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9169 turbocat 1
/*
2
 * OpenTyrian: A modern cross-platform port of Tyrian
3
 * Copyright (C) 2007-2010  The OpenTyrian Development Team
4
 *
5
 * Scale2x, Scale3x
6
 * Copyright (C) 2001, 2002, 2003, 2004 Andrea Mazzoleni
7
 *
8
 * This program is free software; you can redistribute it and/or
9
 * modify it under the terms of the GNU General Public License
10
 * as published by the Free Software Foundation; either version 2
11
 * of the License, or (at your option) any later version.
12
 *
13
 * This program is distributed in the hope that it will be useful,
14
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16
 * GNU General Public License for more details.
17
 *
18
 * You should have received a copy of the GNU General Public License
19
 * along with this program; if not, write to the Free Software
20
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21
 */
22
#include "video_scale.h"
23
 
24
#include "palette.h"
25
#include "video.h"
26
 
27
#include 
28
 
29
static void no_scale( SDL_Surface *src_surface, SDL_Surface *dst_surface );
30
static void nn_32( SDL_Surface *src_surface, SDL_Surface *dst_surface );
31
static void nn_16( SDL_Surface *src_surface, SDL_Surface *dst_surface );
32
 
33
static void scale2x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface );
34
static void scale2x_16( SDL_Surface *src_surface, SDL_Surface *dst_surface );
35
static void scale3x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface );
36
static void scale3x_16( SDL_Surface *src_surface, SDL_Surface *dst_surface );
37
 
38
void hq2x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface );
39
void hq3x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface );
40
void hq4x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface );
41
 
42
uint scaler;
43
 
44
const struct Scalers scalers[] =
45
{
46
#if defined(TARGET_GP2X) || defined(TARGET_DINGUX)
47
	{ 320,           240,            no_scale, nn_16,      nn_32,      "None" },
48
#else
49
	{ 1 * vga_width, 1 * vga_height, no_scale, nn_16,      nn_32,      "None" },
50
	{ 2 * vga_width, 2 * vga_height, NULL,     nn_16,      nn_32,      "2x" },
51
	{ 2 * vga_width, 2 * vga_height, NULL,     scale2x_16, scale2x_32, "Scale2x" },
52
	{ 2 * vga_width, 2 * vga_height, NULL,     NULL,       hq2x_32,    "hq2x" },
53
	{ 3 * vga_width, 3 * vga_height, NULL,     nn_16,      nn_32,      "3x" },
54
	{ 3 * vga_width, 3 * vga_height, NULL,     scale3x_16, scale3x_32, "Scale3x" },
55
	{ 3 * vga_width, 3 * vga_height, NULL,     NULL,       hq3x_32,    "hq3x" },
56
	{ 4 * vga_width, 4 * vga_height, NULL,     nn_16,      nn_32,      "4x" },
57
	{ 4 * vga_width, 4 * vga_height, NULL,     NULL,       hq4x_32,    "hq4x" },
58
#endif
59
};
60
const uint scalers_count = COUNTOF(scalers);
61
 
62
void set_scaler_by_name( const char *name )
63
{
64
	for (uint i = 0; i < scalers_count; ++i)
65
	{
66
		if (strcmp(name, scalers[i].name) == 0)
67
		{
68
			scaler = i;
69
			break;
70
		}
71
	}
72
}
73
 
74
#if defined(TARGET_GP2X) || defined(TARGET_DINGUX)
75
#define VGA_CENTERED
76
#endif
77
 
78
void no_scale( SDL_Surface *src_surface, SDL_Surface *dst_surface )
79
{
80
	Uint8 *src = src_surface->pixels,
81
	      *dst = dst_surface->pixels;
82
 
83
#ifdef VGA_CENTERED
84
	size_t blank = (dst_surface->h - src_surface->h) / 2 * dst_surface->pitch;
85
	memset(dst, 0, blank);
86
	dst += blank;
87
#endif
88
 
89
	memcpy(dst, src, src_surface->pitch * src_surface->h);
90
 
91
#ifdef VGA_CENTERED
92
	dst += src_surface->pitch * src_surface->h;
93
	memset(dst, 0, blank);
94
#endif
95
}
96
 
97
 
98
void nn_32( SDL_Surface *src_surface, SDL_Surface *dst_surface )
99
{
100
	Uint8 *src = src_surface->pixels, *src_temp,
101
	      *dst = dst_surface->pixels, *dst_temp;
102
	int src_pitch = src_surface->pitch,
103
	    dst_pitch = dst_surface->pitch;
104
	const int dst_Bpp = 4;         // dst_surface->format->BytesPerPixel
105
 
106
	const int height = vga_height, // src_surface->h
107
	          width = vga_width,   // src_surface->w
108
	          scale = dst_surface->w / width;
109
	assert(scale == dst_surface->h / height);
110
 
111
#ifdef VGA_CENTERED
112
	size_t blank = (dst_surface->h - src_surface->h) / 2 * dst_surface->pitch;
113
	memset(dst, 0, blank);
114
	dst += blank;
115
#endif
116
 
117
	for (int y = height; y > 0; y--)
118
	{
119
		src_temp = src;
120
		dst_temp = dst;
121
 
122
		for (int x = width; x > 0; x--)
123
		{
124
			for (int z = scale; z > 0; z--)
125
			{
126
				*(Uint32 *)dst = rgb_palette[*src];
127
				dst += dst_Bpp;
128
			}
129
			src++;
130
		}
131
 
132
		src = src_temp + src_pitch;
133
		dst = dst_temp + dst_pitch;
134
 
135
		for (int z = scale; z > 1; z--)
136
		{
137
			memcpy(dst, dst_temp, dst_pitch);
138
			dst += dst_pitch;
139
		}
140
	}
141
 
142
#ifdef VGA_CENTERED
143
	memset(dst, 0, blank);
144
#endif
145
}
146
 
147
void nn_16( SDL_Surface *src_surface, SDL_Surface *dst_surface )
148
{
149
	Uint8 *src = src_surface->pixels, *src_temp,
150
	      *dst = dst_surface->pixels, *dst_temp;
151
	int src_pitch = src_surface->pitch,
152
	    dst_pitch = dst_surface->pitch;
153
	const int dst_Bpp = 2;         // dst_surface->format->BytesPerPixel
154
 
155
	const int height = vga_height, // src_surface->h
156
	          width = vga_width,   // src_surface->w
157
	          scale = dst_surface->w / width;
158
	assert(scale == dst_surface->h / height);
159
 
160
#ifdef VGA_CENTERED
161
	size_t blank = (dst_surface->h - src_surface->h) / 2 * dst_surface->pitch;
162
	memset(dst, 0, blank);
163
	dst += blank;
164
#endif
165
 
166
	for (int y = height; y > 0; y--)
167
	{
168
		src_temp = src;
169
		dst_temp = dst;
170
 
171
		for (int x = width; x > 0; x--)
172
		{
173
			for (int z = scale; z > 0; z--)
174
			{
175
				*(Uint16 *)dst = rgb_palette[*src];
176
				dst += dst_Bpp;
177
			}
178
			src++;
179
		}
180
 
181
		src = src_temp + src_pitch;
182
		dst = dst_temp + dst_pitch;
183
 
184
		for (int z = scale; z > 1; z--)
185
		{
186
			memcpy(dst, dst_temp, dst_pitch);
187
			dst += dst_pitch;
188
		}
189
	}
190
 
191
#ifdef VGA_CENTERED
192
	memset(dst, 0, blank);
193
#endif
194
}
195
 
196
 
197
void scale2x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface )
198
{
199
	Uint8 *src = src_surface->pixels, *src_temp,
200
	      *dst = dst_surface->pixels, *dst_temp;
201
	int src_pitch = src_surface->pitch,
202
	    dst_pitch = dst_surface->pitch;
203
	const int dst_Bpp = 4;         // dst_surface->format->BytesPerPixel
204
 
205
	const int height = vga_height, // src_surface->h
206
	          width = vga_width;   // src_surface->w
207
 
208
	int prevline, nextline;
209
 
210
	Uint32 E0, E1, E2, E3, B, D, E, F, H;
211
	for (int y = 0; y < height; y++)
212
	{
213
		src_temp = src;
214
		dst_temp = dst;
215
 
216
		prevline = (y > 0) ? -src_pitch : 0;
217
		nextline = (y < height - 1) ? src_pitch : 0;
218
 
219
		for (int x = 0; x < width; x++)
220
		{
221
			B = rgb_palette[*(src + prevline)];
222
			D = rgb_palette[*(x > 0 ? src - 1 : src)];
223
			E = rgb_palette[*src];
224
			F = rgb_palette[*(x < width - 1 ? src + 1 : src)];
225
			H = rgb_palette[*(src + nextline)];
226
 
227
			if (B != H && D != F) {
228
				E0 = D == B ? D : E;
229
				E1 = B == F ? F : E;
230
				E2 = D == H ? D : E;
231
				E3 = H == F ? F : E;
232
			} else {
233
				E0 = E1 = E2 = E3 = E;
234
			}
235
 
236
			*(Uint32 *)dst = E0;
237
			*(Uint32 *)(dst + dst_Bpp) = E1;
238
			*(Uint32 *)(dst + dst_pitch) = E2;
239
			*(Uint32 *)(dst + dst_pitch + dst_Bpp) = E3;
240
 
241
			src++;
242
			dst += 2 * dst_Bpp;
243
		}
244
 
245
		src = src_temp + src_pitch;
246
		dst = dst_temp + 2 * dst_pitch;
247
	}
248
}
249
 
250
void scale2x_16( SDL_Surface *src_surface, SDL_Surface *dst_surface )
251
{
252
	Uint8 *src = src_surface->pixels, *src_temp,
253
	      *dst = dst_surface->pixels, *dst_temp;
254
	int src_pitch = src_surface->pitch,
255
	    dst_pitch = dst_surface->pitch;
256
	const int dst_Bpp = 2;         // dst_surface->format->BytesPerPixel
257
 
258
	const int height = vga_height, // src_surface->h
259
	          width = vga_width;   // src_surface->w
260
 
261
	int prevline, nextline;
262
 
263
	Uint16 E0, E1, E2, E3, B, D, E, F, H;
264
	for (int y = 0; y < height; y++)
265
	{
266
		src_temp = src;
267
		dst_temp = dst;
268
 
269
		prevline = (y > 0) ? -src_pitch : 0;
270
		nextline = (y < height - 1) ? src_pitch : 0;
271
 
272
		for (int x = 0; x < width; x++)
273
		{
274
			B = rgb_palette[*(src + prevline)];
275
			D = rgb_palette[*(x > 0 ? src - 1 : src)];
276
			E = rgb_palette[*src];
277
			F = rgb_palette[*(x < width - 1 ? src + 1 : src)];
278
			H = rgb_palette[*(src + nextline)];
279
 
280
			if (B != H && D != F) {
281
				E0 = D == B ? D : E;
282
				E1 = B == F ? F : E;
283
				E2 = D == H ? D : E;
284
				E3 = H == F ? F : E;
285
			} else {
286
				E0 = E1 = E2 = E3 = E;
287
			}
288
 
289
			*(Uint16 *)dst = E0;
290
			*(Uint16 *)(dst + dst_Bpp) = E1;
291
			*(Uint16 *)(dst + dst_pitch) = E2;
292
			*(Uint16 *)(dst + dst_pitch + dst_Bpp) = E3;
293
 
294
			src++;
295
			dst += 2 * dst_Bpp;
296
		}
297
 
298
		src = src_temp + src_pitch;
299
		dst = dst_temp + 2 * dst_pitch;
300
	}
301
}
302
 
303
 
304
void scale3x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface )
305
{
306
	Uint8 *src = src_surface->pixels, *src_temp,
307
	      *dst = dst_surface->pixels, *dst_temp;
308
	int src_pitch = src_surface->pitch,
309
	    dst_pitch = dst_surface->pitch;
310
	const int dst_Bpp = 4;         // dst_surface->format->BytesPerPixel
311
 
312
	const int height = vga_height, // src_surface->h
313
	          width = vga_width;   // src_surface->w
314
 
315
	int prevline, nextline;
316
 
317
	Uint32 E0, E1, E2, E3, E4, E5, E6, E7, E8, A, B, C, D, E, F, G, H, I;
318
	for (int y = 0; y < height; y++)
319
	{
320
		src_temp = src;
321
		dst_temp = dst;
322
 
323
		prevline = (y > 0) ? -src_pitch : 0;
324
		nextline = (y < height - 1) ? src_pitch : 0;
325
 
326
		for (int x = 0; x < width; x++)
327
		{
328
			A = rgb_palette[*(src + prevline - (x > 0 ? 1 : 0))];
329
			B = rgb_palette[*(src + prevline)];
330
			C = rgb_palette[*(src + prevline + (x < width - 1 ? 1 : 0))];
331
			D = rgb_palette[*(src - (x > 0 ? 1 : 0))];
332
			E = rgb_palette[*src];
333
			F = rgb_palette[*(src + (x < width - 1 ? 1 : 0))];
334
			G = rgb_palette[*(src + nextline - (x > 0 ? 1 : 0))];
335
			H = rgb_palette[*(src + nextline)];
336
			I = rgb_palette[*(src + nextline + (x < width - 1 ? 1 : 0))];
337
 
338
			if (B != H && D != F) {
339
				E0 = D == B ? D : E;
340
				E1 = (D == B && E != C) || (B == F && E != A) ? B : E;
341
				E2 = B == F ? F : E;
342
				E3 = (D == B && E != G) || (D == H && E != A) ? D : E;
343
				E4 = E;
344
				E5 = (B == F && E != I) || (H == F && E != C) ? F : E;
345
				E6 = D == H ? D : E;
346
				E7 = (D == H && E != I) || (H == F && E != G) ? H : E;
347
				E8 = H == F ? F : E;
348
			} else {
349
				E0 = E1 = E2 = E3 = E4 = E5 = E6 = E7 = E8 = E;
350
			}
351
 
352
			*(Uint32 *)dst = E0;
353
			*(Uint32 *)(dst + dst_Bpp) = E1;
354
			*(Uint32 *)(dst + 2 * dst_Bpp) = E2;
355
			*(Uint32 *)(dst + dst_pitch) = E3;
356
			*(Uint32 *)(dst + dst_pitch + dst_Bpp) = E4;
357
			*(Uint32 *)(dst + dst_pitch + 2 * dst_Bpp) = E5;
358
			*(Uint32 *)(dst + 2 * dst_pitch) = E6;
359
			*(Uint32 *)(dst + 2 * dst_pitch + dst_Bpp) = E7;
360
			*(Uint32 *)(dst + 2 * dst_pitch + 2 * dst_Bpp) = E8;
361
 
362
			src++;
363
			dst += 3 * dst_Bpp;
364
		}
365
 
366
		src = src_temp + src_pitch;
367
		dst = dst_temp + 3 * dst_pitch;
368
	}
369
}
370
 
371
void scale3x_16( SDL_Surface *src_surface, SDL_Surface *dst_surface )
372
{
373
	Uint8 *src = src_surface->pixels, *src_temp,
374
	      *dst = dst_surface->pixels, *dst_temp;
375
	int src_pitch = src_surface->pitch,
376
	    dst_pitch = dst_surface->pitch;
377
	const int dst_Bpp = 2;         // dst_surface->format->BytesPerPixel
378
 
379
	const int height = vga_height, // src_surface->h
380
	          width = vga_width;   // src_surface->w
381
 
382
	int prevline, nextline;
383
 
384
	Uint16 E0, E1, E2, E3, E4, E5, E6, E7, E8, A, B, C, D, E, F, G, H, I;
385
	for (int y = 0; y < height; y++)
386
	{
387
		src_temp = src;
388
		dst_temp = dst;
389
 
390
		prevline = (y > 0) ? -src_pitch : 0;
391
		nextline = (y < height - 1) ? src_pitch : 0;
392
 
393
		for (int x = 0; x < width; x++)
394
		{
395
			A = rgb_palette[*(src + prevline - (x > 0 ? 1 : 0))];
396
			B = rgb_palette[*(src + prevline)];
397
			C = rgb_palette[*(src + prevline + (x < width - 1 ? 1 : 0))];
398
			D = rgb_palette[*(src - (x > 0 ? 1 : 0))];
399
			E = rgb_palette[*src];
400
			F = rgb_palette[*(src + (x < width - 1 ? 1 : 0))];
401
			G = rgb_palette[*(src + nextline - (x > 0 ? 1 : 0))];
402
			H = rgb_palette[*(src + nextline)];
403
			I = rgb_palette[*(src + nextline + (x < width - 1 ? 1 : 0))];
404
 
405
			if (B != H && D != F) {
406
				E0 = D == B ? D : E;
407
				E1 = (D == B && E != C) || (B == F && E != A) ? B : E;
408
				E2 = B == F ? F : E;
409
				E3 = (D == B && E != G) || (D == H && E != A) ? D : E;
410
				E4 = E;
411
				E5 = (B == F && E != I) || (H == F && E != C) ? F : E;
412
				E6 = D == H ? D : E;
413
				E7 = (D == H && E != I) || (H == F && E != G) ? H : E;
414
				E8 = H == F ? F : E;
415
			} else {
416
				E0 = E1 = E2 = E3 = E4 = E5 = E6 = E7 = E8 = E;
417
			}
418
 
419
			*(Uint16 *)dst = E0;
420
			*(Uint16 *)(dst + dst_Bpp) = E1;
421
			*(Uint16 *)(dst + 2 * dst_Bpp) = E2;
422
			*(Uint16 *)(dst + dst_pitch) = E3;
423
			*(Uint16 *)(dst + dst_pitch + dst_Bpp) = E4;
424
			*(Uint16 *)(dst + dst_pitch + 2 * dst_Bpp) = E5;
425
			*(Uint16 *)(dst + 2 * dst_pitch) = E6;
426
			*(Uint16 *)(dst + 2 * dst_pitch + dst_Bpp) = E7;
427
			*(Uint16 *)(dst + 2 * dst_pitch + 2 * dst_Bpp) = E8;
428
 
429
			src++;
430
			dst += 3 * dst_Bpp;
431
		}
432
 
433
		src = src_temp + src_pitch;
434
		dst = dst_temp + 3 * dst_pitch;
435
	}
436
}
437