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4358 Serge 1
/*
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 * Copyright © 2010 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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#include "ast.h"
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#include "glsl_types.h"
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#include "ir.h"
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ir_rvalue *
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_mesa_ast_array_index_to_hir(void *mem_ctx,
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			     struct _mesa_glsl_parse_state *state,
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			     ir_rvalue *array, ir_rvalue *idx,
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			     YYLTYPE &loc, YYLTYPE &idx_loc)
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{
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   if (!array->type->is_error()
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       && !array->type->is_array()
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       && !array->type->is_matrix()
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       && !array->type->is_vector()) {
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      _mesa_glsl_error(& idx_loc, state,
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		       "cannot dereference non-array / non-matrix / "
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		       "non-vector");
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   }
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   if (!idx->type->is_error()) {
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      if (!idx->type->is_integer()) {
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	 _mesa_glsl_error(& idx_loc, state, "array index must be integer type");
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      } else if (!idx->type->is_scalar()) {
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	 _mesa_glsl_error(& idx_loc, state, "array index must be scalar");
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      }
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   }
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   /* If the array index is a constant expression and the array has a
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    * declared size, ensure that the access is in-bounds.  If the array
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    * index is not a constant expression, ensure that the array has a
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    * declared size.
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    */
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   ir_constant *const const_index = idx->constant_expression_value();
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   if (const_index != NULL && idx->type->is_integer()) {
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      const int idx = const_index->value.i[0];
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      const char *type_name = "error";
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      unsigned bound = 0;
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      /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec:
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       *
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       *    "It is illegal to declare an array with a size, and then
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       *    later (in the same shader) index the same array with an
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       *    integral constant expression greater than or equal to the
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       *    declared size. It is also illegal to index an array with a
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       *    negative constant expression."
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       */
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      if (array->type->is_matrix()) {
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	 if (array->type->row_type()->vector_elements <= idx) {
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	    type_name = "matrix";
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	    bound = array->type->row_type()->vector_elements;
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	 }
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      } else if (array->type->is_vector()) {
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	 if (array->type->vector_elements <= idx) {
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	    type_name = "vector";
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	    bound = array->type->vector_elements;
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	 }
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      } else {
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	 /* glsl_type::array_size() returns 0 for non-array types.  This means
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	  * that we don't need to verify that the type is an array before
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	  * doing the bounds checking.
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	  */
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	 if ((array->type->array_size() > 0)
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	     && (array->type->array_size() <= idx)) {
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	    type_name = "array";
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	    bound = array->type->array_size();
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	 }
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      }
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      if (bound > 0) {
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	 _mesa_glsl_error(& loc, state, "%s index must be < %u",
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			  type_name, bound);
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      } else if (idx < 0) {
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	 _mesa_glsl_error(& loc, state, "%s index must be >= 0",
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			  type_name);
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      }
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      if (array->type->is_array()) {
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	 /* If the array is a variable dereference, it dereferences the
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	  * whole array, by definition.  Use this to get the variable.
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	  *
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	  * FINISHME: Should some methods for getting / setting / testing
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	  * FINISHME: array access limits be added to ir_dereference?
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	  */
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	 ir_variable *const v = array->whole_variable_referenced();
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	 if ((v != NULL) && (unsigned(idx) > v->max_array_access)) {
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	    v->max_array_access = idx;
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	    /* Check whether this access will, as a side effect, implicitly
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	     * cause the size of a built-in array to be too large.
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	     */
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	    check_builtin_array_max_size(v->name, idx+1, loc, state);
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	 }
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      }
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   } else if (const_index == NULL && array->type->is_array()) {
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      if (array->type->array_size() == 0) {
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	 _mesa_glsl_error(&loc, state, "unsized array index must be constant");
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      } else if (array->type->fields.array->is_interface()) {
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	 /* Page 46 in section 4.3.7 of the OpenGL ES 3.00 spec says:
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	  *
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	  *     "All indexes used to index a uniform block array must be
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	  *     constant integral expressions."
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	  */
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	 _mesa_glsl_error(&loc, state,
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			  "uniform block array index must be constant");
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      } else {
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	 /* whole_variable_referenced can return NULL if the array is a
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	  * member of a structure.  In this case it is safe to not update
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	  * the max_array_access field because it is never used for fields
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	  * of structures.
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	  */
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	 ir_variable *v = array->whole_variable_referenced();
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	 if (v != NULL)
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	    v->max_array_access = array->type->array_size() - 1;
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      }
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      /* From page 23 (29 of the PDF) of the GLSL 1.30 spec:
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       *
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       *    "Samplers aggregated into arrays within a shader (using square
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       *    brackets [ ]) can only be indexed with integral constant
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       *    expressions [...]."
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       *
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       * This restriction was added in GLSL 1.30.  Shaders using earlier
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       * version of the language should not be rejected by the compiler
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       * front-end for using this construct.  This allows useful things such
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       * as using a loop counter as the index to an array of samplers.  If the
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       * loop in unrolled, the code should compile correctly.  Instead, emit a
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       * warning.
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       */
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      if (array->type->element_type()->is_sampler()) {
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	 if (!state->is_version(130, 100)) {
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	    if (state->es_shader) {
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	       _mesa_glsl_warning(&loc, state,
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				  "sampler arrays indexed with non-constant "
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				  "expressions is optional in %s",
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				  state->get_version_string());
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	    } else {
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	       _mesa_glsl_warning(&loc, state,
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				  "sampler arrays indexed with non-constant "
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				  "expressions will be forbidden in GLSL 1.30 "
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				  "and later");
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	    }
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	 } else {
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	    _mesa_glsl_error(&loc, state,
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			     "sampler arrays indexed with non-constant "
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			     "expressions is forbidden in GLSL 1.30 and "
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			     "later");
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	 }
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      }
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   }
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   /* After performing all of the error checking, generate the IR for the
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    * expression.
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    */
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   if (array->type->is_array()
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       || array->type->is_matrix()) {
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      return new(mem_ctx) ir_dereference_array(array, idx);
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   } else if (array->type->is_vector()) {
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      return new(mem_ctx) ir_expression(ir_binop_vector_extract, array, idx);
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   } else if (array->type->is_error()) {
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      return array;
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   } else {
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      ir_rvalue *result = new(mem_ctx) ir_dereference_array(array, idx);
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      result->type = glsl_type::error_type;
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      return result;
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   }
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}