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5564 serge 1
/*
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 * (C) Copyright IBM Corporation 2003
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * on the rights to use, copy, modify, merge, publish, distribute, sub
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 * license, and/or sell copies of the Software, and to permit persons to whom
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 * the Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
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 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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 * USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * \file glxconfig.c
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 * Utility routines for working with \c struct glx_config structures.  At
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 * some point most or all of these functions will be moved to the Mesa
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 * code base.
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 *
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 * \author Ian Romanick 
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 */
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34
#include 
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#include "GL/glxint.h"
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#include 
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#include 
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39
#include "glxconfig.h"
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#define NUM_VISUAL_TYPES   6
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43
/**
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 * Get data from a GLX config
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 *
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 * \param mode         GL context mode whose data is to be returned.
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 * \param attribute    Attribute of \c mode that is to be returned.
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 * \param value_return Location to store the data member of \c mode.
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 * \return  If \c attribute is a valid attribute of \c mode, zero is
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 *          returned.  Otherwise \c GLX_BAD_ATTRIBUTE is returned.
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 */
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_X_HIDDEN int
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glx_config_get(struct glx_config * mode, int attribute, int *value_return)
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{
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   switch (attribute) {
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   case GLX_USE_GL:
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      *value_return = GL_TRUE;
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      return 0;
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   case GLX_BUFFER_SIZE:
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      *value_return = mode->rgbBits;
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      return 0;
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   case GLX_RGBA:
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      *value_return = mode->rgbMode;
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      return 0;
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   case GLX_RED_SIZE:
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      *value_return = mode->redBits;
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      return 0;
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   case GLX_GREEN_SIZE:
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      *value_return = mode->greenBits;
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      return 0;
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   case GLX_BLUE_SIZE:
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      *value_return = mode->blueBits;
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      return 0;
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   case GLX_ALPHA_SIZE:
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      *value_return = mode->alphaBits;
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      return 0;
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   case GLX_DOUBLEBUFFER:
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      *value_return = mode->doubleBufferMode;
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      return 0;
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   case GLX_STEREO:
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      *value_return = mode->stereoMode;
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      return 0;
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   case GLX_AUX_BUFFERS:
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      *value_return = mode->numAuxBuffers;
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      return 0;
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   case GLX_DEPTH_SIZE:
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      *value_return = mode->depthBits;
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      return 0;
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   case GLX_STENCIL_SIZE:
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      *value_return = mode->stencilBits;
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      return 0;
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   case GLX_ACCUM_RED_SIZE:
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      *value_return = mode->accumRedBits;
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      return 0;
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   case GLX_ACCUM_GREEN_SIZE:
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      *value_return = mode->accumGreenBits;
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      return 0;
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   case GLX_ACCUM_BLUE_SIZE:
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      *value_return = mode->accumBlueBits;
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      return 0;
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   case GLX_ACCUM_ALPHA_SIZE:
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      *value_return = mode->accumAlphaBits;
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      return 0;
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   case GLX_LEVEL:
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      *value_return = mode->level;
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      return 0;
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#ifndef GLX_USE_APPLEGL               /* This isn't supported by CGL. */
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   case GLX_TRANSPARENT_TYPE_EXT:
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      *value_return = mode->transparentPixel;
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      return 0;
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#endif
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   case GLX_TRANSPARENT_RED_VALUE:
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      *value_return = mode->transparentRed;
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      return 0;
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   case GLX_TRANSPARENT_GREEN_VALUE:
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      *value_return = mode->transparentGreen;
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      return 0;
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   case GLX_TRANSPARENT_BLUE_VALUE:
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      *value_return = mode->transparentBlue;
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      return 0;
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   case GLX_TRANSPARENT_ALPHA_VALUE:
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      *value_return = mode->transparentAlpha;
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      return 0;
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   case GLX_TRANSPARENT_INDEX_VALUE:
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      *value_return = mode->transparentIndex;
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      return 0;
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   case GLX_X_VISUAL_TYPE:
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      *value_return = mode->visualType;
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      return 0;
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   case GLX_CONFIG_CAVEAT:
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      *value_return = mode->visualRating;
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      return 0;
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   case GLX_VISUAL_ID:
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      *value_return = mode->visualID;
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      return 0;
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   case GLX_DRAWABLE_TYPE:
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      *value_return = mode->drawableType;
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      return 0;
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   case GLX_RENDER_TYPE:
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      *value_return = mode->renderType;
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      return 0;
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   case GLX_X_RENDERABLE:
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      *value_return = mode->xRenderable;
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      return 0;
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   case GLX_FBCONFIG_ID:
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      *value_return = mode->fbconfigID;
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      return 0;
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   case GLX_MAX_PBUFFER_WIDTH:
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      *value_return = mode->maxPbufferWidth;
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      return 0;
151
   case GLX_MAX_PBUFFER_HEIGHT:
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      *value_return = mode->maxPbufferHeight;
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      return 0;
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   case GLX_MAX_PBUFFER_PIXELS:
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      *value_return = mode->maxPbufferPixels;
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      return 0;
157
#ifndef GLX_USE_APPLEGL               /* These aren't supported by CGL. */
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   case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
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      *value_return = mode->optimalPbufferWidth;
160
      return 0;
161
   case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
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      *value_return = mode->optimalPbufferHeight;
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      return 0;
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   case GLX_SWAP_METHOD_OML:
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      *value_return = mode->swapMethod;
166
      return 0;
167
#endif
168
   case GLX_SAMPLE_BUFFERS_SGIS:
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      *value_return = mode->sampleBuffers;
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      return 0;
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   case GLX_SAMPLES_SGIS:
172
      *value_return = mode->samples;
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      return 0;
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   case GLX_BIND_TO_TEXTURE_RGB_EXT:
175
      *value_return = mode->bindToTextureRgb;
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      return 0;
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   case GLX_BIND_TO_TEXTURE_RGBA_EXT:
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      *value_return = mode->bindToTextureRgba;
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      return 0;
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   case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
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      *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE :
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         GL_FALSE;
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      return 0;
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   case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
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      *value_return = mode->bindToTextureTargets;
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      return 0;
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   case GLX_Y_INVERTED_EXT:
188
      *value_return = mode->yInverted;
189
      return 0;
190
 
191
   case GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT:
192
      *value_return = mode->sRGBCapable;
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      return 0;
194
 
195
      /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX.
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       * It is ONLY for communication between the GLX client and the GLX
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       * server.
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       */
199
   case GLX_VISUAL_SELECT_GROUP_SGIX:
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   default:
201
      return GLX_BAD_ATTRIBUTE;
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   }
203
}
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205
 
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/**
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 * Allocate a linked list of \c struct glx_config structures.  The fields of
208
 * each structure will be initialized to "reasonable" default values.  In
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 * most cases this is the default value defined by table 3.4 of the GLX
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 * 1.3 specification.  This means that most values are either initialized to
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 * zero or \c GLX_DONT_CARE (which is -1).  As support for additional
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 * extensions is added, the new values will be initialized to appropriate
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 * values from the extension specification.
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 *
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 * \param count         Number of structures to allocate.
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 * \param minimum_size  Minimum size of a structure to allocate.  This allows
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 *                      for differences in the version of the
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 *                      \c struct glx_config stucture used in libGL and in a
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 *                      DRI-based driver.
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 * \returns A pointer to the first element in a linked list of \c count
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 *          stuctures on success, or \c NULL on failure.
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 */
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_X_HIDDEN struct glx_config *
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glx_config_create_list(unsigned count)
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{
226
   const size_t size = sizeof(struct glx_config);
227
   struct glx_config *base = NULL;
228
   struct glx_config **next;
229
   unsigned i;
230
 
231
   next = &base;
232
   for (i = 0; i < count; i++) {
233
      *next = malloc(size);
234
      if (*next == NULL) {
235
	 glx_config_destroy_list(base);
236
	 base = NULL;
237
	 break;
238
      }
239
 
240
      (void) memset(*next, 0, size);
241
      (*next)->visualID = GLX_DONT_CARE;
242
      (*next)->visualType = GLX_DONT_CARE;
243
      (*next)->visualRating = GLX_NONE;
244
      (*next)->transparentPixel = GLX_NONE;
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      (*next)->transparentRed = GLX_DONT_CARE;
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      (*next)->transparentGreen = GLX_DONT_CARE;
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      (*next)->transparentBlue = GLX_DONT_CARE;
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      (*next)->transparentAlpha = GLX_DONT_CARE;
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      (*next)->transparentIndex = GLX_DONT_CARE;
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      (*next)->xRenderable = GLX_DONT_CARE;
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      (*next)->fbconfigID = GLX_DONT_CARE;
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      (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
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      (*next)->bindToTextureRgb = GLX_DONT_CARE;
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      (*next)->bindToTextureRgba = GLX_DONT_CARE;
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      (*next)->bindToMipmapTexture = GLX_DONT_CARE;
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      (*next)->bindToTextureTargets = GLX_DONT_CARE;
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      (*next)->yInverted = GLX_DONT_CARE;
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      (*next)->sRGBCapable = GLX_DONT_CARE;
259
 
260
      next = &((*next)->next);
261
   }
262
 
263
   return base;
264
}
265
 
266
_X_HIDDEN void
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glx_config_destroy_list(struct glx_config *configs)
268
{
269
   while (configs != NULL) {
270
      struct glx_config *const next = configs->next;
271
 
272
      free(configs);
273
      configs = next;
274
   }
275
}
276
 
277
 
278
/**
279
 * Find a context mode matching a Visual ID.
280
 *
281
 * \param modes  List list of context-mode structures to be searched.
282
 * \param vid    Visual ID to be found.
283
 * \returns A pointer to a context-mode in \c modes if \c vid was found in
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 *          the list, or \c NULL if it was not.
285
 */
286
 
287
_X_HIDDEN struct glx_config *
288
glx_config_find_visual(struct glx_config *configs, int vid)
289
{
290
   struct glx_config *c;
291
 
292
   for (c = configs; c != NULL; c = c->next)
293
      if (c->visualID == vid)
294
	 return c;
295
 
296
   return NULL;
297
}
298
 
299
_X_HIDDEN struct glx_config *
300
glx_config_find_fbconfig(struct glx_config *configs, int fbid)
301
{
302
   struct glx_config *c;
303
 
304
   for (c = configs; c != NULL; c = c->next)
305
      if (c->fbconfigID == fbid)
306
	 return c;
307
 
308
   return NULL;
309
}