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/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
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/*
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 * Copyright (C) 2012 Rob Clark 
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 * Authors:
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 *    Rob Clark 
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 */
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29
#include "pipe/p_state.h"
30
#include "util/u_string.h"
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#include "util/u_memory.h"
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#include "util/u_helpers.h"
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34
#include "freedreno_state.h"
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#include "freedreno_context.h"
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#include "freedreno_resource.h"
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#include "freedreno_texture.h"
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#include "freedreno_gmem.h"
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#include "freedreno_util.h"
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41
/* All the generic state handling.. In case of CSO's that are specific
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 * to the GPU version, when the bind and the delete are common they can
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 * go in here.
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 */
45
 
46
static void
47
fd_set_blend_color(struct pipe_context *pctx,
48
		const struct pipe_blend_color *blend_color)
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{
50
	struct fd_context *ctx = fd_context(pctx);
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	ctx->blend_color = *blend_color;
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	ctx->dirty |= FD_DIRTY_BLEND_COLOR;
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}
54
 
55
static void
56
fd_set_stencil_ref(struct pipe_context *pctx,
57
		const struct pipe_stencil_ref *stencil_ref)
58
{
59
	struct fd_context *ctx = fd_context(pctx);
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	ctx->stencil_ref =* stencil_ref;
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	ctx->dirty |= FD_DIRTY_STENCIL_REF;
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}
63
 
64
static void
65
fd_set_clip_state(struct pipe_context *pctx,
66
		const struct pipe_clip_state *clip)
67
{
68
	DBG("TODO: ");
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}
70
 
71
static void
72
fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
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{
74
	struct fd_context *ctx = fd_context(pctx);
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	ctx->sample_mask = (uint16_t)sample_mask;
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	ctx->dirty |= FD_DIRTY_SAMPLE_MASK;
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}
78
 
79
/* notes from calim on #dri-devel:
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 * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded
81
 * out to vec4's
82
 * I should be able to consider that I own the user_ptr until the next
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 * set_constant_buffer() call, at which point I don't really care about the
84
 * previous values.
85
 * index>0 will be UBO's.. well, I'll worry about that later
86
 */
87
static void
88
fd_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
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		struct pipe_constant_buffer *cb)
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{
91
	struct fd_context *ctx = fd_context(pctx);
92
	struct fd_constbuf_stateobj *so = &ctx->constbuf[shader];
93
 
94
	/* Note that the state tracker can unbind constant buffers by
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	 * passing NULL here.
96
	 */
97
	if (unlikely(!cb)) {
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		so->enabled_mask &= ~(1 << index);
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		so->dirty_mask &= ~(1 << index);
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		pipe_resource_reference(&so->cb[index].buffer, NULL);
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		return;
102
	}
103
 
104
	pipe_resource_reference(&so->cb[index].buffer, cb->buffer);
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	so->cb[index].buffer_offset = cb->buffer_offset;
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	so->cb[index].buffer_size   = cb->buffer_size;
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	so->cb[index].user_buffer   = cb->user_buffer;
108
 
109
	so->enabled_mask |= 1 << index;
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	so->dirty_mask |= 1 << index;
111
	ctx->dirty |= FD_DIRTY_CONSTBUF;
112
}
113
 
114
static void
115
fd_set_framebuffer_state(struct pipe_context *pctx,
116
		const struct pipe_framebuffer_state *framebuffer)
117
{
118
	struct fd_context *ctx = fd_context(pctx);
119
	struct pipe_framebuffer_state *cso = &ctx->framebuffer;
120
 
121
	DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->needs_flush,
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			framebuffer->cbufs[0], framebuffer->zsbuf);
123
 
124
	fd_context_render(pctx);
125
 
126
	if ((cso->width != framebuffer->width) ||
127
			(cso->height != framebuffer->height))
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		ctx->needs_rb_fbd = true;
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130
	util_copy_framebuffer_state(cso, framebuffer);
131
 
132
	ctx->dirty |= FD_DIRTY_FRAMEBUFFER;
133
 
134
	ctx->disabled_scissor.minx = 0;
135
	ctx->disabled_scissor.miny = 0;
136
	ctx->disabled_scissor.maxx = cso->width;
137
	ctx->disabled_scissor.maxy = cso->height;
138
 
139
	ctx->dirty |= FD_DIRTY_SCISSOR;
140
}
141
 
142
static void
143
fd_set_polygon_stipple(struct pipe_context *pctx,
144
		const struct pipe_poly_stipple *stipple)
145
{
146
	struct fd_context *ctx = fd_context(pctx);
147
	ctx->stipple = *stipple;
148
	ctx->dirty |= FD_DIRTY_STIPPLE;
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}
150
 
151
static void
152
fd_set_scissor_states(struct pipe_context *pctx,
153
		unsigned start_slot,
154
		unsigned num_scissors,
155
		const struct pipe_scissor_state *scissor)
156
{
157
	struct fd_context *ctx = fd_context(pctx);
158
 
159
	ctx->scissor = *scissor;
160
	ctx->dirty |= FD_DIRTY_SCISSOR;
161
}
162
 
163
static void
164
fd_set_viewport_states(struct pipe_context *pctx,
165
		unsigned start_slot,
166
		unsigned num_viewports,
167
		const struct pipe_viewport_state *viewport)
168
{
169
	struct fd_context *ctx = fd_context(pctx);
170
	ctx->viewport = *viewport;
171
	ctx->dirty |= FD_DIRTY_VIEWPORT;
172
}
173
 
174
static void
175
fd_set_vertex_buffers(struct pipe_context *pctx,
176
		unsigned start_slot, unsigned count,
177
		const struct pipe_vertex_buffer *vb)
178
{
179
	struct fd_context *ctx = fd_context(pctx);
180
	struct fd_vertexbuf_stateobj *so = &ctx->vtx.vertexbuf;
181
	int i;
182
 
183
	/* on a2xx, pitch is encoded in the vtx fetch instruction, so
184
	 * we need to mark VTXSTATE as dirty as well to trigger patching
185
	 * and re-emitting the vtx shader:
186
	 */
187
	for (i = 0; i < count; i++) {
188
		bool new_enabled = vb && (vb[i].buffer || vb[i].user_buffer);
189
		bool old_enabled = so->vb[i].buffer || so->vb[i].user_buffer;
190
		uint32_t new_stride = vb ? vb[i].stride : 0;
191
		uint32_t old_stride = so->vb[i].stride;
192
		if ((new_enabled != old_enabled) || (new_stride != old_stride)) {
193
			ctx->dirty |= FD_DIRTY_VTXSTATE;
194
			break;
195
		}
196
	}
197
 
198
	util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, count);
199
	so->count = util_last_bit(so->enabled_mask);
200
 
201
	ctx->dirty |= FD_DIRTY_VTXBUF;
202
}
203
 
204
static void
205
fd_set_index_buffer(struct pipe_context *pctx,
206
		const struct pipe_index_buffer *ib)
207
{
208
	struct fd_context *ctx = fd_context(pctx);
209
 
210
	if (ib) {
211
		pipe_resource_reference(&ctx->indexbuf.buffer, ib->buffer);
212
		ctx->indexbuf.index_size = ib->index_size;
213
		ctx->indexbuf.offset = ib->offset;
214
		ctx->indexbuf.user_buffer = ib->user_buffer;
215
	} else {
216
		pipe_resource_reference(&ctx->indexbuf.buffer, NULL);
217
	}
218
 
219
	ctx->dirty |= FD_DIRTY_INDEXBUF;
220
}
221
 
222
static void
223
fd_blend_state_bind(struct pipe_context *pctx, void *hwcso)
224
{
225
	struct fd_context *ctx = fd_context(pctx);
226
	ctx->blend = hwcso;
227
	ctx->dirty |= FD_DIRTY_BLEND;
228
}
229
 
230
static void
231
fd_blend_state_delete(struct pipe_context *pctx, void *hwcso)
232
{
233
	FREE(hwcso);
234
}
235
 
236
static void
237
fd_rasterizer_state_bind(struct pipe_context *pctx, void *hwcso)
238
{
239
	struct fd_context *ctx = fd_context(pctx);
240
	struct pipe_scissor_state *old_scissor = fd_context_get_scissor(ctx);
241
 
242
	ctx->rasterizer = hwcso;
243
	ctx->dirty |= FD_DIRTY_RASTERIZER;
244
 
245
	/* if scissor enable bit changed we need to mark scissor
246
	 * state as dirty as well:
247
	 * NOTE: we can do a shallow compare, since we only care
248
	 * if it changed to/from &ctx->disable_scissor
249
	 */
250
	if (old_scissor != fd_context_get_scissor(ctx))
251
		ctx->dirty |= FD_DIRTY_SCISSOR;
252
}
253
 
254
static void
255
fd_rasterizer_state_delete(struct pipe_context *pctx, void *hwcso)
256
{
257
	FREE(hwcso);
258
}
259
 
260
static void
261
fd_zsa_state_bind(struct pipe_context *pctx, void *hwcso)
262
{
263
	struct fd_context *ctx = fd_context(pctx);
264
	ctx->zsa = hwcso;
265
	ctx->dirty |= FD_DIRTY_ZSA;
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}
267
 
268
static void
269
fd_zsa_state_delete(struct pipe_context *pctx, void *hwcso)
270
{
271
	FREE(hwcso);
272
}
273
 
274
static void *
275
fd_vertex_state_create(struct pipe_context *pctx, unsigned num_elements,
276
		const struct pipe_vertex_element *elements)
277
{
278
	struct fd_vertex_stateobj *so = CALLOC_STRUCT(fd_vertex_stateobj);
279
 
280
	if (!so)
281
		return NULL;
282
 
283
	memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
284
	so->num_elements = num_elements;
285
 
286
	return so;
287
}
288
 
289
static void
290
fd_vertex_state_delete(struct pipe_context *pctx, void *hwcso)
291
{
292
	FREE(hwcso);
293
}
294
 
295
static void
296
fd_vertex_state_bind(struct pipe_context *pctx, void *hwcso)
297
{
298
	struct fd_context *ctx = fd_context(pctx);
299
	ctx->vtx.vtx = hwcso;
300
	ctx->dirty |= FD_DIRTY_VTXSTATE;
301
}
302
 
303
void
304
fd_state_init(struct pipe_context *pctx)
305
{
306
	pctx->set_blend_color = fd_set_blend_color;
307
	pctx->set_stencil_ref = fd_set_stencil_ref;
308
	pctx->set_clip_state = fd_set_clip_state;
309
	pctx->set_sample_mask = fd_set_sample_mask;
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	pctx->set_constant_buffer = fd_set_constant_buffer;
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	pctx->set_framebuffer_state = fd_set_framebuffer_state;
312
	pctx->set_polygon_stipple = fd_set_polygon_stipple;
313
	pctx->set_scissor_states = fd_set_scissor_states;
314
	pctx->set_viewport_states = fd_set_viewport_states;
315
 
316
	pctx->set_vertex_buffers = fd_set_vertex_buffers;
317
	pctx->set_index_buffer = fd_set_index_buffer;
318
 
319
	pctx->bind_blend_state = fd_blend_state_bind;
320
	pctx->delete_blend_state = fd_blend_state_delete;
321
 
322
	pctx->bind_rasterizer_state = fd_rasterizer_state_bind;
323
	pctx->delete_rasterizer_state = fd_rasterizer_state_delete;
324
 
325
	pctx->bind_depth_stencil_alpha_state = fd_zsa_state_bind;
326
	pctx->delete_depth_stencil_alpha_state = fd_zsa_state_delete;
327
 
328
	pctx->create_vertex_elements_state = fd_vertex_state_create;
329
	pctx->delete_vertex_elements_state = fd_vertex_state_delete;
330
	pctx->bind_vertex_elements_state = fd_vertex_state_bind;
331
}