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AppleSGLX Release Notes
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o OpenGL Support
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AppleSGLX supports the same version of OpenGL as Leopard (OpenGL 2.1).
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Many extensions from the OpenGL framework are now builtin.
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This adds support for GLSL, and a variety of other features.
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o Thread Support
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Thread support has been improved since the libGL in XQuartz 2.3.2.1.
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o GLX 1.4 Support
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The GLX 1.3 and 1.4 functions should all work with a few exceptions
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as outlined in this document.
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o glXMakeContextCurrent (a GLX 1.3 feature)
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glXMakeContextCurrent should work with the readable drawable.  The
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OpenGL functions: glReadPixels, glCopyPixels, and glCopyColorTable,
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should use the readable drawable if it's different than the rendering
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drawable.
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o glXGetProcAddress (a GLX 1.4 feature and ARB extension)
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glXGetProcAddress should work and allow getting the address of any
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extension functions you may need from the X11 libGL, or OpenGL framework
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libGL.  Previous versions of the X11 libGL didn't allow getting the newer
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OpenGL framework addresses.
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o GLXPixmaps
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New support for GLXPixmaps works well with mixed X11 and OpenGL drawing
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operations.  You can create them using glXCreateGLXPixmap or
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glXCreatePixmap.
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o GLXPbuffers
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Support for GLXPbuffers has been added.  These are drawables that are
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not possible to render to with X11, which is allowed by the spec.
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A GLXPbuffer will never generate a clobber event, however
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glXSelectEvent and glXGetSelectedEvent should operate normally.
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Clobber events are not generated due to low-level architectural
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differences.  The contents of your pbuffers will not be clobbered.
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o Shared Contexts
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Due to basic low-level architectural differences the usage of shared
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contexts requires a similar visual or GLXFBConfig be used in the
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creation of a shared context.  It's best if you specify the same
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visual.  This is due to a CGL design difference, and not something
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that is easily worked around.  UPDATE: some changes made seem to
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help resolve this issue in many cases, so you may be able to use a
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shared context without this restriction.
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o Indirect
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The X server supports indirect fairly well, so OpenGL applications
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can be run remotely and displayed by XQuartz.  This means you can run
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applications from a remote host on an XQuartz X server.
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AppleSGLX does not support indirect rendering.  Any indirect context
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created will appear to glXIsDirect as an indirect context, but it
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does not actually support indirect rendering to a remote X server.
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AppleSGLX supports GLXPixmaps and GLXPbuffers with direct and indirect
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contexts, though they are all direct contexts by definition (see above).