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4358 Serge 1
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
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/*
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 * Copyright (C) 2012 Rob Clark 
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 * Authors:
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 *    Rob Clark 
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 */
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29
#include "pipe/p_state.h"
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#include "util/u_string.h"
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#include "util/u_memory.h"
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#include "util/u_helpers.h"
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#include "freedreno_state.h"
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#include "freedreno_context.h"
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#include "freedreno_resource.h"
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#include "freedreno_texture.h"
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#include "freedreno_gmem.h"
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#include "freedreno_util.h"
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41
/* All the generic state handling.. In case of CSO's that are specific
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 * to the GPU version, when the bind and the delete are common they can
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 * go in here.
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 */
45
 
46
static void
47
fd_set_blend_color(struct pipe_context *pctx,
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		const struct pipe_blend_color *blend_color)
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{
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	struct fd_context *ctx = fd_context(pctx);
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	ctx->blend_color = *blend_color;
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	ctx->dirty |= FD_DIRTY_BLEND_COLOR;
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}
54
 
55
static void
56
fd_set_stencil_ref(struct pipe_context *pctx,
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		const struct pipe_stencil_ref *stencil_ref)
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{
59
	struct fd_context *ctx = fd_context(pctx);
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	ctx->stencil_ref =* stencil_ref;
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	ctx->dirty |= FD_DIRTY_STENCIL_REF;
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}
63
 
64
static void
65
fd_set_clip_state(struct pipe_context *pctx,
66
		const struct pipe_clip_state *clip)
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{
68
	DBG("TODO: ");
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}
70
 
71
static void
72
fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
73
{
74
	struct fd_context *ctx = fd_context(pctx);
75
	ctx->sample_mask = (uint16_t)sample_mask;
76
	ctx->dirty |= FD_DIRTY_SAMPLE_MASK;
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}
78
 
79
/* notes from calim on #dri-devel:
80
 * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded
81
 * out to vec4's
82
 * I should be able to consider that I own the user_ptr until the next
83
 * set_constant_buffer() call, at which point I don't really care about the
84
 * previous values.
85
 * index>0 will be UBO's.. well, I'll worry about that later
86
 */
87
static void
88
fd_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
89
		struct pipe_constant_buffer *cb)
90
{
91
	struct fd_context *ctx = fd_context(pctx);
92
	struct fd_constbuf_stateobj *so = &ctx->constbuf[shader];
93
 
94
	/* Note that the state tracker can unbind constant buffers by
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	 * passing NULL here.
96
	 */
97
	if (unlikely(!cb)) {
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		so->enabled_mask &= ~(1 << index);
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		so->dirty_mask &= ~(1 << index);
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		pipe_resource_reference(&so->cb[index].buffer, NULL);
101
		return;
102
	}
103
 
104
	pipe_resource_reference(&so->cb[index].buffer, cb->buffer);
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	so->cb[index].buffer_offset = cb->buffer_offset;
106
	so->cb[index].buffer_size   = cb->buffer_size;
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	so->cb[index].user_buffer   = cb->user_buffer;
108
 
109
	so->enabled_mask |= 1 << index;
110
	so->dirty_mask |= 1 << index;
111
	ctx->dirty |= FD_DIRTY_CONSTBUF;
112
}
113
 
114
static void
115
fd_set_framebuffer_state(struct pipe_context *pctx,
116
		const struct pipe_framebuffer_state *framebuffer)
117
{
118
	struct fd_context *ctx = fd_context(pctx);
119
	struct pipe_framebuffer_state *cso = &ctx->framebuffer;
120
	unsigned i;
121
 
122
	DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->needs_flush,
4401 Serge 123
			framebuffer->cbufs[0], framebuffer->zsbuf);
4358 Serge 124
 
125
	fd_context_render(pctx);
126
 
127
	for (i = 0; i < framebuffer->nr_cbufs; i++)
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		pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
129
	for (; i < ctx->framebuffer.nr_cbufs; i++)
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		pipe_surface_reference(&cso->cbufs[i], NULL);
131
 
132
	cso->nr_cbufs = framebuffer->nr_cbufs;
133
	cso->width = framebuffer->width;
134
	cso->height = framebuffer->height;
135
 
136
	pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
137
 
138
	ctx->dirty |= FD_DIRTY_FRAMEBUFFER;
139
 
140
	ctx->disabled_scissor.minx = 0;
141
	ctx->disabled_scissor.miny = 0;
142
	ctx->disabled_scissor.maxx = cso->width;
143
	ctx->disabled_scissor.maxy = cso->height;
144
 
145
	ctx->dirty |= FD_DIRTY_SCISSOR;
146
}
147
 
148
static void
149
fd_set_polygon_stipple(struct pipe_context *pctx,
150
		const struct pipe_poly_stipple *stipple)
151
{
152
	struct fd_context *ctx = fd_context(pctx);
153
	ctx->stipple = *stipple;
154
	ctx->dirty |= FD_DIRTY_STIPPLE;
155
}
156
 
157
static void
158
fd_set_scissor_states(struct pipe_context *pctx,
159
		unsigned start_slot,
160
		unsigned num_scissors,
161
		const struct pipe_scissor_state *scissor)
162
{
163
	struct fd_context *ctx = fd_context(pctx);
164
 
165
	ctx->scissor = *scissor;
166
	ctx->dirty |= FD_DIRTY_SCISSOR;
167
}
168
 
169
static void
170
fd_set_viewport_states(struct pipe_context *pctx,
171
		unsigned start_slot,
172
		unsigned num_viewports,
173
		const struct pipe_viewport_state *viewport)
174
{
175
	struct fd_context *ctx = fd_context(pctx);
176
	ctx->viewport = *viewport;
177
	ctx->dirty |= FD_DIRTY_VIEWPORT;
178
}
179
 
180
static void
181
fd_set_vertex_buffers(struct pipe_context *pctx,
182
		unsigned start_slot, unsigned count,
183
		const struct pipe_vertex_buffer *vb)
184
{
185
	struct fd_context *ctx = fd_context(pctx);
186
	struct fd_vertexbuf_stateobj *so = &ctx->vertexbuf;
187
	int i;
188
 
189
	/* on a2xx, pitch is encoded in the vtx fetch instruction, so
190
	 * we need to mark VTXSTATE as dirty as well to trigger patching
191
	 * and re-emitting the vtx shader:
192
	 */
193
	for (i = 0; i < count; i++) {
194
		bool new_enabled = vb && (vb[i].buffer || vb[i].user_buffer);
195
		bool old_enabled = so->vb[i].buffer || so->vb[i].user_buffer;
196
		uint32_t new_stride = vb ? vb[i].stride : 0;
197
		uint32_t old_stride = so->vb[i].stride;
198
		if ((new_enabled != old_enabled) || (new_stride != old_stride)) {
199
			ctx->dirty |= FD_DIRTY_VTXSTATE;
200
			break;
201
		}
202
	}
203
 
204
	util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, count);
205
	so->count = util_last_bit(so->enabled_mask);
206
 
207
	ctx->dirty |= FD_DIRTY_VTXBUF;
208
}
209
 
210
static void
211
fd_set_index_buffer(struct pipe_context *pctx,
212
		const struct pipe_index_buffer *ib)
213
{
214
	struct fd_context *ctx = fd_context(pctx);
215
 
216
	if (ib) {
217
		pipe_resource_reference(&ctx->indexbuf.buffer, ib->buffer);
218
		ctx->indexbuf.index_size = ib->index_size;
219
		ctx->indexbuf.offset = ib->offset;
220
		ctx->indexbuf.user_buffer = ib->user_buffer;
221
	} else {
222
		pipe_resource_reference(&ctx->indexbuf.buffer, NULL);
223
	}
224
 
225
	ctx->dirty |= FD_DIRTY_INDEXBUF;
226
}
227
 
228
static void
229
fd_blend_state_bind(struct pipe_context *pctx, void *hwcso)
230
{
231
	struct fd_context *ctx = fd_context(pctx);
232
	ctx->blend = hwcso;
233
	ctx->dirty |= FD_DIRTY_BLEND;
234
}
235
 
236
static void
237
fd_blend_state_delete(struct pipe_context *pctx, void *hwcso)
238
{
239
	FREE(hwcso);
240
}
241
 
242
static void
243
fd_rasterizer_state_bind(struct pipe_context *pctx, void *hwcso)
244
{
245
	struct fd_context *ctx = fd_context(pctx);
246
	ctx->rasterizer = hwcso;
247
	ctx->dirty |= FD_DIRTY_RASTERIZER;
248
}
249
 
250
static void
251
fd_rasterizer_state_delete(struct pipe_context *pctx, void *hwcso)
252
{
253
	FREE(hwcso);
254
}
255
 
256
static void
257
fd_zsa_state_bind(struct pipe_context *pctx, void *hwcso)
258
{
259
	struct fd_context *ctx = fd_context(pctx);
260
	ctx->zsa = hwcso;
261
	ctx->dirty |= FD_DIRTY_ZSA;
262
}
263
 
264
static void
265
fd_zsa_state_delete(struct pipe_context *pctx, void *hwcso)
266
{
267
	FREE(hwcso);
268
}
269
 
270
static void *
271
fd_vertex_state_create(struct pipe_context *pctx, unsigned num_elements,
272
		const struct pipe_vertex_element *elements)
273
{
274
	struct fd_vertex_stateobj *so = CALLOC_STRUCT(fd_vertex_stateobj);
275
 
276
	if (!so)
277
		return NULL;
278
 
279
	memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
280
	so->num_elements = num_elements;
281
 
282
	return so;
283
}
284
 
285
static void
286
fd_vertex_state_delete(struct pipe_context *pctx, void *hwcso)
287
{
288
	FREE(hwcso);
289
}
290
 
291
static void
292
fd_vertex_state_bind(struct pipe_context *pctx, void *hwcso)
293
{
294
	struct fd_context *ctx = fd_context(pctx);
295
	ctx->vtx = hwcso;
296
	ctx->dirty |= FD_DIRTY_VTXSTATE;
297
}
298
 
299
void
300
fd_state_init(struct pipe_context *pctx)
301
{
302
	pctx->set_blend_color = fd_set_blend_color;
303
	pctx->set_stencil_ref = fd_set_stencil_ref;
304
	pctx->set_clip_state = fd_set_clip_state;
305
	pctx->set_sample_mask = fd_set_sample_mask;
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	pctx->set_constant_buffer = fd_set_constant_buffer;
307
	pctx->set_framebuffer_state = fd_set_framebuffer_state;
308
	pctx->set_polygon_stipple = fd_set_polygon_stipple;
309
	pctx->set_scissor_states = fd_set_scissor_states;
310
	pctx->set_viewport_states = fd_set_viewport_states;
311
 
312
	pctx->set_vertex_buffers = fd_set_vertex_buffers;
313
	pctx->set_index_buffer = fd_set_index_buffer;
314
 
315
	pctx->bind_blend_state = fd_blend_state_bind;
316
	pctx->delete_blend_state = fd_blend_state_delete;
317
 
318
	pctx->bind_rasterizer_state = fd_rasterizer_state_bind;
319
	pctx->delete_rasterizer_state = fd_rasterizer_state_delete;
320
 
321
	pctx->bind_depth_stencil_alpha_state = fd_zsa_state_bind;
322
	pctx->delete_depth_stencil_alpha_state = fd_zsa_state_delete;
323
 
324
	pctx->create_vertex_elements_state = fd_vertex_state_create;
325
	pctx->delete_vertex_elements_state = fd_vertex_state_delete;
326
	pctx->bind_vertex_elements_state = fd_vertex_state_bind;
327
}