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4680 right-hear 1
#include "fitz.h"
2
 
3
#define BBOX_MIN -(1<<20)
4
#define BBOX_MAX (1<<20)
5
 
6
/* divide and floor towards -inf */
7
static inline int fz_idiv(int a, int b)
8
{
9
	return a < 0 ? (a - b + 1) / b : a / b;
10
}
11
 
12
/* If AA_BITS is defined, then we assume constant N bits of antialiasing. We
13
 * will attempt to provide at least that number of bits of accuracy in the
14
 * antialiasing (to a maximum of 8). If it is defined to be 0 then no
15
 * antialiasing is done. If it is undefined to we will leave the antialiasing
16
 * accuracy as a run time choice.
17
 */
18
 
19
#ifndef AA_BITS
20
#define AA_SCALE(x) ((x * fz_aa_scale) >> 8)
21
static int fz_aa_hscale = 17;
22
static int fz_aa_vscale = 15;
23
static int fz_aa_scale = 256;
24
static int fz_aa_level = 8;
25
 
26
#elif AA_BITS > 6
27
#define AA_SCALE(x) (x)
28
#define fz_aa_hscale 17
29
#define fz_aa_vscale 15
30
#define fz_aa_level 8
31
 
32
#elif AA_BITS > 4
33
#define AA_SCALE(x) ((x * 255) >> 6)
34
#define fz_aa_hscale 8
35
#define fz_aa_vscale 8
36
#define fz_aa_level 6
37
 
38
#elif AA_BITS > 2
39
#define AA_SCALE(x) (x * 17)
40
#define fz_aa_hscale 5
41
#define fz_aa_vscale 3
42
#define fz_aa_level 4
43
 
44
#elif AA_BITS > 0
45
#define AA_SCALE(x) ((x * 255) >> 2)
46
#define fz_aa_hscale 2
47
#define fz_aa_vscale 2
48
#define fz_aa_level 2
49
 
50
#else
51
#define AA_SCALE(x) (x * 255)
52
#define fz_aa_hscale 1
53
#define fz_aa_vscale 1
54
#define fz_aa_level 0
55
 
56
#endif
57
 
58
int
59
fz_get_aa_level(void)
60
{
61
	return fz_aa_level;
62
}
63
 
64
void
65
fz_set_aa_level(int level)
66
{
67
#ifdef AA_BITS
68
	fz_warn("anti-aliasing was compiled with a fixed precision of %d bits", fz_aa_level);
69
#else
70
	if (level > 6)
71
	{
72
		fz_aa_hscale = 17;
73
		fz_aa_vscale = 15;
74
		fz_aa_level = 8;
75
	}
76
	else if (level > 4)
77
	{
78
		fz_aa_hscale = 8;
79
		fz_aa_vscale = 8;
80
		fz_aa_level = 6;
81
	}
82
	else if (level > 2)
83
	{
84
		fz_aa_hscale = 5;
85
		fz_aa_vscale = 3;
86
		fz_aa_level = 4;
87
	}
88
	else if (level > 0)
89
	{
90
		fz_aa_hscale = 2;
91
		fz_aa_vscale = 2;
92
		fz_aa_level = 2;
93
	}
94
	else
95
	{
96
		fz_aa_hscale = 1;
97
		fz_aa_vscale = 1;
98
		fz_aa_level = 0;
99
	}
100
	fz_aa_scale = 0xFF00 / (fz_aa_hscale * fz_aa_vscale);
101
#endif
102
}
103
 
104
/*
105
 * Global Edge List -- list of straight path segments for scan conversion
106
 *
107
 * Stepping along the edges is with bresenham's line algorithm.
108
 *
109
 * See Mike Abrash -- Graphics Programming Black Book (notably chapter 40)
110
 */
111
 
112
typedef struct fz_edge_s fz_edge;
113
 
114
struct fz_edge_s
115
{
116
	int x, e, h, y;
117
	int adj_up, adj_down;
118
	int xmove;
119
	int xdir, ydir; /* -1 or +1 */
120
};
121
 
122
struct fz_gel_s
123
{
124
	fz_bbox clip;
125
	fz_bbox bbox;
126
	int cap, len;
127
	fz_edge *edges;
128
	int acap, alen;
129
	fz_edge **active;
130
};
131
 
132
fz_gel *
133
fz_new_gel(void)
134
{
135
	fz_gel *gel;
136
 
137
	gel = fz_malloc(sizeof(fz_gel));
138
	gel->cap = 512;
139
	gel->len = 0;
140
	gel->edges = fz_calloc(gel->cap, sizeof(fz_edge));
141
 
142
	gel->clip.x0 = gel->clip.y0 = BBOX_MAX;
143
	gel->clip.x1 = gel->clip.y1 = BBOX_MIN;
144
 
145
	gel->bbox.x0 = gel->bbox.y0 = BBOX_MAX;
146
	gel->bbox.x1 = gel->bbox.y1 = BBOX_MIN;
147
 
148
	gel->acap = 64;
149
	gel->alen = 0;
150
	gel->active = fz_calloc(gel->acap, sizeof(fz_edge*));
151
 
152
	return gel;
153
}
154
 
155
void
156
fz_reset_gel(fz_gel *gel, fz_bbox clip)
157
{
158
	if (fz_is_infinite_rect(clip))
159
	{
160
		gel->clip.x0 = gel->clip.y0 = BBOX_MAX;
161
		gel->clip.x1 = gel->clip.y1 = BBOX_MIN;
162
	}
163
	else {
164
		gel->clip.x0 = clip.x0 * fz_aa_hscale;
165
		gel->clip.x1 = clip.x1 * fz_aa_hscale;
166
		gel->clip.y0 = clip.y0 * fz_aa_vscale;
167
		gel->clip.y1 = clip.y1 * fz_aa_vscale;
168
	}
169
 
170
	gel->bbox.x0 = gel->bbox.y0 = BBOX_MAX;
171
	gel->bbox.x1 = gel->bbox.y1 = BBOX_MIN;
172
 
173
	gel->len = 0;
174
}
175
 
176
void
177
fz_free_gel(fz_gel *gel)
178
{
179
	fz_free(gel->active);
180
	fz_free(gel->edges);
181
	fz_free(gel);
182
}
183
 
184
fz_bbox
185
fz_bound_gel(fz_gel *gel)
186
{
187
	fz_bbox bbox;
188
	if (gel->len == 0)
189
		return fz_empty_bbox;
190
	bbox.x0 = fz_idiv(gel->bbox.x0, fz_aa_hscale);
191
	bbox.y0 = fz_idiv(gel->bbox.y0, fz_aa_vscale);
192
	bbox.x1 = fz_idiv(gel->bbox.x1, fz_aa_hscale) + 1;
193
	bbox.y1 = fz_idiv(gel->bbox.y1, fz_aa_vscale) + 1;
194
	return bbox;
195
}
196
 
197
enum { INSIDE, OUTSIDE, LEAVE, ENTER };
198
 
199
#define clip_lerp_y(v,m,x0,y0,x1,y1,t) clip_lerp_x(v,m,y0,x0,y1,x1,t)
200
 
201
static int
202
clip_lerp_x(int val, int m, int x0, int y0, int x1, int y1, int *out)
203
{
204
	int v0out = m ? x0 > val : x0 < val;
205
	int v1out = m ? x1 > val : x1 < val;
206
 
207
	if (v0out + v1out == 0)
208
		return INSIDE;
209
 
210
	if (v0out + v1out == 2)
211
		return OUTSIDE;
212
 
213
	if (v1out)
214
	{
215
		*out = y0 + (y1 - y0) * (val - x0) / (x1 - x0);
216
		return LEAVE;
217
	}
218
 
219
	else
220
	{
221
		*out = y1 + (y0 - y1) * (val - x1) / (x0 - x1);
222
		return ENTER;
223
	}
224
}
225
 
226
static void
227
fz_insert_gel_raw(fz_gel *gel, int x0, int y0, int x1, int y1)
228
{
229
	fz_edge *edge;
230
	int dx, dy;
231
	int winding;
232
	int width;
233
	int tmp;
234
 
235
	if (y0 == y1)
236
		return;
237
 
238
	if (y0 > y1) {
239
		winding = -1;
240
		tmp = x0; x0 = x1; x1 = tmp;
241
		tmp = y0; y0 = y1; y1 = tmp;
242
	}
243
	else
244
		winding = 1;
245
 
246
	if (x0 < gel->bbox.x0) gel->bbox.x0 = x0;
247
	if (x0 > gel->bbox.x1) gel->bbox.x1 = x0;
248
	if (x1 < gel->bbox.x0) gel->bbox.x0 = x1;
249
	if (x1 > gel->bbox.x1) gel->bbox.x1 = x1;
250
 
251
	if (y0 < gel->bbox.y0) gel->bbox.y0 = y0;
252
	if (y1 > gel->bbox.y1) gel->bbox.y1 = y1;
253
 
254
	if (gel->len + 1 == gel->cap) {
255
		gel->cap = gel->cap + 512;
256
		gel->edges = fz_realloc(gel->edges, gel->cap, sizeof(fz_edge));
257
	}
258
 
259
	edge = &gel->edges[gel->len++];
260
 
261
	dy = y1 - y0;
262
	dx = x1 - x0;
263
	width = ABS(dx);
264
 
265
	edge->xdir = dx > 0 ? 1 : -1;
266
	edge->ydir = winding;
267
	edge->x = x0;
268
	edge->y = y0;
269
	edge->h = dy;
270
	edge->adj_down = dy;
271
 
272
	/* initial error term going l->r and r->l */
273
	if (dx >= 0)
274
		edge->e = 0;
275
	else
276
		edge->e = -dy + 1;
277
 
278
	/* y-major edge */
279
	if (dy >= width) {
280
		edge->xmove = 0;
281
		edge->adj_up = width;
282
	}
283
 
284
	/* x-major edge */
285
	else {
286
		edge->xmove = (width / dy) * edge->xdir;
287
		edge->adj_up = width % dy;
288
	}
289
}
290
 
291
void
292
fz_insert_gel(fz_gel *gel, float fx0, float fy0, float fx1, float fy1)
293
{
294
	int x0, y0, x1, y1;
295
	int d, v;
296
 
297
	fx0 = floorf(fx0 * fz_aa_hscale);
298
	fx1 = floorf(fx1 * fz_aa_hscale);
299
	fy0 = floorf(fy0 * fz_aa_vscale);
300
	fy1 = floorf(fy1 * fz_aa_vscale);
301
 
302
	x0 = CLAMP(fx0, BBOX_MIN, BBOX_MAX);
303
	y0 = CLAMP(fy0, BBOX_MIN, BBOX_MAX);
304
	x1 = CLAMP(fx1, BBOX_MIN, BBOX_MAX);
305
	y1 = CLAMP(fy1, BBOX_MIN, BBOX_MAX);
306
 
307
	d = clip_lerp_y(gel->clip.y0, 0, x0, y0, x1, y1, &v);
308
	if (d == OUTSIDE) return;
309
	if (d == LEAVE) { y1 = gel->clip.y0; x1 = v; }
310
	if (d == ENTER) { y0 = gel->clip.y0; x0 = v; }
311
 
312
	d = clip_lerp_y(gel->clip.y1, 1, x0, y0, x1, y1, &v);
313
	if (d == OUTSIDE) return;
314
	if (d == LEAVE) { y1 = gel->clip.y1; x1 = v; }
315
	if (d == ENTER) { y0 = gel->clip.y1; x0 = v; }
316
 
317
	d = clip_lerp_x(gel->clip.x0, 0, x0, y0, x1, y1, &v);
318
	if (d == OUTSIDE) {
319
		x0 = x1 = gel->clip.x0;
320
	}
321
	if (d == LEAVE) {
322
		fz_insert_gel_raw(gel, gel->clip.x0, v, gel->clip.x0, y1);
323
		x1 = gel->clip.x0;
324
		y1 = v;
325
	}
326
	if (d == ENTER) {
327
		fz_insert_gel_raw(gel, gel->clip.x0, y0, gel->clip.x0, v);
328
		x0 = gel->clip.x0;
329
		y0 = v;
330
	}
331
 
332
	d = clip_lerp_x(gel->clip.x1, 1, x0, y0, x1, y1, &v);
333
	if (d == OUTSIDE) {
334
		x0 = x1 = gel->clip.x1;
335
	}
336
	if (d == LEAVE) {
337
		fz_insert_gel_raw(gel, gel->clip.x1, v, gel->clip.x1, y1);
338
		x1 = gel->clip.x1;
339
		y1 = v;
340
	}
341
	if (d == ENTER) {
342
		fz_insert_gel_raw(gel, gel->clip.x1, y0, gel->clip.x1, v);
343
		x0 = gel->clip.x1;
344
		y0 = v;
345
	}
346
 
347
	fz_insert_gel_raw(gel, x0, y0, x1, y1);
348
}
349
 
350
void
351
fz_sort_gel(fz_gel *gel)
352
{
353
	fz_edge *a = gel->edges;
354
	int n = gel->len;
355
 
356
	int h, i, k;
357
	fz_edge t;
358
 
359
	h = 1;
360
	if (n < 14) {
361
		h = 1;
362
	}
363
	else {
364
		while (h < n)
365
			h = 3 * h + 1;
366
		h /= 3;
367
		h /= 3;
368
	}
369
 
370
	while (h > 0)
371
	{
372
		for (i = 0; i < n; i++) {
373
			t = a[i];
374
			k = i - h;
375
			/* TODO: sort on y major, x minor */
376
			while (k >= 0 && a[k].y > t.y) {
377
				a[k + h] = a[k];
378
				k -= h;
379
			}
380
			a[k + h] = t;
381
		}
382
 
383
		h /= 3;
384
	}
385
}
386
 
387
int
388
fz_is_rect_gel(fz_gel *gel)
389
{
390
	/* a rectangular path is converted into two vertical edges of identical height */
391
	if (gel->len == 2)
392
	{
393
		fz_edge *a = gel->edges + 0;
394
		fz_edge *b = gel->edges + 1;
395
		return a->y == b->y && a->h == b->h &&
396
			a->xmove == 0 && a->adj_up == 0 &&
397
			b->xmove == 0 && b->adj_up == 0;
398
	}
399
	return 0;
400
}
401
 
402
/*
403
 * Active Edge List -- keep track of active edges while sweeping
404
 */
405
 
406
static void
407
sort_active(fz_edge **a, int n)
408
{
409
	int h, i, k;
410
	fz_edge *t;
411
 
412
	h = 1;
413
	if (n < 14) {
414
		h = 1;
415
	}
416
	else {
417
		while (h < n)
418
			h = 3 * h + 1;
419
		h /= 3;
420
		h /= 3;
421
	}
422
 
423
	while (h > 0)
424
	{
425
		for (i = 0; i < n; i++) {
426
			t = a[i];
427
			k = i - h;
428
			while (k >= 0 && a[k]->x > t->x) {
429
				a[k + h] = a[k];
430
				k -= h;
431
			}
432
			a[k + h] = t;
433
		}
434
 
435
		h /= 3;
436
	}
437
}
438
 
439
static void
440
insert_active(fz_gel *gel, int y, int *e)
441
{
442
	/* insert edges that start here */
443
	while (*e < gel->len && gel->edges[*e].y == y) {
444
		if (gel->alen + 1 == gel->acap) {
445
			int newcap = gel->acap + 64;
446
			fz_edge **newactive = fz_realloc(gel->active, newcap, sizeof(fz_edge*));
447
			gel->active = newactive;
448
			gel->acap = newcap;
449
		}
450
		gel->active[gel->alen++] = &gel->edges[(*e)++];
451
	}
452
 
453
	/* shell-sort the edges by increasing x */
454
	sort_active(gel->active, gel->alen);
455
}
456
 
457
static void
458
advance_active(fz_gel *gel)
459
{
460
	fz_edge *edge;
461
	int i = 0;
462
 
463
	while (i < gel->alen)
464
	{
465
		edge = gel->active[i];
466
 
467
		edge->h --;
468
 
469
		/* terminator! */
470
		if (edge->h == 0) {
471
			gel->active[i] = gel->active[--gel->alen];
472
		}
473
 
474
		else {
475
			edge->x += edge->xmove;
476
			edge->e += edge->adj_up;
477
			if (edge->e > 0) {
478
				edge->x += edge->xdir;
479
				edge->e -= edge->adj_down;
480
			}
481
			i ++;
482
		}
483
	}
484
}
485
 
486
/*
487
 * Anti-aliased scan conversion.
488
 */
489
 
490
static inline void add_span_aa(int *list, int x0, int x1, int xofs)
491
{
492
	int x0pix, x0sub;
493
	int x1pix, x1sub;
494
 
495
	if (x0 == x1)
496
		return;
497
 
498
	/* x between 0 and width of bbox */
499
	x0 -= xofs;
500
	x1 -= xofs;
501
 
502
	x0pix = x0 / fz_aa_hscale;
503
	x0sub = x0 % fz_aa_hscale;
504
	x1pix = x1 / fz_aa_hscale;
505
	x1sub = x1 % fz_aa_hscale;
506
 
507
	if (x0pix == x1pix)
508
	{
509
		list[x0pix] += x1sub - x0sub;
510
		list[x0pix+1] += x0sub - x1sub;
511
	}
512
 
513
	else
514
	{
515
		list[x0pix] += fz_aa_hscale - x0sub;
516
		list[x0pix+1] += x0sub;
517
		list[x1pix] += x1sub - fz_aa_hscale;
518
		list[x1pix+1] += -x1sub;
519
	}
520
}
521
 
522
static inline void non_zero_winding_aa(fz_gel *gel, int *list, int xofs)
523
{
524
	int winding = 0;
525
	int x = 0;
526
	int i;
527
	for (i = 0; i < gel->alen; i++)
528
	{
529
		if (!winding && (winding + gel->active[i]->ydir))
530
			x = gel->active[i]->x;
531
		if (winding && !(winding + gel->active[i]->ydir))
532
			add_span_aa(list, x, gel->active[i]->x, xofs);
533
		winding += gel->active[i]->ydir;
534
	}
535
}
536
 
537
static inline void even_odd_aa(fz_gel *gel, int *list, int xofs)
538
{
539
	int even = 0;
540
	int x = 0;
541
	int i;
542
	for (i = 0; i < gel->alen; i++)
543
	{
544
		if (!even)
545
			x = gel->active[i]->x;
546
		else
547
			add_span_aa(list, x, gel->active[i]->x, xofs);
548
		even = !even;
549
	}
550
}
551
 
552
static inline void undelta_aa(unsigned char * restrict out, int * restrict in, int n)
553
{
554
	int d = 0;
555
	while (n--)
556
	{
557
		d += *in++;
558
		*out++ = AA_SCALE(d);
559
	}
560
}
561
 
562
static inline void blit_aa(fz_pixmap *dst, int x, int y,
563
	unsigned char *mp, int w, unsigned char *color)
564
{
565
	unsigned char *dp;
566
	dp = dst->samples + ( (y - dst->y) * dst->w + (x - dst->x) ) * dst->n;
567
	if (color)
568
		fz_paint_span_with_color(dp, mp, dst->n, w, color);
569
	else
570
		fz_paint_span(dp, mp, 1, w, 255);
571
}
572
 
573
static void
574
fz_scan_convert_aa(fz_gel *gel, int eofill, fz_bbox clip,
575
	fz_pixmap *dst, unsigned char *color)
576
{
577
	unsigned char *alphas;
578
	int *deltas;
579
	int y, e;
580
	int yd, yc;
581
 
582
	int xmin = fz_idiv(gel->bbox.x0, fz_aa_hscale);
583
	int xmax = fz_idiv(gel->bbox.x1, fz_aa_hscale) + 1;
584
 
585
	int xofs = xmin * fz_aa_hscale;
586
 
587
	int skipx = clip.x0 - xmin;
588
	int clipn = clip.x1 - clip.x0;
589
 
590
	if (gel->len == 0)
591
		return;
592
 
593
	assert(clip.x0 >= xmin);
594
	assert(clip.x1 <= xmax);
595
 
596
	alphas = fz_malloc(xmax - xmin + 1);
597
	deltas = fz_malloc((xmax - xmin + 1) * sizeof(int));
598
	memset(deltas, 0, (xmax - xmin + 1) * sizeof(int));
599
 
600
	e = 0;
601
	y = gel->edges[0].y;
602
	yc = fz_idiv(y, fz_aa_vscale);
603
	yd = yc;
604
 
605
	while (gel->alen > 0 || e < gel->len)
606
	{
607
		yc = fz_idiv(y, fz_aa_vscale);
608
		if (yc != yd)
609
		{
610
			if (yd >= clip.y0 && yd < clip.y1)
611
			{
612
				undelta_aa(alphas, deltas, skipx + clipn);
613
				blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color);
614
				memset(deltas, 0, (skipx + clipn) * sizeof(int));
615
			}
616
		}
617
		yd = yc;
618
 
619
		insert_active(gel, y, &e);
620
 
621
		if (yd >= clip.y0 && yd < clip.y1)
622
		{
623
			if (eofill)
624
				even_odd_aa(gel, deltas, xofs);
625
			else
626
				non_zero_winding_aa(gel, deltas, xofs);
627
		}
628
 
629
		advance_active(gel);
630
 
631
		if (gel->alen > 0)
632
			y ++;
633
		else if (e < gel->len)
634
			y = gel->edges[e].y;
635
	}
636
 
637
	if (yd >= clip.y0 && yd < clip.y1)
638
	{
639
		undelta_aa(alphas, deltas, skipx + clipn);
640
		blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color);
641
	}
642
 
643
	fz_free(deltas);
644
	fz_free(alphas);
645
}
646
 
647
/*
648
 * Sharp (not anti-aliased) scan conversion
649
 */
650
 
651
static inline void blit_sharp(int x0, int x1, int y,
652
	fz_bbox clip, fz_pixmap *dst, unsigned char *color)
653
{
654
	unsigned char *dp;
655
	x0 = CLAMP(x0, dst->x, dst->x + dst->w);
656
	x1 = CLAMP(x1, dst->x, dst->x + dst->w);
657
	if (x0 < x1)
658
	{
659
		dp = dst->samples + ( (y - dst->y) * dst->w + (x0 - dst->x) ) * dst->n;
660
		if (color)
661
			fz_paint_solid_color(dp, dst->n, x1 - x0, color);
662
		else
663
			fz_paint_solid_alpha(dp, x1 - x0, 255);
664
	}
665
}
666
 
667
static inline void non_zero_winding_sharp(fz_gel *gel, int y,
668
	fz_bbox clip, fz_pixmap *dst, unsigned char *color)
669
{
670
	int winding = 0;
671
	int x = 0;
672
	int i;
673
	for (i = 0; i < gel->alen; i++)
674
	{
675
		if (!winding && (winding + gel->active[i]->ydir))
676
			x = gel->active[i]->x;
677
		if (winding && !(winding + gel->active[i]->ydir))
678
			blit_sharp(x, gel->active[i]->x, y, clip, dst, color);
679
		winding += gel->active[i]->ydir;
680
	}
681
}
682
 
683
static inline void even_odd_sharp(fz_gel *gel, int y,
684
	fz_bbox clip, fz_pixmap *dst, unsigned char *color)
685
{
686
	int even = 0;
687
	int x = 0;
688
	int i;
689
	for (i = 0; i < gel->alen; i++)
690
	{
691
		if (!even)
692
			x = gel->active[i]->x;
693
		else
694
			blit_sharp(x, gel->active[i]->x, y, clip, dst, color);
695
		even = !even;
696
	}
697
}
698
 
699
static void
700
fz_scan_convert_sharp(fz_gel *gel, int eofill, fz_bbox clip,
701
	fz_pixmap *dst, unsigned char *color)
702
{
703
	int e = 0;
704
	int y = gel->edges[0].y;
705
 
706
	while (gel->alen > 0 || e < gel->len)
707
	{
708
		insert_active(gel, y, &e);
709
 
710
		if (y >= clip.y0 && y < clip.y1)
711
		{
712
			if (eofill)
713
				even_odd_sharp(gel, y, clip, dst, color);
714
			else
715
				non_zero_winding_sharp(gel, y, clip, dst, color);
716
		}
717
 
718
		advance_active(gel);
719
 
720
		if (gel->alen > 0)
721
			y ++;
722
		else if (e < gel->len)
723
			y = gel->edges[e].y;
724
	}
725
}
726
 
727
void
728
fz_scan_convert(fz_gel *gel, int eofill, fz_bbox clip,
729
	fz_pixmap *dst, unsigned char *color)
730
{
731
	if (fz_aa_level > 0)
732
		fz_scan_convert_aa(gel, eofill, clip, dst, color);
733
	else
734
		fz_scan_convert_sharp(gel, eofill, clip, dst, color);
735
}