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5564 | serge | 1 | /* |
2 | * (C) Copyright IBM Corporation 2004, 2005 |
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3 | * All Rights Reserved. |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person obtaining a |
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6 | * copy of this software and associated documentation files (the "Software"), |
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7 | * to deal in the Software without restriction, including without limitation |
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8 | * the rights to use, copy, modify, merge, publish, distribute, sub license, |
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9 | * and/or sell copies of the Software, and to permit persons to whom the |
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10 | * Software is furnished to do so, subject to the following conditions: |
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11 | * |
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12 | * The above copyright notice and this permission notice (including the next |
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13 | * paragraph) shall be included in all copies or substantial portions of the |
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14 | * Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
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19 | * IBM, |
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20 | * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
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21 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
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22 | * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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23 | * SOFTWARE. |
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24 | */ |
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25 | |||
26 | #include |
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27 | #include |
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28 | #include |
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29 | |||
30 | #include "glxclient.h" |
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31 | #include "indirect.h" |
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32 | #include |
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33 | #include "glxextensions.h" |
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34 | #include "indirect_vertex_array.h" |
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35 | #include "indirect_vertex_array_priv.h" |
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36 | |||
37 | #define __GLX_PAD(n) (((n)+3) & ~3) |
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38 | |||
39 | /** |
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40 | * \file indirect_vertex_array.c |
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41 | * Implement GLX protocol for vertex arrays and vertex buffer objects. |
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42 | * |
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43 | * The most important function in this fill is \c fill_array_info_cache. |
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44 | * The \c array_state_vector contains a cache of the ARRAY_INFO data sent |
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45 | * in the DrawArrays protocol. Certain operations, such as enabling or |
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46 | * disabling an array, can invalidate this cache. \c fill_array_info_cache |
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47 | * fills-in this data. Additionally, it examines the enabled state and |
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48 | * other factors to determine what "version" of DrawArrays protocoal can be |
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49 | * used. |
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50 | * |
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51 | * Current, only two versions of DrawArrays protocol are implemented. The |
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52 | * first version is the "none" protocol. This is the fallback when the |
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53 | * server does not support GL 1.1 / EXT_vertex_arrays. It is implemented |
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54 | * by sending batches of immediate mode commands that are equivalent to the |
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55 | * DrawArrays protocol. |
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56 | * |
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57 | * The other protocol that is currently implemented is the "old" protocol. |
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58 | * This is the GL 1.1 DrawArrays protocol. The only difference between GL |
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59 | * 1.1 and EXT_vertex_arrays is the opcode used for the DrawArrays command. |
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60 | * This protocol is called "old" because the ARB is in the process of |
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61 | * defining a new protocol, which will probably be called wither "new" or |
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62 | * "vbo", to support multiple texture coordinate arrays, generic attributes, |
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63 | * and vertex buffer objects. |
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64 | * |
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65 | * \author Ian Romanick |
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66 | */ |
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67 | |||
68 | static void emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count); |
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69 | static void emit_DrawArrays_old(GLenum mode, GLint first, GLsizei count); |
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70 | |||
71 | static void emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type, |
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72 | const GLvoid * indices); |
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73 | static void emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, |
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74 | const GLvoid * indices); |
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75 | |||
76 | |||
77 | static GLubyte *emit_element_none(GLubyte * dst, |
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78 | const struct array_state_vector *arrays, |
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79 | unsigned index); |
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80 | static GLubyte *emit_element_old(GLubyte * dst, |
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81 | const struct array_state_vector *arrays, |
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82 | unsigned index); |
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83 | static struct array_state *get_array_entry(const struct array_state_vector |
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84 | *arrays, GLenum key, |
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85 | unsigned index); |
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86 | static void fill_array_info_cache(struct array_state_vector *arrays); |
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87 | static GLboolean validate_mode(struct glx_context * gc, GLenum mode); |
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88 | static GLboolean validate_count(struct glx_context * gc, GLsizei count); |
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89 | static GLboolean validate_type(struct glx_context * gc, GLenum type); |
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90 | |||
91 | |||
92 | /** |
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93 | * Table of sizes, in bytes, of a GL types. All of the type enums are be in |
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94 | * the range 0x1400 - 0x140F. That includes types added by extensions (i.e., |
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95 | * \c GL_HALF_FLOAT_NV). This elements of this table correspond to the |
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96 | * type enums masked with 0x0f. |
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97 | * |
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98 | * \notes |
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99 | * \c GL_HALF_FLOAT_NV is not included. Neither are \c GL_2_BYTES, |
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100 | * \c GL_3_BYTES, or \c GL_4_BYTES. |
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101 | */ |
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102 | const GLuint __glXTypeSize_table[16] = { |
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103 | 1, 1, 2, 2, 4, 4, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0 |
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104 | }; |
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105 | |||
106 | |||
107 | /** |
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108 | * Free the per-context array state that was allocated with |
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109 | * __glXInitVertexArrayState(). |
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110 | */ |
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111 | void |
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112 | __glXFreeVertexArrayState(struct glx_context * gc) |
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113 | { |
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114 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
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115 | struct array_state_vector *arrays = state->array_state; |
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116 | |||
117 | if (arrays) { |
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118 | free(arrays->stack); |
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119 | arrays->stack = NULL; |
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120 | free(arrays->arrays); |
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121 | arrays->arrays = NULL; |
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122 | free(arrays); |
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123 | state->array_state = NULL; |
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124 | } |
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125 | } |
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126 | |||
127 | |||
128 | /** |
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129 | * Initialize vertex array state of a GLX context. |
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130 | * |
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131 | * \param gc GLX context whose vertex array state is to be initialized. |
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132 | * |
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133 | * \warning |
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134 | * This function may only be called after struct glx_context::gl_extension_bits, |
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135 | * struct glx_context::server_minor, and __GLXcontext::server_major have been |
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136 | * initialized. These values are used to determine what vertex arrays are |
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137 | * supported. |
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138 | */ |
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139 | void |
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140 | __glXInitVertexArrayState(struct glx_context * gc) |
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141 | { |
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142 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
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143 | struct array_state_vector *arrays; |
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144 | |||
145 | unsigned array_count; |
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146 | int texture_units = 1, vertex_program_attribs = 0; |
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147 | unsigned i, j; |
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148 | |||
149 | GLboolean got_fog = GL_FALSE; |
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150 | GLboolean got_secondary_color = GL_FALSE; |
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151 | |||
152 | |||
153 | arrays = calloc(1, sizeof(struct array_state_vector)); |
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154 | |||
155 | if (arrays == NULL) { |
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156 | __glXSetError(gc, GL_OUT_OF_MEMORY); |
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157 | return; |
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158 | } |
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159 | |||
160 | arrays->old_DrawArrays_possible = !state->NoDrawArraysProtocol; |
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161 | arrays->new_DrawArrays_possible = GL_FALSE; |
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162 | arrays->DrawArrays = NULL; |
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163 | |||
164 | arrays->active_texture_unit = 0; |
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165 | |||
166 | |||
167 | /* Determine how many arrays are actually needed. Only arrays that |
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168 | * are supported by the server are create. For example, if the server |
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169 | * supports only 2 texture units, then only 2 texture coordinate arrays |
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170 | * are created. |
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171 | * |
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172 | * At the very least, GL_VERTEX_ARRAY, GL_NORMAL_ARRAY, |
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173 | * GL_COLOR_ARRAY, GL_INDEX_ARRAY, GL_TEXTURE_COORD_ARRAY, and |
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174 | * GL_EDGE_FLAG_ARRAY are supported. |
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175 | */ |
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176 | |||
177 | array_count = 5; |
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178 | |||
179 | if (__glExtensionBitIsEnabled(gc, GL_EXT_fog_coord_bit) |
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180 | || (gc->server_major > 1) || (gc->server_minor >= 4)) { |
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181 | got_fog = GL_TRUE; |
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182 | array_count++; |
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183 | } |
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184 | |||
185 | if (__glExtensionBitIsEnabled(gc, GL_EXT_secondary_color_bit) |
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186 | || (gc->server_major > 1) || (gc->server_minor >= 4)) { |
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187 | got_secondary_color = GL_TRUE; |
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188 | array_count++; |
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189 | } |
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190 | |||
191 | if (__glExtensionBitIsEnabled(gc, GL_ARB_multitexture_bit) |
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192 | || (gc->server_major > 1) || (gc->server_minor >= 3)) { |
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193 | __indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &texture_units); |
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194 | } |
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195 | |||
196 | if (__glExtensionBitIsEnabled(gc, GL_ARB_vertex_program_bit)) { |
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197 | __indirect_glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, |
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198 | GL_MAX_PROGRAM_ATTRIBS_ARB, |
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199 | &vertex_program_attribs); |
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200 | } |
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201 | |||
202 | arrays->num_texture_units = texture_units; |
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203 | arrays->num_vertex_program_attribs = vertex_program_attribs; |
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204 | array_count += texture_units + vertex_program_attribs; |
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205 | arrays->num_arrays = array_count; |
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206 | arrays->arrays = calloc(array_count, sizeof(struct array_state)); |
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207 | |||
208 | if (arrays->arrays == NULL) { |
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209 | free(arrays); |
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210 | __glXSetError(gc, GL_OUT_OF_MEMORY); |
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211 | return; |
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212 | } |
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213 | |||
214 | arrays->arrays[0].data_type = GL_FLOAT; |
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215 | arrays->arrays[0].count = 3; |
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216 | arrays->arrays[0].key = GL_NORMAL_ARRAY; |
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217 | arrays->arrays[0].normalized = GL_TRUE; |
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218 | arrays->arrays[0].old_DrawArrays_possible = GL_TRUE; |
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219 | |||
220 | arrays->arrays[1].data_type = GL_FLOAT; |
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221 | arrays->arrays[1].count = 4; |
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222 | arrays->arrays[1].key = GL_COLOR_ARRAY; |
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223 | arrays->arrays[1].normalized = GL_TRUE; |
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224 | arrays->arrays[1].old_DrawArrays_possible = GL_TRUE; |
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225 | |||
226 | arrays->arrays[2].data_type = GL_FLOAT; |
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227 | arrays->arrays[2].count = 1; |
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228 | arrays->arrays[2].key = GL_INDEX_ARRAY; |
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229 | arrays->arrays[2].old_DrawArrays_possible = GL_TRUE; |
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230 | |||
231 | arrays->arrays[3].data_type = GL_UNSIGNED_BYTE; |
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232 | arrays->arrays[3].count = 1; |
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233 | arrays->arrays[3].key = GL_EDGE_FLAG_ARRAY; |
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234 | arrays->arrays[3].old_DrawArrays_possible = GL_TRUE; |
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235 | |||
236 | for (i = 0; i < texture_units; i++) { |
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237 | arrays->arrays[4 + i].data_type = GL_FLOAT; |
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238 | arrays->arrays[4 + i].count = 4; |
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239 | arrays->arrays[4 + i].key = GL_TEXTURE_COORD_ARRAY; |
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240 | |||
241 | arrays->arrays[4 + i].old_DrawArrays_possible = (i == 0); |
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242 | arrays->arrays[4 + i].index = i; |
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243 | |||
244 | arrays->arrays[4 + i].header[1] = i + GL_TEXTURE0; |
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245 | } |
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246 | |||
247 | i = 4 + texture_units; |
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248 | |||
249 | if (got_fog) { |
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250 | arrays->arrays[i].data_type = GL_FLOAT; |
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251 | arrays->arrays[i].count = 1; |
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252 | arrays->arrays[i].key = GL_FOG_COORDINATE_ARRAY; |
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253 | arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; |
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254 | i++; |
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255 | } |
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256 | |||
257 | if (got_secondary_color) { |
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258 | arrays->arrays[i].data_type = GL_FLOAT; |
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259 | arrays->arrays[i].count = 3; |
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260 | arrays->arrays[i].key = GL_SECONDARY_COLOR_ARRAY; |
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261 | arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; |
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262 | arrays->arrays[i].normalized = GL_TRUE; |
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263 | i++; |
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264 | } |
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265 | |||
266 | |||
267 | for (j = 0; j < vertex_program_attribs; j++) { |
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268 | const unsigned idx = (vertex_program_attribs - (j + 1)); |
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269 | |||
270 | |||
271 | arrays->arrays[idx + i].data_type = GL_FLOAT; |
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272 | arrays->arrays[idx + i].count = 4; |
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273 | arrays->arrays[idx + i].key = GL_VERTEX_ATTRIB_ARRAY_POINTER; |
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274 | |||
275 | arrays->arrays[idx + i].old_DrawArrays_possible = 0; |
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276 | arrays->arrays[idx + i].index = idx; |
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277 | |||
278 | arrays->arrays[idx + i].header[1] = idx; |
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279 | } |
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280 | |||
281 | i += vertex_program_attribs; |
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282 | |||
283 | |||
284 | /* Vertex array *must* be last because of the way that |
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285 | * emit_DrawArrays_none works. |
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286 | */ |
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287 | |||
288 | arrays->arrays[i].data_type = GL_FLOAT; |
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289 | arrays->arrays[i].count = 4; |
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290 | arrays->arrays[i].key = GL_VERTEX_ARRAY; |
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291 | arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; |
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292 | |||
293 | assert((i + 1) == arrays->num_arrays); |
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294 | |||
295 | arrays->stack_index = 0; |
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296 | arrays->stack = malloc(sizeof(struct array_stack_state) |
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297 | * arrays->num_arrays |
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298 | * __GL_CLIENT_ATTRIB_STACK_DEPTH); |
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299 | |||
300 | if (arrays->stack == NULL) { |
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301 | free(arrays->arrays); |
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302 | free(arrays); |
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303 | __glXSetError(gc, GL_OUT_OF_MEMORY); |
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304 | return; |
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305 | } |
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306 | |||
307 | /* Everything went ok so we put vertex array state in place |
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308 | * in context. |
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309 | */ |
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310 | state->array_state = arrays; |
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311 | } |
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312 | |||
313 | |||
314 | /** |
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315 | * Calculate the size of a single vertex for the "none" protocol. This is |
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316 | * essentially the size of all the immediate-mode commands required to |
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317 | * implement the enabled vertex arrays. |
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318 | */ |
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319 | static size_t |
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320 | calculate_single_vertex_size_none(const struct array_state_vector *arrays) |
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321 | { |
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322 | size_t single_vertex_size = 0; |
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323 | unsigned i; |
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324 | |||
325 | |||
326 | for (i = 0; i < arrays->num_arrays; i++) { |
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327 | if (arrays->arrays[i].enabled) { |
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328 | single_vertex_size += ((uint16_t *) arrays->arrays[i].header)[0]; |
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329 | } |
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330 | } |
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331 | |||
332 | return single_vertex_size; |
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333 | } |
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334 | |||
335 | |||
336 | /** |
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337 | * Emit a single element using non-DrawArrays protocol. |
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338 | */ |
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339 | GLubyte * |
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340 | emit_element_none(GLubyte * dst, |
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341 | const struct array_state_vector * arrays, unsigned index) |
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342 | { |
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343 | unsigned i; |
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344 | |||
345 | |||
346 | for (i = 0; i < arrays->num_arrays; i++) { |
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347 | if (arrays->arrays[i].enabled) { |
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348 | const size_t offset = index * arrays->arrays[i].true_stride; |
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349 | |||
350 | /* The generic attributes can have more data than is in the |
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351 | * elements. This is because a vertex array can be a 2 element, |
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352 | * normalized, unsigned short, but the "closest" immediate mode |
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353 | * protocol is for a 4Nus. Since the sizes are small, the |
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354 | * performance impact on modern processors should be negligible. |
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355 | */ |
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356 | (void) memset(dst, 0, ((uint16_t *) arrays->arrays[i].header)[0]); |
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357 | |||
358 | (void) memcpy(dst, arrays->arrays[i].header, |
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359 | arrays->arrays[i].header_size); |
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360 | |||
361 | dst += arrays->arrays[i].header_size; |
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362 | |||
363 | (void) memcpy(dst, ((GLubyte *) arrays->arrays[i].data) + offset, |
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364 | arrays->arrays[i].element_size); |
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365 | |||
366 | dst += __GLX_PAD(arrays->arrays[i].element_size); |
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367 | } |
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368 | } |
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369 | |||
370 | return dst; |
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371 | } |
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372 | |||
373 | |||
374 | /** |
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375 | * Emit a single element using "old" DrawArrays protocol from |
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376 | * EXT_vertex_arrays / OpenGL 1.1. |
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377 | */ |
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378 | GLubyte * |
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379 | emit_element_old(GLubyte * dst, |
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380 | const struct array_state_vector * arrays, unsigned index) |
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381 | { |
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382 | unsigned i; |
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383 | |||
384 | |||
385 | for (i = 0; i < arrays->num_arrays; i++) { |
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386 | if (arrays->arrays[i].enabled) { |
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387 | const size_t offset = index * arrays->arrays[i].true_stride; |
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388 | |||
389 | (void) memcpy(dst, ((GLubyte *) arrays->arrays[i].data) + offset, |
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390 | arrays->arrays[i].element_size); |
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391 | |||
392 | dst += __GLX_PAD(arrays->arrays[i].element_size); |
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393 | } |
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394 | } |
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395 | |||
396 | return dst; |
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397 | } |
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398 | |||
399 | |||
400 | struct array_state * |
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401 | get_array_entry(const struct array_state_vector *arrays, |
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402 | GLenum key, unsigned index) |
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403 | { |
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404 | unsigned i; |
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405 | |||
406 | for (i = 0; i < arrays->num_arrays; i++) { |
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407 | if ((arrays->arrays[i].key == key) |
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408 | && (arrays->arrays[i].index == index)) { |
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409 | return &arrays->arrays[i]; |
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410 | } |
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411 | } |
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412 | |||
413 | return NULL; |
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414 | } |
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415 | |||
416 | |||
417 | static GLboolean |
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418 | allocate_array_info_cache(struct array_state_vector *arrays, |
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419 | size_t required_size) |
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420 | { |
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421 | #define MAX_HEADER_SIZE 20 |
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422 | if (arrays->array_info_cache_buffer_size < required_size) { |
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423 | GLubyte *temp = realloc(arrays->array_info_cache_base, |
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424 | required_size + MAX_HEADER_SIZE); |
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425 | |||
426 | if (temp == NULL) { |
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427 | return GL_FALSE; |
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428 | } |
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429 | |||
430 | arrays->array_info_cache_base = temp; |
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431 | arrays->array_info_cache = temp + MAX_HEADER_SIZE; |
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432 | arrays->array_info_cache_buffer_size = required_size; |
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433 | } |
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434 | |||
435 | arrays->array_info_cache_size = required_size; |
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436 | return GL_TRUE; |
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437 | } |
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438 | |||
439 | |||
440 | /** |
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441 | */ |
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442 | void |
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443 | fill_array_info_cache(struct array_state_vector *arrays) |
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444 | { |
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445 | GLboolean old_DrawArrays_possible; |
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446 | unsigned i; |
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447 | |||
448 | |||
449 | /* Determine how many arrays are enabled. |
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450 | */ |
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451 | |||
452 | arrays->enabled_client_array_count = 0; |
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453 | old_DrawArrays_possible = arrays->old_DrawArrays_possible; |
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454 | for (i = 0; i < arrays->num_arrays; i++) { |
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455 | if (arrays->arrays[i].enabled) { |
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456 | arrays->enabled_client_array_count++; |
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457 | old_DrawArrays_possible &= arrays->arrays[i].old_DrawArrays_possible; |
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458 | } |
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459 | } |
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460 | |||
461 | if (arrays->new_DrawArrays_possible) { |
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462 | assert(!arrays->new_DrawArrays_possible); |
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463 | } |
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464 | else if (old_DrawArrays_possible) { |
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465 | const size_t required_size = arrays->enabled_client_array_count * 12; |
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466 | uint32_t *info; |
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467 | |||
468 | |||
469 | if (!allocate_array_info_cache(arrays, required_size)) { |
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470 | return; |
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471 | } |
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472 | |||
473 | |||
474 | info = (uint32_t *) arrays->array_info_cache; |
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475 | for (i = 0; i < arrays->num_arrays; i++) { |
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476 | if (arrays->arrays[i].enabled) { |
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477 | *(info++) = arrays->arrays[i].data_type; |
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478 | *(info++) = arrays->arrays[i].count; |
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479 | *(info++) = arrays->arrays[i].key; |
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480 | } |
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481 | } |
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482 | |||
483 | arrays->DrawArrays = emit_DrawArrays_old; |
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484 | arrays->DrawElements = emit_DrawElements_old; |
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485 | } |
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486 | else { |
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487 | arrays->DrawArrays = emit_DrawArrays_none; |
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488 | arrays->DrawElements = emit_DrawElements_none; |
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489 | } |
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490 | |||
491 | arrays->array_info_cache_valid = GL_TRUE; |
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492 | } |
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493 | |||
494 | |||
495 | /** |
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496 | * Emit a \c glDrawArrays command using the "none" protocol. That is, |
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497 | * emit immediate-mode commands that are equivalent to the requiested |
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498 | * \c glDrawArrays command. This is used with servers that don't support |
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499 | * the OpenGL 1.1 / EXT_vertex_arrays DrawArrays protocol or in cases where |
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500 | * vertex state is enabled that is not compatible with that protocol. |
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501 | */ |
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502 | void |
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503 | emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count) |
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504 | { |
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505 | struct glx_context *gc = __glXGetCurrentContext(); |
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506 | const __GLXattribute *state = |
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507 | (const __GLXattribute *) (gc->client_state_private); |
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508 | struct array_state_vector *arrays = state->array_state; |
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509 | |||
510 | size_t single_vertex_size; |
||
511 | GLubyte *pc; |
||
512 | unsigned i; |
||
513 | static const uint16_t begin_cmd[2] = { 8, X_GLrop_Begin }; |
||
514 | static const uint16_t end_cmd[2] = { 4, X_GLrop_End }; |
||
515 | |||
516 | |||
517 | single_vertex_size = calculate_single_vertex_size_none(arrays); |
||
518 | |||
519 | pc = gc->pc; |
||
520 | |||
521 | (void) memcpy(pc, begin_cmd, 4); |
||
522 | *(int *) (pc + 4) = mode; |
||
523 | |||
524 | pc += 8; |
||
525 | |||
526 | for (i = 0; i < count; i++) { |
||
527 | if ((pc + single_vertex_size) >= gc->bufEnd) { |
||
528 | pc = __glXFlushRenderBuffer(gc, pc); |
||
529 | } |
||
530 | |||
531 | pc = emit_element_none(pc, arrays, first + i); |
||
532 | } |
||
533 | |||
534 | if ((pc + 4) >= gc->bufEnd) { |
||
535 | pc = __glXFlushRenderBuffer(gc, pc); |
||
536 | } |
||
537 | |||
538 | (void) memcpy(pc, end_cmd, 4); |
||
539 | pc += 4; |
||
540 | |||
541 | gc->pc = pc; |
||
542 | if (gc->pc > gc->limit) { |
||
543 | (void) __glXFlushRenderBuffer(gc, gc->pc); |
||
544 | } |
||
545 | } |
||
546 | |||
547 | |||
548 | /** |
||
549 | * Emit the header data for the GL 1.1 / EXT_vertex_arrays DrawArrays |
||
550 | * protocol. |
||
551 | * |
||
552 | * \param gc GLX context. |
||
553 | * \param arrays Array state. |
||
554 | * \param elements_per_request Location to store the number of elements that |
||
555 | * can fit in a single Render / RenderLarge |
||
556 | * command. |
||
557 | * \param total_request Total number of requests for a RenderLarge |
||
558 | * command. If a Render command is used, this |
||
559 | * will be zero. |
||
560 | * \param mode Drawing mode. |
||
561 | * \param count Number of vertices. |
||
562 | * |
||
563 | * \returns |
||
564 | * A pointer to the buffer for array data. |
||
565 | */ |
||
566 | static GLubyte * |
||
567 | emit_DrawArrays_header_old(struct glx_context * gc, |
||
568 | struct array_state_vector *arrays, |
||
569 | size_t * elements_per_request, |
||
570 | unsigned int *total_requests, |
||
571 | GLenum mode, GLsizei count) |
||
572 | { |
||
573 | size_t command_size; |
||
574 | size_t single_vertex_size; |
||
575 | const unsigned header_size = 16; |
||
576 | unsigned i; |
||
577 | GLubyte *pc; |
||
578 | |||
579 | |||
580 | /* Determine the size of the whole command. This includes the header, |
||
581 | * the ARRAY_INFO data and the array data. Once this size is calculated, |
||
582 | * it will be known whether a Render or RenderLarge command is needed. |
||
583 | */ |
||
584 | |||
585 | single_vertex_size = 0; |
||
586 | for (i = 0; i < arrays->num_arrays; i++) { |
||
587 | if (arrays->arrays[i].enabled) { |
||
588 | single_vertex_size += __GLX_PAD(arrays->arrays[i].element_size); |
||
589 | } |
||
590 | } |
||
591 | |||
592 | command_size = arrays->array_info_cache_size + header_size |
||
593 | + (single_vertex_size * count); |
||
594 | |||
595 | |||
596 | /* Write the header for either a Render command or a RenderLarge |
||
597 | * command. After the header is written, write the ARRAY_INFO data. |
||
598 | */ |
||
599 | |||
600 | if (command_size > gc->maxSmallRenderCommandSize) { |
||
601 | /* maxSize is the maximum amount of data can be stuffed into a single |
||
602 | * packet. sz_xGLXRenderReq is added because bufSize is the maximum |
||
603 | * packet size minus sz_xGLXRenderReq. |
||
604 | */ |
||
605 | const size_t maxSize = (gc->bufSize + sz_xGLXRenderReq) |
||
606 | - sz_xGLXRenderLargeReq; |
||
607 | unsigned vertex_requests; |
||
608 | |||
609 | |||
610 | /* Calculate the number of data packets that will be required to send |
||
611 | * the whole command. To do this, the number of verticies that |
||
612 | * will fit in a single buffer must be calculated. |
||
613 | * |
||
614 | * The important value here is elements_per_request. This is the |
||
615 | * number of complete array elements that will fit in a single |
||
616 | * buffer. There may be some wasted space at the end of the buffer, |
||
617 | * but splitting elements across buffer boundries would be painful. |
||
618 | */ |
||
619 | |||
620 | elements_per_request[0] = maxSize / single_vertex_size; |
||
621 | |||
622 | vertex_requests = (count + elements_per_request[0] - 1) |
||
623 | / elements_per_request[0]; |
||
624 | |||
625 | *total_requests = vertex_requests + 1; |
||
626 | |||
627 | |||
628 | __glXFlushRenderBuffer(gc, gc->pc); |
||
629 | |||
630 | command_size += 4; |
||
631 | |||
632 | pc = ((GLubyte *) arrays->array_info_cache) - (header_size + 4); |
||
633 | *(uint32_t *) (pc + 0) = command_size; |
||
634 | *(uint32_t *) (pc + 4) = X_GLrop_DrawArrays; |
||
635 | *(uint32_t *) (pc + 8) = count; |
||
636 | *(uint32_t *) (pc + 12) = arrays->enabled_client_array_count; |
||
637 | *(uint32_t *) (pc + 16) = mode; |
||
638 | |||
639 | __glXSendLargeChunk(gc, 1, *total_requests, pc, |
||
640 | header_size + 4 + arrays->array_info_cache_size); |
||
641 | |||
642 | pc = gc->pc; |
||
643 | } |
||
644 | else { |
||
645 | if ((gc->pc + command_size) >= gc->bufEnd) { |
||
646 | (void) __glXFlushRenderBuffer(gc, gc->pc); |
||
647 | } |
||
648 | |||
649 | pc = gc->pc; |
||
650 | *(uint16_t *) (pc + 0) = command_size; |
||
651 | *(uint16_t *) (pc + 2) = X_GLrop_DrawArrays; |
||
652 | *(uint32_t *) (pc + 4) = count; |
||
653 | *(uint32_t *) (pc + 8) = arrays->enabled_client_array_count; |
||
654 | *(uint32_t *) (pc + 12) = mode; |
||
655 | |||
656 | pc += header_size; |
||
657 | |||
658 | (void) memcpy(pc, arrays->array_info_cache, |
||
659 | arrays->array_info_cache_size); |
||
660 | pc += arrays->array_info_cache_size; |
||
661 | |||
662 | *elements_per_request = count; |
||
663 | *total_requests = 0; |
||
664 | } |
||
665 | |||
666 | |||
667 | return pc; |
||
668 | } |
||
669 | |||
670 | |||
671 | /** |
||
672 | */ |
||
673 | void |
||
674 | emit_DrawArrays_old(GLenum mode, GLint first, GLsizei count) |
||
675 | { |
||
676 | struct glx_context *gc = __glXGetCurrentContext(); |
||
677 | const __GLXattribute *state = |
||
678 | (const __GLXattribute *) (gc->client_state_private); |
||
679 | struct array_state_vector *arrays = state->array_state; |
||
680 | |||
681 | GLubyte *pc; |
||
682 | size_t elements_per_request; |
||
683 | unsigned total_requests = 0; |
||
684 | unsigned i; |
||
685 | size_t total_sent = 0; |
||
686 | |||
687 | |||
688 | pc = emit_DrawArrays_header_old(gc, arrays, &elements_per_request, |
||
689 | &total_requests, mode, count); |
||
690 | |||
691 | |||
692 | /* Write the arrays. |
||
693 | */ |
||
694 | |||
695 | if (total_requests == 0) { |
||
696 | assert(elements_per_request >= count); |
||
697 | |||
698 | for (i = 0; i < count; i++) { |
||
699 | pc = emit_element_old(pc, arrays, i + first); |
||
700 | } |
||
701 | |||
702 | assert(pc <= gc->bufEnd); |
||
703 | |||
704 | gc->pc = pc; |
||
705 | if (gc->pc > gc->limit) { |
||
706 | (void) __glXFlushRenderBuffer(gc, gc->pc); |
||
707 | } |
||
708 | } |
||
709 | else { |
||
710 | unsigned req; |
||
711 | |||
712 | |||
713 | for (req = 2; req <= total_requests; req++) { |
||
714 | if (count < elements_per_request) { |
||
715 | elements_per_request = count; |
||
716 | } |
||
717 | |||
718 | pc = gc->pc; |
||
719 | for (i = 0; i < elements_per_request; i++) { |
||
720 | pc = emit_element_old(pc, arrays, i + first); |
||
721 | } |
||
722 | |||
723 | first += elements_per_request; |
||
724 | |||
725 | total_sent += (size_t) (pc - gc->pc); |
||
726 | __glXSendLargeChunk(gc, req, total_requests, gc->pc, pc - gc->pc); |
||
727 | |||
728 | count -= elements_per_request; |
||
729 | } |
||
730 | } |
||
731 | } |
||
732 | |||
733 | |||
734 | void |
||
735 | emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type, |
||
736 | const GLvoid * indices) |
||
737 | { |
||
738 | struct glx_context *gc = __glXGetCurrentContext(); |
||
739 | const __GLXattribute *state = |
||
740 | (const __GLXattribute *) (gc->client_state_private); |
||
741 | struct array_state_vector *arrays = state->array_state; |
||
742 | static const uint16_t begin_cmd[2] = { 8, X_GLrop_Begin }; |
||
743 | static const uint16_t end_cmd[2] = { 4, X_GLrop_End }; |
||
744 | |||
745 | GLubyte *pc; |
||
746 | size_t single_vertex_size; |
||
747 | unsigned i; |
||
748 | |||
749 | |||
750 | single_vertex_size = calculate_single_vertex_size_none(arrays); |
||
751 | |||
752 | |||
753 | if ((gc->pc + single_vertex_size) >= gc->bufEnd) { |
||
754 | gc->pc = __glXFlushRenderBuffer(gc, gc->pc); |
||
755 | } |
||
756 | |||
757 | pc = gc->pc; |
||
758 | |||
759 | (void) memcpy(pc, begin_cmd, 4); |
||
760 | *(int *) (pc + 4) = mode; |
||
761 | |||
762 | pc += 8; |
||
763 | |||
764 | for (i = 0; i < count; i++) { |
||
765 | unsigned index = 0; |
||
766 | |||
767 | if ((pc + single_vertex_size) >= gc->bufEnd) { |
||
768 | pc = __glXFlushRenderBuffer(gc, pc); |
||
769 | } |
||
770 | |||
771 | switch (type) { |
||
772 | case GL_UNSIGNED_INT: |
||
773 | index = (unsigned) (((GLuint *) indices)[i]); |
||
774 | break; |
||
775 | case GL_UNSIGNED_SHORT: |
||
776 | index = (unsigned) (((GLushort *) indices)[i]); |
||
777 | break; |
||
778 | case GL_UNSIGNED_BYTE: |
||
779 | index = (unsigned) (((GLubyte *) indices)[i]); |
||
780 | break; |
||
781 | } |
||
782 | pc = emit_element_none(pc, arrays, index); |
||
783 | } |
||
784 | |||
785 | if ((pc + 4) >= gc->bufEnd) { |
||
786 | pc = __glXFlushRenderBuffer(gc, pc); |
||
787 | } |
||
788 | |||
789 | (void) memcpy(pc, end_cmd, 4); |
||
790 | pc += 4; |
||
791 | |||
792 | gc->pc = pc; |
||
793 | if (gc->pc > gc->limit) { |
||
794 | (void) __glXFlushRenderBuffer(gc, gc->pc); |
||
795 | } |
||
796 | } |
||
797 | |||
798 | |||
799 | /** |
||
800 | */ |
||
801 | void |
||
802 | emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, |
||
803 | const GLvoid * indices) |
||
804 | { |
||
805 | struct glx_context *gc = __glXGetCurrentContext(); |
||
806 | const __GLXattribute *state = |
||
807 | (const __GLXattribute *) (gc->client_state_private); |
||
808 | struct array_state_vector *arrays = state->array_state; |
||
809 | |||
810 | GLubyte *pc; |
||
811 | size_t elements_per_request; |
||
812 | unsigned total_requests = 0; |
||
813 | unsigned i; |
||
814 | unsigned req; |
||
815 | unsigned req_element = 0; |
||
816 | |||
817 | |||
818 | pc = emit_DrawArrays_header_old(gc, arrays, &elements_per_request, |
||
819 | &total_requests, mode, count); |
||
820 | |||
821 | |||
822 | /* Write the arrays. |
||
823 | */ |
||
824 | |||
825 | req = 2; |
||
826 | while (count > 0) { |
||
827 | if (count < elements_per_request) { |
||
828 | elements_per_request = count; |
||
829 | } |
||
830 | |||
831 | switch (type) { |
||
832 | case GL_UNSIGNED_INT:{ |
||
833 | const GLuint *ui_ptr = (const GLuint *) indices + req_element; |
||
834 | |||
835 | for (i = 0; i < elements_per_request; i++) { |
||
836 | const GLint index = (GLint) * (ui_ptr++); |
||
837 | pc = emit_element_old(pc, arrays, index); |
||
838 | } |
||
839 | break; |
||
840 | } |
||
841 | case GL_UNSIGNED_SHORT:{ |
||
842 | const GLushort *us_ptr = (const GLushort *) indices + req_element; |
||
843 | |||
844 | for (i = 0; i < elements_per_request; i++) { |
||
845 | const GLint index = (GLint) * (us_ptr++); |
||
846 | pc = emit_element_old(pc, arrays, index); |
||
847 | } |
||
848 | break; |
||
849 | } |
||
850 | case GL_UNSIGNED_BYTE:{ |
||
851 | const GLubyte *ub_ptr = (const GLubyte *) indices + req_element; |
||
852 | |||
853 | for (i = 0; i < elements_per_request; i++) { |
||
854 | const GLint index = (GLint) * (ub_ptr++); |
||
855 | pc = emit_element_old(pc, arrays, index); |
||
856 | } |
||
857 | break; |
||
858 | } |
||
859 | } |
||
860 | |||
861 | if (total_requests != 0) { |
||
862 | __glXSendLargeChunk(gc, req, total_requests, gc->pc, pc - gc->pc); |
||
863 | pc = gc->pc; |
||
864 | req++; |
||
865 | } |
||
866 | |||
867 | count -= elements_per_request; |
||
868 | req_element += elements_per_request; |
||
869 | } |
||
870 | |||
871 | |||
872 | assert((total_requests == 0) || ((req - 1) == total_requests)); |
||
873 | |||
874 | if (total_requests == 0) { |
||
875 | assert(pc <= gc->bufEnd); |
||
876 | |||
877 | gc->pc = pc; |
||
878 | if (gc->pc > gc->limit) { |
||
879 | (void) __glXFlushRenderBuffer(gc, gc->pc); |
||
880 | } |
||
881 | } |
||
882 | } |
||
883 | |||
884 | |||
885 | /** |
||
886 | * Validate that the \c mode parameter to \c glDrawArrays, et. al. is valid. |
||
887 | * If it is not valid, then an error code is set in the GLX context. |
||
888 | * |
||
889 | * \returns |
||
890 | * \c GL_TRUE if the argument is valid, \c GL_FALSE if is not. |
||
891 | */ |
||
892 | static GLboolean |
||
893 | validate_mode(struct glx_context * gc, GLenum mode) |
||
894 | { |
||
895 | switch (mode) { |
||
896 | case GL_POINTS: |
||
897 | case GL_LINE_STRIP: |
||
898 | case GL_LINE_LOOP: |
||
899 | case GL_LINES: |
||
900 | case GL_TRIANGLE_STRIP: |
||
901 | case GL_TRIANGLE_FAN: |
||
902 | case GL_TRIANGLES: |
||
903 | case GL_QUAD_STRIP: |
||
904 | case GL_QUADS: |
||
905 | case GL_POLYGON: |
||
906 | break; |
||
907 | default: |
||
908 | __glXSetError(gc, GL_INVALID_ENUM); |
||
909 | return GL_FALSE; |
||
910 | } |
||
911 | |||
912 | return GL_TRUE; |
||
913 | } |
||
914 | |||
915 | |||
916 | /** |
||
917 | * Validate that the \c count parameter to \c glDrawArrays, et. al. is valid. |
||
918 | * A value less than zero is invalid and will result in \c GL_INVALID_VALUE |
||
919 | * being set. A value of zero will not result in an error being set, but |
||
920 | * will result in \c GL_FALSE being returned. |
||
921 | * |
||
922 | * \returns |
||
923 | * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. |
||
924 | */ |
||
925 | static GLboolean |
||
926 | validate_count(struct glx_context * gc, GLsizei count) |
||
927 | { |
||
928 | if (count < 0) { |
||
929 | __glXSetError(gc, GL_INVALID_VALUE); |
||
930 | } |
||
931 | |||
932 | return (count > 0); |
||
933 | } |
||
934 | |||
935 | |||
936 | /** |
||
937 | * Validate that the \c type parameter to \c glDrawElements, et. al. is |
||
938 | * valid. Only \c GL_UNSIGNED_BYTE, \c GL_UNSIGNED_SHORT, and |
||
939 | * \c GL_UNSIGNED_INT are valid. |
||
940 | * |
||
941 | * \returns |
||
942 | * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. |
||
943 | */ |
||
944 | static GLboolean |
||
945 | validate_type(struct glx_context * gc, GLenum type) |
||
946 | { |
||
947 | switch (type) { |
||
948 | case GL_UNSIGNED_INT: |
||
949 | case GL_UNSIGNED_SHORT: |
||
950 | case GL_UNSIGNED_BYTE: |
||
951 | return GL_TRUE; |
||
952 | default: |
||
953 | __glXSetError(gc, GL_INVALID_ENUM); |
||
954 | return GL_FALSE; |
||
955 | } |
||
956 | } |
||
957 | |||
958 | |||
959 | void |
||
960 | __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) |
||
961 | { |
||
962 | struct glx_context *gc = __glXGetCurrentContext(); |
||
963 | const __GLXattribute *state = |
||
964 | (const __GLXattribute *) (gc->client_state_private); |
||
965 | struct array_state_vector *arrays = state->array_state; |
||
966 | |||
967 | |||
968 | if (validate_mode(gc, mode) && validate_count(gc, count)) { |
||
969 | if (!arrays->array_info_cache_valid) { |
||
970 | fill_array_info_cache(arrays); |
||
971 | } |
||
972 | |||
973 | arrays->DrawArrays(mode, first, count); |
||
974 | } |
||
975 | } |
||
976 | |||
977 | |||
978 | void |
||
979 | __indirect_glArrayElement(GLint index) |
||
980 | { |
||
981 | struct glx_context *gc = __glXGetCurrentContext(); |
||
982 | const __GLXattribute *state = |
||
983 | (const __GLXattribute *) (gc->client_state_private); |
||
984 | struct array_state_vector *arrays = state->array_state; |
||
985 | |||
986 | size_t single_vertex_size; |
||
987 | |||
988 | |||
989 | single_vertex_size = calculate_single_vertex_size_none(arrays); |
||
990 | |||
991 | if ((gc->pc + single_vertex_size) >= gc->bufEnd) { |
||
992 | gc->pc = __glXFlushRenderBuffer(gc, gc->pc); |
||
993 | } |
||
994 | |||
995 | gc->pc = emit_element_none(gc->pc, arrays, index); |
||
996 | |||
997 | if (gc->pc > gc->limit) { |
||
998 | (void) __glXFlushRenderBuffer(gc, gc->pc); |
||
999 | } |
||
1000 | } |
||
1001 | |||
1002 | |||
1003 | void |
||
1004 | __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, |
||
1005 | const GLvoid * indices) |
||
1006 | { |
||
1007 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1008 | const __GLXattribute *state = |
||
1009 | (const __GLXattribute *) (gc->client_state_private); |
||
1010 | struct array_state_vector *arrays = state->array_state; |
||
1011 | |||
1012 | |||
1013 | if (validate_mode(gc, mode) && validate_count(gc, count) |
||
1014 | && validate_type(gc, type)) { |
||
1015 | if (!arrays->array_info_cache_valid) { |
||
1016 | fill_array_info_cache(arrays); |
||
1017 | } |
||
1018 | |||
1019 | arrays->DrawElements(mode, count, type, indices); |
||
1020 | } |
||
1021 | } |
||
1022 | |||
1023 | |||
1024 | void |
||
1025 | __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, |
||
1026 | GLsizei count, GLenum type, |
||
1027 | const GLvoid * indices) |
||
1028 | { |
||
1029 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1030 | const __GLXattribute *state = |
||
1031 | (const __GLXattribute *) (gc->client_state_private); |
||
1032 | struct array_state_vector *arrays = state->array_state; |
||
1033 | |||
1034 | |||
1035 | if (validate_mode(gc, mode) && validate_count(gc, count) |
||
1036 | && validate_type(gc, type)) { |
||
1037 | if (end < start) { |
||
1038 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1039 | return; |
||
1040 | } |
||
1041 | |||
1042 | if (!arrays->array_info_cache_valid) { |
||
1043 | fill_array_info_cache(arrays); |
||
1044 | } |
||
1045 | |||
1046 | arrays->DrawElements(mode, count, type, indices); |
||
1047 | } |
||
1048 | } |
||
1049 | |||
1050 | |||
1051 | void |
||
1052 | __indirect_glMultiDrawArrays(GLenum mode, const GLint *first, |
||
1053 | const GLsizei *count, GLsizei primcount) |
||
1054 | { |
||
1055 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1056 | const __GLXattribute *state = |
||
1057 | (const __GLXattribute *) (gc->client_state_private); |
||
1058 | struct array_state_vector *arrays = state->array_state; |
||
1059 | GLsizei i; |
||
1060 | |||
1061 | |||
1062 | if (validate_mode(gc, mode)) { |
||
1063 | if (!arrays->array_info_cache_valid) { |
||
1064 | fill_array_info_cache(arrays); |
||
1065 | } |
||
1066 | |||
1067 | for (i = 0; i < primcount; i++) { |
||
1068 | if (validate_count(gc, count[i])) { |
||
1069 | arrays->DrawArrays(mode, first[i], count[i]); |
||
1070 | } |
||
1071 | } |
||
1072 | } |
||
1073 | } |
||
1074 | |||
1075 | |||
1076 | void |
||
1077 | __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, |
||
1078 | GLenum type, const GLvoid * const * indices, |
||
1079 | GLsizei primcount) |
||
1080 | { |
||
1081 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1082 | const __GLXattribute *state = |
||
1083 | (const __GLXattribute *) (gc->client_state_private); |
||
1084 | struct array_state_vector *arrays = state->array_state; |
||
1085 | GLsizei i; |
||
1086 | |||
1087 | |||
1088 | if (validate_mode(gc, mode) && validate_type(gc, type)) { |
||
1089 | if (!arrays->array_info_cache_valid) { |
||
1090 | fill_array_info_cache(arrays); |
||
1091 | } |
||
1092 | |||
1093 | for (i = 0; i < primcount; i++) { |
||
1094 | if (validate_count(gc, count[i])) { |
||
1095 | arrays->DrawElements(mode, count[i], type, indices[i]); |
||
1096 | } |
||
1097 | } |
||
1098 | } |
||
1099 | } |
||
1100 | |||
1101 | |||
1102 | #define COMMON_ARRAY_DATA_INIT(a, PTR, TYPE, STRIDE, COUNT, NORMALIZED, HDR_SIZE, OPCODE) \ |
||
1103 | do { \ |
||
1104 | (a)->data = PTR; \ |
||
1105 | (a)->data_type = TYPE; \ |
||
1106 | (a)->user_stride = STRIDE; \ |
||
1107 | (a)->count = COUNT; \ |
||
1108 | (a)->normalized = NORMALIZED; \ |
||
1109 | \ |
||
1110 | (a)->element_size = __glXTypeSize( TYPE ) * COUNT; \ |
||
1111 | (a)->true_stride = (STRIDE == 0) \ |
||
1112 | ? (a)->element_size : STRIDE; \ |
||
1113 | \ |
||
1114 | (a)->header_size = HDR_SIZE; \ |
||
1115 | ((uint16_t *) (a)->header)[0] = __GLX_PAD((a)->header_size + (a)->element_size); \ |
||
1116 | ((uint16_t *) (a)->header)[1] = OPCODE; \ |
||
1117 | } while(0) |
||
1118 | |||
1119 | |||
1120 | void |
||
1121 | __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, |
||
1122 | const GLvoid * pointer) |
||
1123 | { |
||
1124 | static const uint16_t short_ops[5] = { |
||
1125 | 0, 0, X_GLrop_Vertex2sv, X_GLrop_Vertex3sv, X_GLrop_Vertex4sv |
||
1126 | }; |
||
1127 | static const uint16_t int_ops[5] = { |
||
1128 | 0, 0, X_GLrop_Vertex2iv, X_GLrop_Vertex3iv, X_GLrop_Vertex4iv |
||
1129 | }; |
||
1130 | static const uint16_t float_ops[5] = { |
||
1131 | 0, 0, X_GLrop_Vertex2fv, X_GLrop_Vertex3fv, X_GLrop_Vertex4fv |
||
1132 | }; |
||
1133 | static const uint16_t double_ops[5] = { |
||
1134 | 0, 0, X_GLrop_Vertex2dv, X_GLrop_Vertex3dv, X_GLrop_Vertex4dv |
||
1135 | }; |
||
1136 | uint16_t opcode; |
||
1137 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1138 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
||
1139 | struct array_state_vector *arrays = state->array_state; |
||
1140 | struct array_state *a; |
||
1141 | |||
1142 | |||
1143 | if (size < 2 || size > 4 || stride < 0) { |
||
1144 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1145 | return; |
||
1146 | } |
||
1147 | |||
1148 | switch (type) { |
||
1149 | case GL_SHORT: |
||
1150 | opcode = short_ops[size]; |
||
1151 | break; |
||
1152 | case GL_INT: |
||
1153 | opcode = int_ops[size]; |
||
1154 | break; |
||
1155 | case GL_FLOAT: |
||
1156 | opcode = float_ops[size]; |
||
1157 | break; |
||
1158 | case GL_DOUBLE: |
||
1159 | opcode = double_ops[size]; |
||
1160 | break; |
||
1161 | default: |
||
1162 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1163 | return; |
||
1164 | } |
||
1165 | |||
1166 | a = get_array_entry(arrays, GL_VERTEX_ARRAY, 0); |
||
1167 | assert(a != NULL); |
||
1168 | COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_FALSE, 4, |
||
1169 | opcode); |
||
1170 | |||
1171 | if (a->enabled) { |
||
1172 | arrays->array_info_cache_valid = GL_FALSE; |
||
1173 | } |
||
1174 | } |
||
1175 | |||
1176 | |||
1177 | void |
||
1178 | __indirect_glNormalPointer(GLenum type, GLsizei stride, |
||
1179 | const GLvoid * pointer) |
||
1180 | { |
||
1181 | uint16_t opcode; |
||
1182 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1183 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
||
1184 | struct array_state_vector *arrays = state->array_state; |
||
1185 | struct array_state *a; |
||
1186 | |||
1187 | |||
1188 | if (stride < 0) { |
||
1189 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1190 | return; |
||
1191 | } |
||
1192 | |||
1193 | switch (type) { |
||
1194 | case GL_BYTE: |
||
1195 | opcode = X_GLrop_Normal3bv; |
||
1196 | break; |
||
1197 | case GL_SHORT: |
||
1198 | opcode = X_GLrop_Normal3sv; |
||
1199 | break; |
||
1200 | case GL_INT: |
||
1201 | opcode = X_GLrop_Normal3iv; |
||
1202 | break; |
||
1203 | case GL_FLOAT: |
||
1204 | opcode = X_GLrop_Normal3fv; |
||
1205 | break; |
||
1206 | case GL_DOUBLE: |
||
1207 | opcode = X_GLrop_Normal3dv; |
||
1208 | break; |
||
1209 | default: |
||
1210 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1211 | return; |
||
1212 | } |
||
1213 | |||
1214 | a = get_array_entry(arrays, GL_NORMAL_ARRAY, 0); |
||
1215 | assert(a != NULL); |
||
1216 | COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 3, GL_TRUE, 4, opcode); |
||
1217 | |||
1218 | if (a->enabled) { |
||
1219 | arrays->array_info_cache_valid = GL_FALSE; |
||
1220 | } |
||
1221 | } |
||
1222 | |||
1223 | |||
1224 | void |
||
1225 | __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, |
||
1226 | const GLvoid * pointer) |
||
1227 | { |
||
1228 | static const uint16_t byte_ops[5] = { |
||
1229 | 0, 0, 0, X_GLrop_Color3bv, X_GLrop_Color4bv |
||
1230 | }; |
||
1231 | static const uint16_t ubyte_ops[5] = { |
||
1232 | 0, 0, 0, X_GLrop_Color3ubv, X_GLrop_Color4ubv |
||
1233 | }; |
||
1234 | static const uint16_t short_ops[5] = { |
||
1235 | 0, 0, 0, X_GLrop_Color3sv, X_GLrop_Color4sv |
||
1236 | }; |
||
1237 | static const uint16_t ushort_ops[5] = { |
||
1238 | 0, 0, 0, X_GLrop_Color3usv, X_GLrop_Color4usv |
||
1239 | }; |
||
1240 | static const uint16_t int_ops[5] = { |
||
1241 | 0, 0, 0, X_GLrop_Color3iv, X_GLrop_Color4iv |
||
1242 | }; |
||
1243 | static const uint16_t uint_ops[5] = { |
||
1244 | 0, 0, 0, X_GLrop_Color3uiv, X_GLrop_Color4uiv |
||
1245 | }; |
||
1246 | static const uint16_t float_ops[5] = { |
||
1247 | 0, 0, 0, X_GLrop_Color3fv, X_GLrop_Color4fv |
||
1248 | }; |
||
1249 | static const uint16_t double_ops[5] = { |
||
1250 | 0, 0, 0, X_GLrop_Color3dv, X_GLrop_Color4dv |
||
1251 | }; |
||
1252 | uint16_t opcode; |
||
1253 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1254 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
||
1255 | struct array_state_vector *arrays = state->array_state; |
||
1256 | struct array_state *a; |
||
1257 | |||
1258 | |||
1259 | if (size < 3 || size > 4 || stride < 0) { |
||
1260 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1261 | return; |
||
1262 | } |
||
1263 | |||
1264 | switch (type) { |
||
1265 | case GL_BYTE: |
||
1266 | opcode = byte_ops[size]; |
||
1267 | break; |
||
1268 | case GL_UNSIGNED_BYTE: |
||
1269 | opcode = ubyte_ops[size]; |
||
1270 | break; |
||
1271 | case GL_SHORT: |
||
1272 | opcode = short_ops[size]; |
||
1273 | break; |
||
1274 | case GL_UNSIGNED_SHORT: |
||
1275 | opcode = ushort_ops[size]; |
||
1276 | break; |
||
1277 | case GL_INT: |
||
1278 | opcode = int_ops[size]; |
||
1279 | break; |
||
1280 | case GL_UNSIGNED_INT: |
||
1281 | opcode = uint_ops[size]; |
||
1282 | break; |
||
1283 | case GL_FLOAT: |
||
1284 | opcode = float_ops[size]; |
||
1285 | break; |
||
1286 | case GL_DOUBLE: |
||
1287 | opcode = double_ops[size]; |
||
1288 | break; |
||
1289 | default: |
||
1290 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1291 | return; |
||
1292 | } |
||
1293 | |||
1294 | a = get_array_entry(arrays, GL_COLOR_ARRAY, 0); |
||
1295 | assert(a != NULL); |
||
1296 | COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_TRUE, 4, opcode); |
||
1297 | |||
1298 | if (a->enabled) { |
||
1299 | arrays->array_info_cache_valid = GL_FALSE; |
||
1300 | } |
||
1301 | } |
||
1302 | |||
1303 | |||
1304 | void |
||
1305 | __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer) |
||
1306 | { |
||
1307 | uint16_t opcode; |
||
1308 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1309 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
||
1310 | struct array_state_vector *arrays = state->array_state; |
||
1311 | struct array_state *a; |
||
1312 | |||
1313 | |||
1314 | if (stride < 0) { |
||
1315 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1316 | return; |
||
1317 | } |
||
1318 | |||
1319 | switch (type) { |
||
1320 | case GL_UNSIGNED_BYTE: |
||
1321 | opcode = X_GLrop_Indexubv; |
||
1322 | break; |
||
1323 | case GL_SHORT: |
||
1324 | opcode = X_GLrop_Indexsv; |
||
1325 | break; |
||
1326 | case GL_INT: |
||
1327 | opcode = X_GLrop_Indexiv; |
||
1328 | break; |
||
1329 | case GL_FLOAT: |
||
1330 | opcode = X_GLrop_Indexfv; |
||
1331 | break; |
||
1332 | case GL_DOUBLE: |
||
1333 | opcode = X_GLrop_Indexdv; |
||
1334 | break; |
||
1335 | default: |
||
1336 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1337 | return; |
||
1338 | } |
||
1339 | |||
1340 | a = get_array_entry(arrays, GL_INDEX_ARRAY, 0); |
||
1341 | assert(a != NULL); |
||
1342 | COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 1, GL_FALSE, 4, opcode); |
||
1343 | |||
1344 | if (a->enabled) { |
||
1345 | arrays->array_info_cache_valid = GL_FALSE; |
||
1346 | } |
||
1347 | } |
||
1348 | |||
1349 | |||
1350 | void |
||
1351 | __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer) |
||
1352 | { |
||
1353 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1354 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
||
1355 | struct array_state_vector *arrays = state->array_state; |
||
1356 | struct array_state *a; |
||
1357 | |||
1358 | |||
1359 | if (stride < 0) { |
||
1360 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1361 | return; |
||
1362 | } |
||
1363 | |||
1364 | |||
1365 | a = get_array_entry(arrays, GL_EDGE_FLAG_ARRAY, 0); |
||
1366 | assert(a != NULL); |
||
1367 | COMMON_ARRAY_DATA_INIT(a, pointer, GL_UNSIGNED_BYTE, stride, 1, GL_FALSE, |
||
1368 | 4, X_GLrop_EdgeFlagv); |
||
1369 | |||
1370 | if (a->enabled) { |
||
1371 | arrays->array_info_cache_valid = GL_FALSE; |
||
1372 | } |
||
1373 | } |
||
1374 | |||
1375 | |||
1376 | void |
||
1377 | __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, |
||
1378 | const GLvoid * pointer) |
||
1379 | { |
||
1380 | static const uint16_t short_ops[5] = { |
||
1381 | 0, X_GLrop_TexCoord1sv, X_GLrop_TexCoord2sv, X_GLrop_TexCoord3sv, |
||
1382 | X_GLrop_TexCoord4sv |
||
1383 | }; |
||
1384 | static const uint16_t int_ops[5] = { |
||
1385 | 0, X_GLrop_TexCoord1iv, X_GLrop_TexCoord2iv, X_GLrop_TexCoord3iv, |
||
1386 | X_GLrop_TexCoord4iv |
||
1387 | }; |
||
1388 | static const uint16_t float_ops[5] = { |
||
1389 | 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2fv, X_GLrop_TexCoord3fv, |
||
1390 | X_GLrop_TexCoord4fv |
||
1391 | }; |
||
1392 | static const uint16_t double_ops[5] = { |
||
1393 | 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2dv, X_GLrop_TexCoord3dv, |
||
1394 | X_GLrop_TexCoord4dv |
||
1395 | }; |
||
1396 | |||
1397 | static const uint16_t mshort_ops[5] = { |
||
1398 | 0, X_GLrop_MultiTexCoord1svARB, X_GLrop_MultiTexCoord2svARB, |
||
1399 | X_GLrop_MultiTexCoord3svARB, X_GLrop_MultiTexCoord4svARB |
||
1400 | }; |
||
1401 | static const uint16_t mint_ops[5] = { |
||
1402 | 0, X_GLrop_MultiTexCoord1ivARB, X_GLrop_MultiTexCoord2ivARB, |
||
1403 | X_GLrop_MultiTexCoord3ivARB, X_GLrop_MultiTexCoord4ivARB |
||
1404 | }; |
||
1405 | static const uint16_t mfloat_ops[5] = { |
||
1406 | 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2fvARB, |
||
1407 | X_GLrop_MultiTexCoord3fvARB, X_GLrop_MultiTexCoord4fvARB |
||
1408 | }; |
||
1409 | static const uint16_t mdouble_ops[5] = { |
||
1410 | 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2dvARB, |
||
1411 | X_GLrop_MultiTexCoord3dvARB, X_GLrop_MultiTexCoord4dvARB |
||
1412 | }; |
||
1413 | |||
1414 | uint16_t opcode; |
||
1415 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1416 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
||
1417 | struct array_state_vector *arrays = state->array_state; |
||
1418 | struct array_state *a; |
||
1419 | unsigned header_size; |
||
1420 | unsigned index; |
||
1421 | |||
1422 | |||
1423 | if (size < 1 || size > 4 || stride < 0) { |
||
1424 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1425 | return; |
||
1426 | } |
||
1427 | |||
1428 | index = arrays->active_texture_unit; |
||
1429 | if (index == 0) { |
||
1430 | switch (type) { |
||
1431 | case GL_SHORT: |
||
1432 | opcode = short_ops[size]; |
||
1433 | break; |
||
1434 | case GL_INT: |
||
1435 | opcode = int_ops[size]; |
||
1436 | break; |
||
1437 | case GL_FLOAT: |
||
1438 | opcode = float_ops[size]; |
||
1439 | break; |
||
1440 | case GL_DOUBLE: |
||
1441 | opcode = double_ops[size]; |
||
1442 | break; |
||
1443 | default: |
||
1444 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1445 | return; |
||
1446 | } |
||
1447 | |||
1448 | header_size = 4; |
||
1449 | } |
||
1450 | else { |
||
1451 | switch (type) { |
||
1452 | case GL_SHORT: |
||
1453 | opcode = mshort_ops[size]; |
||
1454 | break; |
||
1455 | case GL_INT: |
||
1456 | opcode = mint_ops[size]; |
||
1457 | break; |
||
1458 | case GL_FLOAT: |
||
1459 | opcode = mfloat_ops[size]; |
||
1460 | break; |
||
1461 | case GL_DOUBLE: |
||
1462 | opcode = mdouble_ops[size]; |
||
1463 | break; |
||
1464 | default: |
||
1465 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1466 | return; |
||
1467 | } |
||
1468 | |||
1469 | header_size = 8; |
||
1470 | } |
||
1471 | |||
1472 | a = get_array_entry(arrays, GL_TEXTURE_COORD_ARRAY, index); |
||
1473 | assert(a != NULL); |
||
1474 | COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_FALSE, |
||
1475 | header_size, opcode); |
||
1476 | |||
1477 | if (a->enabled) { |
||
1478 | arrays->array_info_cache_valid = GL_FALSE; |
||
1479 | } |
||
1480 | } |
||
1481 | |||
1482 | |||
1483 | void |
||
1484 | __indirect_glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, |
||
1485 | const GLvoid * pointer) |
||
1486 | { |
||
1487 | uint16_t opcode; |
||
1488 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1489 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
||
1490 | struct array_state_vector *arrays = state->array_state; |
||
1491 | struct array_state *a; |
||
1492 | |||
1493 | |||
1494 | if (size != 3 || stride < 0) { |
||
1495 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1496 | return; |
||
1497 | } |
||
1498 | |||
1499 | switch (type) { |
||
1500 | case GL_BYTE: |
||
1501 | opcode = 4126; |
||
1502 | break; |
||
1503 | case GL_UNSIGNED_BYTE: |
||
1504 | opcode = 4131; |
||
1505 | break; |
||
1506 | case GL_SHORT: |
||
1507 | opcode = 4127; |
||
1508 | break; |
||
1509 | case GL_UNSIGNED_SHORT: |
||
1510 | opcode = 4132; |
||
1511 | break; |
||
1512 | case GL_INT: |
||
1513 | opcode = 4128; |
||
1514 | break; |
||
1515 | case GL_UNSIGNED_INT: |
||
1516 | opcode = 4133; |
||
1517 | break; |
||
1518 | case GL_FLOAT: |
||
1519 | opcode = 4129; |
||
1520 | break; |
||
1521 | case GL_DOUBLE: |
||
1522 | opcode = 4130; |
||
1523 | break; |
||
1524 | default: |
||
1525 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1526 | return; |
||
1527 | } |
||
1528 | |||
1529 | a = get_array_entry(arrays, GL_SECONDARY_COLOR_ARRAY, 0); |
||
1530 | if (a == NULL) { |
||
1531 | __glXSetError(gc, GL_INVALID_OPERATION); |
||
1532 | return; |
||
1533 | } |
||
1534 | |||
1535 | COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_TRUE, 4, opcode); |
||
1536 | |||
1537 | if (a->enabled) { |
||
1538 | arrays->array_info_cache_valid = GL_FALSE; |
||
1539 | } |
||
1540 | } |
||
1541 | |||
1542 | |||
1543 | void |
||
1544 | __indirect_glFogCoordPointer(GLenum type, GLsizei stride, |
||
1545 | const GLvoid * pointer) |
||
1546 | { |
||
1547 | uint16_t opcode; |
||
1548 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1549 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
||
1550 | struct array_state_vector *arrays = state->array_state; |
||
1551 | struct array_state *a; |
||
1552 | |||
1553 | |||
1554 | if (stride < 0) { |
||
1555 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1556 | return; |
||
1557 | } |
||
1558 | |||
1559 | switch (type) { |
||
1560 | case GL_FLOAT: |
||
1561 | opcode = 4124; |
||
1562 | break; |
||
1563 | case GL_DOUBLE: |
||
1564 | opcode = 4125; |
||
1565 | break; |
||
1566 | default: |
||
1567 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1568 | return; |
||
1569 | } |
||
1570 | |||
1571 | a = get_array_entry(arrays, GL_FOG_COORD_ARRAY, 0); |
||
1572 | if (a == NULL) { |
||
1573 | __glXSetError(gc, GL_INVALID_OPERATION); |
||
1574 | return; |
||
1575 | } |
||
1576 | |||
1577 | COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 1, GL_FALSE, 4, opcode); |
||
1578 | |||
1579 | if (a->enabled) { |
||
1580 | arrays->array_info_cache_valid = GL_FALSE; |
||
1581 | } |
||
1582 | } |
||
1583 | |||
1584 | |||
1585 | void |
||
1586 | __indirect_glVertexAttribPointer(GLuint index, GLint size, |
||
1587 | GLenum type, GLboolean normalized, |
||
1588 | GLsizei stride, const GLvoid * pointer) |
||
1589 | { |
||
1590 | static const uint16_t short_ops[5] = { 0, 4189, 4190, 4191, 4192 }; |
||
1591 | static const uint16_t float_ops[5] = { 0, 4193, 4194, 4195, 4196 }; |
||
1592 | static const uint16_t double_ops[5] = { 0, 4197, 4198, 4199, 4200 }; |
||
1593 | |||
1594 | uint16_t opcode; |
||
1595 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1596 | __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
||
1597 | struct array_state_vector *arrays = state->array_state; |
||
1598 | struct array_state *a; |
||
1599 | unsigned true_immediate_count; |
||
1600 | unsigned true_immediate_size; |
||
1601 | |||
1602 | |||
1603 | if ((size < 1) || (size > 4) || (stride < 0) |
||
1604 | || (index > arrays->num_vertex_program_attribs)) { |
||
1605 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1606 | return; |
||
1607 | } |
||
1608 | |||
1609 | if (normalized && (type != GL_FLOAT) && (type != GL_DOUBLE)) { |
||
1610 | switch (type) { |
||
1611 | case GL_BYTE: |
||
1612 | opcode = X_GLrop_VertexAttrib4NbvARB; |
||
1613 | break; |
||
1614 | case GL_UNSIGNED_BYTE: |
||
1615 | opcode = X_GLrop_VertexAttrib4NubvARB; |
||
1616 | break; |
||
1617 | case GL_SHORT: |
||
1618 | opcode = X_GLrop_VertexAttrib4NsvARB; |
||
1619 | break; |
||
1620 | case GL_UNSIGNED_SHORT: |
||
1621 | opcode = X_GLrop_VertexAttrib4NusvARB; |
||
1622 | break; |
||
1623 | case GL_INT: |
||
1624 | opcode = X_GLrop_VertexAttrib4NivARB; |
||
1625 | break; |
||
1626 | case GL_UNSIGNED_INT: |
||
1627 | opcode = X_GLrop_VertexAttrib4NuivARB; |
||
1628 | break; |
||
1629 | default: |
||
1630 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1631 | return; |
||
1632 | } |
||
1633 | |||
1634 | true_immediate_count = 4; |
||
1635 | } |
||
1636 | else { |
||
1637 | true_immediate_count = size; |
||
1638 | |||
1639 | switch (type) { |
||
1640 | case GL_BYTE: |
||
1641 | opcode = X_GLrop_VertexAttrib4bvARB; |
||
1642 | true_immediate_count = 4; |
||
1643 | break; |
||
1644 | case GL_UNSIGNED_BYTE: |
||
1645 | opcode = X_GLrop_VertexAttrib4ubvARB; |
||
1646 | true_immediate_count = 4; |
||
1647 | break; |
||
1648 | case GL_SHORT: |
||
1649 | opcode = short_ops[size]; |
||
1650 | break; |
||
1651 | case GL_UNSIGNED_SHORT: |
||
1652 | opcode = X_GLrop_VertexAttrib4usvARB; |
||
1653 | true_immediate_count = 4; |
||
1654 | break; |
||
1655 | case GL_INT: |
||
1656 | opcode = X_GLrop_VertexAttrib4ivARB; |
||
1657 | true_immediate_count = 4; |
||
1658 | break; |
||
1659 | case GL_UNSIGNED_INT: |
||
1660 | opcode = X_GLrop_VertexAttrib4uivARB; |
||
1661 | true_immediate_count = 4; |
||
1662 | break; |
||
1663 | case GL_FLOAT: |
||
1664 | opcode = float_ops[size]; |
||
1665 | break; |
||
1666 | case GL_DOUBLE: |
||
1667 | opcode = double_ops[size]; |
||
1668 | break; |
||
1669 | default: |
||
1670 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1671 | return; |
||
1672 | } |
||
1673 | } |
||
1674 | |||
1675 | a = get_array_entry(arrays, GL_VERTEX_ATTRIB_ARRAY_POINTER, index); |
||
1676 | if (a == NULL) { |
||
1677 | __glXSetError(gc, GL_INVALID_OPERATION); |
||
1678 | return; |
||
1679 | } |
||
1680 | |||
1681 | COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, normalized, 8, |
||
1682 | opcode); |
||
1683 | |||
1684 | true_immediate_size = __glXTypeSize(type) * true_immediate_count; |
||
1685 | ((uint16_t *) (a)->header)[0] = __GLX_PAD(a->header_size |
||
1686 | + true_immediate_size); |
||
1687 | |||
1688 | if (a->enabled) { |
||
1689 | arrays->array_info_cache_valid = GL_FALSE; |
||
1690 | } |
||
1691 | } |
||
1692 | |||
1693 | |||
1694 | /** |
||
1695 | * I don't have 100% confidence that this is correct. The different rules |
||
1696 | * about whether or not generic vertex attributes alias "classic" vertex |
||
1697 | * attributes (i.e., attrib1 ?= primary color) between ARB_vertex_program, |
||
1698 | * ARB_vertex_shader, and NV_vertex_program are a bit confusing. My |
||
1699 | * feeling is that the client-side doesn't have to worry about it. The |
||
1700 | * client just sends all the data to the server and lets the server deal |
||
1701 | * with it. |
||
1702 | */ |
||
1703 | void |
||
1704 | __indirect_glVertexAttribPointerNV(GLuint index, GLint size, |
||
1705 | GLenum type, GLsizei stride, |
||
1706 | const GLvoid * pointer) |
||
1707 | { |
||
1708 | struct glx_context *gc = __glXGetCurrentContext(); |
||
1709 | GLboolean normalized = GL_FALSE; |
||
1710 | |||
1711 | |||
1712 | switch (type) { |
||
1713 | case GL_UNSIGNED_BYTE: |
||
1714 | if (size != 4) { |
||
1715 | __glXSetError(gc, GL_INVALID_VALUE); |
||
1716 | return; |
||
1717 | } |
||
1718 | normalized = GL_TRUE; |
||
1719 | |||
1720 | case GL_SHORT: |
||
1721 | case GL_FLOAT: |
||
1722 | case GL_DOUBLE: |
||
1723 | __indirect_glVertexAttribPointer(index, size, type, |
||
1724 | normalized, stride, pointer); |
||
1725 | return; |
||
1726 | default: |
||
1727 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1728 | return; |
||
1729 | } |
||
1730 | } |
||
1731 | |||
1732 | |||
1733 | void |
||
1734 | __indirect_glClientActiveTexture(GLenum texture) |
||
1735 | { |
||
1736 | struct glx_context *const gc = __glXGetCurrentContext(); |
||
1737 | __GLXattribute *const state = |
||
1738 | (__GLXattribute *) (gc->client_state_private); |
||
1739 | struct array_state_vector *const arrays = state->array_state; |
||
1740 | const GLint unit = (GLint) texture - GL_TEXTURE0; |
||
1741 | |||
1742 | |||
1743 | if ((unit < 0) || (unit >= arrays->num_texture_units)) { |
||
1744 | __glXSetError(gc, GL_INVALID_ENUM); |
||
1745 | return; |
||
1746 | } |
||
1747 | |||
1748 | arrays->active_texture_unit = unit; |
||
1749 | } |
||
1750 | |||
1751 | |||
1752 | /** |
||
1753 | * Modify the enable state for the selected array |
||
1754 | */ |
||
1755 | GLboolean |
||
1756 | __glXSetArrayEnable(__GLXattribute * state, GLenum key, unsigned index, |
||
1757 | GLboolean enable) |
||
1758 | { |
||
1759 | struct array_state_vector *arrays = state->array_state; |
||
1760 | struct array_state *a; |
||
1761 | |||
1762 | |||
1763 | /* Texture coordinate arrays have an implict index set when the |
||
1764 | * application calls glClientActiveTexture. |
||
1765 | */ |
||
1766 | if (key == GL_TEXTURE_COORD_ARRAY) { |
||
1767 | index = arrays->active_texture_unit; |
||
1768 | } |
||
1769 | |||
1770 | a = get_array_entry(arrays, key, index); |
||
1771 | |||
1772 | if ((a != NULL) && (a->enabled != enable)) { |
||
1773 | a->enabled = enable; |
||
1774 | arrays->array_info_cache_valid = GL_FALSE; |
||
1775 | } |
||
1776 | |||
1777 | return (a != NULL); |
||
1778 | } |
||
1779 | |||
1780 | |||
1781 | void |
||
1782 | __glXArrayDisableAll(__GLXattribute * state) |
||
1783 | { |
||
1784 | struct array_state_vector *arrays = state->array_state; |
||
1785 | unsigned i; |
||
1786 | |||
1787 | |||
1788 | for (i = 0; i < arrays->num_arrays; i++) { |
||
1789 | arrays->arrays[i].enabled = GL_FALSE; |
||
1790 | } |
||
1791 | |||
1792 | arrays->array_info_cache_valid = GL_FALSE; |
||
1793 | } |
||
1794 | |||
1795 | |||
1796 | /** |
||
1797 | */ |
||
1798 | GLboolean |
||
1799 | __glXGetArrayEnable(const __GLXattribute * const state, |
||
1800 | GLenum key, unsigned index, GLintptr * dest) |
||
1801 | { |
||
1802 | const struct array_state_vector *arrays = state->array_state; |
||
1803 | const struct array_state *a = |
||
1804 | get_array_entry((struct array_state_vector *) arrays, |
||
1805 | key, index); |
||
1806 | |||
1807 | if (a != NULL) { |
||
1808 | *dest = (GLintptr) a->enabled; |
||
1809 | } |
||
1810 | |||
1811 | return (a != NULL); |
||
1812 | } |
||
1813 | |||
1814 | |||
1815 | /** |
||
1816 | */ |
||
1817 | GLboolean |
||
1818 | __glXGetArrayType(const __GLXattribute * const state, |
||
1819 | GLenum key, unsigned index, GLintptr * dest) |
||
1820 | { |
||
1821 | const struct array_state_vector *arrays = state->array_state; |
||
1822 | const struct array_state *a = |
||
1823 | get_array_entry((struct array_state_vector *) arrays, |
||
1824 | key, index); |
||
1825 | |||
1826 | if (a != NULL) { |
||
1827 | *dest = (GLintptr) a->data_type; |
||
1828 | } |
||
1829 | |||
1830 | return (a != NULL); |
||
1831 | } |
||
1832 | |||
1833 | |||
1834 | /** |
||
1835 | */ |
||
1836 | GLboolean |
||
1837 | __glXGetArraySize(const __GLXattribute * const state, |
||
1838 | GLenum key, unsigned index, GLintptr * dest) |
||
1839 | { |
||
1840 | const struct array_state_vector *arrays = state->array_state; |
||
1841 | const struct array_state *a = |
||
1842 | get_array_entry((struct array_state_vector *) arrays, |
||
1843 | key, index); |
||
1844 | |||
1845 | if (a != NULL) { |
||
1846 | *dest = (GLintptr) a->count; |
||
1847 | } |
||
1848 | |||
1849 | return (a != NULL); |
||
1850 | } |
||
1851 | |||
1852 | |||
1853 | /** |
||
1854 | */ |
||
1855 | GLboolean |
||
1856 | __glXGetArrayStride(const __GLXattribute * const state, |
||
1857 | GLenum key, unsigned index, GLintptr * dest) |
||
1858 | { |
||
1859 | const struct array_state_vector *arrays = state->array_state; |
||
1860 | const struct array_state *a = |
||
1861 | get_array_entry((struct array_state_vector *) arrays, |
||
1862 | key, index); |
||
1863 | |||
1864 | if (a != NULL) { |
||
1865 | *dest = (GLintptr) a->user_stride; |
||
1866 | } |
||
1867 | |||
1868 | return (a != NULL); |
||
1869 | } |
||
1870 | |||
1871 | |||
1872 | /** |
||
1873 | */ |
||
1874 | GLboolean |
||
1875 | __glXGetArrayPointer(const __GLXattribute * const state, |
||
1876 | GLenum key, unsigned index, void **dest) |
||
1877 | { |
||
1878 | const struct array_state_vector *arrays = state->array_state; |
||
1879 | const struct array_state *a = |
||
1880 | get_array_entry((struct array_state_vector *) arrays, |
||
1881 | key, index); |
||
1882 | |||
1883 | |||
1884 | if (a != NULL) { |
||
1885 | *dest = (void *) (a->data); |
||
1886 | } |
||
1887 | |||
1888 | return (a != NULL); |
||
1889 | } |
||
1890 | |||
1891 | |||
1892 | /** |
||
1893 | */ |
||
1894 | GLboolean |
||
1895 | __glXGetArrayNormalized(const __GLXattribute * const state, |
||
1896 | GLenum key, unsigned index, GLintptr * dest) |
||
1897 | { |
||
1898 | const struct array_state_vector *arrays = state->array_state; |
||
1899 | const struct array_state *a = |
||
1900 | get_array_entry((struct array_state_vector *) arrays, |
||
1901 | key, index); |
||
1902 | |||
1903 | |||
1904 | if (a != NULL) { |
||
1905 | *dest = (GLintptr) a->normalized; |
||
1906 | } |
||
1907 | |||
1908 | return (a != NULL); |
||
1909 | } |
||
1910 | |||
1911 | |||
1912 | /** |
||
1913 | */ |
||
1914 | GLuint |
||
1915 | __glXGetActiveTextureUnit(const __GLXattribute * const state) |
||
1916 | { |
||
1917 | return state->array_state->active_texture_unit; |
||
1918 | } |
||
1919 | |||
1920 | |||
1921 | void |
||
1922 | __glXPushArrayState(__GLXattribute * state) |
||
1923 | { |
||
1924 | struct array_state_vector *arrays = state->array_state; |
||
1925 | struct array_stack_state *stack = |
||
1926 | &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; |
||
1927 | unsigned i; |
||
1928 | |||
1929 | /* XXX are we pushing _all_ the necessary fields? */ |
||
1930 | for (i = 0; i < arrays->num_arrays; i++) { |
||
1931 | stack[i].data = arrays->arrays[i].data; |
||
1932 | stack[i].data_type = arrays->arrays[i].data_type; |
||
1933 | stack[i].user_stride = arrays->arrays[i].user_stride; |
||
1934 | stack[i].count = arrays->arrays[i].count; |
||
1935 | stack[i].key = arrays->arrays[i].key; |
||
1936 | stack[i].index = arrays->arrays[i].index; |
||
1937 | stack[i].enabled = arrays->arrays[i].enabled; |
||
1938 | } |
||
1939 | |||
1940 | arrays->active_texture_unit_stack[arrays->stack_index] = |
||
1941 | arrays->active_texture_unit; |
||
1942 | |||
1943 | arrays->stack_index++; |
||
1944 | } |
||
1945 | |||
1946 | |||
1947 | void |
||
1948 | __glXPopArrayState(__GLXattribute * state) |
||
1949 | { |
||
1950 | struct array_state_vector *arrays = state->array_state; |
||
1951 | struct array_stack_state *stack; |
||
1952 | unsigned i; |
||
1953 | |||
1954 | |||
1955 | arrays->stack_index--; |
||
1956 | stack = &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; |
||
1957 | |||
1958 | for (i = 0; i < arrays->num_arrays; i++) { |
||
1959 | switch (stack[i].key) { |
||
1960 | case GL_NORMAL_ARRAY: |
||
1961 | __indirect_glNormalPointer(stack[i].data_type, |
||
1962 | stack[i].user_stride, stack[i].data); |
||
1963 | break; |
||
1964 | case GL_COLOR_ARRAY: |
||
1965 | __indirect_glColorPointer(stack[i].count, |
||
1966 | stack[i].data_type, |
||
1967 | stack[i].user_stride, stack[i].data); |
||
1968 | break; |
||
1969 | case GL_INDEX_ARRAY: |
||
1970 | __indirect_glIndexPointer(stack[i].data_type, |
||
1971 | stack[i].user_stride, stack[i].data); |
||
1972 | break; |
||
1973 | case GL_EDGE_FLAG_ARRAY: |
||
1974 | __indirect_glEdgeFlagPointer(stack[i].user_stride, stack[i].data); |
||
1975 | break; |
||
1976 | case GL_TEXTURE_COORD_ARRAY: |
||
1977 | arrays->active_texture_unit = stack[i].index; |
||
1978 | __indirect_glTexCoordPointer(stack[i].count, |
||
1979 | stack[i].data_type, |
||
1980 | stack[i].user_stride, stack[i].data); |
||
1981 | break; |
||
1982 | case GL_SECONDARY_COLOR_ARRAY: |
||
1983 | __indirect_glSecondaryColorPointer(stack[i].count, |
||
1984 | stack[i].data_type, |
||
1985 | stack[i].user_stride, |
||
1986 | stack[i].data); |
||
1987 | break; |
||
1988 | case GL_FOG_COORDINATE_ARRAY: |
||
1989 | __indirect_glFogCoordPointer(stack[i].data_type, |
||
1990 | stack[i].user_stride, stack[i].data); |
||
1991 | break; |
||
1992 | |||
1993 | } |
||
1994 | |||
1995 | __glXSetArrayEnable(state, stack[i].key, stack[i].index, |
||
1996 | stack[i].enabled); |
||
1997 | } |
||
1998 | |||
1999 | arrays->active_texture_unit = |
||
2000 | arrays->active_texture_unit_stack[arrays->stack_index]; |
||
2001 | }>>>>>>>>>>>>>>>>>>>>>=>>>>>>>>=>=>>>>>>>>>>>>> |