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4680 right-hear 1
#include "fitz.h"
2
 
3
fz_halftone *
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fz_new_halftone(int comps)
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{
6
	fz_halftone *ht;
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	int i;
8
 
9
	ht = fz_malloc(sizeof(fz_halftone) + (comps-1)*sizeof(fz_pixmap *));
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	ht->refs = 1;
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	ht->n = comps;
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	for (i = 0; i < comps; i++)
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		ht->comp[i] = NULL;
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	return ht;
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}
17
 
18
fz_halftone *
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fz_keep_halftone(fz_halftone *ht)
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{
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	ht->refs++;
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	return ht;
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}
24
 
25
void
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fz_drop_halftone(fz_halftone *ht)
27
{
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	int i;
29
 
30
	if (!ht || --ht->refs != 0)
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		return;
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	for (i = 0; i < ht->n; i++)
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		fz_drop_pixmap(ht->comp[i]);
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	fz_free(ht);
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}
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/* Default mono halftone, lifted from Ghostscript. */
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static unsigned char mono_ht[] =
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{
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	0x0E, 0x8E, 0x2E, 0xAE, 0x06, 0x86, 0x26, 0xA6, 0x0C, 0x8C, 0x2C, 0xAC, 0x04, 0x84, 0x24, 0xA4,
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	0xCE, 0x4E, 0xEE, 0x6E, 0xC6, 0x46, 0xE6, 0x66, 0xCC, 0x4C, 0xEC, 0x6C, 0xC4, 0x44, 0xE4, 0x64,
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	0x3E, 0xBE, 0x1E, 0x9E, 0x36, 0xB6, 0x16, 0x96, 0x3C, 0xBC, 0x1C, 0x9C, 0x34, 0xB4, 0x14, 0x94,
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	0xFE, 0x7E, 0xDE, 0x5E, 0xF6, 0x76, 0xD6, 0x56, 0xFC, 0x7C, 0xDC, 0x5C, 0xF4, 0x74, 0xD4, 0x54,
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	0x01, 0x81, 0x21, 0xA1, 0x09, 0x89, 0x29, 0xA9, 0x03, 0x83, 0x23, 0xA3, 0x0B, 0x8B, 0x2B, 0xAB,
45
	0xC1, 0x41, 0xE1, 0x61, 0xC9, 0x49, 0xE9, 0x69, 0xC3, 0x43, 0xE3, 0x63, 0xCB, 0x4B, 0xEB, 0x6B,
46
	0x31, 0xB1, 0x11, 0x91, 0x39, 0xB9, 0x19, 0x99, 0x33, 0xB3, 0x13, 0x93, 0x3B, 0xBB, 0x1B, 0x9B,
47
	0xF1, 0x71, 0xD1, 0x51, 0xF9, 0x79, 0xD9, 0x59, 0xF3, 0x73, 0xD3, 0x53, 0xFB, 0x7B, 0xDB, 0x5B,
48
	0x0D, 0x8D, 0x2D, 0xAD, 0x05, 0x85, 0x25, 0xA5, 0x0F, 0x8F, 0x2F, 0xAF, 0x07, 0x87, 0x27, 0xA7,
49
	0xCD, 0x4D, 0xED, 0x6D, 0xC5, 0x45, 0xE5, 0x65, 0xCF, 0x4F, 0xEF, 0x6F, 0xC7, 0x47, 0xE7, 0x67,
50
	0x3D, 0xBD, 0x1D, 0x9D, 0x35, 0xB5, 0x15, 0x95, 0x3F, 0xBF, 0x1F, 0x9F, 0x37, 0xB7, 0x17, 0x97,
51
	0xFD, 0x7D, 0xDD, 0x5D, 0xF5, 0x75, 0xD5, 0x55, 0xFF, 0x7F, 0xDF, 0x5F, 0xF7, 0x77, 0xD7, 0x57,
52
	0x02, 0x82, 0x22, 0xA2, 0x0A, 0x8A, 0x2A, 0xAA, 0x00, 0x80, 0x20, 0xA0, 0x08, 0x88, 0x28, 0xA8,
53
	0xC2, 0x42, 0xE2, 0x62, 0xCA, 0x4A, 0xEA, 0x6A, 0xC0, 0x40, 0xE0, 0x60, 0xC8, 0x48, 0xE8, 0x68,
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	0x32, 0xB2, 0x12, 0x92, 0x3A, 0xBA, 0x1A, 0x9A, 0x30, 0xB0, 0x10, 0x90, 0x38, 0xB8, 0x18, 0x98,
55
	0xF2, 0x72, 0xD2, 0x52, 0xFA, 0x7A, 0xDA, 0x5A, 0xF0, 0x70, 0xD0, 0x50, 0xF8, 0x78, 0xD8, 0x58
56
};
57
 
58
fz_halftone *fz_get_default_halftone(int num_comps)
59
{
60
	fz_halftone *ht = fz_new_halftone(num_comps);
61
	assert(num_comps == 1); /* Only support 1 component for now */
62
	ht->comp[0] = fz_new_pixmap_with_data(NULL, 16, 16, mono_ht);
63
	return ht;
64
}
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66
/* Finally, code to actually perform halftoning. */
67
static void make_ht_line(unsigned char *buf, fz_halftone *ht, int x, int y, int w)
68
{
69
	/* FIXME: There is a potential optimisation here; in the case where
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	 * the LCM of the halftone tile widths is smaller than w, we could
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	 * form just one 'LCM' run, then copy it repeatedly.
72
	 */
73
	int k, n;
74
	n = ht->n;
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	for (k = 0; k < n; k++)
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	{
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		fz_pixmap *tile = ht->comp[k];
78
		unsigned char *b = buf++;
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		unsigned char *t;
80
		unsigned char *tbase;
81
		int px = x + tile->x;
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		int py = y + tile->y;
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		int tw = tile->w;
84
		int th = tile->h;
85
		int w2 = w;
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		int len;
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		px = px % tw;
88
		if (px < 0)
89
			px += tw;
90
		py = py % th;
91
		if (py < 0)
92
			py += th;
93
 
94
		assert(tile->n == 1);
95
 
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		/* Left hand section; from x to tile width */
97
		tbase = tile->samples + py * tw;
98
		t = tbase + px;
99
		len = tw - px;
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		if (len > w2)
101
			len = w2;
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		w2 -= len;
103
		while (len--)
104
		{
105
			*b = *t++;
106
			b += n;
107
		}
108
 
109
		/* Centre section - complete copies */
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		w2 -= tw;
111
		while (w2 >= 0)
112
		{
113
			len = tw;
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			t = tbase;
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			while (len--)
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			{
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				*b = *t++;
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				b += n;
119
			}
120
			w2 -= tw;
121
		}
122
		w2 += tw;
123
 
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		/* Right hand section - stragglers */
125
		t = tbase;
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		while (w2--)
127
		{
128
			*b = *t++;
129
			b += n;
130
		}
131
	}
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}
133
 
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/* Inner mono thresholding code */
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static void do_threshold_1(unsigned char *ht_line, unsigned char *pixmap, unsigned char *out, int w)
136
{
137
	int bit = 0x80;
138
	int h = 0;
139
 
140
	do
141
	{
142
		if (*pixmap < *ht_line++)
143
			h |= bit;
144
		pixmap += 2; /* Skip the alpha */
145
		bit >>= 1;
146
		if (bit == 0)
147
		{
148
			*out++ = h;
149
			h = 0;
150
			bit = 0x80;
151
		}
152
 
153
	}
154
	while (--w);
155
	if (bit != 0x80)
156
		*out++ = h;
157
}
158
 
159
fz_bitmap *fz_halftone_pixmap(fz_pixmap *pix, fz_halftone *ht)
160
{
161
	fz_bitmap *out;
162
	unsigned char *ht_line, *o, *p;
163
	int w, h, x, y, n, pstride, ostride;
164
 
165
	if (pix == NULL || ht == NULL)
166
		return NULL;
167
 
168
	assert(pix->n == 2); /* Mono + Alpha */
169
 
170
	n = pix->n-1; /* Remove alpha */
171
	ht_line = fz_malloc(pix->w * n);
172
	out = fz_new_bitmap(pix->w, pix->h, n);
173
	o = out->samples;
174
	p = pix->samples;
175
 
176
	h = pix->h;
177
	x = pix->x;
178
	y = pix->y;
179
	w = pix->w;
180
	ostride = out->stride;
181
	pstride = pix->w * pix->n;
182
	while (h--)
183
	{
184
		make_ht_line(ht_line, ht, x, y++, w);
185
		do_threshold_1(ht_line, p, o, w);
186
		o += ostride;
187
		p += pstride;
188
	}
189
	return out;
190
}