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Rev | Author | Line No. | Line |
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4358 | Serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /** |
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29 | * \file |
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30 | * Build post-transformation, post-clipping vertex buffers and element |
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31 | * lists by hooking into the end of the primitive pipeline and |
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32 | * manipulating the vertex_id field in the vertex headers. |
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33 | * |
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34 | * XXX: work in progress |
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35 | * |
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36 | * \author José Fonseca |
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37 | * \author Keith Whitwell |
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38 | */ |
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39 | |||
40 | |||
41 | #include "draw/draw_context.h" |
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42 | #include "draw/draw_vbuf.h" |
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43 | #include "util/u_debug.h" |
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44 | #include "util/u_inlines.h" |
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45 | #include "util/u_math.h" |
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46 | #include "util/u_memory.h" |
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47 | #include "util/u_fifo.h" |
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48 | |||
49 | #include "i915_context.h" |
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50 | #include "i915_reg.h" |
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51 | #include "i915_batch.h" |
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52 | #include "i915_state.h" |
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53 | |||
54 | |||
55 | #define VBUF_MAP_BUFFER |
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56 | |||
57 | /** |
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58 | * Primitive renderer for i915. |
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59 | */ |
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60 | struct i915_vbuf_render { |
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61 | struct vbuf_render base; |
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62 | |||
63 | struct i915_context *i915; |
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64 | |||
65 | /** Vertex size in bytes */ |
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66 | size_t vertex_size; |
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67 | |||
68 | /** Software primitive */ |
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69 | unsigned prim; |
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70 | |||
71 | /** Hardware primitive */ |
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72 | unsigned hwprim; |
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73 | |||
74 | /** Genereate a vertex list */ |
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75 | unsigned fallback; |
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76 | |||
77 | /* Stuff for the vbo */ |
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78 | struct i915_winsys_buffer *vbo; |
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79 | size_t vbo_size; /**< current size of allocated buffer */ |
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80 | size_t vbo_alloc_size; /**< minimum buffer size to allocate */ |
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81 | size_t vbo_hw_offset; /**< offset that we program the hardware with */ |
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82 | size_t vbo_sw_offset; /**< offset that we work with */ |
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83 | size_t vbo_index; /**< index offset to be added to all indices */ |
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84 | void *vbo_ptr; |
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85 | size_t vbo_max_used; |
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86 | size_t vbo_max_index; /**< index offset to be added to all indices */ |
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87 | |||
88 | #ifndef VBUF_MAP_BUFFER |
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89 | size_t map_used_start; |
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90 | size_t map_used_end; |
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91 | size_t map_size; |
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92 | #endif |
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93 | }; |
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94 | |||
95 | |||
96 | /** |
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97 | * Basically a cast wrapper. |
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98 | */ |
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99 | static INLINE struct i915_vbuf_render * |
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100 | i915_vbuf_render(struct vbuf_render *render) |
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101 | { |
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102 | assert(render); |
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103 | return (struct i915_vbuf_render *)render; |
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104 | } |
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105 | |||
106 | /** |
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107 | * If vbo state differs between renderer and context |
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108 | * push state to the context. This function pushes |
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109 | * hw_offset to i915->vbo_offset and vbo to i915->vbo. |
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110 | * |
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111 | * Side effects: |
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112 | * May updates context vbo_offset and vbo fields. |
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113 | */ |
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114 | static void |
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115 | i915_vbuf_update_vbo_state(struct vbuf_render *render) |
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116 | { |
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117 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
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118 | struct i915_context *i915 = i915_render->i915; |
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119 | |||
120 | if (i915->vbo != i915_render->vbo || |
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121 | i915->vbo_offset != i915_render->vbo_hw_offset) { |
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122 | i915->vbo = i915_render->vbo; |
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123 | i915->vbo_offset = i915_render->vbo_hw_offset; |
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124 | i915->dirty |= I915_NEW_VBO; |
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125 | } |
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126 | } |
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127 | |||
128 | /** |
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129 | * Callback exported to the draw module. |
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130 | * Returns the current vertex_info. |
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131 | * |
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132 | * Side effects: |
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133 | * If state is dirty update derived state. |
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134 | */ |
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135 | static const struct vertex_info * |
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136 | i915_vbuf_render_get_vertex_info(struct vbuf_render *render) |
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137 | { |
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138 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
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139 | struct i915_context *i915 = i915_render->i915; |
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140 | |||
141 | if (i915->dirty) { |
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142 | /* make sure we have up to date vertex layout */ |
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143 | i915_update_derived(i915); |
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144 | } |
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145 | |||
146 | return &i915->current.vertex_info; |
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147 | } |
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148 | |||
149 | /** |
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150 | * Reserve space in the vbo for vertices. |
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151 | * |
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152 | * Side effects: |
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153 | * None. |
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154 | */ |
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155 | static boolean |
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156 | i915_vbuf_render_reserve(struct i915_vbuf_render *i915_render, size_t size) |
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157 | { |
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158 | struct i915_context *i915 = i915_render->i915; |
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159 | |||
160 | if (i915_render->vbo_size < size + i915_render->vbo_sw_offset) |
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161 | return FALSE; |
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162 | |||
163 | if (i915->vbo_flushed) |
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164 | return FALSE; |
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165 | |||
166 | return TRUE; |
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167 | } |
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168 | |||
169 | /** |
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170 | * Allocate a new vbo buffer should there not be enough space for |
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171 | * the requested number of vertices by the draw module. |
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172 | * |
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173 | * Side effects: |
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174 | * Updates hw_offset, sw_offset, index and allocates a new buffer. |
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175 | * Will set i915->vbo to null on buffer allocation. |
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176 | */ |
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177 | static void |
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178 | i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size) |
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179 | { |
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180 | struct i915_context *i915 = i915_render->i915; |
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181 | struct i915_winsys *iws = i915->iws; |
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182 | |||
183 | if (i915_render->vbo) { |
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184 | iws->buffer_unmap(iws, i915_render->vbo); |
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185 | iws->buffer_destroy(iws, i915_render->vbo); |
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186 | /* |
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187 | * XXX If buffers where referenced then this should be done in |
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188 | * update_vbo_state but since they arn't and malloc likes to reuse |
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189 | * memory we need to set it to null |
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190 | */ |
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191 | i915->vbo = NULL; |
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192 | i915_render->vbo = NULL; |
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193 | } |
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194 | |||
195 | i915->vbo_flushed = 0; |
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196 | |||
197 | i915_render->vbo_size = MAX2(size, i915_render->vbo_alloc_size); |
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198 | i915_render->vbo_hw_offset = 0; |
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199 | i915_render->vbo_sw_offset = 0; |
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200 | i915_render->vbo_index = 0; |
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201 | |||
202 | #ifndef VBUF_MAP_BUFFER |
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203 | if (i915_render->vbo_size > i915_render->map_size) { |
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204 | i915_render->map_size = i915_render->vbo_size; |
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205 | FREE(i915_render->vbo_ptr); |
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206 | i915_render->vbo_ptr = MALLOC(i915_render->map_size); |
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207 | } |
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208 | #endif |
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209 | |||
210 | i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, |
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211 | I915_NEW_VERTEX); |
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212 | i915_render->vbo_ptr = iws->buffer_map(iws, i915_render->vbo, TRUE); |
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213 | } |
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214 | |||
215 | /** |
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216 | * Callback exported to the draw module. |
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217 | * |
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218 | * Side effects: |
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219 | * Updates hw_offset, sw_offset, index and may allocate |
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220 | * a new buffer. Also updates may update the vbo state |
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221 | * on the i915 context. |
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222 | */ |
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223 | static boolean |
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224 | i915_vbuf_render_allocate_vertices(struct vbuf_render *render, |
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225 | ushort vertex_size, |
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226 | ushort nr_vertices) |
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227 | { |
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228 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
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229 | size_t size = (size_t)vertex_size * (size_t)nr_vertices; |
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230 | size_t offset; |
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231 | |||
232 | /* |
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233 | * Align sw_offset with first multiple of vertex size from hw_offset. |
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234 | * Set index to be the multiples from from hw_offset to sw_offset. |
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235 | * i915_vbuf_render_new_buf will reset index, sw_offset, hw_offset |
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236 | * when it allocates a new buffer this is correct. |
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237 | */ |
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238 | { |
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239 | offset = i915_render->vbo_sw_offset - i915_render->vbo_hw_offset; |
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240 | offset = util_align_npot(offset, vertex_size); |
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241 | i915_render->vbo_sw_offset = i915_render->vbo_hw_offset + offset; |
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242 | i915_render->vbo_index = offset / vertex_size; |
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243 | } |
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244 | |||
245 | if (!i915_vbuf_render_reserve(i915_render, size)) |
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246 | i915_vbuf_render_new_buf(i915_render, size); |
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247 | |||
248 | /* |
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249 | * If a new buffer has been alocated sw_offset, |
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250 | * hw_offset & index will be reset by new_buf |
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251 | */ |
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252 | |||
253 | i915_render->vertex_size = vertex_size; |
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254 | |||
255 | i915_vbuf_update_vbo_state(render); |
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256 | |||
257 | if (!i915_render->vbo) |
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258 | return FALSE; |
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259 | return TRUE; |
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260 | } |
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261 | |||
262 | static void * |
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263 | i915_vbuf_render_map_vertices(struct vbuf_render *render) |
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264 | { |
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265 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
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266 | struct i915_context *i915 = i915_render->i915; |
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267 | |||
268 | if (i915->vbo_flushed) |
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269 | debug_printf("%s bad vbo flush occured stalling on hw\n", __FUNCTION__); |
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270 | |||
271 | #ifdef VBUF_MAP_BUFFER |
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272 | return (unsigned char *)i915_render->vbo_ptr + i915_render->vbo_sw_offset; |
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273 | #else |
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274 | return (unsigned char *)i915_render->vbo_ptr; |
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275 | #endif |
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276 | } |
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277 | |||
278 | static void |
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279 | i915_vbuf_render_unmap_vertices(struct vbuf_render *render, |
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280 | ushort min_index, |
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281 | ushort max_index) |
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282 | { |
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283 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
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284 | struct i915_context *i915 = i915_render->i915; |
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285 | struct i915_winsys *iws = i915->iws; |
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286 | |||
287 | i915_render->vbo_max_index = max_index; |
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288 | i915_render->vbo_max_used = MAX2(i915_render->vbo_max_used, i915_render->vertex_size * (max_index + 1)); |
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289 | #ifdef VBUF_MAP_BUFFER |
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290 | (void)iws; |
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291 | #else |
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292 | i915_render->map_used_start = i915_render->vertex_size * min_index; |
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293 | i915_render->map_used_end = i915_render->vertex_size * (max_index + 1); |
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294 | iws->buffer_write(iws, i915_render->vbo, |
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295 | i915_render->map_used_start + i915_render->vbo_sw_offset, |
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296 | i915_render->map_used_end - i915_render->map_used_start, |
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297 | (unsigned char *)i915_render->vbo_ptr + i915_render->map_used_start); |
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298 | |||
299 | #endif |
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300 | } |
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301 | |||
302 | /** |
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303 | * Ensure that the given max_index given is not larger ushort max. |
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304 | * If it is larger then ushort max it advanced the hw_offset to the |
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305 | * same position in the vbo as sw_offset and set index to zero. |
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306 | * |
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307 | * Side effects: |
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308 | * On failure update hw_offset and index. |
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309 | */ |
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310 | static void |
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311 | i915_vbuf_ensure_index_bounds(struct vbuf_render *render, |
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312 | unsigned max_index) |
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313 | { |
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314 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
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315 | |||
316 | if (max_index + i915_render->vbo_index < ((1 << 17) - 1)) |
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317 | return; |
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318 | |||
319 | i915_render->vbo_hw_offset = i915_render->vbo_sw_offset; |
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320 | i915_render->vbo_index = 0; |
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321 | |||
322 | i915_vbuf_update_vbo_state(render); |
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323 | } |
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324 | |||
325 | static void |
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326 | i915_vbuf_render_set_primitive(struct vbuf_render *render, |
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327 | unsigned prim) |
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328 | { |
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329 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
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330 | i915_render->prim = prim; |
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331 | |||
332 | switch(prim) { |
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333 | case PIPE_PRIM_POINTS: |
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334 | i915_render->hwprim = PRIM3D_POINTLIST; |
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335 | i915_render->fallback = 0; |
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336 | break; |
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337 | case PIPE_PRIM_LINES: |
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338 | i915_render->hwprim = PRIM3D_LINELIST; |
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339 | i915_render->fallback = 0; |
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340 | break; |
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341 | case PIPE_PRIM_LINE_LOOP: |
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342 | i915_render->hwprim = PRIM3D_LINELIST; |
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343 | i915_render->fallback = PIPE_PRIM_LINE_LOOP; |
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344 | break; |
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345 | case PIPE_PRIM_LINE_STRIP: |
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346 | i915_render->hwprim = PRIM3D_LINESTRIP; |
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347 | i915_render->fallback = 0; |
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348 | break; |
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349 | case PIPE_PRIM_TRIANGLES: |
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350 | i915_render->hwprim = PRIM3D_TRILIST; |
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351 | i915_render->fallback = 0; |
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352 | break; |
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353 | case PIPE_PRIM_TRIANGLE_STRIP: |
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354 | i915_render->hwprim = PRIM3D_TRISTRIP; |
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355 | i915_render->fallback = 0; |
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356 | break; |
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357 | case PIPE_PRIM_TRIANGLE_FAN: |
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358 | i915_render->hwprim = PRIM3D_TRIFAN; |
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359 | i915_render->fallback = 0; |
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360 | break; |
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361 | case PIPE_PRIM_QUADS: |
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362 | i915_render->hwprim = PRIM3D_TRILIST; |
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363 | i915_render->fallback = PIPE_PRIM_QUADS; |
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364 | break; |
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365 | case PIPE_PRIM_QUAD_STRIP: |
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366 | i915_render->hwprim = PRIM3D_TRILIST; |
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367 | i915_render->fallback = PIPE_PRIM_QUAD_STRIP; |
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368 | break; |
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369 | case PIPE_PRIM_POLYGON: |
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370 | i915_render->hwprim = PRIM3D_POLY; |
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371 | i915_render->fallback = 0; |
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372 | break; |
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373 | default: |
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374 | /* FIXME: Actually, can handle a lot more just fine... */ |
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375 | assert(0 && "unexpected prim in i915_vbuf_render_set_primitive()"); |
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376 | } |
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377 | } |
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378 | |||
379 | /** |
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380 | * Used for fallbacks in draw_arrays |
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381 | */ |
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382 | static void |
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383 | draw_arrays_generate_indices(struct vbuf_render *render, |
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384 | unsigned start, uint nr, |
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385 | unsigned type) |
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386 | { |
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387 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
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388 | struct i915_context *i915 = i915_render->i915; |
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389 | unsigned i; |
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390 | unsigned end = start + nr + i915_render->vbo_index; |
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391 | start += i915_render->vbo_index; |
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392 | |||
393 | switch(type) { |
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394 | case 0: |
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395 | for (i = start; i+1 < end; i += 2) |
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396 | OUT_BATCH((i+0) | (i+1) << 16); |
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397 | if (i < end) |
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398 | OUT_BATCH(i); |
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399 | break; |
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400 | case PIPE_PRIM_LINE_LOOP: |
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401 | if (nr >= 2) { |
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402 | for (i = start + 1; i < end; i++) |
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403 | OUT_BATCH((i-1) | (i+0) << 16); |
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404 | OUT_BATCH((i-1) | ( start) << 16); |
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405 | } |
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406 | break; |
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407 | case PIPE_PRIM_QUADS: |
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408 | for (i = start; i + 3 < end; i += 4) { |
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409 | OUT_BATCH((i+0) | (i+1) << 16); |
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410 | OUT_BATCH((i+3) | (i+1) << 16); |
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411 | OUT_BATCH((i+2) | (i+3) << 16); |
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412 | } |
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413 | break; |
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414 | case PIPE_PRIM_QUAD_STRIP: |
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415 | for (i = start; i + 3 < end; i += 2) { |
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416 | OUT_BATCH((i+0) | (i+1) << 16); |
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417 | OUT_BATCH((i+3) | (i+2) << 16); |
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418 | OUT_BATCH((i+0) | (i+3) << 16); |
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419 | } |
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420 | break; |
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421 | default: |
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422 | assert(0); |
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423 | } |
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424 | } |
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425 | |||
426 | static unsigned |
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427 | draw_arrays_calc_nr_indices(uint nr, unsigned type) |
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428 | { |
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429 | switch (type) { |
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430 | case 0: |
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431 | return nr; |
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432 | case PIPE_PRIM_LINE_LOOP: |
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433 | if (nr >= 2) |
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434 | return nr * 2; |
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435 | else |
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436 | return 0; |
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437 | case PIPE_PRIM_QUADS: |
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438 | return (nr / 4) * 6; |
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439 | case PIPE_PRIM_QUAD_STRIP: |
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440 | return ((nr - 2) / 2) * 6; |
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441 | default: |
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442 | assert(0); |
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443 | return 0; |
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444 | } |
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445 | } |
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446 | |||
447 | static void |
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448 | draw_arrays_fallback(struct vbuf_render *render, |
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449 | unsigned start, |
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450 | uint nr) |
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451 | { |
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452 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
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453 | struct i915_context *i915 = i915_render->i915; |
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454 | unsigned nr_indices; |
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455 | |||
456 | nr_indices = draw_arrays_calc_nr_indices(nr, i915_render->fallback); |
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457 | if (!nr_indices) |
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458 | return; |
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459 | |||
460 | i915_vbuf_ensure_index_bounds(render, start + nr_indices); |
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461 | |||
462 | if (i915->dirty) |
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463 | i915_update_derived(i915); |
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464 | |||
465 | if (i915->hardware_dirty) |
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466 | i915_emit_hardware_state(i915); |
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467 | |||
468 | if (!BEGIN_BATCH(1 + (nr_indices + 1)/2)) { |
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469 | FLUSH_BATCH(NULL, I915_FLUSH_ASYNC); |
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470 | |||
471 | /* Make sure state is re-emitted after a flush: |
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472 | */ |
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473 | i915_emit_hardware_state(i915); |
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474 | i915->vbo_flushed = 1; |
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475 | |||
476 | if (!BEGIN_BATCH(1 + (nr_indices + 1)/2)) { |
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477 | assert(0); |
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478 | goto out; |
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479 | } |
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480 | } |
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481 | |||
482 | OUT_BATCH(_3DPRIMITIVE | |
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483 | PRIM_INDIRECT | |
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484 | i915_render->hwprim | |
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485 | PRIM_INDIRECT_ELTS | |
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486 | nr_indices); |
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487 | |||
488 | draw_arrays_generate_indices(render, start, nr, i915_render->fallback); |
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489 | |||
490 | out: |
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491 | return; |
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492 | } |
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493 | |||
494 | static void |
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495 | i915_vbuf_render_draw_arrays(struct vbuf_render *render, |
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496 | unsigned start, |
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497 | uint nr) |
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498 | { |
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499 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
||
500 | struct i915_context *i915 = i915_render->i915; |
||
501 | |||
502 | if (i915_render->fallback) { |
||
503 | draw_arrays_fallback(render, start, nr); |
||
504 | return; |
||
505 | } |
||
506 | |||
507 | i915_vbuf_ensure_index_bounds(render, start + nr); |
||
508 | start += i915_render->vbo_index; |
||
509 | |||
510 | if (i915->dirty) |
||
511 | i915_update_derived(i915); |
||
512 | |||
513 | if (i915->hardware_dirty) |
||
514 | i915_emit_hardware_state(i915); |
||
515 | |||
516 | if (!BEGIN_BATCH(2)) { |
||
517 | FLUSH_BATCH(NULL, I915_FLUSH_ASYNC); |
||
518 | |||
519 | /* Make sure state is re-emitted after a flush: |
||
520 | */ |
||
521 | i915_emit_hardware_state(i915); |
||
522 | i915->vbo_flushed = 1; |
||
523 | |||
524 | if (!BEGIN_BATCH(2)) { |
||
525 | assert(0); |
||
526 | goto out; |
||
527 | } |
||
528 | } |
||
529 | |||
530 | OUT_BATCH(_3DPRIMITIVE | |
||
531 | PRIM_INDIRECT | |
||
532 | PRIM_INDIRECT_SEQUENTIAL | |
||
533 | i915_render->hwprim | |
||
534 | nr); |
||
535 | OUT_BATCH(start); /* Beginning vertex index */ |
||
536 | |||
537 | out: |
||
538 | return; |
||
539 | } |
||
540 | |||
541 | /** |
||
542 | * Used for normal and fallback emitting of indices |
||
543 | * If type is zero normal operation assumed. |
||
544 | */ |
||
545 | static void |
||
546 | draw_generate_indices(struct vbuf_render *render, |
||
547 | const ushort *indices, |
||
548 | uint nr_indices, |
||
549 | unsigned type) |
||
550 | { |
||
551 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
||
552 | struct i915_context *i915 = i915_render->i915; |
||
553 | unsigned i; |
||
554 | unsigned o = i915_render->vbo_index; |
||
555 | |||
556 | switch(type) { |
||
557 | case 0: |
||
558 | for (i = 0; i + 1 < nr_indices; i += 2) { |
||
559 | OUT_BATCH((o+indices[i]) | (o+indices[i+1]) << 16); |
||
560 | } |
||
561 | if (i < nr_indices) { |
||
562 | OUT_BATCH((o+indices[i])); |
||
563 | } |
||
564 | break; |
||
565 | case PIPE_PRIM_LINE_LOOP: |
||
566 | if (nr_indices >= 2) { |
||
567 | for (i = 1; i < nr_indices; i++) |
||
568 | OUT_BATCH((o+indices[i-1]) | (o+indices[i]) << 16); |
||
569 | OUT_BATCH((o+indices[i-1]) | (o+indices[0]) << 16); |
||
570 | } |
||
571 | break; |
||
572 | case PIPE_PRIM_QUADS: |
||
573 | for (i = 0; i + 3 < nr_indices; i += 4) { |
||
574 | OUT_BATCH((o+indices[i+0]) | (o+indices[i+1]) << 16); |
||
575 | OUT_BATCH((o+indices[i+3]) | (o+indices[i+1]) << 16); |
||
576 | OUT_BATCH((o+indices[i+2]) | (o+indices[i+3]) << 16); |
||
577 | } |
||
578 | break; |
||
579 | case PIPE_PRIM_QUAD_STRIP: |
||
580 | for (i = 0; i + 3 < nr_indices; i += 2) { |
||
581 | OUT_BATCH((o+indices[i+0]) | (o+indices[i+1]) << 16); |
||
582 | OUT_BATCH((o+indices[i+3]) | (o+indices[i+2]) << 16); |
||
583 | OUT_BATCH((o+indices[i+0]) | (o+indices[i+3]) << 16); |
||
584 | } |
||
585 | break; |
||
586 | default: |
||
587 | assert(0); |
||
588 | break; |
||
589 | } |
||
590 | } |
||
591 | |||
592 | static unsigned |
||
593 | draw_calc_nr_indices(uint nr_indices, unsigned type) |
||
594 | { |
||
595 | switch (type) { |
||
596 | case 0: |
||
597 | return nr_indices; |
||
598 | case PIPE_PRIM_LINE_LOOP: |
||
599 | if (nr_indices >= 2) |
||
600 | return nr_indices * 2; |
||
601 | else |
||
602 | return 0; |
||
603 | case PIPE_PRIM_QUADS: |
||
604 | return (nr_indices / 4) * 6; |
||
605 | case PIPE_PRIM_QUAD_STRIP: |
||
606 | return ((nr_indices - 2) / 2) * 6; |
||
607 | default: |
||
608 | assert(0); |
||
609 | return 0; |
||
610 | } |
||
611 | } |
||
612 | |||
613 | static void |
||
614 | i915_vbuf_render_draw_elements(struct vbuf_render *render, |
||
615 | const ushort *indices, |
||
616 | uint nr_indices) |
||
617 | { |
||
618 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
||
619 | struct i915_context *i915 = i915_render->i915; |
||
620 | unsigned save_nr_indices; |
||
621 | |||
622 | save_nr_indices = nr_indices; |
||
623 | |||
624 | nr_indices = draw_calc_nr_indices(nr_indices, i915_render->fallback); |
||
625 | if (!nr_indices) |
||
626 | return; |
||
627 | |||
628 | i915_vbuf_ensure_index_bounds(render, i915_render->vbo_max_index); |
||
629 | |||
630 | if (i915->dirty) |
||
631 | i915_update_derived(i915); |
||
632 | |||
633 | if (i915->hardware_dirty) |
||
634 | i915_emit_hardware_state(i915); |
||
635 | |||
636 | if (!BEGIN_BATCH(1 + (nr_indices + 1)/2)) { |
||
637 | FLUSH_BATCH(NULL, I915_FLUSH_ASYNC); |
||
638 | |||
639 | /* Make sure state is re-emitted after a flush: |
||
640 | */ |
||
641 | i915_emit_hardware_state(i915); |
||
642 | i915->vbo_flushed = 1; |
||
643 | |||
644 | if (!BEGIN_BATCH(1 + (nr_indices + 1)/2)) { |
||
645 | assert(0); |
||
646 | goto out; |
||
647 | } |
||
648 | } |
||
649 | |||
650 | OUT_BATCH(_3DPRIMITIVE | |
||
651 | PRIM_INDIRECT | |
||
652 | i915_render->hwprim | |
||
653 | PRIM_INDIRECT_ELTS | |
||
654 | nr_indices); |
||
655 | draw_generate_indices(render, |
||
656 | indices, |
||
657 | save_nr_indices, |
||
658 | i915_render->fallback); |
||
659 | |||
660 | out: |
||
661 | return; |
||
662 | } |
||
663 | |||
664 | static void |
||
665 | i915_vbuf_render_release_vertices(struct vbuf_render *render) |
||
666 | { |
||
667 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
||
668 | |||
669 | i915_render->vbo_sw_offset += i915_render->vbo_max_used; |
||
670 | i915_render->vbo_max_used = 0; |
||
671 | |||
672 | /* |
||
673 | * Micro optimization, by calling update here we the offset change |
||
674 | * will be picked up on the next pipe_context::draw_*. |
||
675 | */ |
||
676 | i915_vbuf_update_vbo_state(render); |
||
677 | } |
||
678 | |||
679 | static void |
||
680 | i915_vbuf_render_destroy(struct vbuf_render *render) |
||
681 | { |
||
682 | struct i915_vbuf_render *i915_render = i915_vbuf_render(render); |
||
683 | struct i915_context *i915 = i915_render->i915; |
||
684 | struct i915_winsys *iws = i915->iws; |
||
685 | |||
686 | if (i915_render->vbo) { |
||
687 | i915->vbo = NULL; |
||
688 | iws->buffer_unmap(iws, i915_render->vbo); |
||
689 | iws->buffer_destroy(iws, i915_render->vbo); |
||
690 | } |
||
691 | |||
692 | FREE(i915_render); |
||
693 | } |
||
694 | |||
695 | /** |
||
696 | * Create a new primitive render. |
||
697 | */ |
||
698 | static struct vbuf_render * |
||
699 | i915_vbuf_render_create(struct i915_context *i915) |
||
700 | { |
||
701 | struct i915_vbuf_render *i915_render = CALLOC_STRUCT(i915_vbuf_render); |
||
702 | struct i915_winsys *iws = i915->iws; |
||
703 | int i; |
||
704 | |||
705 | i915_render->i915 = i915; |
||
706 | |||
707 | i915_render->base.max_vertex_buffer_bytes = 4*4096; |
||
708 | |||
709 | /* NOTE: it must be such that state and vertices indices fit in a single |
||
710 | * batch buffer. 4096 is one batch buffer and 430 is the max amount of |
||
711 | * state in dwords. The result is the number of 16-bit indices which can |
||
712 | * fit in a single batch buffer. |
||
713 | */ |
||
714 | i915_render->base.max_indices = (4096 - 430 * 4) / 2; |
||
715 | |||
716 | i915_render->base.get_vertex_info = i915_vbuf_render_get_vertex_info; |
||
717 | i915_render->base.allocate_vertices = i915_vbuf_render_allocate_vertices; |
||
718 | i915_render->base.map_vertices = i915_vbuf_render_map_vertices; |
||
719 | i915_render->base.unmap_vertices = i915_vbuf_render_unmap_vertices; |
||
720 | i915_render->base.set_primitive = i915_vbuf_render_set_primitive; |
||
721 | i915_render->base.draw_elements = i915_vbuf_render_draw_elements; |
||
722 | i915_render->base.draw_arrays = i915_vbuf_render_draw_arrays; |
||
723 | i915_render->base.release_vertices = i915_vbuf_render_release_vertices; |
||
724 | i915_render->base.destroy = i915_vbuf_render_destroy; |
||
725 | |||
726 | #ifndef VBUF_MAP_BUFFER |
||
727 | i915_render->map_size = 0; |
||
728 | i915_render->map_used_start = 0; |
||
729 | i915_render->map_used_end = 0; |
||
730 | #endif |
||
731 | |||
732 | i915_render->vbo = NULL; |
||
733 | i915_render->vbo_ptr = NULL; |
||
734 | i915_render->vbo_size = 0; |
||
735 | i915_render->vbo_hw_offset = 0; |
||
736 | i915_render->vbo_sw_offset = 0; |
||
737 | i915_render->vbo_alloc_size = i915_render->base.max_vertex_buffer_bytes * 4; |
||
738 | |||
739 | #ifdef VBUF_USE_POOL |
||
740 | i915_render->pool_used = FALSE; |
||
741 | i915_render->pool_buffer_size = i915_render->vbo_alloc_size; |
||
742 | i915_render->pool_fifo = u_fifo_create(6); |
||
743 | for (i = 0; i < 6; i++) |
||
744 | u_fifo_add(i915_render->pool_fifo, |
||
745 | iws->buffer_create(iws, i915_render->pool_buffer_size, |
||
746 | I915_NEW_VERTEX)); |
||
747 | #else |
||
748 | (void)i; |
||
749 | (void)iws; |
||
750 | #endif |
||
751 | |||
752 | return &i915_render->base; |
||
753 | } |
||
754 | |||
755 | /** |
||
756 | * Create a new primitive vbuf/render stage. |
||
757 | */ |
||
758 | struct draw_stage *i915_draw_vbuf_stage(struct i915_context *i915) |
||
759 | { |
||
760 | struct vbuf_render *render; |
||
761 | struct draw_stage *stage; |
||
762 | |||
763 | render = i915_vbuf_render_create(i915); |
||
764 | if(!render) |
||
765 | return NULL; |
||
766 | |||
767 | stage = draw_vbuf_stage(i915->draw, render); |
||
768 | if(!stage) { |
||
769 | render->destroy(render); |
||
770 | return NULL; |
||
771 | } |
||
772 | /** TODO JB: this shouldn't be here */ |
||
773 | draw_set_render(i915->draw, render); |
||
774 | |||
775 | return stage; |
||
776 | }>><>><>><>>><>><>><>>><>><>>>><>>><>><>><>>><>><>><>>><>><>>>><>>><>>>>>>>>> |