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5564 | serge | 1 | /* |
2 | * Copyright © 2014 Broadcom |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person obtaining a |
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5 | * copy of this software and associated documentation files (the "Software"), |
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6 | * to deal in the Software without restriction, including without limitation |
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7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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8 | * and/or sell copies of the Software, and to permit persons to whom the |
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9 | * Software is furnished to do so, subject to the following conditions: |
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10 | * |
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11 | * The above copyright notice and this permission notice (including the next |
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12 | * paragraph) shall be included in all copies or substantial portions of the |
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13 | * Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
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21 | * IN THE SOFTWARE. |
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22 | */ |
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23 | |||
24 | /** |
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25 | * @file vc4_formats.c |
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26 | * |
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27 | * Contains the table and accessors for VC4 texture and render target format |
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28 | * support. |
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29 | * |
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30 | * The hardware has limited support for texture formats, and extremely limited |
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31 | * support for render target formats. As a result, we emulate other formats |
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32 | * in our shader code, and this stores the table for doing so. |
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33 | */ |
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34 | |||
35 | #include "util/u_format.h" |
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36 | #include "util/macros.h" |
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37 | |||
38 | #include "vc4_context.h" |
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39 | |||
40 | #define RT_NO 0 |
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41 | #define RT_RGBA8888 1 |
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42 | #define RT_RGB565 2 |
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43 | |||
44 | struct vc4_format { |
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45 | /** Set if the pipe format is defined in the table. */ |
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46 | bool present; |
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47 | |||
48 | /** Set to 0 if unsupported, 1 if RGBA8888, 2 if rgb565. */ |
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49 | uint8_t rt_type; |
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50 | |||
51 | /** One of VC4_TEXTURE_TYPE_*. */ |
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52 | uint8_t tex_type; |
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53 | |||
54 | /** |
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55 | * Swizzle to apply to the RGBA shader output for storing to the tile |
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56 | * buffer, to the RGBA tile buffer to produce shader input (for |
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57 | * blending), and for turning the rgba8888 texture sampler return |
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58 | * value into shader rgba values. |
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59 | */ |
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60 | uint8_t swizzle[4]; |
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61 | }; |
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62 | |||
63 | #define SWIZ(x,y,z,w) { \ |
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64 | UTIL_FORMAT_SWIZZLE_##x, \ |
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65 | UTIL_FORMAT_SWIZZLE_##y, \ |
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66 | UTIL_FORMAT_SWIZZLE_##z, \ |
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67 | UTIL_FORMAT_SWIZZLE_##w \ |
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68 | } |
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69 | |||
70 | #define FORMAT(pipe, rt, tex, swiz) \ |
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71 | [PIPE_FORMAT_##pipe] = { true, RT_##rt, VC4_TEXTURE_TYPE_##tex, swiz } |
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72 | |||
73 | static const struct vc4_format vc4_format_table[] = { |
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74 | FORMAT(R8G8B8A8_UNORM, RGBA8888, RGBA8888, SWIZ(X, Y, Z, W)), |
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75 | FORMAT(R8G8B8X8_UNORM, RGBA8888, RGBA8888, SWIZ(X, Y, Z, 1)), |
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76 | FORMAT(R8G8B8A8_SRGB, RGBA8888, RGBA8888, SWIZ(X, Y, Z, W)), |
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77 | FORMAT(R8G8B8X8_SRGB, RGBA8888, RGBA8888, SWIZ(X, Y, Z, 1)), |
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78 | |||
79 | FORMAT(B8G8R8A8_UNORM, RGBA8888, RGBA8888, SWIZ(Z, Y, X, W)), |
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80 | FORMAT(B8G8R8X8_UNORM, RGBA8888, RGBA8888, SWIZ(Z, Y, X, 1)), |
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81 | FORMAT(B8G8R8A8_SRGB, RGBA8888, RGBA8888, SWIZ(Z, Y, X, W)), |
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82 | FORMAT(B8G8R8X8_SRGB, RGBA8888, RGBA8888, SWIZ(Z, Y, X, 1)), |
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83 | |||
84 | FORMAT(B5G6R5_UNORM, RGB565, RGB565, SWIZ(X, Y, Z, 1)), |
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85 | |||
86 | /* Depth sampling will be handled by doing nearest filtering and not |
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87 | * unpacking the RGBA value. |
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88 | */ |
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89 | FORMAT(S8_UINT_Z24_UNORM, NO, RGBA8888, SWIZ(X, Y, Z, W)), |
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90 | FORMAT(X8Z24_UNORM, NO, RGBA8888, SWIZ(X, Y, Z, W)), |
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91 | |||
92 | FORMAT(B4G4R4A4_UNORM, NO, RGBA4444, SWIZ(Y, Z, W, X)), |
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93 | FORMAT(B4G4R4X4_UNORM, NO, RGBA4444, SWIZ(Y, Z, W, 1)), |
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94 | |||
95 | /* It looks like 5551 in the hardware is the other way around from |
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96 | * gallium. |
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97 | */ |
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98 | |||
99 | FORMAT(A8_UNORM, NO, ALPHA, SWIZ(0, 0, 0, W)), |
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100 | FORMAT(L8_UNORM, NO, ALPHA, SWIZ(W, W, W, 1)), |
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101 | FORMAT(I8_UNORM, NO, ALPHA, SWIZ(W, W, W, W)), |
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102 | FORMAT(R8_UNORM, NO, ALPHA, SWIZ(W, 0, 0, 1)), |
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103 | |||
104 | FORMAT(L8A8_UNORM, NO, LUMALPHA, SWIZ(X, X, X, W)), |
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105 | FORMAT(R8G8_UNORM, NO, LUMALPHA, SWIZ(X, W, 0, 1)), |
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106 | }; |
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107 | |||
108 | static const struct vc4_format * |
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109 | get_format(enum pipe_format f) |
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110 | { |
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111 | if (f > ARRAY_SIZE(vc4_format_table) || |
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112 | !vc4_format_table[f].present) |
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113 | return NULL; |
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114 | else |
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115 | return &vc4_format_table[f]; |
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116 | } |
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117 | |||
118 | bool |
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119 | vc4_rt_format_supported(enum pipe_format f) |
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120 | { |
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121 | const struct vc4_format *vf = get_format(f); |
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122 | |||
123 | if (!vf) |
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124 | return false; |
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125 | |||
126 | return vf->rt_type != RT_NO; |
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127 | } |
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128 | |||
129 | bool |
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130 | vc4_rt_format_is_565(enum pipe_format f) |
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131 | { |
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132 | const struct vc4_format *vf = get_format(f); |
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133 | |||
134 | if (!vf) |
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135 | return false; |
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136 | |||
137 | return vf->rt_type == RT_RGB565; |
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138 | } |
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139 | |||
140 | bool |
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141 | vc4_tex_format_supported(enum pipe_format f) |
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142 | { |
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143 | const struct vc4_format *vf = get_format(f); |
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144 | |||
145 | return vf != NULL; |
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146 | } |
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147 | |||
148 | uint8_t |
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149 | vc4_get_tex_format(enum pipe_format f) |
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150 | { |
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151 | const struct vc4_format *vf = get_format(f); |
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152 | |||
153 | if (!vf) |
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154 | return 0; |
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155 | |||
156 | return vf->tex_type; |
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157 | } |
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158 | |||
159 | const uint8_t * |
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160 | vc4_get_format_swizzle(enum pipe_format f) |
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161 | { |
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162 | const struct vc4_format *vf = get_format(f); |
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163 | static const uint8_t fallback[] = {0, 1, 2, 3}; |
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164 | |||
165 | if (!vf) |
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166 | return fallback; |
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167 | |||
168 | return vf->swizzle; |
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169 | } |