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4358 | Serge | 1 | /* |
2 | * Copyright 2012 Red Hat Inc. |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person obtaining a |
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5 | * copy of this software and associated documentation files (the "Software"), |
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6 | * to deal in the Software without restriction, including without limitation |
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7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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8 | * and/or sell copies of the Software, and to permit persons to whom the |
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9 | * Software is furnished to do so, subject to the following conditions: |
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10 | * |
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11 | * The above copyright notice and this permission notice shall be included in |
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12 | * all copies or substantial portions of the Software. |
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13 | * |
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14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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17 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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18 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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19 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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20 | * OTHER DEALINGS IN THE SOFTWARE. |
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21 | * |
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22 | * Authors: Ben Skeggs |
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23 | * |
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24 | */ |
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25 | |||
26 | #include "util/u_dynarray.h" |
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27 | #include "tgsi/tgsi_parse.h" |
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28 | |||
29 | #include "nouveau/nv_object.xml.h" |
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30 | #include "nv30-40_3d.xml.h" |
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31 | #include "nv30_context.h" |
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32 | #include "nv30_state.h" |
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33 | |||
34 | static void |
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35 | nv30_vertprog_destroy(struct nv30_vertprog *vp) |
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36 | { |
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37 | util_dynarray_fini(&vp->branch_relocs); |
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38 | nouveau_heap_free(&vp->exec); |
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39 | FREE(vp->insns); |
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40 | vp->insns = NULL; |
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41 | vp->nr_insns = 0; |
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42 | |||
43 | util_dynarray_fini(&vp->const_relocs); |
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44 | nouveau_heap_free(&vp->data); |
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45 | FREE(vp->consts); |
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46 | vp->consts = NULL; |
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47 | vp->nr_consts = 0; |
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48 | |||
49 | vp->translated = FALSE; |
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50 | } |
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51 | |||
52 | void |
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53 | nv30_vertprog_validate(struct nv30_context *nv30) |
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54 | { |
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55 | struct nouveau_pushbuf *push = nv30->base.pushbuf; |
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56 | struct nouveau_object *eng3d = nv30->screen->eng3d; |
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57 | struct nv30_vertprog *vp = nv30->vertprog.program; |
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58 | struct nv30_fragprog *fp = nv30->fragprog.program; |
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59 | boolean upload_code = FALSE; |
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60 | boolean upload_data = FALSE; |
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61 | unsigned i; |
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62 | |||
63 | if (nv30->dirty & NV30_NEW_FRAGPROG) { |
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64 | if (memcmp(vp->texcoord, fp->texcoord, sizeof(vp->texcoord))) { |
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65 | if (vp->translated) |
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66 | nv30_vertprog_destroy(vp); |
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67 | memcpy(vp->texcoord, fp->texcoord, sizeof(vp->texcoord)); |
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68 | } |
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69 | } |
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70 | |||
71 | if (nv30->rast && nv30->rast->pipe.clip_plane_enable != vp->enabled_ucps) { |
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72 | vp->enabled_ucps = nv30->rast->pipe.clip_plane_enable; |
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73 | if (vp->translated) |
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74 | nv30_vertprog_destroy(vp); |
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75 | } |
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76 | |||
77 | if (!vp->translated) { |
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78 | vp->translated = _nvfx_vertprog_translate(nv30, vp); |
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79 | if (!vp->translated) { |
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80 | nv30->draw_flags |= NV30_NEW_VERTPROG; |
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81 | return; |
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82 | } |
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83 | nv30->dirty |= NV30_NEW_VERTPROG; |
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84 | } |
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85 | |||
86 | if (!vp->exec) { |
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87 | struct nouveau_heap *heap = nv30->screen->vp_exec_heap; |
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88 | struct nv30_shader_reloc *reloc = vp->branch_relocs.data; |
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89 | unsigned nr_reloc = vp->branch_relocs.size / sizeof(*reloc); |
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90 | uint32_t *inst, target; |
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91 | |||
92 | if (nouveau_heap_alloc(heap, vp->nr_insns, &vp->exec, &vp->exec)) { |
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93 | while (heap->next && heap->size < vp->nr_insns) { |
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94 | struct nouveau_heap **evict = heap->next->priv; |
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95 | nouveau_heap_free(evict); |
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96 | } |
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97 | |||
98 | if (nouveau_heap_alloc(heap, vp->nr_insns, &vp->exec, &vp->exec)) { |
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99 | nv30->draw_flags |= NV30_NEW_VERTPROG; |
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100 | return; |
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101 | } |
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102 | } |
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103 | |||
104 | if (eng3d->oclass < NV40_3D_CLASS) { |
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105 | while (nr_reloc--) { |
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106 | inst = vp->insns[reloc->location].data; |
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107 | target = vp->exec->start + reloc->target; |
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108 | |||
109 | inst[2] &= ~0x000007fc; |
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110 | inst[2] |= target << 2; |
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111 | reloc++; |
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112 | } |
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113 | } else { |
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114 | while (nr_reloc--) { |
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115 | inst = vp->insns[reloc->location].data; |
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116 | target = vp->exec->start + reloc->target; |
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117 | |||
118 | inst[2] &= ~0x0000003f; |
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119 | inst[2] |= target >> 3; |
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120 | inst[3] &= ~0xe0000000; |
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121 | inst[3] |= target << 29; |
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122 | reloc++; |
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123 | } |
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124 | } |
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125 | |||
126 | upload_code = TRUE; |
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127 | } |
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128 | |||
129 | if (vp->nr_consts && !vp->data) { |
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130 | struct nouveau_heap *heap = nv30->screen->vp_data_heap; |
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131 | struct nv30_shader_reloc *reloc = vp->const_relocs.data; |
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132 | unsigned nr_reloc = vp->const_relocs.size / sizeof(*reloc); |
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133 | uint32_t *inst, target; |
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134 | |||
135 | if (nouveau_heap_alloc(heap, vp->nr_consts, vp, &vp->data)) { |
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136 | while (heap->next && heap->size < vp->nr_consts) { |
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137 | struct nv30_vertprog *evp = heap->next->priv; |
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138 | nouveau_heap_free(&evp->data); |
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139 | } |
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140 | |||
141 | if (nouveau_heap_alloc(heap, vp->nr_consts, vp, &vp->data)) { |
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142 | nv30->draw_flags |= NV30_NEW_VERTPROG; |
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143 | return; |
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144 | } |
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145 | } |
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146 | |||
147 | if (eng3d->oclass < NV40_3D_CLASS) { |
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148 | while (nr_reloc--) { |
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149 | inst = vp->insns[reloc->location].data; |
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150 | target = vp->data->start + reloc->target; |
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151 | |||
152 | inst[1] &= ~0x0007fc000; |
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153 | inst[1] |= (target & 0x1ff) << 14; |
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154 | reloc++; |
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155 | } |
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156 | } else { |
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157 | while (nr_reloc--) { |
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158 | inst = vp->insns[reloc->location].data; |
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159 | target = vp->data->start + reloc->target; |
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160 | |||
161 | inst[1] &= ~0x0001ff000; |
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162 | inst[1] |= (target & 0x1ff) << 12; |
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163 | reloc++; |
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164 | } |
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165 | } |
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166 | |||
167 | upload_code = TRUE; |
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168 | upload_data = TRUE; |
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169 | } |
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170 | |||
171 | if (vp->nr_consts) { |
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172 | struct nv04_resource *res = nv04_resource(nv30->vertprog.constbuf); |
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173 | |||
174 | for (i = 0; i < vp->nr_consts; i++) { |
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175 | struct nv30_vertprog_data *data = &vp->consts[i]; |
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176 | |||
177 | if (data->index < 0) { |
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178 | if (!upload_data) |
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179 | continue; |
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180 | } else { |
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181 | float *constbuf = (float *)res->data; |
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182 | if (!upload_data && |
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183 | !memcmp(data->value, &constbuf[data->index * 4], 16)) |
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184 | continue; |
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185 | memcpy(data->value, &constbuf[data->index * 4], 16); |
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186 | } |
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187 | |||
188 | BEGIN_NV04(push, NV30_3D(VP_UPLOAD_CONST_ID), 5); |
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189 | PUSH_DATA (push, vp->data->start + i); |
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190 | PUSH_DATAp(push, data->value, 4); |
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191 | } |
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192 | } |
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193 | |||
194 | if (upload_code) { |
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195 | BEGIN_NV04(push, NV30_3D(VP_UPLOAD_FROM_ID), 1); |
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196 | PUSH_DATA (push, vp->exec->start); |
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197 | for (i = 0; i < vp->nr_insns; i++) { |
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198 | BEGIN_NV04(push, NV30_3D(VP_UPLOAD_INST(0)), 4); |
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199 | PUSH_DATAp(push, vp->insns[i].data, 4); |
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200 | } |
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201 | } |
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202 | |||
203 | if (nv30->dirty & (NV30_NEW_VERTPROG | NV30_NEW_FRAGPROG)) { |
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204 | BEGIN_NV04(push, NV30_3D(VP_START_FROM_ID), 1); |
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205 | PUSH_DATA (push, vp->exec->start); |
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206 | if (eng3d->oclass < NV40_3D_CLASS) { |
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207 | BEGIN_NV04(push, NV30_3D(ENGINE), 1); |
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208 | PUSH_DATA (push, 0x00000013); /* vp instead of ff, somehow */ |
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209 | } else { |
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210 | BEGIN_NV04(push, NV40_3D(VP_ATTRIB_EN), 2); |
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211 | PUSH_DATA (push, vp->ir); |
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212 | PUSH_DATA (push, vp->or | fp->vp_or); |
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213 | BEGIN_NV04(push, NV30_3D(ENGINE), 1); |
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214 | PUSH_DATA (push, 0x00000011); |
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215 | } |
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216 | } |
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217 | } |
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218 | |||
219 | static void * |
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220 | nv30_vp_state_create(struct pipe_context *pipe, |
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221 | const struct pipe_shader_state *cso) |
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222 | { |
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223 | struct nv30_vertprog *vp = CALLOC_STRUCT(nv30_vertprog); |
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224 | if (!vp) |
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225 | return NULL; |
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226 | |||
227 | vp->pipe.tokens = tgsi_dup_tokens(cso->tokens); |
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228 | tgsi_scan_shader(vp->pipe.tokens, &vp->info); |
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229 | return vp; |
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230 | } |
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231 | |||
232 | static void |
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233 | nv30_vp_state_delete(struct pipe_context *pipe, void *hwcso) |
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234 | { |
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235 | struct nv30_vertprog *vp = hwcso; |
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236 | |||
237 | if (vp->translated) |
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238 | nv30_vertprog_destroy(vp); |
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239 | FREE((void *)vp->pipe.tokens); |
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240 | FREE(vp); |
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241 | } |
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242 | |||
243 | static void |
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244 | nv30_vp_state_bind(struct pipe_context *pipe, void *hwcso) |
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245 | { |
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246 | struct nv30_context *nv30 = nv30_context(pipe); |
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247 | |||
248 | nv30->vertprog.program = hwcso; |
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249 | nv30->dirty |= NV30_NEW_VERTPROG; |
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250 | } |
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251 | |||
252 | void |
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253 | nv30_vertprog_init(struct pipe_context *pipe) |
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254 | { |
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255 | pipe->create_vs_state = nv30_vp_state_create; |
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256 | pipe->bind_vs_state = nv30_vp_state_bind; |
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257 | pipe->delete_vs_state = nv30_vp_state_delete; |
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258 | }>>>>><>><>>>><>><>>> |