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/**************************************************************************
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 *
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 * Copyright 2003 VMware, Inc.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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#include "main/glheader.h"
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#include "main/enums.h"
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#include "main/mtypes.h"
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#include "main/macros.h"
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#include "main/fbobject.h"
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#include "main/image.h"
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#include "main/bufferobj.h"
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#include "main/readpix.h"
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#include "main/state.h"
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#include "intel_screen.h"
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#include "intel_context.h"
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#include "intel_blit.h"
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#include "intel_buffers.h"
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#include "intel_fbo.h"
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#include "intel_mipmap_tree.h"
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#include "intel_regions.h"
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#include "intel_pixel.h"
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#include "intel_buffer_objects.h"
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#define FILE_DEBUG_FLAG DEBUG_PIXEL
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/* For many applications, the new ability to pull the source buffers
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 * back out of the GTT and then do the packing/conversion operations
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 * in software will be as much of an improvement as trying to get the
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 * blitter and/or texture engine to do the work.
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 *
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 * This step is gated on private backbuffers.
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 *
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 * Obviously the frontbuffer can't be pulled back, so that is either
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 * an argument for blit/texture readpixels, or for blitting to a
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 * temporary and then pulling that back.
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 *
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 * When the destination is a pbo, however, it's not clear if it is
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 * ever going to be pulled to main memory (though the access param
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 * will be a good hint).  So it sounds like we do want to be able to
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 * choose between blit/texture implementation on the gpu and pullback
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 * and cpu-based copying.
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 *
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 * Unless you can magically turn client memory into a PBO for the
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 * duration of this call, there will be a cpu-based copying step in
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 * any case.
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 */
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static bool
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do_blit_readpixels(struct gl_context * ctx,
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                   GLint x, GLint y, GLsizei width, GLsizei height,
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                   GLenum format, GLenum type,
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                   const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
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{
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   struct intel_context *intel = intel_context(ctx);
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   struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
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   GLuint dst_offset;
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   drm_intel_bo *dst_buffer;
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   GLint dst_x, dst_y;
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   GLuint dirty;
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   DBG("%s\n", __func__);
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   assert(_mesa_is_bufferobj(pack->BufferObj));
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   struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
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   struct intel_renderbuffer *irb = intel_renderbuffer(rb);
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   if (ctx->_ImageTransferState ||
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       !_mesa_format_matches_format_and_type(irb->mt->format, format, type,
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                                             false)) {
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      DBG("%s - bad format for blit\n", __func__);
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      return false;
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   }
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   if (pack->SwapBytes || pack->LsbFirst) {
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      DBG("%s: bad packing params\n", __func__);
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      return false;
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   }
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   int dst_stride = _mesa_image_row_stride(pack, width, format, type);
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   bool dst_flip = false;
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   /* Mesa flips the dst_stride for pack->Invert, but we want our mt to have a
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    * normal dst_stride.
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    */
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   if (pack->Invert) {
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      dst_stride = -dst_stride;
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      dst_flip = true;
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   }
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   dst_offset = (GLintptr)pixels;
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   dst_offset += _mesa_image_offset(2, pack, width, height,
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				    format, type, 0, 0, 0);
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   if (!_mesa_clip_copytexsubimage(ctx,
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				   &dst_x, &dst_y,
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				   &x, &y,
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				   &width, &height)) {
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      return true;
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   }
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   dirty = intel->front_buffer_dirty;
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   intel_prepare_render(intel);
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   intel->front_buffer_dirty = dirty;
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   dst_buffer = intel_bufferobj_buffer(intel, dst);
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   struct intel_mipmap_tree *pbo_mt =
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      intel_miptree_create_for_bo(intel,
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                                  dst_buffer,
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                                  irb->mt->format,
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                                  dst_offset,
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                                  width, height,
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                                  dst_stride, I915_TILING_NONE);
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   if (!intel_miptree_blit(intel,
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                           irb->mt, irb->mt_level, irb->mt_layer,
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                           x, y, _mesa_is_winsys_fbo(ctx->ReadBuffer),
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                           pbo_mt, 0, 0,
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                           0, 0, dst_flip,
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                           width, height, GL_COPY)) {
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      intel_miptree_release(&pbo_mt);
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      return false;
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   }
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   intel_miptree_release(&pbo_mt);
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   DBG("%s - DONE\n", __func__);
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   return true;
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}
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void
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intelReadPixels(struct gl_context * ctx,
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                GLint x, GLint y, GLsizei width, GLsizei height,
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                GLenum format, GLenum type,
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                const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
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{
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   struct intel_context *intel = intel_context(ctx);
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   bool dirty;
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   intel_flush_rendering_to_batch(ctx);
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   DBG("%s\n", __func__);
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   if (_mesa_is_bufferobj(pack->BufferObj)) {
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      /* Using PBOs, so try the BLT based path. */
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      if (do_blit_readpixels(ctx, x, y, width, height, format, type, pack,
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                             pixels)) {
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         return;
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      }
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      perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__);
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   }
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   /* glReadPixels() wont dirty the front buffer, so reset the dirty
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    * flag after calling intel_prepare_render(). */
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   dirty = intel->front_buffer_dirty;
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   intel_prepare_render(intel);
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   intel->front_buffer_dirty = dirty;
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   /* Update Mesa state before calling _mesa_readpixels().
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    * XXX this may not be needed since ReadPixels no longer uses the
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    * span code.
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    */
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   if (ctx->NewState)
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      _mesa_update_state(ctx);
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   _mesa_readpixels(ctx, x, y, width, height, format, type, pack, pixels);
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   /* There's an intel_prepare_render() call in intelSpanRenderStart(). */
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   intel->front_buffer_dirty = dirty;
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}