Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
5131 | clevermous | 1 | /* |
2 | Copyright (C) 1996-1997 Id Software, Inc. |
||
3 | |||
4 | This program is free software; you can redistribute it and/or |
||
5 | modify it under the terms of the GNU General Public License |
||
6 | as published by the Free Software Foundation; either version 2 |
||
7 | of the License, or (at your option) any later version. |
||
8 | |||
9 | This program is distributed in the hope that it will be useful, |
||
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
||
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
||
12 | |||
13 | See the GNU General Public License for more details. |
||
14 | |||
15 | You should have received a copy of the GNU General Public License |
||
16 | along with this program; if not, write to the Free Software |
||
17 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
||
18 | |||
19 | */ |
||
20 | // protocol.h -- communications protocols |
||
21 | |||
22 | #define PROTOCOL_VERSION 15 |
||
23 | |||
24 | // if the high bit of the servercmd is set, the low bits are fast update flags: |
||
25 | #define U_MOREBITS (1<<0) |
||
26 | #define U_ORIGIN1 (1<<1) |
||
27 | #define U_ORIGIN2 (1<<2) |
||
28 | #define U_ORIGIN3 (1<<3) |
||
29 | #define U_ANGLE2 (1<<4) |
||
30 | #define U_NOLERP (1<<5) // don't interpolate movement |
||
31 | #define U_FRAME (1<<6) |
||
32 | #define U_SIGNAL (1<<7) // just differentiates from other updates |
||
33 | |||
34 | // svc_update can pass all of the fast update bits, plus more |
||
35 | #define U_ANGLE1 (1<<8) |
||
36 | #define U_ANGLE3 (1<<9) |
||
37 | #define U_MODEL (1<<10) |
||
38 | #define U_COLORMAP (1<<11) |
||
39 | #define U_SKIN (1<<12) |
||
40 | #define U_EFFECTS (1<<13) |
||
41 | #define U_LONGENTITY (1<<14) |
||
42 | |||
43 | |||
44 | #define SU_VIEWHEIGHT (1<<0) |
||
45 | #define SU_IDEALPITCH (1<<1) |
||
46 | #define SU_PUNCH1 (1<<2) |
||
47 | #define SU_PUNCH2 (1<<3) |
||
48 | #define SU_PUNCH3 (1<<4) |
||
49 | #define SU_VELOCITY1 (1<<5) |
||
50 | #define SU_VELOCITY2 (1<<6) |
||
51 | #define SU_VELOCITY3 (1<<7) |
||
52 | //define SU_AIMENT (1<<8) AVAILABLE BIT |
||
53 | #define SU_ITEMS (1<<9) |
||
54 | #define SU_ONGROUND (1<<10) // no data follows, the bit is it |
||
55 | #define SU_INWATER (1<<11) // no data follows, the bit is it |
||
56 | #define SU_WEAPONFRAME (1<<12) |
||
57 | #define SU_ARMOR (1<<13) |
||
58 | #define SU_WEAPON (1<<14) |
||
59 | |||
60 | // a sound with no channel is a local only sound |
||
61 | #define SND_VOLUME (1<<0) // a byte |
||
62 | #define SND_ATTENUATION (1<<1) // a byte |
||
63 | #define SND_LOOPING (1<<2) // a long |
||
64 | |||
65 | |||
66 | // defaults for clientinfo messages |
||
67 | #define DEFAULT_VIEWHEIGHT 22 |
||
68 | |||
69 | |||
70 | // game types sent by serverinfo |
||
71 | // these determine which intermission screen plays |
||
72 | #define GAME_COOP 0 |
||
73 | #define GAME_DEATHMATCH 1 |
||
74 | |||
75 | //================== |
||
76 | // note that there are some defs.qc that mirror to these numbers |
||
77 | // also related to svc_strings[] in cl_parse |
||
78 | //================== |
||
79 | |||
80 | // |
||
81 | // server to client |
||
82 | // |
||
83 | #define svc_bad 0 |
||
84 | #define svc_nop 1 |
||
85 | #define svc_disconnect 2 |
||
86 | #define svc_updatestat 3 // [byte] [long] |
||
87 | #define svc_version 4 // [long] server version |
||
88 | #define svc_setview 5 // [short] entity number |
||
89 | #define svc_sound 6 // |
||
90 | #define svc_time 7 // [float] server time |
||
91 | #define svc_print 8 // [string] null terminated string |
||
92 | #define svc_stufftext 9 // [string] stuffed into client's console buffer |
||
93 | // the string should be \n terminated |
||
94 | #define svc_setangle 10 // [angle3] set the view angle to this absolute value |
||
95 | |||
96 | #define svc_serverinfo 11 // [long] version |
||
97 | // [string] signon string |
||
98 | // [string]..[0]model cache |
||
99 | // [string]...[0]sounds cache |
||
100 | #define svc_lightstyle 12 // [byte] [string] |
||
101 | #define svc_updatename 13 // [byte] [string] |
||
102 | #define svc_updatefrags 14 // [byte] [short] |
||
103 | #define svc_clientdata 15 // |
||
104 | #define svc_stopsound 16 // |
||
105 | #define svc_updatecolors 17 // [byte] [byte] |
||
106 | #define svc_particle 18 // [vec3] |
||
107 | #define svc_damage 19 |
||
108 | |||
109 | #define svc_spawnstatic 20 |
||
110 | // svc_spawnbinary 21 |
||
111 | #define svc_spawnbaseline 22 |
||
112 | |||
113 | #define svc_temp_entity 23 |
||
114 | |||
115 | #define svc_setpause 24 // [byte] on / off |
||
116 | #define svc_signonnum 25 // [byte] used for the signon sequence |
||
117 | |||
118 | #define svc_centerprint 26 // [string] to put in center of the screen |
||
119 | |||
120 | #define svc_killedmonster 27 |
||
121 | #define svc_foundsecret 28 |
||
122 | |||
123 | #define svc_spawnstaticsound 29 // [coord3] [byte] samp [byte] vol [byte] aten |
||
124 | |||
125 | #define svc_intermission 30 // [string] music |
||
126 | #define svc_finale 31 // [string] music [string] text |
||
127 | |||
128 | #define svc_cdtrack 32 // [byte] track [byte] looptrack |
||
129 | #define svc_sellscreen 33 |
||
130 | |||
131 | #define svc_cutscene 34 |
||
132 | |||
133 | // |
||
134 | // client to server |
||
135 | // |
||
136 | #define clc_bad 0 |
||
137 | #define clc_nop 1 |
||
138 | #define clc_disconnect 2 |
||
139 | #define clc_move 3 // [usercmd_t] |
||
140 | #define clc_stringcmd 4 // [string] message |
||
141 | |||
142 | |||
143 | // |
||
144 | // temp entity events |
||
145 | // |
||
146 | #define TE_SPIKE 0 |
||
147 | #define TE_SUPERSPIKE 1 |
||
148 | #define TE_GUNSHOT 2 |
||
149 | #define TE_EXPLOSION 3 |
||
150 | #define TE_TAREXPLOSION 4 |
||
151 | #define TE_LIGHTNING1 5 |
||
152 | #define TE_LIGHTNING2 6 |
||
153 | #define TE_WIZSPIKE 7 |
||
154 | #define TE_KNIGHTSPIKE 8 |
||
155 | #define TE_LIGHTNING3 9 |
||
156 | #define TE_LAVASPLASH 10 |
||
157 | #define TE_TELEPORT 11 |
||
158 | #define TE_EXPLOSION2 12 |
||
159 | |||
160 | // PGM 01/21/97 |
||
161 | #define TE_BEAM 13 |
||
162 | // PGM 01/21/97 |
||
163 | |||
164 | #ifdef QUAKE2 |
||
165 | #define TE_IMPLOSION 14 |
||
166 | #define TE_RAILTRAIL 15 |
||
167 | #endif2)><2)>1)><1)>0)><0)>14) |