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4358 | Serge | 1 | /* -*- c++ -*- */ |
2 | /* |
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3 | * Copyright © 2009 Intel Corporation |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person obtaining a |
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6 | * copy of this software and associated documentation files (the "Software"), |
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7 | * to deal in the Software without restriction, including without limitation |
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8 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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9 | * and/or sell copies of the Software, and to permit persons to whom the |
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10 | * Software is furnished to do so, subject to the following conditions: |
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11 | * |
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12 | * The above copyright notice and this permission notice (including the next |
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13 | * paragraph) shall be included in all copies or substantial portions of the |
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14 | * Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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21 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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22 | * DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | #pragma once |
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26 | #ifndef GLSL_TYPES_H |
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27 | #define GLSL_TYPES_H |
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28 | |||
29 | #include |
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30 | #include |
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31 | #include "main/mtypes.h" /* for gl_texture_index, C++'s enum rules are broken */ |
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32 | |||
33 | #ifdef __cplusplus |
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34 | extern "C" { |
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35 | #endif |
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36 | |||
37 | struct _mesa_glsl_parse_state; |
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38 | struct glsl_symbol_table; |
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39 | |||
40 | extern void |
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41 | _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state); |
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42 | |||
43 | extern void |
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44 | _mesa_glsl_release_types(void); |
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45 | |||
46 | #ifdef __cplusplus |
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47 | } |
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48 | #endif |
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49 | |||
50 | enum glsl_base_type { |
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51 | GLSL_TYPE_UINT = 0, |
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52 | GLSL_TYPE_INT, |
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53 | GLSL_TYPE_FLOAT, |
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54 | GLSL_TYPE_BOOL, |
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55 | GLSL_TYPE_SAMPLER, |
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56 | GLSL_TYPE_STRUCT, |
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57 | GLSL_TYPE_INTERFACE, |
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58 | GLSL_TYPE_ARRAY, |
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59 | GLSL_TYPE_VOID, |
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60 | GLSL_TYPE_ERROR |
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61 | }; |
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62 | |||
63 | enum glsl_sampler_dim { |
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64 | GLSL_SAMPLER_DIM_1D = 0, |
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65 | GLSL_SAMPLER_DIM_2D, |
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66 | GLSL_SAMPLER_DIM_3D, |
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67 | GLSL_SAMPLER_DIM_CUBE, |
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68 | GLSL_SAMPLER_DIM_RECT, |
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69 | GLSL_SAMPLER_DIM_BUF, |
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70 | GLSL_SAMPLER_DIM_EXTERNAL, |
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71 | GLSL_SAMPLER_DIM_MS |
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72 | }; |
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73 | |||
74 | enum glsl_interface_packing { |
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75 | GLSL_INTERFACE_PACKING_STD140, |
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76 | GLSL_INTERFACE_PACKING_SHARED, |
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77 | GLSL_INTERFACE_PACKING_PACKED |
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78 | }; |
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79 | |||
80 | #ifdef __cplusplus |
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81 | #include "GL/gl.h" |
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82 | #include "ralloc.h" |
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83 | |||
84 | struct glsl_type { |
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85 | GLenum gl_type; |
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86 | glsl_base_type base_type; |
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87 | |||
88 | unsigned sampler_dimensionality:3; /**< \see glsl_sampler_dim */ |
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89 | unsigned sampler_shadow:1; |
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90 | unsigned sampler_array:1; |
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91 | unsigned sampler_type:2; /**< Type of data returned using this sampler. |
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92 | * only \c GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT, |
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93 | * and \c GLSL_TYPE_UINT are valid. |
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94 | */ |
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95 | unsigned interface_packing:2; |
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96 | |||
97 | /* Callers of this ralloc-based new need not call delete. It's |
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98 | * easier to just ralloc_free 'mem_ctx' (or any of its ancestors). */ |
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99 | static void* operator new(size_t size) |
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100 | { |
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101 | if (glsl_type::mem_ctx == NULL) { |
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102 | glsl_type::mem_ctx = ralloc_context(NULL); |
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103 | assert(glsl_type::mem_ctx != NULL); |
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104 | } |
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105 | |||
106 | void *type; |
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107 | |||
108 | type = ralloc_size(glsl_type::mem_ctx, size); |
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109 | assert(type != NULL); |
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110 | |||
111 | return type; |
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112 | } |
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113 | |||
114 | /* If the user *does* call delete, that's OK, we will just |
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115 | * ralloc_free in that case. */ |
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116 | static void operator delete(void *type) |
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117 | { |
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118 | ralloc_free(type); |
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119 | } |
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120 | |||
121 | /** |
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122 | * \name Vector and matrix element counts |
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123 | * |
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124 | * For scalars, each of these values will be 1. For non-numeric types |
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125 | * these will be 0. |
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126 | */ |
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127 | /*@{*/ |
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128 | unsigned vector_elements:3; /**< 1, 2, 3, or 4 vector elements. */ |
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129 | unsigned matrix_columns:3; /**< 1, 2, 3, or 4 matrix columns. */ |
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130 | /*@}*/ |
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131 | |||
132 | /** |
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133 | * Name of the data type |
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134 | * |
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135 | * Will never be \c NULL. |
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136 | */ |
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137 | const char *name; |
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138 | |||
139 | /** |
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140 | * For \c GLSL_TYPE_ARRAY, this is the length of the array. For |
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141 | * \c GLSL_TYPE_STRUCT or \c GLSL_TYPE_INTERFACE, it is the number of |
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142 | * elements in the structure and the number of values pointed to by |
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143 | * \c fields.structure (below). |
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144 | */ |
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145 | unsigned length; |
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146 | |||
147 | /** |
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148 | * Subtype of composite data types. |
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149 | */ |
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150 | union { |
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151 | const struct glsl_type *array; /**< Type of array elements. */ |
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152 | const struct glsl_type *parameters; /**< Parameters to function. */ |
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153 | struct glsl_struct_field *structure; /**< List of struct fields. */ |
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154 | } fields; |
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155 | |||
156 | /** |
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157 | * \name Pointers to various public type singletons |
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158 | */ |
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159 | /*@{*/ |
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160 | #undef DECL_TYPE |
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161 | #define DECL_TYPE(NAME, ...) \ |
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162 | static const glsl_type *const NAME##_type; |
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163 | #undef STRUCT_TYPE |
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164 | #define STRUCT_TYPE(NAME) \ |
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165 | static const glsl_type *const struct_##NAME##_type; |
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166 | #include "builtin_type_macros.h" |
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167 | /*@}*/ |
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168 | |||
169 | /** |
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170 | * Convenience accessors for vector types (shorter than get_instance()). |
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171 | * @{ |
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172 | */ |
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173 | static const glsl_type *vec(unsigned components); |
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174 | static const glsl_type *ivec(unsigned components); |
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175 | static const glsl_type *uvec(unsigned components); |
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176 | static const glsl_type *bvec(unsigned components); |
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177 | /**@}*/ |
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178 | |||
179 | /** |
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180 | * For numeric and boolean derrived types returns the basic scalar type |
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181 | * |
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182 | * If the type is a numeric or boolean scalar, vector, or matrix type, |
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183 | * this function gets the scalar type of the individual components. For |
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184 | * all other types, including arrays of numeric or boolean types, the |
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185 | * error type is returned. |
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186 | */ |
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187 | const glsl_type *get_base_type() const; |
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188 | |||
189 | /** |
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190 | * Get the basic scalar type which this type aggregates. |
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191 | * |
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192 | * If the type is a numeric or boolean scalar, vector, or matrix, or an |
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193 | * array of any of those, this function gets the scalar type of the |
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194 | * individual components. For structs and arrays of structs, this function |
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195 | * returns the struct type. For samplers and arrays of samplers, this |
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196 | * function returns the sampler type. |
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197 | */ |
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198 | const glsl_type *get_scalar_type() const; |
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199 | |||
200 | /** |
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201 | * Query the type of elements in an array |
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202 | * |
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203 | * \return |
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204 | * Pointer to the type of elements in the array for array types, or \c NULL |
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205 | * for non-array types. |
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206 | */ |
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207 | const glsl_type *element_type() const |
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208 | { |
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209 | return is_array() ? fields.array : NULL; |
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210 | } |
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211 | |||
212 | /** |
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213 | * Get the instance of a built-in scalar, vector, or matrix type |
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214 | */ |
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215 | static const glsl_type *get_instance(unsigned base_type, unsigned rows, |
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216 | unsigned columns); |
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217 | |||
218 | /** |
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219 | * Get the instance of an array type |
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220 | */ |
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221 | static const glsl_type *get_array_instance(const glsl_type *base, |
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222 | unsigned elements); |
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223 | |||
224 | /** |
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225 | * Get the instance of a record type |
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226 | */ |
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227 | static const glsl_type *get_record_instance(const glsl_struct_field *fields, |
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228 | unsigned num_fields, |
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229 | const char *name); |
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230 | |||
231 | /** |
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232 | * Get the instance of an interface block type |
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233 | */ |
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234 | static const glsl_type *get_interface_instance(const glsl_struct_field *fields, |
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235 | unsigned num_fields, |
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236 | enum glsl_interface_packing packing, |
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237 | const char *name); |
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238 | |||
239 | /** |
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240 | * Query the total number of scalars that make up a scalar, vector or matrix |
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241 | */ |
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242 | unsigned components() const |
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243 | { |
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244 | return vector_elements * matrix_columns; |
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245 | } |
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246 | |||
247 | /** |
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248 | * Calculate the number of components slots required to hold this type |
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249 | * |
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250 | * This is used to determine how many uniform or varying locations a type |
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251 | * might occupy. |
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252 | */ |
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253 | unsigned component_slots() const; |
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254 | |||
255 | /** |
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256 | * Alignment in bytes of the start of this type in a std140 uniform |
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257 | * block. |
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258 | */ |
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259 | unsigned std140_base_alignment(bool row_major) const; |
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260 | |||
261 | /** Size in bytes of this type in a std140 uniform block. |
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262 | * |
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263 | * Note that this is not GL_UNIFORM_SIZE (which is the number of |
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264 | * elements in the array) |
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265 | */ |
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266 | unsigned std140_size(bool row_major) const; |
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267 | |||
268 | /** |
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269 | * \brief Can this type be implicitly converted to another? |
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270 | * |
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271 | * \return True if the types are identical or if this type can be converted |
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272 | * to \c desired according to Section 4.1.10 of the GLSL spec. |
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273 | * |
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274 | * \verbatim |
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275 | * From page 25 (31 of the pdf) of the GLSL 1.50 spec, Section 4.1.10 |
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276 | * Implicit Conversions: |
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277 | * |
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278 | * In some situations, an expression and its type will be implicitly |
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279 | * converted to a different type. The following table shows all allowed |
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280 | * implicit conversions: |
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281 | * |
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282 | * Type of expression | Can be implicitly converted to |
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283 | * -------------------------------------------------- |
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284 | * int float |
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285 | * uint |
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286 | * |
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287 | * ivec2 vec2 |
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288 | * uvec2 |
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289 | * |
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290 | * ivec3 vec3 |
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291 | * uvec3 |
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292 | * |
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293 | * ivec4 vec4 |
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294 | * uvec4 |
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295 | * |
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296 | * There are no implicit array or structure conversions. For example, |
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297 | * an array of int cannot be implicitly converted to an array of float. |
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298 | * There are no implicit conversions between signed and unsigned |
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299 | * integers. |
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300 | * \endverbatim |
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301 | */ |
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302 | bool can_implicitly_convert_to(const glsl_type *desired) const; |
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303 | |||
304 | /** |
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305 | * Query whether or not a type is a scalar (non-vector and non-matrix). |
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306 | */ |
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307 | bool is_scalar() const |
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308 | { |
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309 | return (vector_elements == 1) |
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310 | && (base_type >= GLSL_TYPE_UINT) |
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311 | && (base_type <= GLSL_TYPE_BOOL); |
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312 | } |
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313 | |||
314 | /** |
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315 | * Query whether or not a type is a vector |
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316 | */ |
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317 | bool is_vector() const |
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318 | { |
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319 | return (vector_elements > 1) |
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320 | && (matrix_columns == 1) |
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321 | && (base_type >= GLSL_TYPE_UINT) |
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322 | && (base_type <= GLSL_TYPE_BOOL); |
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323 | } |
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324 | |||
325 | /** |
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326 | * Query whether or not a type is a matrix |
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327 | */ |
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328 | bool is_matrix() const |
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329 | { |
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330 | /* GLSL only has float matrices. */ |
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331 | return (matrix_columns > 1) && (base_type == GLSL_TYPE_FLOAT); |
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332 | } |
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333 | |||
334 | /** |
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335 | * Query whether or not a type is a non-array numeric type |
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336 | */ |
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337 | bool is_numeric() const |
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338 | { |
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339 | return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_FLOAT); |
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340 | } |
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341 | |||
342 | /** |
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343 | * Query whether or not a type is an integral type |
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344 | */ |
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345 | bool is_integer() const |
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346 | { |
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347 | return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT); |
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348 | } |
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349 | |||
350 | /** |
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351 | * Query whether or not type is an integral type, or for struct and array |
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352 | * types, contains an integral type. |
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353 | */ |
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354 | bool contains_integer() const; |
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355 | |||
356 | /** |
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357 | * Query whether or not a type is a float type |
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358 | */ |
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359 | bool is_float() const |
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360 | { |
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361 | return base_type == GLSL_TYPE_FLOAT; |
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362 | } |
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363 | |||
364 | /** |
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365 | * Query whether or not a type is a non-array boolean type |
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366 | */ |
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367 | bool is_boolean() const |
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368 | { |
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369 | return base_type == GLSL_TYPE_BOOL; |
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370 | } |
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371 | |||
372 | /** |
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373 | * Query whether or not a type is a sampler |
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374 | */ |
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375 | bool is_sampler() const |
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376 | { |
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377 | return base_type == GLSL_TYPE_SAMPLER; |
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378 | } |
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379 | |||
380 | /** |
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381 | * Query whether or not type is a sampler, or for struct and array |
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382 | * types, contains a sampler. |
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383 | */ |
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384 | bool contains_sampler() const; |
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385 | |||
386 | /** |
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387 | * Get the Mesa texture target index for a sampler type. |
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388 | */ |
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389 | gl_texture_index sampler_index() const; |
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390 | |||
391 | /** |
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392 | * Query whether or not a type is an array |
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393 | */ |
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394 | bool is_array() const |
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395 | { |
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396 | return base_type == GLSL_TYPE_ARRAY; |
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397 | } |
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398 | |||
399 | /** |
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400 | * Query whether or not a type is a record |
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401 | */ |
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402 | bool is_record() const |
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403 | { |
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404 | return base_type == GLSL_TYPE_STRUCT; |
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405 | } |
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406 | |||
407 | /** |
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408 | * Query whether or not a type is an interface |
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409 | */ |
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410 | bool is_interface() const |
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411 | { |
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412 | return base_type == GLSL_TYPE_INTERFACE; |
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413 | } |
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414 | |||
415 | /** |
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416 | * Query whether or not a type is the void type singleton. |
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417 | */ |
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418 | bool is_void() const |
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419 | { |
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420 | return base_type == GLSL_TYPE_VOID; |
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421 | } |
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422 | |||
423 | /** |
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424 | * Query whether or not a type is the error type singleton. |
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425 | */ |
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426 | bool is_error() const |
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427 | { |
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428 | return base_type == GLSL_TYPE_ERROR; |
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429 | } |
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430 | |||
431 | /** |
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432 | * Query the full type of a matrix row |
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433 | * |
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434 | * \return |
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435 | * If the type is not a matrix, \c glsl_type::error_type is returned. |
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436 | * Otherwise a type matching the rows of the matrix is returned. |
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437 | */ |
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438 | const glsl_type *row_type() const |
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439 | { |
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440 | return is_matrix() |
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441 | ? get_instance(base_type, matrix_columns, 1) |
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442 | : error_type; |
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443 | } |
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444 | |||
445 | /** |
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446 | * Query the full type of a matrix column |
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447 | * |
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448 | * \return |
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449 | * If the type is not a matrix, \c glsl_type::error_type is returned. |
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450 | * Otherwise a type matching the columns of the matrix is returned. |
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451 | */ |
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452 | const glsl_type *column_type() const |
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453 | { |
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454 | return is_matrix() |
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455 | ? get_instance(base_type, vector_elements, 1) |
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456 | : error_type; |
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457 | } |
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458 | |||
459 | |||
460 | /** |
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461 | * Get the type of a structure field |
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462 | * |
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463 | * \return |
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464 | * Pointer to the type of the named field. If the type is not a structure |
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465 | * or the named field does not exist, \c glsl_type::error_type is returned. |
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466 | */ |
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467 | const glsl_type *field_type(const char *name) const; |
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468 | |||
469 | |||
470 | /** |
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471 | * Get the location of a filed within a record type |
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472 | */ |
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473 | int field_index(const char *name) const; |
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474 | |||
475 | |||
476 | /** |
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477 | * Query the number of elements in an array type |
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478 | * |
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479 | * \return |
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480 | * The number of elements in the array for array types or -1 for non-array |
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481 | * types. If the number of elements in the array has not yet been declared, |
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482 | * zero is returned. |
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483 | */ |
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484 | int array_size() const |
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485 | { |
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486 | return is_array() ? length : -1; |
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487 | } |
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488 | |||
489 | private: |
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490 | /** |
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491 | * ralloc context for all glsl_type allocations |
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492 | * |
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493 | * Set on the first call to \c glsl_type::new. |
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494 | */ |
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495 | static void *mem_ctx; |
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496 | |||
497 | void init_ralloc_type_ctx(void); |
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498 | |||
499 | /** Constructor for vector and matrix types */ |
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500 | glsl_type(GLenum gl_type, |
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501 | glsl_base_type base_type, unsigned vector_elements, |
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502 | unsigned matrix_columns, const char *name); |
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503 | |||
504 | /** Constructor for sampler types */ |
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505 | glsl_type(GLenum gl_type, |
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506 | enum glsl_sampler_dim dim, bool shadow, bool array, |
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507 | unsigned type, const char *name); |
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508 | |||
509 | /** Constructor for record types */ |
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510 | glsl_type(const glsl_struct_field *fields, unsigned num_fields, |
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511 | const char *name); |
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512 | |||
513 | /** Constructor for interface types */ |
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514 | glsl_type(const glsl_struct_field *fields, unsigned num_fields, |
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515 | enum glsl_interface_packing packing, const char *name); |
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516 | |||
517 | /** Constructor for array types */ |
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518 | glsl_type(const glsl_type *array, unsigned length); |
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519 | |||
520 | /** Hash table containing the known array types. */ |
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521 | static struct hash_table *array_types; |
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522 | |||
523 | /** Hash table containing the known record types. */ |
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524 | static struct hash_table *record_types; |
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525 | |||
526 | /** Hash table containing the known interface types. */ |
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527 | static struct hash_table *interface_types; |
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528 | |||
529 | static int record_key_compare(const void *a, const void *b); |
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530 | static unsigned record_key_hash(const void *key); |
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531 | |||
532 | /** |
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533 | * \name Built-in type flyweights |
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534 | */ |
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535 | /*@{*/ |
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536 | #undef DECL_TYPE |
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537 | #define DECL_TYPE(NAME, ...) static const glsl_type _##NAME##_type; |
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538 | #undef STRUCT_TYPE |
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539 | #define STRUCT_TYPE(NAME) static const glsl_type _struct_##NAME##_type; |
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540 | #include "builtin_type_macros.h" |
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541 | /*@}*/ |
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542 | |||
543 | /** |
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544 | * \name Friend functions. |
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545 | * |
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546 | * These functions are friends because they must have C linkage and the |
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547 | * need to call various private methods or access various private static |
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548 | * data. |
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549 | */ |
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550 | /*@{*/ |
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551 | friend void _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *); |
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552 | friend void _mesa_glsl_release_types(void); |
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553 | /*@}*/ |
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554 | }; |
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555 | |||
556 | struct glsl_struct_field { |
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557 | const struct glsl_type *type; |
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558 | const char *name; |
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559 | bool row_major; |
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560 | }; |
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561 | |||
562 | static inline unsigned int |
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563 | glsl_align(unsigned int a, unsigned int align) |
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564 | { |
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565 | return (a + align - 1) / align * align; |
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566 | } |
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567 | |||
568 | #undef DECL_TYPE |
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569 | #undef STRUCT_TYPE |
||
570 | #endif /* __cplusplus */ |
||
571 | |||
572 | #endif /* GLSL_TYPES_H */=>=>=>>>>>>>> |