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5564 serge 1
/**************************************************************************
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 *
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 * Copyright 2007 VMware, Inc.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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/* Authors:  Keith Whitwell 
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 */
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#include "util/u_math.h"
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#include "util/u_memory.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_shader_tokens.h"
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#include "draw_vs.h"
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#include "draw_pipe.h"
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struct twoside_stage {
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   struct draw_stage stage;
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   float sign;         /**< +1 or -1 */
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   int attrib_front0, attrib_back0;
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   int attrib_front1, attrib_back1;
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};
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static INLINE struct twoside_stage *twoside_stage( struct draw_stage *stage )
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{
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   return (struct twoside_stage *)stage;
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}
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/**
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 * Copy back color(s) to front color(s).
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 */
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static INLINE struct vertex_header *
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copy_bfc( struct twoside_stage *twoside,
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          const struct vertex_header *v,
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          unsigned idx )
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{
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   struct vertex_header *tmp = dup_vert( &twoside->stage, v, idx );
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   if (twoside->attrib_back0 >= 0 && twoside->attrib_front0 >= 0) {
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      COPY_4FV(tmp->data[twoside->attrib_front0],
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               tmp->data[twoside->attrib_back0]);
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   }
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   if (twoside->attrib_back1 >= 0 && twoside->attrib_front1 >= 0) {
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      COPY_4FV(tmp->data[twoside->attrib_front1],
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               tmp->data[twoside->attrib_back1]);
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   }
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   return tmp;
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}
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/* Twoside tri:
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 */
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static void twoside_tri( struct draw_stage *stage,
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			 struct prim_header *header )
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{
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   struct twoside_stage *twoside = twoside_stage(stage);
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   if (header->det * twoside->sign < 0.0) {
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      /* this is a back-facing triangle */
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      struct prim_header tmp;
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      tmp.det = header->det;
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      tmp.flags = header->flags;
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      tmp.pad = header->pad;
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      /* copy back attribs to front attribs */
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      tmp.v[0] = copy_bfc(twoside, header->v[0], 0);
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      tmp.v[1] = copy_bfc(twoside, header->v[1], 1);
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      tmp.v[2] = copy_bfc(twoside, header->v[2], 2);
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      stage->next->tri( stage->next, &tmp );
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   }
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   else {
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      stage->next->tri( stage->next, header );
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   }
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}
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static void twoside_first_tri( struct draw_stage *stage,
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			       struct prim_header *header )
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{
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   struct twoside_stage *twoside = twoside_stage(stage);
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   const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
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   uint i;
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   twoside->attrib_front0 = -1;
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   twoside->attrib_front1 = -1;
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   twoside->attrib_back0 = -1;
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   twoside->attrib_back1 = -1;
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   /* Find which vertex shader outputs are front/back colors */
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   for (i = 0; i < vs->info.num_outputs; i++) {
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      if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR) {
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         if (vs->info.output_semantic_index[i] == 0)
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            twoside->attrib_front0 = i;
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         else
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            twoside->attrib_front1 = i;
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      }
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      if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
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         if (vs->info.output_semantic_index[i] == 0)
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            twoside->attrib_back0 = i;
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         else
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            twoside->attrib_back1 = i;
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      }
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   }
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   /*
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    * We'll multiply the primitive's determinant by this sign to determine
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    * if the triangle is back-facing (negative).
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    * sign = -1 for CCW, +1 for CW
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    */
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   twoside->sign = stage->draw->rasterizer->front_ccw ? -1.0f : 1.0f;
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   stage->tri = twoside_tri;
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   stage->tri( stage, header );
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}
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static void twoside_flush( struct draw_stage *stage, unsigned flags )
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{
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   stage->tri = twoside_first_tri;
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   stage->next->flush( stage->next, flags );
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}
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148
 
149
static void twoside_reset_stipple_counter( struct draw_stage *stage )
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{
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   stage->next->reset_stipple_counter( stage->next );
152
}
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154
 
155
static void twoside_destroy( struct draw_stage *stage )
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{
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   draw_free_temp_verts( stage );
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   FREE( stage );
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}
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161
 
162
/**
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 * Create twoside pipeline stage.
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 */
165
struct draw_stage *draw_twoside_stage( struct draw_context *draw )
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{
167
   struct twoside_stage *twoside = CALLOC_STRUCT(twoside_stage);
168
   if (twoside == NULL)
169
      goto fail;
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171
   twoside->stage.draw = draw;
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   twoside->stage.name = "twoside";
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   twoside->stage.next = NULL;
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   twoside->stage.point = draw_pipe_passthrough_point;
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   twoside->stage.line = draw_pipe_passthrough_line;
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   twoside->stage.tri = twoside_first_tri;
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   twoside->stage.flush = twoside_flush;
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   twoside->stage.reset_stipple_counter = twoside_reset_stipple_counter;
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   twoside->stage.destroy = twoside_destroy;
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181
   if (!draw_alloc_temp_verts( &twoside->stage, 3 ))
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      goto fail;
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184
   return &twoside->stage;
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186
 fail:
187
   if (twoside)
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      twoside->stage.destroy( &twoside->stage );
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   return NULL;
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}