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5564 serge 1
/*
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 * Copyright © 2010 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
23
 
24
#include "ast.h"
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#include "glsl_types.h"
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#include "ir.h"
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28
void
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ast_array_specifier::print(void) const
30
{
31
   if (this->is_unsized_array) {
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      printf("[ ] ");
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   }
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35
   foreach_list_typed (ast_node, array_dimension, link, &this->array_dimensions) {
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      printf("[ ");
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      array_dimension->print();
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      printf("] ");
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   }
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}
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42
/**
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 * If \c ir is a reference to an array for which we are tracking the max array
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 * element accessed, track that the given element has been accessed.
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 * Otherwise do nothing.
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 *
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 * This function also checks whether the array is a built-in array whose
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 * maximum size is too small to accommodate the given index, and if so uses
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 * loc and state to report the error.
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 */
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static void
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update_max_array_access(ir_rvalue *ir, int idx, YYLTYPE *loc,
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                        struct _mesa_glsl_parse_state *state)
54
{
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   if (ir_dereference_variable *deref_var = ir->as_dereference_variable()) {
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      ir_variable *var = deref_var->var;
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      if (idx > (int)var->data.max_array_access) {
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         var->data.max_array_access = idx;
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         /* Check whether this access will, as a side effect, implicitly cause
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          * the size of a built-in array to be too large.
62
          */
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         check_builtin_array_max_size(var->name, idx+1, *loc, state);
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      }
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   } else if (ir_dereference_record *deref_record =
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              ir->as_dereference_record()) {
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      /* There are two possibilities we need to consider:
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       *
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       * - Accessing an element of an array that is a member of a named
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       *   interface block (e.g. ifc.foo[i])
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       *
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       * - Accessing an element of an array that is a member of a named
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       *   interface block array (e.g. ifc[j].foo[i]).
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       */
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      ir_dereference_variable *deref_var =
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         deref_record->record->as_dereference_variable();
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      if (deref_var == NULL) {
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         if (ir_dereference_array *deref_array =
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             deref_record->record->as_dereference_array()) {
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            deref_var = deref_array->array->as_dereference_variable();
81
         }
82
      }
83
 
84
      if (deref_var != NULL) {
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         if (deref_var->var->is_interface_instance()) {
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            unsigned field_index =
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               deref_record->record->type->field_index(deref_record->field);
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            assert(field_index < deref_var->var->get_interface_type()->length);
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90
            unsigned *const max_ifc_array_access =
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               deref_var->var->get_max_ifc_array_access();
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93
            assert(max_ifc_array_access != NULL);
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95
            if (idx > (int)max_ifc_array_access[field_index]) {
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               max_ifc_array_access[field_index] = idx;
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98
               /* Check whether this access will, as a side effect, implicitly
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                * cause the size of a built-in array to be too large.
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                */
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               check_builtin_array_max_size(deref_record->field, idx+1, *loc,
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                                            state);
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            }
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         }
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      }
106
   }
107
}
108
 
109
 
110
ir_rvalue *
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_mesa_ast_array_index_to_hir(void *mem_ctx,
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			     struct _mesa_glsl_parse_state *state,
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			     ir_rvalue *array, ir_rvalue *idx,
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			     YYLTYPE &loc, YYLTYPE &idx_loc)
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{
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   if (!array->type->is_error()
117
       && !array->type->is_array()
118
       && !array->type->is_matrix()
119
       && !array->type->is_vector()) {
120
      _mesa_glsl_error(& idx_loc, state,
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		       "cannot dereference non-array / non-matrix / "
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		       "non-vector");
123
   }
124
 
125
   if (!idx->type->is_error()) {
126
      if (!idx->type->is_integer()) {
127
	 _mesa_glsl_error(& idx_loc, state, "array index must be integer type");
128
      } else if (!idx->type->is_scalar()) {
129
	 _mesa_glsl_error(& idx_loc, state, "array index must be scalar");
130
      }
131
   }
132
 
133
   /* If the array index is a constant expression and the array has a
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    * declared size, ensure that the access is in-bounds.  If the array
135
    * index is not a constant expression, ensure that the array has a
136
    * declared size.
137
    */
138
   ir_constant *const const_index = idx->constant_expression_value();
139
   if (const_index != NULL && idx->type->is_integer()) {
140
      const int idx = const_index->value.i[0];
141
      const char *type_name = "error";
142
      unsigned bound = 0;
143
 
144
      /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec:
145
       *
146
       *    "It is illegal to declare an array with a size, and then
147
       *    later (in the same shader) index the same array with an
148
       *    integral constant expression greater than or equal to the
149
       *    declared size. It is also illegal to index an array with a
150
       *    negative constant expression."
151
       */
152
      if (array->type->is_matrix()) {
153
	 if (array->type->row_type()->vector_elements <= idx) {
154
	    type_name = "matrix";
155
	    bound = array->type->row_type()->vector_elements;
156
	 }
157
      } else if (array->type->is_vector()) {
158
	 if (array->type->vector_elements <= idx) {
159
	    type_name = "vector";
160
	    bound = array->type->vector_elements;
161
	 }
162
      } else {
163
	 /* glsl_type::array_size() returns -1 for non-array types.  This means
164
	  * that we don't need to verify that the type is an array before
165
	  * doing the bounds checking.
166
	  */
167
	 if ((array->type->array_size() > 0)
168
	     && (array->type->array_size() <= idx)) {
169
	    type_name = "array";
170
	    bound = array->type->array_size();
171
	 }
172
      }
173
 
174
      if (bound > 0) {
175
	 _mesa_glsl_error(& loc, state, "%s index must be < %u",
176
			  type_name, bound);
177
      } else if (idx < 0) {
178
	 _mesa_glsl_error(& loc, state, "%s index must be >= 0",
179
			  type_name);
180
      }
181
 
182
      if (array->type->is_array())
183
         update_max_array_access(array, idx, &loc, state);
184
   } else if (const_index == NULL && array->type->is_array()) {
185
      if (array->type->is_unsized_array()) {
186
	 _mesa_glsl_error(&loc, state, "unsized array index must be constant");
187
      } else if (array->type->fields.array->is_interface()
188
                 && array->variable_referenced()->data.mode == ir_var_uniform
189
                 && !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
190
	 /* Page 46 in section 4.3.7 of the OpenGL ES 3.00 spec says:
191
	  *
192
	  *     "All indexes used to index a uniform block array must be
193
	  *     constant integral expressions."
194
	  */
195
	 _mesa_glsl_error(&loc, state,
196
			  "uniform block array index must be constant");
197
      } else {
198
	 /* whole_variable_referenced can return NULL if the array is a
199
	  * member of a structure.  In this case it is safe to not update
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	  * the max_array_access field because it is never used for fields
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	  * of structures.
202
	  */
203
	 ir_variable *v = array->whole_variable_referenced();
204
	 if (v != NULL)
205
	    v->data.max_array_access = array->type->array_size() - 1;
206
      }
207
 
208
      /* From page 23 (29 of the PDF) of the GLSL 1.30 spec:
209
       *
210
       *    "Samplers aggregated into arrays within a shader (using square
211
       *    brackets [ ]) can only be indexed with integral constant
212
       *    expressions [...]."
213
       *
214
       * This restriction was added in GLSL 1.30.  Shaders using earlier
215
       * version of the language should not be rejected by the compiler
216
       * front-end for using this construct.  This allows useful things such
217
       * as using a loop counter as the index to an array of samplers.  If the
218
       * loop in unrolled, the code should compile correctly.  Instead, emit a
219
       * warning.
220
       *
221
       * In GLSL 4.00 / ARB_gpu_shader5, this requirement is relaxed again to allow
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       * indexing with dynamically uniform expressions. Note that these are not
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       * required to be uniforms or expressions based on them, but merely that the
224
       * values must not diverge between shader invocations run together. If the
225
       * values *do* diverge, then the behavior of the operation requiring a
226
       * dynamically uniform expression is undefined.
227
       */
228
      if (array->type->element_type()->is_sampler()) {
229
	 if (!state->is_version(130, 100)) {
230
	    if (state->es_shader) {
231
	       _mesa_glsl_warning(&loc, state,
232
				  "sampler arrays indexed with non-constant "
233
				  "expressions is optional in %s",
234
				  state->get_version_string());
235
	    } else {
236
	       _mesa_glsl_warning(&loc, state,
237
				  "sampler arrays indexed with non-constant "
238
				  "expressions will be forbidden in GLSL 1.30 "
239
				  "and later");
240
	    }
241
	 } else if (!state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
242
	    _mesa_glsl_error(&loc, state,
243
			     "sampler arrays indexed with non-constant "
244
			     "expressions is forbidden in GLSL 1.30 and "
245
			     "later");
246
	 }
247
      }
248
   }
249
 
250
   /* After performing all of the error checking, generate the IR for the
251
    * expression.
252
    */
253
   if (array->type->is_array()
254
       || array->type->is_matrix()) {
255
      return new(mem_ctx) ir_dereference_array(array, idx);
256
   } else if (array->type->is_vector()) {
257
      return new(mem_ctx) ir_expression(ir_binop_vector_extract, array, idx);
258
   } else if (array->type->is_error()) {
259
      return array;
260
   } else {
261
      ir_rvalue *result = new(mem_ctx) ir_dereference_array(array, idx);
262
      result->type = glsl_type::error_type;
263
 
264
      return result;
265
   }
266
}