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5564 | serge | 1 | /********************************************************** |
2 | * Copyright 1998-2014 VMware, Inc. All rights reserved. |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person |
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5 | * obtaining a copy of this software and associated documentation |
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6 | * files (the "Software"), to deal in the Software without |
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7 | * restriction, including without limitation the rights to use, copy, |
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8 | * modify, merge, publish, distribute, sublicense, and/or sell copies |
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9 | * of the Software, and to permit persons to whom the Software is |
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10 | * furnished to do so, subject to the following conditions: |
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11 | * |
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12 | * The above copyright notice and this permission notice shall be |
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13 | * included in all copies or substantial portions of the Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
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18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
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19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
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20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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22 | * SOFTWARE. |
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23 | * |
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24 | **********************************************************/ |
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25 | |||
26 | /* |
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27 | * svga3d_cmd.h -- |
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28 | * |
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29 | * SVGA 3d hardware cmd definitions |
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30 | */ |
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31 | |||
32 | #ifndef _SVGA3D_CMD_H_ |
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33 | #define _SVGA3D_CMD_H_ |
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34 | |||
35 | #define INCLUDE_ALLOW_MODULE |
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36 | #define INCLUDE_ALLOW_USERLEVEL |
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37 | #define INCLUDE_ALLOW_VMCORE |
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38 | |||
39 | #include "includeCheck.h" |
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40 | #include "svga3d_types.h" |
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41 | |||
42 | /* |
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43 | * Identifiers for commands in the command FIFO. |
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44 | * |
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45 | * IDs between 1000 and 1039 (inclusive) were used by obsolete versions of |
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46 | * the SVGA3D protocol and remain reserved; they should not be used in the |
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47 | * future. |
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48 | * |
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49 | * IDs between 1040 and 1999 (inclusive) are available for use by the |
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50 | * current SVGA3D protocol. |
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51 | * |
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52 | * FIFO clients other than SVGA3D should stay below 1000, or at 2000 |
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53 | * and up. |
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54 | */ |
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55 | |||
56 | #define SVGA_3D_CMD_LEGACY_BASE 1000 |
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57 | #define SVGA_3D_CMD_BASE 1040 |
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58 | |||
59 | #define SVGA_3D_CMD_SURFACE_DEFINE 1040 |
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60 | #define SVGA_3D_CMD_SURFACE_DESTROY 1041 |
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61 | #define SVGA_3D_CMD_SURFACE_COPY 1042 |
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62 | #define SVGA_3D_CMD_SURFACE_STRETCHBLT 1043 |
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63 | #define SVGA_3D_CMD_SURFACE_DMA 1044 |
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64 | #define SVGA_3D_CMD_CONTEXT_DEFINE 1045 |
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65 | #define SVGA_3D_CMD_CONTEXT_DESTROY 1046 |
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66 | #define SVGA_3D_CMD_SETTRANSFORM 1047 |
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67 | #define SVGA_3D_CMD_SETZRANGE 1048 |
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68 | #define SVGA_3D_CMD_SETRENDERSTATE 1049 |
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69 | #define SVGA_3D_CMD_SETRENDERTARGET 1050 |
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70 | #define SVGA_3D_CMD_SETTEXTURESTATE 1051 |
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71 | #define SVGA_3D_CMD_SETMATERIAL 1052 |
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72 | #define SVGA_3D_CMD_SETLIGHTDATA 1053 |
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73 | #define SVGA_3D_CMD_SETLIGHTENABLED 1054 |
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74 | #define SVGA_3D_CMD_SETVIEWPORT 1055 |
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75 | #define SVGA_3D_CMD_SETCLIPPLANE 1056 |
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76 | #define SVGA_3D_CMD_CLEAR 1057 |
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77 | #define SVGA_3D_CMD_PRESENT 1058 |
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78 | #define SVGA_3D_CMD_SHADER_DEFINE 1059 |
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79 | #define SVGA_3D_CMD_SHADER_DESTROY 1060 |
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80 | #define SVGA_3D_CMD_SET_SHADER 1061 |
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81 | #define SVGA_3D_CMD_SET_SHADER_CONST 1062 |
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82 | #define SVGA_3D_CMD_DRAW_PRIMITIVES 1063 |
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83 | #define SVGA_3D_CMD_SETSCISSORRECT 1064 |
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84 | #define SVGA_3D_CMD_BEGIN_QUERY 1065 |
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85 | #define SVGA_3D_CMD_END_QUERY 1066 |
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86 | #define SVGA_3D_CMD_WAIT_FOR_QUERY 1067 |
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87 | #define SVGA_3D_CMD_PRESENT_READBACK 1068 |
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88 | #define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN 1069 |
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89 | #define SVGA_3D_CMD_SURFACE_DEFINE_V2 1070 |
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90 | #define SVGA_3D_CMD_GENERATE_MIPMAPS 1071 |
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91 | #define SVGA_3D_CMD_VIDEO_CREATE_DECODER 1072 |
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92 | #define SVGA_3D_CMD_VIDEO_DESTROY_DECODER 1073 |
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93 | #define SVGA_3D_CMD_VIDEO_CREATE_PROCESSOR 1074 |
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94 | #define SVGA_3D_CMD_VIDEO_DESTROY_PROCESSOR 1075 |
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95 | #define SVGA_3D_CMD_VIDEO_DECODE_START_FRAME 1076 |
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96 | #define SVGA_3D_CMD_VIDEO_DECODE_RENDER 1077 |
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97 | #define SVGA_3D_CMD_VIDEO_DECODE_END_FRAME 1078 |
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98 | #define SVGA_3D_CMD_VIDEO_PROCESS_FRAME 1079 |
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99 | #define SVGA_3D_CMD_ACTIVATE_SURFACE 1080 |
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100 | #define SVGA_3D_CMD_DEACTIVATE_SURFACE 1081 |
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101 | #define SVGA_3D_CMD_SCREEN_DMA 1082 |
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102 | #define SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE 1083 |
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103 | #define SVGA_3D_CMD_OPEN_CONTEXT_SURFACE 1084 |
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104 | |||
105 | #define SVGA_3D_CMD_LOGICOPS_BITBLT 1085 |
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106 | #define SVGA_3D_CMD_LOGICOPS_TRANSBLT 1086 |
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107 | #define SVGA_3D_CMD_LOGICOPS_STRETCHBLT 1087 |
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108 | #define SVGA_3D_CMD_LOGICOPS_COLORFILL 1088 |
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109 | #define SVGA_3D_CMD_LOGICOPS_ALPHABLEND 1089 |
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110 | #define SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND 1090 |
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111 | |||
112 | #define SVGA_3D_CMD_SET_OTABLE_BASE 1091 |
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113 | #define SVGA_3D_CMD_READBACK_OTABLE 1092 |
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114 | |||
115 | #define SVGA_3D_CMD_DEFINE_GB_MOB 1093 |
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116 | #define SVGA_3D_CMD_DESTROY_GB_MOB 1094 |
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117 | #define SVGA_3D_CMD_REDEFINE_GB_MOB 1095 |
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118 | #define SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING 1096 |
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119 | |||
120 | #define SVGA_3D_CMD_DEFINE_GB_SURFACE 1097 |
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121 | #define SVGA_3D_CMD_DESTROY_GB_SURFACE 1098 |
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122 | #define SVGA_3D_CMD_BIND_GB_SURFACE 1099 |
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123 | #define SVGA_3D_CMD_COND_BIND_GB_SURFACE 1100 |
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124 | #define SVGA_3D_CMD_UPDATE_GB_IMAGE 1101 |
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125 | #define SVGA_3D_CMD_UPDATE_GB_SURFACE 1102 |
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126 | #define SVGA_3D_CMD_READBACK_GB_IMAGE 1103 |
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127 | #define SVGA_3D_CMD_READBACK_GB_SURFACE 1104 |
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128 | #define SVGA_3D_CMD_INVALIDATE_GB_IMAGE 1105 |
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129 | #define SVGA_3D_CMD_INVALIDATE_GB_SURFACE 1106 |
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130 | |||
131 | #define SVGA_3D_CMD_DEFINE_GB_CONTEXT 1107 |
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132 | #define SVGA_3D_CMD_DESTROY_GB_CONTEXT 1108 |
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133 | #define SVGA_3D_CMD_BIND_GB_CONTEXT 1109 |
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134 | #define SVGA_3D_CMD_READBACK_GB_CONTEXT 1110 |
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135 | #define SVGA_3D_CMD_INVALIDATE_GB_CONTEXT 1111 |
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136 | |||
137 | #define SVGA_3D_CMD_DEFINE_GB_SHADER 1112 |
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138 | #define SVGA_3D_CMD_DESTROY_GB_SHADER 1113 |
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139 | #define SVGA_3D_CMD_BIND_GB_SHADER 1114 |
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140 | |||
141 | #define SVGA_3D_CMD_BIND_SHADERCONSTS 1115 |
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142 | |||
143 | #define SVGA_3D_CMD_BEGIN_GB_QUERY 1116 |
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144 | #define SVGA_3D_CMD_END_GB_QUERY 1117 |
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145 | #define SVGA_3D_CMD_WAIT_FOR_GB_QUERY 1118 |
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146 | |||
147 | #define SVGA_3D_CMD_NOP 1119 |
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148 | |||
149 | #define SVGA_3D_CMD_ENABLE_GART 1120 |
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150 | #define SVGA_3D_CMD_DISABLE_GART 1121 |
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151 | #define SVGA_3D_CMD_MAP_MOB_INTO_GART 1122 |
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152 | #define SVGA_3D_CMD_UNMAP_GART_RANGE 1123 |
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153 | |||
154 | #define SVGA_3D_CMD_DEFINE_GB_SCREENTARGET 1124 |
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155 | #define SVGA_3D_CMD_DESTROY_GB_SCREENTARGET 1125 |
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156 | #define SVGA_3D_CMD_BIND_GB_SCREENTARGET 1126 |
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157 | #define SVGA_3D_CMD_UPDATE_GB_SCREENTARGET 1127 |
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158 | |||
159 | #define SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL 1128 |
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160 | #define SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL 1129 |
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161 | |||
162 | #define SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE 1130 |
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163 | |||
164 | #define SVGA_3D_CMD_GB_SCREEN_DMA 1131 |
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165 | #define SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH 1132 |
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166 | #define SVGA_3D_CMD_GB_MOB_FENCE 1133 |
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167 | #define SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 1134 |
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168 | #define SVGA_3D_CMD_DEFINE_GB_MOB64 1135 |
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169 | #define SVGA_3D_CMD_REDEFINE_GB_MOB64 1136 |
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170 | #define SVGA_3D_CMD_NOP_ERROR 1137 |
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171 | |||
172 | #define SVGA_3D_CMD_RESERVED1 1138 |
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173 | #define SVGA_3D_CMD_RESERVED2 1139 |
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174 | #define SVGA_3D_CMD_RESERVED3 1140 |
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175 | #define SVGA_3D_CMD_RESERVED4 1141 |
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176 | #define SVGA_3D_CMD_RESERVED5 1142 |
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177 | |||
178 | #define SVGA_3D_CMD_MAX 1203 |
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179 | #define SVGA_3D_CMD_FUTURE_MAX 3000 |
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180 | |||
181 | /* |
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182 | * FIFO command format definitions: |
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183 | */ |
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184 | |||
185 | /* |
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186 | * The data size header following cmdNum for every 3d command |
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187 | */ |
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188 | typedef |
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189 | #include "vmware_pack_begin.h" |
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190 | struct { |
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191 | uint32 id; |
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192 | uint32 size; |
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193 | } |
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194 | #include "vmware_pack_end.h" |
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195 | SVGA3dCmdHeader; |
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196 | |||
197 | typedef enum { |
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198 | SVGA3D_SURFACE_CUBEMAP = (1 << 0), |
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199 | |||
200 | /* |
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201 | * HINT flags are not enforced by the device but are useful for |
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202 | * performance. |
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203 | */ |
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204 | SVGA3D_SURFACE_HINT_STATIC = (1 << 1), |
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205 | SVGA3D_SURFACE_HINT_DYNAMIC = (1 << 2), |
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206 | SVGA3D_SURFACE_HINT_INDEXBUFFER = (1 << 3), |
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207 | SVGA3D_SURFACE_HINT_VERTEXBUFFER = (1 << 4), |
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208 | SVGA3D_SURFACE_HINT_TEXTURE = (1 << 5), |
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209 | SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6), |
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210 | SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7), |
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211 | SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8), |
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212 | SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9), |
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213 | SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10), |
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214 | SVGA3D_SURFACE_DECODE_RENDERTARGET = (1 << 11), |
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215 | |||
216 | /* |
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217 | * Is this surface using a base-level pitch for it's mob backing? |
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218 | * |
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219 | * This flag is not intended to be set by guest-drivers, but is instead |
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220 | * set by the device when the surface is bound to a mob with a specified |
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221 | * pitch. |
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222 | */ |
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223 | SVGA3D_SURFACE_MOB_PITCH = (1 << 12), |
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224 | |||
225 | SVGA3D_SURFACE_INACTIVE = (1 << 13), |
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226 | SVGA3D_SURFACE_HINT_RT_LOCKABLE = (1 << 14), |
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227 | SVGA3D_SURFACE_VOLUME = (1 << 15), |
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228 | |||
229 | /* |
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230 | * Required to be set on a surface to bind it to a screen target. |
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231 | */ |
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232 | SVGA3D_SURFACE_SCREENTARGET = (1 << 16), |
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233 | |||
234 | SVGA3D_SURFACE_RESERVED1 = (1 << 17), |
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235 | SVGA3D_SURFACE_1D = (1 << 18), |
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236 | SVGA3D_SURFACE_ARRAY = (1 << 19), |
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237 | |||
238 | } SVGA3dSurfaceFlags; |
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239 | |||
240 | #define SVGA3D_SURFACE_HB_DISALLOWED_MASK (SVGA3D_SURFACE_SCREENTARGET | \ |
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241 | SVGA3D_SURFACE_MOB_PITCH | \ |
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242 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ |
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243 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT) |
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244 | |||
245 | typedef |
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246 | #include "vmware_pack_begin.h" |
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247 | struct { |
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248 | uint32 numMipLevels; |
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249 | } |
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250 | #include "vmware_pack_end.h" |
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251 | SVGA3dSurfaceFace; |
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252 | |||
253 | typedef |
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254 | #include "vmware_pack_begin.h" |
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255 | struct { |
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256 | uint32 sid; |
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257 | SVGA3dSurfaceFlags surfaceFlags; |
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258 | SVGA3dSurfaceFormat format; |
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259 | /* |
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260 | * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace |
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261 | * structures must have the same value of numMipLevels field. |
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262 | * Otherwise, all but the first SVGA3dSurfaceFace structures must have the |
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263 | * numMipLevels set to 0. |
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264 | */ |
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265 | SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; |
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266 | /* |
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267 | * Followed by an SVGA3dSize structure for each mip level in each face. |
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268 | * |
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269 | * A note on surface sizes: Sizes are always specified in pixels, |
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270 | * even if the true surface size is not a multiple of the minimum |
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271 | * block size of the surface's format. For example, a 3x3x1 DXT1 |
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272 | * compressed texture would actually be stored as a 4x4x1 image in |
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273 | * memory. |
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274 | */ |
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275 | } |
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276 | #include "vmware_pack_end.h" |
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277 | SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */ |
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278 | |||
279 | typedef |
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280 | #include "vmware_pack_begin.h" |
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281 | struct { |
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282 | uint32 sid; |
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283 | SVGA3dSurfaceFlags surfaceFlags; |
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284 | SVGA3dSurfaceFormat format; |
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285 | /* |
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286 | * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace |
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287 | * structures must have the same value of numMipLevels field. |
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288 | * Otherwise, all but the first SVGA3dSurfaceFace structures must have the |
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289 | * numMipLevels set to 0. |
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290 | */ |
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291 | SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; |
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292 | uint32 multisampleCount; |
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293 | SVGA3dTextureFilter autogenFilter; |
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294 | /* |
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295 | * Followed by an SVGA3dSize structure for each mip level in each face. |
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296 | * |
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297 | * A note on surface sizes: Sizes are always specified in pixels, |
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298 | * even if the true surface size is not a multiple of the minimum |
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299 | * block size of the surface's format. For example, a 3x3x1 DXT1 |
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300 | * compressed texture would actually be stored as a 4x4x1 image in |
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301 | * memory. |
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302 | */ |
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303 | } |
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304 | #include "vmware_pack_end.h" |
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305 | SVGA3dCmdDefineSurface_v2; /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */ |
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306 | |||
307 | typedef |
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308 | #include "vmware_pack_begin.h" |
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309 | struct { |
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310 | uint32 sid; |
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311 | } |
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312 | #include "vmware_pack_end.h" |
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313 | SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */ |
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314 | |||
315 | typedef |
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316 | #include "vmware_pack_begin.h" |
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317 | struct { |
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318 | uint32 cid; |
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319 | } |
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320 | #include "vmware_pack_end.h" |
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321 | SVGA3dCmdDefineContext; /* SVGA_3D_CMD_CONTEXT_DEFINE */ |
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322 | |||
323 | typedef |
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324 | #include "vmware_pack_begin.h" |
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325 | struct { |
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326 | uint32 cid; |
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327 | } |
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328 | #include "vmware_pack_end.h" |
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329 | SVGA3dCmdDestroyContext; /* SVGA_3D_CMD_CONTEXT_DESTROY */ |
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330 | |||
331 | typedef |
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332 | #include "vmware_pack_begin.h" |
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333 | struct { |
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334 | uint32 cid; |
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335 | SVGA3dClearFlag clearFlag; |
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336 | uint32 color; |
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337 | float depth; |
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338 | uint32 stencil; |
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339 | /* Followed by variable number of SVGA3dRect structures */ |
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340 | } |
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341 | #include "vmware_pack_end.h" |
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342 | SVGA3dCmdClear; /* SVGA_3D_CMD_CLEAR */ |
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343 | |||
344 | typedef |
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345 | #include "vmware_pack_begin.h" |
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346 | struct { |
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347 | SVGA3dLightType type; |
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348 | SVGA3dBool inWorldSpace; |
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349 | float diffuse[4]; |
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350 | float specular[4]; |
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351 | float ambient[4]; |
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352 | float position[4]; |
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353 | float direction[4]; |
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354 | float range; |
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355 | float falloff; |
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356 | float attenuation0; |
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357 | float attenuation1; |
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358 | float attenuation2; |
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359 | float theta; |
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360 | float phi; |
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361 | } |
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362 | #include "vmware_pack_end.h" |
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363 | SVGA3dLightData; |
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364 | |||
365 | typedef |
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366 | #include "vmware_pack_begin.h" |
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367 | struct { |
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368 | uint32 sid; |
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369 | /* Followed by variable number of SVGA3dCopyRect structures */ |
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370 | } |
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371 | #include "vmware_pack_end.h" |
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372 | SVGA3dCmdPresent; /* SVGA_3D_CMD_PRESENT */ |
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373 | |||
374 | typedef |
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375 | #include "vmware_pack_begin.h" |
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376 | struct { |
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377 | SVGA3dRenderStateName state; |
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378 | union { |
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379 | uint32 uintValue; |
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380 | float floatValue; |
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381 | }; |
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382 | } |
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383 | #include "vmware_pack_end.h" |
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384 | SVGA3dRenderState; |
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385 | |||
386 | typedef |
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387 | #include "vmware_pack_begin.h" |
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388 | struct { |
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389 | uint32 cid; |
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390 | /* Followed by variable number of SVGA3dRenderState structures */ |
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391 | } |
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392 | #include "vmware_pack_end.h" |
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393 | SVGA3dCmdSetRenderState; /* SVGA_3D_CMD_SETRENDERSTATE */ |
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394 | |||
395 | typedef |
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396 | #include "vmware_pack_begin.h" |
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397 | struct { |
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398 | uint32 cid; |
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399 | SVGA3dRenderTargetType type; |
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400 | SVGA3dSurfaceImageId target; |
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401 | } |
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402 | #include "vmware_pack_end.h" |
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403 | SVGA3dCmdSetRenderTarget; /* SVGA_3D_CMD_SETRENDERTARGET */ |
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404 | |||
405 | typedef |
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406 | #include "vmware_pack_begin.h" |
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407 | struct { |
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408 | SVGA3dSurfaceImageId src; |
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409 | SVGA3dSurfaceImageId dest; |
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410 | /* Followed by variable number of SVGA3dCopyBox structures */ |
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411 | } |
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412 | #include "vmware_pack_end.h" |
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413 | SVGA3dCmdSurfaceCopy; /* SVGA_3D_CMD_SURFACE_COPY */ |
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414 | |||
415 | typedef |
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416 | #include "vmware_pack_begin.h" |
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417 | struct { |
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418 | SVGA3dSurfaceImageId src; |
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419 | SVGA3dSurfaceImageId dest; |
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420 | SVGA3dBox boxSrc; |
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421 | SVGA3dBox boxDest; |
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422 | SVGA3dStretchBltMode mode; |
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423 | } |
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424 | #include "vmware_pack_end.h" |
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425 | SVGA3dCmdSurfaceStretchBlt; /* SVGA_3D_CMD_SURFACE_STRETCHBLT */ |
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426 | |||
427 | typedef |
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428 | #include "vmware_pack_begin.h" |
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429 | struct { |
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430 | /* |
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431 | * If the discard flag is present in a surface DMA operation, the host may |
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432 | * discard the contents of the current mipmap level and face of the target |
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433 | * surface before applying the surface DMA contents. |
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434 | */ |
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435 | uint32 discard : 1; |
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436 | |||
437 | /* |
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438 | * If the unsynchronized flag is present, the host may perform this upload |
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439 | * without syncing to pending reads on this surface. |
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440 | */ |
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441 | uint32 unsynchronized : 1; |
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442 | |||
443 | /* |
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444 | * Guests *MUST* set the reserved bits to 0 before submitting the command |
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445 | * suffix as future flags may occupy these bits. |
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446 | */ |
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447 | uint32 reserved : 30; |
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448 | } |
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449 | #include "vmware_pack_end.h" |
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450 | SVGA3dSurfaceDMAFlags; |
||
451 | |||
452 | typedef |
||
453 | #include "vmware_pack_begin.h" |
||
454 | struct { |
||
455 | SVGAGuestImage guest; |
||
456 | SVGA3dSurfaceImageId host; |
||
457 | SVGA3dTransferType transfer; |
||
458 | /* |
||
459 | * Followed by variable number of SVGA3dCopyBox structures. For consistency |
||
460 | * in all clipping logic and coordinate translation, we define the |
||
461 | * "source" in each copyBox as the guest image and the |
||
462 | * "destination" as the host image, regardless of transfer |
||
463 | * direction. |
||
464 | * |
||
465 | * For efficiency, the SVGA3D device is free to copy more data than |
||
466 | * specified. For example, it may round copy boxes outwards such |
||
467 | * that they lie on particular alignment boundaries. |
||
468 | */ |
||
469 | } |
||
470 | #include "vmware_pack_end.h" |
||
471 | SVGA3dCmdSurfaceDMA; /* SVGA_3D_CMD_SURFACE_DMA */ |
||
472 | |||
473 | /* |
||
474 | * SVGA3dCmdSurfaceDMASuffix -- |
||
475 | * |
||
476 | * This is a command suffix that will appear after a SurfaceDMA command in |
||
477 | * the FIFO. It contains some extra information that hosts may use to |
||
478 | * optimize performance or protect the guest. This suffix exists to preserve |
||
479 | * backwards compatibility while also allowing for new functionality to be |
||
480 | * implemented. |
||
481 | */ |
||
482 | |||
483 | typedef |
||
484 | #include "vmware_pack_begin.h" |
||
485 | struct { |
||
486 | uint32 suffixSize; |
||
487 | |||
488 | /* |
||
489 | * The maximum offset is used to determine the maximum offset from the |
||
490 | * guestPtr base address that will be accessed or written to during this |
||
491 | * surfaceDMA. If the suffix is supported, the host will respect this |
||
492 | * boundary while performing surface DMAs. |
||
493 | * |
||
494 | * Defaults to MAX_UINT32 |
||
495 | */ |
||
496 | uint32 maximumOffset; |
||
497 | |||
498 | /* |
||
499 | * A set of flags that describes optimizations that the host may perform |
||
500 | * while performing this surface DMA operation. The guest should never rely |
||
501 | * on behaviour that is different when these flags are set for correctness. |
||
502 | * |
||
503 | * Defaults to 0 |
||
504 | */ |
||
505 | SVGA3dSurfaceDMAFlags flags; |
||
506 | } |
||
507 | #include "vmware_pack_end.h" |
||
508 | SVGA3dCmdSurfaceDMASuffix; |
||
509 | |||
510 | /* |
||
511 | * SVGA_3D_CMD_DRAW_PRIMITIVES -- |
||
512 | * |
||
513 | * This command is the SVGA3D device's generic drawing entry point. |
||
514 | * It can draw multiple ranges of primitives, optionally using an |
||
515 | * index buffer, using an arbitrary collection of vertex buffers. |
||
516 | * |
||
517 | * Each SVGA3dVertexDecl defines a distinct vertex array to bind |
||
518 | * during this draw call. The declarations specify which surface |
||
519 | * the vertex data lives in, what that vertex data is used for, |
||
520 | * and how to interpret it. |
||
521 | * |
||
522 | * Each SVGA3dPrimitiveRange defines a collection of primitives |
||
523 | * to render using the same vertex arrays. An index buffer is |
||
524 | * optional. |
||
525 | */ |
||
526 | |||
527 | typedef |
||
528 | #include "vmware_pack_begin.h" |
||
529 | struct { |
||
530 | /* |
||
531 | * A range hint is an optional specification for the range of indices |
||
532 | * in an SVGA3dArray that will be used. If 'last' is zero, it is assumed |
||
533 | * that the entire array will be used. |
||
534 | * |
||
535 | * These are only hints. The SVGA3D device may use them for |
||
536 | * performance optimization if possible, but it's also allowed to |
||
537 | * ignore these values. |
||
538 | */ |
||
539 | uint32 first; |
||
540 | uint32 last; |
||
541 | } |
||
542 | #include "vmware_pack_end.h" |
||
543 | SVGA3dArrayRangeHint; |
||
544 | |||
545 | typedef |
||
546 | #include "vmware_pack_begin.h" |
||
547 | struct { |
||
548 | /* |
||
549 | * Define the origin and shape of a vertex or index array. Both |
||
550 | * 'offset' and 'stride' are in bytes. The provided surface will be |
||
551 | * reinterpreted as a flat array of bytes in the same format used |
||
552 | * by surface DMA operations. To avoid unnecessary conversions, the |
||
553 | * surface should be created with the SVGA3D_BUFFER format. |
||
554 | * |
||
555 | * Index 0 in the array starts 'offset' bytes into the surface. |
||
556 | * Index 1 begins at byte 'offset + stride', etc. Array indices may |
||
557 | * not be negative. |
||
558 | */ |
||
559 | uint32 surfaceId; |
||
560 | uint32 offset; |
||
561 | uint32 stride; |
||
562 | } |
||
563 | #include "vmware_pack_end.h" |
||
564 | SVGA3dArray; |
||
565 | |||
566 | typedef |
||
567 | #include "vmware_pack_begin.h" |
||
568 | struct { |
||
569 | /* |
||
570 | * Describe a vertex array's data type, and define how it is to be |
||
571 | * used by the fixed function pipeline or the vertex shader. It |
||
572 | * isn't useful to have two VertexDecls with the same |
||
573 | * VertexArrayIdentity in one draw call. |
||
574 | */ |
||
575 | SVGA3dDeclType type; |
||
576 | SVGA3dDeclMethod method; |
||
577 | SVGA3dDeclUsage usage; |
||
578 | uint32 usageIndex; |
||
579 | } |
||
580 | #include "vmware_pack_end.h" |
||
581 | SVGA3dVertexArrayIdentity; |
||
582 | |||
583 | typedef |
||
584 | #include "vmware_pack_begin.h" |
||
585 | struct SVGA3dVertexDecl { |
||
586 | SVGA3dVertexArrayIdentity identity; |
||
587 | SVGA3dArray array; |
||
588 | SVGA3dArrayRangeHint rangeHint; |
||
589 | } |
||
590 | #include "vmware_pack_end.h" |
||
591 | SVGA3dVertexDecl; |
||
592 | |||
593 | typedef |
||
594 | #include "vmware_pack_begin.h" |
||
595 | struct SVGA3dPrimitiveRange { |
||
596 | /* |
||
597 | * Define a group of primitives to render, from sequential indices. |
||
598 | * |
||
599 | * The value of 'primitiveType' and 'primitiveCount' imply the |
||
600 | * total number of vertices that will be rendered. |
||
601 | */ |
||
602 | SVGA3dPrimitiveType primType; |
||
603 | uint32 primitiveCount; |
||
604 | |||
605 | /* |
||
606 | * Optional index buffer. If indexArray.surfaceId is |
||
607 | * SVGA3D_INVALID_ID, we render without an index buffer. Rendering |
||
608 | * without an index buffer is identical to rendering with an index |
||
609 | * buffer containing the sequence [0, 1, 2, 3, ...]. |
||
610 | * |
||
611 | * If an index buffer is in use, indexWidth specifies the width in |
||
612 | * bytes of each index value. It must be less than or equal to |
||
613 | * indexArray.stride. |
||
614 | * |
||
615 | * (Currently, the SVGA3D device requires index buffers to be tightly |
||
616 | * packed. In other words, indexWidth == indexArray.stride) |
||
617 | */ |
||
618 | SVGA3dArray indexArray; |
||
619 | uint32 indexWidth; |
||
620 | |||
621 | /* |
||
622 | * Optional index bias. This number is added to all indices from |
||
623 | * indexArray before they are used as vertex array indices. This |
||
624 | * can be used in multiple ways: |
||
625 | * |
||
626 | * - When not using an indexArray, this bias can be used to |
||
627 | * specify where in the vertex arrays to begin rendering. |
||
628 | * |
||
629 | * - A positive number here is equivalent to increasing the |
||
630 | * offset in each vertex array. |
||
631 | * |
||
632 | * - A negative number can be used to render using a small |
||
633 | * vertex array and an index buffer that contains large |
||
634 | * values. This may be used by some applications that |
||
635 | * crop a vertex buffer without modifying their index |
||
636 | * buffer. |
||
637 | * |
||
638 | * Note that rendering with a negative bias value may be slower and |
||
639 | * use more memory than rendering with a positive or zero bias. |
||
640 | */ |
||
641 | int32 indexBias; |
||
642 | } |
||
643 | #include "vmware_pack_end.h" |
||
644 | SVGA3dPrimitiveRange; |
||
645 | |||
646 | typedef |
||
647 | #include "vmware_pack_begin.h" |
||
648 | struct { |
||
649 | uint32 cid; |
||
650 | uint32 numVertexDecls; |
||
651 | uint32 numRanges; |
||
652 | |||
653 | /* |
||
654 | * There are two variable size arrays after the |
||
655 | * SVGA3dCmdDrawPrimitives structure. In order, |
||
656 | * they are: |
||
657 | * |
||
658 | * 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than |
||
659 | * SVGA3D_MAX_VERTEX_ARRAYS; |
||
660 | * 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than |
||
661 | * SVGA3D_MAX_DRAW_PRIMITIVE_RANGES; |
||
662 | * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains |
||
663 | * the frequency divisor for the corresponding vertex decl). |
||
664 | */ |
||
665 | } |
||
666 | #include "vmware_pack_end.h" |
||
667 | SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ |
||
668 | |||
669 | typedef |
||
670 | #include "vmware_pack_begin.h" |
||
671 | struct { |
||
672 | uint32 stage; |
||
673 | SVGA3dTextureStateName name; |
||
674 | union { |
||
675 | uint32 value; |
||
676 | float floatValue; |
||
677 | }; |
||
678 | } |
||
679 | #include "vmware_pack_end.h" |
||
680 | SVGA3dTextureState; |
||
681 | |||
682 | typedef |
||
683 | #include "vmware_pack_begin.h" |
||
684 | struct { |
||
685 | uint32 cid; |
||
686 | /* Followed by variable number of SVGA3dTextureState structures */ |
||
687 | } |
||
688 | #include "vmware_pack_end.h" |
||
689 | SVGA3dCmdSetTextureState; /* SVGA_3D_CMD_SETTEXTURESTATE */ |
||
690 | |||
691 | typedef |
||
692 | #include "vmware_pack_begin.h" |
||
693 | struct { |
||
694 | uint32 cid; |
||
695 | SVGA3dTransformType type; |
||
696 | float matrix[16]; |
||
697 | } |
||
698 | #include "vmware_pack_end.h" |
||
699 | SVGA3dCmdSetTransform; /* SVGA_3D_CMD_SETTRANSFORM */ |
||
700 | |||
701 | typedef |
||
702 | #include "vmware_pack_begin.h" |
||
703 | struct { |
||
704 | float min; |
||
705 | float max; |
||
706 | } |
||
707 | #include "vmware_pack_end.h" |
||
708 | SVGA3dZRange; |
||
709 | |||
710 | typedef |
||
711 | #include "vmware_pack_begin.h" |
||
712 | struct { |
||
713 | uint32 cid; |
||
714 | SVGA3dZRange zRange; |
||
715 | } |
||
716 | #include "vmware_pack_end.h" |
||
717 | SVGA3dCmdSetZRange; /* SVGA_3D_CMD_SETZRANGE */ |
||
718 | |||
719 | typedef |
||
720 | #include "vmware_pack_begin.h" |
||
721 | struct { |
||
722 | float diffuse[4]; |
||
723 | float ambient[4]; |
||
724 | float specular[4]; |
||
725 | float emissive[4]; |
||
726 | float shininess; |
||
727 | } |
||
728 | #include "vmware_pack_end.h" |
||
729 | SVGA3dMaterial; |
||
730 | |||
731 | typedef |
||
732 | #include "vmware_pack_begin.h" |
||
733 | struct { |
||
734 | uint32 cid; |
||
735 | SVGA3dFace face; |
||
736 | SVGA3dMaterial material; |
||
737 | } |
||
738 | #include "vmware_pack_end.h" |
||
739 | SVGA3dCmdSetMaterial; /* SVGA_3D_CMD_SETMATERIAL */ |
||
740 | |||
741 | typedef |
||
742 | #include "vmware_pack_begin.h" |
||
743 | struct { |
||
744 | uint32 cid; |
||
745 | uint32 index; |
||
746 | SVGA3dLightData data; |
||
747 | } |
||
748 | #include "vmware_pack_end.h" |
||
749 | SVGA3dCmdSetLightData; /* SVGA_3D_CMD_SETLIGHTDATA */ |
||
750 | |||
751 | typedef |
||
752 | #include "vmware_pack_begin.h" |
||
753 | struct { |
||
754 | uint32 cid; |
||
755 | uint32 index; |
||
756 | uint32 enabled; |
||
757 | } |
||
758 | #include "vmware_pack_end.h" |
||
759 | SVGA3dCmdSetLightEnabled; /* SVGA_3D_CMD_SETLIGHTENABLED */ |
||
760 | |||
761 | typedef |
||
762 | #include "vmware_pack_begin.h" |
||
763 | struct { |
||
764 | uint32 cid; |
||
765 | SVGA3dRect rect; |
||
766 | } |
||
767 | #include "vmware_pack_end.h" |
||
768 | SVGA3dCmdSetViewport; /* SVGA_3D_CMD_SETVIEWPORT */ |
||
769 | |||
770 | typedef |
||
771 | #include "vmware_pack_begin.h" |
||
772 | struct { |
||
773 | uint32 cid; |
||
774 | SVGA3dRect rect; |
||
775 | } |
||
776 | #include "vmware_pack_end.h" |
||
777 | SVGA3dCmdSetScissorRect; /* SVGA_3D_CMD_SETSCISSORRECT */ |
||
778 | |||
779 | typedef |
||
780 | #include "vmware_pack_begin.h" |
||
781 | struct { |
||
782 | uint32 cid; |
||
783 | uint32 index; |
||
784 | float plane[4]; |
||
785 | } |
||
786 | #include "vmware_pack_end.h" |
||
787 | SVGA3dCmdSetClipPlane; /* SVGA_3D_CMD_SETCLIPPLANE */ |
||
788 | |||
789 | typedef |
||
790 | #include "vmware_pack_begin.h" |
||
791 | struct { |
||
792 | uint32 cid; |
||
793 | uint32 shid; |
||
794 | SVGA3dShaderType type; |
||
795 | /* Followed by variable number of DWORDs for shader bycode */ |
||
796 | } |
||
797 | #include "vmware_pack_end.h" |
||
798 | SVGA3dCmdDefineShader; /* SVGA_3D_CMD_SHADER_DEFINE */ |
||
799 | |||
800 | typedef |
||
801 | #include "vmware_pack_begin.h" |
||
802 | struct { |
||
803 | uint32 cid; |
||
804 | uint32 shid; |
||
805 | SVGA3dShaderType type; |
||
806 | } |
||
807 | #include "vmware_pack_end.h" |
||
808 | SVGA3dCmdDestroyShader; /* SVGA_3D_CMD_SHADER_DESTROY */ |
||
809 | |||
810 | typedef |
||
811 | #include "vmware_pack_begin.h" |
||
812 | struct { |
||
813 | uint32 cid; |
||
814 | uint32 reg; /* register number */ |
||
815 | SVGA3dShaderType type; |
||
816 | SVGA3dShaderConstType ctype; |
||
817 | uint32 values[4]; |
||
818 | |||
819 | /* |
||
820 | * Followed by a variable number of additional values. |
||
821 | */ |
||
822 | } |
||
823 | #include "vmware_pack_end.h" |
||
824 | SVGA3dCmdSetShaderConst; /* SVGA_3D_CMD_SET_SHADER_CONST */ |
||
825 | |||
826 | typedef |
||
827 | #include "vmware_pack_begin.h" |
||
828 | struct { |
||
829 | uint32 cid; |
||
830 | SVGA3dShaderType type; |
||
831 | uint32 shid; |
||
832 | } |
||
833 | #include "vmware_pack_end.h" |
||
834 | SVGA3dCmdSetShader; /* SVGA_3D_CMD_SET_SHADER */ |
||
835 | |||
836 | typedef |
||
837 | #include "vmware_pack_begin.h" |
||
838 | struct { |
||
839 | uint32 cid; |
||
840 | SVGA3dQueryType type; |
||
841 | } |
||
842 | #include "vmware_pack_end.h" |
||
843 | SVGA3dCmdBeginQuery; /* SVGA_3D_CMD_BEGIN_QUERY */ |
||
844 | |||
845 | typedef |
||
846 | #include "vmware_pack_begin.h" |
||
847 | struct { |
||
848 | uint32 cid; |
||
849 | SVGA3dQueryType type; |
||
850 | SVGAGuestPtr guestResult; /* Points to an SVGA3dQueryResult structure */ |
||
851 | } |
||
852 | #include "vmware_pack_end.h" |
||
853 | SVGA3dCmdEndQuery; /* SVGA_3D_CMD_END_QUERY */ |
||
854 | |||
855 | |||
856 | /* |
||
857 | * SVGA3D_CMD_WAIT_FOR_QUERY -- |
||
858 | * |
||
859 | * Will read the SVGA3dQueryResult structure pointed to by guestResult, |
||
860 | * and if the state member is set to anything else than |
||
861 | * SVGA3D_QUERYSTATE_PENDING, this command will always be a no-op. |
||
862 | * |
||
863 | * Otherwise, in addition to the query explicitly waited for, |
||
864 | * All queries with the same type and issued with the same cid, for which |
||
865 | * an SVGA_3D_CMD_END_QUERY command has previously been sent, will |
||
866 | * be finished after execution of this command. |
||
867 | * |
||
868 | * A query will be identified by the gmrId and offset of the guestResult |
||
869 | * member. If the device can't find an SVGA_3D_CMD_END_QUERY that has |
||
870 | * been sent previously with an indentical gmrId and offset, it will |
||
871 | * effectively end all queries with an identical type issued with the |
||
872 | * same cid, and the SVGA3dQueryResult structure pointed to by |
||
873 | * guestResult will not be written to. This property can be used to |
||
874 | * implement a query barrier for a given cid and query type. |
||
875 | */ |
||
876 | |||
877 | typedef |
||
878 | #include "vmware_pack_begin.h" |
||
879 | struct { |
||
880 | uint32 cid; /* Same parameters passed to END_QUERY */ |
||
881 | SVGA3dQueryType type; |
||
882 | SVGAGuestPtr guestResult; |
||
883 | } |
||
884 | #include "vmware_pack_end.h" |
||
885 | SVGA3dCmdWaitForQuery; /* SVGA_3D_CMD_WAIT_FOR_QUERY */ |
||
886 | |||
887 | typedef |
||
888 | #include "vmware_pack_begin.h" |
||
889 | struct { |
||
890 | uint32 totalSize; /* Set by guest before query is ended. */ |
||
891 | SVGA3dQueryState state; /* Set by host or guest. See SVGA3dQueryState. */ |
||
892 | union { /* Set by host on exit from PENDING state */ |
||
893 | uint32 result32; |
||
894 | uint32 queryCookie; /* May be used to identify which QueryGetData this |
||
895 | result corresponds to. */ |
||
896 | }; |
||
897 | } |
||
898 | #include "vmware_pack_end.h" |
||
899 | SVGA3dQueryResult; |
||
900 | |||
901 | |||
902 | /* |
||
903 | * SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN -- |
||
904 | * |
||
905 | * This is a blit from an SVGA3D surface to a Screen Object. |
||
906 | * This blit must be directed at a specific screen. |
||
907 | * |
||
908 | * The blit copies from a rectangular region of an SVGA3D surface |
||
909 | * image to a rectangular region of a screen. |
||
910 | * |
||
911 | * This command takes an optional variable-length list of clipping |
||
912 | * rectangles after the body of the command. If no rectangles are |
||
913 | * specified, there is no clipping region. The entire destRect is |
||
914 | * drawn to. If one or more rectangles are included, they describe |
||
915 | * a clipping region. The clip rectangle coordinates are measured |
||
916 | * relative to the top-left corner of destRect. |
||
917 | * |
||
918 | * The srcImage must be from mip=0 face=0. |
||
919 | * |
||
920 | * This supports scaling if the src and dest are of different sizes. |
||
921 | * |
||
922 | * Availability: |
||
923 | * SVGA_FIFO_CAP_SCREEN_OBJECT |
||
924 | */ |
||
925 | |||
926 | typedef |
||
927 | #include "vmware_pack_begin.h" |
||
928 | struct { |
||
929 | SVGA3dSurfaceImageId srcImage; |
||
930 | SVGASignedRect srcRect; |
||
931 | uint32 destScreenId; /* Screen Object ID */ |
||
932 | SVGASignedRect destRect; |
||
933 | /* Clipping: zero or more SVGASignedRects follow */ |
||
934 | } |
||
935 | #include "vmware_pack_end.h" |
||
936 | SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ |
||
937 | |||
938 | typedef |
||
939 | #include "vmware_pack_begin.h" |
||
940 | struct { |
||
941 | uint32 sid; |
||
942 | SVGA3dTextureFilter filter; |
||
943 | } |
||
944 | #include "vmware_pack_end.h" |
||
945 | SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */ |
||
946 | |||
947 | |||
948 | |||
949 | typedef |
||
950 | #include "vmware_pack_begin.h" |
||
951 | struct { |
||
952 | uint32 sid; |
||
953 | } |
||
954 | #include "vmware_pack_end.h" |
||
955 | SVGA3dCmdActivateSurface; /* SVGA_3D_CMD_ACTIVATE_SURFACE */ |
||
956 | |||
957 | typedef |
||
958 | #include "vmware_pack_begin.h" |
||
959 | struct { |
||
960 | uint32 sid; |
||
961 | } |
||
962 | #include "vmware_pack_end.h" |
||
963 | SVGA3dCmdDeactivateSurface; /* SVGA_3D_CMD_DEACTIVATE_SURFACE */ |
||
964 | |||
965 | /* |
||
966 | * Screen DMA command |
||
967 | * |
||
968 | * Available with SVGA_FIFO_CAP_SCREEN_OBJECT_2. The SVGA_CAP_3D device |
||
969 | * cap bit is not required. |
||
970 | * |
||
971 | * - refBuffer and destBuffer are 32bit BGRX; refBuffer and destBuffer could |
||
972 | * be different, but it is required that guest makes sure refBuffer has |
||
973 | * exactly the same contents that were written to when last time screen DMA |
||
974 | * command is received by host. |
||
975 | * |
||
976 | * - changemap is generated by lib/blit, and it has the changes from last |
||
977 | * received screen DMA or more. |
||
978 | */ |
||
979 | |||
980 | typedef |
||
981 | #include "vmware_pack_begin.h" |
||
982 | struct SVGA3dCmdScreenDMA { |
||
983 | uint32 screenId; |
||
984 | SVGAGuestImage refBuffer; |
||
985 | SVGAGuestImage destBuffer; |
||
986 | SVGAGuestImage changeMap; |
||
987 | } |
||
988 | #include "vmware_pack_end.h" |
||
989 | SVGA3dCmdScreenDMA; /* SVGA_3D_CMD_SCREEN_DMA */ |
||
990 | |||
991 | /* |
||
992 | * Set Unity Surface Cookie |
||
993 | * |
||
994 | * Associates the supplied cookie with the surface id for use with |
||
995 | * Unity. This cookie is a hint from guest to host, there is no way |
||
996 | * for the guest to readback the cookie and the host is free to drop |
||
997 | * the cookie association at will. The default value for the cookie |
||
998 | * on all surfaces is 0. |
||
999 | */ |
||
1000 | |||
1001 | typedef |
||
1002 | #include "vmware_pack_begin.h" |
||
1003 | struct SVGA3dCmdSetUnitySurfaceCookie { |
||
1004 | uint32 sid; |
||
1005 | uint64 cookie; |
||
1006 | } |
||
1007 | #include "vmware_pack_end.h" |
||
1008 | SVGA3dCmdSetUnitySurfaceCookie; /* SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE */ |
||
1009 | |||
1010 | /* |
||
1011 | * Open a context-specific surface in a non-context-specific manner. |
||
1012 | */ |
||
1013 | |||
1014 | typedef |
||
1015 | #include "vmware_pack_begin.h" |
||
1016 | struct SVGA3dCmdOpenContextSurface { |
||
1017 | uint32 sid; |
||
1018 | } |
||
1019 | #include "vmware_pack_end.h" |
||
1020 | SVGA3dCmdOpenContextSurface; /* SVGA_3D_CMD_OPEN_CONTEXT_SURFACE */ |
||
1021 | |||
1022 | |||
1023 | /* |
||
1024 | * Logic ops |
||
1025 | */ |
||
1026 | |||
1027 | #define SVGA3D_LOTRANSBLT_HONORALPHA (0x01) |
||
1028 | #define SVGA3D_LOSTRETCHBLT_MIRRORX (0x01) |
||
1029 | #define SVGA3D_LOSTRETCHBLT_MIRRORY (0x02) |
||
1030 | #define SVGA3D_LOALPHABLEND_SRCHASALPHA (0x01) |
||
1031 | |||
1032 | typedef |
||
1033 | #include "vmware_pack_begin.h" |
||
1034 | struct SVGA3dCmdLogicOpsBitBlt { |
||
1035 | /* |
||
1036 | * All LogicOps surfaces are one-level |
||
1037 | * surfaces so mipmap & face should always |
||
1038 | * be zero. |
||
1039 | */ |
||
1040 | SVGA3dSurfaceImageId src; |
||
1041 | SVGA3dSurfaceImageId dst; |
||
1042 | SVGA3dLogicOp logicOp; |
||
1043 | /* Followed by variable number of SVGA3dCopyBox structures */ |
||
1044 | } |
||
1045 | #include "vmware_pack_end.h" |
||
1046 | SVGA3dCmdLogicOpsBitBlt; /* SVGA_3D_CMD_LOGICOPS_BITBLT */ |
||
1047 | |||
1048 | |||
1049 | typedef |
||
1050 | #include "vmware_pack_begin.h" |
||
1051 | struct SVGA3dCmdLogicOpsTransBlt { |
||
1052 | /* |
||
1053 | * All LogicOps surfaces are one-level |
||
1054 | * surfaces so mipmap & face should always |
||
1055 | * be zero. |
||
1056 | */ |
||
1057 | SVGA3dSurfaceImageId src; |
||
1058 | SVGA3dSurfaceImageId dst; |
||
1059 | uint32 color; |
||
1060 | uint32 flags; |
||
1061 | SVGA3dBox srcBox; |
||
1062 | SVGA3dBox dstBox; |
||
1063 | } |
||
1064 | #include "vmware_pack_end.h" |
||
1065 | SVGA3dCmdLogicOpsTransBlt; /* SVGA_3D_CMD_LOGICOPS_TRANSBLT */ |
||
1066 | |||
1067 | |||
1068 | typedef |
||
1069 | #include "vmware_pack_begin.h" |
||
1070 | struct SVGA3dCmdLogicOpsStretchBlt { |
||
1071 | /* |
||
1072 | * All LogicOps surfaces are one-level |
||
1073 | * surfaces so mipmap & face should always |
||
1074 | * be zero. |
||
1075 | */ |
||
1076 | SVGA3dSurfaceImageId src; |
||
1077 | SVGA3dSurfaceImageId dst; |
||
1078 | uint16 mode; |
||
1079 | uint16 flags; |
||
1080 | SVGA3dBox srcBox; |
||
1081 | SVGA3dBox dstBox; |
||
1082 | } |
||
1083 | #include "vmware_pack_end.h" |
||
1084 | SVGA3dCmdLogicOpsStretchBlt; /* SVGA_3D_CMD_LOGICOPS_STRETCHBLT */ |
||
1085 | |||
1086 | |||
1087 | typedef |
||
1088 | #include "vmware_pack_begin.h" |
||
1089 | struct SVGA3dCmdLogicOpsColorFill { |
||
1090 | /* |
||
1091 | * All LogicOps surfaces are one-level |
||
1092 | * surfaces so mipmap & face should always |
||
1093 | * be zero. |
||
1094 | */ |
||
1095 | SVGA3dSurfaceImageId dst; |
||
1096 | uint32 color; |
||
1097 | SVGA3dLogicOp logicOp; |
||
1098 | /* Followed by variable number of SVGA3dRect structures. */ |
||
1099 | } |
||
1100 | #include "vmware_pack_end.h" |
||
1101 | SVGA3dCmdLogicOpsColorFill; /* SVGA_3D_CMD_LOGICOPS_COLORFILL */ |
||
1102 | |||
1103 | |||
1104 | typedef |
||
1105 | #include "vmware_pack_begin.h" |
||
1106 | struct SVGA3dCmdLogicOpsAlphaBlend { |
||
1107 | /* |
||
1108 | * All LogicOps surfaces are one-level |
||
1109 | * surfaces so mipmap & face should always |
||
1110 | * be zero. |
||
1111 | */ |
||
1112 | SVGA3dSurfaceImageId src; |
||
1113 | SVGA3dSurfaceImageId dst; |
||
1114 | uint32 alphaVal; |
||
1115 | uint32 flags; |
||
1116 | SVGA3dBox srcBox; |
||
1117 | SVGA3dBox dstBox; |
||
1118 | } |
||
1119 | #include "vmware_pack_end.h" |
||
1120 | SVGA3dCmdLogicOpsAlphaBlend; /* SVGA_3D_CMD_LOGICOPS_ALPHABLEND */ |
||
1121 | |||
1122 | #define SVGA3D_CLEARTYPE_INVALID_GAMMA_INDEX 0xFFFFFFFF |
||
1123 | |||
1124 | #define SVGA3D_CLEARTYPE_GAMMA_WIDTH 512 |
||
1125 | #define SVGA3D_CLEARTYPE_GAMMA_HEIGHT 16 |
||
1126 | |||
1127 | typedef |
||
1128 | #include "vmware_pack_begin.h" |
||
1129 | struct SVGA3dCmdLogicOpsClearTypeBlend { |
||
1130 | /* |
||
1131 | * All LogicOps surfaces are one-level |
||
1132 | * surfaces so mipmap & face should always |
||
1133 | * be zero. |
||
1134 | */ |
||
1135 | SVGA3dSurfaceImageId tmp; |
||
1136 | SVGA3dSurfaceImageId dst; |
||
1137 | SVGA3dSurfaceImageId gammaSurf; |
||
1138 | SVGA3dSurfaceImageId alphaSurf; |
||
1139 | uint32 gamma; |
||
1140 | uint32 color; |
||
1141 | uint32 color2; |
||
1142 | int alphaOffsetX; |
||
1143 | int alphaOffsetY; |
||
1144 | /* Followed by variable number of SVGA3dBox structures */ |
||
1145 | } |
||
1146 | #include "vmware_pack_end.h" |
||
1147 | SVGA3dCmdLogicOpsClearTypeBlend; /* SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND */ |
||
1148 | |||
1149 | |||
1150 | /* |
||
1151 | * Guest-backed objects definitions. |
||
1152 | */ |
||
1153 | |||
1154 | #define SVGA_STFLAG_PRIMARY (1 << 0) |
||
1155 | typedef uint32 SVGAScreenTargetFlags; |
||
1156 | |||
1157 | typedef |
||
1158 | #include "vmware_pack_begin.h" |
||
1159 | struct { |
||
1160 | float value[4]; |
||
1161 | } |
||
1162 | #include "vmware_pack_end.h" |
||
1163 | SVGA3dShaderConstFloat; |
||
1164 | |||
1165 | typedef |
||
1166 | #include "vmware_pack_begin.h" |
||
1167 | struct { |
||
1168 | int32 value[4]; |
||
1169 | } |
||
1170 | #include "vmware_pack_end.h" |
||
1171 | SVGA3dShaderConstInt; |
||
1172 | |||
1173 | typedef |
||
1174 | #include "vmware_pack_begin.h" |
||
1175 | struct { |
||
1176 | uint32 value; |
||
1177 | } |
||
1178 | #include "vmware_pack_end.h" |
||
1179 | SVGA3dShaderConstBool; |
||
1180 | |||
1181 | /* |
||
1182 | * Define a guest-backed surface. |
||
1183 | */ |
||
1184 | |||
1185 | typedef |
||
1186 | #include "vmware_pack_begin.h" |
||
1187 | struct SVGA3dCmdDefineGBSurface { |
||
1188 | uint32 sid; |
||
1189 | SVGA3dSurfaceFlags surfaceFlags; |
||
1190 | SVGA3dSurfaceFormat format; |
||
1191 | uint32 numMipLevels; |
||
1192 | uint32 multisampleCount; |
||
1193 | SVGA3dTextureFilter autogenFilter; |
||
1194 | SVGA3dSize size; |
||
1195 | } |
||
1196 | #include "vmware_pack_end.h" |
||
1197 | SVGA3dCmdDefineGBSurface; /* SVGA_3D_CMD_DEFINE_GB_SURFACE */ |
||
1198 | |||
1199 | /* |
||
1200 | * Destroy a guest-backed surface. |
||
1201 | */ |
||
1202 | |||
1203 | typedef |
||
1204 | #include "vmware_pack_begin.h" |
||
1205 | struct SVGA3dCmdDestroyGBSurface { |
||
1206 | uint32 sid; |
||
1207 | } |
||
1208 | #include "vmware_pack_end.h" |
||
1209 | SVGA3dCmdDestroyGBSurface; /* SVGA_3D_CMD_DESTROY_GB_SURFACE */ |
||
1210 | |||
1211 | /* |
||
1212 | * Bind a guest-backed surface to a mob. |
||
1213 | */ |
||
1214 | |||
1215 | typedef |
||
1216 | #include "vmware_pack_begin.h" |
||
1217 | struct SVGA3dCmdBindGBSurface { |
||
1218 | uint32 sid; |
||
1219 | SVGAMobId mobid; |
||
1220 | } |
||
1221 | #include "vmware_pack_end.h" |
||
1222 | SVGA3dCmdBindGBSurface; /* SVGA_3D_CMD_BIND_GB_SURFACE */ |
||
1223 | |||
1224 | typedef |
||
1225 | #include "vmware_pack_begin.h" |
||
1226 | struct SVGA3dCmdBindGBSurfaceWithPitch { |
||
1227 | uint32 sid; |
||
1228 | SVGAMobId mobid; |
||
1229 | uint32 baseLevelPitch; |
||
1230 | } |
||
1231 | #include "vmware_pack_end.h" |
||
1232 | SVGA3dCmdBindGBSurfaceWithPitch; /* SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH */ |
||
1233 | |||
1234 | /* |
||
1235 | * Conditionally bind a mob to a guest-backed surface if testMobid |
||
1236 | * matches the currently bound mob. Optionally issue a |
||
1237 | * readback/update on the surface while it is still bound to the old |
||
1238 | * mobid if the mobid is changed by this command. |
||
1239 | */ |
||
1240 | |||
1241 | #define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0) |
||
1242 | #define SVGA3D_COND_BIND_GB_SURFACE_FLAG_UPDATE (1 << 1) |
||
1243 | |||
1244 | typedef |
||
1245 | #include "vmware_pack_begin.h" |
||
1246 | struct{ |
||
1247 | uint32 sid; |
||
1248 | SVGAMobId testMobid; |
||
1249 | SVGAMobId mobid; |
||
1250 | uint32 flags; |
||
1251 | } |
||
1252 | #include "vmware_pack_end.h" |
||
1253 | SVGA3dCmdCondBindGBSurface; /* SVGA_3D_CMD_COND_BIND_GB_SURFACE */ |
||
1254 | |||
1255 | /* |
||
1256 | * Update an image in a guest-backed surface. |
||
1257 | * (Inform the device that the guest-contents have been updated.) |
||
1258 | */ |
||
1259 | |||
1260 | typedef |
||
1261 | #include "vmware_pack_begin.h" |
||
1262 | struct SVGA3dCmdUpdateGBImage { |
||
1263 | SVGA3dSurfaceImageId image; |
||
1264 | SVGA3dBox box; |
||
1265 | } |
||
1266 | #include "vmware_pack_end.h" |
||
1267 | SVGA3dCmdUpdateGBImage; /* SVGA_3D_CMD_UPDATE_GB_IMAGE */ |
||
1268 | |||
1269 | /* |
||
1270 | * Update an entire guest-backed surface. |
||
1271 | * (Inform the device that the guest-contents have been updated.) |
||
1272 | */ |
||
1273 | |||
1274 | typedef |
||
1275 | #include "vmware_pack_begin.h" |
||
1276 | struct SVGA3dCmdUpdateGBSurface { |
||
1277 | uint32 sid; |
||
1278 | } |
||
1279 | #include "vmware_pack_end.h" |
||
1280 | SVGA3dCmdUpdateGBSurface; /* SVGA_3D_CMD_UPDATE_GB_SURFACE */ |
||
1281 | |||
1282 | /* |
||
1283 | * Readback an image in a guest-backed surface. |
||
1284 | * (Request the device to flush the dirty contents into the guest.) |
||
1285 | */ |
||
1286 | |||
1287 | typedef |
||
1288 | #include "vmware_pack_begin.h" |
||
1289 | struct SVGA3dCmdReadbackGBImage { |
||
1290 | SVGA3dSurfaceImageId image; |
||
1291 | } |
||
1292 | #include "vmware_pack_end.h" |
||
1293 | SVGA3dCmdReadbackGBImage; /* SVGA_3D_CMD_READBACK_GB_IMAGE */ |
||
1294 | |||
1295 | /* |
||
1296 | * Readback an entire guest-backed surface. |
||
1297 | * (Request the device to flush the dirty contents into the guest.) |
||
1298 | */ |
||
1299 | |||
1300 | typedef |
||
1301 | #include "vmware_pack_begin.h" |
||
1302 | struct SVGA3dCmdReadbackGBSurface { |
||
1303 | uint32 sid; |
||
1304 | } |
||
1305 | #include "vmware_pack_end.h" |
||
1306 | SVGA3dCmdReadbackGBSurface; /* SVGA_3D_CMD_READBACK_GB_SURFACE */ |
||
1307 | |||
1308 | /* |
||
1309 | * Readback a sub rect of an image in a guest-backed surface. After |
||
1310 | * issuing this command the driver is required to issue an update call |
||
1311 | * of the same region before issuing any other commands that reference |
||
1312 | * this surface or rendering is not guaranteed. |
||
1313 | */ |
||
1314 | |||
1315 | typedef |
||
1316 | #include "vmware_pack_begin.h" |
||
1317 | struct SVGA3dCmdReadbackGBImagePartial { |
||
1318 | SVGA3dSurfaceImageId image; |
||
1319 | SVGA3dBox box; |
||
1320 | uint32 invertBox; |
||
1321 | } |
||
1322 | #include "vmware_pack_end.h" |
||
1323 | SVGA3dCmdReadbackGBImagePartial; /* SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL */ |
||
1324 | |||
1325 | |||
1326 | /* |
||
1327 | * Invalidate an image in a guest-backed surface. |
||
1328 | * (Notify the device that the contents can be lost.) |
||
1329 | */ |
||
1330 | |||
1331 | typedef |
||
1332 | #include "vmware_pack_begin.h" |
||
1333 | struct SVGA3dCmdInvalidateGBImage { |
||
1334 | SVGA3dSurfaceImageId image; |
||
1335 | } |
||
1336 | #include "vmware_pack_end.h" |
||
1337 | SVGA3dCmdInvalidateGBImage; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE */ |
||
1338 | |||
1339 | /* |
||
1340 | * Invalidate an entire guest-backed surface. |
||
1341 | * (Notify the device that the contents if all images can be lost.) |
||
1342 | */ |
||
1343 | |||
1344 | typedef |
||
1345 | #include "vmware_pack_begin.h" |
||
1346 | struct SVGA3dCmdInvalidateGBSurface { |
||
1347 | uint32 sid; |
||
1348 | } |
||
1349 | #include "vmware_pack_end.h" |
||
1350 | SVGA3dCmdInvalidateGBSurface; /* SVGA_3D_CMD_INVALIDATE_GB_SURFACE */ |
||
1351 | |||
1352 | /* |
||
1353 | * Invalidate a sub rect of an image in a guest-backed surface. After |
||
1354 | * issuing this command the driver is required to issue an update call |
||
1355 | * of the same region before issuing any other commands that reference |
||
1356 | * this surface or rendering is not guaranteed. |
||
1357 | */ |
||
1358 | |||
1359 | typedef |
||
1360 | #include "vmware_pack_begin.h" |
||
1361 | struct SVGA3dCmdInvalidateGBImagePartial { |
||
1362 | SVGA3dSurfaceImageId image; |
||
1363 | SVGA3dBox box; |
||
1364 | uint32 invertBox; |
||
1365 | } |
||
1366 | #include "vmware_pack_end.h" |
||
1367 | SVGA3dCmdInvalidateGBImagePartial; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL */ |
||
1368 | |||
1369 | |||
1370 | /* |
||
1371 | * Define a guest-backed context. |
||
1372 | */ |
||
1373 | |||
1374 | typedef |
||
1375 | #include "vmware_pack_begin.h" |
||
1376 | struct SVGA3dCmdDefineGBContext { |
||
1377 | uint32 cid; |
||
1378 | } |
||
1379 | #include "vmware_pack_end.h" |
||
1380 | SVGA3dCmdDefineGBContext; /* SVGA_3D_CMD_DEFINE_GB_CONTEXT */ |
||
1381 | |||
1382 | /* |
||
1383 | * Destroy a guest-backed context. |
||
1384 | */ |
||
1385 | |||
1386 | typedef |
||
1387 | #include "vmware_pack_begin.h" |
||
1388 | struct SVGA3dCmdDestroyGBContext { |
||
1389 | uint32 cid; |
||
1390 | } |
||
1391 | #include "vmware_pack_end.h" |
||
1392 | SVGA3dCmdDestroyGBContext; /* SVGA_3D_CMD_DESTROY_GB_CONTEXT */ |
||
1393 | |||
1394 | /* |
||
1395 | * Bind a guest-backed context. |
||
1396 | * |
||
1397 | * validContents should be set to 0 for new contexts, |
||
1398 | * and 1 if this is an old context which is getting paged |
||
1399 | * back on to the device. |
||
1400 | * |
||
1401 | * For new contexts, it is recommended that the driver |
||
1402 | * issue commands to initialize all interesting state |
||
1403 | * prior to rendering. |
||
1404 | */ |
||
1405 | |||
1406 | typedef |
||
1407 | #include "vmware_pack_begin.h" |
||
1408 | struct SVGA3dCmdBindGBContext { |
||
1409 | uint32 cid; |
||
1410 | SVGAMobId mobid; |
||
1411 | uint32 validContents; |
||
1412 | } |
||
1413 | #include "vmware_pack_end.h" |
||
1414 | SVGA3dCmdBindGBContext; /* SVGA_3D_CMD_BIND_GB_CONTEXT */ |
||
1415 | |||
1416 | /* |
||
1417 | * Readback a guest-backed context. |
||
1418 | * (Request that the device flush the contents back into guest memory.) |
||
1419 | */ |
||
1420 | |||
1421 | typedef |
||
1422 | #include "vmware_pack_begin.h" |
||
1423 | struct SVGA3dCmdReadbackGBContext { |
||
1424 | uint32 cid; |
||
1425 | } |
||
1426 | #include "vmware_pack_end.h" |
||
1427 | SVGA3dCmdReadbackGBContext; /* SVGA_3D_CMD_READBACK_GB_CONTEXT */ |
||
1428 | |||
1429 | /* |
||
1430 | * Invalidate a guest-backed context. |
||
1431 | */ |
||
1432 | typedef |
||
1433 | #include "vmware_pack_begin.h" |
||
1434 | struct SVGA3dCmdInvalidateGBContext { |
||
1435 | uint32 cid; |
||
1436 | } |
||
1437 | #include "vmware_pack_end.h" |
||
1438 | SVGA3dCmdInvalidateGBContext; /* SVGA_3D_CMD_INVALIDATE_GB_CONTEXT */ |
||
1439 | |||
1440 | /* |
||
1441 | * Define a guest-backed shader. |
||
1442 | */ |
||
1443 | |||
1444 | typedef |
||
1445 | #include "vmware_pack_begin.h" |
||
1446 | struct SVGA3dCmdDefineGBShader { |
||
1447 | uint32 shid; |
||
1448 | SVGA3dShaderType type; |
||
1449 | uint32 sizeInBytes; |
||
1450 | } |
||
1451 | #include "vmware_pack_end.h" |
||
1452 | SVGA3dCmdDefineGBShader; /* SVGA_3D_CMD_DEFINE_GB_SHADER */ |
||
1453 | |||
1454 | /* |
||
1455 | * Bind a guest-backed shader. |
||
1456 | */ |
||
1457 | |||
1458 | typedef |
||
1459 | #include "vmware_pack_begin.h" |
||
1460 | struct SVGA3dCmdBindGBShader { |
||
1461 | uint32 shid; |
||
1462 | SVGAMobId mobid; |
||
1463 | uint32 offsetInBytes; |
||
1464 | } |
||
1465 | #include "vmware_pack_end.h" |
||
1466 | SVGA3dCmdBindGBShader; /* SVGA_3D_CMD_BIND_GB_SHADER */ |
||
1467 | |||
1468 | /* |
||
1469 | * Destroy a guest-backed shader. |
||
1470 | */ |
||
1471 | |||
1472 | typedef |
||
1473 | #include "vmware_pack_begin.h" |
||
1474 | struct SVGA3dCmdDestroyGBShader { |
||
1475 | uint32 shid; |
||
1476 | } |
||
1477 | #include "vmware_pack_end.h" |
||
1478 | SVGA3dCmdDestroyGBShader; /* SVGA_3D_CMD_DESTROY_GB_SHADER */ |
||
1479 | |||
1480 | |||
1481 | typedef |
||
1482 | #include "vmware_pack_begin.h" |
||
1483 | struct SVGA3dCmdBindGBShaderConsts { |
||
1484 | uint32 cid; |
||
1485 | SVGA3dShaderType shaderType; |
||
1486 | SVGA3dShaderConstType shaderConstType; |
||
1487 | uint32 sid; |
||
1488 | } |
||
1489 | #include "vmware_pack_end.h" |
||
1490 | SVGA3dCmdBindGBShaderConsts; /* SVGA_3D_CMD_BIND_SHADERCONSTS */ |
||
1491 | |||
1492 | typedef |
||
1493 | #include "vmware_pack_begin.h" |
||
1494 | struct { |
||
1495 | uint32 cid; |
||
1496 | uint32 regStart; |
||
1497 | SVGA3dShaderType shaderType; |
||
1498 | SVGA3dShaderConstType constType; |
||
1499 | |||
1500 | /* |
||
1501 | * Followed by a variable number of shader constants. |
||
1502 | * |
||
1503 | * Note that FLOAT and INT constants are 4-dwords in length, while |
||
1504 | * BOOL constants are 1-dword in length. |
||
1505 | */ |
||
1506 | } |
||
1507 | #include "vmware_pack_end.h" |
||
1508 | SVGA3dCmdSetGBShaderConstInline; /* SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE */ |
||
1509 | |||
1510 | |||
1511 | typedef |
||
1512 | #include "vmware_pack_begin.h" |
||
1513 | struct { |
||
1514 | uint32 cid; |
||
1515 | SVGA3dQueryType type; |
||
1516 | } |
||
1517 | #include "vmware_pack_end.h" |
||
1518 | SVGA3dCmdBeginGBQuery; /* SVGA_3D_CMD_BEGIN_GB_QUERY */ |
||
1519 | |||
1520 | typedef |
||
1521 | #include "vmware_pack_begin.h" |
||
1522 | struct { |
||
1523 | uint32 cid; |
||
1524 | SVGA3dQueryType type; |
||
1525 | SVGAMobId mobid; |
||
1526 | uint32 offset; |
||
1527 | } |
||
1528 | #include "vmware_pack_end.h" |
||
1529 | SVGA3dCmdEndGBQuery; /* SVGA_3D_CMD_END_GB_QUERY */ |
||
1530 | |||
1531 | |||
1532 | /* |
||
1533 | * SVGA_3D_CMD_WAIT_FOR_GB_QUERY -- |
||
1534 | * |
||
1535 | * The semantics of this command are identical to the |
||
1536 | * SVGA_3D_CMD_WAIT_FOR_QUERY except that the results are written |
||
1537 | * to a Mob instead of a GMR. |
||
1538 | */ |
||
1539 | |||
1540 | typedef |
||
1541 | #include "vmware_pack_begin.h" |
||
1542 | struct { |
||
1543 | uint32 cid; |
||
1544 | SVGA3dQueryType type; |
||
1545 | SVGAMobId mobid; |
||
1546 | uint32 offset; |
||
1547 | } |
||
1548 | #include "vmware_pack_end.h" |
||
1549 | SVGA3dCmdWaitForGBQuery; /* SVGA_3D_CMD_WAIT_FOR_GB_QUERY */ |
||
1550 | |||
1551 | |||
1552 | typedef |
||
1553 | #include "vmware_pack_begin.h" |
||
1554 | struct { |
||
1555 | SVGAMobId mobid; |
||
1556 | uint32 fbOffset; |
||
1557 | uint32 initialized; |
||
1558 | } |
||
1559 | #include "vmware_pack_end.h" |
||
1560 | SVGA3dCmdEnableGart; /* SVGA_3D_CMD_ENABLE_GART */ |
||
1561 | |||
1562 | typedef |
||
1563 | #include "vmware_pack_begin.h" |
||
1564 | struct { |
||
1565 | SVGAMobId mobid; |
||
1566 | uint32 gartOffset; |
||
1567 | } |
||
1568 | #include "vmware_pack_end.h" |
||
1569 | SVGA3dCmdMapMobIntoGart; /* SVGA_3D_CMD_MAP_MOB_INTO_GART */ |
||
1570 | |||
1571 | |||
1572 | typedef |
||
1573 | #include "vmware_pack_begin.h" |
||
1574 | struct { |
||
1575 | uint32 gartOffset; |
||
1576 | uint32 numPages; |
||
1577 | } |
||
1578 | #include "vmware_pack_end.h" |
||
1579 | SVGA3dCmdUnmapGartRange; /* SVGA_3D_CMD_UNMAP_GART_RANGE */ |
||
1580 | |||
1581 | |||
1582 | /* |
||
1583 | * Screen Targets |
||
1584 | */ |
||
1585 | |||
1586 | typedef |
||
1587 | #include "vmware_pack_begin.h" |
||
1588 | struct { |
||
1589 | uint32 stid; |
||
1590 | uint32 width; |
||
1591 | uint32 height; |
||
1592 | int32 xRoot; |
||
1593 | int32 yRoot; |
||
1594 | SVGAScreenTargetFlags flags; |
||
1595 | |||
1596 | /* |
||
1597 | * The physical DPI that the guest expects this screen displayed at. |
||
1598 | * |
||
1599 | * Guests which are not DPI-aware should set this to zero. |
||
1600 | */ |
||
1601 | uint32 dpi; |
||
1602 | } |
||
1603 | #include "vmware_pack_end.h" |
||
1604 | SVGA3dCmdDefineGBScreenTarget; /* SVGA_3D_CMD_DEFINE_GB_SCREENTARGET */ |
||
1605 | |||
1606 | typedef |
||
1607 | #include "vmware_pack_begin.h" |
||
1608 | struct { |
||
1609 | uint32 stid; |
||
1610 | } |
||
1611 | #include "vmware_pack_end.h" |
||
1612 | SVGA3dCmdDestroyGBScreenTarget; /* SVGA_3D_CMD_DESTROY_GB_SCREENTARGET */ |
||
1613 | |||
1614 | typedef |
||
1615 | #include "vmware_pack_begin.h" |
||
1616 | struct { |
||
1617 | uint32 stid; |
||
1618 | SVGA3dSurfaceImageId image; |
||
1619 | } |
||
1620 | #include "vmware_pack_end.h" |
||
1621 | SVGA3dCmdBindGBScreenTarget; /* SVGA_3D_CMD_BIND_GB_SCREENTARGET */ |
||
1622 | |||
1623 | typedef |
||
1624 | #include "vmware_pack_begin.h" |
||
1625 | struct { |
||
1626 | uint32 stid; |
||
1627 | SVGA3dRect rect; |
||
1628 | } |
||
1629 | #include "vmware_pack_end.h" |
||
1630 | SVGA3dCmdUpdateGBScreenTarget; /* SVGA_3D_CMD_UPDATE_GB_SCREENTARGET */ |
||
1631 | |||
1632 | typedef |
||
1633 | #include "vmware_pack_begin.h" |
||
1634 | struct SVGA3dCmdGBScreenDMA { |
||
1635 | uint32 screenId; |
||
1636 | uint32 dead; |
||
1637 | SVGAMobId destMobID; |
||
1638 | uint32 destPitch; |
||
1639 | SVGAMobId changeMapMobID; |
||
1640 | } |
||
1641 | #include "vmware_pack_end.h" |
||
1642 | SVGA3dCmdGBScreenDMA; /* SVGA_3D_CMD_GB_SCREEN_DMA */ |
||
1643 | |||
1644 | typedef |
||
1645 | #include "vmware_pack_begin.h" |
||
1646 | struct { |
||
1647 | uint32 value; |
||
1648 | uint32 mobId; |
||
1649 | uint32 mobOffset; |
||
1650 | } |
||
1651 | #include "vmware_pack_end.h" |
||
1652 | SVGA3dCmdGBMobFence; /* SVGA_3D_CMD_GB_MOB_FENCE*/ |
||
1653 | |||
1654 | #endif // _SVGA3D_CMD_H_><>><>><>><>><>><>><>><>><>><>><>><>><>><>><>><>><>><>><>><>><>><>><> |