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5131 clevermous 1
/*
2
Copyright (C) 1996-1997 Id Software, Inc.
3
 
4
This program is free software; you can redistribute it and/or
5
modify it under the terms of the GNU General Public License
6
as published by the Free Software Foundation; either version 2
7
of the License, or (at your option) any later version.
8
 
9
This program is distributed in the hope that it will be useful,
10
but WITHOUT ANY WARRANTY; without even the implied warranty of
11
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
 
13
See the GNU General Public License for more details.
14
 
15
You should have received a copy of the GNU General Public License
16
along with this program; if not, write to the Free Software
17
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18
 
19
*/
20
// vid_win.c -- Win32 video driver
21
 
22
#include "quakedef.h"
23
#include "winquake.h"
24
#include "d_local.h"
25
#include "resource.h"
26
 
27
#define MAX_MODE_LIST	30
28
#define VID_ROW_SIZE	3
29
 
30
qboolean	dibonly;
31
 
32
extern int		Minimized;
33
 
34
HWND		mainwindow;
35
 
36
HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
37
 
38
int			DIBWidth, DIBHeight;
39
qboolean	DDActive;
40
RECT		WindowRect;
41
DWORD		WindowStyle, ExWindowStyle;
42
 
43
int			window_center_x, window_center_y, window_x, window_y, window_width, window_height;
44
RECT		window_rect;
45
 
46
static DEVMODE	gdevmode;
47
static qboolean	startwindowed = 0, windowed_mode_set;
48
static int		firstupdate = 1;
49
static qboolean	vid_initialized = false, vid_palettized;
50
static int		lockcount;
51
static int		vid_fulldib_on_focus_mode;
52
static qboolean	force_minimized, in_mode_set, is_mode0x13, force_mode_set;
53
static int		vid_stretched, windowed_mouse;
54
static qboolean	palette_changed, syscolchg, vid_mode_set, hide_window, pal_is_nostatic;
55
static HICON	hIcon;
56
 
57
viddef_t	vid;				// global video state
58
 
59
#define MODE_WINDOWED			0
60
#define MODE_SETTABLE_WINDOW	2
61
#define NO_MODE					(MODE_WINDOWED - 1)
62
#define MODE_FULLSCREEN_DEFAULT	(MODE_WINDOWED + 3)
63
 
64
// Note that 0 is MODE_WINDOWED
65
cvar_t		vid_mode = {"vid_mode","0", false};
66
// Note that 0 is MODE_WINDOWED
67
cvar_t		_vid_default_mode = {"_vid_default_mode","0", true};
68
// Note that 3 is MODE_FULLSCREEN_DEFAULT
69
cvar_t		_vid_default_mode_win = {"_vid_default_mode_win","3", true};
70
cvar_t		vid_wait = {"vid_wait","0"};
71
cvar_t		vid_nopageflip = {"vid_nopageflip","0", true};
72
cvar_t		_vid_wait_override = {"_vid_wait_override", "0", true};
73
cvar_t		vid_config_x = {"vid_config_x","800", true};
74
cvar_t		vid_config_y = {"vid_config_y","600", true};
75
cvar_t		vid_stretch_by_2 = {"vid_stretch_by_2","1", true};
76
cvar_t		_windowed_mouse = {"_windowed_mouse","0", true};
77
cvar_t		vid_fullscreen_mode = {"vid_fullscreen_mode","3", true};
78
cvar_t		vid_windowed_mode = {"vid_windowed_mode","0", true};
79
cvar_t		block_switch = {"block_switch","0", true};
80
cvar_t		vid_window_x = {"vid_window_x", "0", true};
81
cvar_t		vid_window_y = {"vid_window_y", "0", true};
82
 
83
typedef struct {
84
	int		width;
85
	int		height;
86
} lmode_t;
87
 
88
lmode_t	lowresmodes[] = {
89
	{320, 200},
90
	{320, 240},
91
	{400, 300},
92
	{512, 384},
93
};
94
 
95
int			vid_modenum = NO_MODE;
96
int			vid_testingmode, vid_realmode;
97
double		vid_testendtime;
98
int			vid_default = MODE_WINDOWED;
99
static int	windowed_default;
100
 
101
modestate_t	modestate = MS_UNINIT;
102
 
103
static byte		*vid_surfcache;
104
static int		vid_surfcachesize;
105
static int		VID_highhunkmark;
106
 
107
unsigned char	vid_curpal[256*3];
108
 
109
unsigned short	d_8to16table[256];
110
unsigned	d_8to24table[256];
111
 
112
int     driver = grDETECT,mode;
113
bool    useWinDirect = true, useDirectDraw = true;
114
MGLDC	*mgldc = NULL,*memdc = NULL,*dibdc = NULL,*windc = NULL;
115
 
116
typedef struct {
117
	modestate_t	type;
118
	int			width;
119
	int			height;
120
	int			modenum;
121
	int			mode13;
122
	int			stretched;
123
	int			dib;
124
	int			fullscreen;
125
	int			bpp;
126
	int			halfscreen;
127
	char		modedesc[13];
128
} vmode_t;
129
 
130
static vmode_t	modelist[MAX_MODE_LIST];
131
static int		nummodes;
132
static vmode_t	*pcurrentmode;
133
 
134
int		aPage;					// Current active display page
135
int		vPage;					// Current visible display page
136
int		waitVRT = true;			// True to wait for retrace on flip
137
 
138
static vmode_t	badmode;
139
 
140
static byte	backingbuf[48*24];
141
 
142
void VID_MenuDraw (void);
143
void VID_MenuKey (int key);
144
 
145
LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
146
void AppActivate(BOOL fActive, BOOL minimize);
147
 
148
 
149
/*
150
================
151
VID_RememberWindowPos
152
================
153
*/
154
void VID_RememberWindowPos (void)
155
{
156
	RECT	rect;
157
 
158
	if (GetWindowRect (mainwindow, &rect))
159
	{
160
		if ((rect.left < GetSystemMetrics (SM_CXSCREEN)) &&
161
			(rect.top < GetSystemMetrics (SM_CYSCREEN))  &&
162
			(rect.right > 0)                             &&
163
			(rect.bottom > 0))
164
		{
165
			Cvar_SetValue ("vid_window_x", (float)rect.left);
166
			Cvar_SetValue ("vid_window_y", (float)rect.top);
167
		}
168
	}
169
}
170
 
171
 
172
/*
173
================
174
VID_CheckWindowXY
175
================
176
*/
177
void VID_CheckWindowXY (void)
178
{
179
 
180
	if (((int)vid_window_x.value > (GetSystemMetrics (SM_CXSCREEN) - 160)) ||
181
		((int)vid_window_y.value > (GetSystemMetrics (SM_CYSCREEN) - 120)) ||
182
		((int)vid_window_x.value < 0)									   ||
183
		((int)vid_window_y.value < 0))
184
	{
185
		Cvar_SetValue ("vid_window_x", 0.0);
186
		Cvar_SetValue ("vid_window_y", 0.0 );
187
	}
188
}
189
 
190
 
191
/*
192
================
193
VID_UpdateWindowStatus
194
================
195
*/
196
void VID_UpdateWindowStatus (void)
197
{
198
 
199
	window_rect.left = window_x;
200
	window_rect.top = window_y;
201
	window_rect.right = window_x + window_width;
202
	window_rect.bottom = window_y + window_height;
203
	window_center_x = (window_rect.left + window_rect.right) / 2;
204
	window_center_y = (window_rect.top + window_rect.bottom) / 2;
205
 
206
	IN_UpdateClipCursor ();
207
}
208
 
209
 
210
/*
211
================
212
ClearAllStates
213
================
214
*/
215
void ClearAllStates (void)
216
{
217
	int		i;
218
 
219
// send an up event for each key, to make sure the server clears them all
220
	for (i=0 ; i<256 ; i++)
221
	{
222
		Key_Event (i, false);
223
	}
224
 
225
	Key_ClearStates ();
226
	IN_ClearStates ();
227
}
228
 
229
 
230
/*
231
================
232
VID_CheckAdequateMem
233
================
234
*/
235
qboolean VID_CheckAdequateMem (int width, int height)
236
{
237
	int		tbuffersize;
238
 
239
	tbuffersize = width * height * sizeof (*d_pzbuffer);
240
 
241
	tbuffersize += D_SurfaceCacheForRes (width, height);
242
 
243
// see if there's enough memory, allowing for the normal mode 0x13 pixel,
244
// z, and surface buffers
245
	if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
246
		 0x10000 * 3) < minimum_memory)
247
	{
248
		return false;		// not enough memory for mode
249
	}
250
 
251
	return true;
252
}
253
 
254
 
255
/*
256
================
257
VID_AllocBuffers
258
================
259
*/
260
qboolean VID_AllocBuffers (int width, int height)
261
{
262
	int		tsize, tbuffersize;
263
 
264
	tbuffersize = width * height * sizeof (*d_pzbuffer);
265
 
266
	tsize = D_SurfaceCacheForRes (width, height);
267
 
268
	tbuffersize += tsize;
269
 
270
// see if there's enough memory, allowing for the normal mode 0x13 pixel,
271
// z, and surface buffers
272
	if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
273
		 0x10000 * 3) < minimum_memory)
274
	{
275
		Con_SafePrintf ("Not enough memory for video mode\n");
276
		return false;		// not enough memory for mode
277
	}
278
 
279
	vid_surfcachesize = tsize;
280
 
281
	if (d_pzbuffer)
282
	{
283
		D_FlushCaches ();
284
		Hunk_FreeToHighMark (VID_highhunkmark);
285
		d_pzbuffer = NULL;
286
	}
287
 
288
	VID_highhunkmark = Hunk_HighMark ();
289
 
290
	d_pzbuffer = Hunk_HighAllocName (tbuffersize, "video");
291
 
292
	vid_surfcache = (byte *)d_pzbuffer +
293
			width * height * sizeof (*d_pzbuffer);
294
 
295
	return true;
296
}
297
 
298
 
299
void initFatalError(void)
300
{
301
	MGL_exit();
302
	MGL_fatalError(MGL_errorMsg(MGL_result()));
303
	exit(EXIT_FAILURE);
304
}
305
 
306
 
307
int VID_Suspend (MGLDC *dc,m_int flags)
308
{
309
 
310
	if (flags & MGL_DEACTIVATE)
311
	{
312
	// FIXME: this doesn't currently work on NT
313
		if (block_switch.value && !WinNT)
314
		{
315
			return MGL_NO_DEACTIVATE;
316
		}
317
 
318
		S_BlockSound ();
319
		S_ClearBuffer ();
320
 
321
		IN_RestoreOriginalMouseState ();
322
		CDAudio_Pause ();
323
 
324
	// keep WM_PAINT from trying to redraw
325
		in_mode_set = true;
326
 
327
		block_drawing = true;	// so we don't try to draw while switched away
328
 
329
		return MGL_NO_SUSPEND_APP;
330
	}
331
	else if (flags & MGL_REACTIVATE)
332
	{
333
		IN_SetQuakeMouseState ();
334
	// fix the leftover Alt from any Alt-Tab or the like that switched us away
335
		ClearAllStates ();
336
		CDAudio_Resume ();
337
		S_UnblockSound ();
338
 
339
		in_mode_set = false;
340
 
341
		vid.recalc_refdef = 1;
342
 
343
		block_drawing = false;
344
 
345
		return MGL_NO_SUSPEND_APP;
346
	}
347
 
348
}
349
 
350
 
351
void registerAllDispDrivers(void)
352
{
353
	/* Event though these driver require WinDirect, we register
354
	 * them so that they will still be available even if DirectDraw
355
	 * is present and the user has disable the high performance
356
	 * WinDirect modes.
357
	 */
358
	MGL_registerDriver(MGL_VGA8NAME,VGA8_driver);
359
//	MGL_registerDriver(MGL_VGAXNAME,VGAX_driver);
360
 
361
	/* Register display drivers */
362
	if (useWinDirect)
363
	{
364
//we don't want VESA 1.X drivers		MGL_registerDriver(MGL_SVGA8NAME,SVGA8_driver);
365
		MGL_registerDriver(MGL_LINEAR8NAME,LINEAR8_driver);
366
 
367
		if (!COM_CheckParm ("-novbeaf"))
368
			MGL_registerDriver(MGL_ACCEL8NAME,ACCEL8_driver);
369
	}
370
 
371
	if (useDirectDraw)
372
	{
373
		MGL_registerDriver(MGL_DDRAW8NAME,DDRAW8_driver);
374
	}
375
}
376
 
377
 
378
void registerAllMemDrivers(void)
379
{
380
	/* Register memory context drivers */
381
	MGL_registerDriver(MGL_PACKED8NAME,PACKED8_driver);
382
}
383
 
384
 
385
void VID_InitMGLFull (HINSTANCE hInstance)
386
{
387
	int			i, xRes, yRes, bits, vMode, lowres, curmode, temp;
388
	int			lowstretchedres, stretchedmode, lowstretched;
389
    uchar		*m;
390
 
391
// FIXME: NT is checked for because MGL currently has a bug that causes it
392
// to try to use WinDirect modes even on NT
393
	if (COM_CheckParm("-nowindirect") ||
394
		COM_CheckParm("-nowd") ||
395
		COM_CheckParm("-novesa") ||
396
		WinNT)
397
	{
398
		useWinDirect = false;
399
	}
400
 
401
	if (COM_CheckParm("-nodirectdraw") || COM_CheckParm("-noddraw") || COM_CheckParm("-nodd"))
402
		useDirectDraw = false;
403
 
404
	// Initialise the MGL
405
	MGL_unregisterAllDrivers();
406
	registerAllDispDrivers();
407
	registerAllMemDrivers();
408
	MGL_detectGraph(&driver,&mode);
409
	m = MGL_availableModes();
410
 
411
	if (m[0] != 0xFF)
412
	{
413
		lowres = lowstretchedres = 99999;
414
		lowstretched = 0;
415
		curmode = 0;
416
 
417
	// find the lowest-res mode, or a mode we can stretch up to and get
418
	// lowest-res that way
419
		for (i = 0; m[i] != 0xFF; i++)
420
		{
421
			MGL_modeResolution(m[i], &xRes, &yRes,&bits);
422
 
423
			if ((bits == 8) &&
424
				(xRes <= MAXWIDTH) &&
425
				(yRes <= MAXHEIGHT) &&
426
				(curmode < MAX_MODE_LIST))
427
			{
428
				if (m[i] == grVGA_320x200x256)
429
					is_mode0x13 = true;
430
 
431
				if (!COM_CheckParm("-noforcevga"))
432
				{
433
					if (m[i] == grVGA_320x200x256)
434
					{
435
						mode = i;
436
						break;
437
					}
438
				}
439
 
440
				if (xRes < lowres)
441
				{
442
					lowres = xRes;
443
					mode = i;
444
				}
445
 
446
				if ((xRes < lowstretchedres) && ((xRes >> 1) >= 320))
447
				{
448
					lowstretchedres = xRes >> 1;
449
					stretchedmode = i;
450
				}
451
			}
452
 
453
			curmode++;
454
		}
455
 
456
	// if there's a mode we can stretch by 2 up to, thereby effectively getting
457
	// a lower-res mode than the lowest-res real but still at least 320x200, that
458
	// will be our default mode
459
		if (lowstretchedres < lowres)
460
		{
461
			mode = stretchedmode;
462
			lowres = lowstretchedres;
463
			lowstretched = 1;
464
		}
465
 
466
	// build the mode list, leaving room for the low-res stretched mode, if any
467
		nummodes++;		// leave room for default mode
468
 
469
		for (i = 0; m[i] != 0xFF; i++)
470
		{
471
			MGL_modeResolution(m[i], &xRes, &yRes,&bits);
472
 
473
			if ((bits == 8) &&
474
				(xRes <= MAXWIDTH) &&
475
				(yRes <= MAXHEIGHT) &&
476
				(nummodes < MAX_MODE_LIST))
477
			{
478
				if (i == mode)
479
				{
480
					if (lowstretched)
481
					{
482
						stretchedmode = nummodes;
483
						curmode = nummodes++;
484
					}
485
					else
486
					{
487
						curmode = MODE_FULLSCREEN_DEFAULT;
488
					}
489
				}
490
				else
491
				{
492
					curmode = nummodes++;
493
				}
494
 
495
				modelist[curmode].type = MS_FULLSCREEN;
496
				modelist[curmode].width = xRes;
497
				modelist[curmode].height = yRes;
498
				sprintf (modelist[curmode].modedesc, "%dx%d", xRes, yRes);
499
 
500
				if (m[i] == grVGA_320x200x256)
501
					modelist[curmode].mode13 = 1;
502
				else
503
					modelist[curmode].mode13 = 0;
504
 
505
				modelist[curmode].modenum = m[i];
506
				modelist[curmode].stretched = 0;
507
				modelist[curmode].dib = 0;
508
				modelist[curmode].fullscreen = 1;
509
				modelist[curmode].halfscreen = 0;
510
				modelist[curmode].bpp = 8;
511
			}
512
		}
513
 
514
		if (lowstretched)
515
		{
516
			modelist[MODE_FULLSCREEN_DEFAULT] = modelist[stretchedmode];
517
			modelist[MODE_FULLSCREEN_DEFAULT].stretched = 1;
518
			modelist[MODE_FULLSCREEN_DEFAULT].width >>= 1;
519
			modelist[MODE_FULLSCREEN_DEFAULT].height >>= 1;
520
			sprintf (modelist[MODE_FULLSCREEN_DEFAULT].modedesc, "%dx%d",
521
					 modelist[MODE_FULLSCREEN_DEFAULT].width,
522
					 modelist[MODE_FULLSCREEN_DEFAULT].height);
523
		}
524
 
525
		vid_default = MODE_FULLSCREEN_DEFAULT;
526
 
527
		temp = m[0];
528
 
529
		if (!MGL_init(&driver, &temp, ""))
530
		{
531
			initFatalError();
532
		}
533
	}
534
 
535
	MGL_setSuspendAppCallback(VID_Suspend);
536
}
537
 
538
 
539
MGLDC *createDisplayDC(int forcemem)
540
/****************************************************************************
541
*
542
* Function:     createDisplayDC
543
* Returns:      Pointer to the MGL device context to use for the application
544
*
545
* Description:  Initialises the MGL and creates an appropriate display
546
*               device context to be used by the GUI. This creates and
547
*               apropriate device context depending on the system being
548
*               compile for, and should be the only place where system
549
*               specific code is required.
550
*
551
****************************************************************************/
552
{
553
    MGLDC			*dc;
554
	pixel_format_t	pf;
555
	int				npages;
556
 
557
	// Start the specified video mode
558
	if (!MGL_changeDisplayMode(mode))
559
        initFatalError();
560
 
561
	npages = MGL_availablePages(mode);
562
 
563
	if (npages > 3)
564
		npages = 3;
565
 
566
	if (!COM_CheckParm ("-notriplebuf"))
567
	{
568
		if (npages > 2)
569
		{
570
			npages = 2;
571
		}
572
	}
573
 
574
	if ((dc = MGL_createDisplayDC(npages)) == NULL)
575
		return NULL;
576
 
577
	if (!forcemem && (MGL_surfaceAccessType(dc)) == MGL_LINEAR_ACCESS && (dc->mi.maxPage > 0))
578
	{
579
		MGL_makeCurrentDC(dc);
580
		memdc = NULL;
581
	}
582
	else
583
	{
584
		// Set up for blitting from a memory buffer
585
		memdc = MGL_createMemoryDC(MGL_sizex(dc)+1,MGL_sizey(dc)+1,8,&pf);
586
		MGL_makeCurrentDC(memdc);
587
	}
588
 
589
	// Enable page flipping even for even for blitted surfaces
590
	if (forcemem)
591
	{
592
		vid.numpages = 1;
593
	}
594
	else
595
	{
596
		vid.numpages = dc->mi.maxPage + 1;
597
 
598
		if (vid.numpages > 1)
599
		{
600
			// Set up for page flipping
601
			MGL_setActivePage(dc, aPage = 1);
602
			MGL_setVisualPage(dc, vPage = 0, false);
603
		}
604
 
605
		if (vid.numpages > 3)
606
			vid.numpages = 3;
607
	}
608
 
609
	if (vid.numpages == 2)
610
		waitVRT = true;
611
	else
612
		waitVRT = false;
613
 
614
	return dc;
615
}
616
 
617
 
618
void VID_InitMGLDIB (HINSTANCE hInstance)
619
{
620
	WNDCLASS		wc;
621
	HDC				hdc;
622
	int				i;
623
 
624
	hIcon = LoadIcon (hInstance, MAKEINTRESOURCE (IDI_ICON2));
625
 
626
	/* Register the frame class */
627
    wc.style         = 0;
628
    wc.lpfnWndProc   = (WNDPROC)MainWndProc;
629
    wc.cbClsExtra    = 0;
630
    wc.cbWndExtra    = 0;
631
    wc.hInstance     = hInstance;
632
    wc.hIcon         = 0;
633
    wc.hCursor       = LoadCursor (NULL,IDC_ARROW);
634
	wc.hbrBackground = NULL;
635
    wc.lpszMenuName  = 0;
636
    wc.lpszClassName = "WinQuake";
637
 
638
    if (!RegisterClass (&wc) )
639
		Sys_Error ("Couldn't register window class");
640
 
641
	/* Find the size for the DIB window */
642
	/* Initialise the MGL for windowed operation */
643
	MGL_setAppInstance(hInstance);
644
	registerAllMemDrivers();
645
	MGL_initWindowed("");
646
 
647
	modelist[0].type = MS_WINDOWED;
648
	modelist[0].width = 320;
649
	modelist[0].height = 240;
650
	strcpy (modelist[0].modedesc, "320x240");
651
	modelist[0].mode13 = 0;
652
	modelist[0].modenum = MODE_WINDOWED;
653
	modelist[0].stretched = 0;
654
	modelist[0].dib = 1;
655
	modelist[0].fullscreen = 0;
656
	modelist[0].halfscreen = 0;
657
	modelist[0].bpp = 8;
658
 
659
	modelist[1].type = MS_WINDOWED;
660
	modelist[1].width = 640;
661
	modelist[1].height = 480;
662
	strcpy (modelist[1].modedesc, "640x480");
663
	modelist[1].mode13 = 0;
664
	modelist[1].modenum = MODE_WINDOWED + 1;
665
	modelist[1].stretched = 1;
666
	modelist[1].dib = 1;
667
	modelist[1].fullscreen = 0;
668
	modelist[1].halfscreen = 0;
669
	modelist[1].bpp = 8;
670
 
671
	modelist[2].type = MS_WINDOWED;
672
	modelist[2].width = 800;
673
	modelist[2].height = 600;
674
	strcpy (modelist[2].modedesc, "800x600");
675
	modelist[2].mode13 = 0;
676
	modelist[2].modenum = MODE_WINDOWED + 2;
677
	modelist[2].stretched = 1;
678
	modelist[2].dib = 1;
679
	modelist[2].fullscreen = 0;
680
	modelist[2].halfscreen = 0;
681
	modelist[2].bpp = 8;
682
 
683
// automatically stretch the default mode up if > 640x480 desktop resolution
684
	hdc = GetDC(NULL);
685
 
686
	if ((GetDeviceCaps(hdc, HORZRES) > 640) && !COM_CheckParm("-noautostretch"))
687
	{
688
		vid_default = MODE_WINDOWED + 1;
689
	}
690
	else
691
	{
692
		vid_default = MODE_WINDOWED;
693
	}
694
 
695
	windowed_default = vid_default;
696
 
697
	ReleaseDC(NULL,hdc);
698
 
699
	nummodes = 3;	// reserve space for windowed mode
700
 
701
	DDActive = 0;
702
}
703
 
704
 
705
/*
706
=================
707
VID_InitFullDIB
708
=================
709
*/
710
void VID_InitFullDIB (HINSTANCE hInstance)
711
{
712
	DEVMODE	devmode;
713
	int		i, j, modenum, cmodes, existingmode, originalnummodes, lowestres;
714
	int		numlowresmodes, bpp, done;
715
	int		cstretch, istretch, mstretch;
716
	BOOL	stat;
717
 
718
// enumerate 8 bpp modes
719
	originalnummodes = nummodes;
720
	modenum = 0;
721
	lowestres = 99999;
722
 
723
	do
724
	{
725
		stat = EnumDisplaySettings (NULL, modenum, &devmode);
726
 
727
		if ((devmode.dmBitsPerPel == 8) &&
728
			(devmode.dmPelsWidth <= MAXWIDTH) &&
729
			(devmode.dmPelsHeight <= MAXHEIGHT) &&
730
			(nummodes < MAX_MODE_LIST))
731
		{
732
			devmode.dmFields = DM_BITSPERPEL |
733
							   DM_PELSWIDTH |
734
							   DM_PELSHEIGHT;
735
 
736
			if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
737
					DISP_CHANGE_SUCCESSFUL)
738
			{
739
				modelist[nummodes].type = MS_FULLDIB;
740
				modelist[nummodes].width = devmode.dmPelsWidth;
741
				modelist[nummodes].height = devmode.dmPelsHeight;
742
				modelist[nummodes].modenum = 0;
743
				modelist[nummodes].mode13 = 0;
744
				modelist[nummodes].stretched = 0;
745
				modelist[nummodes].halfscreen = 0;
746
				modelist[nummodes].dib = 1;
747
				modelist[nummodes].fullscreen = 1;
748
				modelist[nummodes].bpp = devmode.dmBitsPerPel;
749
				sprintf (modelist[nummodes].modedesc, "%dx%d",
750
						 devmode.dmPelsWidth, devmode.dmPelsHeight);
751
 
752
			// if the width is more than twice the height, reduce it by half because this
753
			// is probably a dual-screen monitor
754
				if (!COM_CheckParm("-noadjustaspect"))
755
				{
756
					if (modelist[nummodes].width > (modelist[nummodes].height << 1))
757
					{
758
						modelist[nummodes].width >>= 1;
759
						modelist[nummodes].halfscreen = 1;
760
						sprintf (modelist[nummodes].modedesc, "%dx%d",
761
								 modelist[nummodes].width,
762
								 modelist[nummodes].height);
763
					}
764
				}
765
 
766
				for (i=originalnummodes, existingmode = 0 ; i
767
				{
768
					if ((modelist[nummodes].width == modelist[i].width) &&
769
						(modelist[nummodes].height == modelist[i].height))
770
					{
771
						existingmode = 1;
772
						break;
773
					}
774
				}
775
 
776
				if (!existingmode)
777
				{
778
					if (modelist[nummodes].width < lowestres)
779
						lowestres = modelist[nummodes].width;
780
 
781
					nummodes++;
782
				}
783
			}
784
		}
785
 
786
		modenum++;
787
	} while (stat);
788
 
789
// see if any of them were actually settable; if so, this is our mode list,
790
// else enumerate all modes; our mode list is whichever ones are settable
791
// with > 8 bpp
792
	if (nummodes == originalnummodes)
793
	{
794
		modenum = 0;
795
		lowestres = 99999;
796
 
797
		Con_SafePrintf ("No 8-bpp fullscreen DIB modes found\n");
798
 
799
		do
800
		{
801
			stat = EnumDisplaySettings (NULL, modenum, &devmode);
802
 
803
			if ((((devmode.dmPelsWidth <= MAXWIDTH) &&
804
				  (devmode.dmPelsHeight <= MAXHEIGHT)) ||
805
				 (!COM_CheckParm("-noadjustaspect") &&
806
				  (devmode.dmPelsWidth <= (MAXWIDTH*2)) &&
807
				  (devmode.dmPelsWidth > (devmode.dmPelsHeight*2)))) &&
808
				(nummodes < MAX_MODE_LIST) &&
809
				(devmode.dmBitsPerPel > 8))
810
			{
811
				devmode.dmFields = DM_BITSPERPEL |
812
								   DM_PELSWIDTH |
813
								   DM_PELSHEIGHT;
814
 
815
				if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
816
						DISP_CHANGE_SUCCESSFUL)
817
				{
818
					modelist[nummodes].type = MS_FULLDIB;
819
					modelist[nummodes].width = devmode.dmPelsWidth;
820
					modelist[nummodes].height = devmode.dmPelsHeight;
821
					modelist[nummodes].modenum = 0;
822
					modelist[nummodes].mode13 = 0;
823
					modelist[nummodes].stretched = 0;
824
					modelist[nummodes].halfscreen = 0;
825
					modelist[nummodes].dib = 1;
826
					modelist[nummodes].fullscreen = 1;
827
					modelist[nummodes].bpp = devmode.dmBitsPerPel;
828
					sprintf (modelist[nummodes].modedesc, "%dx%d",
829
							 devmode.dmPelsWidth, devmode.dmPelsHeight);
830
 
831
				// if the width is more than twice the height, reduce it by half because this
832
				// is probably a dual-screen monitor
833
					if (!COM_CheckParm("-noadjustaspect"))
834
					{
835
						if (modelist[nummodes].width > (modelist[nummodes].height*2))
836
						{
837
							modelist[nummodes].width >>= 1;
838
							modelist[nummodes].halfscreen = 1;
839
							sprintf (modelist[nummodes].modedesc, "%dx%d",
840
									 modelist[nummodes].width,
841
									 modelist[nummodes].height);
842
						}
843
					}
844
 
845
					for (i=originalnummodes, existingmode = 0 ; i
846
					{
847
						if ((modelist[nummodes].width == modelist[i].width) &&
848
							(modelist[nummodes].height == modelist[i].height))
849
						{
850
						// pick the lowest available bpp
851
							if (modelist[nummodes].bpp < modelist[i].bpp)
852
								modelist[i] = modelist[nummodes];
853
 
854
							existingmode = 1;
855
							break;
856
						}
857
					}
858
 
859
					if (!existingmode)
860
					{
861
						if (modelist[nummodes].width < lowestres)
862
							lowestres = modelist[nummodes].width;
863
 
864
						nummodes++;
865
					}
866
				}
867
			}
868
 
869
			modenum++;
870
		} while (stat);
871
	}
872
 
873
// see if there are any low-res modes that aren't being reported
874
	numlowresmodes = sizeof(lowresmodes) / sizeof(lowresmodes[0]);
875
	bpp = 8;
876
	done = 0;
877
 
878
// first make sure the driver doesn't just answer yes to all tests
879
	devmode.dmBitsPerPel = 8;
880
	devmode.dmPelsWidth = 42;
881
	devmode.dmPelsHeight = 37;
882
	devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
883
 
884
	if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
885
			DISP_CHANGE_SUCCESSFUL)
886
	{
887
		done = 1;
888
	}
889
 
890
	while (!done)
891
	{
892
		for (j=0 ; (j
893
		{
894
			devmode.dmBitsPerPel = bpp;
895
			devmode.dmPelsWidth = lowresmodes[j].width;
896
			devmode.dmPelsHeight = lowresmodes[j].height;
897
			devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
898
 
899
			if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
900
					DISP_CHANGE_SUCCESSFUL)
901
			{
902
					modelist[nummodes].type = MS_FULLDIB;
903
					modelist[nummodes].width = devmode.dmPelsWidth;
904
					modelist[nummodes].height = devmode.dmPelsHeight;
905
					modelist[nummodes].modenum = 0;
906
					modelist[nummodes].mode13 = 0;
907
					modelist[nummodes].stretched = 0;
908
					modelist[nummodes].halfscreen = 0;
909
					modelist[nummodes].dib = 1;
910
					modelist[nummodes].fullscreen = 1;
911
					modelist[nummodes].bpp = devmode.dmBitsPerPel;
912
					sprintf (modelist[nummodes].modedesc, "%dx%d",
913
							 devmode.dmPelsWidth, devmode.dmPelsHeight);
914
 
915
			// we only want the lowest-bpp version of each mode
916
				for (i=originalnummodes, existingmode = 0 ; i
917
				{
918
					if ((modelist[nummodes].width == modelist[i].width)   &&
919
						(modelist[nummodes].height == modelist[i].height) &&
920
						(modelist[nummodes].bpp >= modelist[i].bpp))
921
					{
922
						existingmode = 1;
923
						break;
924
					}
925
				}
926
 
927
				if (!existingmode)
928
				{
929
					if (modelist[nummodes].width < lowestres)
930
						lowestres = modelist[nummodes].width;
931
 
932
					nummodes++;
933
				}
934
			}
935
		}
936
 
937
		switch (bpp)
938
		{
939
			case 8:
940
				bpp = 16;
941
				break;
942
 
943
			case 16:
944
				bpp = 32;
945
				break;
946
 
947
			case 32:
948
				done = 1;
949
				break;
950
		}
951
	}
952
 
953
// now add the lowest stretch-by-2 pseudo-modes between 320-wide
954
// (inclusive) and lowest real res (not inclusive)
955
// don't bother if we have a real VGA mode 0x13 mode
956
	if (!is_mode0x13)
957
	{
958
		for (i=originalnummodes, cstretch=0 ; i
959
		{
960
			if (((modelist[i].width >> 1) < lowestres) &&
961
				((modelist[i].width >> 1) >= 320))
962
			{
963
				lowestres = modelist[i].width >> 1;
964
				cstretch = 1;
965
				mstretch = i;
966
			}
967
		}
968
 
969
		if ((nummodes + cstretch) > MAX_MODE_LIST)
970
			cstretch = MAX_MODE_LIST - nummodes;
971
 
972
		if (cstretch > 0)
973
		{
974
			for (i=(nummodes-1) ; i>=originalnummodes ; i--)
975
				modelist[i+cstretch] = modelist[i];
976
 
977
			nummodes += cstretch;
978
			istretch = originalnummodes;
979
 
980
			modelist[istretch] = modelist[mstretch];
981
			modelist[istretch].width >>= 1;
982
			modelist[istretch].height >>= 1;
983
			modelist[istretch].stretched = 1;
984
			sprintf (modelist[istretch].modedesc, "%dx%d",
985
					 modelist[istretch].width, modelist[istretch].height);
986
		}
987
	}
988
 
989
	if (nummodes != originalnummodes)
990
		vid_default = MODE_FULLSCREEN_DEFAULT;
991
	else
992
		Con_SafePrintf ("No fullscreen DIB modes found\n");
993
}
994
 
995
 
996
/*
997
=================
998
VID_NumModes
999
=================
1000
*/
1001
int VID_NumModes (void)
1002
{
1003
	return nummodes;
1004
}
1005
 
1006
 
1007
/*
1008
=================
1009
VID_GetModePtr
1010
=================
1011
*/
1012
vmode_t *VID_GetModePtr (int modenum)
1013
{
1014
 
1015
	if ((modenum >= 0) && (modenum < nummodes))
1016
		return &modelist[modenum];
1017
	else
1018
		return &badmode;
1019
}
1020
 
1021
 
1022
/*
1023
=================
1024
VID_CheckModedescFixup
1025
=================
1026
*/
1027
void VID_CheckModedescFixup (int mode)
1028
{
1029
	int		x, y, stretch;
1030
 
1031
	if (mode == MODE_SETTABLE_WINDOW)
1032
	{
1033
		modelist[mode].stretched = (int)vid_stretch_by_2.value;
1034
		stretch = modelist[mode].stretched;
1035
 
1036
		if (vid_config_x.value < (320 << stretch))
1037
			vid_config_x.value = 320 << stretch;
1038
 
1039
		if (vid_config_y.value < (200 << stretch))
1040
			vid_config_y.value = 200 << stretch;
1041
 
1042
		x = (int)vid_config_x.value;
1043
		y = (int)vid_config_y.value;
1044
		sprintf (modelist[mode].modedesc, "%dx%d", x, y);
1045
		modelist[mode].width = x;
1046
		modelist[mode].height = y;
1047
	}
1048
}
1049
 
1050
 
1051
/*
1052
=================
1053
VID_GetModeDescriptionMemCheck
1054
=================
1055
*/
1056
char *VID_GetModeDescriptionMemCheck (int mode)
1057
{
1058
	char		*pinfo;
1059
	vmode_t		*pv;
1060
 
1061
	if ((mode < 0) || (mode >= nummodes))
1062
		return NULL;
1063
 
1064
	VID_CheckModedescFixup (mode);
1065
 
1066
	pv = VID_GetModePtr (mode);
1067
	pinfo = pv->modedesc;
1068
 
1069
	if (VID_CheckAdequateMem (pv->width, pv->height))
1070
	{
1071
		return pinfo;
1072
	}
1073
	else
1074
	{
1075
		return NULL;
1076
	}
1077
}
1078
 
1079
 
1080
/*
1081
=================
1082
VID_GetModeDescription
1083
=================
1084
*/
1085
char *VID_GetModeDescription (int mode)
1086
{
1087
	char		*pinfo;
1088
	vmode_t		*pv;
1089
 
1090
	if ((mode < 0) || (mode >= nummodes))
1091
		return NULL;
1092
 
1093
	VID_CheckModedescFixup (mode);
1094
 
1095
	pv = VID_GetModePtr (mode);
1096
	pinfo = pv->modedesc;
1097
	return pinfo;
1098
}
1099
 
1100
 
1101
/*
1102
=================
1103
VID_GetModeDescription2
1104
 
1105
Tacks on "windowed" or "fullscreen"
1106
=================
1107
*/
1108
char *VID_GetModeDescription2 (int mode)
1109
{
1110
	static char	pinfo[40];
1111
	vmode_t		*pv;
1112
 
1113
	if ((mode < 0) || (mode >= nummodes))
1114
		return NULL;
1115
 
1116
	VID_CheckModedescFixup (mode);
1117
 
1118
	pv = VID_GetModePtr (mode);
1119
 
1120
	if (modelist[mode].type == MS_FULLSCREEN)
1121
	{
1122
		sprintf(pinfo,"%s fullscreen", pv->modedesc);
1123
	}
1124
	else if (modelist[mode].type == MS_FULLDIB)
1125
	{
1126
		sprintf(pinfo,"%s fullscreen", pv->modedesc);
1127
	}
1128
	else
1129
	{
1130
		sprintf(pinfo, "%s windowed", pv->modedesc);
1131
	}
1132
 
1133
	return pinfo;
1134
}
1135
 
1136
 
1137
// KJB: Added this to return the mode driver name in description for console
1138
 
1139
char *VID_GetExtModeDescription (int mode)
1140
{
1141
	static char	pinfo[40];
1142
	vmode_t		*pv;
1143
 
1144
	if ((mode < 0) || (mode >= nummodes))
1145
		return NULL;
1146
 
1147
	VID_CheckModedescFixup (mode);
1148
 
1149
	pv = VID_GetModePtr (mode);
1150
	if (modelist[mode].type == MS_FULLSCREEN)
1151
	{
1152
		sprintf(pinfo,"%s fullscreen %s",pv->modedesc,
1153
				MGL_modeDriverName(pv->modenum));
1154
	}
1155
	else if (modelist[mode].type == MS_FULLDIB)
1156
	{
1157
		sprintf(pinfo,"%s fullscreen DIB", pv->modedesc);
1158
	}
1159
	else
1160
	{
1161
		sprintf(pinfo, "%s windowed", pv->modedesc);
1162
	}
1163
 
1164
	return pinfo;
1165
}
1166
 
1167
 
1168
void DestroyDIBWindow (void)
1169
{
1170
 
1171
	if (modestate == MS_WINDOWED)
1172
	{
1173
	// destroy the associated MGL DC's; the window gets reused
1174
		if (windc)
1175
			MGL_destroyDC(windc);
1176
		if (dibdc)
1177
			MGL_destroyDC(dibdc);
1178
		windc = dibdc = NULL;
1179
	}
1180
}
1181
 
1182
 
1183
void DestroyFullscreenWindow (void)
1184
{
1185
 
1186
	if (modestate == MS_FULLSCREEN)
1187
	{
1188
	// destroy the existing fullscreen mode and DC's
1189
		if (mgldc)
1190
			MGL_destroyDC (mgldc);
1191
		if (memdc)
1192
			MGL_destroyDC (memdc);
1193
		mgldc = memdc = NULL;
1194
	}
1195
}
1196
 
1197
 
1198
 
1199
void DestroyFullDIBWindow (void)
1200
{
1201
	if (modestate == MS_FULLDIB)
1202
	{
1203
		ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
1204
 
1205
	// Destroy the fullscreen DIB window and associated MGL DC's
1206
		if (windc)
1207
			MGL_destroyDC(windc);
1208
		if (dibdc)
1209
			MGL_destroyDC(dibdc);
1210
		windc = dibdc = NULL;
1211
	}
1212
}
1213
 
1214
 
1215
qboolean VID_SetWindowedMode (int modenum)
1216
{
1217
	HDC				hdc;
1218
	pixel_format_t	pf;
1219
	qboolean		stretched;
1220
	int				lastmodestate;
1221
	LONG			wlong;
1222
 
1223
	if (!windowed_mode_set)
1224
	{
1225
		if (COM_CheckParm ("-resetwinpos"))
1226
		{
1227
			Cvar_SetValue ("vid_window_x", 0.0);
1228
			Cvar_SetValue ("vid_window_y", 0.0);
1229
		}
1230
 
1231
		windowed_mode_set;
1232
	}
1233
 
1234
	VID_CheckModedescFixup (modenum);
1235
 
1236
	DDActive = 0;
1237
	lastmodestate = modestate;
1238
 
1239
	DestroyFullscreenWindow ();
1240
	DestroyFullDIBWindow ();
1241
 
1242
	if (windc)
1243
		MGL_destroyDC(windc);
1244
	if (dibdc)
1245
		MGL_destroyDC(dibdc);
1246
	windc = dibdc = NULL;
1247
 
1248
// KJB: Signal to the MGL that we are going back to windowed mode
1249
	if (!MGL_changeDisplayMode(grWINDOWED))
1250
		initFatalError();
1251
 
1252
	WindowRect.top = WindowRect.left = 0;
1253
 
1254
	WindowRect.right = modelist[modenum].width;
1255
	WindowRect.bottom = modelist[modenum].height;
1256
	stretched = modelist[modenum].stretched;
1257
 
1258
	DIBWidth = modelist[modenum].width;
1259
	DIBHeight = modelist[modenum].height;
1260
 
1261
	if (stretched)
1262
	{
1263
		DIBWidth >>= 1;
1264
		DIBHeight >>= 1;
1265
	}
1266
 
1267
	WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU |
1268
				  WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPSIBLINGS |
1269
				  WS_CLIPCHILDREN;
1270
	ExWindowStyle = 0;
1271
	AdjustWindowRectEx(&WindowRect, WindowStyle, FALSE, 0);
1272
 
1273
// the first time we're called to set the mode, create the window we'll use
1274
// for the rest of the session
1275
	if (!vid_mode_set)
1276
	{
1277
		mainwindow = CreateWindowEx (
1278
			 ExWindowStyle,
1279
			 "WinQuake",
1280
			 "WinQuake",
1281
			 WindowStyle,
1282
			 0, 0,
1283
			 WindowRect.right - WindowRect.left,
1284
			 WindowRect.bottom - WindowRect.top,
1285
			 NULL,
1286
			 NULL,
1287
			 global_hInstance,
1288
			 NULL);
1289
 
1290
		if (!mainwindow)
1291
			Sys_Error ("Couldn't create DIB window");
1292
 
1293
	// tell MGL to use this window for fullscreen modes
1294
		MGL_registerFullScreenWindow (mainwindow);
1295
 
1296
		vid_mode_set = true;
1297
	}
1298
	else
1299
	{
1300
		SetWindowLong(mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
1301
		SetWindowLong(mainwindow, GWL_EXSTYLE, ExWindowStyle);
1302
	}
1303
 
1304
	if (!SetWindowPos (mainwindow,
1305
					   NULL,
1306
					   0, 0,
1307
					   WindowRect.right - WindowRect.left,
1308
					   WindowRect.bottom - WindowRect.top,
1309
					   SWP_NOCOPYBITS | SWP_NOZORDER |
1310
						SWP_HIDEWINDOW))
1311
	{
1312
		Sys_Error ("Couldn't resize DIB window");
1313
	}
1314
 
1315
	if (hide_window)
1316
		return true;
1317
 
1318
// position and show the DIB window
1319
	VID_CheckWindowXY ();
1320
	SetWindowPos (mainwindow, NULL, (int)vid_window_x.value,
1321
				  (int)vid_window_y.value, 0, 0,
1322
				  SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
1323
 
1324
	if (force_minimized)
1325
		ShowWindow (mainwindow, SW_MINIMIZE);
1326
	else
1327
		ShowWindow (mainwindow, SW_SHOWDEFAULT);
1328
 
1329
	UpdateWindow (mainwindow);
1330
 
1331
	modestate = MS_WINDOWED;
1332
	vid_fulldib_on_focus_mode = 0;
1333
 
1334
// because we have set the background brush for the window to NULL
1335
// (to avoid flickering when re-sizing the window on the desktop),
1336
// we clear the window to black when created, otherwise it will be
1337
// empty while Quake starts up.
1338
	hdc = GetDC(mainwindow);
1339
	PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
1340
	ReleaseDC(mainwindow, hdc);
1341
 
1342
	/* Create the MGL window DC and the MGL memory DC */
1343
	if ((windc = MGL_createWindowedDC(mainwindow)) == NULL)
1344
		MGL_fatalError("Unable to create Windowed DC!");
1345
 
1346
	if ((dibdc = MGL_createMemoryDC(DIBWidth,DIBHeight,8,&pf)) == NULL)
1347
		MGL_fatalError("Unable to create Memory DC!");
1348
 
1349
	MGL_makeCurrentDC(dibdc);
1350
 
1351
	vid.buffer = vid.conbuffer = vid.direct = dibdc->surface;
1352
	vid.rowbytes = vid.conrowbytes = dibdc->mi.bytesPerLine;
1353
	vid.numpages = 1;
1354
	vid.maxwarpwidth = WARP_WIDTH;
1355
	vid.maxwarpheight = WARP_HEIGHT;
1356
	vid.height = vid.conheight = DIBHeight;
1357
	vid.width = vid.conwidth = DIBWidth;
1358
	vid.aspect = ((float)vid.height / (float)vid.width) *
1359
				(320.0 / 240.0);
1360
 
1361
	vid_stretched = stretched;
1362
 
1363
	SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
1364
	SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
1365
 
1366
	return true;
1367
}
1368
 
1369
 
1370
qboolean VID_SetFullscreenMode (int modenum)
1371
{
1372
 
1373
	DDActive = 1;
1374
 
1375
	DestroyDIBWindow ();
1376
	DestroyFullDIBWindow ();
1377
 
1378
	mode = modelist[modenum].modenum;
1379
 
1380
	// Destroy old DC's, resetting back to fullscreen mode
1381
	if (mgldc)
1382
		MGL_destroyDC (mgldc);
1383
	if (memdc)
1384
		MGL_destroyDC (memdc);
1385
	mgldc = memdc = NULL;
1386
 
1387
	if ((mgldc = createDisplayDC (modelist[modenum].stretched ||
1388
		 (int)vid_nopageflip.value)) == NULL)
1389
	{
1390
		return false;
1391
	}
1392
 
1393
	modestate = MS_FULLSCREEN;
1394
	vid_fulldib_on_focus_mode = 0;
1395
 
1396
	vid.buffer = vid.conbuffer = vid.direct = NULL;
1397
	vid.maxwarpwidth = WARP_WIDTH;
1398
	vid.maxwarpheight = WARP_HEIGHT;
1399
	DIBHeight = vid.height = vid.conheight = modelist[modenum].height;
1400
	DIBWidth = vid.width = vid.conwidth = modelist[modenum].width;
1401
	vid.aspect = ((float)vid.height / (float)vid.width) *
1402
				(320.0 / 240.0);
1403
 
1404
	vid_stretched = modelist[modenum].stretched;
1405
 
1406
// needed because we're not getting WM_MOVE messages fullscreen on NT
1407
	window_x = 0;
1408
	window_y = 0;
1409
 
1410
// set the large icon, so the Quake icon will show up in the taskbar
1411
	SendMessage (mainwindow, WM_SETICON, (WPARAM)1, (LPARAM)hIcon);
1412
	SendMessage (mainwindow, WM_SETICON, (WPARAM)0, (LPARAM)hIcon);
1413
 
1414
// shouldn't be needed, but Kendall needs to let us get the activation
1415
// message for this not to be needed on NT
1416
	AppActivate (true, false);
1417
 
1418
	return true;
1419
}
1420
 
1421
 
1422
qboolean VID_SetFullDIBMode (int modenum)
1423
{
1424
	HDC				hdc;
1425
	pixel_format_t	pf;
1426
	int				lastmodestate;
1427
 
1428
	DDActive = 0;
1429
 
1430
	DestroyFullscreenWindow ();
1431
	DestroyDIBWindow ();
1432
 
1433
	if (windc)
1434
		MGL_destroyDC(windc);
1435
	if (dibdc)
1436
		MGL_destroyDC(dibdc);
1437
	windc = dibdc = NULL;
1438
 
1439
// KJB: Signal to the MGL that we are going back to windowed mode
1440
	if (!MGL_changeDisplayMode(grWINDOWED))
1441
		initFatalError();
1442
 
1443
	gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
1444
	gdevmode.dmBitsPerPel = modelist[modenum].bpp;
1445
	gdevmode.dmPelsWidth = modelist[modenum].width << modelist[modenum].stretched <<
1446
						   modelist[modenum].halfscreen;
1447
	gdevmode.dmPelsHeight = modelist[modenum].height << modelist[modenum].stretched;
1448
	gdevmode.dmSize = sizeof (gdevmode);
1449
 
1450
	if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
1451
		Sys_Error ("Couldn't set fullscreen DIB mode");
1452
 
1453
	lastmodestate = modestate;
1454
	modestate = MS_FULLDIB;
1455
	vid_fulldib_on_focus_mode = modenum;
1456
 
1457
	WindowRect.top = WindowRect.left = 0;
1458
 
1459
	hdc = GetDC(NULL);
1460
 
1461
	WindowRect.right = modelist[modenum].width << modelist[modenum].stretched;
1462
	WindowRect.bottom = modelist[modenum].height << modelist[modenum].stretched;
1463
 
1464
	ReleaseDC(NULL,hdc);
1465
 
1466
	DIBWidth = modelist[modenum].width;
1467
	DIBHeight = modelist[modenum].height;
1468
 
1469
	WindowStyle = WS_POPUP | WS_SYSMENU | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
1470
	ExWindowStyle = 0;
1471
	AdjustWindowRectEx(&WindowRect, WindowStyle, FALSE, 0);
1472
 
1473
	SetWindowLong(mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
1474
	SetWindowLong(mainwindow, GWL_EXSTYLE, ExWindowStyle);
1475
 
1476
	if (!SetWindowPos (mainwindow,
1477
					   NULL,
1478
					   0, 0,
1479
					   WindowRect.right - WindowRect.left,
1480
					   WindowRect.bottom - WindowRect.top,
1481
					   SWP_NOCOPYBITS | SWP_NOZORDER))
1482
	{
1483
		Sys_Error ("Couldn't resize DIB window");
1484
	}
1485
 
1486
// position and show the DIB window
1487
	SetWindowPos (mainwindow, HWND_TOPMOST, 0, 0, 0, 0,
1488
				  SWP_NOSIZE | SWP_SHOWWINDOW | SWP_DRAWFRAME);
1489
	ShowWindow (mainwindow, SW_SHOWDEFAULT);
1490
	UpdateWindow (mainwindow);
1491
 
1492
	// Because we have set the background brush for the window to NULL
1493
	// (to avoid flickering when re-sizing the window on the desktop), we
1494
	// clear the window to black when created, otherwise it will be
1495
	// empty while Quake starts up.
1496
	hdc = GetDC(mainwindow);
1497
	PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
1498
	ReleaseDC(mainwindow, hdc);
1499
 
1500
	/* Create the MGL window DC and the MGL memory DC */
1501
	if ((windc = MGL_createWindowedDC(mainwindow)) == NULL)
1502
		MGL_fatalError("Unable to create Fullscreen DIB DC!");
1503
 
1504
	if ((dibdc = MGL_createMemoryDC(DIBWidth,DIBHeight,8,&pf)) == NULL)
1505
		MGL_fatalError("Unable to create Memory DC!");
1506
 
1507
	MGL_makeCurrentDC(dibdc);
1508
 
1509
	vid.buffer = vid.conbuffer = vid.direct = dibdc->surface;
1510
	vid.rowbytes = vid.conrowbytes = dibdc->mi.bytesPerLine;
1511
	vid.numpages = 1;
1512
	vid.maxwarpwidth = WARP_WIDTH;
1513
	vid.maxwarpheight = WARP_HEIGHT;
1514
	vid.height = vid.conheight = DIBHeight;
1515
	vid.width = vid.conwidth = DIBWidth;
1516
	vid.aspect = ((float)vid.height / (float)vid.width) *
1517
				(320.0 / 240.0);
1518
 
1519
	vid_stretched = modelist[modenum].stretched;
1520
 
1521
// needed because we're not getting WM_MOVE messages fullscreen on NT
1522
	window_x = 0;
1523
	window_y = 0;
1524
 
1525
	return true;
1526
}
1527
 
1528
 
1529
void VID_RestoreOldMode (int original_mode)
1530
{
1531
	static qboolean	inerror = false;
1532
 
1533
	if (inerror)
1534
		return;
1535
 
1536
	in_mode_set = false;
1537
	inerror = true;
1538
 
1539
// make sure mode set happens (video mode changes)
1540
	vid_modenum = original_mode - 1;
1541
 
1542
	if (!VID_SetMode (original_mode, vid_curpal))
1543
	{
1544
		vid_modenum = MODE_WINDOWED - 1;
1545
 
1546
		if (!VID_SetMode (windowed_default, vid_curpal))
1547
			Sys_Error ("Can't set any video mode");
1548
	}
1549
 
1550
	inerror = false;
1551
}
1552
 
1553
 
1554
void VID_SetDefaultMode (void)
1555
{
1556
 
1557
	if (vid_initialized)
1558
		VID_SetMode (0, vid_curpal);
1559
 
1560
	IN_DeactivateMouse ();
1561
}
1562
 
1563
 
1564
int VID_SetMode (int modenum, unsigned char *palette)
1565
{
1566
	int				original_mode, temp, dummy;
1567
	qboolean		stat;
1568
    MSG				msg;
1569
	HDC				hdc;
1570
 
1571
	while ((modenum >= nummodes) || (modenum < 0))
1572
	{
1573
		if (vid_modenum == NO_MODE)
1574
		{
1575
			if (modenum == vid_default)
1576
			{
1577
				modenum = windowed_default;
1578
			}
1579
			else
1580
			{
1581
				modenum = vid_default;
1582
			}
1583
 
1584
			Cvar_SetValue ("vid_mode", (float)modenum);
1585
		}
1586
		else
1587
		{
1588
			Cvar_SetValue ("vid_mode", (float)vid_modenum);
1589
			return 0;
1590
		}
1591
	}
1592
 
1593
	if (!force_mode_set && (modenum == vid_modenum))
1594
		return true;
1595
 
1596
// so Con_Printfs don't mess us up by forcing vid and snd updates
1597
	temp = scr_disabled_for_loading;
1598
	scr_disabled_for_loading = true;
1599
	in_mode_set = true;
1600
 
1601
	CDAudio_Pause ();
1602
	S_ClearBuffer ();
1603
 
1604
	if (vid_modenum == NO_MODE)
1605
		original_mode = windowed_default;
1606
	else
1607
		original_mode = vid_modenum;
1608
 
1609
	// Set either the fullscreen or windowed mode
1610
	if (modelist[modenum].type == MS_WINDOWED)
1611
	{
1612
		if (_windowed_mouse.value)
1613
		{
1614
			stat = VID_SetWindowedMode(modenum);
1615
			IN_ActivateMouse ();
1616
			IN_HideMouse ();
1617
		}
1618
		else
1619
		{
1620
			IN_DeactivateMouse ();
1621
			IN_ShowMouse ();
1622
			stat = VID_SetWindowedMode(modenum);
1623
		}
1624
	}
1625
	else if (modelist[modenum].type == MS_FULLDIB)
1626
	{
1627
		stat = VID_SetFullDIBMode(modenum);
1628
		IN_ActivateMouse ();
1629
		IN_HideMouse ();
1630
	}
1631
	else
1632
	{
1633
		stat = VID_SetFullscreenMode(modenum);
1634
		IN_ActivateMouse ();
1635
		IN_HideMouse ();
1636
	}
1637
 
1638
	window_width = vid.width << vid_stretched;
1639
	window_height = vid.height << vid_stretched;
1640
	VID_UpdateWindowStatus ();
1641
 
1642
	CDAudio_Resume ();
1643
	scr_disabled_for_loading = temp;
1644
 
1645
	if (!stat)
1646
	{
1647
		VID_RestoreOldMode (original_mode);
1648
		return false;
1649
	}
1650
 
1651
	if (hide_window)
1652
		return true;
1653
 
1654
// now we try to make sure we get the focus on the mode switch, because
1655
// sometimes in some systems we don't.  We grab the foreground, then
1656
// finish setting up, pump all our messages, and sleep for a little while
1657
// to let messages finish bouncing around the system, then we put
1658
// ourselves at the top of the z order, then grab the foreground again,
1659
// Who knows if it helps, but it probably doesn't hurt
1660
	if (!force_minimized)
1661
		SetForegroundWindow (mainwindow);
1662
 
1663
	hdc = GetDC(NULL);
1664
 
1665
	if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
1666
		vid_palettized = true;
1667
	else
1668
		vid_palettized = false;
1669
 
1670
	VID_SetPalette (palette);
1671
 
1672
	ReleaseDC(NULL,hdc);
1673
 
1674
	vid_modenum = modenum;
1675
	Cvar_SetValue ("vid_mode", (float)vid_modenum);
1676
 
1677
	if (!VID_AllocBuffers (vid.width, vid.height))
1678
	{
1679
	// couldn't get memory for this mode; try to fall back to previous mode
1680
		VID_RestoreOldMode (original_mode);
1681
		return false;
1682
	}
1683
 
1684
	D_InitCaches (vid_surfcache, vid_surfcachesize);
1685
 
1686
	while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
1687
	{
1688
      	TranslateMessage (&msg);
1689
      	DispatchMessage (&msg);
1690
	}
1691
 
1692
	Sleep (100);
1693
 
1694
	if (!force_minimized)
1695
	{
1696
		SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
1697
				  SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
1698
				  SWP_NOCOPYBITS);
1699
 
1700
		SetForegroundWindow (mainwindow);
1701
	}
1702
 
1703
// fix the leftover Alt from any Alt-Tab or the like that switched us away
1704
	ClearAllStates ();
1705
 
1706
	if (!msg_suppress_1)
1707
		Con_SafePrintf ("%s\n", VID_GetModeDescription (vid_modenum));
1708
 
1709
	VID_SetPalette (palette);
1710
 
1711
	in_mode_set = false;
1712
	vid.recalc_refdef = 1;
1713
 
1714
	return true;
1715
}
1716
 
1717
void VID_LockBuffer (void)
1718
{
1719
 
1720
	if (dibdc)
1721
		return;
1722
 
1723
	lockcount++;
1724
 
1725
	if (lockcount > 1)
1726
		return;
1727
 
1728
	MGL_beginDirectAccess();
1729
 
1730
	if (memdc)
1731
	{
1732
		// Update surface pointer for linear access modes
1733
		vid.buffer = vid.conbuffer = vid.direct = memdc->surface;
1734
		vid.rowbytes = vid.conrowbytes = memdc->mi.bytesPerLine;
1735
	}
1736
	else if (mgldc)
1737
	{
1738
		// Update surface pointer for linear access modes
1739
		vid.buffer = vid.conbuffer = vid.direct = mgldc->surface;
1740
		vid.rowbytes = vid.conrowbytes = mgldc->mi.bytesPerLine;
1741
	}
1742
 
1743
	if (r_dowarp)
1744
		d_viewbuffer = r_warpbuffer;
1745
	else
1746
		d_viewbuffer = (void *)(byte *)vid.buffer;
1747
 
1748
	if (r_dowarp)
1749
		screenwidth = WARP_WIDTH;
1750
	else
1751
		screenwidth = vid.rowbytes;
1752
 
1753
	if (lcd_x.value)
1754
		screenwidth <<= 1;
1755
}
1756
 
1757
 
1758
void VID_UnlockBuffer (void)
1759
{
1760
	if (dibdc)
1761
		return;
1762
 
1763
	lockcount--;
1764
 
1765
	if (lockcount > 0)
1766
		return;
1767
 
1768
	if (lockcount < 0)
1769
		Sys_Error ("Unbalanced unlock");
1770
 
1771
	MGL_endDirectAccess();
1772
 
1773
// to turn up any unlocked accesses
1774
	vid.buffer = vid.conbuffer = vid.direct = d_viewbuffer = NULL;
1775
 
1776
}
1777
 
1778
 
1779
int VID_ForceUnlockedAndReturnState (void)
1780
{
1781
	int	lk;
1782
 
1783
	if (!lockcount)
1784
		return 0;
1785
 
1786
	lk = lockcount;
1787
 
1788
	if (dibdc)
1789
	{
1790
		lockcount = 0;
1791
	}
1792
	else
1793
	{
1794
		lockcount = 1;
1795
		VID_UnlockBuffer ();
1796
	}
1797
 
1798
	return lk;
1799
}
1800
 
1801
 
1802
void VID_ForceLockState (int lk)
1803
{
1804
 
1805
	if (!dibdc && lk)
1806
	{
1807
		lockcount = 0;
1808
		VID_LockBuffer ();
1809
	}
1810
 
1811
	lockcount = lk;
1812
}
1813
 
1814
 
1815
void	VID_SetPalette (unsigned char *palette)
1816
{
1817
	INT			i;
1818
	palette_t	pal[256];
1819
    HDC			hdc;
1820
 
1821
	if (!Minimized)
1822
	{
1823
		palette_changed = true;
1824
 
1825
	// make sure we have the static colors if we're the active app
1826
		hdc = GetDC(NULL);
1827
 
1828
		if (vid_palettized && ActiveApp)
1829
		{
1830
			if (GetSystemPaletteUse(hdc) == SYSPAL_STATIC)
1831
			{
1832
			// switch to SYSPAL_NOSTATIC and remap the colors
1833
				SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC);
1834
				syscolchg = true;
1835
				pal_is_nostatic = true;
1836
			}
1837
		}
1838
 
1839
		ReleaseDC(NULL,hdc);
1840
 
1841
		// Translate the palette values to an MGL palette array and
1842
		// set the values.
1843
		for (i = 0; i < 256; i++)
1844
		{
1845
			pal[i].red = palette[i*3];
1846
			pal[i].green = palette[i*3+1];
1847
			pal[i].blue = palette[i*3+2];
1848
		}
1849
 
1850
		if (DDActive)
1851
		{
1852
			if (!mgldc)
1853
				return;
1854
 
1855
			MGL_setPalette(mgldc,pal,256,0);
1856
			MGL_realizePalette(mgldc,256,0,false);
1857
			if (memdc)
1858
				MGL_setPalette(memdc,pal,256,0);
1859
		}
1860
		else
1861
		{
1862
			if (!windc)
1863
				return;
1864
 
1865
			MGL_setPalette(windc,pal,256,0);
1866
			MGL_realizePalette(windc,256,0,false);
1867
			if (dibdc)
1868
			{
1869
				MGL_setPalette(dibdc,pal,256,0);
1870
				MGL_realizePalette(dibdc,256,0,false);
1871
			}
1872
		}
1873
	}
1874
 
1875
	memcpy (vid_curpal, palette, sizeof(vid_curpal));
1876
 
1877
	if (syscolchg)
1878
	{
1879
		PostMessage (HWND_BROADCAST, WM_SYSCOLORCHANGE, (WPARAM)0, (LPARAM)0);
1880
		syscolchg = false;
1881
	}
1882
}
1883
 
1884
 
1885
void	VID_ShiftPalette (unsigned char *palette)
1886
{
1887
	VID_SetPalette (palette);
1888
}
1889
 
1890
 
1891
/*
1892
=================
1893
VID_DescribeCurrentMode_f
1894
=================
1895
*/
1896
void VID_DescribeCurrentMode_f (void)
1897
{
1898
	Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
1899
}
1900
 
1901
 
1902
/*
1903
=================
1904
VID_NumModes_f
1905
=================
1906
*/
1907
void VID_NumModes_f (void)
1908
{
1909
 
1910
	if (nummodes == 1)
1911
		Con_Printf ("%d video mode is available\n", nummodes);
1912
	else
1913
		Con_Printf ("%d video modes are available\n", nummodes);
1914
}
1915
 
1916
 
1917
/*
1918
=================
1919
VID_DescribeMode_f
1920
=================
1921
*/
1922
void VID_DescribeMode_f (void)
1923
{
1924
	int		modenum;
1925
 
1926
	modenum = Q_atoi (Cmd_Argv(1));
1927
 
1928
	Con_Printf ("%s\n", VID_GetExtModeDescription (modenum));
1929
}
1930
 
1931
 
1932
/*
1933
=================
1934
VID_DescribeModes_f
1935
=================
1936
*/
1937
void VID_DescribeModes_f (void)
1938
{
1939
	int			i, lnummodes;
1940
	char		*pinfo;
1941
	qboolean	na;
1942
	vmode_t		*pv;
1943
 
1944
	na = false;
1945
 
1946
	lnummodes = VID_NumModes ();
1947
 
1948
	for (i=0 ; i
1949
	{
1950
		pv = VID_GetModePtr (i);
1951
		pinfo = VID_GetExtModeDescription (i);
1952
 
1953
		if (VID_CheckAdequateMem (pv->width, pv->height))
1954
		{
1955
			Con_Printf ("%2d: %s\n", i, pinfo);
1956
		}
1957
		else
1958
		{
1959
			Con_Printf ("**: %s\n", pinfo);
1960
			na = true;
1961
		}
1962
	}
1963
 
1964
	if (na)
1965
	{
1966
		Con_Printf ("\n[**: not enough system RAM for mode]\n");
1967
	}
1968
}
1969
 
1970
 
1971
/*
1972
=================
1973
VID_TestMode_f
1974
=================
1975
*/
1976
void VID_TestMode_f (void)
1977
{
1978
	int		modenum;
1979
	double	testduration;
1980
 
1981
	if (!vid_testingmode)
1982
	{
1983
		modenum = Q_atoi (Cmd_Argv(1));
1984
 
1985
		if (VID_SetMode (modenum, vid_curpal))
1986
		{
1987
			vid_testingmode = 1;
1988
			testduration = Q_atof (Cmd_Argv(2));
1989
			if (testduration == 0)
1990
				testduration = 5.0;
1991
			vid_testendtime = realtime + testduration;
1992
		}
1993
	}
1994
}
1995
 
1996
 
1997
/*
1998
=================
1999
VID_Windowed_f
2000
=================
2001
*/
2002
void VID_Windowed_f (void)
2003
{
2004
 
2005
	VID_SetMode ((int)vid_windowed_mode.value, vid_curpal);
2006
}
2007
 
2008
 
2009
/*
2010
=================
2011
VID_Fullscreen_f
2012
=================
2013
*/
2014
void VID_Fullscreen_f (void)
2015
{
2016
 
2017
	VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
2018
}
2019
 
2020
 
2021
/*
2022
=================
2023
VID_Minimize_f
2024
=================
2025
*/
2026
void VID_Minimize_f (void)
2027
{
2028
 
2029
// we only support minimizing windows; if you're fullscreen,
2030
// switch to windowed first
2031
	if (modestate == MS_WINDOWED)
2032
		ShowWindow (mainwindow, SW_MINIMIZE);
2033
}
2034
 
2035
 
2036
 
2037
/*
2038
=================
2039
VID_ForceMode_f
2040
=================
2041
*/
2042
void VID_ForceMode_f (void)
2043
{
2044
	int		modenum;
2045
	double	testduration;
2046
 
2047
	if (!vid_testingmode)
2048
	{
2049
		modenum = Q_atoi (Cmd_Argv(1));
2050
 
2051
		force_mode_set = 1;
2052
		VID_SetMode (modenum, vid_curpal);
2053
		force_mode_set = 0;
2054
	}
2055
}
2056
 
2057
 
2058
void	VID_Init (unsigned char *palette)
2059
{
2060
	int		i, bestmatch, bestmatchmetric, t, dr, dg, db;
2061
	int		basenummodes;
2062
	byte	*ptmp;
2063
 
2064
	Cvar_RegisterVariable (&vid_mode);
2065
	Cvar_RegisterVariable (&vid_wait);
2066
	Cvar_RegisterVariable (&vid_nopageflip);
2067
	Cvar_RegisterVariable (&_vid_wait_override);
2068
	Cvar_RegisterVariable (&_vid_default_mode);
2069
	Cvar_RegisterVariable (&_vid_default_mode_win);
2070
	Cvar_RegisterVariable (&vid_config_x);
2071
	Cvar_RegisterVariable (&vid_config_y);
2072
	Cvar_RegisterVariable (&vid_stretch_by_2);
2073
	Cvar_RegisterVariable (&_windowed_mouse);
2074
	Cvar_RegisterVariable (&vid_fullscreen_mode);
2075
	Cvar_RegisterVariable (&vid_windowed_mode);
2076
	Cvar_RegisterVariable (&block_switch);
2077
	Cvar_RegisterVariable (&vid_window_x);
2078
	Cvar_RegisterVariable (&vid_window_y);
2079
 
2080
	Cmd_AddCommand ("vid_testmode", VID_TestMode_f);
2081
	Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
2082
	Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
2083
	Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
2084
	Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
2085
	Cmd_AddCommand ("vid_forcemode", VID_ForceMode_f);
2086
	Cmd_AddCommand ("vid_windowed", VID_Windowed_f);
2087
	Cmd_AddCommand ("vid_fullscreen", VID_Fullscreen_f);
2088
	Cmd_AddCommand ("vid_minimize", VID_Minimize_f);
2089
 
2090
	if (COM_CheckParm ("-dibonly"))
2091
		dibonly = true;
2092
 
2093
	VID_InitMGLDIB (global_hInstance);
2094
 
2095
	basenummodes = nummodes;
2096
 
2097
	if (!dibonly)
2098
		VID_InitMGLFull (global_hInstance);
2099
 
2100
// if there are no non-windowed modes, or only windowed and mode 0x13, then use
2101
// fullscreen DIBs as well
2102
	if (((nummodes == basenummodes) ||
2103
		 ((nummodes == (basenummodes + 1)) && is_mode0x13)) &&
2104
		!COM_CheckParm ("-nofulldib"))
2105
 
2106
	{
2107
		VID_InitFullDIB (global_hInstance);
2108
	}
2109
 
2110
	vid.maxwarpwidth = WARP_WIDTH;
2111
	vid.maxwarpheight = WARP_HEIGHT;
2112
	vid.colormap = host_colormap;
2113
	vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
2114
	vid_testingmode = 0;
2115
 
2116
// GDI doesn't let us remap palette index 0, so we'll remap color
2117
// mappings from that black to another one
2118
	bestmatchmetric = 256*256*3;
2119
 
2120
	for (i=1 ; i<256 ; i++)
2121
	{
2122
		dr = palette[0] - palette[i*3];
2123
		dg = palette[1] - palette[i*3+1];
2124
		db = palette[2] - palette[i*3+2];
2125
 
2126
		t = (dr * dr) + (dg * dg) + (db * db);
2127
 
2128
		if (t < bestmatchmetric)
2129
		{
2130
			bestmatchmetric = t;
2131
			bestmatch = i;
2132
 
2133
			if (t == 0)
2134
				break;
2135
		}
2136
	}
2137
 
2138
	for (i=0, ptmp = vid.colormap ; i<(1<<(VID_CBITS+8)) ; i++, ptmp++)
2139
	{
2140
		if (*ptmp == 0)
2141
			*ptmp = bestmatch;
2142
	}
2143
 
2144
	if (COM_CheckParm("-startwindowed"))
2145
	{
2146
		startwindowed = 1;
2147
		vid_default = windowed_default;
2148
	}
2149
 
2150
	if (hwnd_dialog)
2151
		DestroyWindow (hwnd_dialog);
2152
 
2153
// sound initialization has to go here, preceded by a windowed mode set,
2154
// so there's a window for DirectSound to work with but we're not yet
2155
// fullscreen so the "hardware already in use" dialog is visible if it
2156
// gets displayed
2157
 
2158
// keep the window minimized until we're ready for the first real mode set
2159
	hide_window = true;
2160
	VID_SetMode (MODE_WINDOWED, palette);
2161
	hide_window = false;
2162
	S_Init ();
2163
 
2164
	vid_initialized = true;
2165
 
2166
	force_mode_set = true;
2167
	VID_SetMode (vid_default, palette);
2168
	force_mode_set = false;
2169
 
2170
	vid_realmode = vid_modenum;
2171
 
2172
	VID_SetPalette (palette);
2173
 
2174
	vid_menudrawfn = VID_MenuDraw;
2175
	vid_menukeyfn = VID_MenuKey;
2176
 
2177
	strcpy (badmode.modedesc, "Bad mode");
2178
}
2179
 
2180
 
2181
void	VID_Shutdown (void)
2182
{
2183
	HDC				hdc;
2184
	int				dummy;
2185
 
2186
	if (vid_initialized)
2187
	{
2188
		if (modestate == MS_FULLDIB)
2189
			ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
2190
 
2191
		PostMessage (HWND_BROADCAST, WM_PALETTECHANGED, (WPARAM)mainwindow, (LPARAM)0);
2192
		PostMessage (HWND_BROADCAST, WM_SYSCOLORCHANGE, (WPARAM)0, (LPARAM)0);
2193
 
2194
		AppActivate(false, false);
2195
		DestroyDIBWindow ();
2196
		DestroyFullscreenWindow ();
2197
		DestroyFullDIBWindow ();
2198
 
2199
		if (hwnd_dialog)
2200
			DestroyWindow (hwnd_dialog);
2201
 
2202
		if (mainwindow)
2203
			DestroyWindow(mainwindow);
2204
 
2205
		MGL_exit();
2206
 
2207
		vid_testingmode = 0;
2208
		vid_initialized = 0;
2209
	}
2210
}
2211
 
2212
 
2213
/*
2214
================
2215
FlipScreen
2216
================
2217
*/
2218
void FlipScreen(vrect_t *rects)
2219
{
2220
	HRESULT		ddrval;
2221
 
2222
	// Flip the surfaces
2223
 
2224
	if (DDActive)
2225
	{
2226
		if (mgldc)
2227
		{
2228
			if (memdc)
2229
			{
2230
				while (rects)
2231
				{
2232
					if (vid_stretched)
2233
					{
2234
						MGL_stretchBltCoord(mgldc, memdc,
2235
									rects->x,
2236
									rects->y,
2237
									rects->x + rects->width,
2238
									rects->y + rects->height,
2239
									rects->x << 1,
2240
									rects->y << 1,
2241
									(rects->x + rects->width) << 1,
2242
									(rects->y + rects->height) << 1);
2243
					}
2244
					else
2245
					{
2246
						MGL_bitBltCoord(mgldc, memdc,
2247
									rects->x, rects->y,
2248
									(rects->x + rects->width),
2249
									(rects->y + rects->height),
2250
									rects->x, rects->y, MGL_REPLACE_MODE);
2251
					}
2252
 
2253
					rects = rects->pnext;
2254
				}
2255
			}
2256
 
2257
			if (vid.numpages > 1)
2258
			{
2259
				// We have a flipping surface, so do a hard page flip
2260
				aPage = (aPage+1) % vid.numpages;
2261
				vPage = (vPage+1) % vid.numpages;
2262
				MGL_setActivePage(mgldc,aPage);
2263
				MGL_setVisualPage(mgldc,vPage,waitVRT);
2264
			}
2265
		}
2266
	}
2267
	else
2268
	{
2269
		HDC hdcScreen;
2270
 
2271
		hdcScreen = GetDC(mainwindow);
2272
 
2273
		if (windc && dibdc)
2274
		{
2275
			MGL_setWinDC(windc,hdcScreen);
2276
 
2277
			while (rects)
2278
			{
2279
				if (vid_stretched)
2280
				{
2281
					MGL_stretchBltCoord(windc,dibdc,
2282
						rects->x, rects->y,
2283
						rects->x + rects->width, rects->y + rects->height,
2284
						rects->x << 1, rects->y << 1,
2285
						(rects->x + rects->width) << 1,
2286
						(rects->y + rects->height) << 1);
2287
				}
2288
				else
2289
				{
2290
					MGL_bitBltCoord(windc,dibdc,
2291
						rects->x, rects->y,
2292
						rects->x + rects->width, rects->y + rects->height,
2293
						rects->x, rects->y, MGL_REPLACE_MODE);
2294
				}
2295
 
2296
				rects = rects->pnext;
2297
			}
2298
		}
2299
 
2300
		ReleaseDC(mainwindow, hdcScreen);
2301
	}
2302
}
2303
 
2304
 
2305
void	VID_Update (vrect_t *rects)
2306
{
2307
	vrect_t	rect;
2308
	RECT	trect;
2309
 
2310
	if (!vid_palettized && palette_changed)
2311
	{
2312
		palette_changed = false;
2313
		rect.x = 0;
2314
		rect.y = 0;
2315
		rect.width = vid.width;
2316
		rect.height = vid.height;
2317
		rect.pnext = NULL;
2318
		rects = ▭
2319
	}
2320
 
2321
	if (firstupdate)
2322
	{
2323
		if (modestate == MS_WINDOWED)
2324
		{
2325
			GetWindowRect (mainwindow, &trect);
2326
 
2327
			if ((trect.left != (int)vid_window_x.value) ||
2328
				(trect.top  != (int)vid_window_y.value))
2329
			{
2330
				if (COM_CheckParm ("-resetwinpos"))
2331
				{
2332
					Cvar_SetValue ("vid_window_x", 0.0);
2333
					Cvar_SetValue ("vid_window_y", 0.0);
2334
				}
2335
 
2336
				VID_CheckWindowXY ();
2337
				SetWindowPos (mainwindow, NULL, (int)vid_window_x.value,
2338
				  (int)vid_window_y.value, 0, 0,
2339
				  SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
2340
			}
2341
		}
2342
 
2343
		if ((_vid_default_mode_win.value != vid_default) &&
2344
			(!startwindowed || (_vid_default_mode_win.value < MODE_FULLSCREEN_DEFAULT)))
2345
		{
2346
			firstupdate = 0;
2347
 
2348
			if (COM_CheckParm ("-resetwinpos"))
2349
			{
2350
				Cvar_SetValue ("vid_window_x", 0.0);
2351
				Cvar_SetValue ("vid_window_y", 0.0);
2352
			}
2353
 
2354
			if ((_vid_default_mode_win.value < 0) ||
2355
				(_vid_default_mode_win.value >= nummodes))
2356
			{
2357
				Cvar_SetValue ("_vid_default_mode_win", windowed_default);
2358
			}
2359
 
2360
			Cvar_SetValue ("vid_mode", _vid_default_mode_win.value);
2361
		}
2362
	}
2363
 
2364
	// We've drawn the frame; copy it to the screen
2365
	FlipScreen (rects);
2366
 
2367
	if (vid_testingmode)
2368
	{
2369
		if (realtime >= vid_testendtime)
2370
		{
2371
			VID_SetMode (vid_realmode, vid_curpal);
2372
			vid_testingmode = 0;
2373
		}
2374
	}
2375
	else
2376
	{
2377
		if ((int)vid_mode.value != vid_realmode)
2378
		{
2379
			VID_SetMode ((int)vid_mode.value, vid_curpal);
2380
			Cvar_SetValue ("vid_mode", (float)vid_modenum);
2381
								// so if mode set fails, we don't keep on
2382
								//  trying to set that mode
2383
			vid_realmode = vid_modenum;
2384
		}
2385
	}
2386
 
2387
// handle the mouse state when windowed if that's changed
2388
	if (modestate == MS_WINDOWED)
2389
	{
2390
		if ((int)_windowed_mouse.value != windowed_mouse)
2391
		{
2392
			if (_windowed_mouse.value)
2393
			{
2394
				IN_ActivateMouse ();
2395
				IN_HideMouse ();
2396
			}
2397
			else
2398
			{
2399
				IN_DeactivateMouse ();
2400
				IN_ShowMouse ();
2401
			}
2402
 
2403
			windowed_mouse = (int)_windowed_mouse.value;
2404
		}
2405
	}
2406
}
2407
 
2408
 
2409
/*
2410
================
2411
D_BeginDirectRect
2412
================
2413
*/
2414
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
2415
{
2416
	int		i, j, reps, repshift;
2417
	vrect_t	rect;
2418
 
2419
	if (!vid_initialized)
2420
		return;
2421
 
2422
	if (vid.aspect > 1.5)
2423
	{
2424
		reps = 2;
2425
		repshift = 1;
2426
	}
2427
	else
2428
	{
2429
		reps = 1;
2430
		repshift = 0;
2431
	}
2432
 
2433
	if (vid.numpages == 1)
2434
	{
2435
		VID_LockBuffer ();
2436
 
2437
		if (!vid.direct)
2438
			Sys_Error ("NULL vid.direct pointer");
2439
 
2440
		for (i=0 ; i<(height << repshift) ; i += reps)
2441
		{
2442
			for (j=0 ; j
2443
			{
2444
				memcpy (&backingbuf[(i + j) * 24],
2445
						vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
2446
						width);
2447
				memcpy (vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
2448
						&pbitmap[(i >> repshift) * width],
2449
						width);
2450
			}
2451
		}
2452
 
2453
		VID_UnlockBuffer ();
2454
 
2455
		rect.x = x;
2456
		rect.y = y;
2457
		rect.width = width;
2458
		rect.height = height << repshift;
2459
		rect.pnext = NULL;
2460
 
2461
		FlipScreen (&rect);
2462
	}
2463
	else
2464
	{
2465
	// unlock if locked
2466
		if (lockcount > 0)
2467
			MGL_endDirectAccess();
2468
 
2469
	// set the active page to the displayed page
2470
		MGL_setActivePage (mgldc, vPage);
2471
 
2472
	// lock the screen
2473
		MGL_beginDirectAccess ();
2474
 
2475
	// save from and draw to screen
2476
		for (i=0 ; i<(height << repshift) ; i += reps)
2477
		{
2478
			for (j=0 ; j
2479
			{
2480
				memcpy (&backingbuf[(i + j) * 24],
2481
						(byte *)mgldc->surface + x +
2482
						 ((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
2483
						width);
2484
				memcpy ((byte *)mgldc->surface + x +
2485
						 ((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
2486
						&pbitmap[(i >> repshift) * width],
2487
						width);
2488
			}
2489
		}
2490
 
2491
	// unlock the screen
2492
		MGL_endDirectAccess ();
2493
 
2494
	// restore the original active page
2495
		MGL_setActivePage (mgldc, aPage);
2496
 
2497
	// relock the screen if it was locked
2498
		if (lockcount > 0)
2499
			MGL_beginDirectAccess();
2500
	}
2501
}
2502
 
2503
 
2504
/*
2505
================
2506
D_EndDirectRect
2507
================
2508
*/
2509
void D_EndDirectRect (int x, int y, int width, int height)
2510
{
2511
	int		i, j, reps, repshift;
2512
	vrect_t	rect;
2513
 
2514
	if (!vid_initialized)
2515
		return;
2516
 
2517
	if (vid.aspect > 1.5)
2518
	{
2519
		reps = 2;
2520
		repshift = 1;
2521
	}
2522
	else
2523
	{
2524
		reps = 1;
2525
		repshift = 0;
2526
	}
2527
 
2528
	if (vid.numpages == 1)
2529
	{
2530
		VID_LockBuffer ();
2531
 
2532
		if (!vid.direct)
2533
			Sys_Error ("NULL vid.direct pointer");
2534
 
2535
		for (i=0 ; i<(height << repshift) ; i += reps)
2536
		{
2537
			for (j=0 ; j
2538
			{
2539
				memcpy (vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
2540
						&backingbuf[(i + j) * 24],
2541
						width);
2542
			}
2543
		}
2544
 
2545
		VID_UnlockBuffer ();
2546
 
2547
		rect.x = x;
2548
		rect.y = y;
2549
		rect.width = width;
2550
		rect.height = height << repshift;
2551
		rect.pnext = NULL;
2552
 
2553
		FlipScreen (&rect);
2554
	}
2555
	else
2556
	{
2557
	// unlock if locked
2558
		if (lockcount > 0)
2559
			MGL_endDirectAccess();
2560
 
2561
	// set the active page to the displayed page
2562
		MGL_setActivePage (mgldc, vPage);
2563
 
2564
	// lock the screen
2565
		MGL_beginDirectAccess ();
2566
 
2567
	// restore to the screen
2568
		for (i=0 ; i<(height << repshift) ; i += reps)
2569
		{
2570
			for (j=0 ; j
2571
			{
2572
				memcpy ((byte *)mgldc->surface + x +
2573
						 ((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
2574
						&backingbuf[(i + j) * 24],
2575
						width);
2576
			}
2577
		}
2578
 
2579
	// unlock the screen
2580
		MGL_endDirectAccess ();
2581
 
2582
	// restore the original active page
2583
		MGL_setActivePage (mgldc, aPage);
2584
 
2585
	// relock the screen if it was locked
2586
		if (lockcount > 0)
2587
			MGL_beginDirectAccess();
2588
	}
2589
}
2590
 
2591
 
2592
//==========================================================================
2593
 
2594
byte        scantokey[128] =
2595
					{
2596
//  0           1       2       3       4       5       6       7
2597
//  8           9       A       B       C       D       E       F
2598
 
2599
	'7',    '8',    '9',    '0',    '-',    '=',    K_BACKSPACE, 9, // 0
2600
	'q',    'w',    'e',    'r',    't',    'y',    'u',    'i',
2601
	'o',    'p',    '[',    ']',    13 ,    K_CTRL,'a',  's',      // 1
2602
	'd',    'f',    'g',    'h',    'j',    'k',    'l',    ';',
2603
	'\'' ,    '`',    K_SHIFT,'\\',  'z',    'x',    'c',    'v',      // 2
2604
	'b',    'n',    'm',    ',',    '.',    '/',    K_SHIFT,'*',
2605
	K_ALT,' ',   0  ,    K_F1, K_F2, K_F3, K_F4, K_F5,   // 3
2606
	K_F6, K_F7, K_F8, K_F9, K_F10,  K_PAUSE,    0  , K_HOME,
2607
	K_UPARROW,K_PGUP,'-',K_LEFTARROW,'5',K_RIGHTARROW,'+',K_END, //4
2608
	K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0,             0,              K_F11,
2609
	K_F12,0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0,        // 5
2610
 
2611
 
2612
 
2613
 
2614
};
2615
 
2616
/*
2617
=======
2618
MapKey
2619
 
2620
Map from windows to quake keynums
2621
=======
2622
*/
2623
int MapKey (int key)
2624
{
2625
	key = (key>>16)&255;
2626
	if (key > 127)
2627
		return 0;
2628
 
2629
	return scantokey[key];
2630
}
2631
 
2632
void AppActivate(BOOL fActive, BOOL minimize)
2633
/****************************************************************************
2634
*
2635
* Function:     AppActivate
2636
* Parameters:   fActive - True if app is activating
2637
*
2638
* Description:  If the application is activating, then swap the system
2639
*               into SYSPAL_NOSTATIC mode so that our palettes will display
2640
*               correctly.
2641
*
2642
****************************************************************************/
2643
{
2644
    HDC			hdc;
2645
    int			i, t;
2646
	static BOOL	sound_active;
2647
 
2648
	ActiveApp = fActive;
2649
 
2650
// messy, but it seems to work
2651
	if (vid_fulldib_on_focus_mode)
2652
	{
2653
		Minimized = minimize;
2654
 
2655
		if (Minimized)
2656
			ActiveApp = false;
2657
	}
2658
 
2659
	MGL_appActivate(windc, ActiveApp);
2660
 
2661
	if (vid_initialized)
2662
	{
2663
	// yield the palette if we're losing the focus
2664
		hdc = GetDC(NULL);
2665
 
2666
		if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
2667
		{
2668
			if (ActiveApp)
2669
			{
2670
				if ((modestate == MS_WINDOWED) || (modestate == MS_FULLDIB))
2671
				{
2672
					if (GetSystemPaletteUse(hdc) == SYSPAL_STATIC)
2673
					{
2674
					// switch to SYSPAL_NOSTATIC and remap the colors
2675
						SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC);
2676
						syscolchg = true;
2677
						pal_is_nostatic = true;
2678
					}
2679
				}
2680
			}
2681
			else if (pal_is_nostatic)
2682
			{
2683
				if (GetSystemPaletteUse(hdc) == SYSPAL_NOSTATIC)
2684
				{
2685
				// switch back to SYSPAL_STATIC and the old mapping
2686
					SetSystemPaletteUse(hdc, SYSPAL_STATIC);
2687
					syscolchg = true;
2688
				}
2689
 
2690
				pal_is_nostatic = false;
2691
			}
2692
		}
2693
 
2694
		if (!Minimized)
2695
			VID_SetPalette (vid_curpal);
2696
 
2697
		scr_fullupdate = 0;
2698
 
2699
		ReleaseDC(NULL,hdc);
2700
	}
2701
 
2702
// enable/disable sound on focus gain/loss
2703
	if (!ActiveApp && sound_active)
2704
	{
2705
		S_BlockSound ();
2706
		S_ClearBuffer ();
2707
		sound_active = false;
2708
	}
2709
	else if (ActiveApp && !sound_active)
2710
	{
2711
		S_UnblockSound ();
2712
		S_ClearBuffer ();
2713
		sound_active = true;
2714
	}
2715
 
2716
// minimize/restore fulldib windows/mouse-capture normal windows on demand
2717
	if (!in_mode_set)
2718
	{
2719
		if (ActiveApp)
2720
		{
2721
			if (vid_fulldib_on_focus_mode)
2722
			{
2723
				if (vid_initialized)
2724
				{
2725
					msg_suppress_1 = true;	// don't want to see normal mode set message
2726
					VID_SetMode (vid_fulldib_on_focus_mode, vid_curpal);
2727
					msg_suppress_1 = false;
2728
 
2729
					t = in_mode_set;
2730
					in_mode_set = true;
2731
					AppActivate (true, false);
2732
					in_mode_set = t;
2733
				}
2734
 
2735
				IN_ActivateMouse ();
2736
				IN_HideMouse ();
2737
			}
2738
			else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
2739
			{
2740
				IN_ActivateMouse ();
2741
				IN_HideMouse ();
2742
			}
2743
		}
2744
 
2745
		if (!ActiveApp)
2746
		{
2747
			if (modestate == MS_FULLDIB)
2748
			{
2749
				if (vid_initialized)
2750
				{
2751
					force_minimized = true;
2752
					i = vid_fulldib_on_focus_mode;
2753
					msg_suppress_1 = true;	// don't want to see normal mode set message
2754
					VID_SetMode (windowed_default, vid_curpal);
2755
					msg_suppress_1 = false;
2756
					vid_fulldib_on_focus_mode = i;
2757
					force_minimized = false;
2758
 
2759
				// we never seem to get WM_ACTIVATE inactive from this mode set, so we'll
2760
				// do it manually
2761
					t = in_mode_set;
2762
					in_mode_set = true;
2763
					AppActivate (false, true);
2764
					in_mode_set = t;
2765
				}
2766
 
2767
				IN_DeactivateMouse ();
2768
				IN_ShowMouse ();
2769
			}
2770
			else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
2771
			{
2772
				IN_DeactivateMouse ();
2773
				IN_ShowMouse ();
2774
			}
2775
		}
2776
	}
2777
}
2778
 
2779
 
2780
/*
2781
================
2782
VID_HandlePause
2783
================
2784
*/
2785
void VID_HandlePause (qboolean pause)
2786
{
2787
 
2788
	if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
2789
	{
2790
		if (pause)
2791
		{
2792
			IN_DeactivateMouse ();
2793
			IN_ShowMouse ();
2794
		}
2795
		else
2796
		{
2797
			IN_ActivateMouse ();
2798
			IN_HideMouse ();
2799
		}
2800
	}
2801
}
2802
 
2803
 
2804
/*
2805
===================================================================
2806
 
2807
MAIN WINDOW
2808
 
2809
===================================================================
2810
*/
2811
 
2812
LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
2813
 
2814
/* main window procedure */
2815
LONG WINAPI MainWndProc (
2816
    HWND    hWnd,
2817
    UINT    uMsg,
2818
    WPARAM  wParam,
2819
    LPARAM  lParam)
2820
{
2821
	LONG			lRet = 0;
2822
	int				fwKeys, xPos, yPos, fActive, fMinimized, temp;
2823
	HDC				hdc;
2824
	PAINTSTRUCT		ps;
2825
	static int		recursiveflag;
2826
 
2827
	switch (uMsg)
2828
	{
2829
		case WM_CREATE:
2830
			break;
2831
 
2832
		case WM_SYSCOMMAND:
2833
 
2834
		// Check for maximize being hit
2835
			switch (wParam & ~0x0F)
2836
			{
2837
				case SC_MAXIMIZE:
2838
				// if minimized, bring up as a window before going fullscreen,
2839
				// so MGL will have the right state to restore
2840
					if (Minimized)
2841
					{
2842
						force_mode_set = true;
2843
						VID_SetMode (vid_modenum, vid_curpal);
2844
						force_mode_set = false;
2845
					}
2846
 
2847
					VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
2848
					break;
2849
 
2850
                case SC_SCREENSAVE:
2851
                case SC_MONITORPOWER:
2852
					if (modestate != MS_WINDOWED)
2853
					{
2854
					// don't call DefWindowProc() because we don't want to start
2855
					// the screen saver fullscreen
2856
						break;
2857
					}
2858
 
2859
				// fall through windowed and allow the screen saver to start
2860
 
2861
				default:
2862
					if (!in_mode_set)
2863
					{
2864
						S_BlockSound ();
2865
						S_ClearBuffer ();
2866
					}
2867
 
2868
					lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
2869
 
2870
					if (!in_mode_set)
2871
					{
2872
						S_UnblockSound ();
2873
					}
2874
			}
2875
			break;
2876
 
2877
		case WM_MOVE:
2878
			window_x = (int) LOWORD(lParam);
2879
			window_y = (int) HIWORD(lParam);
2880
			VID_UpdateWindowStatus ();
2881
 
2882
			if ((modestate == MS_WINDOWED) && !in_mode_set && !Minimized)
2883
				VID_RememberWindowPos ();
2884
 
2885
			break;
2886
 
2887
		case WM_SIZE:
2888
			Minimized = false;
2889
 
2890
			if (!(wParam & SIZE_RESTORED))
2891
			{
2892
				if (wParam & SIZE_MINIMIZED)
2893
					Minimized = true;
2894
			}
2895
			break;
2896
 
2897
		case WM_SYSCHAR:
2898
		// keep Alt-Space from happening
2899
			break;
2900
 
2901
		case WM_ACTIVATE:
2902
			fActive = LOWORD(wParam);
2903
			fMinimized = (BOOL) HIWORD(wParam);
2904
			AppActivate(!(fActive == WA_INACTIVE), fMinimized);
2905
 
2906
		// fix the leftover Alt from any Alt-Tab or the like that switched us away
2907
			ClearAllStates ();
2908
 
2909
			if (!in_mode_set)
2910
			{
2911
				if (windc)
2912
					MGL_activatePalette(windc,true);
2913
 
2914
				VID_SetPalette(vid_curpal);
2915
			}
2916
 
2917
			break;
2918
 
2919
		case WM_PAINT:
2920
			hdc = BeginPaint(hWnd, &ps);
2921
 
2922
			if (!in_mode_set && host_initialized)
2923
				SCR_UpdateWholeScreen ();
2924
 
2925
			EndPaint(hWnd, &ps);
2926
			break;
2927
 
2928
		case WM_KEYDOWN:
2929
		case WM_SYSKEYDOWN:
2930
			if (!in_mode_set)
2931
				Key_Event (MapKey(lParam), true);
2932
			break;
2933
 
2934
		case WM_KEYUP:
2935
		case WM_SYSKEYUP:
2936
			if (!in_mode_set)
2937
				Key_Event (MapKey(lParam), false);
2938
			break;
2939
 
2940
	// this is complicated because Win32 seems to pack multiple mouse events into
2941
	// one update sometimes, so we always check all states and look for events
2942
		case WM_LBUTTONDOWN:
2943
		case WM_LBUTTONUP:
2944
		case WM_RBUTTONDOWN:
2945
		case WM_RBUTTONUP:
2946
		case WM_MBUTTONDOWN:
2947
		case WM_MBUTTONUP:
2948
		case WM_MOUSEMOVE:
2949
			if (!in_mode_set)
2950
			{
2951
				temp = 0;
2952
 
2953
				if (wParam & MK_LBUTTON)
2954
					temp |= 1;
2955
 
2956
				if (wParam & MK_RBUTTON)
2957
					temp |= 2;
2958
 
2959
				if (wParam & MK_MBUTTON)
2960
					temp |= 4;
2961
 
2962
				IN_MouseEvent (temp);
2963
			}
2964
			break;
2965
 
2966
		// JACK: This is the mouse wheel with the Intellimouse
2967
		// Its delta is either positive or neg, and we generate the proper
2968
		// Event.
2969
		case WM_MOUSEWHEEL:
2970
			if ((short) HIWORD(wParam) > 0) {
2971
				Key_Event(K_MWHEELUP, true);
2972
				Key_Event(K_MWHEELUP, false);
2973
			} else {
2974
				Key_Event(K_MWHEELDOWN, true);
2975
				Key_Event(K_MWHEELDOWN, false);
2976
			}
2977
			break;
2978
		// KJB: Added these new palette functions
2979
		case WM_PALETTECHANGED:
2980
			if ((HWND)wParam == hWnd)
2981
				break;
2982
			/* Fall through to WM_QUERYNEWPALETTE */
2983
		case WM_QUERYNEWPALETTE:
2984
			hdc = GetDC(NULL);
2985
 
2986
			if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
2987
				vid_palettized = true;
2988
			else
2989
				vid_palettized = false;
2990
 
2991
			ReleaseDC(NULL,hdc);
2992
 
2993
			scr_fullupdate = 0;
2994
 
2995
			if (vid_initialized && !in_mode_set && windc && MGL_activatePalette(windc,false) && !Minimized)
2996
			{
2997
				VID_SetPalette (vid_curpal);
2998
				InvalidateRect (mainwindow, NULL, false);
2999
 
3000
			// specifically required if WM_QUERYNEWPALETTE realizes a new palette
3001
				lRet = TRUE;
3002
			}
3003
			break;
3004
 
3005
		case WM_DISPLAYCHANGE:
3006
			if (!in_mode_set && (modestate == MS_WINDOWED) && !vid_fulldib_on_focus_mode)
3007
			{
3008
				force_mode_set = true;
3009
				VID_SetMode (vid_modenum, vid_curpal);
3010
				force_mode_set = false;
3011
			}
3012
			break;
3013
 
3014
   	    case WM_CLOSE:
3015
		// this causes Close in the right-click task bar menu not to work, but right
3016
		// now bad things happen if Close is handled in that case (garbage and a
3017
		// crash on Win95)
3018
			if (!in_mode_set)
3019
			{
3020
				if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit",
3021
							MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
3022
				{
3023
					Sys_Quit ();
3024
				}
3025
			}
3026
			break;
3027
 
3028
		case MM_MCINOTIFY:
3029
            lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
3030
			break;
3031
 
3032
		default:
3033
            /* pass all unhandled messages to DefWindowProc */
3034
            lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
3035
	        break;
3036
    }
3037
 
3038
    /* return 0 if handled message, 1 if not */
3039
    return lRet;
3040
}
3041
 
3042
 
3043
extern void M_Menu_Options_f (void);
3044
extern void M_Print (int cx, int cy, char *str);
3045
extern void M_PrintWhite (int cx, int cy, char *str);
3046
extern void M_DrawCharacter (int cx, int line, int num);
3047
extern void M_DrawTransPic (int x, int y, qpic_t *pic);
3048
extern void M_DrawPic (int x, int y, qpic_t *pic);
3049
 
3050
static int	vid_line, vid_wmodes;
3051
 
3052
typedef struct
3053
{
3054
	int		modenum;
3055
	char	*desc;
3056
	int		iscur;
3057
	int		ismode13;
3058
	int		width;
3059
} modedesc_t;
3060
 
3061
#define MAX_COLUMN_SIZE		5
3062
#define MODE_AREA_HEIGHT	(MAX_COLUMN_SIZE + 6)
3063
#define MAX_MODEDESCS		(MAX_COLUMN_SIZE*3)
3064
 
3065
static modedesc_t	modedescs[MAX_MODEDESCS];
3066
 
3067
/*
3068
================
3069
VID_MenuDraw
3070
================
3071
*/
3072
void VID_MenuDraw (void)
3073
{
3074
	qpic_t		*p;
3075
	char		*ptr;
3076
	int			lnummodes, i, j, k, column, row, dup, dupmode;
3077
	char		temp[100];
3078
	vmode_t		*pv;
3079
	modedesc_t	tmodedesc;
3080
 
3081
	p = Draw_CachePic ("gfx/vidmodes.lmp");
3082
	M_DrawPic ( (320-p->width)/2, 4, p);
3083
 
3084
	for (i=0 ; i<3 ; i++)
3085
	{
3086
		ptr = VID_GetModeDescriptionMemCheck (i);
3087
		modedescs[i].modenum = modelist[i].modenum;
3088
		modedescs[i].desc = ptr;
3089
		modedescs[i].ismode13 = 0;
3090
		modedescs[i].iscur = 0;
3091
 
3092
		if (vid_modenum == i)
3093
			modedescs[i].iscur = 1;
3094
	}
3095
 
3096
	vid_wmodes = 3;
3097
	lnummodes = VID_NumModes ();
3098
 
3099
	for (i=3 ; i
3100
	{
3101
		ptr = VID_GetModeDescriptionMemCheck (i);
3102
		pv = VID_GetModePtr (i);
3103
 
3104
	// we only have room for 15 fullscreen modes, so don't allow
3105
	// 360-wide modes, because if there are 5 320-wide modes and
3106
	// 5 360-wide modes, we'll run out of space
3107
		if (ptr && ((pv->width != 360) || COM_CheckParm("-allow360")))
3108
		{
3109
			dup = 0;
3110
 
3111
			for (j=3 ; j
3112
			{
3113
				if (!strcmp (modedescs[j].desc, ptr))
3114
				{
3115
					dup = 1;
3116
					dupmode = j;
3117
					break;
3118
				}
3119
			}
3120
 
3121
			if (dup || (vid_wmodes < MAX_MODEDESCS))
3122
			{
3123
				if (!dup || !modedescs[dupmode].ismode13 || COM_CheckParm("-noforcevga"))
3124
				{
3125
					if (dup)
3126
					{
3127
						k = dupmode;
3128
					}
3129
					else
3130
					{
3131
						k = vid_wmodes;
3132
					}
3133
 
3134
					modedescs[k].modenum = i;
3135
					modedescs[k].desc = ptr;
3136
					modedescs[k].ismode13 = pv->mode13;
3137
					modedescs[k].iscur = 0;
3138
					modedescs[k].width = pv->width;
3139
 
3140
					if (i == vid_modenum)
3141
						modedescs[k].iscur = 1;
3142
 
3143
					if (!dup)
3144
						vid_wmodes++;
3145
				}
3146
			}
3147
		}
3148
	}
3149
 
3150
// sort the modes on width (to handle picking up oddball dibonly modes
3151
// after all the others)
3152
	for (i=3 ; i<(vid_wmodes-1) ; i++)
3153
	{
3154
		for (j=(i+1) ; j
3155
		{
3156
			if (modedescs[i].width > modedescs[j].width)
3157
			{
3158
				tmodedesc = modedescs[i];
3159
				modedescs[i] = modedescs[j];
3160
				modedescs[j] = tmodedesc;
3161
			}
3162
		}
3163
	}
3164
 
3165
 
3166
	M_Print (13*8, 36, "Windowed Modes");
3167
 
3168
	column = 16;
3169
	row = 36+2*8;
3170
 
3171
	for (i=0 ; i<3; i++)
3172
	{
3173
		if (modedescs[i].iscur)
3174
			M_PrintWhite (column, row, modedescs[i].desc);
3175
		else
3176
			M_Print (column, row, modedescs[i].desc);
3177
 
3178
		column += 13*8;
3179
	}
3180
 
3181
	if (vid_wmodes > 3)
3182
	{
3183
		M_Print (12*8, 36+4*8, "Fullscreen Modes");
3184
 
3185
		column = 16;
3186
		row = 36+6*8;
3187
 
3188
		for (i=3 ; i
3189
		{
3190
			if (modedescs[i].iscur)
3191
				M_PrintWhite (column, row, modedescs[i].desc);
3192
			else
3193
				M_Print (column, row, modedescs[i].desc);
3194
 
3195
			column += 13*8;
3196
 
3197
			if (((i - 3) % VID_ROW_SIZE) == (VID_ROW_SIZE - 1))
3198
			{
3199
				column = 16;
3200
				row += 8;
3201
			}
3202
		}
3203
	}
3204
 
3205
// line cursor
3206
	if (vid_testingmode)
3207
	{
3208
		sprintf (temp, "TESTING %s",
3209
				modedescs[vid_line].desc);
3210
		M_Print (13*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4, temp);
3211
		M_Print (9*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6,
3212
				"Please wait 5 seconds...");
3213
	}
3214
	else
3215
	{
3216
		M_Print (9*8, 36 + MODE_AREA_HEIGHT * 8 + 8,
3217
				"Press Enter to set mode");
3218
		M_Print (6*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3,
3219
				"T to test mode for 5 seconds");
3220
		ptr = VID_GetModeDescription2 (vid_modenum);
3221
 
3222
		if (ptr)
3223
		{
3224
			sprintf (temp, "D to set default: %s", ptr);
3225
			M_Print (2*8, 36 + MODE_AREA_HEIGHT * 8 + 8*5, temp);
3226
		}
3227
 
3228
		ptr = VID_GetModeDescription2 ((int)_vid_default_mode_win.value);
3229
 
3230
		if (ptr)
3231
		{
3232
			sprintf (temp, "Current default: %s", ptr);
3233
			M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6, temp);
3234
		}
3235
 
3236
		M_Print (15*8, 36 + MODE_AREA_HEIGHT * 8 + 8*8,
3237
				"Esc to exit");
3238
 
3239
		row = 36 + 2*8 + (vid_line / VID_ROW_SIZE) * 8;
3240
		column = 8 + (vid_line % VID_ROW_SIZE) * 13*8;
3241
 
3242
		if (vid_line >= 3)
3243
			row += 3*8;
3244
 
3245
		M_DrawCharacter (column, row, 12+((int)(realtime*4)&1));
3246
	}
3247
}
3248
 
3249
 
3250
/*
3251
================
3252
VID_MenuKey
3253
================
3254
*/
3255
void VID_MenuKey (int key)
3256
{
3257
	if (vid_testingmode)
3258
		return;
3259
 
3260
	switch (key)
3261
	{
3262
	case K_ESCAPE:
3263
		S_LocalSound ("misc/menu1.wav");
3264
		M_Menu_Options_f ();
3265
		break;
3266
 
3267
	case K_LEFTARROW:
3268
		S_LocalSound ("misc/menu1.wav");
3269
		vid_line = ((vid_line / VID_ROW_SIZE) * VID_ROW_SIZE) +
3270
				   ((vid_line + 2) % VID_ROW_SIZE);
3271
 
3272
		if (vid_line >= vid_wmodes)
3273
			vid_line = vid_wmodes - 1;
3274
		break;
3275
 
3276
	case K_RIGHTARROW:
3277
		S_LocalSound ("misc/menu1.wav");
3278
		vid_line = ((vid_line / VID_ROW_SIZE) * VID_ROW_SIZE) +
3279
				   ((vid_line + 4) % VID_ROW_SIZE);
3280
 
3281
		if (vid_line >= vid_wmodes)
3282
			vid_line = (vid_line / VID_ROW_SIZE) * VID_ROW_SIZE;
3283
		break;
3284
 
3285
	case K_UPARROW:
3286
		S_LocalSound ("misc/menu1.wav");
3287
		vid_line -= VID_ROW_SIZE;
3288
 
3289
		if (vid_line < 0)
3290
		{
3291
			vid_line += ((vid_wmodes + (VID_ROW_SIZE - 1)) /
3292
					VID_ROW_SIZE) * VID_ROW_SIZE;
3293
 
3294
			while (vid_line >= vid_wmodes)
3295
				vid_line -= VID_ROW_SIZE;
3296
		}
3297
		break;
3298
 
3299
	case K_DOWNARROW:
3300
		S_LocalSound ("misc/menu1.wav");
3301
		vid_line += VID_ROW_SIZE;
3302
 
3303
		if (vid_line >= vid_wmodes)
3304
		{
3305
			vid_line -= ((vid_wmodes + (VID_ROW_SIZE - 1)) /
3306
					VID_ROW_SIZE) * VID_ROW_SIZE;
3307
 
3308
			while (vid_line < 0)
3309
				vid_line += VID_ROW_SIZE;
3310
		}
3311
		break;
3312
 
3313
	case K_ENTER:
3314
		S_LocalSound ("misc/menu1.wav");
3315
		VID_SetMode (modedescs[vid_line].modenum, vid_curpal);
3316
		break;
3317
 
3318
	case 'T':
3319
	case 't':
3320
		S_LocalSound ("misc/menu1.wav");
3321
	// have to set this before setting the mode because WM_PAINT
3322
	// happens during the mode set and does a VID_Update, which
3323
	// checks vid_testingmode
3324
		vid_testingmode = 1;
3325
		vid_testendtime = realtime + 5.0;
3326
 
3327
		if (!VID_SetMode (modedescs[vid_line].modenum, vid_curpal))
3328
		{
3329
			vid_testingmode = 0;
3330
		}
3331
		break;
3332
 
3333
	case 'D':
3334
	case 'd':
3335
		S_LocalSound ("misc/menu1.wav");
3336
		firstupdate = 0;
3337
		Cvar_SetValue ("_vid_default_mode_win", vid_modenum);
3338
		break;
3339
 
3340
	default:
3341
		break;
3342
	}
3343
}