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/*
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 * Copyright © 2010 Intel Corporation
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 * Copyright © 2011 Apple Inc.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Soft-
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 * ware"), to deal in the Software without restriction, including without
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 * limitation the rights to use, copy, modify, merge, publish, distribute,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, provided that the above copyright
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 * notice(s) and this permission notice appear in all copies of the Soft-
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 * ware and that both the above copyright notice(s) and this permission
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 * notice appear in supporting documentation.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
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 * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
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 * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
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 * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
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 * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
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 * MANCE OF THIS SOFTWARE.
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 *
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 * Except as contained in this notice, the name of a copyright holder shall
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 * not be used in advertising or otherwise to promote the sale, use or
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 * other dealings in this Software without prior written authorization of
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 * the copyright holder.
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 *
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 * Authors:
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 *   Kristian Høgsberg (krh@bitplanet.net)
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 */
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#if defined(GLX_USE_APPLEGL)
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#include 
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#include 
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#include "glxclient.h"
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#include "apple/apple_glx_context.h"
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#include "apple/apple_glx.h"
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#include "apple/apple_cgl.h"
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#include "glx_error.h"
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static void
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applegl_destroy_context(struct glx_context *gc)
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{
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   apple_glx_destroy_context(&gc->driContext, gc->psc->dpy);
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}
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static int
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applegl_bind_context(struct glx_context *gc, struct glx_context *old,
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		     GLXDrawable draw, GLXDrawable read)
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{
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   Display *dpy = gc->psc->dpy;
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   bool error = apple_glx_make_current_context(dpy,
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					       (old && old != &dummyContext) ? old->driContext : NULL,
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					       gc ? gc->driContext : NULL, draw);
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   apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO");
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   if (error)
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      return 1; /* GLXBadContext is the same as Success (0) */
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   apple_glapi_set_dispatch();
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   return Success;
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}
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static void
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applegl_unbind_context(struct glx_context *gc, struct glx_context *new)
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{
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   Display *dpy;
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   bool error;
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   /* If we don't have a context, then we have nothing to unbind */
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   if (!gc)
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      return;
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   /* If we have a new context, keep this one around and remove it during bind. */
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   if (new)
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      return;
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   dpy = gc->psc->dpy;
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   error = apple_glx_make_current_context(dpy,
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					  (gc != &dummyContext) ? gc->driContext : NULL,
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					  NULL, None);
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   apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO");
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}
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static void
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applegl_wait_gl(struct glx_context *gc)
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{
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   glFinish();
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}
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static void
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applegl_wait_x(struct glx_context *gc)
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{
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   Display *dpy = gc->psc->dpy;
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   apple_glx_waitx(dpy, gc->driContext);
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}
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static void *
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applegl_get_proc_address(const char *symbol)
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{
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   return dlsym(apple_cgl_get_dl_handle(), symbol);
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}
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static const struct glx_context_vtable applegl_context_vtable = {
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   .destroy             = applegl_destroy_context,
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   .bind                = applegl_bind_context,
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   .unbind              = applegl_unbind_context,
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   .wait_gl             = applegl_wait_gl,
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   .wait_x              = applegl_wait_x,
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   .use_x_font          = DRI_glXUseXFont,
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   .bind_tex_image      = NULL,
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   .release_tex_image   = NULL,
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   .get_proc_address    = applegl_get_proc_address,
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};
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struct glx_context *
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applegl_create_context(struct glx_screen *psc,
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		       struct glx_config *config,
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		       struct glx_context *shareList, int renderType)
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{
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   struct glx_context *gc;
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   int errorcode;
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   bool x11error;
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   Display *dpy = psc->dpy;
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   int screen = psc->scr;
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   /* TODO: Integrate this with apple_glx_create_context and make
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    * struct apple_glx_context inherit from struct glx_context. */
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   gc = calloc(1, sizeof(*gc));
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   if (gc == NULL)
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      return NULL;
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   if (!glx_context_init(gc, psc, config)) {
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      free(gc);
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      return NULL;
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   }
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   gc->vtable = &applegl_context_vtable;
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   gc->driContext = NULL;
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   /* TODO: darwin: Integrate with above to do indirect */
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   if(apple_glx_create_context(&gc->driContext, dpy, screen, config,
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			       shareList ? shareList->driContext : NULL,
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			       &errorcode, &x11error)) {
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      __glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error);
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      gc->vtable->destroy(gc);
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      return NULL;
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   }
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   gc->currentContextTag = -1;
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   gc->config = config;
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   gc->isDirect = GL_TRUE;
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   gc->xid = 1; /* Just something not None, so we know when to destroy
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		 * it in MakeContextCurrent. */
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   return gc;
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}
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static const struct glx_screen_vtable applegl_screen_vtable = {
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   .create_context         = applegl_create_context,
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   .create_context_attribs = NULL,
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   .query_renderer_integer = NULL,
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   .query_renderer_string  = NULL,
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};
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_X_HIDDEN struct glx_screen *
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applegl_create_screen(int screen, struct glx_display * priv)
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{
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   struct glx_screen *psc;
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   psc = calloc(1, sizeof *psc);
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   if (psc == NULL)
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      return NULL;
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   glx_screen_init(psc, screen, priv);
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   psc->vtable = &applegl_screen_vtable;
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   return psc;
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}
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_X_HIDDEN int
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applegl_create_display(struct glx_display *glx_dpy)
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{
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   if(!apple_init_glx(glx_dpy->dpy))
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      return 1;
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   return GLXBadContext;
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}
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#endif