Subversion Repositories Kolibri OS

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
5564 serge 1
/*
2
 * Copyright 2011 Joakim Sindholt 
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * on the rights to use, copy, modify, merge, publish, distribute, sub
8
 * license, and/or sell copies of the Software, and to permit persons to whom
9
 * the Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21
 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
 
23
#include "nine_helpers.h"
24
#include "nine_shader.h"
25
 
26
#include "pixelshader9.h"
27
 
28
#include "device9.h"
29
#include "pipe/p_context.h"
30
 
31
#define DBG_CHANNEL DBG_PIXELSHADER
32
 
33
HRESULT
34
NinePixelShader9_ctor( struct NinePixelShader9 *This,
35
                       struct NineUnknownParams *pParams,
36
                       const DWORD *pFunction, void *cso )
37
{
38
    struct NineDevice9 *device;
39
    struct nine_shader_info info;
40
    HRESULT hr;
41
 
42
    DBG("This=%p pParams=%p pFunction=%p cso=%p\n", This, pParams, pFunction, cso);
43
 
44
    hr = NineUnknown_ctor(&This->base, pParams);
45
    if (FAILED(hr))
46
        return hr;
47
 
48
    if (cso) {
49
        This->variant.cso = cso;
50
        return D3D_OK;
51
    }
52
    device = This->base.device;
53
 
54
    info.type = PIPE_SHADER_FRAGMENT;
55
    info.byte_code = pFunction;
56
    info.const_i_base = NINE_CONST_I_BASE(device->max_ps_const_f) / 16;
57
    info.const_b_base = NINE_CONST_B_BASE(device->max_ps_const_f) / 16;
58
    info.sampler_mask_shadow = 0x0;
59
    info.sampler_ps1xtypes = 0x0;
60
 
61
    hr = nine_translate_shader(device, &info);
62
    if (FAILED(hr))
63
        return hr;
64
    This->byte_code.version = info.version;
65
 
66
    This->byte_code.tokens = mem_dup(pFunction, info.byte_size);
67
    if (!This->byte_code.tokens)
68
        return E_OUTOFMEMORY;
69
    This->byte_code.size = info.byte_size;
70
 
71
    This->variant.cso = info.cso;
72
    This->sampler_mask = info.sampler_mask;
73
    This->rt_mask = info.rt_mask;
74
    This->const_used_size = info.const_used_size;
75
    /* no constant relative addressing for ps */
76
    assert(info.lconstf.data == NULL);
77
    assert(info.lconstf.ranges == NULL);
78
 
79
    return D3D_OK;
80
}
81
 
82
void
83
NinePixelShader9_dtor( struct NinePixelShader9 *This )
84
{
85
    DBG("This=%p cso=%p\n", This, This->variant.cso);
86
 
87
    if (This->base.device) {
88
        struct pipe_context *pipe = This->base.device->pipe;
89
        struct nine_shader_variant *var = &This->variant;
90
        do {
91
            if (var->cso) {
92
                if (This->base.device->state.cso.ps == var->cso)
93
                    pipe->bind_fs_state(pipe, NULL);
94
                pipe->delete_fs_state(pipe, var->cso);
95
            }
96
            var = var->next;
97
        } while (var);
98
    }
99
    nine_shader_variants_free(&This->variant);
100
 
101
    FREE((void *)This->byte_code.tokens); /* const_cast */
102
 
103
    NineUnknown_dtor(&This->base);
104
}
105
 
106
HRESULT WINAPI
107
NinePixelShader9_GetFunction( struct NinePixelShader9 *This,
108
                              void *pData,
109
                              UINT *pSizeOfData )
110
{
111
    DBG("This=%p pData=%p pSizeOfData=%p\n", This, pData, pSizeOfData);
112
 
113
    user_assert(pSizeOfData, D3DERR_INVALIDCALL);
114
 
115
    if (!pData) {
116
        *pSizeOfData = This->byte_code.size;
117
        return D3D_OK;
118
    }
119
    user_assert(*pSizeOfData >= This->byte_code.size, D3DERR_INVALIDCALL);
120
 
121
    memcpy(pData, This->byte_code.tokens, This->byte_code.size);
122
 
123
    return D3D_OK;
124
}
125
 
126
void *
127
NinePixelShader9_GetVariant( struct NinePixelShader9 *This,
128
                             uint32_t key )
129
{
130
    void *cso = nine_shader_variant_get(&This->variant, key);
131
    if (!cso) {
132
        struct NineDevice9 *device = This->base.device;
133
        struct nine_shader_info info;
134
        HRESULT hr;
135
 
136
        info.type = PIPE_SHADER_FRAGMENT;
137
        info.const_i_base = NINE_CONST_I_BASE(device->max_ps_const_f) / 16;
138
        info.const_b_base = NINE_CONST_B_BASE(device->max_ps_const_f) / 16;
139
        info.byte_code = This->byte_code.tokens;
140
        info.sampler_mask_shadow = key & 0xffff;
141
        info.sampler_ps1xtypes = key;
142
 
143
        hr = nine_translate_shader(This->base.device, &info);
144
        if (FAILED(hr))
145
            return NULL;
146
        nine_shader_variant_add(&This->variant, key, info.cso);
147
        cso = info.cso;
148
    }
149
    return cso;
150
}
151
 
152
IDirect3DPixelShader9Vtbl NinePixelShader9_vtable = {
153
    (void *)NineUnknown_QueryInterface,
154
    (void *)NineUnknown_AddRef,
155
    (void *)NineUnknown_Release,
156
    (void *)NineUnknown_GetDevice,
157
    (void *)NinePixelShader9_GetFunction
158
};
159
 
160
static const GUID *NinePixelShader9_IIDs[] = {
161
    &IID_IDirect3DPixelShader9,
162
    &IID_IUnknown,
163
    NULL
164
};
165
 
166
HRESULT
167
NinePixelShader9_new( struct NineDevice9 *pDevice,
168
                      struct NinePixelShader9 **ppOut,
169
                      const DWORD *pFunction, void *cso )
170
{
171
    NINE_DEVICE_CHILD_NEW(PixelShader9, ppOut, pDevice, pFunction, cso);
172
}