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4358 Serge 1
/*
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 * Copyright 2008 Ben Skeggs
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 */
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#include "draw/draw_pipe.h"
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#include "nv50_context.h"
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struct nv50_render_stage {
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   struct draw_stage stage;
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   struct nv50_context *nv50;
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};
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static INLINE struct nv50_render_stage *
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nv50_render_stage(struct draw_stage *stage)
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{
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   return (struct nv50_render_stage *)stage;
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}
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static void
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nv50_render_point(struct draw_stage *stage, struct prim_header *prim)
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{
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   NOUVEAU_ERR("\n");
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}
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static void
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nv50_render_line(struct draw_stage *stage, struct prim_header *prim)
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{
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   NOUVEAU_ERR("\n");
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}
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static void
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nv50_render_tri(struct draw_stage *stage, struct prim_header *prim)
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{
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   NOUVEAU_ERR("\n");
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}
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static void
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nv50_render_flush(struct draw_stage *stage, unsigned flags)
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{
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}
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static void
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nv50_render_reset_stipple_counter(struct draw_stage *stage)
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{
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   NOUVEAU_ERR("\n");
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}
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static void
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nv50_render_destroy(struct draw_stage *stage)
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{
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   FREE(stage);
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}
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struct draw_stage *
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nv50_draw_render_stage(struct nv50_context *nv50)
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{
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   struct nv50_render_stage *rs = CALLOC_STRUCT(nv50_render_stage);
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   rs->nv50 = nv50;
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   rs->stage.draw = nv50->draw;
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   rs->stage.destroy = nv50_render_destroy;
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   rs->stage.point = nv50_render_point;
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   rs->stage.line = nv50_render_line;
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   rs->stage.tri = nv50_render_tri;
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   rs->stage.flush = nv50_render_flush;
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   rs->stage.reset_stipple_counter = nv50_render_reset_stipple_counter;
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   return &rs->stage;
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}