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5564 serge 1
/**************************************************************************
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3
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4
                     VA Linux Systems Inc., Fremont, California.
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Copyright (C) The Weather Channel, Inc.  2002.  All Rights Reserved.
6
 
7
The Weather Channel (TM) funded Tungsten Graphics to develop the
8
initial release of the Radeon 8500 driver under the XFree86 license.
9
This notice must be preserved.
10
 
11
All Rights Reserved.
12
 
13
Permission is hereby granted, free of charge, to any person obtaining
14
a copy of this software and associated documentation files (the
15
"Software"), to deal in the Software without restriction, including
16
without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
19
the following conditions:
20
 
21
The above copyright notice and this permission notice (including the
22
next paragraph) shall be included in all copies or substantial
23
portions of the Software.
24
 
25
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
26
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
27
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
28
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
30
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
31
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32
 
33
**************************************************************************/
34
 
35
/*
36
 * Authors:
37
 *   Gareth Hughes 
38
 *   Keith Whitwell 
39
 *   Kevin E. Martin 
40
 *   Nicolai Haehnle 
41
 */
42
 
43
#ifndef __RADEON_CONTEXT_H__
44
#define __RADEON_CONTEXT_H__
45
 
46
#include "tnl/t_vertex.h"
47
#include "dri_util.h"
48
#include "drm.h"
49
#include "radeon_drm.h"
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#include "main/macros.h"
51
#include "main/mtypes.h"
52
#include "main/colormac.h"
53
#include "radeon_screen.h"
54
 
55
#include "radeon_common.h"
56
 
57
 
58
struct r100_context;
59
typedef struct r100_context r100ContextRec;
60
typedef struct r100_context *r100ContextPtr;
61
 
62
 
63
 
64
#define R100_TEX_ALL 0x7
65
 
66
/* used for both tcl_vtx and vc_frmt tex bits (they are identical) */
67
#define RADEON_ST_BIT(unit) \
68
(unit == 0 ? RADEON_CP_VC_FRMT_ST0 : (RADEON_CP_VC_FRMT_ST1 >> 2) << (2 * unit))
69
 
70
#define RADEON_Q_BIT(unit) \
71
(unit == 0 ? RADEON_CP_VC_FRMT_Q0 : (RADEON_CP_VC_FRMT_Q1 >> 2) << (2 * unit))
72
 
73
struct radeon_texture_env_state {
74
	radeonTexObjPtr texobj;
75
	GLenum format;
76
	GLenum envMode;
77
};
78
 
79
struct radeon_texture_state {
80
	struct radeon_texture_env_state unit[RADEON_MAX_TEXTURE_UNITS];
81
};
82
 
83
/* Trying to keep these relatively short as the variables are becoming
84
 * extravagently long.  Drop the driver name prefix off the front of
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 * everything - I think we know which driver we're in by now, and keep the
86
 * prefix to 3 letters unless absolutely impossible.
87
 */
88
 
89
#define CTX_CMD_0             0
90
#define CTX_PP_MISC           1
91
#define CTX_PP_FOG_COLOR      2
92
#define CTX_RE_SOLID_COLOR    3
93
#define CTX_RB3D_BLENDCNTL    4
94
#define CTX_RB3D_DEPTHOFFSET  5
95
#define CTX_RB3D_DEPTHPITCH   6
96
#define CTX_RB3D_ZSTENCILCNTL 7
97
#define CTX_CMD_1             8
98
#define CTX_PP_CNTL           9
99
#define CTX_RB3D_CNTL         10
100
#define CTX_RB3D_COLOROFFSET  11
101
#define CTX_CMD_2             12
102
#define CTX_RB3D_COLORPITCH   13
103
#define CTX_STATE_SIZE        14
104
 
105
#define SET_CMD_0               0
106
#define SET_SE_CNTL             1
107
#define SET_SE_COORDFMT         2
108
#define SET_CMD_1               3
109
#define SET_SE_CNTL_STATUS      4
110
#define SET_STATE_SIZE          5
111
 
112
#define LIN_CMD_0               0
113
#define LIN_RE_LINE_PATTERN     1
114
#define LIN_RE_LINE_STATE       2
115
#define LIN_CMD_1               3
116
#define LIN_SE_LINE_WIDTH       4
117
#define LIN_STATE_SIZE          5
118
 
119
#define MSK_CMD_0               0
120
#define MSK_RB3D_STENCILREFMASK 1
121
#define MSK_RB3D_ROPCNTL        2
122
#define MSK_RB3D_PLANEMASK      3
123
#define MSK_STATE_SIZE          4
124
 
125
#define VPT_CMD_0           0
126
#define VPT_SE_VPORT_XSCALE          1
127
#define VPT_SE_VPORT_XOFFSET         2
128
#define VPT_SE_VPORT_YSCALE          3
129
#define VPT_SE_VPORT_YOFFSET         4
130
#define VPT_SE_VPORT_ZSCALE          5
131
#define VPT_SE_VPORT_ZOFFSET         6
132
#define VPT_STATE_SIZE      7
133
 
134
#define MSC_CMD_0               0
135
#define MSC_RE_MISC             1
136
#define MSC_STATE_SIZE          2
137
 
138
#define TEX_CMD_0                   0
139
#define TEX_PP_TXFILTER             1
140
#define TEX_PP_TXFORMAT             2
141
#define TEX_PP_TXOFFSET             3
142
#define TEX_PP_TXCBLEND             4
143
#define TEX_PP_TXABLEND             5
144
#define TEX_PP_TFACTOR              6
145
#define TEX_CMD_1                   7
146
#define TEX_PP_BORDER_COLOR         8
147
#define TEX_STATE_SIZE              9
148
 
149
#define TXR_CMD_0                   0	/* rectangle textures */
150
#define TXR_PP_TEX_SIZE             1	/* 0x1d04, 0x1d0c for NPOT! */
151
#define TXR_PP_TEX_PITCH            2	/* 0x1d08, 0x1d10 for NPOT! */
152
#define TXR_STATE_SIZE              3
153
 
154
#define CUBE_CMD_0                  0
155
#define CUBE_PP_CUBIC_FACES         1
156
#define CUBE_CMD_1                  2
157
#define CUBE_PP_CUBIC_OFFSET_0      3
158
#define CUBE_PP_CUBIC_OFFSET_1      4
159
#define CUBE_PP_CUBIC_OFFSET_2      5
160
#define CUBE_PP_CUBIC_OFFSET_3      6
161
#define CUBE_PP_CUBIC_OFFSET_4      7
162
#define CUBE_STATE_SIZE             8
163
 
164
#define ZBS_CMD_0              0
165
#define ZBS_SE_ZBIAS_FACTOR             1
166
#define ZBS_SE_ZBIAS_CONSTANT           2
167
#define ZBS_STATE_SIZE         3
168
 
169
#define TCL_CMD_0                        0
170
#define TCL_OUTPUT_VTXFMT         1
171
#define TCL_OUTPUT_VTXSEL         2
172
#define TCL_MATRIX_SELECT_0       3
173
#define TCL_MATRIX_SELECT_1       4
174
#define TCL_UCP_VERT_BLEND_CTL    5
175
#define TCL_TEXTURE_PROC_CTL      6
176
#define TCL_LIGHT_MODEL_CTL       7
177
#define TCL_PER_LIGHT_CTL_0       8
178
#define TCL_PER_LIGHT_CTL_1       9
179
#define TCL_PER_LIGHT_CTL_2       10
180
#define TCL_PER_LIGHT_CTL_3       11
181
#define TCL_STATE_SIZE                   12
182
 
183
#define MTL_CMD_0            0
184
#define MTL_EMMISSIVE_RED    1
185
#define MTL_EMMISSIVE_GREEN  2
186
#define MTL_EMMISSIVE_BLUE   3
187
#define MTL_EMMISSIVE_ALPHA  4
188
#define MTL_AMBIENT_RED      5
189
#define MTL_AMBIENT_GREEN    6
190
#define MTL_AMBIENT_BLUE     7
191
#define MTL_AMBIENT_ALPHA    8
192
#define MTL_DIFFUSE_RED      9
193
#define MTL_DIFFUSE_GREEN    10
194
#define MTL_DIFFUSE_BLUE     11
195
#define MTL_DIFFUSE_ALPHA    12
196
#define MTL_SPECULAR_RED     13
197
#define MTL_SPECULAR_GREEN   14
198
#define MTL_SPECULAR_BLUE    15
199
#define MTL_SPECULAR_ALPHA   16
200
#define MTL_SHININESS        17
201
#define MTL_STATE_SIZE       18
202
 
203
#define VTX_CMD_0              0
204
#define VTX_SE_COORD_FMT       1
205
#define VTX_STATE_SIZE         2
206
 
207
#define MAT_CMD_0              0
208
#define MAT_ELT_0              1
209
#define MAT_STATE_SIZE         17
210
 
211
#define GRD_CMD_0                  0
212
#define GRD_VERT_GUARD_CLIP_ADJ    1
213
#define GRD_VERT_GUARD_DISCARD_ADJ 2
214
#define GRD_HORZ_GUARD_CLIP_ADJ    3
215
#define GRD_HORZ_GUARD_DISCARD_ADJ 4
216
#define GRD_STATE_SIZE             5
217
 
218
/* position changes frequently when lighting in modelpos - separate
219
 * out to new state item?
220
 */
221
#define LIT_CMD_0                  0
222
#define LIT_AMBIENT_RED            1
223
#define LIT_AMBIENT_GREEN          2
224
#define LIT_AMBIENT_BLUE           3
225
#define LIT_AMBIENT_ALPHA          4
226
#define LIT_DIFFUSE_RED            5
227
#define LIT_DIFFUSE_GREEN          6
228
#define LIT_DIFFUSE_BLUE           7
229
#define LIT_DIFFUSE_ALPHA          8
230
#define LIT_SPECULAR_RED           9
231
#define LIT_SPECULAR_GREEN         10
232
#define LIT_SPECULAR_BLUE          11
233
#define LIT_SPECULAR_ALPHA         12
234
#define LIT_POSITION_X             13
235
#define LIT_POSITION_Y             14
236
#define LIT_POSITION_Z             15
237
#define LIT_POSITION_W             16
238
#define LIT_DIRECTION_X            17
239
#define LIT_DIRECTION_Y            18
240
#define LIT_DIRECTION_Z            19
241
#define LIT_DIRECTION_W            20
242
#define LIT_ATTEN_QUADRATIC        21
243
#define LIT_ATTEN_LINEAR           22
244
#define LIT_ATTEN_CONST            23
245
#define LIT_ATTEN_XXX              24
246
#define LIT_CMD_1                  25
247
#define LIT_SPOT_DCD               26
248
#define LIT_SPOT_EXPONENT          27
249
#define LIT_SPOT_CUTOFF            28
250
#define LIT_SPECULAR_THRESH        29
251
#define LIT_RANGE_CUTOFF           30	/* ? */
252
#define LIT_ATTEN_CONST_INV        31
253
#define LIT_STATE_SIZE             32
254
 
255
/* Fog
256
 */
257
#define FOG_CMD_0      0
258
#define FOG_R          1
259
#define FOG_C          2
260
#define FOG_D          3
261
#define FOG_PAD        4
262
#define FOG_STATE_SIZE 5
263
 
264
/* UCP
265
 */
266
#define UCP_CMD_0      0
267
#define UCP_X          1
268
#define UCP_Y          2
269
#define UCP_Z          3
270
#define UCP_W          4
271
#define UCP_STATE_SIZE 5
272
 
273
/* GLT - Global ambient
274
 */
275
#define GLT_CMD_0      0
276
#define GLT_RED        1
277
#define GLT_GREEN      2
278
#define GLT_BLUE       3
279
#define GLT_ALPHA      4
280
#define GLT_STATE_SIZE 5
281
 
282
/* EYE
283
 */
284
#define EYE_CMD_0          0
285
#define EYE_X              1
286
#define EYE_Y              2
287
#define EYE_Z              3
288
#define EYE_RESCALE_FACTOR 4
289
#define EYE_STATE_SIZE     5
290
 
291
#define SHN_CMD_0          0
292
#define SHN_SHININESS      1
293
#define SHN_STATE_SIZE     2
294
 
295
#define R100_QUERYOBJ_CMD_0  0
296
#define R100_QUERYOBJ_DATA_0 1
297
#define R100_QUERYOBJ_CMDSIZE  2
298
 
299
#define STP_CMD_0 0
300
#define STP_DATA_0 1
301
#define STP_CMD_1 2
302
#define STP_STATE_SIZE 35
303
 
304
struct r100_hw_state {
305
	/* Hardware state, stored as cmdbuf commands:
306
	 *   -- Need to doublebuffer for
307
	 *           - eliding noop statechange loops? (except line stipple count)
308
	 */
309
	struct radeon_state_atom ctx;
310
	struct radeon_state_atom set;
311
	struct radeon_state_atom lin;
312
	struct radeon_state_atom msk;
313
	struct radeon_state_atom vpt;
314
	struct radeon_state_atom tcl;
315
	struct radeon_state_atom msc;
316
	struct radeon_state_atom tex[3];
317
	struct radeon_state_atom cube[3];
318
	struct radeon_state_atom zbs;
319
	struct radeon_state_atom mtl;
320
	struct radeon_state_atom mat[6];
321
	struct radeon_state_atom lit[8];	/* includes vec, scl commands */
322
	struct radeon_state_atom ucp[6];
323
	struct radeon_state_atom eye;	/* eye pos */
324
	struct radeon_state_atom grd;	/* guard band clipping */
325
	struct radeon_state_atom fog;
326
	struct radeon_state_atom glt;
327
	struct radeon_state_atom txr[3];	/* for NPOT */
328
	struct radeon_state_atom stp;
329
};
330
 
331
struct radeon_stipple_state {
332
	GLuint mask[32];
333
};
334
 
335
struct r100_state {
336
	struct radeon_stipple_state stipple;
337
	struct radeon_texture_state texture;
338
};
339
 
340
#define RADEON_CMD_BUF_SZ  (8*1024)
341
#define R200_ELT_BUF_SZ  (8*1024)
342
/* radeon_tcl.c
343
 */
344
struct r100_tcl_info {
345
	GLuint vertex_format;
346
	GLuint hw_primitive;
347
 
348
	/* Temporary for cases where incoming vertex data is incompatible
349
	 * with maos code.
350
	 */
351
	GLvector4f ObjClean;
352
 
353
	GLuint *Elts;
354
 
355
        int elt_cmd_offset;
356
	int elt_cmd_start;
357
        int elt_used;
358
};
359
 
360
/* radeon_swtcl.c
361
 */
362
struct r100_swtcl_info {
363
	GLuint vertex_format;
364
 
365
	GLubyte *verts;
366
 
367
	/* Fallback rasterization functions
368
	 */
369
	radeon_point_func draw_point;
370
	radeon_line_func draw_line;
371
	radeon_tri_func draw_tri;
372
 
373
   /**
374
    * Offset of the 4UB color data within a hardware (swtcl) vertex.
375
    */
376
	GLuint coloroffset;
377
 
378
   /**
379
    * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
380
    */
381
	GLuint specoffset;
382
 
383
	GLboolean needproj;
384
};
385
 
386
 
387
 
388
/* A maximum total of 20 elements per vertex:  3 floats for position, 3
389
 * floats for normal, 4 floats for color, 4 bytes for secondary color,
390
 * 3 floats for each texture unit (9 floats total).
391
 *
392
 * The position data is never actually stored here, so 3 elements could be
393
 * trimmed out of the buffer. This number is only valid for vtxfmt!
394
 */
395
#define RADEON_MAX_VERTEX_SIZE 20
396
 
397
struct r100_context {
398
        struct radeon_context radeon;
399
 
400
	/* Driver and hardware state management
401
	 */
402
	struct r100_hw_state hw;
403
	struct r100_state state;
404
 
405
	/* Vertex buffers
406
	 */
407
	struct radeon_ioctl ioctl;
408
	struct radeon_store store;
409
 
410
	/* TCL stuff
411
	 */
412
	GLmatrix TexGenMatrix[RADEON_MAX_TEXTURE_UNITS];
413
	GLboolean recheck_texgen[RADEON_MAX_TEXTURE_UNITS];
414
	GLboolean TexGenNeedNormals[RADEON_MAX_TEXTURE_UNITS];
415
	GLuint TexGenEnabled;
416
	GLuint NeedTexMatrix;
417
	GLuint TexMatColSwap;
418
	GLmatrix tmpmat[RADEON_MAX_TEXTURE_UNITS];
419
 
420
	/* radeon_tcl.c
421
	 */
422
	struct r100_tcl_info tcl;
423
 
424
	/* radeon_swtcl.c
425
	 */
426
	struct r100_swtcl_info swtcl;
427
 
428
	GLboolean using_hyperz;
429
	GLboolean texmicrotile;
430
 
431
	/* Performance counters
432
	 */
433
	GLuint boxes;		/* Draw performance boxes */
434
	GLuint hardwareWentIdle;
435
	GLuint c_clears;
436
	GLuint c_drawWaits;
437
	GLuint c_textureSwaps;
438
	GLuint c_textureBytes;
439
	GLuint c_vertexBuffers;
440
 
441
};
442
 
443
 
444
static inline r100ContextPtr
445
R100_CONTEXT(struct gl_context *ctx)
446
{
447
   return (r100ContextPtr) ctx;
448
}
449
 
450
 
451
 
452
#define RADEON_OLD_PACKETS 1
453
 
454
extern GLboolean r100CreateContext( gl_api api,
455
				    const struct gl_config *glVisual,
456
				    __DRIcontext *driContextPriv,
457
				    unsigned major_version,
458
				    unsigned minor_version,
459
				    uint32_t flags,
460
                                    bool notify_reset,
461
				    unsigned *error,
462
				    void *sharedContextPrivate);
463
 
464
 
465
#endif				/* __RADEON_CONTEXT_H__ */