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/**********************************************************
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 * Copyright 2008-2009 VMware, Inc.  All rights reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person
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 * obtaining a copy of this software and associated documentation
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 * files (the "Software"), to deal in the Software without
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 * restriction, including without limitation the rights to use, copy,
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 * modify, merge, publish, distribute, sublicense, and/or sell copies
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 * of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 **********************************************************/
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#ifndef SVGA_SCREEN_H
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#define SVGA_SCREEN_H
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#include "pipe/p_screen.h"
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#include "os/os_thread.h"
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#include "util/u_double_list.h"
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#include "svga_screen_cache.h"
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struct svga_winsys_screen;
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struct svga_winsys_context;
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struct SVGACmdMemory;
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/**
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 * Subclass of pipe_screen
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 */
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struct svga_screen
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{
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   struct pipe_screen screen;
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   struct svga_winsys_screen *sws;
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   SVGA3dHardwareVersion hw_version;
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   float maxPointSize;
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   struct {
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      boolean force_level_surface_view;
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      boolean force_surface_view;
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      boolean no_surface_view;
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      boolean force_sampler_view;
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      boolean no_sampler_view;
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   } debug;
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   unsigned texture_timestamp;
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   pipe_mutex tex_mutex;
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   pipe_mutex swc_mutex; /* Used for buffer uploads */
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   /* which formats to translate depth formats into */
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   struct {
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     enum SVGA3dSurfaceFormat z16;
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     /* note gallium order */
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     enum SVGA3dSurfaceFormat x8z24;
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     enum SVGA3dSurfaceFormat s8z24;
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   } depth;
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   struct svga_host_surface_cache cache;
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   /** Memory used by all resources (buffers and surfaces) */
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   uint64_t total_resource_bytes;
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};
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#ifndef DEBUG
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/** cast wrapper */
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static INLINE struct svga_screen *
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svga_screen(struct pipe_screen *pscreen)
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{
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   return (struct svga_screen *) pscreen;
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}
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#else
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struct svga_screen *
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svga_screen(struct pipe_screen *screen);
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#endif
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#endif /* SVGA_SCREEN_H */