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9566 | turbocat | 1 | # Hydra Castle Labyrinth |
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3 | ![HCL build status](https://api.travis-ci.org/ptitSeb/hydracastlelabyrinth.png "HCL build status") |
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5 | This version of Hydra Castle Labyrinth is based on the 3DS port (see below for original notice) |
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7 | This version use SDL (either 1.2 or 2.0) and build on Linux, OpenPandora, PocketCHIP and ODROID. |
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9 | You'll need SDL and SDL_mixer to build, either version 1.2 or 2.0. |
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10 | The SDL2 version use SDL Renderer and so is hardware accelerated. |
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11 | The SDL1.2 version use plain bitmap (no OpenGL or GLES needed). |
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13 | On Debian and friend, to prepare and build, you can do (if you never build anything before, start with `sudo apt install build-essential git`): |
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14 | For SDL1.2 |
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15 | ``` |
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16 | sudo apt install libsdl-dev libsdl-mixer1.2-dev cmake |
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17 | cd ~ |
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18 | git clone https://github.com/ptitSeb/hydracastlelabyrinth.git |
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19 | cd hydracastlelabyrinth |
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20 | cmake . |
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21 | make |
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22 | ``` |
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23 | For SDL2.0 |
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24 | ``` |
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25 | sudo apt install libsdl2-2.0-dev libsdl2-mixer2.0-dev cmake |
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26 | cd ~ |
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27 | git clone https://github.com/ptitSeb/hydracastlelabyrinth.git |
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28 | cd hydracastlelabyrinth |
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29 | cmake . -DUSE_SDL2=ON |
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30 | make |
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31 | ``` |
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32 | |||
33 | To hear music, you can optionnaly use timidity, but it will play OGG track by default. |
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34 | ``` |
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35 | sudo apt install timidity |
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36 | ``` |
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37 | And launch the game with |
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38 | ``` |
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39 | ./hcl |
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40 | ``` |
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41 | To start windowed 640x480 game. You can have fullscreen with `./hcl -f` or `./hcl -d` to have fullscreen at current desktop resolution. |
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43 | ![sreenshot on Pandora](screenshot.png "screenshot on Pandora") |
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44 | |||
45 | # Web Version |
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46 | |||
47 | You can play an Emscripten version directly on your browser here: https://ptitseb.github.io/hydracastlelabyrinth/ |
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48 | |||
49 | # Original Notice |
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53 | **This work has been done by an anon from /hbg/ on 4chan.org/vg/ and not me!** |
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58 | I've asked the original author about what license to use and he allowed me to use the GPLv2. |
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59 | Therefore consider each file to be licensed under the GPLv2, even if there is no disclaimer inside of each file. |
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60 | You will have gotten a copy of the license as part of the git and if not, get a copy from `https://www.gnu.org/licenses/gpl-2.0.html`. |
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61 | |||
62 | Original author notes: |
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63 | Source code for the fan-made port of Hydra Castle Labyrinth for 3DS |
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64 | |||
65 | Anything related to the PSP and Wii are unfinished. |
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66 | |||
67 | (Yes, it does look like a 3rd grader programmed this.) |
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70 | The game's originally done by E.Hashimoto (a.k.a. Buster). |
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71 | You can download some of his works under this [link](http://hp.vector.co.jp/authors/VA025956/). |