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/*
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 * Copyright © 2014-2015 Broadcom
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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 * IN THE SOFTWARE.
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 */
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#ifndef NIR_BUILDER_H
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#define NIR_BUILDER_H
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struct exec_list;
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typedef struct nir_builder {
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   struct exec_list *cf_node_list;
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   nir_instr *before_instr;
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   nir_instr *after_instr;
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   nir_shader *shader;
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   nir_function_impl *impl;
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} nir_builder;
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static inline void
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nir_builder_init(nir_builder *build, nir_function_impl *impl)
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{
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   memset(build, 0, sizeof(*build));
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   build->impl = impl;
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   build->shader = impl->overload->function->shader;
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}
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static inline void
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nir_builder_insert_after_cf_list(nir_builder *build,
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                                 struct exec_list *cf_node_list)
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{
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   build->cf_node_list = cf_node_list;
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   build->before_instr = NULL;
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   build->after_instr = NULL;
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}
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static inline void
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nir_builder_insert_before_instr(nir_builder *build, nir_instr *before_instr)
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{
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   build->cf_node_list = NULL;
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   build->before_instr = before_instr;
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   build->after_instr = NULL;
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}
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static inline void
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nir_builder_insert_after_instr(nir_builder *build, nir_instr *after_instr)
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{
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   build->cf_node_list = NULL;
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   build->before_instr = NULL;
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   build->after_instr = after_instr;
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}
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static inline void
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nir_builder_instr_insert(nir_builder *build, nir_instr *instr)
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{
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   if (build->cf_node_list) {
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      nir_instr_insert_after_cf_list(build->cf_node_list, instr);
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   } else if (build->before_instr) {
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      nir_instr_insert_before(build->before_instr, instr);
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   } else {
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      assert(build->after_instr);
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      nir_instr_insert_after(build->after_instr, instr);
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      build->after_instr = instr;
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   }
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}
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static inline nir_ssa_def *
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nir_build_imm(nir_builder *build, unsigned num_components, nir_const_value value)
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{
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   nir_load_const_instr *load_const =
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      nir_load_const_instr_create(build->shader, num_components);
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   if (!load_const)
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      return NULL;
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   load_const->value = value;
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   nir_builder_instr_insert(build, &load_const->instr);
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   return &load_const->def;
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}
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static inline nir_ssa_def *
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nir_imm_float(nir_builder *build, float x)
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{
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   nir_const_value v = { { .f = {x, 0, 0, 0} } };
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   return nir_build_imm(build, 1, v);
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}
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static inline nir_ssa_def *
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nir_imm_vec4(nir_builder *build, float x, float y, float z, float w)
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{
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   nir_const_value v = { { .f = {x, y, z, w} } };
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   return nir_build_imm(build, 4, v);
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}
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static inline nir_ssa_def *
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nir_imm_int(nir_builder *build, int x)
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{
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   nir_const_value v = { { .i = {x, 0, 0, 0} } };
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   return nir_build_imm(build, 1, v);
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}
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static inline nir_ssa_def *
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nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0,
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              nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3)
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{
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   const nir_op_info *op_info = &nir_op_infos[op];
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   nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
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   if (!instr)
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      return NULL;
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   instr->src[0].src = nir_src_for_ssa(src0);
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   if (src1)
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      instr->src[1].src = nir_src_for_ssa(src1);
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   if (src2)
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      instr->src[2].src = nir_src_for_ssa(src2);
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   if (src3)
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      instr->src[3].src = nir_src_for_ssa(src3);
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   /* Guess the number of components the destination temporary should have
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    * based on our input sizes, if it's not fixed for the op.
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    */
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   unsigned num_components = op_info->output_size;
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   if (num_components == 0) {
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      for (unsigned i = 0; i < op_info->num_inputs; i++) {
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         if (op_info->input_sizes[i] == 0)
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            num_components = MAX2(num_components,
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                                  instr->src[i].src.ssa->num_components);
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      }
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   }
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   assert(num_components != 0);
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   /* Make sure we don't swizzle from outside of our source vector (like if a
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    * scalar value was passed into a multiply with a vector).
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    */
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   for (unsigned i = 0; i < op_info->num_inputs; i++) {
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      for (unsigned j = instr->src[i].src.ssa->num_components; j < 4; j++) {
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         instr->src[i].swizzle[j] = instr->src[i].src.ssa->num_components - 1;
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      }
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   }
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   nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components, NULL);
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   instr->dest.write_mask = (1 << num_components) - 1;
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   nir_builder_instr_insert(build, &instr->instr);
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   return &instr->dest.dest.ssa;
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}
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#define ALU1(op)                                                          \
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static inline nir_ssa_def *                                               \
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nir_##op(nir_builder *build, nir_ssa_def *src0)                           \
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{                                                                         \
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   return nir_build_alu(build, nir_op_##op, src0, NULL, NULL, NULL);      \
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}
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#define ALU2(op)                                                          \
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static inline nir_ssa_def *                                               \
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nir_##op(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1)        \
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{                                                                         \
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   return nir_build_alu(build, nir_op_##op, src0, src1, NULL, NULL);      \
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}
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#define ALU3(op)                                                          \
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static inline nir_ssa_def *                                               \
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nir_##op(nir_builder *build, nir_ssa_def *src0,                           \
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         nir_ssa_def *src1, nir_ssa_def *src2)                            \
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{                                                                         \
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   return nir_build_alu(build, nir_op_##op, src0, src1, src2, NULL);      \
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}
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#define ALU4(op)                                                          \
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static inline nir_ssa_def *                                               \
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nir_##op(nir_builder *build, nir_ssa_def *src0,                           \
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         nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3)         \
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{                                                                         \
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   return nir_build_alu(build, nir_op_##op, src0, src1, src2, src3);      \
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}
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#include "nir_builder_opcodes.h"
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/**
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 * Similar to nir_fmov, but takes a nir_alu_src instead of a nir_ssa_def.
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 */
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static inline nir_ssa_def *
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nir_fmov_alu(nir_builder *build, nir_alu_src src, unsigned num_components)
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{
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   nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_fmov);
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   nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components, NULL);
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   mov->dest.write_mask = (1 << num_components) - 1;
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   mov->src[0] = src;
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   nir_builder_instr_insert(build, &mov->instr);
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   return &mov->dest.dest.ssa;
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}
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static inline nir_ssa_def *
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nir_imov_alu(nir_builder *build, nir_alu_src src, unsigned num_components)
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{
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   nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_imov);
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   nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components, NULL);
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   mov->dest.write_mask = (1 << num_components) - 1;
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   mov->src[0] = src;
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   nir_builder_instr_insert(build, &mov->instr);
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   return &mov->dest.dest.ssa;
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}
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/**
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 * Construct an fmov or imov that reswizzles the source's components.
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 */
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static inline nir_ssa_def *
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nir_swizzle(nir_builder *build, nir_ssa_def *src, unsigned swiz[4],
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            unsigned num_components, bool use_fmov)
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{
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   nir_alu_src alu_src = { NIR_SRC_INIT };
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   alu_src.src = nir_src_for_ssa(src);
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   for (int i = 0; i < 4; i++)
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      alu_src.swizzle[i] = swiz[i];
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   return use_fmov ? nir_fmov_alu(build, alu_src, num_components) :
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                     nir_imov_alu(build, alu_src, num_components);
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}
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/**
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 * Turns a nir_src into a nir_ssa_def * so it can be passed to
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 * nir_build_alu()-based builder calls.
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 */
247
static inline nir_ssa_def *
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nir_ssa_for_src(nir_builder *build, nir_src src, int num_components)
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{
250
   if (src.is_ssa && src.ssa->num_components == num_components)
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      return src.ssa;
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253
   nir_alu_src alu = { NIR_SRC_INIT };
254
   alu.src = src;
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   for (int j = 0; j < 4; j++)
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      alu.swizzle[j] = j;
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258
   return nir_imov_alu(build, alu, num_components);
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}
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#endif /* NIR_BUILDER_H */