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5564 serge 1
/**
2
 * \file hash.c
3
 * Generic hash table.
4
 *
5
 * Used for display lists, texture objects, vertex/fragment programs,
6
 * buffer objects, etc.  The hash functions are thread-safe.
7
 *
8
 * \note key=0 is illegal.
9
 *
10
 * \author Brian Paul
11
 */
12
 
13
/*
14
 * Mesa 3-D graphics library
15
 *
16
 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
17
 *
18
 * Permission is hereby granted, free of charge, to any person obtaining a
19
 * copy of this software and associated documentation files (the "Software"),
20
 * to deal in the Software without restriction, including without limitation
21
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
22
 * and/or sell copies of the Software, and to permit persons to whom the
23
 * Software is furnished to do so, subject to the following conditions:
24
 *
25
 * The above copyright notice and this permission notice shall be included
26
 * in all copies or substantial portions of the Software.
27
 *
28
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
29
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
30
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
31
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
32
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
33
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
34
 * OTHER DEALINGS IN THE SOFTWARE.
35
 */
36
 
37
#include "glheader.h"
38
#include "imports.h"
39
#include "hash.h"
40
#include "util/hash_table.h"
41
 
42
/**
43
 * Magic GLuint object name that gets stored outside of the struct hash_table.
44
 *
45
 * The hash table needs a particular pointer to be the marker for a key that
46
 * was deleted from the table, along with NULL for the "never allocated in the
47
 * table" marker.  Legacy GL allows any GLuint to be used as a GL object name,
48
 * and we use a 1:1 mapping from GLuints to key pointers, so we need to be
49
 * able to track a GLuint that happens to match the deleted key outside of
50
 * struct hash_table.  We tell the hash table to use "1" as the deleted key
51
 * value, so that we test the deleted-key-in-the-table path as best we can.
52
 */
53
#define DELETED_KEY_VALUE 1
54
 
55
/**
56
 * The hash table data structure.
57
 */
58
struct _mesa_HashTable {
59
   struct hash_table *ht;
60
   GLuint MaxKey;                        /**< highest key inserted so far */
61
   mtx_t Mutex;                /**< mutual exclusion lock */
62
   mtx_t WalkMutex;            /**< for _mesa_HashWalk() */
63
   GLboolean InDeleteAll;                /**< Debug check */
64
   /** Value that would be in the table for DELETED_KEY_VALUE. */
65
   void *deleted_key_data;
66
};
67
 
68
/** @{
69
 * Mapping from our use of GLuint as both the key and the hash value to the
70
 * hash_table.h API
71
 *
72
 * There exist many integer hash functions, designed to avoid collisions when
73
 * the integers are spread across key space with some patterns.  In GL, the
74
 * pattern (in the case of glGen*()ed object IDs) is that the keys are unique
75
 * contiguous integers starting from 1.  Because of that, we just use the key
76
 * as the hash value, to minimize the cost of the hash function.  If objects
77
 * are never deleted, we will never see a collision in the table, because the
78
 * table resizes itself when it approaches full, and thus key % table_size ==
79
 * key.
80
 *
81
 * The case where we could have collisions for genned objects would be
82
 * something like: glGenBuffers(&a, 100); glDeleteBuffers(&a + 50, 50);
83
 * glGenBuffers(&b, 100), because objects 1-50 and 101-200 are allocated at
84
 * the end of that sequence, instead of 1-150.  So far it doesn't appear to be
85
 * a problem.
86
 */
87
static bool
88
uint_key_compare(const void *a, const void *b)
89
{
90
   return a == b;
91
}
92
 
93
static uint32_t
94
uint_hash(GLuint id)
95
{
96
   return id;
97
}
98
 
99
static uint32_t
100
uint_key_hash(const void *key)
101
{
102
   return uint_hash((uintptr_t)key);
103
}
104
 
105
static void *
106
uint_key(GLuint id)
107
{
108
   return (void *)(uintptr_t) id;
109
}
110
/** @} */
111
 
112
/**
113
 * Create a new hash table.
114
 *
115
 * \return pointer to a new, empty hash table.
116
 */
117
struct _mesa_HashTable *
118
_mesa_NewHashTable(void)
119
{
120
   struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable);
121
 
122
   if (table) {
123
      table->ht = _mesa_hash_table_create(NULL, uint_key_hash,
124
                                          uint_key_compare);
125
      if (table->ht == NULL) {
126
         free(table);
127
         _mesa_error_no_memory(__func__);
128
         return NULL;
129
      }
130
 
131
      _mesa_hash_table_set_deleted_key(table->ht, uint_key(DELETED_KEY_VALUE));
132
      mtx_init(&table->Mutex, mtx_plain);
133
      mtx_init(&table->WalkMutex, mtx_plain);
134
   }
135
   else {
136
      _mesa_error_no_memory(__func__);
137
   }
138
 
139
   return table;
140
}
141
 
142
 
143
 
144
/**
145
 * Delete a hash table.
146
 * Frees each entry on the hash table and then the hash table structure itself.
147
 * Note that the caller should have already traversed the table and deleted
148
 * the objects in the table (i.e. We don't free the entries' data pointer).
149
 *
150
 * \param table the hash table to delete.
151
 */
152
void
153
_mesa_DeleteHashTable(struct _mesa_HashTable *table)
154
{
155
   assert(table);
156
 
157
   if (_mesa_hash_table_next_entry(table->ht, NULL) != NULL) {
158
      _mesa_problem(NULL, "In _mesa_DeleteHashTable, found non-freed data");
159
   }
160
 
161
   _mesa_hash_table_destroy(table->ht, NULL);
162
 
163
   mtx_destroy(&table->Mutex);
164
   mtx_destroy(&table->WalkMutex);
165
   free(table);
166
}
167
 
168
 
169
 
170
/**
171
 * Lookup an entry in the hash table, without locking.
172
 * \sa _mesa_HashLookup
173
 */
174
static inline void *
175
_mesa_HashLookup_unlocked(struct _mesa_HashTable *table, GLuint key)
176
{
177
   const struct hash_entry *entry;
178
 
179
   assert(table);
180
   assert(key);
181
 
182
   if (key == DELETED_KEY_VALUE)
183
      return table->deleted_key_data;
184
 
185
   entry = _mesa_hash_table_search(table->ht, uint_key(key));
186
   if (!entry)
187
      return NULL;
188
 
189
   return entry->data;
190
}
191
 
192
 
193
/**
194
 * Lookup an entry in the hash table.
195
 *
196
 * \param table the hash table.
197
 * \param key the key.
198
 *
199
 * \return pointer to user's data or NULL if key not in table
200
 */
201
void *
202
_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key)
203
{
204
   void *res;
205
   assert(table);
206
   mtx_lock(&table->Mutex);
207
   res = _mesa_HashLookup_unlocked(table, key);
208
   mtx_unlock(&table->Mutex);
209
   return res;
210
}
211
 
212
 
213
/**
214
 * Lookup an entry in the hash table without locking the mutex.
215
 *
216
 * The hash table mutex must be locked manually by calling
217
 * _mesa_HashLockMutex() before calling this function.
218
 *
219
 * \param table the hash table.
220
 * \param key the key.
221
 *
222
 * \return pointer to user's data or NULL if key not in table
223
 */
224
void *
225
_mesa_HashLookupLocked(struct _mesa_HashTable *table, GLuint key)
226
{
227
   return _mesa_HashLookup_unlocked(table, key);
228
}
229
 
230
 
231
/**
232
 * Lock the hash table mutex.
233
 *
234
 * This function should be used when multiple objects need
235
 * to be looked up in the hash table, to avoid having to lock
236
 * and unlock the mutex each time.
237
 *
238
 * \param table the hash table.
239
 */
240
void
241
_mesa_HashLockMutex(struct _mesa_HashTable *table)
242
{
243
   assert(table);
244
   mtx_lock(&table->Mutex);
245
}
246
 
247
 
248
/**
249
 * Unlock the hash table mutex.
250
 *
251
 * \param table the hash table.
252
 */
253
void
254
_mesa_HashUnlockMutex(struct _mesa_HashTable *table)
255
{
256
   assert(table);
257
   mtx_unlock(&table->Mutex);
258
}
259
 
260
 
261
static inline void
262
_mesa_HashInsert_unlocked(struct _mesa_HashTable *table, GLuint key, void *data)
263
{
264
   uint32_t hash = uint_hash(key);
265
   struct hash_entry *entry;
266
 
267
   assert(table);
268
   assert(key);
269
 
270
   if (key > table->MaxKey)
271
      table->MaxKey = key;
272
 
273
   if (key == DELETED_KEY_VALUE) {
274
      table->deleted_key_data = data;
275
   } else {
276
      entry = _mesa_hash_table_search_pre_hashed(table->ht, hash, uint_key(key));
277
      if (entry) {
278
         entry->data = data;
279
      } else {
280
         _mesa_hash_table_insert_pre_hashed(table->ht, hash, uint_key(key), data);
281
      }
282
   }
283
}
284
 
285
 
286
/**
287
 * Insert a key/pointer pair into the hash table without locking the mutex.
288
 * If an entry with this key already exists we'll replace the existing entry.
289
 *
290
 * The hash table mutex must be locked manually by calling
291
 * _mesa_HashLockMutex() before calling this function.
292
 *
293
 * \param table the hash table.
294
 * \param key the key (not zero).
295
 * \param data pointer to user data.
296
 */
297
void
298
_mesa_HashInsertLocked(struct _mesa_HashTable *table, GLuint key, void *data)
299
{
300
   _mesa_HashInsert_unlocked(table, key, data);
301
}
302
 
303
 
304
/**
305
 * Insert a key/pointer pair into the hash table.
306
 * If an entry with this key already exists we'll replace the existing entry.
307
 *
308
 * \param table the hash table.
309
 * \param key the key (not zero).
310
 * \param data pointer to user data.
311
 */
312
void
313
_mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
314
{
315
   assert(table);
316
   mtx_lock(&table->Mutex);
317
   _mesa_HashInsert_unlocked(table, key, data);
318
   mtx_unlock(&table->Mutex);
319
}
320
 
321
 
322
/**
323
 * Remove an entry from the hash table.
324
 *
325
 * \param table the hash table.
326
 * \param key key of entry to remove.
327
 *
328
 * While holding the hash table's lock, searches the entry with the matching
329
 * key and unlinks it.
330
 */
331
void
332
_mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
333
{
334
   struct hash_entry *entry;
335
 
336
   assert(table);
337
   assert(key);
338
 
339
   /* have to check this outside of mutex lock */
340
   if (table->InDeleteAll) {
341
      _mesa_problem(NULL, "_mesa_HashRemove illegally called from "
342
                    "_mesa_HashDeleteAll callback function");
343
      return;
344
   }
345
 
346
   mtx_lock(&table->Mutex);
347
   if (key == DELETED_KEY_VALUE) {
348
      table->deleted_key_data = NULL;
349
   } else {
350
      entry = _mesa_hash_table_search(table->ht, uint_key(key));
351
      _mesa_hash_table_remove(table->ht, entry);
352
   }
353
   mtx_unlock(&table->Mutex);
354
}
355
 
356
 
357
 
358
/**
359
 * Delete all entries in a hash table, but don't delete the table itself.
360
 * Invoke the given callback function for each table entry.
361
 *
362
 * \param table  the hash table to delete
363
 * \param callback  the callback function
364
 * \param userData  arbitrary pointer to pass along to the callback
365
 *                  (this is typically a struct gl_context pointer)
366
 */
367
void
368
_mesa_HashDeleteAll(struct _mesa_HashTable *table,
369
                    void (*callback)(GLuint key, void *data, void *userData),
370
                    void *userData)
371
{
372
   struct hash_entry *entry;
373
 
374
   assert(table);
375
   assert(callback);
376
   mtx_lock(&table->Mutex);
377
   table->InDeleteAll = GL_TRUE;
378
   hash_table_foreach(table->ht, entry) {
379
      callback((uintptr_t)entry->key, entry->data, userData);
380
      _mesa_hash_table_remove(table->ht, entry);
381
   }
382
   if (table->deleted_key_data) {
383
      callback(DELETED_KEY_VALUE, table->deleted_key_data, userData);
384
      table->deleted_key_data = NULL;
385
   }
386
   table->InDeleteAll = GL_FALSE;
387
   mtx_unlock(&table->Mutex);
388
}
389
 
390
 
391
/**
392
 * Clone all entries in a hash table, into a new table.
393
 *
394
 * \param table  the hash table to clone
395
 */
396
struct _mesa_HashTable *
397
_mesa_HashClone(const struct _mesa_HashTable *table)
398
{
399
   /* cast-away const */
400
   struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table;
401
   struct hash_entry *entry;
402
   struct _mesa_HashTable *clonetable;
403
 
404
   assert(table);
405
   mtx_lock(&table2->Mutex);
406
 
407
   clonetable = _mesa_NewHashTable();
408
   assert(clonetable);
409
   hash_table_foreach(table->ht, entry) {
410
      _mesa_HashInsert(clonetable, (GLint)(uintptr_t)entry->key, entry->data);
411
   }
412
 
413
   mtx_unlock(&table2->Mutex);
414
 
415
   return clonetable;
416
}
417
 
418
 
419
/**
420
 * Walk over all entries in a hash table, calling callback function for each.
421
 * Note: we use a separate mutex in this function to avoid a recursive
422
 * locking deadlock (in case the callback calls _mesa_HashRemove()) and to
423
 * prevent multiple threads/contexts from getting tangled up.
424
 * A lock-less version of this function could be used when the table will
425
 * not be modified.
426
 * \param table  the hash table to walk
427
 * \param callback  the callback function
428
 * \param userData  arbitrary pointer to pass along to the callback
429
 *                  (this is typically a struct gl_context pointer)
430
 */
431
void
432
_mesa_HashWalk(const struct _mesa_HashTable *table,
433
               void (*callback)(GLuint key, void *data, void *userData),
434
               void *userData)
435
{
436
   /* cast-away const */
437
   struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table;
438
   struct hash_entry *entry;
439
 
440
   assert(table);
441
   assert(callback);
442
   mtx_lock(&table2->WalkMutex);
443
   hash_table_foreach(table->ht, entry) {
444
      callback((uintptr_t)entry->key, entry->data, userData);
445
   }
446
   if (table->deleted_key_data)
447
      callback(DELETED_KEY_VALUE, table->deleted_key_data, userData);
448
   mtx_unlock(&table2->WalkMutex);
449
}
450
 
451
static void
452
debug_print_entry(GLuint key, void *data, void *userData)
453
{
454
   _mesa_debug(NULL, "%u %p\n", key, data);
455
}
456
 
457
/**
458
 * Dump contents of hash table for debugging.
459
 *
460
 * \param table the hash table.
461
 */
462
void
463
_mesa_HashPrint(const struct _mesa_HashTable *table)
464
{
465
   if (table->deleted_key_data)
466
      debug_print_entry(DELETED_KEY_VALUE, table->deleted_key_data, NULL);
467
   _mesa_HashWalk(table, debug_print_entry, NULL);
468
}
469
 
470
 
471
/**
472
 * Find a block of adjacent unused hash keys.
473
 *
474
 * \param table the hash table.
475
 * \param numKeys number of keys needed.
476
 *
477
 * \return Starting key of free block or 0 if failure.
478
 *
479
 * If there are enough free keys between the maximum key existing in the table
480
 * (_mesa_HashTable::MaxKey) and the maximum key possible, then simply return
481
 * the adjacent key. Otherwise do a full search for a free key block in the
482
 * allowable key range.
483
 */
484
GLuint
485
_mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
486
{
487
   const GLuint maxKey = ~((GLuint) 0) - 1;
488
   mtx_lock(&table->Mutex);
489
   if (maxKey - numKeys > table->MaxKey) {
490
      /* the quick solution */
491
      mtx_unlock(&table->Mutex);
492
      return table->MaxKey + 1;
493
   }
494
   else {
495
      /* the slow solution */
496
      GLuint freeCount = 0;
497
      GLuint freeStart = 1;
498
      GLuint key;
499
      for (key = 1; key != maxKey; key++) {
500
	 if (_mesa_HashLookup_unlocked(table, key)) {
501
	    /* darn, this key is already in use */
502
	    freeCount = 0;
503
	    freeStart = key+1;
504
	 }
505
	 else {
506
	    /* this key not in use, check if we've found enough */
507
	    freeCount++;
508
	    if (freeCount == numKeys) {
509
               mtx_unlock(&table->Mutex);
510
	       return freeStart;
511
	    }
512
	 }
513
      }
514
      /* cannot allocate a block of numKeys consecutive keys */
515
      mtx_unlock(&table->Mutex);
516
      return 0;
517
   }
518
}
519
 
520
 
521
/**
522
 * Return the number of entries in the hash table.
523
 */
524
GLuint
525
_mesa_HashNumEntries(const struct _mesa_HashTable *table)
526
{
527
   struct hash_entry *entry;
528
   GLuint count = 0;
529
 
530
   if (table->deleted_key_data)
531
      count++;
532
 
533
   hash_table_foreach(table->ht, entry)
534
      count++;
535
 
536
   return count;
537
}