Details | Last modification | View Log | RSS feed
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4358 | Serge | 1 | |
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11 |
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12 | |||
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14 | |||
15 | |||
16 | |||
17 |
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18 | |||
19 | |||
20 | The SGI OpenGL conformance tests verify correct operation of OpenGL |
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21 | implementations. I, Brian Paul, have been given a copy of the tests |
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22 | for testing Mesa. The tests are not publically available. |
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23 | |||
24 | |||
25 | This file has the latest results of testing Mesa with the OpenGL 1.2 |
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26 | conformance tests. Testing with the preliminary OpenGL 1.3 tests has |
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27 | also been done. Mesa passes all the 1.3 tests. |
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28 | |||
29 | |||
30 | The tests were run using the software X11 device driver on 24-bpp |
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31 | and 16-bpp displays. |
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32 | |||
33 | |||
34 | Mesa 4.0 and later pass all conformance tests at all path levels. |
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35 | Note that this says nothing about the conformance of hardware drivers |
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36 | based upon Mesa. |
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37 | |||
38 | |||
39 | |||
40 | |||
41 | |||
42 | COVERAGE TESTS |
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43 | -------------- |
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44 | |||
45 | Test that all API functions accept the legal parameters and reject |
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46 | illegal parameters. The result of each test is either pass or fail. |
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47 | |||
48 | % covgl |
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49 | OpenGL Coverage Test. |
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50 | Version 1.2 |
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51 | |||
52 | covgl passed. |
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53 | |||
54 | covgl passed at 1.1 level. |
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55 | |||
56 | covgl passed at 1.2 level. |
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57 | |||
58 | covgl passed for ARB_multitexture. |
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59 | |||
60 | |||
61 | % covglu |
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62 | OpenGL GLU Coverage Test. |
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63 | Version 1.3 |
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64 | |||
65 | covglu passed. |
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66 | |||
67 | covglu passed at 1.1 level. |
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68 | |||
69 | |||
70 | % covglx |
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71 | OpenGL X Coverage Test. |
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72 | Version 1.1.1 |
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73 | |||
74 | covglx passed. |
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75 | |||
76 | |||
77 | % primtest -v |
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78 | Open GL Primitives Test. |
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79 | Version 1.2 |
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80 | |||
81 | [lots of output deleted] |
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82 | |||
83 | 292159 Combinations. |
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84 | primtest passed. |
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85 | |||
86 | |||
87 | |||
88 | |||
89 | GL CONFORMANCE TEST |
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90 | =================== |
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91 | |||
92 | Render test images, read them back, then test for expected results. |
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93 | |||
94 | |||
95 | ---------------------------------------------------------------------- |
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96 | % conform -v 2 |
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97 | |||
98 | OpenGL Conformance Test |
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99 | Version 1.2 |
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100 | |||
101 | Setup Report. |
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102 | Verbose level = 2. |
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103 | Random number seed = 1. |
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104 | Path inactive. |
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105 | |||
106 | Visual Report. |
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107 | Display ID = 35. Indirect Rendering. |
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108 | Double Buffered. |
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109 | RGBA (5, 6, 5, 0). |
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110 | Stencil (8). |
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111 | Depth (16). |
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112 | Accumulation (16, 16, 16, 16). |
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113 | |||
114 | Epsilon Report. |
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115 | zero error epsilon = 0.000122. |
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116 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
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117 | Depth buffer error epsilon = 0.000137. |
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118 | Stencil plane error epsilon = 0.00404. |
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119 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
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120 | |||
121 | Default State test passed. |
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122 | Must Pass test passed. |
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123 | Divide By Zero test passed. |
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124 | Viewport Clamp test passed. |
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125 | Matrix Stack test passed. |
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126 | Matrix Stack Mixing test passed. |
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127 | Vertex Order test passed. |
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128 | Transformations test passed. |
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129 | Transformation Normal test passed. |
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130 | Viewport Transformation test passed. |
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131 | Buffer Clear test passed. |
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132 | Buffer Corners test passed. |
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133 | Buffer Color test passed. |
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134 | Color Ramp test passed. |
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135 | Mask test passed. |
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136 | Buffer Invariance test passed. |
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137 | Accumulation Buffer test passed. |
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138 | Select test passed. |
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139 | Feedback test passed. |
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140 | Scissor test passed. |
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141 | Alpha Plane Function test passed. |
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142 | Stencil Plane Clear test passed. |
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143 | Stencil Plane Corners test passed. |
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144 | Stencil Plane Operation test passed. |
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145 | Stencil Plane Function test passed. |
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146 | Depth Buffer Clear test passed. |
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147 | Depth Buffer Function test passed. |
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148 | Blend test passed. |
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149 | Dither test passed. |
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150 | LogicOp Function test does not exist for an RGB visual. |
||
151 | DrawPixels test passed. |
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152 | CopyPixels test passed. |
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153 | Bitmap Rasterization test passed. |
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154 | Point Rasterization test passed. |
||
155 | Anti-aliased Point test passed. |
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156 | Line Rasterization test passed. |
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157 | Line Stipple test passed. |
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158 | Anti-aliased Line test passed. |
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159 | Horizontal and Vertical Line test passed. |
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160 | Triangle Rasterization test passed. |
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161 | Triangle Tile test passed. |
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162 | Triangle Stipple test passed. |
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163 | Anti-aliased Triangles test passed. |
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164 | Quad Rasterization test passed. |
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165 | Polygon Face test passed. |
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166 | Polygon Cull test passed. |
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167 | Polygon Stipple test passed. |
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168 | Polygon Edge test passed. |
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169 | Ambient Material test passed. |
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170 | Ambient Scene test passed. |
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171 | Attenuation Position test passed. |
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172 | Diffuse Light test passed. |
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173 | Diffuse Material test passed. |
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174 | Diffuse Material Normal test passed. |
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175 | Diffuse Material Positioning test passed. |
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176 | Emissive Material test passed. |
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177 | Specular Exponent test passed. |
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178 | Specular Exponent Normal test passed. |
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179 | Specular Local Eye Half Angle test passed. |
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180 | Specular Light test passed. |
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181 | Specular Material test passed. |
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182 | Specular Normal test passed. |
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183 | Spot Positioning test passed. |
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184 | Spot Exponent and Positioning test passed. |
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185 | Spot Exponent and Direction test passed. |
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186 | Fog Exponential test passed. |
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187 | Fog Linear test passed. |
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188 | Texture Decal test passed. |
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189 | Texture Border test passed. |
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190 | Mipmaps Selection test passed. |
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191 | Mipmaps Interpolation test passed. |
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192 | Display Lists test passed. |
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193 | Evaluator test passed. |
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194 | Evaluator Color test passed. |
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195 | Texture Edge Clamp test passed. |
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196 | Packed Pixels test passed. |
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197 | Texture LOD test passed. |
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198 | Rescale Normal test passed. |
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199 | Color Table test passed. |
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200 | Convolution test passed. |
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201 | Convolution Border test passed. |
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202 | Histogram test passed. |
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203 | MinMax test passed. |
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204 | MultiTexture test passed. |
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205 | |||
206 | Conform passed. |
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207 | |||
208 | ---------------------------------------------------------------------- |
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209 | % conform -v 2 -p 1 |
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210 | |||
211 | OpenGL Conformance Test |
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212 | Version 1.2 |
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213 | |||
214 | Setup Report. |
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215 | Verbose level = 2. |
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216 | Random number seed = 1. |
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217 | Path level = 1. |
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218 | |||
219 | Visual Report. |
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220 | Display ID = 35. Indirect Rendering. |
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221 | Double Buffered. |
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222 | RGBA (5, 6, 5, 0). |
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223 | Stencil (8). |
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224 | Depth (16). |
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225 | Accumulation (16, 16, 16, 16). |
||
226 | |||
227 | Epsilon Report. |
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228 | zero error epsilon = 0.000122. |
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229 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
||
230 | Depth buffer error epsilon = 0.000137. |
||
231 | Stencil plane error epsilon = 0.00404. |
||
232 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
||
233 | |||
234 | Default State test passed. |
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235 | Must Pass test passed. |
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236 | Divide By Zero test passed. |
||
237 | Viewport Clamp test passed. |
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238 | Matrix Stack test passed. |
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239 | Matrix Stack Mixing test passed. |
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240 | Vertex Order test passed. |
||
241 | Transformations test passed. |
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242 | Transformation Normal test passed. |
||
243 | Viewport Transformation test passed. |
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244 | Buffer Clear test passed. |
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245 | Buffer Corners test passed. |
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246 | Buffer Color test passed. |
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247 | Color Ramp test passed. |
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248 | Mask test passed. |
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249 | Buffer Invariance test passed. |
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250 | Accumulation Buffer test passed. |
||
251 | Select test passed. |
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252 | Feedback test passed. |
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253 | Scissor test passed. |
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254 | Alpha Plane Function test passed. |
||
255 | Stencil Plane Clear test passed. |
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256 | Stencil Plane Corners test passed. |
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257 | Stencil Plane Operation test passed. |
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258 | Stencil Plane Function test passed. |
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259 | Depth Buffer Clear test passed. |
||
260 | Depth Buffer Function test passed. |
||
261 | Blend test passed. |
||
262 | Dither test passed. |
||
263 | LogicOp Function test does not exist for an RGB visual. |
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264 | DrawPixels test passed. |
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265 | CopyPixels test passed. |
||
266 | Bitmap Rasterization test passed. |
||
267 | Point Rasterization test passed. |
||
268 | Anti-aliased Point test passed. |
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269 | Line Rasterization test passed. |
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270 | Line Stipple test passed. |
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271 | Anti-aliased Line test passed. |
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272 | Horizontal and Vertical Line test passed. |
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273 | Triangle Rasterization test passed. |
||
274 | Triangle Tile test passed. |
||
275 | Triangle Stipple test passed. |
||
276 | Anti-aliased Triangles test passed. |
||
277 | Quad Rasterization test passed. |
||
278 | Polygon Face test passed. |
||
279 | Polygon Cull test passed. |
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280 | Polygon Stipple test passed. |
||
281 | Polygon Edge test passed. |
||
282 | Ambient Material test passed. |
||
283 | Ambient Scene test passed. |
||
284 | Attenuation Position test passed. |
||
285 | Diffuse Light test passed. |
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286 | Diffuse Material test passed. |
||
287 | Diffuse Material Normal test passed. |
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288 | Diffuse Material Positioning test passed. |
||
289 | Emissive Material test passed. |
||
290 | Specular Exponent test passed. |
||
291 | Specular Exponent Normal test passed. |
||
292 | Specular Local Eye Half Angle test passed. |
||
293 | Specular Light test passed. |
||
294 | Specular Material test passed. |
||
295 | Specular Normal test passed. |
||
296 | Spot Positioning test passed. |
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297 | Spot Exponent and Positioning test passed. |
||
298 | Spot Exponent and Direction test passed. |
||
299 | Fog Exponential test passed. |
||
300 | Fog Linear test passed. |
||
301 | Texture Decal test passed. |
||
302 | Texture Border test passed. |
||
303 | Mipmaps Selection test passed. |
||
304 | Mipmaps Interpolation test passed. |
||
305 | Display Lists test passed. |
||
306 | Evaluator test passed. |
||
307 | Evaluator Color test passed. |
||
308 | Texture Edge Clamp test passed. |
||
309 | Packed Pixels test passed. |
||
310 | Texture LOD test passed. |
||
311 | Rescale Normal test passed. |
||
312 | Color Table test passed. |
||
313 | Convolution test passed. |
||
314 | Convolution Border test passed. |
||
315 | Histogram test passed. |
||
316 | MinMax test passed. |
||
317 | MultiTexture test passed. |
||
318 | |||
319 | Conform passed. |
||
320 | |||
321 | ---------------------------------------------------------------------- |
||
322 | % conform -v 2 -p 2 |
||
323 | |||
324 | OpenGL Conformance Test |
||
325 | Version 1.2 |
||
326 | |||
327 | Setup Report. |
||
328 | Verbose level = 2. |
||
329 | Random number seed = 1. |
||
330 | Path level = 2. |
||
331 | |||
332 | Visual Report. |
||
333 | Display ID = 35. Indirect Rendering. |
||
334 | Double Buffered. |
||
335 | RGBA (5, 6, 5, 0). |
||
336 | Stencil (8). |
||
337 | Depth (16). |
||
338 | Accumulation (16, 16, 16, 16). |
||
339 | |||
340 | Epsilon Report. |
||
341 | zero error epsilon = 0.000122. |
||
342 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
||
343 | Depth buffer error epsilon = 0.000137. |
||
344 | Stencil plane error epsilon = 0.00404. |
||
345 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
||
346 | |||
347 | Default State test passed. |
||
348 | Must Pass test passed. |
||
349 | Divide By Zero test passed. |
||
350 | Viewport Clamp test passed. |
||
351 | Matrix Stack test passed. |
||
352 | Matrix Stack Mixing test passed. |
||
353 | Vertex Order test passed. |
||
354 | Transformations test passed. |
||
355 | Transformation Normal test passed. |
||
356 | Viewport Transformation test passed. |
||
357 | Buffer Clear test passed. |
||
358 | Buffer Corners test passed. |
||
359 | Buffer Color test passed. |
||
360 | Color Ramp test passed. |
||
361 | Mask test passed. |
||
362 | Buffer Invariance test passed. |
||
363 | Accumulation Buffer test passed. |
||
364 | Select test passed. |
||
365 | Feedback test passed. |
||
366 | Scissor test passed. |
||
367 | Alpha Plane Function test passed. |
||
368 | Stencil Plane Clear test passed. |
||
369 | Stencil Plane Corners test passed. |
||
370 | Stencil Plane Operation test passed. |
||
371 | Stencil Plane Function test passed. |
||
372 | Depth Buffer Clear test passed. |
||
373 | Depth Buffer Function test passed. |
||
374 | Blend test passed. |
||
375 | Dither test passed. |
||
376 | LogicOp Function test does not exist for an RGB visual. |
||
377 | DrawPixels test passed. |
||
378 | CopyPixels test passed. |
||
379 | Bitmap Rasterization test passed. |
||
380 | Point Rasterization test passed. |
||
381 | Anti-aliased Point test passed. |
||
382 | Line Rasterization test passed. |
||
383 | Line Stipple test passed. |
||
384 | Anti-aliased Line test passed. |
||
385 | Horizontal and Vertical Line test passed. |
||
386 | Triangle Rasterization test passed. |
||
387 | Triangle Tile test passed. |
||
388 | Triangle Stipple test passed. |
||
389 | Anti-aliased Triangles test passed. |
||
390 | Quad Rasterization test passed. |
||
391 | Polygon Face test passed. |
||
392 | Polygon Cull test passed. |
||
393 | Polygon Stipple test passed. |
||
394 | Polygon Edge test passed. |
||
395 | Ambient Material test passed. |
||
396 | Ambient Scene test passed. |
||
397 | Attenuation Position test passed. |
||
398 | Diffuse Light test passed. |
||
399 | Diffuse Material test passed. |
||
400 | Diffuse Material Normal test passed. |
||
401 | Diffuse Material Positioning test passed. |
||
402 | Emissive Material test passed. |
||
403 | Specular Exponent test passed. |
||
404 | Specular Exponent Normal test passed. |
||
405 | Specular Local Eye Half Angle test passed. |
||
406 | Specular Light test passed. |
||
407 | Specular Material test passed. |
||
408 | Specular Normal test passed. |
||
409 | Spot Positioning test passed. |
||
410 | Spot Exponent and Positioning test passed. |
||
411 | Spot Exponent and Direction test passed. |
||
412 | Fog Exponential test passed. |
||
413 | Fog Linear test passed. |
||
414 | Texture Decal test passed. |
||
415 | Texture Border test passed. |
||
416 | Mipmaps Selection test passed. |
||
417 | Mipmaps Interpolation test passed. |
||
418 | Display Lists test passed. |
||
419 | Evaluator test passed. |
||
420 | Evaluator Color test passed. |
||
421 | Texture Edge Clamp test passed. |
||
422 | Packed Pixels test passed. |
||
423 | Texture LOD test passed. |
||
424 | Rescale Normal test passed. |
||
425 | Color Table test passed. |
||
426 | Convolution test passed. |
||
427 | Convolution Border test passed. |
||
428 | Histogram test passed. |
||
429 | MinMax test passed. |
||
430 | MultiTexture test passed. |
||
431 | |||
432 | Conform passed. |
||
433 | |||
434 | ---------------------------------------------------------------------- |
||
435 | % conform -v 2 -p 3 |
||
436 | |||
437 | OpenGL Conformance Test |
||
438 | Version 1.2 |
||
439 | |||
440 | Setup Report. |
||
441 | Verbose level = 2. |
||
442 | Random number seed = 1. |
||
443 | Path level = 3. |
||
444 | |||
445 | Visual Report. |
||
446 | Display ID = 35. Indirect Rendering. |
||
447 | Double Buffered. |
||
448 | RGBA (5, 6, 5, 0). |
||
449 | Stencil (8). |
||
450 | Depth (16). |
||
451 | Accumulation (16, 16, 16, 16). |
||
452 | |||
453 | Epsilon Report. |
||
454 | zero error epsilon = 0.000122. |
||
455 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
||
456 | Depth buffer error epsilon = 0.000137. |
||
457 | Stencil plane error epsilon = 0.00404. |
||
458 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
||
459 | |||
460 | Default State test passed. |
||
461 | Must Pass test passed. |
||
462 | Divide By Zero test passed. |
||
463 | Viewport Clamp test passed. |
||
464 | Matrix Stack test passed. |
||
465 | Matrix Stack Mixing test passed. |
||
466 | Vertex Order test passed. |
||
467 | Transformations test passed. |
||
468 | Transformation Normal test passed. |
||
469 | Viewport Transformation test passed. |
||
470 | Buffer Clear test passed. |
||
471 | Buffer Corners test passed. |
||
472 | Buffer Color test passed. |
||
473 | Color Ramp test passed. |
||
474 | Mask test passed. |
||
475 | Buffer Invariance test passed. |
||
476 | Accumulation Buffer test passed. |
||
477 | Select test passed. |
||
478 | Feedback test passed. |
||
479 | Scissor test passed. |
||
480 | Alpha Plane Function test passed. |
||
481 | Stencil Plane Clear test passed. |
||
482 | Stencil Plane Corners test passed. |
||
483 | Stencil Plane Operation test passed. |
||
484 | Stencil Plane Function test passed. |
||
485 | Depth Buffer Clear test passed. |
||
486 | Depth Buffer Function test passed. |
||
487 | Blend test passed. |
||
488 | Dither test passed. |
||
489 | LogicOp Function test does not exist for an RGB visual. |
||
490 | DrawPixels test passed. |
||
491 | CopyPixels test passed. |
||
492 | Bitmap Rasterization test passed. |
||
493 | Point Rasterization test passed. |
||
494 | Anti-aliased Point test passed. |
||
495 | Line Rasterization test passed. |
||
496 | Line Stipple test passed. |
||
497 | Anti-aliased Line test passed. |
||
498 | Horizontal and Vertical Line test passed. |
||
499 | Triangle Rasterization test passed. |
||
500 | Triangle Tile test passed. |
||
501 | Triangle Stipple test passed. |
||
502 | Anti-aliased Triangles test passed. |
||
503 | Quad Rasterization test passed. |
||
504 | Polygon Face test passed. |
||
505 | Polygon Cull test passed. |
||
506 | Polygon Stipple test passed. |
||
507 | Polygon Edge test passed. |
||
508 | Ambient Material test passed. |
||
509 | Ambient Scene test passed. |
||
510 | Attenuation Position test passed. |
||
511 | Diffuse Light test passed. |
||
512 | Diffuse Material test passed. |
||
513 | Diffuse Material Normal test passed. |
||
514 | Diffuse Material Positioning test passed. |
||
515 | Emissive Material test passed. |
||
516 | Specular Exponent test passed. |
||
517 | Specular Exponent Normal test passed. |
||
518 | Specular Local Eye Half Angle test passed. |
||
519 | Specular Light test passed. |
||
520 | Specular Material test passed. |
||
521 | Specular Normal test passed. |
||
522 | Spot Positioning test passed. |
||
523 | Spot Exponent and Positioning test passed. |
||
524 | Spot Exponent and Direction test passed. |
||
525 | Fog Exponential test passed. |
||
526 | Fog Linear test passed. |
||
527 | Texture Decal test passed. |
||
528 | Texture Border test passed. |
||
529 | Mipmaps Selection test passed. |
||
530 | Mipmaps Interpolation test passed. |
||
531 | Display Lists test passed. |
||
532 | Evaluator test passed. |
||
533 | Evaluator Color test passed. |
||
534 | Texture Edge Clamp test passed. |
||
535 | Packed Pixels test passed. |
||
536 | Texture LOD test passed. |
||
537 | Rescale Normal test passed. |
||
538 | Color Table test passed. |
||
539 | Convolution test passed. |
||
540 | Convolution Border test passed. |
||
541 | Histogram test passed. |
||
542 | MinMax test passed. |
||
543 | MultiTexture test passed. |
||
544 | |||
545 | Conform passed. |
||
546 | |||
547 | ---------------------------------------------------------------------- |
||
548 | % conform -v 2 -p 4 |
||
549 | |||
550 | OpenGL Conformance Test |
||
551 | Version 1.2 |
||
552 | |||
553 | Setup Report. |
||
554 | Verbose level = 2. |
||
555 | Random number seed = 1. |
||
556 | Path level = 4. |
||
557 | |||
558 | Visual Report. |
||
559 | Display ID = 35. Indirect Rendering. |
||
560 | Double Buffered. |
||
561 | RGBA (5, 6, 5, 0). |
||
562 | Stencil (8). |
||
563 | Depth (16). |
||
564 | Accumulation (16, 16, 16, 16). |
||
565 | |||
566 | Epsilon Report. |
||
567 | zero error epsilon = 0.000122. |
||
568 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
||
569 | Depth buffer error epsilon = 0.000137. |
||
570 | Stencil plane error epsilon = 0.00404. |
||
571 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
||
572 | |||
573 | Default State test passed. |
||
574 | Must Pass test passed. |
||
575 | Divide By Zero test passed. |
||
576 | Viewport Clamp test passed. |
||
577 | Matrix Stack test passed. |
||
578 | Matrix Stack Mixing test passed. |
||
579 | Vertex Order test passed. |
||
580 | Transformations test passed. |
||
581 | Transformation Normal test passed. |
||
582 | Viewport Transformation test passed. |
||
583 | Buffer Clear test passed. |
||
584 | Buffer Corners test passed. |
||
585 | Buffer Color test passed. |
||
586 | Color Ramp test passed. |
||
587 | Mask test passed. |
||
588 | Buffer Invariance test passed. |
||
589 | Accumulation Buffer test passed. |
||
590 | Select test passed. |
||
591 | Feedback test passed. |
||
592 | Scissor test passed. |
||
593 | Alpha Plane Function test passed. |
||
594 | Stencil Plane Clear test passed. |
||
595 | Stencil Plane Corners test passed. |
||
596 | Stencil Plane Operation test passed. |
||
597 | Stencil Plane Function test passed. |
||
598 | Depth Buffer Clear test passed. |
||
599 | Depth Buffer Function test passed. |
||
600 | Blend test passed. |
||
601 | Dither test passed. |
||
602 | LogicOp Function test does not exist for an RGB visual. |
||
603 | DrawPixels test passed. |
||
604 | CopyPixels test passed. |
||
605 | Bitmap Rasterization test passed. |
||
606 | Point Rasterization test passed. |
||
607 | Anti-aliased Point test passed. |
||
608 | Line Rasterization test passed. |
||
609 | Line Stipple test passed. |
||
610 | Anti-aliased Line test passed. |
||
611 | Horizontal and Vertical Line test passed. |
||
612 | Triangle Rasterization test passed. |
||
613 | Triangle Tile test passed. |
||
614 | Triangle Stipple test passed. |
||
615 | Anti-aliased Triangles test passed. |
||
616 | Quad Rasterization test passed. |
||
617 | Polygon Face test passed. |
||
618 | Polygon Cull test passed. |
||
619 | Polygon Stipple test passed. |
||
620 | Polygon Edge test passed. |
||
621 | Ambient Material test passed. |
||
622 | Ambient Scene test passed. |
||
623 | Attenuation Position test passed. |
||
624 | Diffuse Light test passed. |
||
625 | Diffuse Material test passed. |
||
626 | Diffuse Material Normal test passed. |
||
627 | Diffuse Material Positioning test passed. |
||
628 | Emissive Material test passed. |
||
629 | Specular Exponent test passed. |
||
630 | Specular Exponent Normal test passed. |
||
631 | Specular Local Eye Half Angle test passed. |
||
632 | Specular Light test passed. |
||
633 | Specular Material test passed. |
||
634 | Specular Normal test passed. |
||
635 | Spot Positioning test passed. |
||
636 | Spot Exponent and Positioning test passed. |
||
637 | Spot Exponent and Direction test passed. |
||
638 | Fog Exponential test passed. |
||
639 | Fog Linear test passed. |
||
640 | Texture Decal test passed. |
||
641 | Texture Border test passed. |
||
642 | Mipmaps Selection test passed. |
||
643 | Mipmaps Interpolation test passed. |
||
644 | Display Lists test passed. |
||
645 | Evaluator test passed. |
||
646 | Evaluator Color test passed. |
||
647 | Texture Edge Clamp test passed. |
||
648 | Packed Pixels test passed. |
||
649 | Texture LOD test passed. |
||
650 | Rescale Normal test passed. |
||
651 | Color Table test passed. |
||
652 | Convolution test passed. |
||
653 | Convolution Border test passed. |
||
654 | Histogram test passed. |
||
655 | MinMax test passed. |
||
656 | MultiTexture test passed. |
||
657 | |||
658 | Conform passed. |
||
659 | |||
660 | |||
661 | |||
662 | GLX CONFORMANCE TEST |
||
663 | ==================== |
||
664 | |||
665 | % conformx -v 2 |
||
666 | |||
667 | OpenGL X Conformance Test |
||
668 | Version 1.1.1 |
||
669 | |||
670 | Setup Report. |
||
671 | Verbose level = 2. |
||
672 | Random number seed = 1. |
||
673 | Path inactive. |
||
674 | |||
675 | Visual Report. |
||
676 | Display ID = 34. Direct Rendering. |
||
677 | Double Buffered. |
||
678 | RGBA (8, 8, 8, 0). |
||
679 | Stencil (8). |
||
680 | Depth (16). |
||
681 | Accumulation (16, 16, 16, 16). |
||
682 | |||
683 | Epsilon Report. |
||
684 | zero error epsilon = 0.000122. |
||
685 | RGBA error epsilon = 0.00404, 0.00404, 0.00404, 0.000122. |
||
686 | Depth buffer error epsilon = 0.000137. |
||
687 | Stencil plane error epsilon = 0.00404. |
||
688 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
||
689 | |||
690 | Default State test passed. |
||
691 | glReadPixels() test passed. |
||
692 | Font test passed. |
||
693 | |||
694 | Conformx passed. |
||
695 | |||
696 | |||
697 | |||
698 | |||
699 | NOTE: conformx passes for all machine path levels (-p option). |
||
700 | |||
701 | |||
702 | |||
703 | !DOCTYPE> |