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5564 serge 1
/*
2
 * Copyright 2008 Corbin Simpson 
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * on the rights to use, copy, modify, merge, publish, distribute, sub
8
 * license, and/or sell copies of the Software, and to permit persons to whom
9
 * the Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21
 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
 
23
#ifndef R300_CONTEXT_H
24
#define R300_CONTEXT_H
25
 
26
#define R300_BUFFER_ALIGNMENT 64
27
 
28
#include "draw/draw_vertex.h"
29
 
30
#include "util/u_blitter.h"
31
 
32
#include "pipe/p_context.h"
33
#include "util/u_inlines.h"
34
#include "util/u_transfer.h"
35
 
36
#include "r300_defines.h"
37
#include "r300_screen.h"
38
#include "compiler/radeon_regalloc.h"
39
 
40
struct u_upload_mgr;
41
struct r300_context;
42
struct r300_fragment_shader;
43
struct r300_vertex_shader;
44
struct r300_stencilref_context;
45
 
46
enum colormask_swizzle {
47
    COLORMASK_BGRA,
48
    COLORMASK_RGBA,
49
    COLORMASK_RRRR,
50
    COLORMASK_AAAA,
51
    COLORMASK_GRRG,
52
    COLORMASK_ARRA,
53
    COLORMASK_BGRX,
54
    COLORMASK_RGBX,
55
    COLORMASK_NUM_SWIZZLES
56
};
57
 
58
struct r300_atom {
59
    /* Name, for debugging. */
60
    const char* name;
61
    /* Opaque state. */
62
    void* state;
63
    /* Emit the state to the context. */
64
    void (*emit)(struct r300_context*, unsigned, void*);
65
    /* Upper bound on number of dwords to emit. */
66
    unsigned size;
67
    /* Whether this atom should be emitted. */
68
    boolean dirty;
69
    /* Whether this atom may be emitted with state == NULL. */
70
    boolean allow_null_state;
71
};
72
 
73
struct r300_aa_state {
74
    struct r300_surface *dest;
75
 
76
    uint32_t aa_config;
77
};
78
 
79
struct r300_blend_state {
80
    struct pipe_blend_state state;
81
 
82
    uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8];
83
    uint32_t cb_noclamp[8];
84
    uint32_t cb_noclamp_noalpha[8];
85
    uint32_t cb_no_readwrite[8];
86
};
87
 
88
struct r300_blend_color_state {
89
    struct pipe_blend_color state;
90
    uint32_t cb[3];
91
};
92
 
93
struct r300_clip_state {
94
    uint32_t cb[29];
95
};
96
 
97
struct r300_dsa_state {
98
    struct pipe_depth_stencil_alpha_state dsa;
99
 
100
    /* This is actually a command buffer with named dwords. */
101
    uint32_t cb_begin;
102
    uint32_t z_buffer_control;  /* R300_ZB_CNTL: 0x4f00 */
103
    uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
104
    uint32_t stencil_ref_mask;  /* R300_ZB_STENCILREFMASK: 0x4f08 */
105
    uint32_t cb_reg;
106
    uint32_t stencil_ref_bf;    /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
107
    uint32_t cb_reg1;
108
    uint32_t alpha_value;       /* R500_FG_ALPHA_VALUE: 0x4be0 */
109
 
110
    /* Same, but without ZB reads and writes. */
111
    uint32_t cb_zb_no_readwrite[8]; /* ZB not bound */
112
 
113
    /* Emitted separately: */
114
    uint32_t alpha_function;
115
 
116
    /* Whether a two-sided stencil is enabled. */
117
    boolean two_sided;
118
    /* Whether a fallback should be used for a two-sided stencil ref value. */
119
    boolean two_sided_stencil_ref;
120
};
121
 
122
struct r300_hyperz_state {
123
    int flush;
124
    /* This is actually a command buffer with named dwords. */
125
    uint32_t cb_flush_begin;
126
    uint32_t zb_zcache_ctlstat;     /* R300_ZB_CACHE_CNTL */
127
    uint32_t cb_begin;
128
    uint32_t zb_bw_cntl;            /* R300_ZB_BW_CNTL */
129
    uint32_t cb_reg1;
130
    uint32_t zb_depthclearvalue;    /* R300_ZB_DEPTHCLEARVALUE */
131
    uint32_t cb_reg2;
132
    uint32_t sc_hyperz;             /* R300_SC_HYPERZ */
133
    uint32_t cb_reg3;
134
    uint32_t gb_z_peq_config;       /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
135
};
136
 
137
struct r300_gpu_flush {
138
    uint32_t cb_flush_clean[6];
139
};
140
 
141
#define RS_STATE_MAIN_SIZE 27
142
 
143
struct r300_rs_state {
144
    /* Original rasterizer state. */
145
    struct pipe_rasterizer_state rs;
146
    /* Draw-specific rasterizer state. */
147
    struct pipe_rasterizer_state rs_draw;
148
 
149
    /* Command buffers. */
150
    uint32_t cb_main[RS_STATE_MAIN_SIZE];
151
    uint32_t cb_poly_offset_zb16[5];
152
    uint32_t cb_poly_offset_zb24[5];
153
 
154
    /* The index to cb_main where the cull_mode register value resides. */
155
    unsigned cull_mode_index;
156
 
157
    /* Whether polygon offset is enabled. */
158
    boolean polygon_offset_enable;
159
 
160
    /* This is emitted in the draw function. */
161
    uint32_t color_control;         /* R300_GA_COLOR_CONTROL: 0x4278 */
162
};
163
 
164
struct r300_rs_block {
165
    uint32_t vap_vtx_state_cntl;  /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
166
    uint32_t vap_vsm_vtx_assm;    /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
167
    uint32_t vap_out_vtx_fmt[2];  /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
168
    uint32_t gb_enable;
169
 
170
    uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
171
    uint32_t count; /* R300_RS_COUNT */
172
    uint32_t inst_count; /* R300_RS_INST_COUNT */
173
    uint32_t inst[8]; /* R300_RS_INST_[0-7] */
174
};
175
 
176
struct r300_sampler_state {
177
    struct pipe_sampler_state state;
178
 
179
    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
180
    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
181
 
182
    /* Min/max LOD must be clamped to [0, last_level], thus
183
     * it's dependent on a currently bound texture */
184
    unsigned min_lod, max_lod;
185
};
186
 
187
struct r300_texture_format_state {
188
    uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
189
    uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
190
    uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
191
    uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
192
    uint32_t us_format0;   /* R500_US_FORMAT0_0: 0x4640 (through 15) */
193
};
194
 
195
struct r300_sampler_view {
196
    struct pipe_sampler_view base;
197
 
198
    /* For resource_copy_region. */
199
    unsigned width0_override;
200
    unsigned height0_override;
201
 
202
    /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
203
     * derived from base. */
204
    unsigned char swizzle[4];
205
 
206
    /* Copy of r300_texture::texture_format_state with format-specific bits
207
     * added. */
208
    struct r300_texture_format_state format;
209
 
210
    /* The texture cache region for this texture. */
211
    uint32_t texcache_region;
212
};
213
 
214
struct r300_texture_sampler_state {
215
    struct r300_texture_format_state format;
216
    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
217
    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
218
    uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
219
};
220
 
221
struct r300_textures_state {
222
    /* Textures. */
223
    struct r300_sampler_view *sampler_views[16];
224
    int sampler_view_count;
225
    /* Sampler states. */
226
    struct r300_sampler_state *sampler_states[16];
227
    int sampler_state_count;
228
 
229
    /* This is the merge of the texture and sampler states. */
230
    unsigned count;
231
    uint32_t tx_enable;         /* R300_TX_ENABLE: 0x4101 */
232
    struct r300_texture_sampler_state regs[16];
233
};
234
 
235
struct r300_vertex_stream_state {
236
    /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
237
    uint32_t vap_prog_stream_cntl[8];
238
    /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
239
    uint32_t vap_prog_stream_cntl_ext[8];
240
 
241
    unsigned count;
242
};
243
 
244
struct r300_invariant_state {
245
    uint32_t cb[24];
246
};
247
 
248
struct r300_vap_invariant_state {
249
    uint32_t cb[11];
250
};
251
 
252
struct r300_viewport_state {
253
    float xscale;         /* R300_VAP_VPORT_XSCALE:  0x2098 */
254
    float xoffset;        /* R300_VAP_VPORT_XOFFSET: 0x209c */
255
    float yscale;         /* R300_VAP_VPORT_YSCALE:  0x20a0 */
256
    float yoffset;        /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
257
    float zscale;         /* R300_VAP_VPORT_ZSCALE:  0x20a8 */
258
    float zoffset;        /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
259
    uint32_t vte_control; /* R300_VAP_VTE_CNTL:      0x20b0 */
260
};
261
 
262
struct r300_ztop_state {
263
    uint32_t z_buffer_top;      /* R300_ZB_ZTOP: 0x4f14 */
264
};
265
 
266
/* The next several objects are not pure Radeon state; they inherit from
267
 * various Gallium classes. */
268
 
269
struct r300_constant_buffer {
270
    /* Buffer of constants */
271
    uint32_t *ptr;
272
    /* Remapping table. */
273
    unsigned *remap_table;
274
    /* const buffer base */
275
    uint32_t buffer_base;
276
};
277
 
278
/* Query object.
279
 *
280
 * This is not a subclass of pipe_query because pipe_query is never
281
 * actually fully defined. So, rather than have it as a member, and do
282
 * subclass-style casting, we treat pipe_query as an opaque, and just
283
 * trust that our state tracker does not ever mess up query objects.
284
 */
285
struct r300_query {
286
    /* The kind of query. Currently only OQ is supported. */
287
    unsigned type;
288
    /* The number of pipes where query results are stored. */
289
    unsigned num_pipes;
290
    /* How many results have been written, in dwords. It's incremented
291
     * after end_query and flush. */
292
    unsigned num_results;
293
    /* if begin has been emitted */
294
    boolean begin_emitted;
295
 
296
    /* The buffer where query results are stored. */
297
    struct pb_buffer *buf;
298
    struct radeon_winsys_cs_handle *cs_buf;
299
};
300
 
301
struct r300_surface {
302
    struct pipe_surface base;
303
 
304
    /* Winsys buffer backing the texture. */
305
    struct pb_buffer *buf;
306
    struct radeon_winsys_cs_handle *cs_buf;
307
 
308
    enum radeon_bo_domain domain;
309
 
310
    uint32_t offset;    /* COLOROFFSET or DEPTHOFFSET. */
311
    uint32_t pitch;     /* COLORPITCH or DEPTHPITCH. */
312
    uint32_t pitch_zmask; /* ZMASK_PITCH */
313
    uint32_t pitch_hiz;   /* HIZ_PITCH */
314
    uint32_t pitch_cmask; /* CMASK_PITCH */
315
    uint32_t format;    /* US_OUT_FMT or ZB_FORMAT. */
316
 
317
    /* Parameters dedicated to the CBZB clear. */
318
    uint32_t cbzb_width;            /* Aligned width. */
319
    uint32_t cbzb_height;           /* Half of the height. */
320
    uint32_t cbzb_midpoint_offset;  /* DEPTHOFFSET. */
321
    uint32_t cbzb_pitch;            /* DEPTHPITCH. */
322
    uint32_t cbzb_format;           /* ZB_FORMAT. */
323
 
324
    /* Whether the CBZB clear is allowed on the surface. */
325
    boolean cbzb_allowed;
326
 
327
    unsigned colormask_swizzle;
328
};
329
 
330
struct r300_texture_desc {
331
    /* Width, height, and depth.
332
     * Most of the time, these are equal to pipe_texture::width0, height0,
333
     * and depth0. However, NPOT 3D textures must have dimensions aligned
334
     * to POT, and this is the only case when these variables differ from
335
     * pipe_texture. */
336
    unsigned width0, height0, depth0;
337
 
338
    /* Buffer tiling.
339
     * Macrotiling is specified per-level because small mipmaps cannot
340
     * be macrotiled. */
341
    enum radeon_bo_layout microtile;
342
    enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
343
 
344
    /* Offsets into the buffer. */
345
    unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
346
 
347
    /* Strides for each mip-level. */
348
    unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
349
 
350
    /* Size of one zslice or face or 2D image based on the texture target. */
351
    unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
352
 
353
    /* Total size of this texture, in bytes,
354
     * derived from the texture properties. */
355
    unsigned size_in_bytes;
356
 
357
    /**
358
     * If non-zero, override the natural texture layout with
359
     * a custom stride (in bytes).
360
     *
361
     * \note Mipmapping fails for textures with a non-natural layout!
362
     *
363
     * \sa r300_texture_get_stride
364
     */
365
    unsigned stride_in_bytes_override;
366
 
367
    /* Whether this texture has non-power-of-two dimensions.
368
     * It can be either a regular texture or a rectangle one. */
369
    boolean is_npot;
370
 
371
    /* This flag says that hardware must use the stride for addressing
372
     * instead of the width. */
373
    boolean uses_stride_addressing;
374
 
375
    /* Whether CBZB fast color clear is allowed on the miplevel. */
376
    boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
377
 
378
    /* Zbuffer compression info for each miplevel. */
379
    boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
380
    /* If zero, then disable Z compression/HiZ. */
381
    unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
382
    unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
383
    /* Zmask/HiZ strides for each miplevel. */
384
    unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
385
    unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
386
 
387
    /* CMASK info for AA buffers (no mipmapping). */
388
    unsigned cmask_dwords;
389
    unsigned cmask_stride_in_pixels;
390
};
391
 
392
struct r300_resource
393
{
394
    struct u_resource b;
395
 
396
    /* Winsys buffer backing this resource. */
397
    struct pb_buffer *buf;
398
    struct radeon_winsys_cs_handle *cs_buf;
399
    enum radeon_bo_domain domain;
400
 
401
    /* Constant buffers and SWTCL vertex and index buffers are in user
402
     * memory. */
403
    uint8_t *malloced_buffer;
404
 
405
    /* Texture description (addressing, layout, special features). */
406
    struct r300_texture_desc tex;
407
 
408
    /* This is the level tiling flags were last time set for.
409
     * It's used to prevent redundant tiling-flags changes from happening.*/
410
    unsigned surface_level;
411
};
412
 
413
struct r300_vertex_element_state {
414
    unsigned count;
415
    struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
416
    unsigned format_size[PIPE_MAX_ATTRIBS];
417
 
418
    /* The size of the vertex, in dwords. */
419
    unsigned vertex_size_dwords;
420
 
421
    struct r300_vertex_stream_state vertex_stream;
422
};
423
 
424
enum r300_hiz_func {
425
    HIZ_FUNC_NONE,
426
 
427
    /* The function, when determined, is set in stone
428
     * until the next HiZ clear. */
429
 
430
    /* MAX is written to the HiZ buffer.
431
     * Used for LESS, LEQUAL. */
432
    HIZ_FUNC_MAX,
433
 
434
    /* MIN is written to the HiZ buffer.
435
     * Used for GREATER, GEQUAL. */
436
    HIZ_FUNC_MIN,
437
};
438
 
439
/* For deferred fragment shader state validation. */
440
enum r300_fs_validity_status {
441
    FRAGMENT_SHADER_VALID,      /* No need to change/validate the FS. */
442
    FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
443
    FRAGMENT_SHADER_DIRTY       /* Always validate the FS (if the FS was changed) */
444
};
445
 
446
struct r300_context {
447
    /* Parent class */
448
    struct pipe_context context;
449
 
450
    /* The interface to the windowing system, etc. */
451
    struct radeon_winsys *rws;
452
    /* The command stream. */
453
    struct radeon_winsys_cs *cs;
454
    /* Screen. */
455
    struct r300_screen *screen;
456
 
457
    /* Draw module. Used mostly for SW TCL. */
458
    struct draw_context* draw;
459
    /* Vertex buffer for SW TCL. */
460
    struct pb_buffer *vbo;
461
    struct radeon_winsys_cs_handle *vbo_cs;
462
    /* Offset and size into the SW TCL VBO. */
463
    size_t draw_vbo_offset;
464
 
465
    /* Accelerated blit support. */
466
    struct blitter_context* blitter;
467
    /* Stencil two-sided reference value fallback. */
468
    struct r300_stencilref_context *stencilref_fallback;
469
 
470
    /* The KIL opcode needs the first texture unit to be enabled
471
     * on r3xx-r4xx. In order to calm down the CS checker, we bind this
472
     * dummy texture there. */
473
    struct r300_sampler_view *texkill_sampler;
474
 
475
    /* When no vertex buffer is set, this one is used instead to prevent
476
     * hardlocks. */
477
    struct pipe_vertex_buffer dummy_vb;
478
 
479
    /* The currently active query. */
480
    struct r300_query *query_current;
481
    /* The saved query for blitter operations. */
482
    struct r300_query *blitter_saved_query;
483
    /* Query list. */
484
    struct r300_query query_list;
485
 
486
    /* Various CSO state objects. */
487
 
488
    /* Each atom is emitted in the order it appears here, which can affect
489
     * performance and stability if not handled with care. */
490
    /* GPU flush. */
491
    struct r300_atom gpu_flush;
492
    /* Clears must be emitted immediately after the flush. */
493
    /* HiZ clear */
494
    struct r300_atom hiz_clear;
495
    /* zmask clear */
496
    struct r300_atom zmask_clear;
497
    /* cmask clear */
498
    struct r300_atom cmask_clear;
499
    /* Anti-aliasing (MSAA) state. */
500
    struct r300_atom aa_state;
501
    /* Framebuffer state. */
502
    struct r300_atom fb_state;
503
    /* HyperZ state (various SC/ZB bits). */
504
    struct r300_atom hyperz_state;
505
    /* ZTOP state. */
506
    struct r300_atom ztop_state;
507
    /* Depth, stencil, and alpha state. */
508
    struct r300_atom dsa_state;
509
    /* Blend state. */
510
    struct r300_atom blend_state;
511
    /* Blend color state. */
512
    struct r300_atom blend_color_state;
513
    /* Scissor state. */
514
    struct r300_atom scissor_state;
515
    /* Sample mask. */
516
    struct r300_atom sample_mask;
517
    /* Invariant state. This must be emitted to get the engine started. */
518
    struct r300_atom invariant_state;
519
    /* Viewport state. */
520
    struct r300_atom viewport_state;
521
    /* PVS flush. */
522
    struct r300_atom pvs_flush;
523
    /* VAP invariant state. */
524
    struct r300_atom vap_invariant_state;
525
    /* Vertex stream formatting state. */
526
    struct r300_atom vertex_stream_state;
527
    /* Vertex shader. */
528
    struct r300_atom vs_state;
529
    /* User clip planes. */
530
    struct r300_atom clip_state;
531
    /* RS block state + VAP (vertex shader) output mapping state. */
532
    struct r300_atom rs_block_state;
533
    /* Rasterizer state. */
534
    struct r300_atom rs_state;
535
    /* Framebuffer state (pipelined regs). */
536
    struct r300_atom fb_state_pipelined;
537
    /* Fragment shader. */
538
    struct r300_atom fs;
539
    /* Fragment shader RC_CONSTANT_STATE variables. */
540
    struct r300_atom fs_rc_constant_state;
541
    /* Fragment shader constant buffer. */
542
    struct r300_atom fs_constants;
543
    /* Vertex shader constant buffer. */
544
    struct r300_atom vs_constants;
545
    /* Texture cache invalidate. */
546
    struct r300_atom texture_cache_inval;
547
    /* Textures state. */
548
    struct r300_atom textures_state;
549
    /* Occlusion query. */
550
    struct r300_atom query_start;
551
 
552
    /* The pointers to the first and the last atom. */
553
    struct r300_atom *first_dirty, *last_dirty;
554
 
555
    /* Vertex elements for Gallium. */
556
    struct r300_vertex_element_state *velems;
557
 
558
    /* Vertex info for Draw. */
559
    struct vertex_info vertex_info;
560
 
561
    struct pipe_stencil_ref stencil_ref;
562
    struct pipe_viewport_state viewport;
563
 
564
    /* Stream locations for SWTCL. */
565
    int stream_loc_notcl[16];
566
 
567
    /* Flag indicating whether or not the HW is dirty. */
568
    uint32_t dirty_hw;
569
    /* Whether polygon offset is enabled. */
570
    boolean polygon_offset_enabled;
571
    /* Z buffer bit depth. */
572
    uint32_t zbuffer_bpp;
573
    /* Whether rendering is conditional and should be skipped. */
574
    boolean skip_rendering;
575
    /* The flag above saved by blitter. */
576
    unsigned char blitter_saved_skip_rendering;
577
    /* Point sprites texcoord index,  1 bit per texcoord */
578
    int sprite_coord_enable;
579
    /* Whether two-sided color selection is enabled (AKA light_twoside). */
580
    boolean two_sided_color;
581
    boolean flatshade;
582
    boolean clip_halfz;
583
    /* Whether fast color clear is enabled. */
584
    boolean cbzb_clear;
585
    /* Whether fragment shader needs to be validated. */
586
    enum r300_fs_validity_status fs_status;
587
    /* Framebuffer multi-write. */
588
    boolean fb_multiwrite;
589
    unsigned num_samples;
590
    boolean msaa_enable;
591
    boolean alpha_to_one;
592
    boolean alpha_to_coverage;
593
 
594
    void *dsa_decompress_zmask;
595
 
596
    struct pipe_index_buffer index_buffer;
597
    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
598
    unsigned nr_vertex_buffers;
599
    struct u_upload_mgr *uploader;
600
 
601
    struct util_slab_mempool pool_transfers;
602
 
603
    /* Stat counter. */
604
    uint64_t flush_counter;
605
 
606
    /* const tracking for VS */
607
    int vs_const_base;
608
 
609
    /* Vertex array state info */
610
    boolean vertex_arrays_dirty;
611
    boolean vertex_arrays_indexed;
612
    int vertex_arrays_offset;
613
    int vertex_arrays_instance_id;
614
    boolean instancing_enabled;
615
 
616
    /* Hyper-Z stats. */
617
    boolean hyperz_enabled;     /* Whether it owns Hyper-Z access. */
618
    int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
619
    unsigned num_z_clears;      /* Since the last flush. */
620
 
621
    /* ZMask state. */
622
    boolean zmask_in_use;       /* Whether ZMASK is enabled. */
623
    boolean zmask_decompress;   /* Whether ZMASK is being decompressed. */
624
    struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
625
 
626
    /* HiZ state. */
627
    boolean hiz_in_use;         /* Whether HIZ is enabled. */
628
    enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
629
    uint32_t hiz_clear_value;   /* HiZ clear value. */
630
 
631
    /* CMASK state. */
632
    boolean cmask_access;
633
    boolean cmask_in_use;
634
    uint32_t color_clear_value; /* RGBA8 or RGBA1010102 */
635
    uint32_t color_clear_value_ar; /* RGBA16F */
636
    uint32_t color_clear_value_gb; /* RGBA16F */
637
 
638
    /* Compiler state. */
639
    struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for
640
                                                 * fragment shaders. */
641
};
642
 
643
#define foreach_atom(r300, atom) \
644
    for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
645
 
646
#define foreach_dirty_atom(r300, atom) \
647
    for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
648
 
649
/* Convenience cast wrappers. */
650
static INLINE struct r300_query* r300_query(struct pipe_query* q)
651
{
652
    return (struct r300_query*)q;
653
}
654
 
655
static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
656
{
657
    return (struct r300_surface*)surf;
658
}
659
 
660
static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
661
{
662
    return (struct r300_resource*)tex;
663
}
664
 
665
static INLINE struct r300_context* r300_context(struct pipe_context* context)
666
{
667
    return (struct r300_context*)context;
668
}
669
 
670
static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
671
{
672
    return (struct r300_fragment_shader*)r300->fs.state;
673
}
674
 
675
static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
676
                                        struct r300_atom *atom)
677
{
678
    atom->dirty = TRUE;
679
 
680
    if (!r300->first_dirty) {
681
        r300->first_dirty = atom;
682
        r300->last_dirty = atom+1;
683
    } else {
684
        if (atom < r300->first_dirty)
685
            r300->first_dirty = atom;
686
        else if (atom+1 > r300->last_dirty)
687
            r300->last_dirty = atom+1;
688
    }
689
}
690
 
691
static INLINE struct pipe_surface *
692
r300_get_nonnull_cb(struct pipe_framebuffer_state *fb, unsigned i)
693
{
694
    if (fb->cbufs[i])
695
        return fb->cbufs[i];
696
 
697
    /* The i-th framebuffer is NULL, return any non-NULL one. */
698
    for (i = 0; i < fb->nr_cbufs; i++)
699
        if (fb->cbufs[i])
700
            return fb->cbufs[i];
701
 
702
    return NULL;
703
}
704
 
705
struct pipe_context* r300_create_context(struct pipe_screen* screen,
706
                                         void *priv);
707
 
708
/* Context initialization. */
709
struct draw_stage* r300_draw_stage(struct r300_context* r300);
710
void r300_init_blit_functions(struct r300_context *r300);
711
void r300_init_flush_functions(struct r300_context* r300);
712
void r300_init_query_functions(struct r300_context* r300);
713
void r300_init_render_functions(struct r300_context *r300);
714
void r300_init_state_functions(struct r300_context* r300);
715
void r300_init_resource_functions(struct r300_context* r300);
716
 
717
/* r300_blit.c */
718
void r300_decompress_zmask(struct r300_context *r300);
719
void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
720
void r300_decompress_zmask_locked(struct r300_context *r300);
721
bool r300_is_blit_supported(enum pipe_format format);
722
 
723
/* r300_flush.c */
724
void r300_flush(struct pipe_context *pipe,
725
                unsigned flags,
726
                struct pipe_fence_handle **fence);
727
 
728
/* r300_hyperz.c */
729
void r300_update_hyperz_state(struct r300_context* r300);
730
 
731
/* r300_query.c */
732
void r300_resume_query(struct r300_context *r300,
733
                       struct r300_query *query);
734
void r300_stop_query(struct r300_context *r300);
735
 
736
/* r300_render_translate.c */
737
void r300_translate_index_buffer(struct r300_context *r300,
738
                                 struct pipe_index_buffer *ib,
739
                                 struct pipe_resource **out_index_buffer,
740
                                 unsigned *index_size, unsigned index_offset,
741
                                 unsigned *start, unsigned count);
742
 
743
/* r300_render_stencilref.c */
744
void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
745
 
746
/* r300_render.c */
747
void r500_emit_index_bias(struct r300_context *r300, int index_bias);
748
void r300_blitter_draw_rectangle(struct blitter_context *blitter,
749
                                 int x1, int y1, int x2, int y2,
750
                                 float depth,
751
                                 enum blitter_attrib_type type,
752
                                 const union pipe_color_union *attrib);
753
 
754
/* r300_state.c */
755
enum r300_fb_state_change {
756
    R300_CHANGED_FB_STATE = 0,
757
    R300_CHANGED_HYPERZ_FLAG,
758
    R300_CHANGED_MULTIWRITE,
759
    R300_CHANGED_CMASK_ENABLE,
760
};
761
 
762
void r300_mark_fb_state_dirty(struct r300_context *r300,
763
                              enum r300_fb_state_change change);
764
void r300_mark_fs_code_dirty(struct r300_context *r300);
765
 
766
struct pipe_sampler_view *
767
r300_create_sampler_view_custom(struct pipe_context *pipe,
768
                         struct pipe_resource *texture,
769
                         const struct pipe_sampler_view *templ,
770
                         unsigned width0_override,
771
                         unsigned height0_override);
772
 
773
/* r300_state_derived.c */
774
void r300_update_derived_state(struct r300_context* r300);
775
 
776
/* r300_debug.c */
777
void r500_dump_rs_block(struct r300_rs_block *rs);
778
 
779
 
780
static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
781
{
782
    return SCREEN_DBG_ON(ctx->screen, flags);
783
}
784
 
785
static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
786
                       const char * fmt, ...)
787
{
788
    if (CTX_DBG_ON(ctx, flags)) {
789
        va_list va;
790
        va_start(va, fmt);
791
        vfprintf(stderr, fmt, va);
792
        va_end(va);
793
    }
794
}
795
 
796
#define DBG_ON  CTX_DBG_ON
797
#define DBG     CTX_DBG
798
 
799
#endif /* R300_CONTEXT_H */