Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
5564 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
||
3 | * |
||
4 | * Copyright (C) 2012-2013 LunarG, Inc. |
||
5 | * |
||
6 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
7 | * copy of this software and associated documentation files (the "Software"), |
||
8 | * to deal in the Software without restriction, including without limitation |
||
9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||
10 | * and/or sell copies of the Software, and to permit persons to whom the |
||
11 | * Software is furnished to do so, subject to the following conditions: |
||
12 | * |
||
13 | * The above copyright notice and this permission notice shall be included |
||
14 | * in all copies or substantial portions of the Software. |
||
15 | * |
||
16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||
17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||
19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||
20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||
21 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||
22 | * DEALINGS IN THE SOFTWARE. |
||
23 | * |
||
24 | * Authors: |
||
25 | * Chia-I Wu |
||
26 | */ |
||
27 | |||
28 | #ifndef ILO_BLIT_H |
||
29 | #define ILO_BLIT_H |
||
30 | |||
31 | #include "ilo_common.h" |
||
32 | #include "ilo_context.h" |
||
33 | #include "ilo_state.h" |
||
34 | #include "ilo_resource.h" |
||
35 | |||
36 | void |
||
37 | ilo_blit_resolve_slices_for_hiz(struct ilo_context *ilo, |
||
38 | struct pipe_resource *res, unsigned level, |
||
39 | unsigned first_slice, unsigned num_slices, |
||
40 | unsigned resolve_flags); |
||
41 | |||
42 | static inline void |
||
43 | ilo_blit_resolve_slices(struct ilo_context *ilo, |
||
44 | struct pipe_resource *res, unsigned level, |
||
45 | unsigned first_slice, unsigned num_slices, |
||
46 | unsigned resolve_flags) |
||
47 | { |
||
48 | struct ilo_texture *tex; |
||
49 | unsigned slice_mask; |
||
50 | |||
51 | if (res->target == PIPE_BUFFER) |
||
52 | return; |
||
53 | |||
54 | tex = ilo_texture(res); |
||
55 | |||
56 | /* |
||
57 | * This function is called frequently and we need to make it run faster. |
||
58 | * As it is only used to resolve HiZ right now, return early when there is |
||
59 | * no HiZ. |
||
60 | */ |
||
61 | if (!ilo_image_can_enable_aux(&tex->image, level)) |
||
62 | return; |
||
63 | |||
64 | if (ilo_image_can_enable_aux(&tex->image, level)) { |
||
65 | ilo_blit_resolve_slices_for_hiz(ilo, res, level, |
||
66 | first_slice, num_slices, resolve_flags); |
||
67 | } |
||
68 | |||
69 | slice_mask = |
||
70 | ILO_TEXTURE_CPU_WRITE | |
||
71 | ILO_TEXTURE_BLT_WRITE | |
||
72 | ILO_TEXTURE_RENDER_WRITE; |
||
73 | /* when there is a new writer, we may need to clear ILO_TEXTURE_CLEAR */ |
||
74 | if (resolve_flags & slice_mask) |
||
75 | slice_mask |= ILO_TEXTURE_CLEAR; |
||
76 | |||
77 | ilo_texture_set_slice_flags(tex, level, |
||
78 | first_slice, num_slices, slice_mask, resolve_flags); |
||
79 | } |
||
80 | |||
81 | static inline void |
||
82 | ilo_blit_resolve_resource(struct ilo_context *ilo, |
||
83 | struct pipe_resource *res, |
||
84 | unsigned resolve_flags) |
||
85 | { |
||
86 | unsigned lv; |
||
87 | |||
88 | for (lv = 0; lv <= res->last_level; lv++) { |
||
89 | const unsigned num_slices = (res->target == PIPE_TEXTURE_3D) ? |
||
90 | u_minify(res->depth0, lv) : res->array_size; |
||
91 | |||
92 | ilo_blit_resolve_slices(ilo, res, lv, 0, num_slices, resolve_flags); |
||
93 | } |
||
94 | } |
||
95 | |||
96 | static inline void |
||
97 | ilo_blit_resolve_surface(struct ilo_context *ilo, |
||
98 | struct pipe_surface *surf, |
||
99 | unsigned resolve_flags) |
||
100 | { |
||
101 | if (surf->texture->target == PIPE_BUFFER) |
||
102 | return; |
||
103 | |||
104 | ilo_blit_resolve_slices(ilo, surf->texture, |
||
105 | surf->u.tex.level, surf->u.tex.first_layer, |
||
106 | surf->u.tex.last_layer - surf->u.tex.first_layer + 1, |
||
107 | resolve_flags); |
||
108 | } |
||
109 | |||
110 | static inline void |
||
111 | ilo_blit_resolve_transfer(struct ilo_context *ilo, |
||
112 | const struct pipe_transfer *xfer) |
||
113 | { |
||
114 | unsigned resolve_flags = 0; |
||
115 | |||
116 | if (xfer->resource->target == PIPE_BUFFER) |
||
117 | return; |
||
118 | |||
119 | if (xfer->usage & PIPE_TRANSFER_READ) |
||
120 | resolve_flags |= ILO_TEXTURE_CPU_READ; |
||
121 | if (xfer->usage & PIPE_TRANSFER_WRITE) |
||
122 | resolve_flags |= ILO_TEXTURE_CPU_WRITE; |
||
123 | |||
124 | ilo_blit_resolve_slices(ilo, xfer->resource, xfer->level, |
||
125 | xfer->box.z, xfer->box.depth, resolve_flags); |
||
126 | } |
||
127 | |||
128 | static inline void |
||
129 | ilo_blit_resolve_view(struct ilo_context *ilo, |
||
130 | const struct pipe_sampler_view *view) |
||
131 | { |
||
132 | const unsigned resolve_flags = ILO_TEXTURE_RENDER_READ; |
||
133 | unsigned lv; |
||
134 | |||
135 | if (view->texture->target == PIPE_BUFFER) |
||
136 | return; |
||
137 | |||
138 | for (lv = view->u.tex.first_level; lv <= view->u.tex.last_level; lv++) { |
||
139 | unsigned first_slice, num_slices; |
||
140 | |||
141 | if (view->texture->target == PIPE_TEXTURE_3D) { |
||
142 | first_slice = 0; |
||
143 | num_slices = u_minify(view->texture->depth0, lv); |
||
144 | } |
||
145 | else { |
||
146 | first_slice = view->u.tex.first_layer; |
||
147 | num_slices = view->u.tex.last_layer - view->u.tex.first_layer + 1; |
||
148 | } |
||
149 | |||
150 | ilo_blit_resolve_slices(ilo, view->texture, |
||
151 | lv, first_slice, num_slices, resolve_flags); |
||
152 | } |
||
153 | } |
||
154 | |||
155 | static inline void |
||
156 | ilo_blit_resolve_framebuffer(struct ilo_context *ilo) |
||
157 | { |
||
158 | struct ilo_state_vector *vec = &ilo->state_vector; |
||
159 | const struct pipe_framebuffer_state *fb = &vec->fb.state; |
||
160 | unsigned sh, i; |
||
161 | |||
162 | /* Not all bound views are sampled by the shaders. How do we tell? */ |
||
163 | for (sh = 0; sh < Elements(vec->view); sh++) { |
||
164 | for (i = 0; i < vec->view[sh].count; i++) { |
||
165 | if (vec->view[sh].states[i]) |
||
166 | ilo_blit_resolve_view(ilo, vec->view[sh].states[i]); |
||
167 | } |
||
168 | } |
||
169 | |||
170 | for (i = 0; i < fb->nr_cbufs; i++) { |
||
171 | struct pipe_surface *surf = fb->cbufs[i]; |
||
172 | if (surf) |
||
173 | ilo_blit_resolve_surface(ilo, surf, ILO_TEXTURE_RENDER_WRITE); |
||
174 | } |
||
175 | |||
176 | if (fb->zsbuf) |
||
177 | ilo_blit_resolve_surface(ilo, fb->zsbuf, ILO_TEXTURE_RENDER_WRITE); |
||
178 | } |
||
179 | |||
180 | void |
||
181 | ilo_init_blit_functions(struct ilo_context *ilo); |
||
182 | |||
183 | #endif /* ILO_BLIT_H */>>>=>=> |