Go to most recent revision | Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
4358 | Serge | 1 | /* |
2 | * Copyright 2010 Jerome Glisse |
||
3 | * |
||
4 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
5 | * copy of this software and associated documentation files (the "Software"), |
||
6 | * to deal in the Software without restriction, including without limitation |
||
7 | * on the rights to use, copy, modify, merge, publish, distribute, sub |
||
8 | * license, and/or sell copies of the Software, and to permit persons to whom |
||
9 | * the Software is furnished to do so, subject to the following conditions: |
||
10 | * |
||
11 | * The above copyright notice and this permission notice (including the next |
||
12 | * paragraph) shall be included in all copies or substantial portions of the |
||
13 | * Software. |
||
14 | * |
||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||
16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
17 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
||
18 | * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
||
19 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
||
20 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
||
21 | * USE OR OTHER DEALINGS IN THE SOFTWARE. |
||
22 | * |
||
23 | * Authors: |
||
24 | * Jerome Glisse |
||
25 | * Corbin Simpson |
||
26 | */ |
||
27 | #include |
||
28 | #include "pipe/p_screen.h" |
||
29 | #include "util/u_format.h" |
||
30 | #include "util/u_format_s3tc.h" |
||
31 | #include "util/u_math.h" |
||
32 | #include "util/u_inlines.h" |
||
33 | #include "util/u_memory.h" |
||
34 | #include "pipebuffer/pb_buffer.h" |
||
35 | #include "radeonsi_pipe.h" |
||
36 | #include "r600_resource.h" |
||
37 | #include "sid.h" |
||
38 | |||
39 | /* Copy from a full GPU texture to a transfer's staging one. */ |
||
40 | static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) |
||
41 | { |
||
42 | struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; |
||
43 | struct pipe_resource *texture = transfer->resource; |
||
44 | |||
45 | ctx->resource_copy_region(ctx, rtransfer->staging, |
||
46 | 0, 0, 0, 0, texture, transfer->level, |
||
47 | &transfer->box); |
||
48 | } |
||
49 | |||
50 | /* Copy from a transfer's staging texture to a full GPU one. */ |
||
51 | static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) |
||
52 | { |
||
53 | struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; |
||
54 | struct pipe_resource *texture = transfer->resource; |
||
55 | struct pipe_box sbox; |
||
56 | |||
57 | u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox); |
||
58 | |||
59 | ctx->resource_copy_region(ctx, texture, transfer->level, |
||
60 | transfer->box.x, transfer->box.y, transfer->box.z, |
||
61 | rtransfer->staging, |
||
62 | 0, &sbox); |
||
63 | } |
||
64 | |||
65 | static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, |
||
66 | unsigned level, unsigned layer) |
||
67 | { |
||
68 | return rtex->surface.level[level].offset + |
||
69 | layer * rtex->surface.level[level].slice_size; |
||
70 | } |
||
71 | |||
72 | static int r600_init_surface(struct r600_screen *rscreen, |
||
73 | struct radeon_surface *surface, |
||
74 | const struct pipe_resource *ptex, |
||
75 | unsigned array_mode, |
||
76 | bool is_flushed_depth) |
||
77 | { |
||
78 | const struct util_format_description *desc = |
||
79 | util_format_description(ptex->format); |
||
80 | bool is_depth, is_stencil; |
||
81 | |||
82 | is_depth = util_format_has_depth(desc); |
||
83 | is_stencil = util_format_has_stencil(desc); |
||
84 | |||
85 | surface->npix_x = ptex->width0; |
||
86 | surface->npix_y = ptex->height0; |
||
87 | surface->npix_z = ptex->depth0; |
||
88 | surface->blk_w = util_format_get_blockwidth(ptex->format); |
||
89 | surface->blk_h = util_format_get_blockheight(ptex->format); |
||
90 | surface->blk_d = 1; |
||
91 | surface->array_size = 1; |
||
92 | surface->last_level = ptex->last_level; |
||
93 | |||
94 | if (!is_flushed_depth && |
||
95 | ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) { |
||
96 | surface->bpe = 4; /* stencil is allocated separately on evergreen */ |
||
97 | } else { |
||
98 | surface->bpe = util_format_get_blocksize(ptex->format); |
||
99 | /* align byte per element on dword */ |
||
100 | if (surface->bpe == 3) { |
||
101 | surface->bpe = 4; |
||
102 | } |
||
103 | } |
||
104 | |||
105 | surface->nsamples = 1; |
||
106 | surface->flags = 0; |
||
107 | switch (array_mode) { |
||
108 | case V_009910_ARRAY_1D_TILED_THIN1: |
||
109 | surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE); |
||
110 | break; |
||
111 | case V_009910_ARRAY_2D_TILED_THIN1: |
||
112 | surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE); |
||
113 | break; |
||
114 | case V_009910_ARRAY_LINEAR_ALIGNED: |
||
115 | surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE); |
||
116 | break; |
||
117 | case V_009910_ARRAY_LINEAR_GENERAL: |
||
118 | default: |
||
119 | surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE); |
||
120 | break; |
||
121 | } |
||
122 | switch (ptex->target) { |
||
123 | case PIPE_TEXTURE_1D: |
||
124 | surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE); |
||
125 | break; |
||
126 | case PIPE_TEXTURE_RECT: |
||
127 | case PIPE_TEXTURE_2D: |
||
128 | surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE); |
||
129 | break; |
||
130 | case PIPE_TEXTURE_3D: |
||
131 | surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE); |
||
132 | break; |
||
133 | case PIPE_TEXTURE_1D_ARRAY: |
||
134 | surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE); |
||
135 | surface->array_size = ptex->array_size; |
||
136 | break; |
||
137 | case PIPE_TEXTURE_2D_ARRAY: |
||
138 | surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE); |
||
139 | surface->array_size = ptex->array_size; |
||
140 | break; |
||
141 | case PIPE_TEXTURE_CUBE: |
||
142 | surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE); |
||
143 | break; |
||
144 | case PIPE_BUFFER: |
||
145 | default: |
||
146 | return -EINVAL; |
||
147 | } |
||
148 | if (ptex->bind & PIPE_BIND_SCANOUT) { |
||
149 | surface->flags |= RADEON_SURF_SCANOUT; |
||
150 | } |
||
151 | |||
152 | if (!is_flushed_depth && is_depth) { |
||
153 | surface->flags |= RADEON_SURF_ZBUFFER; |
||
154 | if (is_stencil) { |
||
155 | surface->flags |= RADEON_SURF_SBUFFER | |
||
156 | RADEON_SURF_HAS_SBUFFER_MIPTREE; |
||
157 | } |
||
158 | } |
||
159 | surface->flags |= RADEON_SURF_HAS_TILE_MODE_INDEX; |
||
160 | return 0; |
||
161 | } |
||
162 | |||
163 | static int r600_setup_surface(struct pipe_screen *screen, |
||
164 | struct r600_resource_texture *rtex, |
||
165 | unsigned array_mode, |
||
166 | unsigned pitch_in_bytes_override) |
||
167 | { |
||
168 | struct r600_screen *rscreen = (struct r600_screen*)screen; |
||
169 | int r; |
||
170 | |||
171 | r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface); |
||
172 | if (r) { |
||
173 | return r; |
||
174 | } |
||
175 | if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) { |
||
176 | /* old ddx on evergreen over estimate alignment for 1d, only 1 level |
||
177 | * for those |
||
178 | */ |
||
179 | rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe; |
||
180 | rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override; |
||
181 | rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y; |
||
182 | if (rtex->surface.flags & RADEON_SURF_SBUFFER) { |
||
183 | rtex->surface.stencil_offset = |
||
184 | rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size; |
||
185 | } |
||
186 | } |
||
187 | return 0; |
||
188 | } |
||
189 | |||
190 | static boolean r600_texture_get_handle(struct pipe_screen* screen, |
||
191 | struct pipe_resource *ptex, |
||
192 | struct winsys_handle *whandle) |
||
193 | { |
||
194 | struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; |
||
195 | struct si_resource *resource = &rtex->resource; |
||
196 | struct radeon_surface *surface = &rtex->surface; |
||
197 | struct r600_screen *rscreen = (struct r600_screen*)screen; |
||
198 | |||
199 | rscreen->ws->buffer_set_tiling(resource->buf, |
||
200 | NULL, |
||
201 | surface->level[0].mode >= RADEON_SURF_MODE_1D ? |
||
202 | RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR, |
||
203 | surface->level[0].mode >= RADEON_SURF_MODE_2D ? |
||
204 | RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR, |
||
205 | surface->bankw, surface->bankh, |
||
206 | surface->tile_split, |
||
207 | surface->stencil_tile_split, |
||
208 | surface->mtilea, |
||
209 | surface->level[0].pitch_bytes); |
||
210 | |||
211 | return rscreen->ws->buffer_get_handle(resource->buf, |
||
212 | surface->level[0].pitch_bytes, whandle); |
||
213 | } |
||
214 | |||
215 | static void r600_texture_destroy(struct pipe_screen *screen, |
||
216 | struct pipe_resource *ptex) |
||
217 | { |
||
218 | struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; |
||
219 | struct si_resource *resource = &rtex->resource; |
||
220 | |||
221 | if (rtex->flushed_depth_texture) |
||
222 | si_resource_reference((struct si_resource **)&rtex->flushed_depth_texture, NULL); |
||
223 | |||
224 | pb_reference(&resource->buf, NULL); |
||
225 | FREE(rtex); |
||
226 | } |
||
227 | |||
228 | static void *si_texture_transfer_map(struct pipe_context *ctx, |
||
229 | struct pipe_resource *texture, |
||
230 | unsigned level, |
||
231 | unsigned usage, |
||
232 | const struct pipe_box *box, |
||
233 | struct pipe_transfer **ptransfer) |
||
234 | { |
||
235 | struct r600_context *rctx = (struct r600_context *)ctx; |
||
236 | struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; |
||
237 | struct r600_transfer *trans; |
||
238 | boolean use_staging_texture = FALSE; |
||
239 | struct radeon_winsys_cs_handle *buf; |
||
240 | enum pipe_format format = texture->format; |
||
241 | unsigned offset = 0; |
||
242 | char *map; |
||
243 | |||
244 | /* We cannot map a tiled texture directly because the data is |
||
245 | * in a different order, therefore we do detiling using a blit. |
||
246 | * |
||
247 | * Also, use a temporary in GTT memory for read transfers, as |
||
248 | * the CPU is much happier reading out of cached system memory |
||
249 | * than uncached VRAM. |
||
250 | */ |
||
251 | if (rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR_ALIGNED && |
||
252 | rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR) |
||
253 | use_staging_texture = TRUE; |
||
254 | |||
255 | /* XXX: Use a staging texture for uploads if the underlying BO |
||
256 | * is busy. No interface for checking that currently? so do |
||
257 | * it eagerly whenever the transfer doesn't require a readback |
||
258 | * and might block. |
||
259 | */ |
||
260 | if ((usage & PIPE_TRANSFER_WRITE) && |
||
261 | !(usage & (PIPE_TRANSFER_READ | |
||
262 | PIPE_TRANSFER_DONTBLOCK | |
||
263 | PIPE_TRANSFER_UNSYNCHRONIZED))) |
||
264 | use_staging_texture = TRUE; |
||
265 | |||
266 | if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) |
||
267 | use_staging_texture = FALSE; |
||
268 | |||
269 | if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) |
||
270 | return NULL; |
||
271 | |||
272 | trans = CALLOC_STRUCT(r600_transfer); |
||
273 | if (trans == NULL) |
||
274 | return NULL; |
||
275 | pipe_resource_reference(&trans->transfer.resource, texture); |
||
276 | trans->transfer.level = level; |
||
277 | trans->transfer.usage = usage; |
||
278 | trans->transfer.box = *box; |
||
279 | if (rtex->is_depth) { |
||
280 | /* XXX: only readback the rectangle which is being mapped? |
||
281 | */ |
||
282 | /* XXX: when discard is true, no need to read back from depth texture |
||
283 | */ |
||
284 | struct r600_resource_texture *staging_depth; |
||
285 | |||
286 | if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) { |
||
287 | R600_ERR("failed to create temporary texture to hold untiled copy\n"); |
||
288 | pipe_resource_reference(&trans->transfer.resource, NULL); |
||
289 | FREE(trans); |
||
290 | return NULL; |
||
291 | } |
||
292 | si_blit_uncompress_depth(ctx, rtex, staging_depth, |
||
293 | level, level, |
||
294 | box->z, box->z + box->depth - 1); |
||
295 | trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes; |
||
296 | trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size; |
||
297 | trans->offset = r600_texture_get_offset(staging_depth, level, box->z); |
||
298 | |||
299 | trans->staging = &staging_depth->resource.b.b; |
||
300 | } else if (use_staging_texture) { |
||
301 | struct pipe_resource resource; |
||
302 | struct r600_resource_texture *staging; |
||
303 | |||
304 | memset(&resource, 0, sizeof(resource)); |
||
305 | resource.format = texture->format; |
||
306 | resource.width0 = box->width; |
||
307 | resource.height0 = box->height; |
||
308 | resource.depth0 = 1; |
||
309 | resource.array_size = 1; |
||
310 | resource.usage = PIPE_USAGE_STAGING; |
||
311 | resource.flags = R600_RESOURCE_FLAG_TRANSFER; |
||
312 | |||
313 | /* We must set the correct texture target and dimensions if needed for a 3D transfer. */ |
||
314 | if (box->depth > 1 && util_max_layer(texture, level) > 0) |
||
315 | resource.target = texture->target; |
||
316 | else |
||
317 | resource.target = PIPE_TEXTURE_2D; |
||
318 | |||
319 | switch (resource.target) { |
||
320 | case PIPE_TEXTURE_1D_ARRAY: |
||
321 | case PIPE_TEXTURE_2D_ARRAY: |
||
322 | case PIPE_TEXTURE_CUBE_ARRAY: |
||
323 | resource.array_size = box->depth; |
||
324 | break; |
||
325 | case PIPE_TEXTURE_3D: |
||
326 | resource.depth0 = box->depth; |
||
327 | break; |
||
328 | default:; |
||
329 | } |
||
330 | /* Create the temporary texture. */ |
||
331 | staging = (struct r600_resource_texture*)ctx->screen->resource_create(ctx->screen, &resource); |
||
332 | if (staging == NULL) { |
||
333 | R600_ERR("failed to create temporary texture to hold untiled copy\n"); |
||
334 | pipe_resource_reference(&trans->transfer.resource, NULL); |
||
335 | FREE(trans); |
||
336 | return NULL; |
||
337 | } |
||
338 | |||
339 | trans->staging = &staging->resource.b.b; |
||
340 | trans->transfer.stride = staging->surface.level[0].pitch_bytes; |
||
341 | trans->transfer.layer_stride = staging->surface.level[0].slice_size; |
||
342 | if (usage & PIPE_TRANSFER_READ) { |
||
343 | r600_copy_to_staging_texture(ctx, trans); |
||
344 | /* Always referenced in the blit. */ |
||
345 | radeonsi_flush(ctx, NULL, 0); |
||
346 | } |
||
347 | } else { |
||
348 | trans->transfer.stride = rtex->surface.level[level].pitch_bytes; |
||
349 | trans->transfer.layer_stride = rtex->surface.level[level].slice_size; |
||
350 | trans->offset = r600_texture_get_offset(rtex, level, box->z); |
||
351 | } |
||
352 | |||
353 | if (trans->staging) { |
||
354 | buf = si_resource(trans->staging)->cs_buf; |
||
355 | } else { |
||
356 | buf = rtex->resource.cs_buf; |
||
357 | } |
||
358 | |||
359 | if (rtex->is_depth || !trans->staging) |
||
360 | offset = trans->offset + |
||
361 | box->y / util_format_get_blockheight(format) * trans->transfer.stride + |
||
362 | box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); |
||
363 | |||
364 | if (!(map = rctx->ws->buffer_map(buf, rctx->cs, usage))) { |
||
365 | pipe_resource_reference(&trans->staging, NULL); |
||
366 | pipe_resource_reference(&trans->transfer.resource, NULL); |
||
367 | FREE(trans); |
||
368 | return NULL; |
||
369 | } |
||
370 | |||
371 | *ptransfer = &trans->transfer; |
||
372 | return map + offset; |
||
373 | } |
||
374 | |||
375 | static void si_texture_transfer_unmap(struct pipe_context *ctx, |
||
376 | struct pipe_transfer* transfer) |
||
377 | { |
||
378 | struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; |
||
379 | struct r600_context *rctx = (struct r600_context*)ctx; |
||
380 | struct radeon_winsys_cs_handle *buf; |
||
381 | struct pipe_resource *texture = transfer->resource; |
||
382 | struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; |
||
383 | |||
384 | if (rtransfer->staging) { |
||
385 | buf = si_resource(rtransfer->staging)->cs_buf; |
||
386 | } else { |
||
387 | buf = si_resource(transfer->resource)->cs_buf; |
||
388 | } |
||
389 | rctx->ws->buffer_unmap(buf); |
||
390 | |||
391 | if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) { |
||
392 | if (rtex->is_depth) { |
||
393 | ctx->resource_copy_region(ctx, texture, transfer->level, |
||
394 | transfer->box.x, transfer->box.y, transfer->box.z, |
||
395 | &si_resource(rtransfer->staging)->b.b, transfer->level, |
||
396 | &transfer->box); |
||
397 | } else { |
||
398 | r600_copy_from_staging_texture(ctx, rtransfer); |
||
399 | } |
||
400 | } |
||
401 | |||
402 | if (rtransfer->staging) |
||
403 | pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL); |
||
404 | |||
405 | pipe_resource_reference(&transfer->resource, NULL); |
||
406 | FREE(transfer); |
||
407 | } |
||
408 | |||
409 | static const struct u_resource_vtbl r600_texture_vtbl = |
||
410 | { |
||
411 | r600_texture_get_handle, /* get_handle */ |
||
412 | r600_texture_destroy, /* resource_destroy */ |
||
413 | si_texture_transfer_map, /* transfer_map */ |
||
414 | u_default_transfer_flush_region,/* transfer_flush_region */ |
||
415 | si_texture_transfer_unmap, /* transfer_unmap */ |
||
416 | NULL /* transfer_inline_write */ |
||
417 | }; |
||
418 | |||
419 | DEBUG_GET_ONCE_BOOL_OPTION(print_texdepth, "RADEON_PRINT_TEXDEPTH", FALSE); |
||
420 | |||
421 | static struct r600_resource_texture * |
||
422 | r600_texture_create_object(struct pipe_screen *screen, |
||
423 | const struct pipe_resource *base, |
||
424 | unsigned array_mode, |
||
425 | unsigned pitch_in_bytes_override, |
||
426 | unsigned max_buffer_size, |
||
427 | struct pb_buffer *buf, |
||
428 | boolean alloc_bo, |
||
429 | struct radeon_surface *surface) |
||
430 | { |
||
431 | struct r600_resource_texture *rtex; |
||
432 | struct si_resource *resource; |
||
433 | struct r600_screen *rscreen = (struct r600_screen*)screen; |
||
434 | int r; |
||
435 | |||
436 | rtex = CALLOC_STRUCT(r600_resource_texture); |
||
437 | if (rtex == NULL) |
||
438 | return NULL; |
||
439 | |||
440 | resource = &rtex->resource; |
||
441 | resource->b.b = *base; |
||
442 | resource->b.vtbl = &r600_texture_vtbl; |
||
443 | pipe_reference_init(&resource->b.b.reference, 1); |
||
444 | resource->b.b.screen = screen; |
||
445 | rtex->pitch_override = pitch_in_bytes_override; |
||
446 | rtex->real_format = base->format; |
||
447 | |||
448 | /* don't include stencil-only formats which we don't support for rendering */ |
||
449 | rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format)); |
||
450 | |||
451 | rtex->surface = *surface; |
||
452 | r = r600_setup_surface(screen, rtex, array_mode, pitch_in_bytes_override); |
||
453 | if (r) { |
||
454 | FREE(rtex); |
||
455 | return NULL; |
||
456 | } |
||
457 | |||
458 | /* Now create the backing buffer. */ |
||
459 | if (!buf && alloc_bo) { |
||
460 | unsigned base_align = rtex->surface.bo_alignment; |
||
461 | unsigned size = rtex->surface.bo_size; |
||
462 | |||
463 | base_align = rtex->surface.bo_alignment; |
||
464 | if (!si_init_resource(rscreen, resource, size, base_align, FALSE, base->usage)) { |
||
465 | FREE(rtex); |
||
466 | return NULL; |
||
467 | } |
||
468 | } else if (buf) { |
||
469 | resource->buf = buf; |
||
470 | resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf); |
||
471 | resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM; |
||
472 | } |
||
473 | |||
474 | if (debug_get_option_print_texdepth() && rtex->is_depth) { |
||
475 | printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, " |
||
476 | "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, " |
||
477 | "bpe=%u, nsamples=%u, flags=%u\n", |
||
478 | rtex->surface.npix_x, rtex->surface.npix_y, |
||
479 | rtex->surface.npix_z, rtex->surface.blk_w, |
||
480 | rtex->surface.blk_h, rtex->surface.blk_d, |
||
481 | rtex->surface.array_size, rtex->surface.last_level, |
||
482 | rtex->surface.bpe, rtex->surface.nsamples, |
||
483 | rtex->surface.flags); |
||
484 | if (rtex->surface.flags & RADEON_SURF_ZBUFFER) { |
||
485 | for (int i = 0; i <= rtex->surface.last_level; i++) { |
||
486 | printf(" Z %i: offset=%llu, slice_size=%llu, npix_x=%u, " |
||
487 | "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, " |
||
488 | "nblk_z=%u, pitch_bytes=%u, mode=%u\n", |
||
489 | i, rtex->surface.level[i].offset, |
||
490 | rtex->surface.level[i].slice_size, |
||
491 | rtex->surface.level[i].npix_x, |
||
492 | rtex->surface.level[i].npix_y, |
||
493 | rtex->surface.level[i].npix_z, |
||
494 | rtex->surface.level[i].nblk_x, |
||
495 | rtex->surface.level[i].nblk_y, |
||
496 | rtex->surface.level[i].nblk_z, |
||
497 | rtex->surface.level[i].pitch_bytes, |
||
498 | rtex->surface.level[i].mode); |
||
499 | } |
||
500 | } |
||
501 | if (rtex->surface.flags & RADEON_SURF_SBUFFER) { |
||
502 | for (int i = 0; i <= rtex->surface.last_level; i++) { |
||
503 | printf(" S %i: offset=%llu, slice_size=%llu, npix_x=%u, " |
||
504 | "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, " |
||
505 | "nblk_z=%u, pitch_bytes=%u, mode=%u\n", |
||
506 | i, rtex->surface.stencil_level[i].offset, |
||
507 | rtex->surface.stencil_level[i].slice_size, |
||
508 | rtex->surface.stencil_level[i].npix_x, |
||
509 | rtex->surface.stencil_level[i].npix_y, |
||
510 | rtex->surface.stencil_level[i].npix_z, |
||
511 | rtex->surface.stencil_level[i].nblk_x, |
||
512 | rtex->surface.stencil_level[i].nblk_y, |
||
513 | rtex->surface.stencil_level[i].nblk_z, |
||
514 | rtex->surface.stencil_level[i].pitch_bytes, |
||
515 | rtex->surface.stencil_level[i].mode); |
||
516 | } |
||
517 | } |
||
518 | } |
||
519 | return rtex; |
||
520 | } |
||
521 | |||
522 | struct pipe_resource *si_texture_create(struct pipe_screen *screen, |
||
523 | const struct pipe_resource *templ) |
||
524 | { |
||
525 | struct r600_screen *rscreen = (struct r600_screen*)screen; |
||
526 | struct radeon_surface surface; |
||
527 | unsigned array_mode = V_009910_ARRAY_LINEAR_ALIGNED; |
||
528 | int r; |
||
529 | |||
530 | if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) && |
||
531 | !(templ->bind & PIPE_BIND_SCANOUT)) { |
||
532 | if (util_format_is_compressed(templ->format)) { |
||
533 | array_mode = V_009910_ARRAY_1D_TILED_THIN1; |
||
534 | } else { |
||
535 | if (rscreen->chip_class >= CIK) |
||
536 | array_mode = V_009910_ARRAY_1D_TILED_THIN1; /* XXX fix me */ |
||
537 | else |
||
538 | array_mode = V_009910_ARRAY_2D_TILED_THIN1; |
||
539 | } |
||
540 | } |
||
541 | |||
542 | r = r600_init_surface(rscreen, &surface, templ, array_mode, |
||
543 | templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH); |
||
544 | if (r) { |
||
545 | return NULL; |
||
546 | } |
||
547 | r = rscreen->ws->surface_best(rscreen->ws, &surface); |
||
548 | if (r) { |
||
549 | return NULL; |
||
550 | } |
||
551 | return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, |
||
552 | 0, 0, NULL, TRUE, &surface); |
||
553 | } |
||
554 | |||
555 | static struct pipe_surface *r600_create_surface(struct pipe_context *pipe, |
||
556 | struct pipe_resource *texture, |
||
557 | const struct pipe_surface *surf_tmpl) |
||
558 | { |
||
559 | struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; |
||
560 | struct r600_surface *surface = CALLOC_STRUCT(r600_surface); |
||
561 | unsigned level = surf_tmpl->u.tex.level; |
||
562 | |||
563 | assert(surf_tmpl->u.tex.first_layer <= util_max_layer(texture, surf_tmpl->u.tex.level)); |
||
564 | assert(surf_tmpl->u.tex.last_layer <= util_max_layer(texture, surf_tmpl->u.tex.level)); |
||
565 | assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer); |
||
566 | if (surface == NULL) |
||
567 | return NULL; |
||
568 | /* XXX no offset */ |
||
569 | /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/ |
||
570 | pipe_reference_init(&surface->base.reference, 1); |
||
571 | pipe_resource_reference(&surface->base.texture, texture); |
||
572 | surface->base.context = pipe; |
||
573 | surface->base.format = surf_tmpl->format; |
||
574 | surface->base.width = rtex->surface.level[level].npix_x; |
||
575 | surface->base.height = rtex->surface.level[level].npix_y; |
||
576 | surface->base.texture = texture; |
||
577 | surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer; |
||
578 | surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer; |
||
579 | surface->base.u.tex.level = level; |
||
580 | |||
581 | return &surface->base; |
||
582 | } |
||
583 | |||
584 | static void r600_surface_destroy(struct pipe_context *pipe, |
||
585 | struct pipe_surface *surface) |
||
586 | { |
||
587 | pipe_resource_reference(&surface->texture, NULL); |
||
588 | FREE(surface); |
||
589 | } |
||
590 | |||
591 | struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen, |
||
592 | const struct pipe_resource *templ, |
||
593 | struct winsys_handle *whandle) |
||
594 | { |
||
595 | struct r600_screen *rscreen = (struct r600_screen*)screen; |
||
596 | struct pb_buffer *buf = NULL; |
||
597 | unsigned stride = 0; |
||
598 | unsigned array_mode = V_009910_ARRAY_LINEAR_ALIGNED; |
||
599 | enum radeon_bo_layout micro, macro; |
||
600 | struct radeon_surface surface; |
||
601 | int r; |
||
602 | |||
603 | /* Support only 2D textures without mipmaps */ |
||
604 | if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) || |
||
605 | templ->depth0 != 1 || templ->last_level != 0) |
||
606 | return NULL; |
||
607 | |||
608 | buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride); |
||
609 | if (!buf) |
||
610 | return NULL; |
||
611 | |||
612 | rscreen->ws->buffer_get_tiling(buf, µ, ¯o, |
||
613 | &surface.bankw, &surface.bankh, |
||
614 | &surface.tile_split, |
||
615 | &surface.stencil_tile_split, |
||
616 | &surface.mtilea); |
||
617 | |||
618 | if (macro == RADEON_LAYOUT_TILED) |
||
619 | array_mode = V_009910_ARRAY_2D_TILED_THIN1; |
||
620 | else if (micro == RADEON_LAYOUT_TILED) |
||
621 | array_mode = V_009910_ARRAY_1D_TILED_THIN1; |
||
622 | else |
||
623 | array_mode = V_009910_ARRAY_LINEAR_ALIGNED; |
||
624 | |||
625 | r = r600_init_surface(rscreen, &surface, templ, array_mode, false); |
||
626 | if (r) { |
||
627 | return NULL; |
||
628 | } |
||
629 | /* always set the scanout flags */ |
||
630 | surface.flags |= RADEON_SURF_SCANOUT; |
||
631 | return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, |
||
632 | stride, 0, buf, FALSE, &surface); |
||
633 | } |
||
634 | |||
635 | bool r600_init_flushed_depth_texture(struct pipe_context *ctx, |
||
636 | struct pipe_resource *texture, |
||
637 | struct r600_resource_texture **staging) |
||
638 | { |
||
639 | struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; |
||
640 | struct pipe_resource resource; |
||
641 | struct r600_resource_texture **flushed_depth_texture = staging ? |
||
642 | staging : &rtex->flushed_depth_texture; |
||
643 | |||
644 | if (!staging && rtex->flushed_depth_texture) |
||
645 | return true; /* it's ready */ |
||
646 | |||
647 | resource.target = texture->target; |
||
648 | resource.format = texture->format; |
||
649 | resource.width0 = texture->width0; |
||
650 | resource.height0 = texture->height0; |
||
651 | resource.depth0 = texture->depth0; |
||
652 | resource.array_size = texture->array_size; |
||
653 | resource.last_level = texture->last_level; |
||
654 | resource.nr_samples = texture->nr_samples; |
||
655 | resource.usage = staging ? PIPE_USAGE_DYNAMIC : PIPE_USAGE_DEFAULT; |
||
656 | resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL; |
||
657 | resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH; |
||
658 | |||
659 | if (staging) |
||
660 | resource.flags |= R600_RESOURCE_FLAG_TRANSFER; |
||
661 | else |
||
662 | rtex->dirty_db_mask = (1 << (resource.last_level+1)) - 1; |
||
663 | |||
664 | *flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource); |
||
665 | if (*flushed_depth_texture == NULL) { |
||
666 | R600_ERR("failed to create temporary texture to hold flushed depth\n"); |
||
667 | return false; |
||
668 | } |
||
669 | |||
670 | (*flushed_depth_texture)->is_flushing_texture = TRUE; |
||
671 | return true; |
||
672 | } |
||
673 | |||
674 | void si_init_surface_functions(struct r600_context *r600) |
||
675 | { |
||
676 | r600->context.create_surface = r600_create_surface; |
||
677 | r600->context.surface_destroy = r600_surface_destroy; |
||
678 | }><>=>=>=>=> |