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5564 serge 1
/**************************************************************************
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Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
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                     VMware, Inc.
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All Rights Reserved.
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice (including the
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next paragraph) shall be included in all copies or substantial
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portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**************************************************************************/
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/*
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 * Authors:
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 *   Keith Whitwell 
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 */
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#include "c99_math.h"
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#include "main/glheader.h"
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#include "main/imports.h"
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#include "main/context.h"
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#include "main/mtypes.h"
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#include "main/enums.h"
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#include "main/macros.h"
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#include "radeon_screen.h"
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#include "radeon_fog.h"
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/**********************************************************************/
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/*             Fog blend factor computation for hw tcl                */
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/*             same calculation used as in t_vb_fog.c                 */
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/**********************************************************************/
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#define FOG_EXP_TABLE_SIZE 256
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#define FOG_MAX (10.0)
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#define EXP_FOG_MAX .0006595
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#define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE)
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static GLfloat exp_table[FOG_EXP_TABLE_SIZE];
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#if 1
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#define NEG_EXP( result, narg )						\
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do {									\
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   GLfloat f = (GLfloat) (narg * (1.0/FOG_INCR));			\
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   GLint k = (GLint) f;							\
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   if (k > FOG_EXP_TABLE_SIZE-2) 					\
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      result = (GLfloat) EXP_FOG_MAX;					\
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   else									\
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      result = exp_table[k] + (f-k)*(exp_table[k+1]-exp_table[k]);	\
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} while (0)
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#else
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#define NEG_EXP( result, narg )					\
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do {								\
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   result = exp(-narg);						\
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} while (0)
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#endif
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/**
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 * Initialize the exp_table[] lookup table for approximating exp().
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 */
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void
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radeonInitStaticFogData( void )
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{
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   GLfloat f = 0.0F;
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   GLint i = 0;
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   for ( ; i < FOG_EXP_TABLE_SIZE ; i++, f += FOG_INCR) {
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      exp_table[i] = (GLfloat) exp(-f);
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   }
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}
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/**
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 * Compute per-vertex fog blend factors from fog coordinates by
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 * evaluating the GL_LINEAR, GL_EXP or GL_EXP2 fog function.
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 * Fog coordinates are distances from the eye (typically between the
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 * near and far clip plane distances).
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 * Note the fog (eye Z) coords may be negative so we use ABS(z) below.
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 * Fog blend factors are in the range [0,1].
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 */
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float
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radeonComputeFogBlendFactor( struct gl_context *ctx, GLfloat fogcoord )
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{
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	GLfloat end  = ctx->Fog.End;
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	GLfloat d, temp;
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	const GLfloat z = fabsf(fogcoord);
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	switch (ctx->Fog.Mode) {
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	case GL_LINEAR:
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		if (ctx->Fog.Start == ctx->Fog.End)
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			d = 1.0F;
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		else
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			d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
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		temp = (end - z) * d;
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		return CLAMP(temp, 0.0F, 1.0F);
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		break;
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	case GL_EXP:
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		d = ctx->Fog.Density;
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		NEG_EXP( temp, d * z );
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		return temp;
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		break;
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	case GL_EXP2:
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		d = ctx->Fog.Density*ctx->Fog.Density;
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		NEG_EXP( temp, d * z * z );
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		return temp;
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		break;
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	default:
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		_mesa_problem(ctx, "Bad fog mode in make_fog_coord");
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		return 0;
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	}
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}
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