Subversion Repositories Kolibri OS

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
5564 serge 1
2
3
4
  
5
  Development Notes
6
  
7
8
9
 
10
11
  

The Mesa 3D Graphics Library

12
13
 
14
15
16
 
17

Development Notes

18
 
19
 
20

Adding Extensions

21
 
22

23
To add a new GL extension to Mesa you have to do at least the following.
24
 
25
    26
  • 27
       If glext.h doesn't define the extension, edit include/GL/gl.h and add
    28
       code like this:
    29
       
    30
         #ifndef GL_EXT_the_extension_name
    31
         #define GL_EXT_the_extension_name 1
    32
         /* declare the new enum tokens */
    33
         /* prototype the new functions */
    34
         /* TYPEDEFS for the new functions */
    35
         #endif
    36
       
    37
    38
  • 39
       In the src/mapi/glapi/gen/ directory, add the new extension functions and
    40
       enums to the gl_API.xml file.
    41
       Then, a bunch of source files must be regenerated by executing the
    42
       corresponding Python scripts.
    43
    44
  • 45
       Add a new entry to the gl_extensions struct in mtypes.h
    46
    47
  • 48
       Update the extensions.c file.
    49
    50
  • 51
       From this point, the best way to proceed is to find another extension,
    52
       similar to the new one, that's already implemented in Mesa and use it
    53
       as an example.
    54
    55
  • 56
       If the new extension adds new GL state, the functions in get.c, enable.c
    57
       and attrib.c will most likely require new code.
    58
    59
  • 60
       The dispatch tests check_table.cpp and dispatch_sanity.cpp
    61
       should be updated with details about the new extensions functions. These
    62
       tests are run using 'make check'
    63
    64
    65
     
    66
     
    67
     
    68

    Coding Style

    69
     
    70

    71
    Mesa's code style has changed over the years.  Here's the latest.
    72

    73
     
    74

    75
    Comment your code!  It's extremely important that open-source code be
    76
    well documented.  Also, strive to write clean, easily understandable code.
    77

    78
     
    79

    80
    3-space indentation
    81

    82
     
    83

    84
    If you use tabs, set them to 8 columns
    85

    86
     
    87

    88
    Line width: the preferred width to fill comments and code in Mesa is 78
    89
    columns.  Exceptions are sometimes made for clarity (e.g. tabular data is
    90
    sometimes filled to a much larger width so that extraneous carriage returns
    91
    don't obscure the table).
    92

    93
     
    94

    95
    Brace example:
    96

    97
    98
    	if (condition) {
    99
    	   foo;
    100
    	}
    101
    	else {
    102
    	   bar;
    103
    	}
    104
     
    105
    	switch (condition) {
    106
    	case 0:
    107
    	   foo();
    108
    	   break;
    109
     
    110
    	case 1: {
    111
    	   ...
    112
    	   break;
    113
    	}
    114
     
    115
    	default:
    116
    	   ...
    117
    	   break;
    118
    	}
    119
    120
     
    121

    122
    Here's the GNU indent command which will best approximate my preferred style:
    123
    (Note that it won't format switch statements in the preferred way)
    124

    125
    126
    	indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
    127
    128
     
    129
     
    130

    131
    Local variable name example:  localVarName (no underscores)
    132

    133
     
    134

    135
    Constants and macros are ALL_UPPERCASE, with _ between words
    136

    137
     
    138

    139
    Global variables are not allowed.
    140

    141
     
    142

    143
    Function name examples:
    144

    145
    146
    	glFooBar()       - a public GL entry point (in glapi_dispatch.c)
    147
    	_mesa_FooBar()   - the internal immediate mode function
    148
    	save_FooBar()    - retained mode (display list) function in dlist.c
    149
    	foo_bar()        - a static (private) function
    150
    	_mesa_foo_bar()  - an internal non-static Mesa function
    151
    152
     
    153

    154
    Places that are not directly visible to the GL API should prefer the use
    155
    of bool, true, and
    156
    false over GLboolean, GL_TRUE, and
    157
    GL_FALSE.  In C code, this may mean that
    158
    #include <stdbool.h> needs to be added.  The
    159
    try_emit_* methods in src/mesa/program/ir_to_mesa.cpp and
    160
    src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as examples.
    161

    162
     
    163

    Submitting patches

    164
     
    165

    166
    You should always run the Mesa Testsuite before submitting patches.
    167
    The Testsuite can be run using the 'make check' command. All tests
    168
    must pass before patches will be accepted, this may mean you have
    169
    to update the tests themselves.
    170

    171
     
    172

    173
    Patches should be sent to the Mesa mailing list for review.
    174
    When submitting a patch make sure to use git send-email rather than attaching
    175
    patches to emails. Sending patches as attachments prevents people from being
    176
    able to provide in-line review comments.
    177

    178
     
    179

    180
    When submitting follow-up patches you can use --in-reply-to to make v2, v3,
    181
    etc patches show up as replies to the originals. This usually works well
    182
    when you're sending out updates to individual patches (as opposed to
    183
    re-sending the whole series). Using --in-reply-to makes
    184
    it harder for reviewers to accidentally review old patches.
    185

    186
     
    187

    Marking a commit as a candidate for a stable branch

    188
     
    189

    190
    If you want a commit to be applied to a stable branch,
    191
    you should add an appropriate note to the commit message.
    192

    193
     
    194

    195
    Here are some examples of such a note:
    196

    197
      198
        
    • CC: <mesa-stable@lists.freedesktop.org>
    • 199
        
    • CC: "9.2 10.0" <mesa-stable@lists.freedesktop.org>
    • 200
        
    • CC: "10.0" <mesa-stable@lists.freedesktop.org>
    • 201
      202
       
      203
      Simply adding the CC to the mesa-stable list address is adequate to nominate
      204
      the commit for the most-recently-created stable branch. It is only necessary
      205
      to specify a specific branch name, (such as "9.2 10.0" or "10.0" in the
      206
      examples above), if you want to nominate the commit for an older stable
      207
      branch. And, as in these examples, you can nominate the commit for the older
      208
      branch in addition to the more recent branch, or nominate the commit
      209
      exclusively for the older branch.
      210
       
      211
      This "CC" syntax for patch nomination will cause patches to automatically be
      212
      copied to the mesa-stable@ mailing list when you use "git send-email" to send
      213
      patches to the mesa-dev@ mailing list. Also, if you realize that a commit
      214
      should be nominated for the stable branch after it has already been committed,
      215
      you can send a note directly to the mesa-stable@lists.freedesktop.org where
      216
      the Mesa stable-branch maintainers will receive it. Be sure to mention the
      217
      commit ID of the commit of interest (as it appears in the mesa master branch).
      218
       
      219
      The latest set of patches that have been nominated, accepted, or rejected for
      220
      the upcoming stable release can always be seen on the
      221
      Mesa Stable Queue
      222
      page.
      223
       
      224

      Criteria for accepting patches to the stable branch

      225
       
      226
      Mesa has a designated release manager for each stable branch, and the release
      227
      manager is the only developer that should be pushing changes to these
      228
      branches. Everyone else should simply nominate patches using the mechanism
      229
      described above.
      230
       
      231
      The stable-release manager will work with the list of nominated patches, and
      232
      for each patch that meets the crtieria below will cherry-pick the patch with:
      233
      git cherry-pick -x <commit>. The -x option is
      234
      important so that the picked patch references the comit ID of the original
      235
      patch.
      236
       
      237
      The stable-release manager may at times need to force-push changes to the
      238
      stable branches, for example, to drop a previously-picked patch that was later
      239
      identified as causing a regression). These force-pushes may cause changes to
      240
      be lost from the stable branch if developers push things directly. Consider
      241
      yourself warned.
      242
       
      243
      The stable-release manager is also given broad discretion in rejecting patches
      244
      that have been nominated for the stable branch. The most basic rule is that
      245
      the stable branch is for bug fixes only, (no new features, no
      246
      regressions). Here is a non-exhaustive list of some reasons that a patch may
      247
      be rejected:
      248
       
      249
        250
          
      • Patch introduces a regression. Any reported build breakage or other
      • 251
          regression caused by a particular patch, (game no longer work, piglit test
        252
          changes from PASS to FAIL), is justification for rejecting a patch.
        253
         
        254
          
      • Patch is too large, (say, larger than 100 lines)
      • 255
         
        256
          
      • Patch is not a fix. For example, a commit that moves code around with no
      • 257
          functional change should be rejected.
        258
         
        259
          
      • Patch fix is not clearly described. For example, a commit message
      • 260
          of only a single line, no description of the bug, no mention of bugzilla,
        261
          etc.
        262
         
        263
          
      • Patch has not obviously been reviewed, For example, the commit message
      • 264
          has no Reviewed-by, Signed-off-by, nor Tested-by tags from anyone but the
        265
          author.
        266
         
        267
          
      • Patch has not already been merged to the master branch. As a rule, bug
      • 268
          fixes should never be applied first to a stable branch. Patches should land
        269
          first on the master branch and then be cherry-picked to a stable
        270
          branch. (This is to avoid future releases causing regressions if the patch
        271
          is not also applied to master.) The only things that might look like
        272
          exceptions would be backports of patches from master that happen to look
        273
          significantly different.
        274
         
        275
          
      • Patch depends on too many other patches. Ideally, all stable-branch
      • 276
          patches should be self-contained. It sometimes occurs that a single, logical
        277
          bug-fix occurs as two separate patches on master, (such as an original
        278
          patch, then a subsequent fix-up to that patch). In such a case, these two
        279
          patches should be squashed into a single, self-contained patch for the
        280
          stable branch. (Of course, if the squashing makes the patch too large, then
        281
          that could be a reason to reject the patch.)
        282
         
        283
          
      • Patch includes new feature development, not bug fixes. New OpenGL
      • 284
          features, extensions, etc. should be applied to Mesa master and included in
        285
          the next major release. Stable releases are intended only for bug fixes.
        286
         
        287
          Note: As an exception to this rule, the stable-release manager may accept
        288
          hardware-enabling "features". For example, backports of new code to support
        289
          a newly-developed hardware product can be accepted if they can be reasonably
        290
          determined to not have effects on other hardware.
        291
         
        292
          
      • Patch is a performance optimization. As a rule, performance patches are
      • 293
          not candidates for the stable branch. The only exception might be a case
        294
          where an application's performance was recently severely impacted so as to
        295
          become unusable. The fix for this performance regression could then be
        296
          considered for a stable branch. The optimization must also be
        297
          non-controversial and the patches still need to meet the other criteria of
        298
          being simple and self-contained
        299
         
        300
          
      • Patch introduces a new failure mode (such as an assert). While the new
      • 301
          assert might technically be correct, for example to make Mesa more
        302
          conformant, this is not the kind of "bug fix" we want in a stable
        303
          release. The potential problem here is that an OpenGL program that was
        304
          previously working, (even if technically non-compliant with the
        305
          specification), could stop working after this patch. So that would be a
        306
          regression that is unaacceptable for the stable branch.
        307
        308
         
        309

        Making a New Mesa Release

        310
         
        311

        312
        These are the instructions for making a new Mesa release.
        313

        314
         
        315

        Get latest source files

        316

        317
        Use git to get the latest Mesa files from the git repository, from whatever
        318
        branch is relevant. This document uses the convention X.Y.Z for the release
        319
        being created, which should be created from a branch named X.Y.
        320

        321
         
        322

        Perform basic testing

        323

        324
        The release manager should, at the very least, test the code by compiling it,
        325
        installing it, and running the latest piglit to ensure that no piglit tests
        326
        have regressed since the previous release.
        327

        328
         
        329

        330
        The release manager should do this testing with at least one hardware driver,
        331
        (say, whatever is contained in the local development machine), as well as on
        332
        both Gallium and non-Gallium software drivers. The software testing can be
        333
        performed by running piglit with the following environment-variable set:
        334

        335
         
        336
        337
        LIBGL_ALWAYS_SOFTWARE=1
        338
        339
         
        340
        And Gallium vs. non-Gallium software drivers can be obtained by using the
        341
        following configure flags on separate builds:
        342
         
        343
        344
        --with-dri-drivers=swrast
        345
        --with-gallium-drivers=swrast
        346
        347
         
        348

        349
        Note: If both options are given in one build, both swrast_dri.so drivers will
        350
        be compiled, but only one will be installed. The following command can be used
        351
        to ensure the correct driver is being tested:
        352

        353
         
        354
        355
        LIBGL_ALWAYS_SOFTWARE=1 glxinfo | grep "renderer string"
        356
        357
         
        358
        If any regressions are found in this testing with piglit, stop here, and do
        359
        not perform a release until regressions are fixed.
        360
         
        361

        Update version in file VERSION

        362
         
        363

        364
        Increment the version contained in the file VERSION at Mesa's top-level, then
        365
        commit this change.
        366

        367
         
        368

        Create release notes for the new release

        369
         
        370

        371
        Create a new file docs/relnotes/X.Y.Z.html, (follow the style of the previous
        372
        release notes). Note that the sha256sums section of the release notes should
        373
        be empty at this point.
        374

        375
         
        376

        377
        Two scripts are available to help generate portions of the release notes:
        378
         
        379
        380
        	./bin/bugzilla_mesa.sh
        381
        	./bin/shortlog_mesa.sh
        382
        383
         
        384

        385
        The first script identifies commits that reference bugzilla bugs and obtains
        386
        the descriptions of those bugs from bugzilla. The second script generates a
        387
        log of all commits. In both cases, HTML-formatted lists are printed to stdout
        388
        to be included in the release notes.
        389

        390
         
        391

        392
        Commit these changes
        393

        394
         
        395

        Make the release archives, signatures, and the release tag

        396

        397
        From inside the Mesa directory:
        398
        399
        	./autogen.sh
        400
        	make -j1 tarballs
        401
        402
         
        403

        404
        After the tarballs are created, the sha256 checksums for the files will
        405
        be computed and printed. These will be used in a step below.
        406

        407
         
        408

        409
        It's important at this point to also verify that the constructed tar file
        410
        actually builds:
        411

        412
         
        413
        414
        	tar xjf MesaLib-X.Y.Z.tar.bz2
        415
        	cd Mesa-X.Y.Z
        416
        	./configure --enable-gallium-llvm
        417
        	make -j6
        418
        	make install
        419
        420
         
        421

        422
        Some touch testing should also be performed at this point, (run glxgears or
        423
        more involved OpenGL programs against the installed Mesa).
        424

        425
         
        426

        427
        Create detached GPG signatures for each of the archive files created above:
        428

        429
         
        430
        431
        	gpg --sign --detach MesaLib-X.Y.Z.tar.gz
        432
        	gpg --sign --detach MesaLib-X.Y.Z.tar.bz2
        433
        	gpg --sign --detach MesaLib-X.Y.Z.zip
        434
        435
         
        436

        437
        Tag the commit used for the build:
        438

        439
         
        440
        441
        	git tag -s mesa-X.Y.X -m "Mesa X.Y.Z release"
        442
        443
         
        444

        445
        Note: It would be nice to investigate and fix the issue that causes the
        446
        tarballs target to fail with multiple build process, such as with "-j4". It
        447
        would also be nice to incorporate all of the above commands into a single
        448
        makefile target. And instead of a custom "tarballs" target, we should
        449
        incorporate things into the standard "make dist" and "make distcheck" targets.
        450

        451
         
        452

        Add the sha256sums to the release notes

        453
         
        454

        455
        Edit docs/relnotes/X.Y.Z.html to add the sha256sums printed as part of "make
        456
        tarballs" in the previous step. Commit this change.
        457

        458
         
        459

        Push all commits and the tag creates above

        460
         
        461

        462
        This is the first step that cannot easily be undone. The release is going
        463
        forward from this point:
        464

        465
         
        466
        467
        	git push origin X.Y --tags
        468
        469
         
        470

        Install the release files and signatures on the distribution server

        471
         
        472

        473
        The following commands can be used to copy the release archive files and
        474
        signatures to the freedesktop.org server:
        475

        476
         
        477
        478
        	scp MesaLib-X.Y.Z* people.freedesktop.org:
        479
        	ssh people.freedesktop.org
        480
        	cd /srv/ftp.freedesktop.org/pub/mesa
        481
        	mkdir X.Y.Z
        482
        	cd X.Y.Z
        483
        	mv ~/MesaLib-X.Y.Z* .
        484
        485
         
        486

        Back on mesa master, andd the new release notes into the tree

        487
         
        488

        489
        Something like the following steps will do the trick:
        490

        491
         
        492
        493
        	cp docs/relnotes/X.Y.Z.html /tmp
        494
                git checkout master
        495
                cp /tmp/X.Y.Z.html docs/relnotes
        496
                git add docs/relnotes/X.Y.Z.html
        497
        498
         
        499

        500
        Also, edit docs/relnotes.html to add a link to the new release notes, and edit
        501
        docs/index.html to add a news entry. Then commit and push:
        502

        503
         
        504
        505
        	git commit -a -m "docs: Import X.Y.Z release notes, add news item."
        506
                git push origin
        507
        508
         
        509

        Update the mesa3d.org website

        510
         
        511

        512
        NOTE: The recent release managers have not been performing this step
        513
        themselves, but leaving this to Brian Paul, (who has access to the
        514
        sourceforge.net hosting for mesa3d.org). Brian is more than willing to grant
        515
        the permission necessary to future release managers to do this step on their
        516
        own.
        517

        518
         
        519

        520
        Update the web site by copying the docs/ directory's files to
        521
        /home/users/b/br/brianp/mesa-www/htdocs/ with:
        522

        523
        524
        sftp USERNAME,mesa3d@web.sourceforge.net
        525
        526

        527
         
        528
         
        529

        Announce the release

        530

        531
        Make an announcement on the mailing lists:
        532
         
        533
        mesa-dev@lists.freedesktop.org,
        534
        and
        535
        mesa-announce@lists.freedesktop.org
        536
         
        537
        Follow the template of previously-sent release announcements. The following
        538
        command can be used to generate the log of changes to be included in the
        539
        release announcement:
        540
         
        541
        542
        	git shortlog mesa-X.Y.Z-1..mesa-X.Y.Z
        543
        544

        545
         
        546
        547
        548