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Rev | Author | Line No. | Line |
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4358 | Serge | 1 | /* |
2 | * Copyright 2010 Jerome Glisse |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person obtaining a |
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5 | * copy of this software and associated documentation files (the "Software"), |
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6 | * to deal in the Software without restriction, including without limitation |
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7 | * on the rights to use, copy, modify, merge, publish, distribute, sub |
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8 | * license, and/or sell copies of the Software, and to permit persons to whom |
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9 | * the Software is furnished to do so, subject to the following conditions: |
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10 | * |
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11 | * The above copyright notice and this permission notice (including the next |
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12 | * paragraph) shall be included in all copies or substantial portions of the |
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13 | * Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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17 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
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18 | * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
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19 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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20 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
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21 | * USE OR OTHER DEALINGS IN THE SOFTWARE. |
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22 | */ |
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23 | #include "util/u_surface.h" |
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24 | #include "util/u_blitter.h" |
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25 | #include "util/u_format.h" |
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26 | #include "radeonsi_pipe.h" |
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27 | #include "si_state.h" |
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28 | |||
29 | enum r600_blitter_op /* bitmask */ |
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30 | { |
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31 | R600_SAVE_TEXTURES = 1, |
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32 | R600_SAVE_FRAMEBUFFER = 2, |
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33 | R600_DISABLE_RENDER_COND = 4, |
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34 | |||
35 | R600_CLEAR = 0, |
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36 | |||
37 | R600_CLEAR_SURFACE = R600_SAVE_FRAMEBUFFER, |
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38 | |||
39 | R600_COPY = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES | |
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40 | R600_DISABLE_RENDER_COND, |
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41 | |||
42 | R600_BLIT = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES | |
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43 | R600_DISABLE_RENDER_COND, |
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44 | |||
45 | R600_DECOMPRESS = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND, |
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46 | }; |
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47 | |||
48 | static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op) |
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49 | { |
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50 | struct r600_context *rctx = (struct r600_context *)ctx; |
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51 | |||
52 | r600_context_queries_suspend(rctx); |
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53 | |||
54 | util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend); |
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55 | util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa); |
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56 | util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref); |
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57 | util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer); |
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58 | util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); |
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59 | util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); |
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60 | util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements); |
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61 | if (rctx->queued.named.viewport) { |
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62 | util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport); |
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63 | } |
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64 | util_blitter_save_vertex_buffer_slot(rctx->blitter, rctx->vertex_buffer); |
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65 | util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets, |
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66 | (struct pipe_stream_output_target**)rctx->so_targets); |
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67 | |||
68 | if (op & R600_SAVE_FRAMEBUFFER) |
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69 | util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer); |
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70 | |||
71 | if (op & R600_SAVE_TEXTURES) { |
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72 | util_blitter_save_fragment_sampler_states( |
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73 | rctx->blitter, rctx->ps_samplers.n_samplers, |
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74 | (void**)rctx->ps_samplers.samplers); |
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75 | |||
76 | util_blitter_save_fragment_sampler_views( |
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77 | rctx->blitter, rctx->ps_samplers.n_views, |
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78 | (struct pipe_sampler_view**)rctx->ps_samplers.views); |
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79 | } |
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80 | |||
81 | if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) { |
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82 | rctx->saved_render_cond = rctx->current_render_cond; |
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83 | rctx->saved_render_cond_cond = rctx->current_render_cond_cond; |
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84 | rctx->saved_render_cond_mode = rctx->current_render_cond_mode; |
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85 | rctx->context.render_condition(&rctx->context, NULL, FALSE, 0); |
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86 | } |
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87 | |||
88 | } |
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89 | |||
90 | static void r600_blitter_end(struct pipe_context *ctx) |
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91 | { |
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92 | struct r600_context *rctx = (struct r600_context *)ctx; |
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93 | if (rctx->saved_render_cond) { |
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94 | rctx->context.render_condition(&rctx->context, |
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95 | rctx->saved_render_cond, |
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96 | rctx->saved_render_cond_cond, |
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97 | rctx->saved_render_cond_mode); |
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98 | rctx->saved_render_cond = NULL; |
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99 | } |
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100 | r600_context_queries_resume(rctx); |
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101 | } |
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102 | |||
103 | void si_blit_uncompress_depth(struct pipe_context *ctx, |
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104 | struct r600_resource_texture *texture, |
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105 | struct r600_resource_texture *staging, |
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106 | unsigned first_level, unsigned last_level, |
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107 | unsigned first_layer, unsigned last_layer) |
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108 | { |
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109 | struct r600_context *rctx = (struct r600_context *)ctx; |
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110 | unsigned layer, level, checked_last_layer, max_layer; |
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111 | float depth = 1.0f; |
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112 | const struct util_format_description *desc; |
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113 | void *custom_dsa; |
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114 | struct r600_resource_texture *flushed_depth_texture = staging ? |
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115 | staging : texture->flushed_depth_texture; |
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116 | |||
117 | if (!staging && !texture->dirty_db_mask) |
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118 | return; |
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119 | |||
120 | desc = util_format_description(flushed_depth_texture->resource.b.b.format); |
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121 | switch (util_format_has_depth(desc) | util_format_has_stencil(desc) << 1) { |
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122 | default: |
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123 | assert(!"No depth or stencil to uncompress"); |
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124 | case 3: |
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125 | custom_dsa = rctx->custom_dsa_flush_depth_stencil; |
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126 | break; |
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127 | case 2: |
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128 | custom_dsa = rctx->custom_dsa_flush_stencil; |
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129 | break; |
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130 | case 1: |
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131 | custom_dsa = rctx->custom_dsa_flush_depth; |
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132 | break; |
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133 | } |
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134 | |||
135 | for (level = first_level; level <= last_level; level++) { |
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136 | if (!staging && !(texture->dirty_db_mask & (1 << level))) |
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137 | continue; |
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138 | |||
139 | /* The smaller the mipmap level, the less layers there are |
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140 | * as far as 3D textures are concerned. */ |
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141 | max_layer = util_max_layer(&texture->resource.b.b, level); |
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142 | checked_last_layer = last_layer < max_layer ? last_layer : max_layer; |
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143 | |||
144 | for (layer = first_layer; layer <= checked_last_layer; layer++) { |
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145 | struct pipe_surface *zsurf, *cbsurf, surf_tmpl; |
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146 | |||
147 | surf_tmpl.format = texture->real_format; |
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148 | surf_tmpl.u.tex.level = level; |
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149 | surf_tmpl.u.tex.first_layer = layer; |
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150 | surf_tmpl.u.tex.last_layer = layer; |
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151 | |||
152 | zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl); |
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153 | |||
154 | surf_tmpl.format = flushed_depth_texture->real_format; |
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155 | cbsurf = ctx->create_surface(ctx, |
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156 | (struct pipe_resource*)flushed_depth_texture, &surf_tmpl); |
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157 | |||
158 | r600_blitter_begin(ctx, R600_DECOMPRESS); |
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159 | util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, ~0, custom_dsa, depth); |
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160 | r600_blitter_end(ctx); |
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161 | |||
162 | pipe_surface_reference(&zsurf, NULL); |
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163 | pipe_surface_reference(&cbsurf, NULL); |
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164 | } |
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165 | |||
166 | /* The texture will always be dirty if some layers aren't flushed. |
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167 | * I don't think this case can occur though. */ |
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168 | if (!staging && first_layer == 0 && last_layer == max_layer) { |
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169 | texture->dirty_db_mask &= ~(1 << level); |
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170 | } |
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171 | } |
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172 | } |
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173 | |||
174 | static void si_blit_decompress_depth_in_place(struct r600_context *rctx, |
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175 | struct r600_resource_texture *texture, |
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176 | unsigned first_level, unsigned last_level, |
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177 | unsigned first_layer, unsigned last_layer) |
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178 | { |
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179 | struct pipe_surface *zsurf, surf_tmpl = {{0}}; |
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180 | unsigned layer, max_layer, checked_last_layer, level; |
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181 | |||
182 | surf_tmpl.format = texture->resource.b.b.format; |
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183 | |||
184 | for (level = first_level; level <= last_level; level++) { |
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185 | if (!(texture->dirty_db_mask & (1 << level))) |
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186 | continue; |
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187 | |||
188 | surf_tmpl.u.tex.level = level; |
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189 | |||
190 | /* The smaller the mipmap level, the less layers there are |
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191 | * as far as 3D textures are concerned. */ |
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192 | max_layer = util_max_layer(&texture->resource.b.b, level); |
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193 | checked_last_layer = last_layer < max_layer ? last_layer : max_layer; |
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194 | |||
195 | for (layer = first_layer; layer <= checked_last_layer; layer++) { |
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196 | surf_tmpl.u.tex.first_layer = layer; |
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197 | surf_tmpl.u.tex.last_layer = layer; |
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198 | |||
199 | zsurf = rctx->context.create_surface(&rctx->context, &texture->resource.b.b, &surf_tmpl); |
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200 | |||
201 | r600_blitter_begin(&rctx->context, R600_DECOMPRESS); |
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202 | util_blitter_custom_depth_stencil(rctx->blitter, zsurf, NULL, ~0, |
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203 | rctx->custom_dsa_flush_inplace, |
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204 | 1.0f); |
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205 | r600_blitter_end(&rctx->context); |
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206 | |||
207 | pipe_surface_reference(&zsurf, NULL); |
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208 | } |
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209 | |||
210 | /* The texture will always be dirty if some layers aren't flushed. |
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211 | * I don't think this case occurs often though. */ |
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212 | if (first_layer == 0 && last_layer == max_layer) { |
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213 | texture->dirty_db_mask &= ~(1 << level); |
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214 | } |
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215 | } |
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216 | } |
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217 | |||
218 | void si_flush_depth_textures(struct r600_context *rctx, |
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219 | struct r600_textures_info *textures) |
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220 | { |
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221 | unsigned i; |
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222 | |||
223 | for (i = 0; i < textures->n_views; ++i) { |
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224 | struct pipe_sampler_view *view; |
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225 | struct r600_resource_texture *tex; |
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226 | |||
227 | view = &textures->views[i]->base; |
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228 | if (!view) continue; |
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229 | |||
230 | tex = (struct r600_resource_texture *)view->texture; |
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231 | if (!tex->is_depth || tex->is_flushing_texture) |
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232 | continue; |
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233 | |||
234 | si_blit_decompress_depth_in_place(rctx, tex, |
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235 | view->u.tex.first_level, view->u.tex.last_level, |
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236 | 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); |
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237 | } |
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238 | } |
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239 | |||
240 | static void r600_clear(struct pipe_context *ctx, unsigned buffers, |
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241 | const union pipe_color_union *color, |
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242 | double depth, unsigned stencil) |
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243 | { |
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244 | struct r600_context *rctx = (struct r600_context *)ctx; |
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245 | struct pipe_framebuffer_state *fb = &rctx->framebuffer; |
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246 | |||
247 | r600_blitter_begin(ctx, R600_CLEAR); |
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248 | util_blitter_clear(rctx->blitter, fb->width, fb->height, |
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249 | buffers, color, depth, stencil); |
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250 | r600_blitter_end(ctx); |
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251 | } |
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252 | |||
253 | static void r600_clear_render_target(struct pipe_context *ctx, |
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254 | struct pipe_surface *dst, |
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255 | const union pipe_color_union *color, |
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256 | unsigned dstx, unsigned dsty, |
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257 | unsigned width, unsigned height) |
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258 | { |
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259 | struct r600_context *rctx = (struct r600_context *)ctx; |
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260 | |||
261 | r600_blitter_begin(ctx, R600_CLEAR_SURFACE); |
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262 | util_blitter_clear_render_target(rctx->blitter, dst, color, |
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263 | dstx, dsty, width, height); |
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264 | r600_blitter_end(ctx); |
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265 | } |
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266 | |||
267 | static void r600_clear_depth_stencil(struct pipe_context *ctx, |
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268 | struct pipe_surface *dst, |
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269 | unsigned clear_flags, |
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270 | double depth, |
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271 | unsigned stencil, |
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272 | unsigned dstx, unsigned dsty, |
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273 | unsigned width, unsigned height) |
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274 | { |
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275 | struct r600_context *rctx = (struct r600_context *)ctx; |
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276 | |||
277 | r600_blitter_begin(ctx, R600_CLEAR_SURFACE); |
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278 | util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, |
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279 | dstx, dsty, width, height); |
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280 | r600_blitter_end(ctx); |
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281 | } |
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282 | |||
283 | struct texture_orig_info { |
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284 | unsigned format; |
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285 | unsigned width0; |
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286 | unsigned height0; |
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287 | unsigned npix_x; |
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288 | unsigned npix_y; |
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289 | unsigned npix0_x; |
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290 | unsigned npix0_y; |
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291 | }; |
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292 | |||
293 | static void r600_compressed_to_blittable(struct pipe_resource *tex, |
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294 | unsigned level, |
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295 | struct texture_orig_info *orig) |
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296 | { |
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297 | struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex; |
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298 | unsigned pixsize = util_format_get_blocksize(rtex->real_format); |
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299 | int new_format; |
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300 | int new_height, new_width; |
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301 | |||
302 | orig->format = tex->format; |
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303 | orig->width0 = tex->width0; |
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304 | orig->height0 = tex->height0; |
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305 | orig->npix0_x = rtex->surface.level[0].npix_x; |
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306 | orig->npix0_y = rtex->surface.level[0].npix_y; |
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307 | orig->npix_x = rtex->surface.level[level].npix_x; |
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308 | orig->npix_y = rtex->surface.level[level].npix_y; |
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309 | |||
310 | if (pixsize == 8) |
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311 | new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */ |
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312 | else |
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313 | new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */ |
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314 | |||
315 | new_width = util_format_get_nblocksx(tex->format, orig->width0); |
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316 | new_height = util_format_get_nblocksy(tex->format, orig->height0); |
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317 | |||
318 | tex->width0 = new_width; |
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319 | tex->height0 = new_height; |
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320 | tex->format = new_format; |
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321 | rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x); |
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322 | rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y); |
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323 | rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x); |
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324 | rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y); |
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4401 | Serge | 325 | |
326 | /* By dividing the dimensions by 4, we effectively decrement |
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327 | * last_level by 2, therefore the last 2 mipmap levels disappear and |
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328 | * aren't blittable. Note that the last 3 mipmap levels (4x4, 2x2, |
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329 | * 1x1) have equal slice sizes, which is an important assumption |
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330 | * for this to work. |
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331 | * |
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332 | * In order to make the last 2 mipmap levels blittable, we have to |
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333 | * add the slice size of the last mipmap level to the texture |
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334 | * address, so that even though the hw thinks it reads last_level-2, |
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335 | * it will actually read last_level-1, and if we add the slice size*2, |
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336 | * it will read last_level. That's how this workaround works. |
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337 | */ |
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338 | if (level > rtex->resource.b.b.last_level-2) |
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339 | rtex->mipmap_shift = level - (rtex->resource.b.b.last_level-2); |
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4358 | Serge | 340 | } |
341 | |||
342 | static void r600_change_format(struct pipe_resource *tex, |
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343 | unsigned level, |
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344 | struct texture_orig_info *orig, |
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345 | enum pipe_format format) |
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346 | { |
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347 | struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex; |
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348 | |||
349 | orig->format = tex->format; |
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350 | orig->width0 = tex->width0; |
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351 | orig->height0 = tex->height0; |
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352 | orig->npix0_x = rtex->surface.level[0].npix_x; |
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353 | orig->npix0_y = rtex->surface.level[0].npix_y; |
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354 | orig->npix_x = rtex->surface.level[level].npix_x; |
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355 | orig->npix_y = rtex->surface.level[level].npix_y; |
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356 | |||
357 | tex->format = format; |
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358 | } |
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359 | |||
360 | static void r600_reset_blittable_to_orig(struct pipe_resource *tex, |
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361 | unsigned level, |
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362 | struct texture_orig_info *orig) |
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363 | { |
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364 | struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex; |
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365 | |||
366 | tex->format = orig->format; |
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367 | tex->width0 = orig->width0; |
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368 | tex->height0 = orig->height0; |
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369 | rtex->surface.level[0].npix_x = orig->npix0_x; |
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370 | rtex->surface.level[0].npix_y = orig->npix0_y; |
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371 | rtex->surface.level[level].npix_x = orig->npix_x; |
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372 | rtex->surface.level[level].npix_y = orig->npix_y; |
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4401 | Serge | 373 | rtex->mipmap_shift = 0; |
4358 | Serge | 374 | } |
375 | |||
376 | static void r600_resource_copy_region(struct pipe_context *ctx, |
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377 | struct pipe_resource *dst, |
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378 | unsigned dst_level, |
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379 | unsigned dstx, unsigned dsty, unsigned dstz, |
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380 | struct pipe_resource *src, |
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381 | unsigned src_level, |
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382 | const struct pipe_box *src_box) |
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383 | { |
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384 | struct r600_context *rctx = (struct r600_context *)ctx; |
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385 | struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src; |
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386 | struct texture_orig_info orig_info[2]; |
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387 | struct pipe_box sbox; |
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388 | const struct pipe_box *psbox = src_box; |
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389 | boolean restore_orig[2]; |
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390 | |||
391 | memset(orig_info, 0, sizeof(orig_info)); |
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392 | |||
393 | /* Fallback for buffers. */ |
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394 | if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) { |
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395 | util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz, |
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396 | src, src_level, src_box); |
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397 | return; |
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398 | } |
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399 | |||
400 | /* This must be done before entering u_blitter to avoid recursion. */ |
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401 | if (rsrc->is_depth && !rsrc->is_flushing_texture) { |
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402 | si_blit_decompress_depth_in_place(rctx, rsrc, |
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403 | src_level, src_level, |
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404 | src_box->z, src_box->z + src_box->depth - 1); |
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405 | } |
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406 | |||
407 | restore_orig[0] = restore_orig[1] = FALSE; |
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408 | |||
409 | if (util_format_is_compressed(src->format) && |
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410 | util_format_is_compressed(dst->format)) { |
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411 | r600_compressed_to_blittable(src, src_level, &orig_info[0]); |
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412 | restore_orig[0] = TRUE; |
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413 | sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x); |
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414 | sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y); |
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415 | sbox.z = src_box->z; |
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416 | sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width); |
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417 | sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height); |
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418 | sbox.depth = src_box->depth; |
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419 | psbox=&sbox; |
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420 | |||
421 | r600_compressed_to_blittable(dst, dst_level, &orig_info[1]); |
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422 | restore_orig[1] = TRUE; |
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423 | /* translate the dst box as well */ |
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424 | dstx = util_format_get_nblocksx(orig_info[1].format, dstx); |
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425 | dsty = util_format_get_nblocksy(orig_info[1].format, dsty); |
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426 | } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src, |
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427 | PIPE_MASK_RGBAZS)) { |
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428 | unsigned blocksize = util_format_get_blocksize(src->format); |
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429 | |||
430 | switch (blocksize) { |
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431 | case 1: |
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432 | r600_change_format(src, src_level, &orig_info[0], |
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433 | PIPE_FORMAT_R8_UNORM); |
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434 | r600_change_format(dst, dst_level, &orig_info[1], |
||
435 | PIPE_FORMAT_R8_UNORM); |
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436 | break; |
||
437 | case 2: |
||
438 | r600_change_format(src, src_level, &orig_info[0], |
||
439 | PIPE_FORMAT_R8G8_UNORM); |
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440 | r600_change_format(dst, dst_level, &orig_info[1], |
||
441 | PIPE_FORMAT_R8G8_UNORM); |
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442 | break; |
||
443 | case 4: |
||
444 | r600_change_format(src, src_level, &orig_info[0], |
||
445 | PIPE_FORMAT_R8G8B8A8_UNORM); |
||
446 | r600_change_format(dst, dst_level, &orig_info[1], |
||
447 | PIPE_FORMAT_R8G8B8A8_UNORM); |
||
448 | break; |
||
449 | case 8: |
||
450 | r600_change_format(src, src_level, &orig_info[0], |
||
451 | PIPE_FORMAT_R16G16B16A16_UINT); |
||
452 | r600_change_format(dst, dst_level, &orig_info[1], |
||
453 | PIPE_FORMAT_R16G16B16A16_UINT); |
||
454 | break; |
||
455 | case 16: |
||
456 | r600_change_format(src, src_level, &orig_info[0], |
||
457 | PIPE_FORMAT_R32G32B32A32_UINT); |
||
458 | r600_change_format(dst, dst_level, &orig_info[1], |
||
459 | PIPE_FORMAT_R32G32B32A32_UINT); |
||
460 | break; |
||
461 | default: |
||
462 | fprintf(stderr, "Unhandled format %s with blocksize %u\n", |
||
463 | util_format_short_name(src->format), blocksize); |
||
464 | assert(0); |
||
465 | } |
||
466 | restore_orig[0] = TRUE; |
||
467 | restore_orig[1] = TRUE; |
||
468 | } |
||
469 | |||
470 | r600_blitter_begin(ctx, R600_COPY); |
||
471 | util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz, |
||
472 | src, src_level, psbox, PIPE_MASK_RGBAZS, TRUE); |
||
473 | r600_blitter_end(ctx); |
||
474 | |||
475 | if (restore_orig[0]) |
||
476 | r600_reset_blittable_to_orig(src, src_level, &orig_info[0]); |
||
477 | |||
478 | if (restore_orig[1]) |
||
479 | r600_reset_blittable_to_orig(dst, dst_level, &orig_info[1]); |
||
480 | } |
||
481 | |||
482 | static void si_blit(struct pipe_context *ctx, |
||
483 | const struct pipe_blit_info *info) |
||
484 | { |
||
485 | struct r600_context *rctx = (struct r600_context*)ctx; |
||
486 | struct r600_resource_texture *rsrc = (struct r600_resource_texture*)info->src.resource; |
||
487 | |||
488 | assert(util_blitter_is_blit_supported(rctx->blitter, info)); |
||
489 | |||
490 | if (info->src.resource->nr_samples > 1 && |
||
491 | info->dst.resource->nr_samples <= 1 && |
||
492 | !util_format_is_depth_or_stencil(info->src.resource->format) && |
||
493 | !util_format_is_pure_integer(info->src.resource->format)) { |
||
494 | debug_printf("radeonsi: color resolve is unimplemented\n"); |
||
495 | return; |
||
496 | } |
||
497 | |||
498 | if (rsrc->is_depth && !rsrc->is_flushing_texture) { |
||
499 | si_blit_decompress_depth_in_place(rctx, rsrc, |
||
500 | info->src.level, info->src.level, |
||
501 | info->src.box.z, |
||
502 | info->src.box.z + info->src.box.depth - 1); |
||
503 | } |
||
504 | |||
505 | r600_blitter_begin(ctx, R600_BLIT); |
||
506 | util_blitter_blit(rctx->blitter, info); |
||
507 | r600_blitter_end(ctx); |
||
508 | } |
||
509 | |||
510 | void si_init_blit_functions(struct r600_context *rctx) |
||
511 | { |
||
512 | rctx->context.clear = r600_clear; |
||
513 | rctx->context.clear_render_target = r600_clear_render_target; |
||
514 | rctx->context.clear_depth_stencil = r600_clear_depth_stencil; |
||
515 | rctx->context.resource_copy_region = r600_resource_copy_region; |
||
516 | rctx->context.blit = si_blit; |
||
517 | }=>>><>=>>><>=>><>=>>><>=>><> |