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  Mesa Release Notes
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The Mesa 3D Graphics Library

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Mesa 6.4 / October 24, 2005

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Mesa 6.4 is a stable, bug-fix release.
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MD5 checksums

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1cce0c1eb4fd15e9dfe837a1ce0c9812  MesaLib-6.4.tar.gz
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85a84e47a3f718f752f306b9e0954ef6  MesaLib-6.4.tar.bz2
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b976fea4f3ee06354c53f91b6e3f2ffc  MesaLib-6.4.zip
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d8734f2c69bcf7ef9f5ae454a85743ba  MesaDemos-6.4.tar.gz
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1a8c4d4fc699233f5fdb902b8753099e  MesaDemos-6.4.tar.bz2
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607ab7c7a7de0cc5febbdde2bfa03098  MesaDemos-6.4.zip
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3260156f66174322a092be0767962d34  MesaGLUT-6.4.tar.gz
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0465d053f83775f44a12dec4050dfd78  MesaGLUT-6.4.tar.bz2
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02abfcdcdf72ba938ae00f6e3b70fbe0  MesaGLUT-6.4.zip
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New

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  • Added a fast XOR line drawing function in Xlib driver
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  • Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware).
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    Changes

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    • Mesa now packaged in three parts: Library, Demos and GLUT
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      Bug fixes

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      • GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
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      • Some files were present multiple times in the 6.3.2 tarballs
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      • r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
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      • glxgears_fbconfig demo didn't work (bug 4237)
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      • fixed bug when bilinear sampling 2d textures with borders
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      • glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
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      • fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
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      • fixed a few problems with proxy color tables (bug 4270)
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      • fixed precision problem in Z clearing (bug 4395)
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      • glBitmap, glDraw/CopyPixels mistakenly generated selection hits
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      • fixed potential segfault caused by reading pixels outside
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        	of renderbuffer bounds
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      • glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
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      • fixed memory corruption bug involving software alpha buffers
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      • glReadPixels clipped by window bounds was sometimes broken
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      • glDraw/CopyPixels of stencil data ignored the stencil write mask
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      • glReadPixels from a texture bound to a framebuffer object didn't work
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      • glIsRender/FramebufferEXT weren't totally correct
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      • fixed a number of point size attenuation/fade bugs
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      • fixed glFogCoord bug 4729
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      • GLX encoding for transpose matrix functions was broken
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      • fixed broken fragment program KIL and SWZ instructions
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      • fragment programs that wrote result.depth.z didn't work
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        Driver Status

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        Driver			Status
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        ----------------------	----------------------
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        DRI drivers		varies with the driver
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        XMesa (Xlib)		implements OpenGL 1.5
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        OSMesa (off-screen)	implements OpenGL 1.5
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        Windows/Win32		implements OpenGL 1.5
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        Glide (3dfx Voodoo1/2)  requires updates
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        SVGA			requires updates
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        DJGPP			requires updates
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        GGI			requires updates
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        BeOS			requires updates
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        Allegro			requires updates
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        D3D			requires updates
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