)); |
||
7279 | } |
||
7280 | |||
7281 | KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance) |
||
7282 | { |
||
7283 | (void) mode; (void) first; (void) count; (void) primcount; (void) baseinstance; |
||
7284 | DISPATCH(DrawArraysInstancedBaseInstance, (mode, first, count, primcount, baseinstance), (F, "glDrawArraysInstancedBaseInstance(0x%x, %d, %d, %d, %d);\n", mode, first, count, primcount, baseinstance)); |
||
7285 | } |
||
7286 | |||
7287 | KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance) |
||
7288 | { |
||
7289 | (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) baseinstance; |
||
7290 | DISPATCH(DrawElementsInstancedBaseInstance, (mode, count, type, indices, primcount, baseinstance), (F, "glDrawElementsInstancedBaseInstance(0x%x, %d, 0x%x, %p, %d, %d);\n", mode, count, type, (const void *) indices, primcount, baseinstance)); |
||
7291 | } |
||
7292 | |||
7293 | KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance) |
||
7294 | { |
||
7295 | (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) basevertex; (void) baseinstance; |
||
7296 | DISPATCH(DrawElementsInstancedBaseVertexBaseInstance, (mode, count, type, indices, primcount, basevertex, baseinstance), (F, "glDrawElementsInstancedBaseVertexBaseInstance(0x%x, %d, 0x%x, %p, %d, %d, %d);\n", mode, count, type, (const void *) indices, primcount, basevertex, baseinstance)); |
||
7297 | } |
||
7298 | |||
7299 | KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount) |
||
7300 | { |
||
7301 | (void) mode; (void) id; (void) primcount; |
||
7302 | DISPATCH(DrawTransformFeedbackInstanced, (mode, id, primcount), (F, "glDrawTransformFeedbackInstanced(0x%x, %d, %d);\n", mode, id, primcount)); |
||
7303 | } |
||
7304 | |||
7305 | KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount) |
||
7306 | { |
||
7307 | (void) mode; (void) id; (void) stream; (void) primcount; |
||
7308 | DISPATCH(DrawTransformFeedbackStreamInstanced, (mode, id, stream, primcount), (F, "glDrawTransformFeedbackStreamInstanced(0x%x, %d, %d, %d);\n", mode, id, stream, primcount)); |
||
7309 | } |
||
7310 | |||
7311 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); |
||
7312 | |||
7313 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params) |
||
7314 | { |
||
7315 | (void) target; (void) internalformat; (void) pname; (void) bufSize; (void) params; |
||
7316 | DISPATCH(GetInternalformativ, (target, internalformat, pname, bufSize, params), (F, "glGetInternalformativ(0x%x, 0x%x, 0x%x, %d, %p);\n", target, internalformat, pname, bufSize, (const void *) params)); |
||
7317 | } |
||
7318 | |||
7319 | KEYWORD1 void KEYWORD2 NAME(TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width) |
||
7320 | { |
||
7321 | (void) target; (void) levels; (void) internalFormat; (void) width; |
||
7322 | DISPATCH(TexStorage1D, (target, levels, internalFormat, width), (F, "glTexStorage1D(0x%x, %d, 0x%x, %d);\n", target, levels, internalFormat, width)); |
||
7323 | } |
||
7324 | |||
7325 | KEYWORD1 void KEYWORD2 NAME(TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) |
||
7326 | { |
||
7327 | (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; |
||
7328 | DISPATCH(TexStorage2D, (target, levels, internalFormat, width, height), (F, "glTexStorage2D(0x%x, %d, 0x%x, %d, %d);\n", target, levels, internalFormat, width, height)); |
||
7329 | } |
||
7330 | |||
7331 | KEYWORD1 void KEYWORD2 NAME(TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) |
||
7332 | { |
||
7333 | (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth; |
||
7334 | DISPATCH(TexStorage3D, (target, levels, internalFormat, width, height, depth), (F, "glTexStorage3D(0x%x, %d, 0x%x, %d, %d, %d);\n", target, levels, internalFormat, width, height, depth)); |
||
7335 | } |
||
7336 | |||
7337 | KEYWORD1 void KEYWORD2 NAME(TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width) |
||
7338 | { |
||
7339 | (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; |
||
7340 | DISPATCH(TextureStorage1DEXT, (texture, target, levels, internalFormat, width), (F, "glTextureStorage1DEXT(%d, 0x%x, %d, 0x%x, %d);\n", texture, target, levels, internalFormat, width)); |
||
7341 | } |
||
7342 | |||
7343 | KEYWORD1 void KEYWORD2 NAME(TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) |
||
7344 | { |
||
7345 | (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; |
||
7346 | DISPATCH(TextureStorage2DEXT, (texture, target, levels, internalFormat, width, height), (F, "glTextureStorage2DEXT(%d, 0x%x, %d, 0x%x, %d, %d);\n", texture, target, levels, internalFormat, width, height)); |
||
7347 | } |
||
7348 | |||
7349 | KEYWORD1 void KEYWORD2 NAME(TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) |
||
7350 | { |
||
7351 | (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth; |
||
7352 | DISPATCH(TextureStorage3DEXT, (texture, target, levels, internalFormat, width, height, depth), (F, "glTextureStorage3DEXT(%d, 0x%x, %d, 0x%x, %d, %d, %d);\n", texture, target, levels, internalFormat, width, height, depth)); |
||
7353 | } |
||
7354 | |||
7355 | KEYWORD1 void KEYWORD2 NAME(TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
||
7356 | { |
||
7357 | (void) target; (void) internalformat; (void) buffer; (void) offset; (void) size; |
||
7358 | DISPATCH(TexBufferRange, (target, internalformat, buffer, offset, size), (F, "glTexBufferRange(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, buffer, offset, size)); |
||
7359 | } |
||
7360 | |||
7361 | KEYWORD1 void KEYWORD2 NAME(TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
||
7362 | { |
||
7363 | (void) target; (void) samples; (void) internalformat; (void) width; (void) height; (void) fixedsamplelocations; |
||
7364 | DISPATCH(TexStorage2DMultisample, (target, samples, internalformat, width, height, fixedsamplelocations), (F, "glTexStorage2DMultisample(0x%x, %d, 0x%x, %d, %d, %d);\n", target, samples, internalformat, width, height, fixedsamplelocations)); |
||
7365 | } |
||
7366 | |||
7367 | KEYWORD1 void KEYWORD2 NAME(TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
||
7368 | { |
||
7369 | (void) target; (void) samples; (void) internalformat; (void) width; (void) height; (void) depth; (void) fixedsamplelocations; |
||
7370 | DISPATCH(TexStorage3DMultisample, (target, samples, internalformat, width, height, depth, fixedsamplelocations), (F, "glTexStorage3DMultisample(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, samples, internalformat, width, height, depth, fixedsamplelocations)); |
||
7371 | } |
||
7372 | |||
7373 | KEYWORD1 void KEYWORD2 NAME(InvalidateBufferData)(GLuint buffer) |
||
7374 | { |
||
7375 | (void) buffer; |
||
7376 | DISPATCH(InvalidateBufferData, (buffer), (F, "glInvalidateBufferData(%d);\n", buffer)); |
||
7377 | } |
||
7378 | |||
7379 | KEYWORD1 void KEYWORD2 NAME(InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length) |
||
7380 | { |
||
7381 | (void) buffer; (void) offset; (void) length; |
||
7382 | DISPATCH(InvalidateBufferSubData, (buffer, offset, length), (F, "glInvalidateBufferSubData(%d, %d, %d);\n", buffer, offset, length)); |
||
7383 | } |
||
7384 | |||
7385 | KEYWORD1 void KEYWORD2 NAME(InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments) |
||
7386 | { |
||
7387 | (void) target; (void) numAttachments; (void) attachments; |
||
7388 | DISPATCH(InvalidateFramebuffer, (target, numAttachments, attachments), (F, "glInvalidateFramebuffer(0x%x, %d, %p);\n", target, numAttachments, (const void *) attachments)); |
||
7389 | } |
||
7390 | |||
7391 | KEYWORD1 void KEYWORD2 NAME(InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
||
7392 | { |
||
7393 | (void) target; (void) numAttachments; (void) attachments; (void) x; (void) y; (void) width; (void) height; |
||
7394 | DISPATCH(InvalidateSubFramebuffer, (target, numAttachments, attachments, x, y, width, height), (F, "glInvalidateSubFramebuffer(0x%x, %d, %p, %d, %d, %d, %d);\n", target, numAttachments, (const void *) attachments, x, y, width, height)); |
||
7395 | } |
||
7396 | |||
7397 | KEYWORD1 void KEYWORD2 NAME(InvalidateTexImage)(GLuint texture, GLint level) |
||
7398 | { |
||
7399 | (void) texture; (void) level; |
||
7400 | DISPATCH(InvalidateTexImage, (texture, level), (F, "glInvalidateTexImage(%d, %d);\n", texture, level)); |
||
7401 | } |
||
7402 | |||
7403 | KEYWORD1 void KEYWORD2 NAME(InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
||
7404 | { |
||
7405 | (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; |
||
7406 | DISPATCH(InvalidateTexSubImage, (texture, level, xoffset, yoffset, zoffset, width, height, depth), (F, "glInvalidateTexSubImage(%d, %d, %d, %d, %d, %d, %d, %d);\n", texture, level, xoffset, yoffset, zoffset, width, height, depth)); |
||
7407 | } |
||
7408 | |||
7409 | KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) |
||
7410 | { |
||
7411 | (void) factor; (void) bias; |
||
7412 | DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); |
||
7413 | } |
||
7414 | |||
7415 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_836)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); |
||
7416 | |||
7417 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_836)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) |
||
7418 | { |
||
7419 | (void) x; (void) y; (void) z; (void) width; (void) height; |
||
7420 | DISPATCH(DrawTexfOES, (x, y, z, width, height), (F, "glDrawTexfOES(%f, %f, %f, %f, %f);\n", x, y, z, width, height)); |
||
7421 | } |
||
7422 | |||
7423 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_837)(const GLfloat * coords); |
||
7424 | |||
7425 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_837)(const GLfloat * coords) |
||
7426 | { |
||
7427 | (void) coords; |
||
7428 | DISPATCH(DrawTexfvOES, (coords), (F, "glDrawTexfvOES(%p);\n", (const void *) coords)); |
||
7429 | } |
||
7430 | |||
7431 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_838)(GLint x, GLint y, GLint z, GLint width, GLint height); |
||
7432 | |||
7433 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_838)(GLint x, GLint y, GLint z, GLint width, GLint height) |
||
7434 | { |
||
7435 | (void) x; (void) y; (void) z; (void) width; (void) height; |
||
7436 | DISPATCH(DrawTexiOES, (x, y, z, width, height), (F, "glDrawTexiOES(%d, %d, %d, %d, %d);\n", x, y, z, width, height)); |
||
7437 | } |
||
7438 | |||
7439 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_839)(const GLint * coords); |
||
7440 | |||
7441 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_839)(const GLint * coords) |
||
7442 | { |
||
7443 | (void) coords; |
||
7444 | DISPATCH(DrawTexivOES, (coords), (F, "glDrawTexivOES(%p);\n", (const void *) coords)); |
||
7445 | } |
||
7446 | |||
7447 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_840)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); |
||
7448 | |||
7449 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_840)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) |
||
7450 | { |
||
7451 | (void) x; (void) y; (void) z; (void) width; (void) height; |
||
7452 | DISPATCH(DrawTexsOES, (x, y, z, width, height), (F, "glDrawTexsOES(%d, %d, %d, %d, %d);\n", x, y, z, width, height)); |
||
7453 | } |
||
7454 | |||
7455 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_841)(const GLshort * coords); |
||
7456 | |||
7457 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_841)(const GLshort * coords) |
||
7458 | { |
||
7459 | (void) coords; |
||
7460 | DISPATCH(DrawTexsvOES, (coords), (F, "glDrawTexsvOES(%p);\n", (const void *) coords)); |
||
7461 | } |
||
7462 | |||
7463 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_842)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); |
||
7464 | |||
7465 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_842)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) |
||
7466 | { |
||
7467 | (void) x; (void) y; (void) z; (void) width; (void) height; |
||
7468 | DISPATCH(DrawTexxOES, (x, y, z, width, height), (F, "glDrawTexxOES(%d, %d, %d, %d, %d);\n", x, y, z, width, height)); |
||
7469 | } |
||
7470 | |||
7471 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_843)(const GLfixed * coords); |
||
7472 | |||
7473 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_843)(const GLfixed * coords) |
||
7474 | { |
||
7475 | (void) coords; |
||
7476 | DISPATCH(DrawTexxvOES, (coords), (F, "glDrawTexxvOES(%p);\n", (const void *) coords)); |
||
7477 | } |
||
7478 | |||
7479 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_844)(GLenum type, GLsizei stride, const GLvoid * pointer); |
||
7480 | |||
7481 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_844)(GLenum type, GLsizei stride, const GLvoid * pointer) |
||
7482 | { |
||
7483 | (void) type; (void) stride; (void) pointer; |
||
7484 | DISPATCH(PointSizePointerOES, (type, stride, pointer), (F, "glPointSizePointerOES(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); |
||
7485 | } |
||
7486 | |||
7487 | KEYWORD1_ALT GLbitfield KEYWORD2 NAME(_dispatch_stub_845)(GLfixed * mantissa, GLint * exponent); |
||
7488 | |||
7489 | KEYWORD1_ALT GLbitfield KEYWORD2 NAME(_dispatch_stub_845)(GLfixed * mantissa, GLint * exponent) |
||
7490 | { |
||
7491 | (void) mantissa; (void) exponent; |
||
7492 | RETURN_DISPATCH(QueryMatrixxOES, (mantissa, exponent), (F, "glQueryMatrixxOES(%p, %p);\n", (const void *) mantissa, (const void *) exponent)); |
||
7493 | } |
||
7494 | |||
7495 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_846)(GLclampf value, GLboolean invert); |
||
7496 | |||
7497 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_846)(GLclampf value, GLboolean invert) |
||
7498 | { |
||
7499 | (void) value; (void) invert; |
||
7500 | DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); |
||
7501 | } |
||
7502 | |||
7503 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_847)(GLenum pattern); |
||
7504 | |||
7505 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_847)(GLenum pattern) |
||
7506 | { |
||
7507 | (void) pattern; |
||
7508 | DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); |
||
7509 | } |
||
7510 | |||
7511 | KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) |
||
7512 | { |
||
7513 | (void) size; (void) type; (void) stride; (void) count; (void) pointer; |
||
7514 | DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); |
||
7515 | } |
||
7516 | |||
7517 | KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) |
||
7518 | { |
||
7519 | (void) stride; (void) count; (void) pointer; |
||
7520 | DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); |
||
7521 | } |
||
7522 | |||
7523 | KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) |
||
7524 | { |
||
7525 | (void) type; (void) stride; (void) count; (void) pointer; |
||
7526 | DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); |
||
7527 | } |
||
7528 | |||
7529 | KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) |
||
7530 | { |
||
7531 | (void) type; (void) stride; (void) count; (void) pointer; |
||
7532 | DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); |
||
7533 | } |
||
7534 | |||
7535 | KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) |
||
7536 | { |
||
7537 | (void) size; (void) type; (void) stride; (void) count; (void) pointer; |
||
7538 | DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); |
||
7539 | } |
||
7540 | |||
7541 | KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) |
||
7542 | { |
||
7543 | (void) size; (void) type; (void) stride; (void) count; (void) pointer; |
||
7544 | DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); |
||
7545 | } |
||
7546 | |||
7547 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLsizei numAttachments, const GLenum * attachments); |
||
7548 | |||
7549 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLsizei numAttachments, const GLenum * attachments) |
||
7550 | { |
||
7551 | (void) target; (void) numAttachments; (void) attachments; |
||
7552 | DISPATCH(DiscardFramebufferEXT, (target, numAttachments, attachments), (F, "glDiscardFramebufferEXT(0x%x, %d, %p);\n", target, numAttachments, (const void *) attachments)); |
||
7553 | } |
||
7554 | |||
7555 | KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) |
||
7556 | { |
||
7557 | (void) first; (void) count; |
||
7558 | DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); |
||
7559 | } |
||
7560 | |||
7561 | KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) |
||
7562 | { |
||
7563 | DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); |
||
7564 | } |
||
7565 | |||
7566 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) |
||
7567 | { |
||
7568 | (void) red; (void) green; (void) blue; |
||
7569 | DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); |
||
7570 | } |
||
7571 | |||
7572 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) |
||
7573 | { |
||
7574 | (void) red; (void) green; (void) blue; |
||
7575 | DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); |
||
7576 | } |
||
7577 | |||
7578 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) |
||
7579 | { |
||
7580 | (void) v; |
||
7581 | DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); |
||
7582 | } |
||
7583 | |||
7584 | KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) |
||
7585 | { |
||
7586 | (void) v; |
||
7587 | DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); |
||
7588 | } |
||
7589 | |||
7590 | KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount) |
||
7591 | { |
||
7592 | (void) mode; (void) count; (void) type; (void) indices; (void) primcount; |
||
7593 | DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); |
||
7594 | } |
||
7595 | |||
7596 | KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount) |
||
7597 | { |
||
7598 | (void) mode; (void) count; (void) type; (void) indices; (void) primcount; |
||
7599 | DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); |
||
7600 | } |
||
7601 | |||
7602 | KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) |
||
7603 | { |
||
7604 | (void) coord; |
||
7605 | DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); |
||
7606 | } |
||
7607 | |||
7608 | KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) |
||
7609 | { |
||
7610 | (void) coord; |
||
7611 | DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); |
||
7612 | } |
||
7613 | |||
7614 | KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) |
||
7615 | { |
||
7616 | (void) coord; |
||
7617 | DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); |
||
7618 | } |
||
7619 | |||
7620 | KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) |
||
7621 | { |
||
7622 | (void) coord; |
||
7623 | DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); |
||
7624 | } |
||
7625 | |||
7626 | KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) |
||
7627 | { |
||
7628 | DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); |
||
7629 | } |
||
7630 | |||
7631 | KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
7632 | { |
||
7633 | (void) x; (void) y; (void) z; (void) w; |
||
7634 | DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); |
||
7635 | } |
||
7636 | |||
7637 | KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) |
||
7638 | { |
||
7639 | (void) v; |
||
7640 | DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); |
||
7641 | } |
||
7642 | |||
7643 | KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
7644 | { |
||
7645 | (void) x; (void) y; (void) z; (void) w; |
||
7646 | DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); |
||
7647 | } |
||
7648 | |||
7649 | KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) |
||
7650 | { |
||
7651 | (void) v; |
||
7652 | DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); |
||
7653 | } |
||
7654 | |||
7655 | KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) |
||
7656 | { |
||
7657 | (void) x; (void) y; (void) z; (void) w; |
||
7658 | DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); |
||
7659 | } |
||
7660 | |||
7661 | KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) |
||
7662 | { |
||
7663 | (void) v; |
||
7664 | DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); |
||
7665 | } |
||
7666 | |||
7667 | KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) |
||
7668 | { |
||
7669 | (void) x; (void) y; (void) z; (void) w; |
||
7670 | DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); |
||
7671 | } |
||
7672 | |||
7673 | KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) |
||
7674 | { |
||
7675 | (void) v; |
||
7676 | DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); |
||
7677 | } |
||
7678 | |||
7679 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); |
||
7680 | |||
7681 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) |
||
7682 | { |
||
7683 | (void) mode; (void) first; (void) count; (void) primcount; (void) modestride; |
||
7684 | DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); |
||
7685 | } |
||
7686 | |||
7687 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); |
||
7688 | |||
7689 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) |
||
7690 | { |
||
7691 | (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) modestride; |
||
7692 | DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); |
||
7693 | } |
||
7694 | |||
7695 | KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) |
||
7696 | { |
||
7697 | (void) n; (void) ids; (void) residences; |
||
7698 | RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); |
||
7699 | } |
||
7700 | |||
7701 | KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) |
||
7702 | { |
||
7703 | (void) target; (void) id; (void) params; |
||
7704 | DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); |
||
7705 | } |
||
7706 | |||
7707 | KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) |
||
7708 | { |
||
7709 | (void) target; (void) index; (void) pname; (void) params; |
||
7710 | DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); |
||
7711 | } |
||
7712 | |||
7713 | KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) |
||
7714 | { |
||
7715 | (void) target; (void) index; (void) pname; (void) params; |
||
7716 | DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); |
||
7717 | } |
||
7718 | |||
7719 | KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) |
||
7720 | { |
||
7721 | (void) id; (void) pname; (void) program; |
||
7722 | DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); |
||
7723 | } |
||
7724 | |||
7725 | KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) |
||
7726 | { |
||
7727 | (void) id; (void) pname; (void) params; |
||
7728 | DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
||
7729 | } |
||
7730 | |||
7731 | KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) |
||
7732 | { |
||
7733 | (void) target; (void) address; (void) pname; (void) params; |
||
7734 | DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); |
||
7735 | } |
||
7736 | |||
7737 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) |
||
7738 | { |
||
7739 | (void) index; (void) pname; (void) params; |
||
7740 | DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
7741 | } |
||
7742 | |||
7743 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) |
||
7744 | { |
||
7745 | (void) index; (void) pname; (void) params; |
||
7746 | DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
7747 | } |
||
7748 | |||
7749 | KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) |
||
7750 | { |
||
7751 | (void) index; (void) pname; (void) params; |
||
7752 | DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
||
7753 | } |
||
7754 | |||
7755 | KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) |
||
7756 | { |
||
7757 | (void) target; (void) id; (void) len; (void) program; |
||
7758 | DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); |
||
7759 | } |
||
7760 | |||
7761 | KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params) |
||
7762 | { |
||
7763 | (void) target; (void) index; (void) num; (void) params; |
||
7764 | DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); |
||
7765 | } |
||
7766 | |||
7767 | KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params) |
||
7768 | { |
||
7769 | (void) target; (void) index; (void) num; (void) params; |
||
7770 | DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); |
||
7771 | } |
||
7772 | |||
7773 | KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) |
||
7774 | { |
||
7775 | (void) n; (void) ids; |
||
7776 | DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); |
||
7777 | } |
||
7778 | |||
7779 | KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) |
||
7780 | { |
||
7781 | (void) target; (void) address; (void) matrix; (void) transform; |
||
7782 | DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); |
||
7783 | } |
||
7784 | |||
7785 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) |
||
7786 | { |
||
7787 | (void) index; (void) x; |
||
7788 | DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); |
||
7789 | } |
||
7790 | |||
7791 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) |
||
7792 | { |
||
7793 | (void) index; (void) v; |
||
7794 | DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); |
||
7795 | } |
||
7796 | |||
7797 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) |
||
7798 | { |
||
7799 | (void) index; (void) x; |
||
7800 | DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); |
||
7801 | } |
||
7802 | |||
7803 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) |
||
7804 | { |
||
7805 | (void) index; (void) v; |
||
7806 | DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); |
||
7807 | } |
||
7808 | |||
7809 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) |
||
7810 | { |
||
7811 | (void) index; (void) x; |
||
7812 | DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); |
||
7813 | } |
||
7814 | |||
7815 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) |
||
7816 | { |
||
7817 | (void) index; (void) v; |
||
7818 | DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); |
||
7819 | } |
||
7820 | |||
7821 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) |
||
7822 | { |
||
7823 | (void) index; (void) x; (void) y; |
||
7824 | DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); |
||
7825 | } |
||
7826 | |||
7827 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) |
||
7828 | { |
||
7829 | (void) index; (void) v; |
||
7830 | DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); |
||
7831 | } |
||
7832 | |||
7833 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) |
||
7834 | { |
||
7835 | (void) index; (void) x; (void) y; |
||
7836 | DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); |
||
7837 | } |
||
7838 | |||
7839 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) |
||
7840 | { |
||
7841 | (void) index; (void) v; |
||
7842 | DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); |
||
7843 | } |
||
7844 | |||
7845 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) |
||
7846 | { |
||
7847 | (void) index; (void) x; (void) y; |
||
7848 | DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); |
||
7849 | } |
||
7850 | |||
7851 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) |
||
7852 | { |
||
7853 | (void) index; (void) v; |
||
7854 | DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); |
||
7855 | } |
||
7856 | |||
7857 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
||
7858 | { |
||
7859 | (void) index; (void) x; (void) y; (void) z; |
||
7860 | DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); |
||
7861 | } |
||
7862 | |||
7863 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) |
||
7864 | { |
||
7865 | (void) index; (void) v; |
||
7866 | DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); |
||
7867 | } |
||
7868 | |||
7869 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
||
7870 | { |
||
7871 | (void) index; (void) x; (void) y; (void) z; |
||
7872 | DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); |
||
7873 | } |
||
7874 | |||
7875 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) |
||
7876 | { |
||
7877 | (void) index; (void) v; |
||
7878 | DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); |
||
7879 | } |
||
7880 | |||
7881 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) |
||
7882 | { |
||
7883 | (void) index; (void) x; (void) y; (void) z; |
||
7884 | DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); |
||
7885 | } |
||
7886 | |||
7887 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) |
||
7888 | { |
||
7889 | (void) index; (void) v; |
||
7890 | DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); |
||
7891 | } |
||
7892 | |||
7893 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
7894 | { |
||
7895 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
7896 | DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); |
||
7897 | } |
||
7898 | |||
7899 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) |
||
7900 | { |
||
7901 | (void) index; (void) v; |
||
7902 | DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); |
||
7903 | } |
||
7904 | |||
7905 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
7906 | { |
||
7907 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
7908 | DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); |
||
7909 | } |
||
7910 | |||
7911 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) |
||
7912 | { |
||
7913 | (void) index; (void) v; |
||
7914 | DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); |
||
7915 | } |
||
7916 | |||
7917 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
||
7918 | { |
||
7919 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
7920 | DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
||
7921 | } |
||
7922 | |||
7923 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) |
||
7924 | { |
||
7925 | (void) index; (void) v; |
||
7926 | DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); |
||
7927 | } |
||
7928 | |||
7929 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
||
7930 | { |
||
7931 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
7932 | DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
||
7933 | } |
||
7934 | |||
7935 | KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) |
||
7936 | { |
||
7937 | (void) index; (void) v; |
||
7938 | DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); |
||
7939 | } |
||
7940 | |||
7941 | KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) |
||
7942 | { |
||
7943 | (void) index; (void) size; (void) type; (void) stride; (void) pointer; |
||
7944 | DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); |
||
7945 | } |
||
7946 | |||
7947 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) |
||
7948 | { |
||
7949 | (void) index; (void) n; (void) v; |
||
7950 | DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
7951 | } |
||
7952 | |||
7953 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) |
||
7954 | { |
||
7955 | (void) index; (void) n; (void) v; |
||
7956 | DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
7957 | } |
||
7958 | |||
7959 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) |
||
7960 | { |
||
7961 | (void) index; (void) n; (void) v; |
||
7962 | DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
7963 | } |
||
7964 | |||
7965 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) |
||
7966 | { |
||
7967 | (void) index; (void) n; (void) v; |
||
7968 | DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
7969 | } |
||
7970 | |||
7971 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) |
||
7972 | { |
||
7973 | (void) index; (void) n; (void) v; |
||
7974 | DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
7975 | } |
||
7976 | |||
7977 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) |
||
7978 | { |
||
7979 | (void) index; (void) n; (void) v; |
||
7980 | DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
7981 | } |
||
7982 | |||
7983 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) |
||
7984 | { |
||
7985 | (void) index; (void) n; (void) v; |
||
7986 | DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
7987 | } |
||
7988 | |||
7989 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) |
||
7990 | { |
||
7991 | (void) index; (void) n; (void) v; |
||
7992 | DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
7993 | } |
||
7994 | |||
7995 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) |
||
7996 | { |
||
7997 | (void) index; (void) n; (void) v; |
||
7998 | DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
7999 | } |
||
8000 | |||
8001 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) |
||
8002 | { |
||
8003 | (void) index; (void) n; (void) v; |
||
8004 | DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
8005 | } |
||
8006 | |||
8007 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) |
||
8008 | { |
||
8009 | (void) index; (void) n; (void) v; |
||
8010 | DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
8011 | } |
||
8012 | |||
8013 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) |
||
8014 | { |
||
8015 | (void) index; (void) n; (void) v; |
||
8016 | DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
8017 | } |
||
8018 | |||
8019 | KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) |
||
8020 | { |
||
8021 | (void) index; (void) n; (void) v; |
||
8022 | DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); |
||
8023 | } |
||
8024 | |||
8025 | KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) |
||
8026 | { |
||
8027 | (void) pname; (void) param; |
||
8028 | DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); |
||
8029 | } |
||
8030 | |||
8031 | KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) |
||
8032 | { |
||
8033 | (void) pname; (void) param; |
||
8034 | DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); |
||
8035 | } |
||
8036 | |||
8037 | KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) |
||
8038 | { |
||
8039 | (void) pname; (void) param; |
||
8040 | DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); |
||
8041 | } |
||
8042 | |||
8043 | KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) |
||
8044 | { |
||
8045 | (void) pname; (void) param; |
||
8046 | DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); |
||
8047 | } |
||
8048 | |||
8049 | KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
||
8050 | { |
||
8051 | (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; |
||
8052 | DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); |
||
8053 | } |
||
8054 | |||
8055 | KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
||
8056 | { |
||
8057 | (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; |
||
8058 | DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); |
||
8059 | } |
||
8060 | |||
8061 | KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
||
8062 | { |
||
8063 | (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep; (void) arg3Mod; |
||
8064 | DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); |
||
8065 | } |
||
8066 | |||
8067 | KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) |
||
8068 | { |
||
8069 | DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); |
||
8070 | } |
||
8071 | |||
8072 | KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) |
||
8073 | { |
||
8074 | (void) id; |
||
8075 | DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); |
||
8076 | } |
||
8077 | |||
8078 | KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
||
8079 | { |
||
8080 | (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; |
||
8081 | DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); |
||
8082 | } |
||
8083 | |||
8084 | KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
||
8085 | { |
||
8086 | (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; |
||
8087 | DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); |
||
8088 | } |
||
8089 | |||
8090 | KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
||
8091 | { |
||
8092 | (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep; (void) arg3Mod; |
||
8093 | DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); |
||
8094 | } |
||
8095 | |||
8096 | KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) |
||
8097 | { |
||
8098 | (void) id; |
||
8099 | DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); |
||
8100 | } |
||
8101 | |||
8102 | KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) |
||
8103 | { |
||
8104 | DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); |
||
8105 | } |
||
8106 | |||
8107 | KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) |
||
8108 | { |
||
8109 | (void) range; |
||
8110 | RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); |
||
8111 | } |
||
8112 | |||
8113 | KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) |
||
8114 | { |
||
8115 | (void) dst; (void) coord; (void) swizzle; |
||
8116 | DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); |
||
8117 | } |
||
8118 | |||
8119 | KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) |
||
8120 | { |
||
8121 | (void) dst; (void) interp; (void) swizzle; |
||
8122 | DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); |
||
8123 | } |
||
8124 | |||
8125 | KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) |
||
8126 | { |
||
8127 | (void) dst; (void) value; |
||
8128 | DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); |
||
8129 | } |
||
8130 | |||
8131 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_946)(GLenum face); |
||
8132 | |||
8133 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_946)(GLenum face) |
||
8134 | { |
||
8135 | (void) face; |
||
8136 | DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); |
||
8137 | } |
||
8138 | |||
8139 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_947)(GLuint array); |
||
8140 | |||
8141 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_947)(GLuint array) |
||
8142 | { |
||
8143 | (void) array; |
||
8144 | DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); |
||
8145 | } |
||
8146 | |||
8147 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_948)(GLsizei n, GLuint * arrays); |
||
8148 | |||
8149 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_948)(GLsizei n, GLuint * arrays) |
||
8150 | { |
||
8151 | (void) n; (void) arrays; |
||
8152 | DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); |
||
8153 | } |
||
8154 | |||
8155 | KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) |
||
8156 | { |
||
8157 | (void) id; (void) len; (void) name; (void) params; |
||
8158 | DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); |
||
8159 | } |
||
8160 | |||
8161 | KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) |
||
8162 | { |
||
8163 | (void) id; (void) len; (void) name; (void) params; |
||
8164 | DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); |
||
8165 | } |
||
8166 | |||
8167 | KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
8168 | { |
||
8169 | (void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w; |
||
8170 | DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); |
||
8171 | } |
||
8172 | |||
8173 | KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) |
||
8174 | { |
||
8175 | (void) id; (void) len; (void) name; (void) v; |
||
8176 | DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); |
||
8177 | } |
||
8178 | |||
8179 | KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
8180 | { |
||
8181 | (void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w; |
||
8182 | DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); |
||
8183 | } |
||
8184 | |||
8185 | KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) |
||
8186 | { |
||
8187 | (void) id; (void) len; (void) name; (void) v; |
||
8188 | DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); |
||
8189 | } |
||
8190 | |||
8191 | KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) |
||
8192 | { |
||
8193 | DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); |
||
8194 | } |
||
8195 | |||
8196 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_956)(GLenum coord, GLenum pname, GLfixed * params); |
||
8197 | |||
8198 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_956)(GLenum coord, GLenum pname, GLfixed * params) |
||
8199 | { |
||
8200 | (void) coord; (void) pname; (void) params; |
||
8201 | DISPATCH(GetTexGenxvOES, (coord, pname, params), (F, "glGetTexGenxvOES(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
8202 | } |
||
8203 | |||
8204 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLenum coord, GLenum pname, GLint param); |
||
8205 | |||
8206 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLenum coord, GLenum pname, GLint param) |
||
8207 | { |
||
8208 | (void) coord; (void) pname; (void) param; |
||
8209 | DISPATCH(TexGenxOES, (coord, pname, param), (F, "glTexGenxOES(0x%x, 0x%x, %d);\n", coord, pname, param)); |
||
8210 | } |
||
8211 | |||
8212 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLenum coord, GLenum pname, const GLfixed * params); |
||
8213 | |||
8214 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLenum coord, GLenum pname, const GLfixed * params) |
||
8215 | { |
||
8216 | (void) coord; (void) pname; (void) params; |
||
8217 | DISPATCH(TexGenxvOES, (coord, pname, params), (F, "glTexGenxvOES(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); |
||
8218 | } |
||
8219 | |||
8220 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_959)(GLclampd zmin, GLclampd zmax); |
||
8221 | |||
8222 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_959)(GLclampd zmin, GLclampd zmax) |
||
8223 | { |
||
8224 | (void) zmin; (void) zmax; |
||
8225 | DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); |
||
8226 | } |
||
8227 | |||
8228 | KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) |
||
8229 | { |
||
8230 | (void) target; (void) framebuffer; |
||
8231 | DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); |
||
8232 | } |
||
8233 | |||
8234 | KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) |
||
8235 | { |
||
8236 | (void) target; (void) renderbuffer; |
||
8237 | DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); |
||
8238 | } |
||
8239 | |||
8240 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLenum pname, GLint param); |
||
8241 | |||
8242 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLenum pname, GLint param) |
||
8243 | { |
||
8244 | (void) target; (void) pname; (void) param; |
||
8245 | DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); |
||
8246 | } |
||
8247 | |||
8248 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLintptr offset, GLsizeiptr size); |
||
8249 | |||
8250 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLintptr offset, GLsizeiptr size) |
||
8251 | { |
||
8252 | (void) target; (void) offset; (void) size; |
||
8253 | DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); |
||
8254 | } |
||
8255 | |||
8256 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x) |
||
8257 | { |
||
8258 | (void) index; (void) x; |
||
8259 | DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x)); |
||
8260 | } |
||
8261 | |||
8262 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x) |
||
8263 | { |
||
8264 | (void) index; (void) x; |
||
8265 | DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x)); |
||
8266 | } |
||
8267 | |||
8268 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x) |
||
8269 | { |
||
8270 | (void) index; (void) x; |
||
8271 | DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x)); |
||
8272 | } |
||
8273 | |||
8274 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x) |
||
8275 | { |
||
8276 | (void) index; (void) x; |
||
8277 | DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x)); |
||
8278 | } |
||
8279 | |||
8280 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) |
||
8281 | { |
||
8282 | (void) index; (void) x; (void) y; |
||
8283 | DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y)); |
||
8284 | } |
||
8285 | |||
8286 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y) |
||
8287 | { |
||
8288 | (void) index; (void) x; (void) y; |
||
8289 | DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y)); |
||
8290 | } |
||
8291 | |||
8292 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v) |
||
8293 | { |
||
8294 | (void) index; (void) v; |
||
8295 | DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v)); |
||
8296 | } |
||
8297 | |||
8298 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v) |
||
8299 | { |
||
8300 | (void) index; (void) v; |
||
8301 | DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v)); |
||
8302 | } |
||
8303 | |||
8304 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) |
||
8305 | { |
||
8306 | (void) index; (void) x; (void) y; |
||
8307 | DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y)); |
||
8308 | } |
||
8309 | |||
8310 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) |
||
8311 | { |
||
8312 | (void) index; (void) x; (void) y; |
||
8313 | DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y)); |
||
8314 | } |
||
8315 | |||
8316 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v) |
||
8317 | { |
||
8318 | (void) index; (void) v; |
||
8319 | DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v)); |
||
8320 | } |
||
8321 | |||
8322 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v) |
||
8323 | { |
||
8324 | (void) index; (void) v; |
||
8325 | DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v)); |
||
8326 | } |
||
8327 | |||
8328 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) |
||
8329 | { |
||
8330 | (void) index; (void) x; (void) y; (void) z; |
||
8331 | DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z)); |
||
8332 | } |
||
8333 | |||
8334 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) |
||
8335 | { |
||
8336 | (void) index; (void) x; (void) y; (void) z; |
||
8337 | DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z)); |
||
8338 | } |
||
8339 | |||
8340 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v) |
||
8341 | { |
||
8342 | (void) index; (void) v; |
||
8343 | DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v)); |
||
8344 | } |
||
8345 | |||
8346 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v) |
||
8347 | { |
||
8348 | (void) index; (void) v; |
||
8349 | DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v)); |
||
8350 | } |
||
8351 | |||
8352 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) |
||
8353 | { |
||
8354 | (void) index; (void) x; (void) y; (void) z; |
||
8355 | DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z)); |
||
8356 | } |
||
8357 | |||
8358 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) |
||
8359 | { |
||
8360 | (void) index; (void) x; (void) y; (void) z; |
||
8361 | DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z)); |
||
8362 | } |
||
8363 | |||
8364 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v) |
||
8365 | { |
||
8366 | (void) index; (void) v; |
||
8367 | DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v)); |
||
8368 | } |
||
8369 | |||
8370 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v) |
||
8371 | { |
||
8372 | (void) index; (void) v; |
||
8373 | DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v)); |
||
8374 | } |
||
8375 | |||
8376 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) |
||
8377 | { |
||
8378 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
8379 | DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
||
8380 | } |
||
8381 | |||
8382 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) |
||
8383 | { |
||
8384 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
8385 | DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
||
8386 | } |
||
8387 | |||
8388 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v) |
||
8389 | { |
||
8390 | (void) index; (void) v; |
||
8391 | DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v)); |
||
8392 | } |
||
8393 | |||
8394 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v) |
||
8395 | { |
||
8396 | (void) index; (void) v; |
||
8397 | DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v)); |
||
8398 | } |
||
8399 | |||
8400 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
||
8401 | { |
||
8402 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
8403 | DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
||
8404 | } |
||
8405 | |||
8406 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
||
8407 | { |
||
8408 | (void) index; (void) x; (void) y; (void) z; (void) w; |
||
8409 | DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
||
8410 | } |
||
8411 | |||
8412 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v) |
||
8413 | { |
||
8414 | (void) index; (void) v; |
||
8415 | DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v)); |
||
8416 | } |
||
8417 | |||
8418 | KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v) |
||
8419 | { |
||
8420 | (void) index; (void) v; |
||
8421 | DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v)); |
||
8422 | } |
||
8423 | |||
8424 | KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) |
||
8425 | { |
||
8426 | (void) r; (void) g; (void) b; (void) a; |
||
8427 | DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a)); |
||
8428 | } |
||
8429 | |||
8430 | KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) |
||
8431 | { |
||
8432 | (void) r; (void) g; (void) b; (void) a; |
||
8433 | DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a)); |
||
8434 | } |
||
8435 | |||
8436 | KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) |
||
8437 | { |
||
8438 | (void) target; (void) index; (void) buffer; (void) offset; |
||
8439 | DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); |
||
8440 | } |
||
8441 | |||
8442 | KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) |
||
8443 | { |
||
8444 | (void) objectType; (void) name; (void) pname; (void) value; |
||
8445 | DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); |
||
8446 | } |
||
8447 | |||
8448 | KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) |
||
8449 | { |
||
8450 | (void) objectType; (void) name; (void) option; |
||
8451 | RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); |
||
8452 | } |
||
8453 | |||
8454 | KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) |
||
8455 | { |
||
8456 | (void) objectType; (void) name; (void) option; |
||
8457 | RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); |
||
8458 | } |
||
8459 | |||
8460 | KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program) |
||
8461 | { |
||
8462 | (void) program; |
||
8463 | DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program)); |
||
8464 | } |
||
8465 | |||
8466 | KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string) |
||
8467 | { |
||
8468 | (void) type; (void) string; |
||
8469 | RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string)); |
||
8470 | } |
||
8471 | |||
8472 | KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) |
||
8473 | { |
||
8474 | (void) type; (void) program; |
||
8475 | DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); |
||
8476 | } |
||
8477 | |||
8478 | KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) |
||
8479 | { |
||
8480 | DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); |
||
8481 | } |
||
8482 | |||
8483 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_988)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); |
||
8484 | |||
8485 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_988)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) |
||
8486 | { |
||
8487 | (void) frontfunc; (void) backfunc; (void) ref; (void) mask; |
||
8488 | DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); |
||
8489 | } |
||
8490 | |||
8491 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_989)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); |
||
8492 | |||
8493 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_989)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) |
||
8494 | { |
||
8495 | (void) target; (void) index; (void) count; (void) params; |
||
8496 | DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); |
||
8497 | } |
||
8498 | |||
8499 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_990)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); |
||
8500 | |||
8501 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_990)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) |
||
8502 | { |
||
8503 | (void) target; (void) index; (void) count; (void) params; |
||
8504 | DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); |
||
8505 | } |
||
8506 | |||
8507 | KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) |
||
8508 | { |
||
8509 | (void) target; (void) writeOffset; |
||
8510 | DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); |
||
8511 | } |
||
8512 | |||
8513 | KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) |
||
8514 | { |
||
8515 | (void) target; (void) writeOffset; |
||
8516 | DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); |
||
8517 | } |
||
8518 | |||
8519 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_993)(GLenum func, GLclampx ref); |
||
8520 | |||
8521 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_993)(GLenum func, GLclampx ref) |
||
8522 | { |
||
8523 | (void) func; (void) ref; |
||
8524 | DISPATCH(AlphaFuncx, (func, ref), (F, "glAlphaFuncxOES(0x%x, %d);\n", func, ref)); |
||
8525 | } |
||
8526 | |||
8527 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_994)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); |
||
8528 | |||
8529 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_994)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) |
||
8530 | { |
||
8531 | (void) red; (void) green; (void) blue; (void) alpha; |
||
8532 | DISPATCH(ClearColorx, (red, green, blue, alpha), (F, "glClearColorxOES(%d, %d, %d, %d);\n", red, green, blue, alpha)); |
||
8533 | } |
||
8534 | |||
8535 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_995)(GLclampx depth); |
||
8536 | |||
8537 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_995)(GLclampx depth) |
||
8538 | { |
||
8539 | (void) depth; |
||
8540 | DISPATCH(ClearDepthx, (depth), (F, "glClearDepthxOES(%d);\n", depth)); |
||
8541 | } |
||
8542 | |||
8543 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_996)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); |
||
8544 | |||
8545 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_996)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) |
||
8546 | { |
||
8547 | (void) red; (void) green; (void) blue; (void) alpha; |
||
8548 | DISPATCH(Color4x, (red, green, blue, alpha), (F, "glColor4xOES(%d, %d, %d, %d);\n", red, green, blue, alpha)); |
||
8549 | } |
||
8550 | |||
8551 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_997)(GLclampx zNear, GLclampx zFar); |
||
8552 | |||
8553 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_997)(GLclampx zNear, GLclampx zFar) |
||
8554 | { |
||
8555 | (void) zNear; (void) zFar; |
||
8556 | DISPATCH(DepthRangex, (zNear, zFar), (F, "glDepthRangexOES(%d, %d);\n", zNear, zFar)); |
||
8557 | } |
||
8558 | |||
8559 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_998)(GLenum pname, GLfixed param); |
||
8560 | |||
8561 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_998)(GLenum pname, GLfixed param) |
||
8562 | { |
||
8563 | (void) pname; (void) param; |
||
8564 | DISPATCH(Fogx, (pname, param), (F, "glFogxOES(0x%x, %d);\n", pname, param)); |
||
8565 | } |
||
8566 | |||
8567 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_999)(GLenum pname, const GLfixed * params); |
||
8568 | |||
8569 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_999)(GLenum pname, const GLfixed * params) |
||
8570 | { |
||
8571 | (void) pname; (void) params; |
||
8572 | DISPATCH(Fogxv, (pname, params), (F, "glFogxvOES(0x%x, %p);\n", pname, (const void *) params)); |
||
8573 | } |
||
8574 | |||
8575 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1000)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); |
||
8576 | |||
8577 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1000)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) |
||
8578 | { |
||
8579 | (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar; |
||
8580 | DISPATCH(Frustumf, (left, right, bottom, top, zNear, zFar), (F, "glFrustumfOES(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); |
||
8581 | } |
||
8582 | |||
8583 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1001)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); |
||
8584 | |||
8585 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1001)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) |
||
8586 | { |
||
8587 | (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar; |
||
8588 | DISPATCH(Frustumx, (left, right, bottom, top, zNear, zFar), (F, "glFrustumxOES(%d, %d, %d, %d, %d, %d);\n", left, right, bottom, top, zNear, zFar)); |
||
8589 | } |
||
8590 | |||
8591 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1002)(GLenum pname, GLfixed param); |
||
8592 | |||
8593 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1002)(GLenum pname, GLfixed param) |
||
8594 | { |
||
8595 | (void) pname; (void) param; |
||
8596 | DISPATCH(LightModelx, (pname, param), (F, "glLightModelxOES(0x%x, %d);\n", pname, param)); |
||
8597 | } |
||
8598 | |||
8599 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1003)(GLenum pname, const GLfixed * params); |
||
8600 | |||
8601 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1003)(GLenum pname, const GLfixed * params) |
||
8602 | { |
||
8603 | (void) pname; (void) params; |
||
8604 | DISPATCH(LightModelxv, (pname, params), (F, "glLightModelxvOES(0x%x, %p);\n", pname, (const void *) params)); |
||
8605 | } |
||
8606 | |||
8607 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1004)(GLenum light, GLenum pname, GLfixed param); |
||
8608 | |||
8609 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1004)(GLenum light, GLenum pname, GLfixed param) |
||
8610 | { |
||
8611 | (void) light; (void) pname; (void) param; |
||
8612 | DISPATCH(Lightx, (light, pname, param), (F, "glLightxOES(0x%x, 0x%x, %d);\n", light, pname, param)); |
||
8613 | } |
||
8614 | |||
8615 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1005)(GLenum light, GLenum pname, const GLfixed * params); |
||
8616 | |||
8617 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1005)(GLenum light, GLenum pname, const GLfixed * params) |
||
8618 | { |
||
8619 | (void) light; (void) pname; (void) params; |
||
8620 | DISPATCH(Lightxv, (light, pname, params), (F, "glLightxvOES(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); |
||
8621 | } |
||
8622 | |||
8623 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1006)(GLfixed width); |
||
8624 | |||
8625 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1006)(GLfixed width) |
||
8626 | { |
||
8627 | (void) width; |
||
8628 | DISPATCH(LineWidthx, (width), (F, "glLineWidthxOES(%d);\n", width)); |
||
8629 | } |
||
8630 | |||
8631 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1007)(const GLfixed * m); |
||
8632 | |||
8633 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1007)(const GLfixed * m) |
||
8634 | { |
||
8635 | (void) m; |
||
8636 | DISPATCH(LoadMatrixx, (m), (F, "glLoadMatrixxOES(%p);\n", (const void *) m)); |
||
8637 | } |
||
8638 | |||
8639 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1008)(GLenum face, GLenum pname, GLfixed param); |
||
8640 | |||
8641 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1008)(GLenum face, GLenum pname, GLfixed param) |
||
8642 | { |
||
8643 | (void) face; (void) pname; (void) param; |
||
8644 | DISPATCH(Materialx, (face, pname, param), (F, "glMaterialxOES(0x%x, 0x%x, %d);\n", face, pname, param)); |
||
8645 | } |
||
8646 | |||
8647 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1009)(GLenum face, GLenum pname, const GLfixed * params); |
||
8648 | |||
8649 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1009)(GLenum face, GLenum pname, const GLfixed * params) |
||
8650 | { |
||
8651 | (void) face; (void) pname; (void) params; |
||
8652 | DISPATCH(Materialxv, (face, pname, params), (F, "glMaterialxvOES(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); |
||
8653 | } |
||
8654 | |||
8655 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1010)(const GLfixed * m); |
||
8656 | |||
8657 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1010)(const GLfixed * m) |
||
8658 | { |
||
8659 | (void) m; |
||
8660 | DISPATCH(MultMatrixx, (m), (F, "glMultMatrixxOES(%p);\n", (const void *) m)); |
||
8661 | } |
||
8662 | |||
8663 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1011)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); |
||
8664 | |||
8665 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1011)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) |
||
8666 | { |
||
8667 | (void) target; (void) s; (void) t; (void) r; (void) q; |
||
8668 | DISPATCH(MultiTexCoord4x, (target, s, t, r, q), (F, "glMultiTexCoord4xOES(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); |
||
8669 | } |
||
8670 | |||
8671 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1012)(GLfixed nx, GLfixed ny, GLfixed nz); |
||
8672 | |||
8673 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1012)(GLfixed nx, GLfixed ny, GLfixed nz) |
||
8674 | { |
||
8675 | (void) nx; (void) ny; (void) nz; |
||
8676 | DISPATCH(Normal3x, (nx, ny, nz), (F, "glNormal3xOES(%d, %d, %d);\n", nx, ny, nz)); |
||
8677 | } |
||
8678 | |||
8679 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1013)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); |
||
8680 | |||
8681 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1013)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) |
||
8682 | { |
||
8683 | (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar; |
||
8684 | DISPATCH(Orthof, (left, right, bottom, top, zNear, zFar), (F, "glOrthofOES(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); |
||
8685 | } |
||
8686 | |||
8687 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1014)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); |
||
8688 | |||
8689 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1014)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) |
||
8690 | { |
||
8691 | (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar; |
||
8692 | DISPATCH(Orthox, (left, right, bottom, top, zNear, zFar), (F, "glOrthoxOES(%d, %d, %d, %d, %d, %d);\n", left, right, bottom, top, zNear, zFar)); |
||
8693 | } |
||
8694 | |||
8695 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1015)(GLfixed size); |
||
8696 | |||
8697 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1015)(GLfixed size) |
||
8698 | { |
||
8699 | (void) size; |
||
8700 | DISPATCH(PointSizex, (size), (F, "glPointSizexOES(%d);\n", size)); |
||
8701 | } |
||
8702 | |||
8703 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1016)(GLfixed factor, GLfixed units); |
||
8704 | |||
8705 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1016)(GLfixed factor, GLfixed units) |
||
8706 | { |
||
8707 | (void) factor; (void) units; |
||
8708 | DISPATCH(PolygonOffsetx, (factor, units), (F, "glPolygonOffsetxOES(%d, %d);\n", factor, units)); |
||
8709 | } |
||
8710 | |||
8711 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1017)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); |
||
8712 | |||
8713 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1017)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) |
||
8714 | { |
||
8715 | (void) angle; (void) x; (void) y; (void) z; |
||
8716 | DISPATCH(Rotatex, (angle, x, y, z), (F, "glRotatexOES(%d, %d, %d, %d);\n", angle, x, y, z)); |
||
8717 | } |
||
8718 | |||
8719 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1018)(GLclampx value, GLboolean invert); |
||
8720 | |||
8721 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1018)(GLclampx value, GLboolean invert) |
||
8722 | { |
||
8723 | (void) value; (void) invert; |
||
8724 | DISPATCH(SampleCoveragex, (value, invert), (F, "glSampleCoveragexOES(%d, %d);\n", value, invert)); |
||
8725 | } |
||
8726 | |||
8727 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1019)(GLfixed x, GLfixed y, GLfixed z); |
||
8728 | |||
8729 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1019)(GLfixed x, GLfixed y, GLfixed z) |
||
8730 | { |
||
8731 | (void) x; (void) y; (void) z; |
||
8732 | DISPATCH(Scalex, (x, y, z), (F, "glScalexOES(%d, %d, %d);\n", x, y, z)); |
||
8733 | } |
||
8734 | |||
8735 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1020)(GLenum target, GLenum pname, GLfixed param); |
||
8736 | |||
8737 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1020)(GLenum target, GLenum pname, GLfixed param) |
||
8738 | { |
||
8739 | (void) target; (void) pname; (void) param; |
||
8740 | DISPATCH(TexEnvx, (target, pname, param), (F, "glTexEnvxOES(0x%x, 0x%x, %d);\n", target, pname, param)); |
||
8741 | } |
||
8742 | |||
8743 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1021)(GLenum target, GLenum pname, const GLfixed * params); |
||
8744 | |||
8745 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1021)(GLenum target, GLenum pname, const GLfixed * params) |
||
8746 | { |
||
8747 | (void) target; (void) pname; (void) params; |
||
8748 | DISPATCH(TexEnvxv, (target, pname, params), (F, "glTexEnvxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8749 | } |
||
8750 | |||
8751 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1022)(GLenum target, GLenum pname, GLfixed param); |
||
8752 | |||
8753 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1022)(GLenum target, GLenum pname, GLfixed param) |
||
8754 | { |
||
8755 | (void) target; (void) pname; (void) param; |
||
8756 | DISPATCH(TexParameterx, (target, pname, param), (F, "glTexParameterxOES(0x%x, 0x%x, %d);\n", target, pname, param)); |
||
8757 | } |
||
8758 | |||
8759 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1023)(GLfixed x, GLfixed y, GLfixed z); |
||
8760 | |||
8761 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1023)(GLfixed x, GLfixed y, GLfixed z) |
||
8762 | { |
||
8763 | (void) x; (void) y; (void) z; |
||
8764 | DISPATCH(Translatex, (x, y, z), (F, "glTranslatexOES(%d, %d, %d);\n", x, y, z)); |
||
8765 | } |
||
8766 | |||
8767 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1024)(GLenum plane, const GLfloat * equation); |
||
8768 | |||
8769 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1024)(GLenum plane, const GLfloat * equation) |
||
8770 | { |
||
8771 | (void) plane; (void) equation; |
||
8772 | DISPATCH(ClipPlanef, (plane, equation), (F, "glClipPlanefOES(0x%x, %p);\n", plane, (const void *) equation)); |
||
8773 | } |
||
8774 | |||
8775 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1025)(GLenum plane, const GLfixed * equation); |
||
8776 | |||
8777 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1025)(GLenum plane, const GLfixed * equation) |
||
8778 | { |
||
8779 | (void) plane; (void) equation; |
||
8780 | DISPATCH(ClipPlanex, (plane, equation), (F, "glClipPlanexOES(0x%x, %p);\n", plane, (const void *) equation)); |
||
8781 | } |
||
8782 | |||
8783 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1026)(GLenum plane, GLfloat * equation); |
||
8784 | |||
8785 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1026)(GLenum plane, GLfloat * equation) |
||
8786 | { |
||
8787 | (void) plane; (void) equation; |
||
8788 | DISPATCH(GetClipPlanef, (plane, equation), (F, "glGetClipPlanefOES(0x%x, %p);\n", plane, (const void *) equation)); |
||
8789 | } |
||
8790 | |||
8791 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1027)(GLenum plane, GLfixed * equation); |
||
8792 | |||
8793 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1027)(GLenum plane, GLfixed * equation) |
||
8794 | { |
||
8795 | (void) plane; (void) equation; |
||
8796 | DISPATCH(GetClipPlanex, (plane, equation), (F, "glGetClipPlanexOES(0x%x, %p);\n", plane, (const void *) equation)); |
||
8797 | } |
||
8798 | |||
8799 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1028)(GLenum pname, GLfixed * params); |
||
8800 | |||
8801 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1028)(GLenum pname, GLfixed * params) |
||
8802 | { |
||
8803 | (void) pname; (void) params; |
||
8804 | DISPATCH(GetFixedv, (pname, params), (F, "glGetFixedvOES(0x%x, %p);\n", pname, (const void *) params)); |
||
8805 | } |
||
8806 | |||
8807 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1029)(GLenum light, GLenum pname, GLfixed * params); |
||
8808 | |||
8809 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1029)(GLenum light, GLenum pname, GLfixed * params) |
||
8810 | { |
||
8811 | (void) light; (void) pname; (void) params; |
||
8812 | DISPATCH(GetLightxv, (light, pname, params), (F, "glGetLightxvOES(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); |
||
8813 | } |
||
8814 | |||
8815 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1030)(GLenum face, GLenum pname, GLfixed * params); |
||
8816 | |||
8817 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1030)(GLenum face, GLenum pname, GLfixed * params) |
||
8818 | { |
||
8819 | (void) face; (void) pname; (void) params; |
||
8820 | DISPATCH(GetMaterialxv, (face, pname, params), (F, "glGetMaterialxvOES(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); |
||
8821 | } |
||
8822 | |||
8823 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1031)(GLenum target, GLenum pname, GLfixed * params); |
||
8824 | |||
8825 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1031)(GLenum target, GLenum pname, GLfixed * params) |
||
8826 | { |
||
8827 | (void) target; (void) pname; (void) params; |
||
8828 | DISPATCH(GetTexEnvxv, (target, pname, params), (F, "glGetTexEnvxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8829 | } |
||
8830 | |||
8831 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1032)(GLenum target, GLenum pname, GLfixed * params); |
||
8832 | |||
8833 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1032)(GLenum target, GLenum pname, GLfixed * params) |
||
8834 | { |
||
8835 | (void) target; (void) pname; (void) params; |
||
8836 | DISPATCH(GetTexParameterxv, (target, pname, params), (F, "glGetTexParameterxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8837 | } |
||
8838 | |||
8839 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1033)(GLenum pname, GLfixed param); |
||
8840 | |||
8841 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1033)(GLenum pname, GLfixed param) |
||
8842 | { |
||
8843 | (void) pname; (void) param; |
||
8844 | DISPATCH(PointParameterx, (pname, param), (F, "glPointParameterxOES(0x%x, %d);\n", pname, param)); |
||
8845 | } |
||
8846 | |||
8847 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1034)(GLenum pname, const GLfixed * params); |
||
8848 | |||
8849 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1034)(GLenum pname, const GLfixed * params) |
||
8850 | { |
||
8851 | (void) pname; (void) params; |
||
8852 | DISPATCH(PointParameterxv, (pname, params), (F, "glPointParameterxvOES(0x%x, %p);\n", pname, (const void *) params)); |
||
8853 | } |
||
8854 | |||
8855 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1035)(GLenum target, GLenum pname, const GLfixed * params); |
||
8856 | |||
8857 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1035)(GLenum target, GLenum pname, const GLfixed * params) |
||
8858 | { |
||
8859 | (void) target; (void) pname; (void) params; |
||
8860 | DISPATCH(TexParameterxv, (target, pname, params), (F, "glTexParameterxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8861 | } |
||
8862 | |||
8863 | |||
8864 | #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ |
||
8865 | |||
8866 | /* these entry points might require different protocols */ |
||
8867 | #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS |
||
8868 | |||
8869 | KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) |
||
8870 | { |
||
8871 | (void) n; (void) textures; (void) residences; |
||
8872 | RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); |
||
8873 | } |
||
8874 | |||
8875 | KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) |
||
8876 | { |
||
8877 | (void) n; (void) textures; |
||
8878 | DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); |
||
8879 | } |
||
8880 | |||
8881 | KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) |
||
8882 | { |
||
8883 | (void) n; (void) textures; |
||
8884 | DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); |
||
8885 | } |
||
8886 | |||
8887 | KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) |
||
8888 | { |
||
8889 | (void) texture; |
||
8890 | RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); |
||
8891 | } |
||
8892 | |||
8893 | KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) |
||
8894 | { |
||
8895 | (void) target; (void) format; (void) type; (void) table; |
||
8896 | DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); |
||
8897 | } |
||
8898 | |||
8899 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); |
||
8900 | |||
8901 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) |
||
8902 | { |
||
8903 | (void) target; (void) format; (void) type; (void) table; |
||
8904 | DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); |
||
8905 | } |
||
8906 | |||
8907 | KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) |
||
8908 | { |
||
8909 | (void) target; (void) pname; (void) params; |
||
8910 | DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8911 | } |
||
8912 | |||
8913 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); |
||
8914 | |||
8915 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) |
||
8916 | { |
||
8917 | (void) target; (void) pname; (void) params; |
||
8918 | DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8919 | } |
||
8920 | |||
8921 | KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) |
||
8922 | { |
||
8923 | (void) target; (void) pname; (void) params; |
||
8924 | DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8925 | } |
||
8926 | |||
8927 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); |
||
8928 | |||
8929 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) |
||
8930 | { |
||
8931 | (void) target; (void) pname; (void) params; |
||
8932 | DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8933 | } |
||
8934 | |||
8935 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); |
||
8936 | |||
8937 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) |
||
8938 | { |
||
8939 | (void) target; (void) format; (void) type; (void) image; |
||
8940 | DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); |
||
8941 | } |
||
8942 | |||
8943 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); |
||
8944 | |||
8945 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) |
||
8946 | { |
||
8947 | (void) target; (void) pname; (void) params; |
||
8948 | DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8949 | } |
||
8950 | |||
8951 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); |
||
8952 | |||
8953 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) |
||
8954 | { |
||
8955 | (void) target; (void) pname; (void) params; |
||
8956 | DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8957 | } |
||
8958 | |||
8959 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); |
||
8960 | |||
8961 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) |
||
8962 | { |
||
8963 | (void) target; (void) format; (void) type; (void) row; (void) column; (void) span; |
||
8964 | DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); |
||
8965 | } |
||
8966 | |||
8967 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); |
||
8968 | |||
8969 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) |
||
8970 | { |
||
8971 | (void) target; (void) reset; (void) format; (void) type; (void) values; |
||
8972 | DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); |
||
8973 | } |
||
8974 | |||
8975 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); |
||
8976 | |||
8977 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) |
||
8978 | { |
||
8979 | (void) target; (void) pname; (void) params; |
||
8980 | DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8981 | } |
||
8982 | |||
8983 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); |
||
8984 | |||
8985 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) |
||
8986 | { |
||
8987 | (void) target; (void) pname; (void) params; |
||
8988 | DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
8989 | } |
||
8990 | |||
8991 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); |
||
8992 | |||
8993 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) |
||
8994 | { |
||
8995 | (void) target; (void) reset; (void) format; (void) type; (void) values; |
||
8996 | DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); |
||
8997 | } |
||
8998 | |||
8999 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); |
||
9000 | |||
9001 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) |
||
9002 | { |
||
9003 | (void) target; (void) pname; (void) params; |
||
9004 | DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
9005 | } |
||
9006 | |||
9007 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); |
||
9008 | |||
9009 | KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) |
||
9010 | { |
||
9011 | (void) target; (void) pname; (void) params; |
||
9012 | DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
||
9013 | } |
||
9014 | |||
9015 | |||
9016 | #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ |
||
9017 | |||
9018 | |||
9019 | #endif /* defined( NAME ) */ |
||
9020 | |||
9021 | /* |
||
9022 | * This is how a dispatch table can be initialized with all the functions |
||
9023 | * we generated above. |
||
9024 | */ |
||
9025 | #ifdef DISPATCH_TABLE_NAME |
||
9026 | |||
9027 | #ifndef TABLE_ENTRY |
||
9028 | #error TABLE_ENTRY must be defined |
||
9029 | #endif |
||
9030 | |||
9031 | #ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS |
||
9032 | #error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined |
||
9033 | #endif |
||
9034 | |||
9035 | _glapi_proc DISPATCH_TABLE_NAME[] = { |
||
9036 | TABLE_ENTRY(NewList), |
||
9037 | TABLE_ENTRY(EndList), |
||
9038 | TABLE_ENTRY(CallList), |
||
9039 | TABLE_ENTRY(CallLists), |
||
9040 | TABLE_ENTRY(DeleteLists), |
||
9041 | TABLE_ENTRY(GenLists), |
||
9042 | TABLE_ENTRY(ListBase), |
||
9043 | TABLE_ENTRY(Begin), |
||
9044 | TABLE_ENTRY(Bitmap), |
||
9045 | TABLE_ENTRY(Color3b), |
||
9046 | TABLE_ENTRY(Color3bv), |
||
9047 | TABLE_ENTRY(Color3d), |
||
9048 | TABLE_ENTRY(Color3dv), |
||
9049 | TABLE_ENTRY(Color3f), |
||
9050 | TABLE_ENTRY(Color3fv), |
||
9051 | TABLE_ENTRY(Color3i), |
||
9052 | TABLE_ENTRY(Color3iv), |
||
9053 | TABLE_ENTRY(Color3s), |
||
9054 | TABLE_ENTRY(Color3sv), |
||
9055 | TABLE_ENTRY(Color3ub), |
||
9056 | TABLE_ENTRY(Color3ubv), |
||
9057 | TABLE_ENTRY(Color3ui), |
||
9058 | TABLE_ENTRY(Color3uiv), |
||
9059 | TABLE_ENTRY(Color3us), |
||
9060 | TABLE_ENTRY(Color3usv), |
||
9061 | TABLE_ENTRY(Color4b), |
||
9062 | TABLE_ENTRY(Color4bv), |
||
9063 | TABLE_ENTRY(Color4d), |
||
9064 | TABLE_ENTRY(Color4dv), |
||
9065 | TABLE_ENTRY(Color4f), |
||
9066 | TABLE_ENTRY(Color4fv), |
||
9067 | TABLE_ENTRY(Color4i), |
||
9068 | TABLE_ENTRY(Color4iv), |
||
9069 | TABLE_ENTRY(Color4s), |
||
9070 | TABLE_ENTRY(Color4sv), |
||
9071 | TABLE_ENTRY(Color4ub), |
||
9072 | TABLE_ENTRY(Color4ubv), |
||
9073 | TABLE_ENTRY(Color4ui), |
||
9074 | TABLE_ENTRY(Color4uiv), |
||
9075 | TABLE_ENTRY(Color4us), |
||
9076 | TABLE_ENTRY(Color4usv), |
||
9077 | TABLE_ENTRY(EdgeFlag), |
||
9078 | TABLE_ENTRY(EdgeFlagv), |
||
9079 | TABLE_ENTRY(End), |
||
9080 | TABLE_ENTRY(Indexd), |
||
9081 | TABLE_ENTRY(Indexdv), |
||
9082 | TABLE_ENTRY(Indexf), |
||
9083 | TABLE_ENTRY(Indexfv), |
||
9084 | TABLE_ENTRY(Indexi), |
||
9085 | TABLE_ENTRY(Indexiv), |
||
9086 | TABLE_ENTRY(Indexs), |
||
9087 | TABLE_ENTRY(Indexsv), |
||
9088 | TABLE_ENTRY(Normal3b), |
||
9089 | TABLE_ENTRY(Normal3bv), |
||
9090 | TABLE_ENTRY(Normal3d), |
||
9091 | TABLE_ENTRY(Normal3dv), |
||
9092 | TABLE_ENTRY(Normal3f), |
||
9093 | TABLE_ENTRY(Normal3fv), |
||
9094 | TABLE_ENTRY(Normal3i), |
||
9095 | TABLE_ENTRY(Normal3iv), |
||
9096 | TABLE_ENTRY(Normal3s), |
||
9097 | TABLE_ENTRY(Normal3sv), |
||
9098 | TABLE_ENTRY(RasterPos2d), |
||
9099 | TABLE_ENTRY(RasterPos2dv), |
||
9100 | TABLE_ENTRY(RasterPos2f), |
||
9101 | TABLE_ENTRY(RasterPos2fv), |
||
9102 | TABLE_ENTRY(RasterPos2i), |
||
9103 | TABLE_ENTRY(RasterPos2iv), |
||
9104 | TABLE_ENTRY(RasterPos2s), |
||
9105 | TABLE_ENTRY(RasterPos2sv), |
||
9106 | TABLE_ENTRY(RasterPos3d), |
||
9107 | TABLE_ENTRY(RasterPos3dv), |
||
9108 | TABLE_ENTRY(RasterPos3f), |
||
9109 | TABLE_ENTRY(RasterPos3fv), |
||
9110 | TABLE_ENTRY(RasterPos3i), |
||
9111 | TABLE_ENTRY(RasterPos3iv), |
||
9112 | TABLE_ENTRY(RasterPos3s), |
||
9113 | TABLE_ENTRY(RasterPos3sv), |
||
9114 | TABLE_ENTRY(RasterPos4d), |
||
9115 | TABLE_ENTRY(RasterPos4dv), |
||
9116 | TABLE_ENTRY(RasterPos4f), |
||
9117 | TABLE_ENTRY(RasterPos4fv), |
||
9118 | TABLE_ENTRY(RasterPos4i), |
||
9119 | TABLE_ENTRY(RasterPos4iv), |
||
9120 | TABLE_ENTRY(RasterPos4s), |
||
9121 | TABLE_ENTRY(RasterPos4sv), |
||
9122 | TABLE_ENTRY(Rectd), |
||
9123 | TABLE_ENTRY(Rectdv), |
||
9124 | TABLE_ENTRY(Rectf), |
||
9125 | TABLE_ENTRY(Rectfv), |
||
9126 | TABLE_ENTRY(Recti), |
||
9127 | TABLE_ENTRY(Rectiv), |
||
9128 | TABLE_ENTRY(Rects), |
||
9129 | TABLE_ENTRY(Rectsv), |
||
9130 | TABLE_ENTRY(TexCoord1d), |
||
9131 | TABLE_ENTRY(TexCoord1dv), |
||
9132 | TABLE_ENTRY(TexCoord1f), |
||
9133 | TABLE_ENTRY(TexCoord1fv), |
||
9134 | TABLE_ENTRY(TexCoord1i), |
||
9135 | TABLE_ENTRY(TexCoord1iv), |
||
9136 | TABLE_ENTRY(TexCoord1s), |
||
9137 | TABLE_ENTRY(TexCoord1sv), |
||
9138 | TABLE_ENTRY(TexCoord2d), |
||
9139 | TABLE_ENTRY(TexCoord2dv), |
||
9140 | TABLE_ENTRY(TexCoord2f), |
||
9141 | TABLE_ENTRY(TexCoord2fv), |
||
9142 | TABLE_ENTRY(TexCoord2i), |
||
9143 | TABLE_ENTRY(TexCoord2iv), |
||
9144 | TABLE_ENTRY(TexCoord2s), |
||
9145 | TABLE_ENTRY(TexCoord2sv), |
||
9146 | TABLE_ENTRY(TexCoord3d), |
||
9147 | TABLE_ENTRY(TexCoord3dv), |
||
9148 | TABLE_ENTRY(TexCoord3f), |
||
9149 | TABLE_ENTRY(TexCoord3fv), |
||
9150 | TABLE_ENTRY(TexCoord3i), |
||
9151 | TABLE_ENTRY(TexCoord3iv), |
||
9152 | TABLE_ENTRY(TexCoord3s), |
||
9153 | TABLE_ENTRY(TexCoord3sv), |
||
9154 | TABLE_ENTRY(TexCoord4d), |
||
9155 | TABLE_ENTRY(TexCoord4dv), |
||
9156 | TABLE_ENTRY(TexCoord4f), |
||
9157 | TABLE_ENTRY(TexCoord4fv), |
||
9158 | TABLE_ENTRY(TexCoord4i), |
||
9159 | TABLE_ENTRY(TexCoord4iv), |
||
9160 | TABLE_ENTRY(TexCoord4s), |
||
9161 | TABLE_ENTRY(TexCoord4sv), |
||
9162 | TABLE_ENTRY(Vertex2d), |
||
9163 | TABLE_ENTRY(Vertex2dv), |
||
9164 | TABLE_ENTRY(Vertex2f), |
||
9165 | TABLE_ENTRY(Vertex2fv), |
||
9166 | TABLE_ENTRY(Vertex2i), |
||
9167 | TABLE_ENTRY(Vertex2iv), |
||
9168 | TABLE_ENTRY(Vertex2s), |
||
9169 | TABLE_ENTRY(Vertex2sv), |
||
9170 | TABLE_ENTRY(Vertex3d), |
||
9171 | TABLE_ENTRY(Vertex3dv), |
||
9172 | TABLE_ENTRY(Vertex3f), |
||
9173 | TABLE_ENTRY(Vertex3fv), |
||
9174 | TABLE_ENTRY(Vertex3i), |
||
9175 | TABLE_ENTRY(Vertex3iv), |
||
9176 | TABLE_ENTRY(Vertex3s), |
||
9177 | TABLE_ENTRY(Vertex3sv), |
||
9178 | TABLE_ENTRY(Vertex4d), |
||
9179 | TABLE_ENTRY(Vertex4dv), |
||
9180 | TABLE_ENTRY(Vertex4f), |
||
9181 | TABLE_ENTRY(Vertex4fv), |
||
9182 | TABLE_ENTRY(Vertex4i), |
||
9183 | TABLE_ENTRY(Vertex4iv), |
||
9184 | TABLE_ENTRY(Vertex4s), |
||
9185 | TABLE_ENTRY(Vertex4sv), |
||
9186 | TABLE_ENTRY(ClipPlane), |
||
9187 | TABLE_ENTRY(ColorMaterial), |
||
9188 | TABLE_ENTRY(CullFace), |
||
9189 | TABLE_ENTRY(Fogf), |
||
9190 | TABLE_ENTRY(Fogfv), |
||
9191 | TABLE_ENTRY(Fogi), |
||
9192 | TABLE_ENTRY(Fogiv), |
||
9193 | TABLE_ENTRY(FrontFace), |
||
9194 | TABLE_ENTRY(Hint), |
||
9195 | TABLE_ENTRY(Lightf), |
||
9196 | TABLE_ENTRY(Lightfv), |
||
9197 | TABLE_ENTRY(Lighti), |
||
9198 | TABLE_ENTRY(Lightiv), |
||
9199 | TABLE_ENTRY(LightModelf), |
||
9200 | TABLE_ENTRY(LightModelfv), |
||
9201 | TABLE_ENTRY(LightModeli), |
||
9202 | TABLE_ENTRY(LightModeliv), |
||
9203 | TABLE_ENTRY(LineStipple), |
||
9204 | TABLE_ENTRY(LineWidth), |
||
9205 | TABLE_ENTRY(Materialf), |
||
9206 | TABLE_ENTRY(Materialfv), |
||
9207 | TABLE_ENTRY(Materiali), |
||
9208 | TABLE_ENTRY(Materialiv), |
||
9209 | TABLE_ENTRY(PointSize), |
||
9210 | TABLE_ENTRY(PolygonMode), |
||
9211 | TABLE_ENTRY(PolygonStipple), |
||
9212 | TABLE_ENTRY(Scissor), |
||
9213 | TABLE_ENTRY(ShadeModel), |
||
9214 | TABLE_ENTRY(TexParameterf), |
||
9215 | TABLE_ENTRY(TexParameterfv), |
||
9216 | TABLE_ENTRY(TexParameteri), |
||
9217 | TABLE_ENTRY(TexParameteriv), |
||
9218 | TABLE_ENTRY(TexImage1D), |
||
9219 | TABLE_ENTRY(TexImage2D), |
||
9220 | TABLE_ENTRY(TexEnvf), |
||
9221 | TABLE_ENTRY(TexEnvfv), |
||
9222 | TABLE_ENTRY(TexEnvi), |
||
9223 | TABLE_ENTRY(TexEnviv), |
||
9224 | TABLE_ENTRY(TexGend), |
||
9225 | TABLE_ENTRY(TexGendv), |
||
9226 | TABLE_ENTRY(TexGenf), |
||
9227 | TABLE_ENTRY(TexGenfv), |
||
9228 | TABLE_ENTRY(TexGeni), |
||
9229 | TABLE_ENTRY(TexGeniv), |
||
9230 | TABLE_ENTRY(FeedbackBuffer), |
||
9231 | TABLE_ENTRY(SelectBuffer), |
||
9232 | TABLE_ENTRY(RenderMode), |
||
9233 | TABLE_ENTRY(InitNames), |
||
9234 | TABLE_ENTRY(LoadName), |
||
9235 | TABLE_ENTRY(PassThrough), |
||
9236 | TABLE_ENTRY(PopName), |
||
9237 | TABLE_ENTRY(PushName), |
||
9238 | TABLE_ENTRY(DrawBuffer), |
||
9239 | TABLE_ENTRY(Clear), |
||
9240 | TABLE_ENTRY(ClearAccum), |
||
9241 | TABLE_ENTRY(ClearIndex), |
||
9242 | TABLE_ENTRY(ClearColor), |
||
9243 | TABLE_ENTRY(ClearStencil), |
||
9244 | TABLE_ENTRY(ClearDepth), |
||
9245 | TABLE_ENTRY(StencilMask), |
||
9246 | TABLE_ENTRY(ColorMask), |
||
9247 | TABLE_ENTRY(DepthMask), |
||
9248 | TABLE_ENTRY(IndexMask), |
||
9249 | TABLE_ENTRY(Accum), |
||
9250 | TABLE_ENTRY(Disable), |
||
9251 | TABLE_ENTRY(Enable), |
||
9252 | TABLE_ENTRY(Finish), |
||
9253 | TABLE_ENTRY(Flush), |
||
9254 | TABLE_ENTRY(PopAttrib), |
||
9255 | TABLE_ENTRY(PushAttrib), |
||
9256 | TABLE_ENTRY(Map1d), |
||
9257 | TABLE_ENTRY(Map1f), |
||
9258 | TABLE_ENTRY(Map2d), |
||
9259 | TABLE_ENTRY(Map2f), |
||
9260 | TABLE_ENTRY(MapGrid1d), |
||
9261 | TABLE_ENTRY(MapGrid1f), |
||
9262 | TABLE_ENTRY(MapGrid2d), |
||
9263 | TABLE_ENTRY(MapGrid2f), |
||
9264 | TABLE_ENTRY(EvalCoord1d), |
||
9265 | TABLE_ENTRY(EvalCoord1dv), |
||
9266 | TABLE_ENTRY(EvalCoord1f), |
||
9267 | TABLE_ENTRY(EvalCoord1fv), |
||
9268 | TABLE_ENTRY(EvalCoord2d), |
||
9269 | TABLE_ENTRY(EvalCoord2dv), |
||
9270 | TABLE_ENTRY(EvalCoord2f), |
||
9271 | TABLE_ENTRY(EvalCoord2fv), |
||
9272 | TABLE_ENTRY(EvalMesh1), |
||
9273 | TABLE_ENTRY(EvalPoint1), |
||
9274 | TABLE_ENTRY(EvalMesh2), |
||
9275 | TABLE_ENTRY(EvalPoint2), |
||
9276 | TABLE_ENTRY(AlphaFunc), |
||
9277 | TABLE_ENTRY(BlendFunc), |
||
9278 | TABLE_ENTRY(LogicOp), |
||
9279 | TABLE_ENTRY(StencilFunc), |
||
9280 | TABLE_ENTRY(StencilOp), |
||
9281 | TABLE_ENTRY(DepthFunc), |
||
9282 | TABLE_ENTRY(PixelZoom), |
||
9283 | TABLE_ENTRY(PixelTransferf), |
||
9284 | TABLE_ENTRY(PixelTransferi), |
||
9285 | TABLE_ENTRY(PixelStoref), |
||
9286 | TABLE_ENTRY(PixelStorei), |
||
9287 | TABLE_ENTRY(PixelMapfv), |
||
9288 | TABLE_ENTRY(PixelMapuiv), |
||
9289 | TABLE_ENTRY(PixelMapusv), |
||
9290 | TABLE_ENTRY(ReadBuffer), |
||
9291 | TABLE_ENTRY(CopyPixels), |
||
9292 | TABLE_ENTRY(ReadPixels), |
||
9293 | TABLE_ENTRY(DrawPixels), |
||
9294 | TABLE_ENTRY(GetBooleanv), |
||
9295 | TABLE_ENTRY(GetClipPlane), |
||
9296 | TABLE_ENTRY(GetDoublev), |
||
9297 | TABLE_ENTRY(GetError), |
||
9298 | TABLE_ENTRY(GetFloatv), |
||
9299 | TABLE_ENTRY(GetIntegerv), |
||
9300 | TABLE_ENTRY(GetLightfv), |
||
9301 | TABLE_ENTRY(GetLightiv), |
||
9302 | TABLE_ENTRY(GetMapdv), |
||
9303 | TABLE_ENTRY(GetMapfv), |
||
9304 | TABLE_ENTRY(GetMapiv), |
||
9305 | TABLE_ENTRY(GetMaterialfv), |
||
9306 | TABLE_ENTRY(GetMaterialiv), |
||
9307 | TABLE_ENTRY(GetPixelMapfv), |
||
9308 | TABLE_ENTRY(GetPixelMapuiv), |
||
9309 | TABLE_ENTRY(GetPixelMapusv), |
||
9310 | TABLE_ENTRY(GetPolygonStipple), |
||
9311 | TABLE_ENTRY(GetString), |
||
9312 | TABLE_ENTRY(GetTexEnvfv), |
||
9313 | TABLE_ENTRY(GetTexEnviv), |
||
9314 | TABLE_ENTRY(GetTexGendv), |
||
9315 | TABLE_ENTRY(GetTexGenfv), |
||
9316 | TABLE_ENTRY(GetTexGeniv), |
||
9317 | TABLE_ENTRY(GetTexImage), |
||
9318 | TABLE_ENTRY(GetTexParameterfv), |
||
9319 | TABLE_ENTRY(GetTexParameteriv), |
||
9320 | TABLE_ENTRY(GetTexLevelParameterfv), |
||
9321 | TABLE_ENTRY(GetTexLevelParameteriv), |
||
9322 | TABLE_ENTRY(IsEnabled), |
||
9323 | TABLE_ENTRY(IsList), |
||
9324 | TABLE_ENTRY(DepthRange), |
||
9325 | TABLE_ENTRY(Frustum), |
||
9326 | TABLE_ENTRY(LoadIdentity), |
||
9327 | TABLE_ENTRY(LoadMatrixf), |
||
9328 | TABLE_ENTRY(LoadMatrixd), |
||
9329 | TABLE_ENTRY(MatrixMode), |
||
9330 | TABLE_ENTRY(MultMatrixf), |
||
9331 | TABLE_ENTRY(MultMatrixd), |
||
9332 | TABLE_ENTRY(Ortho), |
||
9333 | TABLE_ENTRY(PopMatrix), |
||
9334 | TABLE_ENTRY(PushMatrix), |
||
9335 | TABLE_ENTRY(Rotated), |
||
9336 | TABLE_ENTRY(Rotatef), |
||
9337 | TABLE_ENTRY(Scaled), |
||
9338 | TABLE_ENTRY(Scalef), |
||
9339 | TABLE_ENTRY(Translated), |
||
9340 | TABLE_ENTRY(Translatef), |
||
9341 | TABLE_ENTRY(Viewport), |
||
9342 | TABLE_ENTRY(ArrayElement), |
||
9343 | TABLE_ENTRY(BindTexture), |
||
9344 | TABLE_ENTRY(ColorPointer), |
||
9345 | TABLE_ENTRY(DisableClientState), |
||
9346 | TABLE_ENTRY(DrawArrays), |
||
9347 | TABLE_ENTRY(DrawElements), |
||
9348 | TABLE_ENTRY(EdgeFlagPointer), |
||
9349 | TABLE_ENTRY(EnableClientState), |
||
9350 | TABLE_ENTRY(IndexPointer), |
||
9351 | TABLE_ENTRY(Indexub), |
||
9352 | TABLE_ENTRY(Indexubv), |
||
9353 | TABLE_ENTRY(InterleavedArrays), |
||
9354 | TABLE_ENTRY(NormalPointer), |
||
9355 | TABLE_ENTRY(PolygonOffset), |
||
9356 | TABLE_ENTRY(TexCoordPointer), |
||
9357 | TABLE_ENTRY(VertexPointer), |
||
9358 | TABLE_ENTRY(AreTexturesResident), |
||
9359 | TABLE_ENTRY(CopyTexImage1D), |
||
9360 | TABLE_ENTRY(CopyTexImage2D), |
||
9361 | TABLE_ENTRY(CopyTexSubImage1D), |
||
9362 | TABLE_ENTRY(CopyTexSubImage2D), |
||
9363 | TABLE_ENTRY(DeleteTextures), |
||
9364 | TABLE_ENTRY(GenTextures), |
||
9365 | TABLE_ENTRY(GetPointerv), |
||
9366 | TABLE_ENTRY(IsTexture), |
||
9367 | TABLE_ENTRY(PrioritizeTextures), |
||
9368 | TABLE_ENTRY(TexSubImage1D), |
||
9369 | TABLE_ENTRY(TexSubImage2D), |
||
9370 | TABLE_ENTRY(PopClientAttrib), |
||
9371 | TABLE_ENTRY(PushClientAttrib), |
||
9372 | TABLE_ENTRY(BlendColor), |
||
9373 | TABLE_ENTRY(BlendEquation), |
||
9374 | TABLE_ENTRY(DrawRangeElements), |
||
9375 | TABLE_ENTRY(ColorTable), |
||
9376 | TABLE_ENTRY(ColorTableParameterfv), |
||
9377 | TABLE_ENTRY(ColorTableParameteriv), |
||
9378 | TABLE_ENTRY(CopyColorTable), |
||
9379 | TABLE_ENTRY(GetColorTable), |
||
9380 | TABLE_ENTRY(GetColorTableParameterfv), |
||
9381 | TABLE_ENTRY(GetColorTableParameteriv), |
||
9382 | TABLE_ENTRY(ColorSubTable), |
||
9383 | TABLE_ENTRY(CopyColorSubTable), |
||
9384 | TABLE_ENTRY(ConvolutionFilter1D), |
||
9385 | TABLE_ENTRY(ConvolutionFilter2D), |
||
9386 | TABLE_ENTRY(ConvolutionParameterf), |
||
9387 | TABLE_ENTRY(ConvolutionParameterfv), |
||
9388 | TABLE_ENTRY(ConvolutionParameteri), |
||
9389 | TABLE_ENTRY(ConvolutionParameteriv), |
||
9390 | TABLE_ENTRY(CopyConvolutionFilter1D), |
||
9391 | TABLE_ENTRY(CopyConvolutionFilter2D), |
||
9392 | TABLE_ENTRY(GetConvolutionFilter), |
||
9393 | TABLE_ENTRY(GetConvolutionParameterfv), |
||
9394 | TABLE_ENTRY(GetConvolutionParameteriv), |
||
9395 | TABLE_ENTRY(GetSeparableFilter), |
||
9396 | TABLE_ENTRY(SeparableFilter2D), |
||
9397 | TABLE_ENTRY(GetHistogram), |
||
9398 | TABLE_ENTRY(GetHistogramParameterfv), |
||
9399 | TABLE_ENTRY(GetHistogramParameteriv), |
||
9400 | TABLE_ENTRY(GetMinmax), |
||
9401 | TABLE_ENTRY(GetMinmaxParameterfv), |
||
9402 | TABLE_ENTRY(GetMinmaxParameteriv), |
||
9403 | TABLE_ENTRY(Histogram), |
||
9404 | TABLE_ENTRY(Minmax), |
||
9405 | TABLE_ENTRY(ResetHistogram), |
||
9406 | TABLE_ENTRY(ResetMinmax), |
||
9407 | TABLE_ENTRY(TexImage3D), |
||
9408 | TABLE_ENTRY(TexSubImage3D), |
||
9409 | TABLE_ENTRY(CopyTexSubImage3D), |
||
9410 | TABLE_ENTRY(ActiveTexture), |
||
9411 | TABLE_ENTRY(ClientActiveTexture), |
||
9412 | TABLE_ENTRY(MultiTexCoord1d), |
||
9413 | TABLE_ENTRY(MultiTexCoord1dv), |
||
9414 | TABLE_ENTRY(MultiTexCoord1fARB), |
||
9415 | TABLE_ENTRY(MultiTexCoord1fvARB), |
||
9416 | TABLE_ENTRY(MultiTexCoord1i), |
||
9417 | TABLE_ENTRY(MultiTexCoord1iv), |
||
9418 | TABLE_ENTRY(MultiTexCoord1s), |
||
9419 | TABLE_ENTRY(MultiTexCoord1sv), |
||
9420 | TABLE_ENTRY(MultiTexCoord2d), |
||
9421 | TABLE_ENTRY(MultiTexCoord2dv), |
||
9422 | TABLE_ENTRY(MultiTexCoord2fARB), |
||
9423 | TABLE_ENTRY(MultiTexCoord2fvARB), |
||
9424 | TABLE_ENTRY(MultiTexCoord2i), |
||
9425 | TABLE_ENTRY(MultiTexCoord2iv), |
||
9426 | TABLE_ENTRY(MultiTexCoord2s), |
||
9427 | TABLE_ENTRY(MultiTexCoord2sv), |
||
9428 | TABLE_ENTRY(MultiTexCoord3d), |
||
9429 | TABLE_ENTRY(MultiTexCoord3dv), |
||
9430 | TABLE_ENTRY(MultiTexCoord3fARB), |
||
9431 | TABLE_ENTRY(MultiTexCoord3fvARB), |
||
9432 | TABLE_ENTRY(MultiTexCoord3i), |
||
9433 | TABLE_ENTRY(MultiTexCoord3iv), |
||
9434 | TABLE_ENTRY(MultiTexCoord3s), |
||
9435 | TABLE_ENTRY(MultiTexCoord3sv), |
||
9436 | TABLE_ENTRY(MultiTexCoord4d), |
||
9437 | TABLE_ENTRY(MultiTexCoord4dv), |
||
9438 | TABLE_ENTRY(MultiTexCoord4fARB), |
||
9439 | TABLE_ENTRY(MultiTexCoord4fvARB), |
||
9440 | TABLE_ENTRY(MultiTexCoord4i), |
||
9441 | TABLE_ENTRY(MultiTexCoord4iv), |
||
9442 | TABLE_ENTRY(MultiTexCoord4s), |
||
9443 | TABLE_ENTRY(MultiTexCoord4sv), |
||
9444 | TABLE_ENTRY(CompressedTexImage1D), |
||
9445 | TABLE_ENTRY(CompressedTexImage2D), |
||
9446 | TABLE_ENTRY(CompressedTexImage3D), |
||
9447 | TABLE_ENTRY(CompressedTexSubImage1D), |
||
9448 | TABLE_ENTRY(CompressedTexSubImage2D), |
||
9449 | TABLE_ENTRY(CompressedTexSubImage3D), |
||
9450 | TABLE_ENTRY(GetCompressedTexImage), |
||
9451 | TABLE_ENTRY(LoadTransposeMatrixd), |
||
9452 | TABLE_ENTRY(LoadTransposeMatrixf), |
||
9453 | TABLE_ENTRY(MultTransposeMatrixd), |
||
9454 | TABLE_ENTRY(MultTransposeMatrixf), |
||
9455 | TABLE_ENTRY(SampleCoverage), |
||
9456 | TABLE_ENTRY(BlendFuncSeparate), |
||
9457 | TABLE_ENTRY(FogCoordPointer), |
||
9458 | TABLE_ENTRY(FogCoordd), |
||
9459 | TABLE_ENTRY(FogCoorddv), |
||
9460 | TABLE_ENTRY(MultiDrawArrays), |
||
9461 | TABLE_ENTRY(PointParameterf), |
||
9462 | TABLE_ENTRY(PointParameterfv), |
||
9463 | TABLE_ENTRY(PointParameteri), |
||
9464 | TABLE_ENTRY(PointParameteriv), |
||
9465 | TABLE_ENTRY(SecondaryColor3b), |
||
9466 | TABLE_ENTRY(SecondaryColor3bv), |
||
9467 | TABLE_ENTRY(SecondaryColor3d), |
||
9468 | TABLE_ENTRY(SecondaryColor3dv), |
||
9469 | TABLE_ENTRY(SecondaryColor3i), |
||
9470 | TABLE_ENTRY(SecondaryColor3iv), |
||
9471 | TABLE_ENTRY(SecondaryColor3s), |
||
9472 | TABLE_ENTRY(SecondaryColor3sv), |
||
9473 | TABLE_ENTRY(SecondaryColor3ub), |
||
9474 | TABLE_ENTRY(SecondaryColor3ubv), |
||
9475 | TABLE_ENTRY(SecondaryColor3ui), |
||
9476 | TABLE_ENTRY(SecondaryColor3uiv), |
||
9477 | TABLE_ENTRY(SecondaryColor3us), |
||
9478 | TABLE_ENTRY(SecondaryColor3usv), |
||
9479 | TABLE_ENTRY(SecondaryColorPointer), |
||
9480 | TABLE_ENTRY(WindowPos2d), |
||
9481 | TABLE_ENTRY(WindowPos2dv), |
||
9482 | TABLE_ENTRY(WindowPos2f), |
||
9483 | TABLE_ENTRY(WindowPos2fv), |
||
9484 | TABLE_ENTRY(WindowPos2i), |
||
9485 | TABLE_ENTRY(WindowPos2iv), |
||
9486 | TABLE_ENTRY(WindowPos2s), |
||
9487 | TABLE_ENTRY(WindowPos2sv), |
||
9488 | TABLE_ENTRY(WindowPos3d), |
||
9489 | TABLE_ENTRY(WindowPos3dv), |
||
9490 | TABLE_ENTRY(WindowPos3f), |
||
9491 | TABLE_ENTRY(WindowPos3fv), |
||
9492 | TABLE_ENTRY(WindowPos3i), |
||
9493 | TABLE_ENTRY(WindowPos3iv), |
||
9494 | TABLE_ENTRY(WindowPos3s), |
||
9495 | TABLE_ENTRY(WindowPos3sv), |
||
9496 | TABLE_ENTRY(BeginQuery), |
||
9497 | TABLE_ENTRY(BindBuffer), |
||
9498 | TABLE_ENTRY(BufferData), |
||
9499 | TABLE_ENTRY(BufferSubData), |
||
9500 | TABLE_ENTRY(DeleteBuffers), |
||
9501 | TABLE_ENTRY(DeleteQueries), |
||
9502 | TABLE_ENTRY(EndQuery), |
||
9503 | TABLE_ENTRY(GenBuffers), |
||
9504 | TABLE_ENTRY(GenQueries), |
||
9505 | TABLE_ENTRY(GetBufferParameteriv), |
||
9506 | TABLE_ENTRY(GetBufferPointerv), |
||
9507 | TABLE_ENTRY(GetBufferSubData), |
||
9508 | TABLE_ENTRY(GetQueryObjectiv), |
||
9509 | TABLE_ENTRY(GetQueryObjectuiv), |
||
9510 | TABLE_ENTRY(GetQueryiv), |
||
9511 | TABLE_ENTRY(IsBuffer), |
||
9512 | TABLE_ENTRY(IsQuery), |
||
9513 | TABLE_ENTRY(MapBuffer), |
||
9514 | TABLE_ENTRY(UnmapBuffer), |
||
9515 | TABLE_ENTRY(AttachShader), |
||
9516 | TABLE_ENTRY(BindAttribLocation), |
||
9517 | TABLE_ENTRY(BlendEquationSeparate), |
||
9518 | TABLE_ENTRY(CompileShader), |
||
9519 | TABLE_ENTRY(CreateProgram), |
||
9520 | TABLE_ENTRY(CreateShader), |
||
9521 | TABLE_ENTRY(DeleteProgram), |
||
9522 | TABLE_ENTRY(DeleteShader), |
||
9523 | TABLE_ENTRY(DetachShader), |
||
9524 | TABLE_ENTRY(DisableVertexAttribArray), |
||
9525 | TABLE_ENTRY(DrawBuffers), |
||
9526 | TABLE_ENTRY(EnableVertexAttribArray), |
||
9527 | TABLE_ENTRY(GetActiveAttrib), |
||
9528 | TABLE_ENTRY(GetActiveUniform), |
||
9529 | TABLE_ENTRY(GetAttachedShaders), |
||
9530 | TABLE_ENTRY(GetAttribLocation), |
||
9531 | TABLE_ENTRY(GetProgramInfoLog), |
||
9532 | TABLE_ENTRY(GetProgramiv), |
||
9533 | TABLE_ENTRY(GetShaderInfoLog), |
||
9534 | TABLE_ENTRY(GetShaderSource), |
||
9535 | TABLE_ENTRY(GetShaderiv), |
||
9536 | TABLE_ENTRY(GetUniformLocation), |
||
9537 | TABLE_ENTRY(GetUniformfv), |
||
9538 | TABLE_ENTRY(GetUniformiv), |
||
9539 | TABLE_ENTRY(GetVertexAttribPointerv), |
||
9540 | TABLE_ENTRY(GetVertexAttribdv), |
||
9541 | TABLE_ENTRY(GetVertexAttribfv), |
||
9542 | TABLE_ENTRY(GetVertexAttribiv), |
||
9543 | TABLE_ENTRY(IsProgram), |
||
9544 | TABLE_ENTRY(IsShader), |
||
9545 | TABLE_ENTRY(LinkProgram), |
||
9546 | TABLE_ENTRY(ShaderSource), |
||
9547 | TABLE_ENTRY(StencilFuncSeparate), |
||
9548 | TABLE_ENTRY(StencilMaskSeparate), |
||
9549 | TABLE_ENTRY(StencilOpSeparate), |
||
9550 | TABLE_ENTRY(Uniform1f), |
||
9551 | TABLE_ENTRY(Uniform1fv), |
||
9552 | TABLE_ENTRY(Uniform1i), |
||
9553 | TABLE_ENTRY(Uniform1iv), |
||
9554 | TABLE_ENTRY(Uniform2f), |
||
9555 | TABLE_ENTRY(Uniform2fv), |
||
9556 | TABLE_ENTRY(Uniform2i), |
||
9557 | TABLE_ENTRY(Uniform2iv), |
||
9558 | TABLE_ENTRY(Uniform3f), |
||
9559 | TABLE_ENTRY(Uniform3fv), |
||
9560 | TABLE_ENTRY(Uniform3i), |
||
9561 | TABLE_ENTRY(Uniform3iv), |
||
9562 | TABLE_ENTRY(Uniform4f), |
||
9563 | TABLE_ENTRY(Uniform4fv), |
||
9564 | TABLE_ENTRY(Uniform4i), |
||
9565 | TABLE_ENTRY(Uniform4iv), |
||
9566 | TABLE_ENTRY(UniformMatrix2fv), |
||
9567 | TABLE_ENTRY(UniformMatrix3fv), |
||
9568 | TABLE_ENTRY(UniformMatrix4fv), |
||
9569 | TABLE_ENTRY(UseProgram), |
||
9570 | TABLE_ENTRY(ValidateProgram), |
||
9571 | TABLE_ENTRY(VertexAttrib1d), |
||
9572 | TABLE_ENTRY(VertexAttrib1dv), |
||
9573 | TABLE_ENTRY(VertexAttrib1s), |
||
9574 | TABLE_ENTRY(VertexAttrib1sv), |
||
9575 | TABLE_ENTRY(VertexAttrib2d), |
||
9576 | TABLE_ENTRY(VertexAttrib2dv), |
||
9577 | TABLE_ENTRY(VertexAttrib2s), |
||
9578 | TABLE_ENTRY(VertexAttrib2sv), |
||
9579 | TABLE_ENTRY(VertexAttrib3d), |
||
9580 | TABLE_ENTRY(VertexAttrib3dv), |
||
9581 | TABLE_ENTRY(VertexAttrib3s), |
||
9582 | TABLE_ENTRY(VertexAttrib3sv), |
||
9583 | TABLE_ENTRY(VertexAttrib4Nbv), |
||
9584 | TABLE_ENTRY(VertexAttrib4Niv), |
||
9585 | TABLE_ENTRY(VertexAttrib4Nsv), |
||
9586 | TABLE_ENTRY(VertexAttrib4Nub), |
||
9587 | TABLE_ENTRY(VertexAttrib4Nubv), |
||
9588 | TABLE_ENTRY(VertexAttrib4Nuiv), |
||
9589 | TABLE_ENTRY(VertexAttrib4Nusv), |
||
9590 | TABLE_ENTRY(VertexAttrib4bv), |
||
9591 | TABLE_ENTRY(VertexAttrib4d), |
||
9592 | TABLE_ENTRY(VertexAttrib4dv), |
||
9593 | TABLE_ENTRY(VertexAttrib4iv), |
||
9594 | TABLE_ENTRY(VertexAttrib4s), |
||
9595 | TABLE_ENTRY(VertexAttrib4sv), |
||
9596 | TABLE_ENTRY(VertexAttrib4ubv), |
||
9597 | TABLE_ENTRY(VertexAttrib4uiv), |
||
9598 | TABLE_ENTRY(VertexAttrib4usv), |
||
9599 | TABLE_ENTRY(VertexAttribPointer), |
||
9600 | TABLE_ENTRY(UniformMatrix2x3fv), |
||
9601 | TABLE_ENTRY(UniformMatrix2x4fv), |
||
9602 | TABLE_ENTRY(UniformMatrix3x2fv), |
||
9603 | TABLE_ENTRY(UniformMatrix3x4fv), |
||
9604 | TABLE_ENTRY(UniformMatrix4x2fv), |
||
9605 | TABLE_ENTRY(UniformMatrix4x3fv), |
||
9606 | TABLE_ENTRY(BeginConditionalRender), |
||
9607 | TABLE_ENTRY(BeginTransformFeedback), |
||
9608 | TABLE_ENTRY(BindBufferBase), |
||
9609 | TABLE_ENTRY(BindBufferRange), |
||
9610 | TABLE_ENTRY(BindFragDataLocation), |
||
9611 | TABLE_ENTRY(ClampColor), |
||
9612 | TABLE_ENTRY(ClearBufferfi), |
||
9613 | TABLE_ENTRY(ClearBufferfv), |
||
9614 | TABLE_ENTRY(ClearBufferiv), |
||
9615 | TABLE_ENTRY(ClearBufferuiv), |
||
9616 | TABLE_ENTRY(ColorMaski), |
||
9617 | TABLE_ENTRY(Disablei), |
||
9618 | TABLE_ENTRY(Enablei), |
||
9619 | TABLE_ENTRY(EndConditionalRender), |
||
9620 | TABLE_ENTRY(EndTransformFeedback), |
||
9621 | TABLE_ENTRY(GetBooleani_v), |
||
9622 | TABLE_ENTRY(GetFragDataLocation), |
||
9623 | TABLE_ENTRY(GetIntegeri_v), |
||
9624 | TABLE_ENTRY(GetStringi), |
||
9625 | TABLE_ENTRY(GetTexParameterIiv), |
||
9626 | TABLE_ENTRY(GetTexParameterIuiv), |
||
9627 | TABLE_ENTRY(GetTransformFeedbackVarying), |
||
9628 | TABLE_ENTRY(GetUniformuiv), |
||
9629 | TABLE_ENTRY(GetVertexAttribIiv), |
||
9630 | TABLE_ENTRY(GetVertexAttribIuiv), |
||
9631 | TABLE_ENTRY(IsEnabledi), |
||
9632 | TABLE_ENTRY(TexParameterIiv), |
||
9633 | TABLE_ENTRY(TexParameterIuiv), |
||
9634 | TABLE_ENTRY(TransformFeedbackVaryings), |
||
9635 | TABLE_ENTRY(Uniform1ui), |
||
9636 | TABLE_ENTRY(Uniform1uiv), |
||
9637 | TABLE_ENTRY(Uniform2ui), |
||
9638 | TABLE_ENTRY(Uniform2uiv), |
||
9639 | TABLE_ENTRY(Uniform3ui), |
||
9640 | TABLE_ENTRY(Uniform3uiv), |
||
9641 | TABLE_ENTRY(Uniform4ui), |
||
9642 | TABLE_ENTRY(Uniform4uiv), |
||
9643 | TABLE_ENTRY(VertexAttribI1iv), |
||
9644 | TABLE_ENTRY(VertexAttribI1uiv), |
||
9645 | TABLE_ENTRY(VertexAttribI4bv), |
||
9646 | TABLE_ENTRY(VertexAttribI4sv), |
||
9647 | TABLE_ENTRY(VertexAttribI4ubv), |
||
9648 | TABLE_ENTRY(VertexAttribI4usv), |
||
9649 | TABLE_ENTRY(VertexAttribIPointer), |
||
9650 | TABLE_ENTRY(PrimitiveRestartIndex), |
||
9651 | TABLE_ENTRY(TexBuffer), |
||
9652 | TABLE_ENTRY(FramebufferTexture), |
||
9653 | TABLE_ENTRY(GetBufferParameteri64v), |
||
9654 | TABLE_ENTRY(GetInteger64i_v), |
||
9655 | TABLE_ENTRY(VertexAttribDivisor), |
||
9656 | TABLE_ENTRY(BindProgramARB), |
||
9657 | TABLE_ENTRY(DeleteProgramsARB), |
||
9658 | TABLE_ENTRY(GenProgramsARB), |
||
9659 | TABLE_ENTRY(GetProgramEnvParameterdvARB), |
||
9660 | TABLE_ENTRY(GetProgramEnvParameterfvARB), |
||
9661 | TABLE_ENTRY(GetProgramLocalParameterdvARB), |
||
9662 | TABLE_ENTRY(GetProgramLocalParameterfvARB), |
||
9663 | TABLE_ENTRY(GetProgramStringARB), |
||
9664 | TABLE_ENTRY(GetProgramivARB), |
||
9665 | TABLE_ENTRY(IsProgramARB), |
||
9666 | TABLE_ENTRY(ProgramEnvParameter4dARB), |
||
9667 | TABLE_ENTRY(ProgramEnvParameter4dvARB), |
||
9668 | TABLE_ENTRY(ProgramEnvParameter4fARB), |
||
9669 | TABLE_ENTRY(ProgramEnvParameter4fvARB), |
||
9670 | TABLE_ENTRY(ProgramLocalParameter4dARB), |
||
9671 | TABLE_ENTRY(ProgramLocalParameter4dvARB), |
||
9672 | TABLE_ENTRY(ProgramLocalParameter4fARB), |
||
9673 | TABLE_ENTRY(ProgramLocalParameter4fvARB), |
||
9674 | TABLE_ENTRY(ProgramStringARB), |
||
9675 | TABLE_ENTRY(VertexAttrib1fARB), |
||
9676 | TABLE_ENTRY(VertexAttrib1fvARB), |
||
9677 | TABLE_ENTRY(VertexAttrib2fARB), |
||
9678 | TABLE_ENTRY(VertexAttrib2fvARB), |
||
9679 | TABLE_ENTRY(VertexAttrib3fARB), |
||
9680 | TABLE_ENTRY(VertexAttrib3fvARB), |
||
9681 | TABLE_ENTRY(VertexAttrib4fARB), |
||
9682 | TABLE_ENTRY(VertexAttrib4fvARB), |
||
9683 | TABLE_ENTRY(AttachObjectARB), |
||
9684 | TABLE_ENTRY(CreateProgramObjectARB), |
||
9685 | TABLE_ENTRY(CreateShaderObjectARB), |
||
9686 | TABLE_ENTRY(DeleteObjectARB), |
||
9687 | TABLE_ENTRY(DetachObjectARB), |
||
9688 | TABLE_ENTRY(GetAttachedObjectsARB), |
||
9689 | TABLE_ENTRY(GetHandleARB), |
||
9690 | TABLE_ENTRY(GetInfoLogARB), |
||
9691 | TABLE_ENTRY(GetObjectParameterfvARB), |
||
9692 | TABLE_ENTRY(GetObjectParameterivARB), |
||
9693 | TABLE_ENTRY(DrawArraysInstancedARB), |
||
9694 | TABLE_ENTRY(DrawElementsInstancedARB), |
||
9695 | TABLE_ENTRY(BindFramebuffer), |
||
9696 | TABLE_ENTRY(BindRenderbuffer), |
||
9697 | TABLE_ENTRY(BlitFramebuffer), |
||
9698 | TABLE_ENTRY(CheckFramebufferStatus), |
||
9699 | TABLE_ENTRY(DeleteFramebuffers), |
||
9700 | TABLE_ENTRY(DeleteRenderbuffers), |
||
9701 | TABLE_ENTRY(FramebufferRenderbuffer), |
||
9702 | TABLE_ENTRY(FramebufferTexture1D), |
||
9703 | TABLE_ENTRY(FramebufferTexture2D), |
||
9704 | TABLE_ENTRY(FramebufferTexture3D), |
||
9705 | TABLE_ENTRY(FramebufferTextureLayer), |
||
9706 | TABLE_ENTRY(GenFramebuffers), |
||
9707 | TABLE_ENTRY(GenRenderbuffers), |
||
9708 | TABLE_ENTRY(GenerateMipmap), |
||
9709 | TABLE_ENTRY(GetFramebufferAttachmentParameteriv), |
||
9710 | TABLE_ENTRY(GetRenderbufferParameteriv), |
||
9711 | TABLE_ENTRY(IsFramebuffer), |
||
9712 | TABLE_ENTRY(IsRenderbuffer), |
||
9713 | TABLE_ENTRY(RenderbufferStorage), |
||
9714 | TABLE_ENTRY(RenderbufferStorageMultisample), |
||
9715 | TABLE_ENTRY(FramebufferTextureFaceARB), |
||
9716 | TABLE_ENTRY(FlushMappedBufferRange), |
||
9717 | TABLE_ENTRY(MapBufferRange), |
||
9718 | TABLE_ENTRY(BindVertexArray), |
||
9719 | TABLE_ENTRY(DeleteVertexArrays), |
||
9720 | TABLE_ENTRY(GenVertexArrays), |
||
9721 | TABLE_ENTRY(IsVertexArray), |
||
9722 | TABLE_ENTRY(GetActiveUniformBlockName), |
||
9723 | TABLE_ENTRY(GetActiveUniformBlockiv), |
||
9724 | TABLE_ENTRY(GetActiveUniformName), |
||
9725 | TABLE_ENTRY(GetActiveUniformsiv), |
||
9726 | TABLE_ENTRY(GetUniformBlockIndex), |
||
9727 | TABLE_ENTRY(GetUniformIndices), |
||
9728 | TABLE_ENTRY(UniformBlockBinding), |
||
9729 | TABLE_ENTRY(CopyBufferSubData), |
||
9730 | TABLE_ENTRY(ClientWaitSync), |
||
9731 | TABLE_ENTRY(DeleteSync), |
||
9732 | TABLE_ENTRY(FenceSync), |
||
9733 | TABLE_ENTRY(GetInteger64v), |
||
9734 | TABLE_ENTRY(GetSynciv), |
||
9735 | TABLE_ENTRY(IsSync), |
||
9736 | TABLE_ENTRY(WaitSync), |
||
9737 | TABLE_ENTRY(DrawElementsBaseVertex), |
||
9738 | TABLE_ENTRY(DrawElementsInstancedBaseVertex), |
||
9739 | TABLE_ENTRY(DrawRangeElementsBaseVertex), |
||
9740 | TABLE_ENTRY(MultiDrawElementsBaseVertex), |
||
9741 | TABLE_ENTRY(ProvokingVertex), |
||
9742 | TABLE_ENTRY(GetMultisamplefv), |
||
9743 | TABLE_ENTRY(SampleMaski), |
||
9744 | TABLE_ENTRY(TexImage2DMultisample), |
||
9745 | TABLE_ENTRY(TexImage3DMultisample), |
||
9746 | TABLE_ENTRY(BlendEquationSeparateiARB), |
||
9747 | TABLE_ENTRY(BlendEquationiARB), |
||
9748 | TABLE_ENTRY(BlendFuncSeparateiARB), |
||
9749 | TABLE_ENTRY(BlendFunciARB), |
||
9750 | TABLE_ENTRY(BindFragDataLocationIndexed), |
||
9751 | TABLE_ENTRY(GetFragDataIndex), |
||
9752 | TABLE_ENTRY(BindSampler), |
||
9753 | TABLE_ENTRY(DeleteSamplers), |
||
9754 | TABLE_ENTRY(GenSamplers), |
||
9755 | TABLE_ENTRY(GetSamplerParameterIiv), |
||
9756 | TABLE_ENTRY(GetSamplerParameterIuiv), |
||
9757 | TABLE_ENTRY(GetSamplerParameterfv), |
||
9758 | TABLE_ENTRY(GetSamplerParameteriv), |
||
9759 | TABLE_ENTRY(IsSampler), |
||
9760 | TABLE_ENTRY(SamplerParameterIiv), |
||
9761 | TABLE_ENTRY(SamplerParameterIuiv), |
||
9762 | TABLE_ENTRY(SamplerParameterf), |
||
9763 | TABLE_ENTRY(SamplerParameterfv), |
||
9764 | TABLE_ENTRY(SamplerParameteri), |
||
9765 | TABLE_ENTRY(SamplerParameteriv), |
||
9766 | TABLE_ENTRY(_dispatch_stub_730), |
||
9767 | TABLE_ENTRY(_dispatch_stub_731), |
||
9768 | TABLE_ENTRY(_dispatch_stub_732), |
||
9769 | TABLE_ENTRY(ColorP3ui), |
||
9770 | TABLE_ENTRY(ColorP3uiv), |
||
9771 | TABLE_ENTRY(ColorP4ui), |
||
9772 | TABLE_ENTRY(ColorP4uiv), |
||
9773 | TABLE_ENTRY(MultiTexCoordP1ui), |
||
9774 | TABLE_ENTRY(MultiTexCoordP1uiv), |
||
9775 | TABLE_ENTRY(MultiTexCoordP2ui), |
||
9776 | TABLE_ENTRY(MultiTexCoordP2uiv), |
||
9777 | TABLE_ENTRY(MultiTexCoordP3ui), |
||
9778 | TABLE_ENTRY(MultiTexCoordP3uiv), |
||
9779 | TABLE_ENTRY(MultiTexCoordP4ui), |
||
9780 | TABLE_ENTRY(MultiTexCoordP4uiv), |
||
9781 | TABLE_ENTRY(NormalP3ui), |
||
9782 | TABLE_ENTRY(NormalP3uiv), |
||
9783 | TABLE_ENTRY(SecondaryColorP3ui), |
||
9784 | TABLE_ENTRY(SecondaryColorP3uiv), |
||
9785 | TABLE_ENTRY(TexCoordP1ui), |
||
9786 | TABLE_ENTRY(TexCoordP1uiv), |
||
9787 | TABLE_ENTRY(TexCoordP2ui), |
||
9788 | TABLE_ENTRY(TexCoordP2uiv), |
||
9789 | TABLE_ENTRY(TexCoordP3ui), |
||
9790 | TABLE_ENTRY(TexCoordP3uiv), |
||
9791 | TABLE_ENTRY(TexCoordP4ui), |
||
9792 | TABLE_ENTRY(TexCoordP4uiv), |
||
9793 | TABLE_ENTRY(VertexAttribP1ui), |
||
9794 | TABLE_ENTRY(VertexAttribP1uiv), |
||
9795 | TABLE_ENTRY(VertexAttribP2ui), |
||
9796 | TABLE_ENTRY(VertexAttribP2uiv), |
||
9797 | TABLE_ENTRY(VertexAttribP3ui), |
||
9798 | TABLE_ENTRY(VertexAttribP3uiv), |
||
9799 | TABLE_ENTRY(VertexAttribP4ui), |
||
9800 | TABLE_ENTRY(VertexAttribP4uiv), |
||
9801 | TABLE_ENTRY(VertexP2ui), |
||
9802 | TABLE_ENTRY(VertexP2uiv), |
||
9803 | TABLE_ENTRY(VertexP3ui), |
||
9804 | TABLE_ENTRY(VertexP3uiv), |
||
9805 | TABLE_ENTRY(VertexP4ui), |
||
9806 | TABLE_ENTRY(VertexP4uiv), |
||
9807 | TABLE_ENTRY(BindTransformFeedback), |
||
9808 | TABLE_ENTRY(DeleteTransformFeedbacks), |
||
9809 | TABLE_ENTRY(DrawTransformFeedback), |
||
9810 | TABLE_ENTRY(GenTransformFeedbacks), |
||
9811 | TABLE_ENTRY(IsTransformFeedback), |
||
9812 | TABLE_ENTRY(PauseTransformFeedback), |
||
9813 | TABLE_ENTRY(ResumeTransformFeedback), |
||
9814 | TABLE_ENTRY(BeginQueryIndexed), |
||
9815 | TABLE_ENTRY(DrawTransformFeedbackStream), |
||
9816 | TABLE_ENTRY(EndQueryIndexed), |
||
9817 | TABLE_ENTRY(GetQueryIndexediv), |
||
9818 | TABLE_ENTRY(ClearDepthf), |
||
9819 | TABLE_ENTRY(DepthRangef), |
||
9820 | TABLE_ENTRY(GetShaderPrecisionFormat), |
||
9821 | TABLE_ENTRY(ReleaseShaderCompiler), |
||
9822 | TABLE_ENTRY(ShaderBinary), |
||
9823 | TABLE_ENTRY(GetProgramBinary), |
||
9824 | TABLE_ENTRY(ProgramBinary), |
||
9825 | TABLE_ENTRY(ProgramParameteri), |
||
9826 | TABLE_ENTRY(DebugMessageCallbackARB), |
||
9827 | TABLE_ENTRY(DebugMessageControlARB), |
||
9828 | TABLE_ENTRY(DebugMessageInsertARB), |
||
9829 | TABLE_ENTRY(GetDebugMessageLogARB), |
||
9830 | TABLE_ENTRY(GetGraphicsResetStatusARB), |
||
9831 | TABLE_ENTRY(GetnColorTableARB), |
||
9832 | TABLE_ENTRY(GetnCompressedTexImageARB), |
||
9833 | TABLE_ENTRY(GetnConvolutionFilterARB), |
||
9834 | TABLE_ENTRY(GetnHistogramARB), |
||
9835 | TABLE_ENTRY(GetnMapdvARB), |
||
9836 | TABLE_ENTRY(GetnMapfvARB), |
||
9837 | TABLE_ENTRY(GetnMapivARB), |
||
9838 | TABLE_ENTRY(GetnMinmaxARB), |
||
9839 | TABLE_ENTRY(GetnPixelMapfvARB), |
||
9840 | TABLE_ENTRY(GetnPixelMapuivARB), |
||
9841 | TABLE_ENTRY(GetnPixelMapusvARB), |
||
9842 | TABLE_ENTRY(GetnPolygonStippleARB), |
||
9843 | TABLE_ENTRY(GetnSeparableFilterARB), |
||
9844 | TABLE_ENTRY(GetnTexImageARB), |
||
9845 | TABLE_ENTRY(GetnUniformdvARB), |
||
9846 | TABLE_ENTRY(GetnUniformfvARB), |
||
9847 | TABLE_ENTRY(GetnUniformivARB), |
||
9848 | TABLE_ENTRY(GetnUniformuivARB), |
||
9849 | TABLE_ENTRY(ReadnPixelsARB), |
||
9850 | TABLE_ENTRY(DrawArraysInstancedBaseInstance), |
||
9851 | TABLE_ENTRY(DrawElementsInstancedBaseInstance), |
||
9852 | TABLE_ENTRY(DrawElementsInstancedBaseVertexBaseInstance), |
||
9853 | TABLE_ENTRY(DrawTransformFeedbackInstanced), |
||
9854 | TABLE_ENTRY(DrawTransformFeedbackStreamInstanced), |
||
9855 | TABLE_ENTRY(_dispatch_stub_819), |
||
9856 | TABLE_ENTRY(TexStorage1D), |
||
9857 | TABLE_ENTRY(TexStorage2D), |
||
9858 | TABLE_ENTRY(TexStorage3D), |
||
9859 | TABLE_ENTRY(TextureStorage1DEXT), |
||
9860 | TABLE_ENTRY(TextureStorage2DEXT), |
||
9861 | TABLE_ENTRY(TextureStorage3DEXT), |
||
9862 | TABLE_ENTRY(TexBufferRange), |
||
9863 | TABLE_ENTRY(TexStorage2DMultisample), |
||
9864 | TABLE_ENTRY(TexStorage3DMultisample), |
||
9865 | TABLE_ENTRY(InvalidateBufferData), |
||
9866 | TABLE_ENTRY(InvalidateBufferSubData), |
||
9867 | TABLE_ENTRY(InvalidateFramebuffer), |
||
9868 | TABLE_ENTRY(InvalidateSubFramebuffer), |
||
9869 | TABLE_ENTRY(InvalidateTexImage), |
||
9870 | TABLE_ENTRY(InvalidateTexSubImage), |
||
9871 | TABLE_ENTRY(PolygonOffsetEXT), |
||
9872 | TABLE_ENTRY(_dispatch_stub_836), |
||
9873 | TABLE_ENTRY(_dispatch_stub_837), |
||
9874 | TABLE_ENTRY(_dispatch_stub_838), |
||
9875 | TABLE_ENTRY(_dispatch_stub_839), |
||
9876 | TABLE_ENTRY(_dispatch_stub_840), |
||
9877 | TABLE_ENTRY(_dispatch_stub_841), |
||
9878 | TABLE_ENTRY(_dispatch_stub_842), |
||
9879 | TABLE_ENTRY(_dispatch_stub_843), |
||
9880 | TABLE_ENTRY(_dispatch_stub_844), |
||
9881 | TABLE_ENTRY(_dispatch_stub_845), |
||
9882 | TABLE_ENTRY(_dispatch_stub_846), |
||
9883 | TABLE_ENTRY(_dispatch_stub_847), |
||
9884 | TABLE_ENTRY(ColorPointerEXT), |
||
9885 | TABLE_ENTRY(EdgeFlagPointerEXT), |
||
9886 | TABLE_ENTRY(IndexPointerEXT), |
||
9887 | TABLE_ENTRY(NormalPointerEXT), |
||
9888 | TABLE_ENTRY(TexCoordPointerEXT), |
||
9889 | TABLE_ENTRY(VertexPointerEXT), |
||
9890 | TABLE_ENTRY(_dispatch_stub_854), |
||
9891 | TABLE_ENTRY(LockArraysEXT), |
||
9892 | TABLE_ENTRY(UnlockArraysEXT), |
||
9893 | TABLE_ENTRY(SecondaryColor3fEXT), |
||
9894 | TABLE_ENTRY(SecondaryColor3fvEXT), |
||
9895 | TABLE_ENTRY(MultiDrawElementsEXT), |
||
9896 | TABLE_ENTRY(FogCoordfEXT), |
||
9897 | TABLE_ENTRY(FogCoordfvEXT), |
||
9898 | TABLE_ENTRY(ResizeBuffersMESA), |
||
9899 | TABLE_ENTRY(WindowPos4dMESA), |
||
9900 | TABLE_ENTRY(WindowPos4dvMESA), |
||
9901 | TABLE_ENTRY(WindowPos4fMESA), |
||
9902 | TABLE_ENTRY(WindowPos4fvMESA), |
||
9903 | TABLE_ENTRY(WindowPos4iMESA), |
||
9904 | TABLE_ENTRY(WindowPos4ivMESA), |
||
9905 | TABLE_ENTRY(WindowPos4sMESA), |
||
9906 | TABLE_ENTRY(WindowPos4svMESA), |
||
9907 | TABLE_ENTRY(_dispatch_stub_871), |
||
9908 | TABLE_ENTRY(_dispatch_stub_872), |
||
9909 | TABLE_ENTRY(AreProgramsResidentNV), |
||
9910 | TABLE_ENTRY(ExecuteProgramNV), |
||
9911 | TABLE_ENTRY(GetProgramParameterdvNV), |
||
9912 | TABLE_ENTRY(GetProgramParameterfvNV), |
||
9913 | TABLE_ENTRY(GetProgramStringNV), |
||
9914 | TABLE_ENTRY(GetProgramivNV), |
||
9915 | TABLE_ENTRY(GetTrackMatrixivNV), |
||
9916 | TABLE_ENTRY(GetVertexAttribdvNV), |
||
9917 | TABLE_ENTRY(GetVertexAttribfvNV), |
||
9918 | TABLE_ENTRY(GetVertexAttribivNV), |
||
9919 | TABLE_ENTRY(LoadProgramNV), |
||
9920 | TABLE_ENTRY(ProgramParameters4dvNV), |
||
9921 | TABLE_ENTRY(ProgramParameters4fvNV), |
||
9922 | TABLE_ENTRY(RequestResidentProgramsNV), |
||
9923 | TABLE_ENTRY(TrackMatrixNV), |
||
9924 | TABLE_ENTRY(VertexAttrib1dNV), |
||
9925 | TABLE_ENTRY(VertexAttrib1dvNV), |
||
9926 | TABLE_ENTRY(VertexAttrib1fNV), |
||
9927 | TABLE_ENTRY(VertexAttrib1fvNV), |
||
9928 | TABLE_ENTRY(VertexAttrib1sNV), |
||
9929 | TABLE_ENTRY(VertexAttrib1svNV), |
||
9930 | TABLE_ENTRY(VertexAttrib2dNV), |
||
9931 | TABLE_ENTRY(VertexAttrib2dvNV), |
||
9932 | TABLE_ENTRY(VertexAttrib2fNV), |
||
9933 | TABLE_ENTRY(VertexAttrib2fvNV), |
||
9934 | TABLE_ENTRY(VertexAttrib2sNV), |
||
9935 | TABLE_ENTRY(VertexAttrib2svNV), |
||
9936 | TABLE_ENTRY(VertexAttrib3dNV), |
||
9937 | TABLE_ENTRY(VertexAttrib3dvNV), |
||
9938 | TABLE_ENTRY(VertexAttrib3fNV), |
||
9939 | TABLE_ENTRY(VertexAttrib3fvNV), |
||
9940 | TABLE_ENTRY(VertexAttrib3sNV), |
||
9941 | TABLE_ENTRY(VertexAttrib3svNV), |
||
9942 | TABLE_ENTRY(VertexAttrib4dNV), |
||
9943 | TABLE_ENTRY(VertexAttrib4dvNV), |
||
9944 | TABLE_ENTRY(VertexAttrib4fNV), |
||
9945 | TABLE_ENTRY(VertexAttrib4fvNV), |
||
9946 | TABLE_ENTRY(VertexAttrib4sNV), |
||
9947 | TABLE_ENTRY(VertexAttrib4svNV), |
||
9948 | TABLE_ENTRY(VertexAttrib4ubNV), |
||
9949 | TABLE_ENTRY(VertexAttrib4ubvNV), |
||
9950 | TABLE_ENTRY(VertexAttribPointerNV), |
||
9951 | TABLE_ENTRY(VertexAttribs1dvNV), |
||
9952 | TABLE_ENTRY(VertexAttribs1fvNV), |
||
9953 | TABLE_ENTRY(VertexAttribs1svNV), |
||
9954 | TABLE_ENTRY(VertexAttribs2dvNV), |
||
9955 | TABLE_ENTRY(VertexAttribs2fvNV), |
||
9956 | TABLE_ENTRY(VertexAttribs2svNV), |
||
9957 | TABLE_ENTRY(VertexAttribs3dvNV), |
||
9958 | TABLE_ENTRY(VertexAttribs3fvNV), |
||
9959 | TABLE_ENTRY(VertexAttribs3svNV), |
||
9960 | TABLE_ENTRY(VertexAttribs4dvNV), |
||
9961 | TABLE_ENTRY(VertexAttribs4fvNV), |
||
9962 | TABLE_ENTRY(VertexAttribs4svNV), |
||
9963 | TABLE_ENTRY(VertexAttribs4ubvNV), |
||
9964 | TABLE_ENTRY(GetTexBumpParameterfvATI), |
||
9965 | TABLE_ENTRY(GetTexBumpParameterivATI), |
||
9966 | TABLE_ENTRY(TexBumpParameterfvATI), |
||
9967 | TABLE_ENTRY(TexBumpParameterivATI), |
||
9968 | TABLE_ENTRY(AlphaFragmentOp1ATI), |
||
9969 | TABLE_ENTRY(AlphaFragmentOp2ATI), |
||
9970 | TABLE_ENTRY(AlphaFragmentOp3ATI), |
||
9971 | TABLE_ENTRY(BeginFragmentShaderATI), |
||
9972 | TABLE_ENTRY(BindFragmentShaderATI), |
||
9973 | TABLE_ENTRY(ColorFragmentOp1ATI), |
||
9974 | TABLE_ENTRY(ColorFragmentOp2ATI), |
||
9975 | TABLE_ENTRY(ColorFragmentOp3ATI), |
||
9976 | TABLE_ENTRY(DeleteFragmentShaderATI), |
||
9977 | TABLE_ENTRY(EndFragmentShaderATI), |
||
9978 | TABLE_ENTRY(GenFragmentShadersATI), |
||
9979 | TABLE_ENTRY(PassTexCoordATI), |
||
9980 | TABLE_ENTRY(SampleMapATI), |
||
9981 | TABLE_ENTRY(SetFragmentShaderConstantATI), |
||
9982 | TABLE_ENTRY(_dispatch_stub_946), |
||
9983 | TABLE_ENTRY(_dispatch_stub_947), |
||
9984 | TABLE_ENTRY(_dispatch_stub_948), |
||
9985 | TABLE_ENTRY(GetProgramNamedParameterdvNV), |
||
9986 | TABLE_ENTRY(GetProgramNamedParameterfvNV), |
||
9987 | TABLE_ENTRY(ProgramNamedParameter4dNV), |
||
9988 | TABLE_ENTRY(ProgramNamedParameter4dvNV), |
||
9989 | TABLE_ENTRY(ProgramNamedParameter4fNV), |
||
9990 | TABLE_ENTRY(ProgramNamedParameter4fvNV), |
||
9991 | TABLE_ENTRY(PrimitiveRestartNV), |
||
9992 | TABLE_ENTRY(_dispatch_stub_956), |
||
9993 | TABLE_ENTRY(_dispatch_stub_957), |
||
9994 | TABLE_ENTRY(_dispatch_stub_958), |
||
9995 | TABLE_ENTRY(_dispatch_stub_959), |
||
9996 | TABLE_ENTRY(BindFramebufferEXT), |
||
9997 | TABLE_ENTRY(BindRenderbufferEXT), |
||
9998 | TABLE_ENTRY(_dispatch_stub_962), |
||
9999 | TABLE_ENTRY(_dispatch_stub_963), |
||
10000 | TABLE_ENTRY(VertexAttribI1iEXT), |
||
10001 | TABLE_ENTRY(VertexAttribI1uiEXT), |
||
10002 | TABLE_ENTRY(VertexAttribI2iEXT), |
||
10003 | TABLE_ENTRY(VertexAttribI2ivEXT), |
||
10004 | TABLE_ENTRY(VertexAttribI2uiEXT), |
||
10005 | TABLE_ENTRY(VertexAttribI2uivEXT), |
||
10006 | TABLE_ENTRY(VertexAttribI3iEXT), |
||
10007 | TABLE_ENTRY(VertexAttribI3ivEXT), |
||
10008 | TABLE_ENTRY(VertexAttribI3uiEXT), |
||
10009 | TABLE_ENTRY(VertexAttribI3uivEXT), |
||
10010 | TABLE_ENTRY(VertexAttribI4iEXT), |
||
10011 | TABLE_ENTRY(VertexAttribI4ivEXT), |
||
10012 | TABLE_ENTRY(VertexAttribI4uiEXT), |
||
10013 | TABLE_ENTRY(VertexAttribI4uivEXT), |
||
10014 | TABLE_ENTRY(ClearColorIiEXT), |
||
10015 | TABLE_ENTRY(ClearColorIuiEXT), |
||
10016 | TABLE_ENTRY(BindBufferOffsetEXT), |
||
10017 | TABLE_ENTRY(GetObjectParameterivAPPLE), |
||
10018 | TABLE_ENTRY(ObjectPurgeableAPPLE), |
||
10019 | TABLE_ENTRY(ObjectUnpurgeableAPPLE), |
||
10020 | TABLE_ENTRY(ActiveProgramEXT), |
||
10021 | TABLE_ENTRY(CreateShaderProgramEXT), |
||
10022 | TABLE_ENTRY(UseShaderProgramEXT), |
||
10023 | TABLE_ENTRY(TextureBarrierNV), |
||
10024 | TABLE_ENTRY(_dispatch_stub_988), |
||
10025 | TABLE_ENTRY(_dispatch_stub_989), |
||
10026 | TABLE_ENTRY(_dispatch_stub_990), |
||
10027 | TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), |
||
10028 | TABLE_ENTRY(EGLImageTargetTexture2DOES), |
||
10029 | TABLE_ENTRY(_dispatch_stub_993), |
||
10030 | TABLE_ENTRY(_dispatch_stub_994), |
||
10031 | TABLE_ENTRY(_dispatch_stub_995), |
||
10032 | TABLE_ENTRY(_dispatch_stub_996), |
||
10033 | TABLE_ENTRY(_dispatch_stub_997), |
||
10034 | TABLE_ENTRY(_dispatch_stub_998), |
||
10035 | TABLE_ENTRY(_dispatch_stub_999), |
||
10036 | TABLE_ENTRY(_dispatch_stub_1000), |
||
10037 | TABLE_ENTRY(_dispatch_stub_1001), |
||
10038 | TABLE_ENTRY(_dispatch_stub_1002), |
||
10039 | TABLE_ENTRY(_dispatch_stub_1003), |
||
10040 | TABLE_ENTRY(_dispatch_stub_1004), |
||
10041 | TABLE_ENTRY(_dispatch_stub_1005), |
||
10042 | TABLE_ENTRY(_dispatch_stub_1006), |
||
10043 | TABLE_ENTRY(_dispatch_stub_1007), |
||
10044 | TABLE_ENTRY(_dispatch_stub_1008), |
||
10045 | TABLE_ENTRY(_dispatch_stub_1009), |
||
10046 | TABLE_ENTRY(_dispatch_stub_1010), |
||
10047 | TABLE_ENTRY(_dispatch_stub_1011), |
||
10048 | TABLE_ENTRY(_dispatch_stub_1012), |
||
10049 | TABLE_ENTRY(_dispatch_stub_1013), |
||
10050 | TABLE_ENTRY(_dispatch_stub_1014), |
||
10051 | TABLE_ENTRY(_dispatch_stub_1015), |
||
10052 | TABLE_ENTRY(_dispatch_stub_1016), |
||
10053 | TABLE_ENTRY(_dispatch_stub_1017), |
||
10054 | TABLE_ENTRY(_dispatch_stub_1018), |
||
10055 | TABLE_ENTRY(_dispatch_stub_1019), |
||
10056 | TABLE_ENTRY(_dispatch_stub_1020), |
||
10057 | TABLE_ENTRY(_dispatch_stub_1021), |
||
10058 | TABLE_ENTRY(_dispatch_stub_1022), |
||
10059 | TABLE_ENTRY(_dispatch_stub_1023), |
||
10060 | TABLE_ENTRY(_dispatch_stub_1024), |
||
10061 | TABLE_ENTRY(_dispatch_stub_1025), |
||
10062 | TABLE_ENTRY(_dispatch_stub_1026), |
||
10063 | TABLE_ENTRY(_dispatch_stub_1027), |
||
10064 | TABLE_ENTRY(_dispatch_stub_1028), |
||
10065 | TABLE_ENTRY(_dispatch_stub_1029), |
||
10066 | TABLE_ENTRY(_dispatch_stub_1030), |
||
10067 | TABLE_ENTRY(_dispatch_stub_1031), |
||
10068 | TABLE_ENTRY(_dispatch_stub_1032), |
||
10069 | TABLE_ENTRY(_dispatch_stub_1033), |
||
10070 | TABLE_ENTRY(_dispatch_stub_1034), |
||
10071 | TABLE_ENTRY(_dispatch_stub_1035), |
||
10072 | /* A whole bunch of no-op functions. These might be called |
||
10073 | * when someone tries to call a dynamically-registered |
||
10074 | * extension function without a current rendering context. |
||
10075 | */ |
||
10076 | TABLE_ENTRY(Unused), |
||
10077 | TABLE_ENTRY(Unused), |
||
10078 | TABLE_ENTRY(Unused), |
||
10079 | TABLE_ENTRY(Unused), |
||
10080 | TABLE_ENTRY(Unused), |
||
10081 | TABLE_ENTRY(Unused), |
||
10082 | TABLE_ENTRY(Unused), |
||
10083 | TABLE_ENTRY(Unused), |
||
10084 | TABLE_ENTRY(Unused), |
||
10085 | TABLE_ENTRY(Unused), |
||
10086 | TABLE_ENTRY(Unused), |
||
10087 | TABLE_ENTRY(Unused), |
||
10088 | TABLE_ENTRY(Unused), |
||
10089 | TABLE_ENTRY(Unused), |
||
10090 | TABLE_ENTRY(Unused), |
||
10091 | TABLE_ENTRY(Unused), |
||
10092 | TABLE_ENTRY(Unused), |
||
10093 | TABLE_ENTRY(Unused), |
||
10094 | TABLE_ENTRY(Unused), |
||
10095 | TABLE_ENTRY(Unused), |
||
10096 | TABLE_ENTRY(Unused), |
||
10097 | TABLE_ENTRY(Unused), |
||
10098 | TABLE_ENTRY(Unused), |
||
10099 | TABLE_ENTRY(Unused), |
||
10100 | TABLE_ENTRY(Unused), |
||
10101 | TABLE_ENTRY(Unused), |
||
10102 | TABLE_ENTRY(Unused), |
||
10103 | TABLE_ENTRY(Unused), |
||
10104 | TABLE_ENTRY(Unused), |
||
10105 | TABLE_ENTRY(Unused), |
||
10106 | TABLE_ENTRY(Unused), |
||
10107 | TABLE_ENTRY(Unused), |
||
10108 | TABLE_ENTRY(Unused), |
||
10109 | TABLE_ENTRY(Unused), |
||
10110 | TABLE_ENTRY(Unused), |
||
10111 | TABLE_ENTRY(Unused), |
||
10112 | TABLE_ENTRY(Unused), |
||
10113 | TABLE_ENTRY(Unused), |
||
10114 | TABLE_ENTRY(Unused), |
||
10115 | TABLE_ENTRY(Unused), |
||
10116 | TABLE_ENTRY(Unused), |
||
10117 | TABLE_ENTRY(Unused), |
||
10118 | TABLE_ENTRY(Unused), |
||
10119 | TABLE_ENTRY(Unused), |
||
10120 | TABLE_ENTRY(Unused), |
||
10121 | TABLE_ENTRY(Unused), |
||
10122 | TABLE_ENTRY(Unused), |
||
10123 | TABLE_ENTRY(Unused), |
||
10124 | TABLE_ENTRY(Unused), |
||
10125 | TABLE_ENTRY(Unused), |
||
10126 | TABLE_ENTRY(Unused), |
||
10127 | TABLE_ENTRY(Unused), |
||
10128 | TABLE_ENTRY(Unused), |
||
10129 | TABLE_ENTRY(Unused), |
||
10130 | TABLE_ENTRY(Unused), |
||
10131 | TABLE_ENTRY(Unused), |
||
10132 | TABLE_ENTRY(Unused), |
||
10133 | TABLE_ENTRY(Unused), |
||
10134 | TABLE_ENTRY(Unused), |
||
10135 | TABLE_ENTRY(Unused), |
||
10136 | TABLE_ENTRY(Unused), |
||
10137 | TABLE_ENTRY(Unused), |
||
10138 | TABLE_ENTRY(Unused), |
||
10139 | TABLE_ENTRY(Unused), |
||
10140 | TABLE_ENTRY(Unused), |
||
10141 | TABLE_ENTRY(Unused), |
||
10142 | TABLE_ENTRY(Unused), |
||
10143 | TABLE_ENTRY(Unused), |
||
10144 | TABLE_ENTRY(Unused), |
||
10145 | TABLE_ENTRY(Unused), |
||
10146 | TABLE_ENTRY(Unused), |
||
10147 | TABLE_ENTRY(Unused), |
||
10148 | TABLE_ENTRY(Unused), |
||
10149 | TABLE_ENTRY(Unused), |
||
10150 | TABLE_ENTRY(Unused), |
||
10151 | TABLE_ENTRY(Unused), |
||
10152 | TABLE_ENTRY(Unused), |
||
10153 | TABLE_ENTRY(Unused), |
||
10154 | TABLE_ENTRY(Unused), |
||
10155 | TABLE_ENTRY(Unused), |
||
10156 | TABLE_ENTRY(Unused), |
||
10157 | TABLE_ENTRY(Unused), |
||
10158 | TABLE_ENTRY(Unused), |
||
10159 | TABLE_ENTRY(Unused), |
||
10160 | TABLE_ENTRY(Unused), |
||
10161 | TABLE_ENTRY(Unused), |
||
10162 | TABLE_ENTRY(Unused), |
||
10163 | TABLE_ENTRY(Unused), |
||
10164 | TABLE_ENTRY(Unused), |
||
10165 | TABLE_ENTRY(Unused), |
||
10166 | TABLE_ENTRY(Unused), |
||
10167 | TABLE_ENTRY(Unused), |
||
10168 | TABLE_ENTRY(Unused), |
||
10169 | TABLE_ENTRY(Unused), |
||
10170 | TABLE_ENTRY(Unused), |
||
10171 | TABLE_ENTRY(Unused), |
||
10172 | TABLE_ENTRY(Unused), |
||
10173 | TABLE_ENTRY(Unused), |
||
10174 | TABLE_ENTRY(Unused), |
||
10175 | }; |
||
10176 | #endif /* DISPATCH_TABLE_NAME */ |
||
10177 | |||
10178 | |||
10179 | /* |
||
10180 | * This is just used to silence compiler warnings. |
||
10181 | * We list the functions which are not otherwise used. |
||
10182 | */ |
||
10183 | #ifdef UNUSED_TABLE_NAME |
||
10184 | _glapi_proc UNUSED_TABLE_NAME[] = { |
||
10185 | #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS |
||
10186 | TABLE_ENTRY(_dispatch_stub_190), |
||
10187 | TABLE_ENTRY(_dispatch_stub_191), |
||
10188 | TABLE_ENTRY(_dispatch_stub_192), |
||
10189 | TABLE_ENTRY(_dispatch_stub_193), |
||
10190 | TABLE_ENTRY(_dispatch_stub_254), |
||
10191 | TABLE_ENTRY(_dispatch_stub_279), |
||
10192 | TABLE_ENTRY(_dispatch_stub_280), |
||
10193 | TABLE_ENTRY(ArrayElementEXT), |
||
10194 | TABLE_ENTRY(BindTextureEXT), |
||
10195 | TABLE_ENTRY(DrawArraysEXT), |
||
10196 | TABLE_ENTRY(CopyTexImage1DEXT), |
||
10197 | TABLE_ENTRY(CopyTexImage2DEXT), |
||
10198 | TABLE_ENTRY(CopyTexSubImage1DEXT), |
||
10199 | TABLE_ENTRY(CopyTexSubImage2DEXT), |
||
10200 | TABLE_ENTRY(GetPointervEXT), |
||
10201 | TABLE_ENTRY(PrioritizeTexturesEXT), |
||
10202 | TABLE_ENTRY(TexSubImage1DEXT), |
||
10203 | TABLE_ENTRY(TexSubImage2DEXT), |
||
10204 | TABLE_ENTRY(BlendColorEXT), |
||
10205 | TABLE_ENTRY(BlendEquationEXT), |
||
10206 | TABLE_ENTRY(_dispatch_stub_337), |
||
10207 | TABLE_ENTRY(DrawRangeElementsEXT), |
||
10208 | TABLE_ENTRY(ColorTableEXT), |
||
10209 | TABLE_ENTRY(_dispatch_stub_339), |
||
10210 | TABLE_ENTRY(_dispatch_stub_340), |
||
10211 | TABLE_ENTRY(_dispatch_stub_341), |
||
10212 | TABLE_ENTRY(_dispatch_stub_342), |
||
10213 | TABLE_ENTRY(_dispatch_stub_346), |
||
10214 | TABLE_ENTRY(_dispatch_stub_347), |
||
10215 | TABLE_ENTRY(_dispatch_stub_348), |
||
10216 | TABLE_ENTRY(_dispatch_stub_349), |
||
10217 | TABLE_ENTRY(_dispatch_stub_350), |
||
10218 | TABLE_ENTRY(_dispatch_stub_351), |
||
10219 | TABLE_ENTRY(_dispatch_stub_352), |
||
10220 | TABLE_ENTRY(_dispatch_stub_353), |
||
10221 | TABLE_ENTRY(_dispatch_stub_354), |
||
10222 | TABLE_ENTRY(_dispatch_stub_355), |
||
10223 | TABLE_ENTRY(_dispatch_stub_360), |
||
10224 | TABLE_ENTRY(_dispatch_stub_367), |
||
10225 | TABLE_ENTRY(_dispatch_stub_368), |
||
10226 | TABLE_ENTRY(_dispatch_stub_369), |
||
10227 | TABLE_ENTRY(_dispatch_stub_370), |
||
10228 | TABLE_ENTRY(TexImage3DEXT), |
||
10229 | TABLE_ENTRY(_dispatch_stub_371), |
||
10230 | TABLE_ENTRY(TexSubImage3DEXT), |
||
10231 | TABLE_ENTRY(_dispatch_stub_372), |
||
10232 | TABLE_ENTRY(CopyTexSubImage3DEXT), |
||
10233 | TABLE_ENTRY(_dispatch_stub_373), |
||
10234 | TABLE_ENTRY(ActiveTextureARB), |
||
10235 | TABLE_ENTRY(ClientActiveTextureARB), |
||
10236 | TABLE_ENTRY(MultiTexCoord1dARB), |
||
10237 | TABLE_ENTRY(MultiTexCoord1dvARB), |
||
10238 | TABLE_ENTRY(MultiTexCoord1f), |
||
10239 | TABLE_ENTRY(MultiTexCoord1fv), |
||
10240 | TABLE_ENTRY(MultiTexCoord1iARB), |
||
10241 | TABLE_ENTRY(MultiTexCoord1ivARB), |
||
10242 | TABLE_ENTRY(MultiTexCoord1sARB), |
||
10243 | TABLE_ENTRY(MultiTexCoord1svARB), |
||
10244 | TABLE_ENTRY(MultiTexCoord2dARB), |
||
10245 | TABLE_ENTRY(MultiTexCoord2dvARB), |
||
10246 | TABLE_ENTRY(MultiTexCoord2f), |
||
10247 | TABLE_ENTRY(MultiTexCoord2fv), |
||
10248 | TABLE_ENTRY(MultiTexCoord2iARB), |
||
10249 | TABLE_ENTRY(MultiTexCoord2ivARB), |
||
10250 | TABLE_ENTRY(MultiTexCoord2sARB), |
||
10251 | TABLE_ENTRY(MultiTexCoord2svARB), |
||
10252 | TABLE_ENTRY(MultiTexCoord3dARB), |
||
10253 | TABLE_ENTRY(MultiTexCoord3dvARB), |
||
10254 | TABLE_ENTRY(MultiTexCoord3f), |
||
10255 | TABLE_ENTRY(MultiTexCoord3fv), |
||
10256 | TABLE_ENTRY(MultiTexCoord3iARB), |
||
10257 | TABLE_ENTRY(MultiTexCoord3ivARB), |
||
10258 | TABLE_ENTRY(MultiTexCoord3sARB), |
||
10259 | TABLE_ENTRY(MultiTexCoord3svARB), |
||
10260 | TABLE_ENTRY(MultiTexCoord4dARB), |
||
10261 | TABLE_ENTRY(MultiTexCoord4dvARB), |
||
10262 | TABLE_ENTRY(MultiTexCoord4f), |
||
10263 | TABLE_ENTRY(MultiTexCoord4fv), |
||
10264 | TABLE_ENTRY(MultiTexCoord4iARB), |
||
10265 | TABLE_ENTRY(MultiTexCoord4ivARB), |
||
10266 | TABLE_ENTRY(MultiTexCoord4sARB), |
||
10267 | TABLE_ENTRY(MultiTexCoord4svARB), |
||
10268 | TABLE_ENTRY(CompressedTexImage1DARB), |
||
10269 | TABLE_ENTRY(CompressedTexImage2DARB), |
||
10270 | TABLE_ENTRY(CompressedTexImage3DARB), |
||
10271 | TABLE_ENTRY(_dispatch_stub_410), |
||
10272 | TABLE_ENTRY(CompressedTexSubImage1DARB), |
||
10273 | TABLE_ENTRY(CompressedTexSubImage2DARB), |
||
10274 | TABLE_ENTRY(CompressedTexSubImage3DARB), |
||
10275 | TABLE_ENTRY(_dispatch_stub_413), |
||
10276 | TABLE_ENTRY(GetCompressedTexImageARB), |
||
10277 | TABLE_ENTRY(LoadTransposeMatrixdARB), |
||
10278 | TABLE_ENTRY(LoadTransposeMatrixfARB), |
||
10279 | TABLE_ENTRY(MultTransposeMatrixdARB), |
||
10280 | TABLE_ENTRY(MultTransposeMatrixfARB), |
||
10281 | TABLE_ENTRY(SampleCoverageARB), |
||
10282 | TABLE_ENTRY(BlendFuncSeparateEXT), |
||
10283 | TABLE_ENTRY(_dispatch_stub_420), |
||
10284 | TABLE_ENTRY(FogCoordPointerEXT), |
||
10285 | TABLE_ENTRY(FogCoorddEXT), |
||
10286 | TABLE_ENTRY(FogCoorddvEXT), |
||
10287 | TABLE_ENTRY(MultiDrawArraysEXT), |
||
10288 | TABLE_ENTRY(PointParameterfARB), |
||
10289 | TABLE_ENTRY(PointParameterfEXT), |
||
10290 | TABLE_ENTRY(_dispatch_stub_425), |
||
10291 | TABLE_ENTRY(PointParameterfvARB), |
||
10292 | TABLE_ENTRY(PointParameterfvEXT), |
||
10293 | TABLE_ENTRY(_dispatch_stub_426), |
||
10294 | TABLE_ENTRY(PointParameteriNV), |
||
10295 | TABLE_ENTRY(PointParameterivNV), |
||
10296 | TABLE_ENTRY(SecondaryColor3bEXT), |
||
10297 | TABLE_ENTRY(SecondaryColor3bvEXT), |
||
10298 | TABLE_ENTRY(SecondaryColor3dEXT), |
||
10299 | TABLE_ENTRY(SecondaryColor3dvEXT), |
||
10300 | TABLE_ENTRY(SecondaryColor3iEXT), |
||
10301 | TABLE_ENTRY(SecondaryColor3ivEXT), |
||
10302 | TABLE_ENTRY(SecondaryColor3sEXT), |
||
10303 | TABLE_ENTRY(SecondaryColor3svEXT), |
||
10304 | TABLE_ENTRY(SecondaryColor3ubEXT), |
||
10305 | TABLE_ENTRY(SecondaryColor3ubvEXT), |
||
10306 | TABLE_ENTRY(SecondaryColor3uiEXT), |
||
10307 | TABLE_ENTRY(SecondaryColor3uivEXT), |
||
10308 | TABLE_ENTRY(SecondaryColor3usEXT), |
||
10309 | TABLE_ENTRY(SecondaryColor3usvEXT), |
||
10310 | TABLE_ENTRY(SecondaryColorPointerEXT), |
||
10311 | TABLE_ENTRY(WindowPos2dARB), |
||
10312 | TABLE_ENTRY(WindowPos2dMESA), |
||
10313 | TABLE_ENTRY(WindowPos2dvARB), |
||
10314 | TABLE_ENTRY(WindowPos2dvMESA), |
||
10315 | TABLE_ENTRY(WindowPos2fARB), |
||
10316 | TABLE_ENTRY(WindowPos2fMESA), |
||
10317 | TABLE_ENTRY(WindowPos2fvARB), |
||
10318 | TABLE_ENTRY(WindowPos2fvMESA), |
||
10319 | TABLE_ENTRY(WindowPos2iARB), |
||
10320 | TABLE_ENTRY(WindowPos2iMESA), |
||
10321 | TABLE_ENTRY(WindowPos2ivARB), |
||
10322 | TABLE_ENTRY(WindowPos2ivMESA), |
||
10323 | TABLE_ENTRY(WindowPos2sARB), |
||
10324 | TABLE_ENTRY(WindowPos2sMESA), |
||
10325 | TABLE_ENTRY(WindowPos2svARB), |
||
10326 | TABLE_ENTRY(WindowPos2svMESA), |
||
10327 | TABLE_ENTRY(WindowPos3dARB), |
||
10328 | TABLE_ENTRY(WindowPos3dMESA), |
||
10329 | TABLE_ENTRY(WindowPos3dvARB), |
||
10330 | TABLE_ENTRY(WindowPos3dvMESA), |
||
10331 | TABLE_ENTRY(WindowPos3fARB), |
||
10332 | TABLE_ENTRY(WindowPos3fMESA), |
||
10333 | TABLE_ENTRY(WindowPos3fvARB), |
||
10334 | TABLE_ENTRY(WindowPos3fvMESA), |
||
10335 | TABLE_ENTRY(WindowPos3iARB), |
||
10336 | TABLE_ENTRY(WindowPos3iMESA), |
||
10337 | TABLE_ENTRY(WindowPos3ivARB), |
||
10338 | TABLE_ENTRY(WindowPos3ivMESA), |
||
10339 | TABLE_ENTRY(WindowPos3sARB), |
||
10340 | TABLE_ENTRY(WindowPos3sMESA), |
||
10341 | TABLE_ENTRY(WindowPos3svARB), |
||
10342 | TABLE_ENTRY(WindowPos3svMESA), |
||
10343 | TABLE_ENTRY(BeginQueryARB), |
||
10344 | TABLE_ENTRY(BindBufferARB), |
||
10345 | TABLE_ENTRY(BufferDataARB), |
||
10346 | TABLE_ENTRY(BufferSubDataARB), |
||
10347 | TABLE_ENTRY(DeleteBuffersARB), |
||
10348 | TABLE_ENTRY(DeleteQueriesARB), |
||
10349 | TABLE_ENTRY(EndQueryARB), |
||
10350 | TABLE_ENTRY(GenBuffersARB), |
||
10351 | TABLE_ENTRY(GenQueriesARB), |
||
10352 | TABLE_ENTRY(GetBufferParameterivARB), |
||
10353 | TABLE_ENTRY(GetBufferPointervARB), |
||
10354 | TABLE_ENTRY(_dispatch_stub_470), |
||
10355 | TABLE_ENTRY(GetBufferSubDataARB), |
||
10356 | TABLE_ENTRY(GetQueryObjectivARB), |
||
10357 | TABLE_ENTRY(GetQueryObjectuivARB), |
||
10358 | TABLE_ENTRY(GetQueryivARB), |
||
10359 | TABLE_ENTRY(IsBufferARB), |
||
10360 | TABLE_ENTRY(IsQueryARB), |
||
10361 | TABLE_ENTRY(MapBufferARB), |
||
10362 | TABLE_ENTRY(_dispatch_stub_477), |
||
10363 | TABLE_ENTRY(UnmapBufferARB), |
||
10364 | TABLE_ENTRY(_dispatch_stub_478), |
||
10365 | TABLE_ENTRY(BindAttribLocationARB), |
||
10366 | TABLE_ENTRY(_dispatch_stub_481), |
||
10367 | TABLE_ENTRY(CompileShaderARB), |
||
10368 | TABLE_ENTRY(DisableVertexAttribArrayARB), |
||
10369 | TABLE_ENTRY(DrawBuffersARB), |
||
10370 | TABLE_ENTRY(DrawBuffersATI), |
||
10371 | TABLE_ENTRY(_dispatch_stub_489), |
||
10372 | TABLE_ENTRY(EnableVertexAttribArrayARB), |
||
10373 | TABLE_ENTRY(GetActiveAttribARB), |
||
10374 | TABLE_ENTRY(GetActiveUniformARB), |
||
10375 | TABLE_ENTRY(GetAttribLocationARB), |
||
10376 | TABLE_ENTRY(GetShaderSourceARB), |
||
10377 | TABLE_ENTRY(GetUniformLocationARB), |
||
10378 | TABLE_ENTRY(GetUniformfvARB), |
||
10379 | TABLE_ENTRY(GetUniformivARB), |
||
10380 | TABLE_ENTRY(GetVertexAttribPointervARB), |
||
10381 | TABLE_ENTRY(GetVertexAttribPointervNV), |
||
10382 | TABLE_ENTRY(GetVertexAttribdvARB), |
||
10383 | TABLE_ENTRY(GetVertexAttribfvARB), |
||
10384 | TABLE_ENTRY(GetVertexAttribivARB), |
||
10385 | TABLE_ENTRY(LinkProgramARB), |
||
10386 | TABLE_ENTRY(ShaderSourceARB), |
||
10387 | TABLE_ENTRY(_dispatch_stub_513), |
||
10388 | TABLE_ENTRY(Uniform1fARB), |
||
10389 | TABLE_ENTRY(Uniform1fvARB), |
||
10390 | TABLE_ENTRY(Uniform1iARB), |
||
10391 | TABLE_ENTRY(Uniform1ivARB), |
||
10392 | TABLE_ENTRY(Uniform2fARB), |
||
10393 | TABLE_ENTRY(Uniform2fvARB), |
||
10394 | TABLE_ENTRY(Uniform2iARB), |
||
10395 | TABLE_ENTRY(Uniform2ivARB), |
||
10396 | TABLE_ENTRY(Uniform3fARB), |
||
10397 | TABLE_ENTRY(Uniform3fvARB), |
||
10398 | TABLE_ENTRY(Uniform3iARB), |
||
10399 | TABLE_ENTRY(Uniform3ivARB), |
||
10400 | TABLE_ENTRY(Uniform4fARB), |
||
10401 | TABLE_ENTRY(Uniform4fvARB), |
||
10402 | TABLE_ENTRY(Uniform4iARB), |
||
10403 | TABLE_ENTRY(Uniform4ivARB), |
||
10404 | TABLE_ENTRY(UniformMatrix2fvARB), |
||
10405 | TABLE_ENTRY(UniformMatrix3fvARB), |
||
10406 | TABLE_ENTRY(UniformMatrix4fvARB), |
||
10407 | TABLE_ENTRY(UseProgramObjectARB), |
||
10408 | TABLE_ENTRY(ValidateProgramARB), |
||
10409 | TABLE_ENTRY(VertexAttrib1dARB), |
||
10410 | TABLE_ENTRY(VertexAttrib1dvARB), |
||
10411 | TABLE_ENTRY(VertexAttrib1sARB), |
||
10412 | TABLE_ENTRY(VertexAttrib1svARB), |
||
10413 | TABLE_ENTRY(VertexAttrib2dARB), |
||
10414 | TABLE_ENTRY(VertexAttrib2dvARB), |
||
10415 | TABLE_ENTRY(VertexAttrib2sARB), |
||
10416 | TABLE_ENTRY(VertexAttrib2svARB), |
||
10417 | TABLE_ENTRY(VertexAttrib3dARB), |
||
10418 | TABLE_ENTRY(VertexAttrib3dvARB), |
||
10419 | TABLE_ENTRY(VertexAttrib3sARB), |
||
10420 | TABLE_ENTRY(VertexAttrib3svARB), |
||
10421 | TABLE_ENTRY(VertexAttrib4NbvARB), |
||
10422 | TABLE_ENTRY(VertexAttrib4NivARB), |
||
10423 | TABLE_ENTRY(VertexAttrib4NsvARB), |
||
10424 | TABLE_ENTRY(VertexAttrib4NubARB), |
||
10425 | TABLE_ENTRY(VertexAttrib4NubvARB), |
||
10426 | TABLE_ENTRY(VertexAttrib4NuivARB), |
||
10427 | TABLE_ENTRY(VertexAttrib4NusvARB), |
||
10428 | TABLE_ENTRY(VertexAttrib4bvARB), |
||
10429 | TABLE_ENTRY(VertexAttrib4dARB), |
||
10430 | TABLE_ENTRY(VertexAttrib4dvARB), |
||
10431 | TABLE_ENTRY(VertexAttrib4ivARB), |
||
10432 | TABLE_ENTRY(VertexAttrib4sARB), |
||
10433 | TABLE_ENTRY(VertexAttrib4svARB), |
||
10434 | TABLE_ENTRY(VertexAttrib4ubvARB), |
||
10435 | TABLE_ENTRY(VertexAttrib4uivARB), |
||
10436 | TABLE_ENTRY(VertexAttrib4usvARB), |
||
10437 | TABLE_ENTRY(VertexAttribPointerARB), |
||
10438 | TABLE_ENTRY(BeginConditionalRenderNV), |
||
10439 | TABLE_ENTRY(BeginTransformFeedbackEXT), |
||
10440 | TABLE_ENTRY(BindBufferBaseEXT), |
||
10441 | TABLE_ENTRY(BindBufferRangeEXT), |
||
10442 | TABLE_ENTRY(BindFragDataLocationEXT), |
||
10443 | TABLE_ENTRY(ClampColorARB), |
||
10444 | TABLE_ENTRY(ColorMaskIndexedEXT), |
||
10445 | TABLE_ENTRY(DisableIndexedEXT), |
||
10446 | TABLE_ENTRY(EnableIndexedEXT), |
||
10447 | TABLE_ENTRY(EndConditionalRenderNV), |
||
10448 | TABLE_ENTRY(EndTransformFeedbackEXT), |
||
10449 | TABLE_ENTRY(GetBooleanIndexedvEXT), |
||
10450 | TABLE_ENTRY(GetFragDataLocationEXT), |
||
10451 | TABLE_ENTRY(GetIntegerIndexedvEXT), |
||
10452 | TABLE_ENTRY(GetTexParameterIivEXT), |
||
10453 | TABLE_ENTRY(GetTexParameterIuivEXT), |
||
10454 | TABLE_ENTRY(GetTransformFeedbackVaryingEXT), |
||
10455 | TABLE_ENTRY(GetUniformuivEXT), |
||
10456 | TABLE_ENTRY(GetVertexAttribIivEXT), |
||
10457 | TABLE_ENTRY(GetVertexAttribIuivEXT), |
||
10458 | TABLE_ENTRY(IsEnabledIndexedEXT), |
||
10459 | TABLE_ENTRY(TexParameterIivEXT), |
||
10460 | TABLE_ENTRY(TexParameterIuivEXT), |
||
10461 | TABLE_ENTRY(TransformFeedbackVaryingsEXT), |
||
10462 | TABLE_ENTRY(Uniform1uiEXT), |
||
10463 | TABLE_ENTRY(Uniform1uivEXT), |
||
10464 | TABLE_ENTRY(Uniform2uiEXT), |
||
10465 | TABLE_ENTRY(Uniform2uivEXT), |
||
10466 | TABLE_ENTRY(Uniform3uiEXT), |
||
10467 | TABLE_ENTRY(Uniform3uivEXT), |
||
10468 | TABLE_ENTRY(Uniform4uiEXT), |
||
10469 | TABLE_ENTRY(Uniform4uivEXT), |
||
10470 | TABLE_ENTRY(VertexAttribI1ivEXT), |
||
10471 | TABLE_ENTRY(VertexAttribI1uivEXT), |
||
10472 | TABLE_ENTRY(VertexAttribI4bvEXT), |
||
10473 | TABLE_ENTRY(VertexAttribI4svEXT), |
||
10474 | TABLE_ENTRY(VertexAttribI4ubvEXT), |
||
10475 | TABLE_ENTRY(VertexAttribI4usvEXT), |
||
10476 | TABLE_ENTRY(VertexAttribIPointerEXT), |
||
10477 | TABLE_ENTRY(PrimitiveRestartIndexNV), |
||
10478 | TABLE_ENTRY(TexBufferARB), |
||
10479 | TABLE_ENTRY(FramebufferTextureARB), |
||
10480 | TABLE_ENTRY(VertexAttribDivisorARB), |
||
10481 | TABLE_ENTRY(BindProgramNV), |
||
10482 | TABLE_ENTRY(DeleteProgramsNV), |
||
10483 | TABLE_ENTRY(GenProgramsNV), |
||
10484 | TABLE_ENTRY(IsProgramNV), |
||
10485 | TABLE_ENTRY(ProgramParameter4dNV), |
||
10486 | TABLE_ENTRY(ProgramParameter4dvNV), |
||
10487 | TABLE_ENTRY(ProgramParameter4fNV), |
||
10488 | TABLE_ENTRY(ProgramParameter4fvNV), |
||
10489 | TABLE_ENTRY(VertexAttrib1f), |
||
10490 | TABLE_ENTRY(VertexAttrib1fv), |
||
10491 | TABLE_ENTRY(VertexAttrib2f), |
||
10492 | TABLE_ENTRY(VertexAttrib2fv), |
||
10493 | TABLE_ENTRY(VertexAttrib3f), |
||
10494 | TABLE_ENTRY(VertexAttrib3fv), |
||
10495 | TABLE_ENTRY(VertexAttrib4f), |
||
10496 | TABLE_ENTRY(VertexAttrib4fv), |
||
10497 | TABLE_ENTRY(DrawArraysInstancedEXT), |
||
10498 | TABLE_ENTRY(DrawArraysInstanced), |
||
10499 | TABLE_ENTRY(DrawElementsInstancedEXT), |
||
10500 | TABLE_ENTRY(DrawElementsInstanced), |
||
10501 | TABLE_ENTRY(_dispatch_stub_659), |
||
10502 | TABLE_ENTRY(_dispatch_stub_660), |
||
10503 | TABLE_ENTRY(_dispatch_stub_661), |
||
10504 | TABLE_ENTRY(CheckFramebufferStatusEXT), |
||
10505 | TABLE_ENTRY(_dispatch_stub_662), |
||
10506 | TABLE_ENTRY(DeleteFramebuffersEXT), |
||
10507 | TABLE_ENTRY(_dispatch_stub_663), |
||
10508 | TABLE_ENTRY(DeleteRenderbuffersEXT), |
||
10509 | TABLE_ENTRY(_dispatch_stub_664), |
||
10510 | TABLE_ENTRY(FramebufferRenderbufferEXT), |
||
10511 | TABLE_ENTRY(_dispatch_stub_665), |
||
10512 | TABLE_ENTRY(FramebufferTexture1DEXT), |
||
10513 | TABLE_ENTRY(FramebufferTexture2DEXT), |
||
10514 | TABLE_ENTRY(_dispatch_stub_667), |
||
10515 | TABLE_ENTRY(FramebufferTexture3DEXT), |
||
10516 | TABLE_ENTRY(_dispatch_stub_668), |
||
10517 | TABLE_ENTRY(FramebufferTextureLayerARB), |
||
10518 | TABLE_ENTRY(FramebufferTextureLayerEXT), |
||
10519 | TABLE_ENTRY(GenFramebuffersEXT), |
||
10520 | TABLE_ENTRY(_dispatch_stub_670), |
||
10521 | TABLE_ENTRY(GenRenderbuffersEXT), |
||
10522 | TABLE_ENTRY(_dispatch_stub_671), |
||
10523 | TABLE_ENTRY(GenerateMipmapEXT), |
||
10524 | TABLE_ENTRY(_dispatch_stub_672), |
||
10525 | TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), |
||
10526 | TABLE_ENTRY(_dispatch_stub_673), |
||
10527 | TABLE_ENTRY(GetRenderbufferParameterivEXT), |
||
10528 | TABLE_ENTRY(_dispatch_stub_674), |
||
10529 | TABLE_ENTRY(IsFramebufferEXT), |
||
10530 | TABLE_ENTRY(_dispatch_stub_675), |
||
10531 | TABLE_ENTRY(IsRenderbufferEXT), |
||
10532 | TABLE_ENTRY(_dispatch_stub_676), |
||
10533 | TABLE_ENTRY(RenderbufferStorageEXT), |
||
10534 | TABLE_ENTRY(_dispatch_stub_677), |
||
10535 | TABLE_ENTRY(RenderbufferStorageMultisampleEXT), |
||
10536 | TABLE_ENTRY(_dispatch_stub_680), |
||
10537 | TABLE_ENTRY(_dispatch_stub_681), |
||
10538 | TABLE_ENTRY(_dispatch_stub_682), |
||
10539 | TABLE_ENTRY(_dispatch_stub_683), |
||
10540 | TABLE_ENTRY(_dispatch_stub_684), |
||
10541 | TABLE_ENTRY(_dispatch_stub_685), |
||
10542 | TABLE_ENTRY(ProvokingVertexEXT), |
||
10543 | TABLE_ENTRY(BlendEquationSeparateIndexedAMD), |
||
10544 | TABLE_ENTRY(BlendEquationIndexedAMD), |
||
10545 | TABLE_ENTRY(BlendFuncSeparateIndexedAMD), |
||
10546 | TABLE_ENTRY(BlendFuncIndexedAMD), |
||
10547 | TABLE_ENTRY(_dispatch_stub_782), |
||
10548 | TABLE_ENTRY(_dispatch_stub_783), |
||
10549 | TABLE_ENTRY(_dispatch_stub_787), |
||
10550 | TABLE_ENTRY(_dispatch_stub_788), |
||
10551 | TABLE_ENTRY(ProgramParameteriARB), |
||
10552 | TABLE_ENTRY(SecondaryColor3f), |
||
10553 | TABLE_ENTRY(SecondaryColor3fv), |
||
10554 | TABLE_ENTRY(MultiDrawElements), |
||
10555 | TABLE_ENTRY(FogCoordf), |
||
10556 | TABLE_ENTRY(FogCoordfv), |
||
10557 | TABLE_ENTRY(VertexAttribI1i), |
||
10558 | TABLE_ENTRY(VertexAttribI1ui), |
||
10559 | TABLE_ENTRY(VertexAttribI2i), |
||
10560 | TABLE_ENTRY(VertexAttribI2iv), |
||
10561 | TABLE_ENTRY(VertexAttribI2ui), |
||
10562 | TABLE_ENTRY(VertexAttribI2uiv), |
||
10563 | TABLE_ENTRY(VertexAttribI3i), |
||
10564 | TABLE_ENTRY(VertexAttribI3iv), |
||
10565 | TABLE_ENTRY(VertexAttribI3ui), |
||
10566 | TABLE_ENTRY(VertexAttribI3uiv), |
||
10567 | TABLE_ENTRY(VertexAttribI4i), |
||
10568 | TABLE_ENTRY(VertexAttribI4iv), |
||
10569 | TABLE_ENTRY(VertexAttribI4ui), |
||
10570 | TABLE_ENTRY(VertexAttribI4uiv), |
||
10571 | TABLE_ENTRY(_dispatch_stub_993), |
||
10572 | TABLE_ENTRY(_dispatch_stub_994), |
||
10573 | TABLE_ENTRY(_dispatch_stub_995), |
||
10574 | TABLE_ENTRY(_dispatch_stub_996), |
||
10575 | TABLE_ENTRY(_dispatch_stub_997), |
||
10576 | TABLE_ENTRY(_dispatch_stub_998), |
||
10577 | TABLE_ENTRY(_dispatch_stub_999), |
||
10578 | TABLE_ENTRY(_dispatch_stub_1000), |
||
10579 | TABLE_ENTRY(_dispatch_stub_1001), |
||
10580 | TABLE_ENTRY(_dispatch_stub_1002), |
||
10581 | TABLE_ENTRY(_dispatch_stub_1003), |
||
10582 | TABLE_ENTRY(_dispatch_stub_1004), |
||
10583 | TABLE_ENTRY(_dispatch_stub_1005), |
||
10584 | TABLE_ENTRY(_dispatch_stub_1006), |
||
10585 | TABLE_ENTRY(_dispatch_stub_1007), |
||
10586 | TABLE_ENTRY(_dispatch_stub_1008), |
||
10587 | TABLE_ENTRY(_dispatch_stub_1009), |
||
10588 | TABLE_ENTRY(_dispatch_stub_1010), |
||
10589 | TABLE_ENTRY(_dispatch_stub_1011), |
||
10590 | TABLE_ENTRY(_dispatch_stub_1012), |
||
10591 | TABLE_ENTRY(_dispatch_stub_1013), |
||
10592 | TABLE_ENTRY(_dispatch_stub_1014), |
||
10593 | TABLE_ENTRY(_dispatch_stub_1015), |
||
10594 | TABLE_ENTRY(_dispatch_stub_1016), |
||
10595 | TABLE_ENTRY(_dispatch_stub_1017), |
||
10596 | TABLE_ENTRY(_dispatch_stub_1018), |
||
10597 | TABLE_ENTRY(_dispatch_stub_1019), |
||
10598 | TABLE_ENTRY(_dispatch_stub_1020), |
||
10599 | TABLE_ENTRY(_dispatch_stub_1021), |
||
10600 | TABLE_ENTRY(_dispatch_stub_1022), |
||
10601 | TABLE_ENTRY(_dispatch_stub_1023), |
||
10602 | TABLE_ENTRY(_dispatch_stub_1024), |
||
10603 | TABLE_ENTRY(_dispatch_stub_1025), |
||
10604 | TABLE_ENTRY(_dispatch_stub_1026), |
||
10605 | TABLE_ENTRY(_dispatch_stub_1027), |
||
10606 | TABLE_ENTRY(_dispatch_stub_1028), |
||
10607 | TABLE_ENTRY(_dispatch_stub_1029), |
||
10608 | TABLE_ENTRY(_dispatch_stub_1030), |
||
10609 | TABLE_ENTRY(_dispatch_stub_1031), |
||
10610 | TABLE_ENTRY(_dispatch_stub_1032), |
||
10611 | TABLE_ENTRY(_dispatch_stub_1033), |
||
10612 | TABLE_ENTRY(_dispatch_stub_1034), |
||
10613 | TABLE_ENTRY(_dispatch_stub_1035), |
||
10614 | #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ |
||
10615 | #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS |
||
10616 | TABLE_ENTRY(AreTexturesResidentEXT), |
||
10617 | TABLE_ENTRY(DeleteTexturesEXT), |
||
10618 | TABLE_ENTRY(GenTexturesEXT), |
||
10619 | TABLE_ENTRY(IsTextureEXT), |
||
10620 | TABLE_ENTRY(GetColorTableEXT), |
||
10621 | TABLE_ENTRY(_dispatch_stub_343), |
||
10622 | TABLE_ENTRY(GetColorTableParameterfvEXT), |
||
10623 | TABLE_ENTRY(_dispatch_stub_344), |
||
10624 | TABLE_ENTRY(GetColorTableParameterivEXT), |
||
10625 | TABLE_ENTRY(_dispatch_stub_345), |
||
10626 | TABLE_ENTRY(_dispatch_stub_356), |
||
10627 | TABLE_ENTRY(_dispatch_stub_357), |
||
10628 | TABLE_ENTRY(_dispatch_stub_358), |
||
10629 | TABLE_ENTRY(_dispatch_stub_359), |
||
10630 | TABLE_ENTRY(_dispatch_stub_361), |
||
10631 | TABLE_ENTRY(_dispatch_stub_362), |
||
10632 | TABLE_ENTRY(_dispatch_stub_363), |
||
10633 | TABLE_ENTRY(_dispatch_stub_364), |
||
10634 | TABLE_ENTRY(_dispatch_stub_365), |
||
10635 | TABLE_ENTRY(_dispatch_stub_366), |
||
10636 | #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ |
||
10637 | }; |
||
10638 | #endif /*UNUSED_TABLE_NAME*/ |
||
10639 | |||
10640 | |||
10641 | # undef KEYWORD1 |
||
10642 | # undef KEYWORD1_ALT |
||
10643 | # undef KEYWORD2 |
||
10644 | # undef NAME |
||
10645 | # undef DISPATCH |
||
10646 | # undef RETURN_DISPATCH |
||
10647 | # undef DISPATCH_TABLE_NAME |
||
10648 | # undef UNUSED_TABLE_NAME |
||
10649 | # undef TABLE_ENTRY |
||
10650 | # undef HIDDEN |