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/**********************************************************
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 * Copyright 2008-2009 VMware, Inc.  All rights reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person
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 * obtaining a copy of this software and associated documentation
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 * files (the "Software"), to deal in the Software without
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 * restriction, including without limitation the rights to use, copy,
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 * modify, merge, publish, distribute, sublicense, and/or sell copies
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 * of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 **********************************************************/
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#ifndef SVGA_DEBUG_H
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#define SVGA_DEBUG_H
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#include "pipe/p_compiler.h"
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#include "util/u_debug.h"
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#define DEBUG_DMA      0x1
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#define DEBUG_TGSI     0x4
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#define DEBUG_PIPE     0x8
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#define DEBUG_STATE    0x10
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#define DEBUG_SCREEN   0x20
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#define DEBUG_TEX      0x40
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#define DEBUG_SWTNL    0x80
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#define DEBUG_CONSTS   0x100
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#define DEBUG_VIEWPORT 0x200
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#define DEBUG_VIEWS    0x400
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#define DEBUG_PERF     0x800    /* print something when we hit any slow path operation */
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#define DEBUG_FLUSH    0x1000   /* flush after every draw */
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#define DEBUG_SYNC     0x2000   /* sync after every flush */
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#define DEBUG_QUERY    0x4000
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#define DEBUG_CACHE    0x8000
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#ifdef DEBUG
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extern int SVGA_DEBUG;
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#define DBSTR(x) x
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#else
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#define SVGA_DEBUG 0
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#define DBSTR(x) ""
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#endif
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static INLINE void
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SVGA_DBG( unsigned flag, const char *fmt, ... )
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{
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#ifdef DEBUG
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    if (SVGA_DEBUG & flag)
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    {
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        va_list args;
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        va_start( args, fmt );
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        debug_vprintf( fmt, args );
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        va_end( args );
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    }
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#else
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    (void)flag;
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    (void)fmt;
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#endif
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}
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#endif