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4358 | Serge | 1 | /* |
2 | * Copyright © 2012 Intel Corporation |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person obtaining a |
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5 | * copy of this software and associated documentation files (the "Software"), |
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6 | * to deal in the Software without restriction, including without limitation |
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7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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8 | * and/or sell copies of the Software, and to permit persons to whom the |
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9 | * Software is furnished to do so, subject to the following conditions: |
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10 | * |
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11 | * The above copyright notice and this permission notice (including the next |
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12 | * paragraph) shall be included in all copies or substantial portions of the |
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13 | * Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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21 | * DEALINGS IN THE SOFTWARE. |
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22 | */ |
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23 | |||
24 | #include "main/core.h" |
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25 | #include "ir.h" |
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26 | #include "linker.h" |
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27 | #include "ir_uniform.h" |
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28 | #include "link_uniform_block_active_visitor.h" |
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29 | #include "main/hash_table.h" |
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30 | #include "program.h" |
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31 | |||
32 | class ubo_visitor : public program_resource_visitor { |
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33 | public: |
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34 | ubo_visitor(void *mem_ctx, gl_uniform_buffer_variable *variables, |
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35 | unsigned num_variables) |
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36 | : index(0), offset(0), buffer_size(0), variables(variables), |
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37 | num_variables(num_variables), mem_ctx(mem_ctx), is_array_instance(false) |
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38 | { |
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39 | /* empty */ |
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40 | } |
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41 | |||
42 | void process(const glsl_type *type, const char *name) |
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43 | { |
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44 | this->offset = 0; |
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45 | this->buffer_size = 0; |
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46 | this->is_array_instance = strchr(name, ']') != NULL; |
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47 | this->program_resource_visitor::process(type, name); |
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48 | } |
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49 | |||
50 | unsigned index; |
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51 | unsigned offset; |
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52 | unsigned buffer_size; |
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53 | gl_uniform_buffer_variable *variables; |
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54 | unsigned num_variables; |
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55 | void *mem_ctx; |
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56 | bool is_array_instance; |
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57 | |||
58 | private: |
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59 | virtual void visit_field(const glsl_type *type, const char *name, |
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60 | bool row_major) |
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61 | { |
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62 | (void) type; |
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63 | (void) name; |
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64 | (void) row_major; |
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65 | assert(!"Should not get here."); |
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66 | } |
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67 | |||
68 | virtual void visit_field(const glsl_type *type, const char *name, |
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69 | bool row_major, const glsl_type *record_type) |
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70 | { |
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71 | assert(this->index < this->num_variables); |
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72 | |||
73 | gl_uniform_buffer_variable *v = &this->variables[this->index++]; |
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74 | |||
75 | v->Name = ralloc_strdup(mem_ctx, name); |
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76 | v->Type = type; |
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77 | v->RowMajor = row_major; |
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78 | |||
79 | if (this->is_array_instance) { |
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80 | v->IndexName = ralloc_strdup(mem_ctx, name); |
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81 | |||
82 | char *open_bracket = strchr(v->IndexName, '['); |
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83 | assert(open_bracket != NULL); |
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84 | |||
85 | char *close_bracket = strchr(open_bracket, ']'); |
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86 | assert(close_bracket != NULL); |
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87 | |||
88 | /* Length of the tail without the ']' but with the NUL. |
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89 | */ |
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90 | unsigned len = strlen(close_bracket + 1) + 1; |
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91 | |||
92 | memmove(open_bracket, close_bracket + 1, len); |
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93 | } else { |
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94 | v->IndexName = v->Name; |
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95 | } |
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96 | |||
97 | const unsigned alignment = record_type |
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98 | ? record_type->std140_base_alignment(v->RowMajor) |
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99 | : type->std140_base_alignment(v->RowMajor); |
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100 | unsigned size = type->std140_size(v->RowMajor); |
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101 | |||
102 | this->offset = glsl_align(this->offset, alignment); |
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103 | v->Offset = this->offset; |
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104 | this->offset += size; |
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105 | |||
106 | /* From the GL_ARB_uniform_buffer_object spec: |
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107 | * |
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108 | * "For uniform blocks laid out according to [std140] rules, the |
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109 | * minimum buffer object size returned by the |
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110 | * UNIFORM_BLOCK_DATA_SIZE query is derived by taking the offset of |
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111 | * the last basic machine unit consumed by the last uniform of the |
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112 | * uniform block (including any end-of-array or end-of-structure |
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113 | * padding), adding one, and rounding up to the next multiple of |
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114 | * the base alignment required for a vec4." |
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115 | */ |
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116 | this->buffer_size = glsl_align(this->offset, 16); |
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117 | } |
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118 | |||
119 | virtual void visit_field(const glsl_struct_field *field) |
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120 | { |
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121 | /* FINISHME: When support for doubles (dvec4, etc.) is added to the |
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122 | * FINISHME: compiler, this may be incorrect for a structure in a UBO |
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123 | * FINISHME: like struct s { struct { float f } s1; dvec4 v; };. |
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124 | */ |
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125 | this->offset = glsl_align(this->offset, |
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126 | field->type->std140_base_alignment(false)); |
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127 | } |
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128 | }; |
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129 | |||
130 | class count_block_size : public program_resource_visitor { |
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131 | public: |
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132 | count_block_size() : num_active_uniforms(0) |
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133 | { |
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134 | /* empty */ |
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135 | } |
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136 | |||
137 | unsigned num_active_uniforms; |
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138 | |||
139 | private: |
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140 | virtual void visit_field(const glsl_type *type, const char *name, |
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141 | bool row_major) |
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142 | { |
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143 | (void) type; |
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144 | (void) name; |
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145 | (void) row_major; |
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146 | this->num_active_uniforms++; |
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147 | } |
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148 | }; |
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149 | |||
150 | struct block { |
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151 | const glsl_type *type; |
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152 | bool has_instance_name; |
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153 | }; |
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154 | |||
155 | int |
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156 | link_uniform_blocks(void *mem_ctx, |
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157 | struct gl_shader_program *prog, |
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158 | struct gl_shader **shader_list, |
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159 | unsigned num_shaders, |
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160 | struct gl_uniform_block **blocks_ret) |
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161 | { |
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162 | /* This hash table will track all of the uniform blocks that have been |
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163 | * encountered. Since blocks with the same block-name must be the same, |
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164 | * the hash is organized by block-name. |
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165 | */ |
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166 | struct hash_table *block_hash = |
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167 | _mesa_hash_table_create(mem_ctx, _mesa_key_string_equal); |
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168 | |||
169 | /* Determine which uniform blocks are active. |
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170 | */ |
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171 | link_uniform_block_active_visitor v(mem_ctx, block_hash, prog); |
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172 | for (unsigned i = 0; i < num_shaders; i++) { |
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173 | visit_list_elements(&v, shader_list[i]->ir); |
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174 | } |
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175 | |||
176 | /* Count the number of active uniform blocks. Count the total number of |
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177 | * active slots in those uniform blocks. |
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178 | */ |
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179 | unsigned num_blocks = 0; |
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180 | unsigned num_variables = 0; |
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181 | count_block_size block_size; |
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182 | struct hash_entry *entry; |
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183 | |||
184 | hash_table_foreach (block_hash, entry) { |
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185 | const struct link_uniform_block_active *const b = |
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186 | (const struct link_uniform_block_active *) entry->data; |
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187 | |||
188 | const glsl_type *const block_type = |
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189 | b->type->is_array() ? b->type->fields.array : b->type; |
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190 | |||
191 | assert((b->num_array_elements > 0) == b->type->is_array()); |
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192 | |||
193 | block_size.num_active_uniforms = 0; |
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194 | block_size.process(block_type, ""); |
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195 | |||
196 | if (b->num_array_elements > 0) { |
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197 | num_blocks += b->num_array_elements; |
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198 | num_variables += b->num_array_elements |
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199 | * block_size.num_active_uniforms; |
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200 | } else { |
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201 | num_blocks++; |
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202 | num_variables += block_size.num_active_uniforms; |
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203 | } |
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204 | |||
205 | } |
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206 | |||
207 | if (num_blocks == 0) { |
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208 | assert(num_variables == 0); |
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209 | _mesa_hash_table_destroy(block_hash, NULL); |
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210 | return 0; |
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211 | } |
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212 | |||
213 | assert(num_variables != 0); |
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214 | |||
215 | /* Allocate storage to hold all of the informatation related to uniform |
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216 | * blocks that can be queried through the API. |
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217 | */ |
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218 | gl_uniform_block *blocks = |
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219 | ralloc_array(mem_ctx, gl_uniform_block, num_blocks); |
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220 | gl_uniform_buffer_variable *variables = |
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221 | ralloc_array(blocks, gl_uniform_buffer_variable, num_variables); |
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222 | |||
223 | /* Add each variable from each uniform block to the API tracking |
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224 | * structures. |
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225 | */ |
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226 | unsigned i = 0; |
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227 | ubo_visitor parcel(blocks, variables, num_variables); |
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228 | |||
229 | STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_STD140) |
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230 | == unsigned(ubo_packing_std140)); |
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231 | STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_SHARED) |
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232 | == unsigned(ubo_packing_shared)); |
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233 | STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_PACKED) |
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234 | == unsigned(ubo_packing_packed)); |
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235 | |||
236 | |||
237 | hash_table_foreach (block_hash, entry) { |
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238 | const struct link_uniform_block_active *const b = |
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239 | (const struct link_uniform_block_active *) entry->data; |
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240 | const glsl_type *block_type = b->type; |
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241 | |||
242 | if (b->num_array_elements > 0) { |
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243 | const char *const name = block_type->fields.array->name; |
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244 | |||
245 | assert(b->has_instance_name); |
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246 | for (unsigned j = 0; j < b->num_array_elements; j++) { |
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247 | blocks[i].Name = ralloc_asprintf(blocks, "%s[%u]", name, |
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248 | b->array_elements[j]); |
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249 | blocks[i].Uniforms = &variables[parcel.index]; |
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250 | blocks[i].Binding = 0; |
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251 | blocks[i].UniformBufferSize = 0; |
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252 | blocks[i]._Packing = |
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253 | gl_uniform_block_packing(block_type->interface_packing); |
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254 | |||
255 | parcel.process(block_type->fields.array, |
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256 | blocks[i].Name); |
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257 | |||
258 | blocks[i].UniformBufferSize = parcel.buffer_size; |
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259 | |||
260 | blocks[i].NumUniforms = |
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261 | (unsigned)(ptrdiff_t)(&variables[parcel.index] - blocks[i].Uniforms); |
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262 | |||
263 | i++; |
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264 | } |
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265 | } else { |
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266 | blocks[i].Name = ralloc_strdup(blocks, block_type->name); |
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267 | blocks[i].Uniforms = &variables[parcel.index]; |
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268 | blocks[i].Binding = 0; |
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269 | blocks[i].UniformBufferSize = 0; |
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270 | blocks[i]._Packing = |
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271 | gl_uniform_block_packing(block_type->interface_packing); |
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272 | |||
273 | parcel.process(block_type, |
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274 | b->has_instance_name ? block_type->name : ""); |
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275 | |||
276 | blocks[i].UniformBufferSize = parcel.buffer_size; |
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277 | |||
278 | blocks[i].NumUniforms = |
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279 | (unsigned)(ptrdiff_t)(&variables[parcel.index] - blocks[i].Uniforms); |
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280 | |||
281 | i++; |
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282 | } |
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283 | } |
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284 | |||
285 | assert(parcel.index == num_variables); |
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286 | |||
287 | _mesa_hash_table_destroy(block_hash, NULL); |
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288 | |||
289 | *blocks_ret = blocks; |
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290 | return num_blocks; |
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291 | } |
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292 | |||
293 | bool |
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294 | link_uniform_blocks_are_compatible(const gl_uniform_block *a, |
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295 | const gl_uniform_block *b) |
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296 | { |
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297 | assert(strcmp(a->Name, b->Name) == 0); |
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298 | |||
299 | /* Page 35 (page 42 of the PDF) in section 4.3.7 of the GLSL 1.50 spec says: |
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300 | * |
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301 | * "Matched block names within an interface (as defined above) must |
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302 | * match in terms of having the same number of declarations with the |
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303 | * same sequence of types and the same sequence of member names, as |
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304 | * well as having the same member-wise layout qualification....if a |
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305 | * matching block is declared as an array, then the array sizes must |
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306 | * also match... Any mismatch will generate a link error." |
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307 | * |
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308 | * Arrays are not yet supported, so there is no check for that. |
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309 | */ |
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310 | if (a->NumUniforms != b->NumUniforms) |
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311 | return false; |
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312 | |||
313 | if (a->_Packing != b->_Packing) |
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314 | return false; |
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315 | |||
316 | for (unsigned i = 0; i < a->NumUniforms; i++) { |
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317 | if (strcmp(a->Uniforms[i].Name, b->Uniforms[i].Name) != 0) |
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318 | return false; |
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319 | |||
320 | if (a->Uniforms[i].Type != b->Uniforms[i].Type) |
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321 | return false; |
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322 | |||
323 | if (a->Uniforms[i].RowMajor != b->Uniforms[i].RowMajor) |
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324 | return false; |
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325 | } |
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326 | |||
327 | return true; |
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328 | }>>>> |