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/**************************************************************************
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 *
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 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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#ifndef LP_SETUP_H
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#define LP_SETUP_H
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#include "pipe/p_compiler.h"
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#include "lp_jit.h"
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struct draw_context;
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struct vertex_info;
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struct pipe_resource;
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struct pipe_query;
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struct pipe_surface;
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struct pipe_blend_color;
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struct pipe_screen;
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struct pipe_framebuffer_state;
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struct lp_fragment_shader_variant;
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struct lp_jit_context;
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struct llvmpipe_query;
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struct pipe_fence_handle;
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struct lp_setup_variant;
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struct lp_setup_context;
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void lp_setup_reset( struct lp_setup_context *setup );
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struct lp_setup_context *
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lp_setup_create( struct pipe_context *pipe,
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                 struct draw_context *draw );
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void
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lp_setup_clear(struct lp_setup_context *setup,
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               const union pipe_color_union *clear_color,
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               double clear_depth,
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               unsigned clear_stencil,
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               unsigned flags);
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void
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lp_setup_flush( struct lp_setup_context *setup,
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                struct pipe_fence_handle **fence,
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                const char *reason);
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void
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lp_setup_bind_framebuffer( struct lp_setup_context *setup,
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                           const struct pipe_framebuffer_state *fb );
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void
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lp_setup_set_triangle_state( struct lp_setup_context *setup,
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                             unsigned cullmode,
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                             boolean front_is_ccw,
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                             boolean scissor,
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                             boolean half_pixel_center,
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                             boolean bottom_edge_rule);
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void
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lp_setup_set_line_state( struct lp_setup_context *setup,
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                         float line_width);
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void
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lp_setup_set_point_state( struct lp_setup_context *setup,
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                          float point_size,
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                          boolean point_size_per_vertex,
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                          uint sprite_coord_enable,
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                          uint sprite_coord_origin);
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void
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lp_setup_set_setup_variant( struct lp_setup_context *setup,
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			    const struct lp_setup_variant *variant );
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void
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lp_setup_set_fs_variant( struct lp_setup_context *setup,
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                         struct lp_fragment_shader_variant *variant );
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void
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lp_setup_set_fs_constants(struct lp_setup_context *setup,
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                          unsigned num,
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                          struct pipe_constant_buffer *buffers);
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void
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lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
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                              float alpha_ref_value );
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void
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lp_setup_set_stencil_ref_values( struct lp_setup_context *setup,
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                                 const ubyte refs[2] );
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void
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lp_setup_set_blend_color( struct lp_setup_context *setup,
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                          const struct pipe_blend_color *blend_color );
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void
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lp_setup_set_scissors( struct lp_setup_context *setup,
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                       const struct pipe_scissor_state *scissors );
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void
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lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
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                                    unsigned num,
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                                    struct pipe_sampler_view **views);
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void
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lp_setup_set_fragment_sampler_state(struct lp_setup_context *setup,
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                                    unsigned num,
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                                    struct pipe_sampler_state **samplers);
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unsigned
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lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
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                                const struct pipe_resource *texture );
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void
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lp_setup_set_flatshade_first( struct lp_setup_context *setup,
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                              boolean flatshade_first );
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void
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lp_setup_set_rasterizer_discard( struct lp_setup_context *setup,
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                                 boolean rasterizer_discard );
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void
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lp_setup_set_vertex_info( struct lp_setup_context *setup,
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                          struct vertex_info *info );
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void
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lp_setup_begin_query(struct lp_setup_context *setup,
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                     struct llvmpipe_query *pq);
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void
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lp_setup_end_query(struct lp_setup_context *setup,
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                   struct llvmpipe_query *pq);
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static INLINE unsigned
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lp_clamp_scissor_idx(int idx)
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{
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   return (PIPE_MAX_VIEWPORTS > idx && idx >= 0) ? idx : 0;
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}
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#endif