Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
4358 Serge 1
2
3
4
  
5
  Mesa Release Notes
6
  
7
8
9
 
10
11
  

The Mesa 3D Graphics Library

12
13
 
14
15
16
 
17

Mesa 9.1.6 Release Notes / August 1, 2013

18
 
19

20
Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5 release.
21

22

23
Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
24
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26
Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
27
3.1 is only available if requested at context creation
28
because GL_ARB_compatibility is not supported.
29

30
 
31

MD5 checksums

32
33
443a2a352667294b53d56cb1a74114e9  MesaLib-9.1.6.tar.bz2
34
08d3069cccd6821e5f33e0840bca0718  MesaLib-9.1.6.tar.gz
35
90aa7a6d9878cdbfcb055312f356d6b9  MesaLib-9.1.6.zip
36
37
 
38

New features

39

None.

40
 
41

Bug fixes

42
 
43

This list is likely incomplete.

44
 
45
    46
     
    47
  • Bug 47824 - osmesa using --enable-shared-glapi depends on libgl
  • 48
     
    49
  • Bug 62362 - Crash when using Wayland EGL platform
  • 50
     
    51
  • Bug 63435 - [Regression since 9.0] Flickering in EGL OpenGL full-screen window with swap interval 1
  • 52
     
    53
  • Bug 64087 - Webgl conformance shader-with-non-reserved-words crash when mesa is compiled without --enable-debug
  • 54
     
    55
  • Bug 64330 - WebGL snake demo crash in loop_analysis.cpp:506: bool is_loop_terminator(ir_if*): assertion „inst != __null“ failed.
  • 56
     
    57
  • Bug 65236 - [i965] Rendering artifacts in VDrift/GL2
  • 58
     
    59
  • Bug 66558 - RS690: 3D artifacts when playing SuperTuxKart
  • 60
     
    61
  • Bug 66847 - compilation broken with llvm 3.3
  • 62
     
    63
  • Bug 66850 - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format
  • 64
     
    65
  • Bug 66921 - [r300g] Heroes of Newerth: HiZ related corruption
  • 66
     
    67
  • Bug 67283 - VDPAU doesn't work on hybrid laptop through DRI_PRIME
  • 68
     
    69
    70
     
    71

    Changes

    72

    The full set of changes can be viewed by using the following GIT command:

    73
     
    74
    75
      git log mesa-9.1.5..mesa-9.1.6
    76
    77
     
    78

    Andreas Boll (1):

    79
      80
        
    • configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends
    • 81
      82
       
      83

      Brian Paul (4):

      84
        85
          
      • mesa: handle 2D texture arrays in get_tex_rgba_compressed()
      • 86
          
      • meta: handle 2D texture arrays in decompress_texture_image()
      • 87
          
      • mesa: implement mipmap generation for compressed 2D array textures
      • 88
          
      • mesa: improve free() cleanup in generate_mipmap_compressed()
      • 89
        90
         
        91

        Carl Worth (7):

        92
          93
            
        • docs: Add 9.1.5 release md5sums
        • 94
            
        • Merge 'origin/9.1' into stable
        • 95
            
        • cherry-ignore: Drop 13 patches from the pick list
        • 96
            
        • get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick list
        • 97
            
        • get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable"
        • 98
            
        • get-pick-list: Ignore commits which CC mesa-stable unless they say "9.1"
        • 99
            
        • Bump version to 9.1.6
        • 100
          101
           
          102

          Chris Forbes (5):

          103
            104
              
          • i965/Gen4: Zero extra coordinates for ir_tex
          • 105
              
          • i965/vs: Fix flaky texture swizzling
          • 106
              
          • i965/vs: set up sampler state pointer for Gen4/5.
          • 107
              
          • i965/vs: Put lod parameter in the correct place for Gen4
          • 108
              
          • i965/vs: Gen4/5: enable front colors if back colors are written
          • 109
            110
             
            111

            Christoph Bumiller (1):

            112
              113
                
            • nv50,nvc0: s/uint16/uint32 for constant buffer offset
            • 114
              115
               
              116

              Dave Airlie (1):

              117
                118
                  
              • gallium/vl: add prime support
              • 119
                120
                 
                121

                Eric Anholt (1):

                122
                  123
                    
                • egl: Restore "bogus" DRI2 invalidate event code.
                • 124
                  125
                   
                  126

                  Jeremy Huddleston Sequoia (1):

                  127
                    128
                      
                  • Apple: glFlush() is not needed with CGLFlushDrawable()
                  • 129
                    130
                     
                    131

                    Kenneth Graunke (1):

                    132
                      133
                        
                    • glsl: Classify "layout" like other identifiers.
                    • 134
                      135
                       
                      136

                      Kristian Høgsberg (1):

                      137
                        138
                          
                      • egl-wayland: Fix left-over wl_display_roundtrip() usage
                      • 139
                        140
                         
                        141

                        Maarten Lankhorst (2):

                        142
                          143
                            
                        • osmesa: link against static libglapi library too to get the gl exports
                        • 144
                            
                        • nvc0: force use of correct firmware file
                        • 145
                          146
                           
                          147

                          Marek Olšák (4):

                          148
                            149
                              
                          • r300g/swtcl: fix geometry corruption by uploading indices to a buffer
                          • 150
                              
                          • r300g/swtcl: fix a lockup in MSAA resolve
                          • 151
                              
                          • Revert "r300g: allow HiZ with a 16-bit zbuffer"
                          • 152
                              
                          • r600g: increase array size for shader inputs and outputs
                          • 153
                            154
                             
                            155

                            Matt Turner (2):

                            156
                              157
                                
                            • i965: NULL check prog on shader compilation failure.
                            • 158
                                
                            • i965/vs: Print error if vertex shader fails to compile.
                            • 159
                              160
                               
                              161

                              Paul Berry (1):

                              162
                                163
                                  
                              • glsl: Handle empty if statement encountered during loop analysis.
                              • 164
                                165
                                 
                                166
                                167
                                168