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5564 | serge | 1 | /* |
2 | * Copyright (C) 2009 Francisco Jerez. |
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3 | * All Rights Reserved. |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person obtaining |
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6 | * a copy of this software and associated documentation files (the |
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7 | * "Software"), to deal in the Software without restriction, including |
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8 | * without limitation the rights to use, copy, modify, merge, publish, |
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9 | * distribute, sublicense, and/or sell copies of the Software, and to |
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10 | * permit persons to whom the Software is furnished to do so, subject to |
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11 | * the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice (including the |
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14 | * next paragraph) shall be included in all copies or substantial |
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15 | * portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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18 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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19 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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20 | * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
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21 | * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
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22 | * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
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23 | * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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24 | * |
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25 | */ |
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26 | |||
27 | #include "nouveau_driver.h" |
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28 | #include "nouveau_context.h" |
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29 | #include "nouveau_gldefs.h" |
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30 | #include "nouveau_util.h" |
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31 | #include "nv10_3d.xml.h" |
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32 | #include "nv10_driver.h" |
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33 | |||
34 | void |
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35 | nv10_emit_cull_face(struct gl_context *ctx, int emit) |
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36 | { |
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37 | struct nouveau_pushbuf *push = context_push(ctx); |
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38 | GLenum mode = ctx->Polygon.CullFaceMode; |
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39 | |||
40 | BEGIN_NV04(push, NV10_3D(CULL_FACE_ENABLE), 1); |
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41 | PUSH_DATAb(push, ctx->Polygon.CullFlag); |
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42 | |||
43 | BEGIN_NV04(push, NV10_3D(CULL_FACE), 1); |
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44 | PUSH_DATA (push, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT : |
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45 | mode == GL_BACK ? NV10_3D_CULL_FACE_BACK : |
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46 | NV10_3D_CULL_FACE_FRONT_AND_BACK)); |
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47 | } |
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48 | |||
49 | void |
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50 | nv10_emit_front_face(struct gl_context *ctx, int emit) |
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51 | { |
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52 | struct nouveau_pushbuf *push = context_push(ctx); |
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53 | |||
54 | BEGIN_NV04(push, NV10_3D(FRONT_FACE), 1); |
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55 | PUSH_DATA (push, ctx->Polygon.FrontFace == GL_CW ? |
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56 | NV10_3D_FRONT_FACE_CW : NV10_3D_FRONT_FACE_CCW); |
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57 | } |
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58 | |||
59 | void |
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60 | nv10_emit_line_mode(struct gl_context *ctx, int emit) |
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61 | { |
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62 | struct nouveau_pushbuf *push = context_push(ctx); |
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63 | GLboolean smooth = ctx->Line.SmoothFlag && |
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64 | ctx->Hint.LineSmooth == GL_NICEST; |
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65 | |||
66 | BEGIN_NV04(push, NV10_3D(LINE_WIDTH), 1); |
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67 | PUSH_DATA (push, MAX2(smooth ? 0 : 1, |
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68 | ctx->Line.Width) * 8); |
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69 | BEGIN_NV04(push, NV10_3D(LINE_SMOOTH_ENABLE), 1); |
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70 | PUSH_DATAb(push, smooth); |
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71 | } |
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72 | |||
73 | void |
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74 | nv10_emit_line_stipple(struct gl_context *ctx, int emit) |
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75 | { |
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76 | } |
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77 | |||
78 | void |
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79 | nv10_emit_point_mode(struct gl_context *ctx, int emit) |
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80 | { |
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81 | struct nouveau_pushbuf *push = context_push(ctx); |
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82 | |||
83 | BEGIN_NV04(push, NV10_3D(POINT_SIZE), 1); |
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84 | PUSH_DATA (push, (uint32_t)(ctx->Point.Size * 8)); |
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85 | |||
86 | BEGIN_NV04(push, NV10_3D(POINT_SMOOTH_ENABLE), 1); |
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87 | PUSH_DATAb(push, ctx->Point.SmoothFlag); |
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88 | } |
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89 | |||
90 | void |
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91 | nv10_emit_polygon_mode(struct gl_context *ctx, int emit) |
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92 | { |
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93 | struct nouveau_pushbuf *push = context_push(ctx); |
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94 | |||
95 | BEGIN_NV04(push, NV10_3D(POLYGON_MODE_FRONT), 2); |
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96 | PUSH_DATA (push, nvgl_polygon_mode(ctx->Polygon.FrontMode)); |
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97 | PUSH_DATA (push, nvgl_polygon_mode(ctx->Polygon.BackMode)); |
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98 | |||
99 | BEGIN_NV04(push, NV10_3D(POLYGON_SMOOTH_ENABLE), 1); |
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100 | PUSH_DATAb(push, ctx->Polygon.SmoothFlag); |
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101 | } |
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102 | |||
103 | void |
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104 | nv10_emit_polygon_offset(struct gl_context *ctx, int emit) |
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105 | { |
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106 | struct nouveau_pushbuf *push = context_push(ctx); |
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107 | |||
108 | BEGIN_NV04(push, NV10_3D(POLYGON_OFFSET_POINT_ENABLE), 3); |
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109 | PUSH_DATAb(push, ctx->Polygon.OffsetPoint); |
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110 | PUSH_DATAb(push, ctx->Polygon.OffsetLine); |
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111 | PUSH_DATAb(push, ctx->Polygon.OffsetFill); |
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112 | |||
113 | BEGIN_NV04(push, NV10_3D(POLYGON_OFFSET_FACTOR), 2); |
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114 | PUSH_DATAf(push, ctx->Polygon.OffsetFactor); |
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115 | PUSH_DATAf(push, ctx->Polygon.OffsetUnits); |
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116 | } |
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117 | |||
118 | void |
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119 | nv10_emit_polygon_stipple(struct gl_context *ctx, int emit) |
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120 | { |
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121 | } |