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Rev | Author | Line No. | Line |
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5131 | clevermous | 1 | /* |
2 | Copyright (C) 1996-1997 Id Software, Inc. |
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3 | |||
4 | This program is free software; you can redistribute it and/or |
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5 | modify it under the terms of the GNU General Public License |
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6 | as published by the Free Software Foundation; either version 2 |
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7 | of the License, or (at your option) any later version. |
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8 | |||
9 | This program is distributed in the hope that it will be useful, |
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10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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12 | |||
13 | See the GNU General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU General Public License |
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16 | along with this program; if not, write to the Free Software |
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17 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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18 | |||
19 | */ |
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20 | // models.c -- model loading and caching |
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21 | |||
22 | // models are the only shared resource between a client and server running |
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23 | // on the same machine. |
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24 | |||
25 | #include "quakedef.h" |
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26 | |||
27 | model_t *loadmodel; |
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28 | char loadname[32]; // for hunk tags |
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29 | |||
30 | void Mod_LoadSpriteModel (model_t *mod, void *buffer); |
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31 | void Mod_LoadBrushModel (model_t *mod, void *buffer); |
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32 | void Mod_LoadAliasModel (model_t *mod, void *buffer); |
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33 | model_t *Mod_LoadModel (model_t *mod, qboolean crash); |
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34 | |||
35 | byte mod_novis[MAX_MAP_LEAFS/8]; |
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36 | |||
37 | #define MAX_MOD_KNOWN 512 |
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38 | model_t mod_known[MAX_MOD_KNOWN]; |
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39 | int mod_numknown; |
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40 | |||
41 | cvar_t gl_subdivide_size = {"gl_subdivide_size", "128", true}; |
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42 | |||
43 | /* |
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44 | =============== |
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45 | Mod_Init |
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46 | =============== |
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47 | */ |
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48 | void Mod_Init (void) |
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49 | { |
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50 | Cvar_RegisterVariable (&gl_subdivide_size); |
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51 | memset (mod_novis, 0xff, sizeof(mod_novis)); |
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52 | } |
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53 | |||
54 | /* |
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55 | =============== |
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56 | Mod_Init |
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57 | |||
58 | Caches the data if needed |
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59 | =============== |
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60 | */ |
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61 | void *Mod_Extradata (model_t *mod) |
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62 | { |
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63 | void *r; |
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64 | |||
65 | r = Cache_Check (&mod->cache); |
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66 | if (r) |
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67 | return r; |
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68 | |||
69 | Mod_LoadModel (mod, true); |
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70 | |||
71 | if (!mod->cache.data) |
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72 | Sys_Error ("Mod_Extradata: caching failed"); |
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73 | return mod->cache.data; |
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74 | } |
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75 | |||
76 | /* |
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77 | =============== |
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78 | Mod_PointInLeaf |
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79 | =============== |
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80 | */ |
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81 | mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model) |
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82 | { |
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83 | mnode_t *node; |
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84 | float d; |
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85 | mplane_t *plane; |
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86 | |||
87 | if (!model || !model->nodes) |
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88 | Sys_Error ("Mod_PointInLeaf: bad model"); |
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89 | |||
90 | node = model->nodes; |
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91 | while (1) |
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92 | { |
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93 | if (node->contents < 0) |
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94 | return (mleaf_t *)node; |
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95 | plane = node->plane; |
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96 | d = DotProduct (p,plane->normal) - plane->dist; |
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97 | if (d > 0) |
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98 | node = node->children[0]; |
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99 | else |
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100 | node = node->children[1]; |
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101 | } |
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102 | |||
103 | return NULL; // never reached |
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104 | } |
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105 | |||
106 | |||
107 | /* |
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108 | =================== |
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109 | Mod_DecompressVis |
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110 | =================== |
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111 | */ |
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112 | byte *Mod_DecompressVis (byte *in, model_t *model) |
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113 | { |
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114 | static byte decompressed[MAX_MAP_LEAFS/8]; |
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115 | int c; |
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116 | byte *out; |
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117 | int row; |
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118 | |||
119 | row = (model->numleafs+7)>>3; |
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120 | out = decompressed; |
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121 | |||
122 | #if 0 |
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123 | memcpy (out, in, row); |
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124 | #else |
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125 | if (!in) |
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126 | { // no vis info, so make all visible |
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127 | while (row) |
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128 | { |
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129 | *out++ = 0xff; |
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130 | row--; |
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131 | } |
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132 | return decompressed; |
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133 | } |
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134 | |||
135 | do |
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136 | { |
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137 | if (*in) |
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138 | { |
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139 | *out++ = *in++; |
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140 | continue; |
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141 | } |
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142 | |||
143 | c = in[1]; |
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144 | in += 2; |
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145 | while (c) |
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146 | { |
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147 | *out++ = 0; |
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148 | c--; |
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149 | } |
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150 | } while (out - decompressed < row); |
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151 | #endif |
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152 | |||
153 | return decompressed; |
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154 | } |
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155 | |||
156 | byte *Mod_LeafPVS (mleaf_t *leaf, model_t *model) |
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157 | { |
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158 | if (leaf == model->leafs) |
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159 | return mod_novis; |
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160 | return Mod_DecompressVis (leaf->compressed_vis, model); |
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161 | } |
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162 | |||
163 | /* |
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164 | =================== |
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165 | Mod_ClearAll |
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166 | =================== |
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167 | */ |
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168 | void Mod_ClearAll (void) |
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169 | { |
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170 | int i; |
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171 | model_t *mod; |
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172 | |||
173 | for (i=0 , mod=mod_known ; i |
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174 | if (mod->type != mod_alias) |
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175 | mod->needload = true; |
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176 | } |
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177 | |||
178 | /* |
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179 | ================== |
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180 | Mod_FindName |
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181 | |||
182 | ================== |
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183 | */ |
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184 | model_t *Mod_FindName (char *name) |
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185 | { |
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186 | int i; |
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187 | model_t *mod; |
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188 | |||
189 | if (!name[0]) |
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190 | Sys_Error ("Mod_ForName: NULL name"); |
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191 | |||
192 | // |
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193 | // search the currently loaded models |
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194 | // |
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195 | for (i=0 , mod=mod_known ; i |
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196 | if (!strcmp (mod->name, name) ) |
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197 | break; |
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198 | |||
199 | if (i == mod_numknown) |
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200 | { |
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201 | if (mod_numknown == MAX_MOD_KNOWN) |
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202 | Sys_Error ("mod_numknown == MAX_MOD_KNOWN"); |
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203 | strcpy (mod->name, name); |
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204 | mod->needload = true; |
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205 | mod_numknown++; |
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206 | } |
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207 | |||
208 | return mod; |
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209 | } |
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210 | |||
211 | /* |
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212 | ================== |
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213 | Mod_TouchModel |
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214 | |||
215 | ================== |
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216 | */ |
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217 | void Mod_TouchModel (char *name) |
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218 | { |
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219 | model_t *mod; |
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220 | |||
221 | mod = Mod_FindName (name); |
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222 | |||
223 | if (!mod->needload) |
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224 | { |
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225 | if (mod->type == mod_alias) |
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226 | Cache_Check (&mod->cache); |
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227 | } |
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228 | } |
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229 | |||
230 | /* |
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231 | ================== |
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232 | Mod_LoadModel |
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233 | |||
234 | Loads a model into the cache |
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235 | ================== |
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236 | */ |
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237 | model_t *Mod_LoadModel (model_t *mod, qboolean crash) |
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238 | { |
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239 | void *d; |
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240 | unsigned *buf; |
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241 | byte stackbuf[1024]; // avoid dirtying the cache heap |
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242 | |||
243 | if (!mod->needload) |
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244 | { |
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245 | if (mod->type == mod_alias) |
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246 | { |
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247 | d = Cache_Check (&mod->cache); |
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248 | if (d) |
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249 | return mod; |
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250 | } |
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251 | else |
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252 | return mod; // not cached at all |
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253 | } |
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254 | |||
255 | // |
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256 | // because the world is so huge, load it one piece at a time |
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257 | // |
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258 | if (!crash) |
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259 | { |
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260 | |||
261 | } |
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262 | |||
263 | // |
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264 | // load the file |
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265 | // |
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266 | buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf)); |
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267 | if (!buf) |
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268 | { |
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269 | if (crash) |
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270 | Sys_Error ("Mod_NumForName: %s not found", mod->name); |
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271 | return NULL; |
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272 | } |
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273 | |||
274 | // |
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275 | // allocate a new model |
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276 | // |
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277 | COM_FileBase (mod->name, loadname); |
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278 | |||
279 | loadmodel = mod; |
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280 | |||
281 | // |
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282 | // fill it in |
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283 | // |
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284 | |||
285 | // call the apropriate loader |
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286 | mod->needload = false; |
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287 | |||
288 | switch (LittleLong(*(unsigned *)buf)) |
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289 | { |
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290 | case IDPOLYHEADER: |
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291 | Mod_LoadAliasModel (mod, buf); |
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292 | break; |
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293 | |||
294 | case IDSPRITEHEADER: |
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295 | Mod_LoadSpriteModel (mod, buf); |
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296 | break; |
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297 | |||
298 | default: |
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299 | Mod_LoadBrushModel (mod, buf); |
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300 | break; |
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301 | } |
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302 | |||
303 | return mod; |
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304 | } |
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305 | |||
306 | /* |
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307 | ================== |
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308 | Mod_ForName |
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309 | |||
310 | Loads in a model for the given name |
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311 | ================== |
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312 | */ |
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313 | model_t *Mod_ForName (char *name, qboolean crash) |
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314 | { |
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315 | model_t *mod; |
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316 | |||
317 | mod = Mod_FindName (name); |
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318 | |||
319 | return Mod_LoadModel (mod, crash); |
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320 | } |
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321 | |||
322 | |||
323 | /* |
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324 | =============================================================================== |
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325 | |||
326 | BRUSHMODEL LOADING |
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327 | |||
328 | =============================================================================== |
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329 | */ |
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330 | |||
331 | byte *mod_base; |
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332 | |||
333 | |||
334 | /* |
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335 | ================= |
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336 | Mod_LoadTextures |
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337 | ================= |
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338 | */ |
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339 | void Mod_LoadTextures (lump_t *l) |
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340 | { |
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341 | int i, j, pixels, num, max, altmax; |
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342 | miptex_t *mt; |
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343 | texture_t *tx, *tx2; |
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344 | texture_t *anims[10]; |
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345 | texture_t *altanims[10]; |
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346 | dmiptexlump_t *m; |
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347 | |||
348 | if (!l->filelen) |
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349 | { |
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350 | loadmodel->textures = NULL; |
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351 | return; |
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352 | } |
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353 | m = (dmiptexlump_t *)(mod_base + l->fileofs); |
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354 | |||
355 | m->nummiptex = LittleLong (m->nummiptex); |
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356 | |||
357 | loadmodel->numtextures = m->nummiptex; |
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358 | loadmodel->textures = Hunk_AllocName (m->nummiptex * sizeof(*loadmodel->textures) , loadname); |
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359 | |||
360 | for (i=0 ; i |
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361 | { |
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362 | m->dataofs[i] = LittleLong(m->dataofs[i]); |
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363 | if (m->dataofs[i] == -1) |
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364 | continue; |
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365 | mt = (miptex_t *)((byte *)m + m->dataofs[i]); |
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366 | mt->width = LittleLong (mt->width); |
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367 | mt->height = LittleLong (mt->height); |
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368 | for (j=0 ; j |
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369 | mt->offsets[j] = LittleLong (mt->offsets[j]); |
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370 | |||
371 | if ( (mt->width & 15) || (mt->height & 15) ) |
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372 | Sys_Error ("Texture %s is not 16 aligned", mt->name); |
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373 | pixels = mt->width*mt->height/64*85; |
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374 | tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); |
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375 | loadmodel->textures[i] = tx; |
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376 | |||
377 | memcpy (tx->name, mt->name, sizeof(tx->name)); |
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378 | tx->width = mt->width; |
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379 | tx->height = mt->height; |
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380 | for (j=0 ; j |
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381 | tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t); |
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382 | // the pixels immediately follow the structures |
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383 | memcpy ( tx+1, mt+1, pixels); |
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384 | |||
385 | |||
386 | if (!Q_strncmp(mt->name,"sky",3)) |
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387 | R_InitSky (tx); |
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388 | else |
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389 | { |
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390 | texture_mode = GL_LINEAR_MIPMAP_NEAREST; //_LINEAR; |
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391 | tx->gl_texturenum = GL_LoadTexture (mt->name, tx->width, tx->height, (byte *)(tx+1), true, false); |
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392 | texture_mode = GL_LINEAR; |
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393 | } |
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394 | } |
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395 | |||
396 | // |
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397 | // sequence the animations |
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398 | // |
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399 | for (i=0 ; i |
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400 | { |
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401 | tx = loadmodel->textures[i]; |
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402 | if (!tx || tx->name[0] != '+') |
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403 | continue; |
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404 | if (tx->anim_next) |
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405 | continue; // allready sequenced |
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406 | |||
407 | // find the number of frames in the animation |
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408 | memset (anims, 0, sizeof(anims)); |
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409 | memset (altanims, 0, sizeof(altanims)); |
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410 | |||
411 | max = tx->name[1]; |
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412 | altmax = 0; |
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413 | if (max >= 'a' && max <= 'z') |
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414 | max -= 'a' - 'A'; |
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415 | if (max >= '0' && max <= '9') |
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416 | { |
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417 | max -= '0'; |
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418 | altmax = 0; |
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419 | anims[max] = tx; |
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420 | max++; |
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421 | } |
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422 | else if (max >= 'A' && max <= 'J') |
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423 | { |
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424 | altmax = max - 'A'; |
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425 | max = 0; |
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426 | altanims[altmax] = tx; |
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427 | altmax++; |
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428 | } |
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429 | else |
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430 | Sys_Error ("Bad animating texture %s", tx->name); |
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431 | |||
432 | for (j=i+1 ; j |
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433 | { |
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434 | tx2 = loadmodel->textures[j]; |
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435 | if (!tx2 || tx2->name[0] != '+') |
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436 | continue; |
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437 | if (strcmp (tx2->name+2, tx->name+2)) |
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438 | continue; |
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439 | |||
440 | num = tx2->name[1]; |
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441 | if (num >= 'a' && num <= 'z') |
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442 | num -= 'a' - 'A'; |
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443 | if (num >= '0' && num <= '9') |
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444 | { |
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445 | num -= '0'; |
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446 | anims[num] = tx2; |
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447 | if (num+1 > max) |
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448 | max = num + 1; |
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449 | } |
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450 | else if (num >= 'A' && num <= 'J') |
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451 | { |
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452 | num = num - 'A'; |
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453 | altanims[num] = tx2; |
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454 | if (num+1 > altmax) |
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455 | altmax = num+1; |
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456 | } |
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457 | else |
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458 | Sys_Error ("Bad animating texture %s", tx->name); |
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459 | } |
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460 | |||
461 | #define ANIM_CYCLE 2 |
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462 | // link them all together |
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463 | for (j=0 ; j |
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464 | { |
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465 | tx2 = anims[j]; |
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466 | if (!tx2) |
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467 | Sys_Error ("Missing frame %i of %s",j, tx->name); |
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468 | tx2->anim_total = max * ANIM_CYCLE; |
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469 | tx2->anim_min = j * ANIM_CYCLE; |
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470 | tx2->anim_max = (j+1) * ANIM_CYCLE; |
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471 | tx2->anim_next = anims[ (j+1)%max ]; |
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472 | if (altmax) |
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473 | tx2->alternate_anims = altanims[0]; |
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474 | } |
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475 | for (j=0 ; j |
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476 | { |
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477 | tx2 = altanims[j]; |
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478 | if (!tx2) |
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479 | Sys_Error ("Missing frame %i of %s",j, tx->name); |
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480 | tx2->anim_total = altmax * ANIM_CYCLE; |
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481 | tx2->anim_min = j * ANIM_CYCLE; |
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482 | tx2->anim_max = (j+1) * ANIM_CYCLE; |
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483 | tx2->anim_next = altanims[ (j+1)%altmax ]; |
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484 | if (max) |
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485 | tx2->alternate_anims = anims[0]; |
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486 | } |
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487 | } |
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488 | } |
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489 | |||
490 | /* |
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491 | ================= |
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492 | Mod_LoadLighting |
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493 | ================= |
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494 | */ |
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495 | void Mod_LoadLighting (lump_t *l) |
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496 | { |
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497 | if (!l->filelen) |
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498 | { |
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499 | loadmodel->lightdata = NULL; |
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500 | return; |
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501 | } |
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502 | loadmodel->lightdata = Hunk_AllocName ( l->filelen, loadname); |
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503 | memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen); |
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504 | } |
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505 | |||
506 | |||
507 | /* |
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508 | ================= |
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509 | Mod_LoadVisibility |
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510 | ================= |
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511 | */ |
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512 | void Mod_LoadVisibility (lump_t *l) |
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513 | { |
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514 | if (!l->filelen) |
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515 | { |
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516 | loadmodel->visdata = NULL; |
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517 | return; |
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518 | } |
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519 | loadmodel->visdata = Hunk_AllocName ( l->filelen, loadname); |
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520 | memcpy (loadmodel->visdata, mod_base + l->fileofs, l->filelen); |
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521 | } |
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522 | |||
523 | |||
524 | /* |
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525 | ================= |
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526 | Mod_LoadEntities |
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527 | ================= |
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528 | */ |
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529 | void Mod_LoadEntities (lump_t *l) |
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530 | { |
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531 | if (!l->filelen) |
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532 | { |
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533 | loadmodel->entities = NULL; |
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534 | return; |
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535 | } |
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536 | loadmodel->entities = Hunk_AllocName ( l->filelen, loadname); |
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537 | memcpy (loadmodel->entities, mod_base + l->fileofs, l->filelen); |
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538 | } |
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539 | |||
540 | |||
541 | /* |
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542 | ================= |
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543 | Mod_LoadVertexes |
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544 | ================= |
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545 | */ |
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546 | void Mod_LoadVertexes (lump_t *l) |
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547 | { |
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548 | dvertex_t *in; |
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549 | mvertex_t *out; |
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550 | int i, count; |
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551 | |||
552 | in = (void *)(mod_base + l->fileofs); |
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553 | if (l->filelen % sizeof(*in)) |
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554 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
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555 | count = l->filelen / sizeof(*in); |
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556 | out = Hunk_AllocName ( count*sizeof(*out), loadname); |
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557 | |||
558 | loadmodel->vertexes = out; |
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559 | loadmodel->numvertexes = count; |
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560 | |||
561 | for ( i=0 ; i |
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562 | { |
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563 | out->position[0] = LittleFloat (in->point[0]); |
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564 | out->position[1] = LittleFloat (in->point[1]); |
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565 | out->position[2] = LittleFloat (in->point[2]); |
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566 | } |
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567 | } |
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568 | |||
569 | /* |
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570 | ================= |
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571 | Mod_LoadSubmodels |
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572 | ================= |
||
573 | */ |
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574 | void Mod_LoadSubmodels (lump_t *l) |
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575 | { |
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576 | dmodel_t *in; |
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577 | dmodel_t *out; |
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578 | int i, j, count; |
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579 | |||
580 | in = (void *)(mod_base + l->fileofs); |
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581 | if (l->filelen % sizeof(*in)) |
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582 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
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583 | count = l->filelen / sizeof(*in); |
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584 | out = Hunk_AllocName ( count*sizeof(*out), loadname); |
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585 | |||
586 | loadmodel->submodels = out; |
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587 | loadmodel->numsubmodels = count; |
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588 | |||
589 | for ( i=0 ; i |
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590 | { |
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591 | for (j=0 ; j<3 ; j++) |
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592 | { // spread the mins / maxs by a pixel |
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593 | out->mins[j] = LittleFloat (in->mins[j]) - 1; |
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594 | out->maxs[j] = LittleFloat (in->maxs[j]) + 1; |
||
595 | out->origin[j] = LittleFloat (in->origin[j]); |
||
596 | } |
||
597 | for (j=0 ; j |
||
598 | out->headnode[j] = LittleLong (in->headnode[j]); |
||
599 | out->visleafs = LittleLong (in->visleafs); |
||
600 | out->firstface = LittleLong (in->firstface); |
||
601 | out->numfaces = LittleLong (in->numfaces); |
||
602 | } |
||
603 | } |
||
604 | |||
605 | /* |
||
606 | ================= |
||
607 | Mod_LoadEdges |
||
608 | ================= |
||
609 | */ |
||
610 | void Mod_LoadEdges (lump_t *l) |
||
611 | { |
||
612 | dedge_t *in; |
||
613 | medge_t *out; |
||
614 | int i, count; |
||
615 | |||
616 | in = (void *)(mod_base + l->fileofs); |
||
617 | if (l->filelen % sizeof(*in)) |
||
618 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
||
619 | count = l->filelen / sizeof(*in); |
||
620 | out = Hunk_AllocName ( (count + 1) * sizeof(*out), loadname); |
||
621 | |||
622 | loadmodel->edges = out; |
||
623 | loadmodel->numedges = count; |
||
624 | |||
625 | for ( i=0 ; i |
||
626 | { |
||
627 | out->v[0] = (unsigned short)LittleShort(in->v[0]); |
||
628 | out->v[1] = (unsigned short)LittleShort(in->v[1]); |
||
629 | } |
||
630 | } |
||
631 | |||
632 | /* |
||
633 | ================= |
||
634 | Mod_LoadTexinfo |
||
635 | ================= |
||
636 | */ |
||
637 | void Mod_LoadTexinfo (lump_t *l) |
||
638 | { |
||
639 | texinfo_t *in; |
||
640 | mtexinfo_t *out; |
||
641 | int i, j, count; |
||
642 | int miptex; |
||
643 | float len1, len2; |
||
644 | |||
645 | in = (void *)(mod_base + l->fileofs); |
||
646 | if (l->filelen % sizeof(*in)) |
||
647 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
||
648 | count = l->filelen / sizeof(*in); |
||
649 | out = Hunk_AllocName ( count*sizeof(*out), loadname); |
||
650 | |||
651 | loadmodel->texinfo = out; |
||
652 | loadmodel->numtexinfo = count; |
||
653 | |||
654 | for ( i=0 ; i |
||
655 | { |
||
656 | for (j=0 ; j<8 ; j++) |
||
657 | out->vecs[0][j] = LittleFloat (in->vecs[0][j]); |
||
658 | len1 = Length (out->vecs[0]); |
||
659 | len2 = Length (out->vecs[1]); |
||
660 | len1 = (len1 + len2)/2; |
||
661 | if (len1 < 0.32) |
||
662 | out->mipadjust = 4; |
||
663 | else if (len1 < 0.49) |
||
664 | out->mipadjust = 3; |
||
665 | else if (len1 < 0.99) |
||
666 | out->mipadjust = 2; |
||
667 | else |
||
668 | out->mipadjust = 1; |
||
669 | #if 0 |
||
670 | if (len1 + len2 < 0.001) |
||
671 | out->mipadjust = 1; // don't crash |
||
672 | else |
||
673 | out->mipadjust = 1 / floor( (len1+len2)/2 + 0.1 ); |
||
674 | #endif |
||
675 | |||
676 | miptex = LittleLong (in->miptex); |
||
677 | out->flags = LittleLong (in->flags); |
||
678 | |||
679 | if (!loadmodel->textures) |
||
680 | { |
||
681 | out->texture = r_notexture_mip; // checkerboard texture |
||
682 | out->flags = 0; |
||
683 | } |
||
684 | else |
||
685 | { |
||
686 | if (miptex >= loadmodel->numtextures) |
||
687 | Sys_Error ("miptex >= loadmodel->numtextures"); |
||
688 | out->texture = loadmodel->textures[miptex]; |
||
689 | if (!out->texture) |
||
690 | { |
||
691 | out->texture = r_notexture_mip; // texture not found |
||
692 | out->flags = 0; |
||
693 | } |
||
694 | } |
||
695 | } |
||
696 | } |
||
697 | |||
698 | /* |
||
699 | ================ |
||
700 | CalcSurfaceExtents |
||
701 | |||
702 | Fills in s->texturemins[] and s->extents[] |
||
703 | ================ |
||
704 | */ |
||
705 | void CalcSurfaceExtents (msurface_t *s) |
||
706 | { |
||
707 | float mins[2], maxs[2], val; |
||
708 | int i,j, e; |
||
709 | mvertex_t *v; |
||
710 | mtexinfo_t *tex; |
||
711 | int bmins[2], bmaxs[2]; |
||
712 | |||
713 | mins[0] = mins[1] = 999999; |
||
714 | maxs[0] = maxs[1] = -99999; |
||
715 | |||
716 | tex = s->texinfo; |
||
717 | |||
718 | for (i=0 ; i |
||
719 | { |
||
720 | e = loadmodel->surfedges[s->firstedge+i]; |
||
721 | if (e >= 0) |
||
722 | v = &loadmodel->vertexes[loadmodel->edges[e].v[0]]; |
||
723 | else |
||
724 | v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]]; |
||
725 | |||
726 | for (j=0 ; j<2 ; j++) |
||
727 | { |
||
728 | val = v->position[0] * tex->vecs[j][0] + |
||
729 | v->position[1] * tex->vecs[j][1] + |
||
730 | v->position[2] * tex->vecs[j][2] + |
||
731 | tex->vecs[j][3]; |
||
732 | if (val < mins[j]) |
||
733 | mins[j] = val; |
||
734 | if (val > maxs[j]) |
||
735 | maxs[j] = val; |
||
736 | } |
||
737 | } |
||
738 | |||
739 | for (i=0 ; i<2 ; i++) |
||
740 | { |
||
741 | bmins[i] = floor(mins[i]/16); |
||
742 | bmaxs[i] = ceil(maxs[i]/16); |
||
743 | |||
744 | s->texturemins[i] = bmins[i] * 16; |
||
745 | s->extents[i] = (bmaxs[i] - bmins[i]) * 16; |
||
746 | if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 512 /* 256 */ ) |
||
747 | Sys_Error ("Bad surface extents"); |
||
748 | } |
||
749 | } |
||
750 | |||
751 | |||
752 | /* |
||
753 | ================= |
||
754 | Mod_LoadFaces |
||
755 | ================= |
||
756 | */ |
||
757 | void Mod_LoadFaces (lump_t *l) |
||
758 | { |
||
759 | dface_t *in; |
||
760 | msurface_t *out; |
||
761 | int i, count, surfnum; |
||
762 | int planenum, side; |
||
763 | |||
764 | in = (void *)(mod_base + l->fileofs); |
||
765 | if (l->filelen % sizeof(*in)) |
||
766 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
||
767 | count = l->filelen / sizeof(*in); |
||
768 | out = Hunk_AllocName ( count*sizeof(*out), loadname); |
||
769 | |||
770 | loadmodel->surfaces = out; |
||
771 | loadmodel->numsurfaces = count; |
||
772 | |||
773 | for ( surfnum=0 ; surfnum |
||
774 | { |
||
775 | out->firstedge = LittleLong(in->firstedge); |
||
776 | out->numedges = LittleShort(in->numedges); |
||
777 | out->flags = 0; |
||
778 | |||
779 | planenum = LittleShort(in->planenum); |
||
780 | side = LittleShort(in->side); |
||
781 | if (side) |
||
782 | out->flags |= SURF_PLANEBACK; |
||
783 | |||
784 | out->plane = loadmodel->planes + planenum; |
||
785 | |||
786 | out->texinfo = loadmodel->texinfo + LittleShort (in->texinfo); |
||
787 | |||
788 | CalcSurfaceExtents (out); |
||
789 | |||
790 | // lighting info |
||
791 | |||
792 | for (i=0 ; i |
||
793 | out->styles[i] = in->styles[i]; |
||
794 | i = LittleLong(in->lightofs); |
||
795 | if (i == -1) |
||
796 | out->samples = NULL; |
||
797 | else |
||
798 | out->samples = loadmodel->lightdata + i; |
||
799 | |||
800 | // set the drawing flags flag |
||
801 | |||
802 | if (!Q_strncmp(out->texinfo->texture->name,"sky",3)) // sky |
||
803 | { |
||
804 | out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED); |
||
805 | #ifndef QUAKE2 |
||
806 | GL_SubdivideSurface (out); // cut up polygon for warps |
||
807 | #endif |
||
808 | continue; |
||
809 | } |
||
810 | |||
811 | if (!Q_strncmp(out->texinfo->texture->name,"*",1)) // turbulent |
||
812 | { |
||
813 | out->flags |= (SURF_DRAWTURB | SURF_DRAWTILED); |
||
814 | for (i=0 ; i<2 ; i++) |
||
815 | { |
||
816 | out->extents[i] = 16384; |
||
817 | out->texturemins[i] = -8192; |
||
818 | } |
||
819 | GL_SubdivideSurface (out); // cut up polygon for warps |
||
820 | continue; |
||
821 | } |
||
822 | |||
823 | } |
||
824 | } |
||
825 | |||
826 | |||
827 | /* |
||
828 | ================= |
||
829 | Mod_SetParent |
||
830 | ================= |
||
831 | */ |
||
832 | void Mod_SetParent (mnode_t *node, mnode_t *parent) |
||
833 | { |
||
834 | node->parent = parent; |
||
835 | if (node->contents < 0) |
||
836 | return; |
||
837 | Mod_SetParent (node->children[0], node); |
||
838 | Mod_SetParent (node->children[1], node); |
||
839 | } |
||
840 | |||
841 | /* |
||
842 | ================= |
||
843 | Mod_LoadNodes |
||
844 | ================= |
||
845 | */ |
||
846 | void Mod_LoadNodes (lump_t *l) |
||
847 | { |
||
848 | int i, j, count, p; |
||
849 | dnode_t *in; |
||
850 | mnode_t *out; |
||
851 | |||
852 | in = (void *)(mod_base + l->fileofs); |
||
853 | if (l->filelen % sizeof(*in)) |
||
854 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
||
855 | count = l->filelen / sizeof(*in); |
||
856 | out = Hunk_AllocName ( count*sizeof(*out), loadname); |
||
857 | |||
858 | loadmodel->nodes = out; |
||
859 | loadmodel->numnodes = count; |
||
860 | |||
861 | for ( i=0 ; i |
||
862 | { |
||
863 | for (j=0 ; j<3 ; j++) |
||
864 | { |
||
865 | out->minmaxs[j] = LittleShort (in->mins[j]); |
||
866 | out->minmaxs[3+j] = LittleShort (in->maxs[j]); |
||
867 | } |
||
868 | |||
869 | p = LittleLong(in->planenum); |
||
870 | out->plane = loadmodel->planes + p; |
||
871 | |||
872 | out->firstsurface = LittleShort (in->firstface); |
||
873 | out->numsurfaces = LittleShort (in->numfaces); |
||
874 | |||
875 | for (j=0 ; j<2 ; j++) |
||
876 | { |
||
877 | p = LittleShort (in->children[j]); |
||
878 | if (p >= 0) |
||
879 | out->children[j] = loadmodel->nodes + p; |
||
880 | else |
||
881 | out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p)); |
||
882 | } |
||
883 | } |
||
884 | |||
885 | Mod_SetParent (loadmodel->nodes, NULL); // sets nodes and leafs |
||
886 | } |
||
887 | |||
888 | /* |
||
889 | ================= |
||
890 | Mod_LoadLeafs |
||
891 | ================= |
||
892 | */ |
||
893 | void Mod_LoadLeafs (lump_t *l) |
||
894 | { |
||
895 | dleaf_t *in; |
||
896 | mleaf_t *out; |
||
897 | int i, j, count, p; |
||
898 | |||
899 | in = (void *)(mod_base + l->fileofs); |
||
900 | if (l->filelen % sizeof(*in)) |
||
901 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
||
902 | count = l->filelen / sizeof(*in); |
||
903 | out = Hunk_AllocName ( count*sizeof(*out), loadname); |
||
904 | |||
905 | loadmodel->leafs = out; |
||
906 | loadmodel->numleafs = count; |
||
907 | |||
908 | for ( i=0 ; i |
||
909 | { |
||
910 | for (j=0 ; j<3 ; j++) |
||
911 | { |
||
912 | out->minmaxs[j] = LittleShort (in->mins[j]); |
||
913 | out->minmaxs[3+j] = LittleShort (in->maxs[j]); |
||
914 | } |
||
915 | |||
916 | p = LittleLong(in->contents); |
||
917 | out->contents = p; |
||
918 | |||
919 | out->firstmarksurface = loadmodel->marksurfaces + |
||
920 | LittleShort(in->firstmarksurface); |
||
921 | out->nummarksurfaces = LittleShort(in->nummarksurfaces); |
||
922 | |||
923 | p = LittleLong(in->visofs); |
||
924 | if (p == -1) |
||
925 | out->compressed_vis = NULL; |
||
926 | else |
||
927 | out->compressed_vis = loadmodel->visdata + p; |
||
928 | out->efrags = NULL; |
||
929 | |||
930 | for (j=0 ; j<4 ; j++) |
||
931 | out->ambient_sound_level[j] = in->ambient_level[j]; |
||
932 | |||
933 | // gl underwater warp |
||
934 | if (out->contents != CONTENTS_EMPTY) |
||
935 | { |
||
936 | for (j=0 ; j |
||
937 | out->firstmarksurface[j]->flags |= SURF_UNDERWATER; |
||
938 | } |
||
939 | } |
||
940 | } |
||
941 | |||
942 | /* |
||
943 | ================= |
||
944 | Mod_LoadClipnodes |
||
945 | ================= |
||
946 | */ |
||
947 | void Mod_LoadClipnodes (lump_t *l) |
||
948 | { |
||
949 | dclipnode_t *in, *out; |
||
950 | int i, count; |
||
951 | hull_t *hull; |
||
952 | |||
953 | in = (void *)(mod_base + l->fileofs); |
||
954 | if (l->filelen % sizeof(*in)) |
||
955 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
||
956 | count = l->filelen / sizeof(*in); |
||
957 | out = Hunk_AllocName ( count*sizeof(*out), loadname); |
||
958 | |||
959 | loadmodel->clipnodes = out; |
||
960 | loadmodel->numclipnodes = count; |
||
961 | |||
962 | hull = &loadmodel->hulls[1]; |
||
963 | hull->clipnodes = out; |
||
964 | hull->firstclipnode = 0; |
||
965 | hull->lastclipnode = count-1; |
||
966 | hull->planes = loadmodel->planes; |
||
967 | hull->clip_mins[0] = -16; |
||
968 | hull->clip_mins[1] = -16; |
||
969 | hull->clip_mins[2] = -24; |
||
970 | hull->clip_maxs[0] = 16; |
||
971 | hull->clip_maxs[1] = 16; |
||
972 | hull->clip_maxs[2] = 32; |
||
973 | |||
974 | hull = &loadmodel->hulls[2]; |
||
975 | hull->clipnodes = out; |
||
976 | hull->firstclipnode = 0; |
||
977 | hull->lastclipnode = count-1; |
||
978 | hull->planes = loadmodel->planes; |
||
979 | hull->clip_mins[0] = -32; |
||
980 | hull->clip_mins[1] = -32; |
||
981 | hull->clip_mins[2] = -24; |
||
982 | hull->clip_maxs[0] = 32; |
||
983 | hull->clip_maxs[1] = 32; |
||
984 | hull->clip_maxs[2] = 64; |
||
985 | |||
986 | for (i=0 ; i |
||
987 | { |
||
988 | out->planenum = LittleLong(in->planenum); |
||
989 | out->children[0] = LittleShort(in->children[0]); |
||
990 | out->children[1] = LittleShort(in->children[1]); |
||
991 | } |
||
992 | } |
||
993 | |||
994 | /* |
||
995 | ================= |
||
996 | Mod_MakeHull0 |
||
997 | |||
998 | Deplicate the drawing hull structure as a clipping hull |
||
999 | ================= |
||
1000 | */ |
||
1001 | void Mod_MakeHull0 (void) |
||
1002 | { |
||
1003 | mnode_t *in, *child; |
||
1004 | dclipnode_t *out; |
||
1005 | int i, j, count; |
||
1006 | hull_t *hull; |
||
1007 | |||
1008 | hull = &loadmodel->hulls[0]; |
||
1009 | |||
1010 | in = loadmodel->nodes; |
||
1011 | count = loadmodel->numnodes; |
||
1012 | out = Hunk_AllocName ( count*sizeof(*out), loadname); |
||
1013 | |||
1014 | hull->clipnodes = out; |
||
1015 | hull->firstclipnode = 0; |
||
1016 | hull->lastclipnode = count-1; |
||
1017 | hull->planes = loadmodel->planes; |
||
1018 | |||
1019 | for (i=0 ; i |
||
1020 | { |
||
1021 | out->planenum = in->plane - loadmodel->planes; |
||
1022 | for (j=0 ; j<2 ; j++) |
||
1023 | { |
||
1024 | child = in->children[j]; |
||
1025 | if (child->contents < 0) |
||
1026 | out->children[j] = child->contents; |
||
1027 | else |
||
1028 | out->children[j] = child - loadmodel->nodes; |
||
1029 | } |
||
1030 | } |
||
1031 | } |
||
1032 | |||
1033 | /* |
||
1034 | ================= |
||
1035 | Mod_LoadMarksurfaces |
||
1036 | ================= |
||
1037 | */ |
||
1038 | void Mod_LoadMarksurfaces (lump_t *l) |
||
1039 | { |
||
1040 | int i, j, count; |
||
1041 | short *in; |
||
1042 | msurface_t **out; |
||
1043 | |||
1044 | in = (void *)(mod_base + l->fileofs); |
||
1045 | if (l->filelen % sizeof(*in)) |
||
1046 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
||
1047 | count = l->filelen / sizeof(*in); |
||
1048 | out = Hunk_AllocName ( count*sizeof(*out), loadname); |
||
1049 | |||
1050 | loadmodel->marksurfaces = out; |
||
1051 | loadmodel->nummarksurfaces = count; |
||
1052 | |||
1053 | for ( i=0 ; i |
||
1054 | { |
||
1055 | j = LittleShort(in[i]); |
||
1056 | if (j >= loadmodel->numsurfaces) |
||
1057 | Sys_Error ("Mod_ParseMarksurfaces: bad surface number"); |
||
1058 | out[i] = loadmodel->surfaces + j; |
||
1059 | } |
||
1060 | } |
||
1061 | |||
1062 | /* |
||
1063 | ================= |
||
1064 | Mod_LoadSurfedges |
||
1065 | ================= |
||
1066 | */ |
||
1067 | void Mod_LoadSurfedges (lump_t *l) |
||
1068 | { |
||
1069 | int i, count; |
||
1070 | int *in, *out; |
||
1071 | |||
1072 | in = (void *)(mod_base + l->fileofs); |
||
1073 | if (l->filelen % sizeof(*in)) |
||
1074 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
||
1075 | count = l->filelen / sizeof(*in); |
||
1076 | out = Hunk_AllocName ( count*sizeof(*out), loadname); |
||
1077 | |||
1078 | loadmodel->surfedges = out; |
||
1079 | loadmodel->numsurfedges = count; |
||
1080 | |||
1081 | for ( i=0 ; i |
||
1082 | out[i] = LittleLong (in[i]); |
||
1083 | } |
||
1084 | |||
1085 | |||
1086 | /* |
||
1087 | ================= |
||
1088 | Mod_LoadPlanes |
||
1089 | ================= |
||
1090 | */ |
||
1091 | void Mod_LoadPlanes (lump_t *l) |
||
1092 | { |
||
1093 | int i, j; |
||
1094 | mplane_t *out; |
||
1095 | dplane_t *in; |
||
1096 | int count; |
||
1097 | int bits; |
||
1098 | |||
1099 | in = (void *)(mod_base + l->fileofs); |
||
1100 | if (l->filelen % sizeof(*in)) |
||
1101 | Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); |
||
1102 | count = l->filelen / sizeof(*in); |
||
1103 | out = Hunk_AllocName ( count*2*sizeof(*out), loadname); |
||
1104 | |||
1105 | loadmodel->planes = out; |
||
1106 | loadmodel->numplanes = count; |
||
1107 | |||
1108 | for ( i=0 ; i |
||
1109 | { |
||
1110 | bits = 0; |
||
1111 | for (j=0 ; j<3 ; j++) |
||
1112 | { |
||
1113 | out->normal[j] = LittleFloat (in->normal[j]); |
||
1114 | if (out->normal[j] < 0) |
||
1115 | bits |= 1< |
||
1116 | } |
||
1117 | |||
1118 | out->dist = LittleFloat (in->dist); |
||
1119 | out->type = LittleLong (in->type); |
||
1120 | out->signbits = bits; |
||
1121 | } |
||
1122 | } |
||
1123 | |||
1124 | /* |
||
1125 | ================= |
||
1126 | RadiusFromBounds |
||
1127 | ================= |
||
1128 | */ |
||
1129 | float RadiusFromBounds (vec3_t mins, vec3_t maxs) |
||
1130 | { |
||
1131 | int i; |
||
1132 | vec3_t corner; |
||
1133 | |||
1134 | for (i=0 ; i<3 ; i++) |
||
1135 | { |
||
1136 | corner[i] = fabs(mins[i]) > fabs(maxs[i]) ? fabs(mins[i]) : fabs(maxs[i]); |
||
1137 | } |
||
1138 | |||
1139 | return Length (corner); |
||
1140 | } |
||
1141 | |||
1142 | /* |
||
1143 | ================= |
||
1144 | Mod_LoadBrushModel |
||
1145 | ================= |
||
1146 | */ |
||
1147 | void Mod_LoadBrushModel (model_t *mod, void *buffer) |
||
1148 | { |
||
1149 | int i, j; |
||
1150 | dheader_t *header; |
||
1151 | dmodel_t *bm; |
||
1152 | |||
1153 | loadmodel->type = mod_brush; |
||
1154 | |||
1155 | header = (dheader_t *)buffer; |
||
1156 | |||
1157 | i = LittleLong (header->version); |
||
1158 | if (i != BSPVERSION) |
||
1159 | Sys_Error ("Mod_LoadBrushModel: %s has wrong version number (%i should be %i)", mod->name, i, BSPVERSION); |
||
1160 | |||
1161 | // swap all the lumps |
||
1162 | mod_base = (byte *)header; |
||
1163 | |||
1164 | for (i=0 ; i |
||
1165 | ((int *)header)[i] = LittleLong ( ((int *)header)[i]); |
||
1166 | |||
1167 | // load into heap |
||
1168 | |||
1169 | Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]); |
||
1170 | Mod_LoadEdges (&header->lumps[LUMP_EDGES]); |
||
1171 | Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]); |
||
1172 | Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]); |
||
1173 | Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]); |
||
1174 | Mod_LoadPlanes (&header->lumps[LUMP_PLANES]); |
||
1175 | Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]); |
||
1176 | Mod_LoadFaces (&header->lumps[LUMP_FACES]); |
||
1177 | Mod_LoadMarksurfaces (&header->lumps[LUMP_MARKSURFACES]); |
||
1178 | Mod_LoadVisibility (&header->lumps[LUMP_VISIBILITY]); |
||
1179 | Mod_LoadLeafs (&header->lumps[LUMP_LEAFS]); |
||
1180 | Mod_LoadNodes (&header->lumps[LUMP_NODES]); |
||
1181 | Mod_LoadClipnodes (&header->lumps[LUMP_CLIPNODES]); |
||
1182 | Mod_LoadEntities (&header->lumps[LUMP_ENTITIES]); |
||
1183 | Mod_LoadSubmodels (&header->lumps[LUMP_MODELS]); |
||
1184 | |||
1185 | Mod_MakeHull0 (); |
||
1186 | |||
1187 | mod->numframes = 2; // regular and alternate animation |
||
1188 | |||
1189 | // |
||
1190 | // set up the submodels (FIXME: this is confusing) |
||
1191 | // |
||
1192 | for (i=0 ; i |
||
1193 | { |
||
1194 | bm = &mod->submodels[i]; |
||
1195 | |||
1196 | mod->hulls[0].firstclipnode = bm->headnode[0]; |
||
1197 | for (j=1 ; j |
||
1198 | { |
||
1199 | mod->hulls[j].firstclipnode = bm->headnode[j]; |
||
1200 | mod->hulls[j].lastclipnode = mod->numclipnodes-1; |
||
1201 | } |
||
1202 | |||
1203 | mod->firstmodelsurface = bm->firstface; |
||
1204 | mod->nummodelsurfaces = bm->numfaces; |
||
1205 | |||
1206 | VectorCopy (bm->maxs, mod->maxs); |
||
1207 | VectorCopy (bm->mins, mod->mins); |
||
1208 | |||
1209 | mod->radius = RadiusFromBounds (mod->mins, mod->maxs); |
||
1210 | |||
1211 | mod->numleafs = bm->visleafs; |
||
1212 | |||
1213 | if (i < mod->numsubmodels-1) |
||
1214 | { // duplicate the basic information |
||
1215 | char name[10]; |
||
1216 | |||
1217 | sprintf (name, "*%i", i+1); |
||
1218 | loadmodel = Mod_FindName (name); |
||
1219 | *loadmodel = *mod; |
||
1220 | strcpy (loadmodel->name, name); |
||
1221 | mod = loadmodel; |
||
1222 | } |
||
1223 | } |
||
1224 | } |
||
1225 | |||
1226 | /* |
||
1227 | ============================================================================== |
||
1228 | |||
1229 | ALIAS MODELS |
||
1230 | |||
1231 | ============================================================================== |
||
1232 | */ |
||
1233 | |||
1234 | aliashdr_t *pheader; |
||
1235 | |||
1236 | stvert_t stverts[MAXALIASVERTS]; |
||
1237 | mtriangle_t triangles[MAXALIASTRIS]; |
||
1238 | |||
1239 | // a pose is a single set of vertexes. a frame may be |
||
1240 | // an animating sequence of poses |
||
1241 | trivertx_t *poseverts[MAXALIASFRAMES]; |
||
1242 | int posenum; |
||
1243 | |||
1244 | byte **player_8bit_texels_tbl; |
||
1245 | byte *player_8bit_texels; |
||
1246 | |||
1247 | /* |
||
1248 | ================= |
||
1249 | Mod_LoadAliasFrame |
||
1250 | ================= |
||
1251 | */ |
||
1252 | void * Mod_LoadAliasFrame (void * pin, maliasframedesc_t *frame) |
||
1253 | { |
||
1254 | trivertx_t *pframe, *pinframe; |
||
1255 | int i, j; |
||
1256 | daliasframe_t *pdaliasframe; |
||
1257 | |||
1258 | pdaliasframe = (daliasframe_t *)pin; |
||
1259 | |||
1260 | strcpy (frame->name, pdaliasframe->name); |
||
1261 | frame->firstpose = posenum; |
||
1262 | frame->numposes = 1; |
||
1263 | |||
1264 | for (i=0 ; i<3 ; i++) |
||
1265 | { |
||
1266 | // these are byte values, so we don't have to worry about |
||
1267 | // endianness |
||
1268 | frame->bboxmin.v[i] = pdaliasframe->bboxmin.v[i]; |
||
1269 | frame->bboxmin.v[i] = pdaliasframe->bboxmax.v[i]; |
||
1270 | } |
||
1271 | |||
1272 | pinframe = (trivertx_t *)(pdaliasframe + 1); |
||
1273 | |||
1274 | poseverts[posenum] = pinframe; |
||
1275 | posenum++; |
||
1276 | |||
1277 | pinframe += pheader->numverts; |
||
1278 | |||
1279 | return (void *)pinframe; |
||
1280 | } |
||
1281 | |||
1282 | |||
1283 | /* |
||
1284 | ================= |
||
1285 | Mod_LoadAliasGroup |
||
1286 | ================= |
||
1287 | */ |
||
1288 | void *Mod_LoadAliasGroup (void * pin, maliasframedesc_t *frame) |
||
1289 | { |
||
1290 | daliasgroup_t *pingroup; |
||
1291 | int i, numframes; |
||
1292 | daliasinterval_t *pin_intervals; |
||
1293 | void *ptemp; |
||
1294 | |||
1295 | pingroup = (daliasgroup_t *)pin; |
||
1296 | |||
1297 | numframes = LittleLong (pingroup->numframes); |
||
1298 | |||
1299 | frame->firstpose = posenum; |
||
1300 | frame->numposes = numframes; |
||
1301 | |||
1302 | for (i=0 ; i<3 ; i++) |
||
1303 | { |
||
1304 | // these are byte values, so we don't have to worry about endianness |
||
1305 | frame->bboxmin.v[i] = pingroup->bboxmin.v[i]; |
||
1306 | frame->bboxmin.v[i] = pingroup->bboxmax.v[i]; |
||
1307 | } |
||
1308 | |||
1309 | pin_intervals = (daliasinterval_t *)(pingroup + 1); |
||
1310 | |||
1311 | frame->interval = LittleFloat (pin_intervals->interval); |
||
1312 | |||
1313 | pin_intervals += numframes; |
||
1314 | |||
1315 | ptemp = (void *)pin_intervals; |
||
1316 | |||
1317 | for (i=0 ; i |
||
1318 | { |
||
1319 | poseverts[posenum] = (trivertx_t *)((daliasframe_t *)ptemp + 1); |
||
1320 | posenum++; |
||
1321 | |||
1322 | ptemp = (trivertx_t *)((daliasframe_t *)ptemp + 1) + pheader->numverts; |
||
1323 | } |
||
1324 | |||
1325 | return ptemp; |
||
1326 | } |
||
1327 | |||
1328 | //========================================================= |
||
1329 | |||
1330 | /* |
||
1331 | ================= |
||
1332 | Mod_FloodFillSkin |
||
1333 | |||
1334 | Fill background pixels so mipmapping doesn't have haloes - Ed |
||
1335 | ================= |
||
1336 | */ |
||
1337 | |||
1338 | typedef struct |
||
1339 | { |
||
1340 | short x, y; |
||
1341 | } floodfill_t; |
||
1342 | |||
1343 | extern unsigned d_8to24table[]; |
||
1344 | |||
1345 | // must be a power of 2 |
||
1346 | #define FLOODFILL_FIFO_SIZE 0x1000 |
||
1347 | #define FLOODFILL_FIFO_MASK (FLOODFILL_FIFO_SIZE - 1) |
||
1348 | |||
1349 | #define FLOODFILL_STEP( off, dx, dy ) \ |
||
1350 | { \ |
||
1351 | if (pos[off] == fillcolor) \ |
||
1352 | { \ |
||
1353 | pos[off] = 255; \ |
||
1354 | fifo[inpt].x = x + (dx), fifo[inpt].y = y + (dy); \ |
||
1355 | inpt = (inpt + 1) & FLOODFILL_FIFO_MASK; \ |
||
1356 | } \ |
||
1357 | else if (pos[off] != 255) fdc = pos[off]; \ |
||
1358 | } |
||
1359 | |||
1360 | void Mod_FloodFillSkin( byte *skin, int skinwidth, int skinheight ) |
||
1361 | { |
||
1362 | byte fillcolor = *skin; // assume this is the pixel to fill |
||
1363 | floodfill_t fifo[FLOODFILL_FIFO_SIZE]; |
||
1364 | int inpt = 0, outpt = 0; |
||
1365 | int filledcolor = -1; |
||
1366 | int i; |
||
1367 | |||
1368 | if (filledcolor == -1) |
||
1369 | { |
||
1370 | filledcolor = 0; |
||
1371 | // attempt to find opaque black |
||
1372 | for (i = 0; i < 256; ++i) |
||
1373 | if (d_8to24table[i] == (255 << 0)) // alpha 1.0 |
||
1374 | { |
||
1375 | filledcolor = i; |
||
1376 | break; |
||
1377 | } |
||
1378 | } |
||
1379 | |||
1380 | // can't fill to filled color or to transparent color (used as visited marker) |
||
1381 | if ((fillcolor == filledcolor) || (fillcolor == 255)) |
||
1382 | { |
||
1383 | //printf( "not filling skin from %d to %d\n", fillcolor, filledcolor ); |
||
1384 | return; |
||
1385 | } |
||
1386 | |||
1387 | fifo[inpt].x = 0, fifo[inpt].y = 0; |
||
1388 | inpt = (inpt + 1) & FLOODFILL_FIFO_MASK; |
||
1389 | |||
1390 | while (outpt != inpt) |
||
1391 | { |
||
1392 | int x = fifo[outpt].x, y = fifo[outpt].y; |
||
1393 | int fdc = filledcolor; |
||
1394 | byte *pos = &skin[x + skinwidth * y]; |
||
1395 | |||
1396 | outpt = (outpt + 1) & FLOODFILL_FIFO_MASK; |
||
1397 | |||
1398 | if (x > 0) FLOODFILL_STEP( -1, -1, 0 ); |
||
1399 | if (x < skinwidth - 1) FLOODFILL_STEP( 1, 1, 0 ); |
||
1400 | if (y > 0) FLOODFILL_STEP( -skinwidth, 0, -1 ); |
||
1401 | if (y < skinheight - 1) FLOODFILL_STEP( skinwidth, 0, 1 ); |
||
1402 | skin[x + skinwidth * y] = fdc; |
||
1403 | } |
||
1404 | } |
||
1405 | |||
1406 | /* |
||
1407 | =============== |
||
1408 | Mod_LoadAllSkins |
||
1409 | =============== |
||
1410 | */ |
||
1411 | void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype) |
||
1412 | { |
||
1413 | int i, j, k; |
||
1414 | char name[32]; |
||
1415 | int s; |
||
1416 | byte *copy; |
||
1417 | byte *skin; |
||
1418 | byte *texels; |
||
1419 | daliasskingroup_t *pinskingroup; |
||
1420 | int groupskins; |
||
1421 | daliasskininterval_t *pinskinintervals; |
||
1422 | |||
1423 | skin = (byte *)(pskintype + 1); |
||
1424 | |||
1425 | if (numskins < 1 || numskins > MAX_SKINS) |
||
1426 | Sys_Error ("Mod_LoadAliasModel: Invalid # of skins: %d\n", numskins); |
||
1427 | |||
1428 | s = pheader->skinwidth * pheader->skinheight; |
||
1429 | |||
1430 | for (i=0 ; i |
||
1431 | { |
||
1432 | if (pskintype->type == ALIAS_SKIN_SINGLE) { |
||
1433 | Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ); |
||
1434 | |||
1435 | // save 8 bit texels for the player model to remap |
||
1436 | // if (!strcmp(loadmodel->name,"progs/player.mdl")) { |
||
1437 | texels = Hunk_AllocName(s, loadname); |
||
1438 | pheader->texels[i] = texels - (byte *)pheader; |
||
1439 | memcpy (texels, (byte *)(pskintype + 1), s); |
||
1440 | // } |
||
1441 | sprintf (name, "%s_%i", loadmodel->name, i); |
||
1442 | pheader->gl_texturenum[i][0] = |
||
1443 | pheader->gl_texturenum[i][1] = |
||
1444 | pheader->gl_texturenum[i][2] = |
||
1445 | pheader->gl_texturenum[i][3] = |
||
1446 | GL_LoadTexture (name, pheader->skinwidth, |
||
1447 | pheader->skinheight, (byte *)(pskintype + 1), true, false); |
||
1448 | pskintype = (daliasskintype_t *)((byte *)(pskintype+1) + s); |
||
1449 | } else { |
||
1450 | // animating skin group. yuck. |
||
1451 | pskintype++; |
||
1452 | pinskingroup = (daliasskingroup_t *)pskintype; |
||
1453 | groupskins = LittleLong (pinskingroup->numskins); |
||
1454 | pinskinintervals = (daliasskininterval_t *)(pinskingroup + 1); |
||
1455 | |||
1456 | pskintype = (void *)(pinskinintervals + groupskins); |
||
1457 | |||
1458 | for (j=0 ; j |
||
1459 | { |
||
1460 | Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ); |
||
1461 | if (j == 0) { |
||
1462 | texels = Hunk_AllocName(s, loadname); |
||
1463 | pheader->texels[i] = texels - (byte *)pheader; |
||
1464 | memcpy (texels, (byte *)(pskintype), s); |
||
1465 | } |
||
1466 | sprintf (name, "%s_%i_%i", loadmodel->name, i,j); |
||
1467 | pheader->gl_texturenum[i][j&3] = |
||
1468 | GL_LoadTexture (name, pheader->skinwidth, |
||
1469 | pheader->skinheight, (byte *)(pskintype), true, false); |
||
1470 | pskintype = (daliasskintype_t *)((byte *)(pskintype) + s); |
||
1471 | } |
||
1472 | k = j; |
||
1473 | for (/* */; j < 4; j++) |
||
1474 | pheader->gl_texturenum[i][j&3] = |
||
1475 | pheader->gl_texturenum[i][j - k]; |
||
1476 | } |
||
1477 | } |
||
1478 | |||
1479 | return (void *)pskintype; |
||
1480 | } |
||
1481 | |||
1482 | //========================================================================= |
||
1483 | |||
1484 | /* |
||
1485 | ================= |
||
1486 | Mod_LoadAliasModel |
||
1487 | ================= |
||
1488 | */ |
||
1489 | void Mod_LoadAliasModel (model_t *mod, void *buffer) |
||
1490 | { |
||
1491 | int i, j; |
||
1492 | mdl_t *pinmodel; |
||
1493 | stvert_t *pinstverts; |
||
1494 | dtriangle_t *pintriangles; |
||
1495 | int version, numframes, numskins; |
||
1496 | int size; |
||
1497 | daliasframetype_t *pframetype; |
||
1498 | daliasskintype_t *pskintype; |
||
1499 | int start, end, total; |
||
1500 | |||
1501 | start = Hunk_LowMark (); |
||
1502 | |||
1503 | pinmodel = (mdl_t *)buffer; |
||
1504 | |||
1505 | version = LittleLong (pinmodel->version); |
||
1506 | if (version != ALIAS_VERSION) |
||
1507 | Sys_Error ("%s has wrong version number (%i should be %i)", |
||
1508 | mod->name, version, ALIAS_VERSION); |
||
1509 | |||
1510 | // |
||
1511 | // allocate space for a working header, plus all the data except the frames, |
||
1512 | // skin and group info |
||
1513 | // |
||
1514 | size = sizeof (aliashdr_t) |
||
1515 | + (LittleLong (pinmodel->numframes) - 1) * |
||
1516 | sizeof (pheader->frames[0]); |
||
1517 | pheader = Hunk_AllocName (size, loadname); |
||
1518 | |||
1519 | mod->flags = LittleLong (pinmodel->flags); |
||
1520 | |||
1521 | // |
||
1522 | // endian-adjust and copy the data, starting with the alias model header |
||
1523 | // |
||
1524 | pheader->boundingradius = LittleFloat (pinmodel->boundingradius); |
||
1525 | pheader->numskins = LittleLong (pinmodel->numskins); |
||
1526 | pheader->skinwidth = LittleLong (pinmodel->skinwidth); |
||
1527 | pheader->skinheight = LittleLong (pinmodel->skinheight); |
||
1528 | |||
1529 | if (pheader->skinheight > MAX_LBM_HEIGHT) |
||
1530 | Sys_Error ("model %s has a skin taller than %d", mod->name, |
||
1531 | MAX_LBM_HEIGHT); |
||
1532 | |||
1533 | pheader->numverts = LittleLong (pinmodel->numverts); |
||
1534 | |||
1535 | if (pheader->numverts <= 0) |
||
1536 | Sys_Error ("model %s has no vertices", mod->name); |
||
1537 | |||
1538 | if (pheader->numverts > MAXALIASVERTS) |
||
1539 | Sys_Error ("model %s has too many vertices", mod->name); |
||
1540 | |||
1541 | pheader->numtris = LittleLong (pinmodel->numtris); |
||
1542 | |||
1543 | if (pheader->numtris <= 0) |
||
1544 | Sys_Error ("model %s has no triangles", mod->name); |
||
1545 | |||
1546 | pheader->numframes = LittleLong (pinmodel->numframes); |
||
1547 | numframes = pheader->numframes; |
||
1548 | if (numframes < 1) |
||
1549 | Sys_Error ("Mod_LoadAliasModel: Invalid # of frames: %d\n", numframes); |
||
1550 | |||
1551 | pheader->size = LittleFloat (pinmodel->size) * ALIAS_BASE_SIZE_RATIO; |
||
1552 | mod->synctype = LittleLong (pinmodel->synctype); |
||
1553 | mod->numframes = pheader->numframes; |
||
1554 | |||
1555 | for (i=0 ; i<3 ; i++) |
||
1556 | { |
||
1557 | pheader->scale[i] = LittleFloat (pinmodel->scale[i]); |
||
1558 | pheader->scale_origin[i] = LittleFloat (pinmodel->scale_origin[i]); |
||
1559 | pheader->eyeposition[i] = LittleFloat (pinmodel->eyeposition[i]); |
||
1560 | } |
||
1561 | |||
1562 | |||
1563 | // |
||
1564 | // load the skins |
||
1565 | // |
||
1566 | pskintype = (daliasskintype_t *)&pinmodel[1]; |
||
1567 | pskintype = Mod_LoadAllSkins (pheader->numskins, pskintype); |
||
1568 | |||
1569 | // |
||
1570 | // load base s and t vertices |
||
1571 | // |
||
1572 | pinstverts = (stvert_t *)pskintype; |
||
1573 | |||
1574 | for (i=0 ; i |
||
1575 | { |
||
1576 | stverts[i].onseam = LittleLong (pinstverts[i].onseam); |
||
1577 | stverts[i].s = LittleLong (pinstverts[i].s); |
||
1578 | stverts[i].t = LittleLong (pinstverts[i].t); |
||
1579 | } |
||
1580 | |||
1581 | // |
||
1582 | // load triangle lists |
||
1583 | // |
||
1584 | pintriangles = (dtriangle_t *)&pinstverts[pheader->numverts]; |
||
1585 | |||
1586 | for (i=0 ; i |
||
1587 | { |
||
1588 | triangles[i].facesfront = LittleLong (pintriangles[i].facesfront); |
||
1589 | |||
1590 | for (j=0 ; j<3 ; j++) |
||
1591 | { |
||
1592 | triangles[i].vertindex[j] = |
||
1593 | LittleLong (pintriangles[i].vertindex[j]); |
||
1594 | } |
||
1595 | } |
||
1596 | |||
1597 | // |
||
1598 | // load the frames |
||
1599 | // |
||
1600 | posenum = 0; |
||
1601 | pframetype = (daliasframetype_t *)&pintriangles[pheader->numtris]; |
||
1602 | |||
1603 | for (i=0 ; i |
||
1604 | { |
||
1605 | aliasframetype_t frametype; |
||
1606 | |||
1607 | frametype = LittleLong (pframetype->type); |
||
1608 | |||
1609 | if (frametype == ALIAS_SINGLE) |
||
1610 | { |
||
1611 | pframetype = (daliasframetype_t *) |
||
1612 | Mod_LoadAliasFrame (pframetype + 1, &pheader->frames[i]); |
||
1613 | } |
||
1614 | else |
||
1615 | { |
||
1616 | pframetype = (daliasframetype_t *) |
||
1617 | Mod_LoadAliasGroup (pframetype + 1, &pheader->frames[i]); |
||
1618 | } |
||
1619 | } |
||
1620 | |||
1621 | pheader->numposes = posenum; |
||
1622 | |||
1623 | mod->type = mod_alias; |
||
1624 | |||
1625 | // FIXME: do this right |
||
1626 | mod->mins[0] = mod->mins[1] = mod->mins[2] = -16; |
||
1627 | mod->maxs[0] = mod->maxs[1] = mod->maxs[2] = 16; |
||
1628 | |||
1629 | // |
||
1630 | // build the draw lists |
||
1631 | // |
||
1632 | GL_MakeAliasModelDisplayLists (mod, pheader); |
||
1633 | |||
1634 | // |
||
1635 | // move the complete, relocatable alias model to the cache |
||
1636 | // |
||
1637 | end = Hunk_LowMark (); |
||
1638 | total = end - start; |
||
1639 | |||
1640 | Cache_Alloc (&mod->cache, total, loadname); |
||
1641 | if (!mod->cache.data) |
||
1642 | return; |
||
1643 | memcpy (mod->cache.data, pheader, total); |
||
1644 | |||
1645 | Hunk_FreeToLowMark (start); |
||
1646 | } |
||
1647 | |||
1648 | //============================================================================= |
||
1649 | |||
1650 | /* |
||
1651 | ================= |
||
1652 | Mod_LoadSpriteFrame |
||
1653 | ================= |
||
1654 | */ |
||
1655 | void * Mod_LoadSpriteFrame (void * pin, mspriteframe_t **ppframe, int framenum) |
||
1656 | { |
||
1657 | dspriteframe_t *pinframe; |
||
1658 | mspriteframe_t *pspriteframe; |
||
1659 | int i, width, height, size, origin[2]; |
||
1660 | unsigned short *ppixout; |
||
1661 | byte *ppixin; |
||
1662 | char name[64]; |
||
1663 | |||
1664 | pinframe = (dspriteframe_t *)pin; |
||
1665 | |||
1666 | width = LittleLong (pinframe->width); |
||
1667 | height = LittleLong (pinframe->height); |
||
1668 | size = width * height; |
||
1669 | |||
1670 | pspriteframe = Hunk_AllocName (sizeof (mspriteframe_t),loadname); |
||
1671 | |||
1672 | Q_memset (pspriteframe, 0, sizeof (mspriteframe_t)); |
||
1673 | |||
1674 | *ppframe = pspriteframe; |
||
1675 | |||
1676 | pspriteframe->width = width; |
||
1677 | pspriteframe->height = height; |
||
1678 | origin[0] = LittleLong (pinframe->origin[0]); |
||
1679 | origin[1] = LittleLong (pinframe->origin[1]); |
||
1680 | |||
1681 | pspriteframe->up = origin[1]; |
||
1682 | pspriteframe->down = origin[1] - height; |
||
1683 | pspriteframe->left = origin[0]; |
||
1684 | pspriteframe->right = width + origin[0]; |
||
1685 | |||
1686 | sprintf (name, "%s_%i", loadmodel->name, framenum); |
||
1687 | pspriteframe->gl_texturenum = GL_LoadTexture (name, width, height, (byte *)(pinframe + 1), true, true); |
||
1688 | |||
1689 | return (void *)((byte *)pinframe + sizeof (dspriteframe_t) + size); |
||
1690 | } |
||
1691 | |||
1692 | |||
1693 | /* |
||
1694 | ================= |
||
1695 | Mod_LoadSpriteGroup |
||
1696 | ================= |
||
1697 | */ |
||
1698 | void * Mod_LoadSpriteGroup (void * pin, mspriteframe_t **ppframe, int framenum) |
||
1699 | { |
||
1700 | dspritegroup_t *pingroup; |
||
1701 | mspritegroup_t *pspritegroup; |
||
1702 | int i, numframes; |
||
1703 | dspriteinterval_t *pin_intervals; |
||
1704 | float *poutintervals; |
||
1705 | void *ptemp; |
||
1706 | |||
1707 | pingroup = (dspritegroup_t *)pin; |
||
1708 | |||
1709 | numframes = LittleLong (pingroup->numframes); |
||
1710 | |||
1711 | pspritegroup = Hunk_AllocName (sizeof (mspritegroup_t) + |
||
1712 | (numframes - 1) * sizeof (pspritegroup->frames[0]), loadname); |
||
1713 | |||
1714 | pspritegroup->numframes = numframes; |
||
1715 | |||
1716 | *ppframe = (mspriteframe_t *)pspritegroup; |
||
1717 | |||
1718 | pin_intervals = (dspriteinterval_t *)(pingroup + 1); |
||
1719 | |||
1720 | poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname); |
||
1721 | |||
1722 | pspritegroup->intervals = poutintervals; |
||
1723 | |||
1724 | for (i=0 ; i |
||
1725 | { |
||
1726 | *poutintervals = LittleFloat (pin_intervals->interval); |
||
1727 | if (*poutintervals <= 0.0) |
||
1728 | Sys_Error ("Mod_LoadSpriteGroup: interval<=0"); |
||
1729 | |||
1730 | poutintervals++; |
||
1731 | pin_intervals++; |
||
1732 | } |
||
1733 | |||
1734 | ptemp = (void *)pin_intervals; |
||
1735 | |||
1736 | for (i=0 ; i |
||
1737 | { |
||
1738 | ptemp = Mod_LoadSpriteFrame (ptemp, &pspritegroup->frames[i], framenum * 100 + i); |
||
1739 | } |
||
1740 | |||
1741 | return ptemp; |
||
1742 | } |
||
1743 | |||
1744 | |||
1745 | /* |
||
1746 | ================= |
||
1747 | Mod_LoadSpriteModel |
||
1748 | ================= |
||
1749 | */ |
||
1750 | void Mod_LoadSpriteModel (model_t *mod, void *buffer) |
||
1751 | { |
||
1752 | int i; |
||
1753 | int version; |
||
1754 | dsprite_t *pin; |
||
1755 | msprite_t *psprite; |
||
1756 | int numframes; |
||
1757 | int size; |
||
1758 | dspriteframetype_t *pframetype; |
||
1759 | |||
1760 | pin = (dsprite_t *)buffer; |
||
1761 | |||
1762 | version = LittleLong (pin->version); |
||
1763 | if (version != SPRITE_VERSION) |
||
1764 | Sys_Error ("%s has wrong version number " |
||
1765 | "(%i should be %i)", mod->name, version, SPRITE_VERSION); |
||
1766 | |||
1767 | numframes = LittleLong (pin->numframes); |
||
1768 | |||
1769 | size = sizeof (msprite_t) + (numframes - 1) * sizeof (psprite->frames); |
||
1770 | |||
1771 | psprite = Hunk_AllocName (size, loadname); |
||
1772 | |||
1773 | mod->cache.data = psprite; |
||
1774 | |||
1775 | psprite->type = LittleLong (pin->type); |
||
1776 | psprite->maxwidth = LittleLong (pin->width); |
||
1777 | psprite->maxheight = LittleLong (pin->height); |
||
1778 | psprite->beamlength = LittleFloat (pin->beamlength); |
||
1779 | mod->synctype = LittleLong (pin->synctype); |
||
1780 | psprite->numframes = numframes; |
||
1781 | |||
1782 | mod->mins[0] = mod->mins[1] = -psprite->maxwidth/2; |
||
1783 | mod->maxs[0] = mod->maxs[1] = psprite->maxwidth/2; |
||
1784 | mod->mins[2] = -psprite->maxheight/2; |
||
1785 | mod->maxs[2] = psprite->maxheight/2; |
||
1786 | |||
1787 | // |
||
1788 | // load the frames |
||
1789 | // |
||
1790 | if (numframes < 1) |
||
1791 | Sys_Error ("Mod_LoadSpriteModel: Invalid # of frames: %d\n", numframes); |
||
1792 | |||
1793 | mod->numframes = numframes; |
||
1794 | |||
1795 | pframetype = (dspriteframetype_t *)(pin + 1); |
||
1796 | |||
1797 | for (i=0 ; i |
||
1798 | { |
||
1799 | spriteframetype_t frametype; |
||
1800 | |||
1801 | frametype = LittleLong (pframetype->type); |
||
1802 | psprite->frames[i].type = frametype; |
||
1803 | |||
1804 | if (frametype == SPR_SINGLE) |
||
1805 | { |
||
1806 | pframetype = (dspriteframetype_t *) |
||
1807 | Mod_LoadSpriteFrame (pframetype + 1, |
||
1808 | &psprite->frames[i].frameptr, i); |
||
1809 | } |
||
1810 | else |
||
1811 | { |
||
1812 | pframetype = (dspriteframetype_t *) |
||
1813 | Mod_LoadSpriteGroup (pframetype + 1, |
||
1814 | &psprite->frames[i].frameptr, i); |
||
1815 | } |
||
1816 | } |
||
1817 | |||
1818 | mod->type = mod_sprite; |
||
1819 | } |
||
1820 | |||
1821 | //============================================================================= |
||
1822 | |||
1823 | /* |
||
1824 | ================ |
||
1825 | Mod_Print |
||
1826 | ================ |
||
1827 | */ |
||
1828 | void Mod_Print (void) |
||
1829 | { |
||
1830 | int i; |
||
1831 | model_t *mod; |
||
1832 | |||
1833 | Con_Printf ("Cached models:\n"); |
||
1834 | for (i=0, mod=mod_known ; i < mod_numknown ; i++, mod++) |
||
1835 | { |
||
1836 | Con_Printf ("%8p : %s\n",mod->cache.data, mod->name); |
||
1837 | } |
||
1838 | }>>=0"); |
||
1839 | |||
1840 |