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Rev | Author | Line No. | Line |
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1805 | yogev_ezra | 1 | #include "kosSyst.h" |
2 | #include "mcarray.h" |
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3 | #include "lang.h" |
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4 | |||
5 | |||
6 | // битмап пустого места |
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7 | RGB bmEmpty[] = { |
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8 | 0x201010, 0x101020, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
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9 | 0x101010, 0x102010, 0x201010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
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10 | 0x101010, 0x101010, 0x101020, 0x102010, 0x101010, 0x101010, 0x101010, 0x101010, |
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11 | 0x101010, 0x101010, 0x101010, 0x201010, 0x101020, 0x101010, 0x101010, 0x101010, |
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12 | 0x101010, 0x101010, 0x101010, 0x101010, 0x102010, 0x201010, 0x101010, 0x101010, |
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13 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101020, 0x102010, 0x101010, |
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14 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x201010, 0x101020, |
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15 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x102010 |
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16 | }; |
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17 | |||
18 | |||
19 | // битмап игрока |
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20 | RGB bmHero[] = { |
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21 | 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020C0, |
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22 | 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020C0, 0x2020A0, |
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23 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
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24 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
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25 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
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26 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
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27 | 0x2020E0, 0x2020C0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, |
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28 | 0x2020C0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0 |
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29 | }; |
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30 | |||
31 | |||
32 | // битмап игрока |
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33 | RGB bmSuperHero[] = { |
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34 | 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720B0, |
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35 | 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720B0, 0x572090, |
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36 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
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37 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
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38 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
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39 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
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40 | 0x5720D0, 0x5720B0, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, |
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41 | 0x5720B0, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090 |
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42 | }; |
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43 | |||
44 | |||
45 | // битмап гада, бегающего по заполненной местности |
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46 | RGB bmEnemy1[] = { |
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47 | 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xC02020, |
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48 | 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xC02020, 0xA02020, |
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49 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
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50 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
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51 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
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52 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
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53 | 0xE02020, 0xC02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, |
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54 | 0xC02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020 |
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55 | }; |
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56 | |||
57 | |||
58 | // битмап гада, бегающего по пустому месту |
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59 | RGB bmEnemy2[] = { |
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60 | 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xC08020, |
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61 | 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xC08020, 0xA08020, |
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62 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
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63 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
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64 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
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65 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
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66 | 0xE08020, 0xC08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, |
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67 | 0xC08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020 |
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68 | }; |
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69 | |||
70 | |||
71 | // битмап заполнения |
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72 | RGB bmWall[] = { |
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73 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
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74 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
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75 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
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76 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
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77 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
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78 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
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79 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
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80 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
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81 | }; |
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82 | |||
83 | |||
84 | // след игрока |
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85 | RGB bmTrack[] = { |
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86 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
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87 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
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88 | 0x101010, 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x101010, 0x101010, 0x101010, |
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89 | 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x1010F0, 0x1010F0, 0x101010, 0x101010, |
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90 | 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x1010F0, 0x1010F0, 0x101010, 0x101010, |
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91 | 0x101010, 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x101010, 0x101010, 0x101010, |
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92 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
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93 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010 |
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94 | }; |
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95 | |||
96 | |||
97 | // след игрока |
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98 | RGB bmSuperTrack[] = { |
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99 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
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100 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
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101 | 0x101010, 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x101010, 0x101010, 0x101010, |
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102 | 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x5310D0, 0x5310D0, 0x101010, 0x101010, |
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103 | 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x5310D0, 0x5310D0, 0x101010, 0x101010, |
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104 | 0x101010, 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x101010, 0x101010, 0x101010, |
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105 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
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106 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010 |
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107 | }; |
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108 | |||
109 | |||
110 | // заполнение экрана для смены уровня |
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111 | RGB bmFlip[] = { |
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112 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
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113 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
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114 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
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115 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
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116 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
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117 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
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118 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
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119 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010 |
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120 | }; |
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121 | |||
122 | |||
123 | // бонус неуязвимости |
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124 | RGB bmBonus1[] = { |
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125 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
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126 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
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127 | 0xFFFFFF, 0xCCCCCC, 0x44AC44, 0x44AC44, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xAAAAAA, |
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128 | 0xFFFFFF, 0x44AC44, 0x44AC44, 0x0C8C0C, 0x0C8C0C, 0x44AC44, 0x44AC44, 0xAAAAAA, |
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129 | 0xFFFFFF, 0x44AC44, 0x44AC44, 0x0C8C0C, 0x0C8C0C, 0x44AC44, 0x44AC44, 0xAAAAAA, |
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130 | 0xFFFFFF, 0xCCCCCC, 0x44AC44, 0x44AC44, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xAAAAAA, |
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131 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
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132 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
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133 | }; |
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134 | |||
135 | |||
136 | // бонус жизни |
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137 | RGB bmBonus2[] = { |
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138 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
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139 | 0xFFFFFF, 0xCCCCCC, 0xD41414, 0xCCCCCC, 0xCCCCCC, 0xD41414, 0xCCCCCC, 0xAAAAAA, |
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140 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
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141 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
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142 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
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143 | 0xFFFFFF, 0xCCCCCC, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xCCCCCC, 0xAAAAAA, |
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144 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xD41414, 0xD41414, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
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145 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
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146 | }; |
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147 | |||
148 | |||
149 | // |
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150 | RGB bmPMButton[] = { |
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151 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
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152 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
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153 | 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, |
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154 | 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, |
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155 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
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156 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
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157 | }; |
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158 | |||
159 | |||
160 | // |
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161 | void DrawAppWindow(); |
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162 | // |
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163 | void DrawTop10Window(); |
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164 | // |
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165 | void initWorldMap(); |
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166 | // |
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167 | void drawWorldMap(); |
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168 | // |
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169 | void clearWorldMap(); |
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170 | // |
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171 | void drawWorldMapForFlip(); |
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172 | // |
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173 | void drawWndTitleGo(); |
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174 | // |
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175 | void ApplyMapDiffs( bool drawTitle = true ); |
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176 | // |
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177 | int GetCompletePercents(); |
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178 | |||
179 | |||
180 | #define EAT_ENEMY_BONUS 100 |
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181 | |||
182 | #define BEFORE_START_LEVEL 100 |
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183 | #define BONUS1_LIFETIME 250 |
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184 | #define BONUS1_IND_HSIZE 6 |
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185 | |||
186 | #define MIN_LOOP_DELAY 1 |
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187 | #define MAX_LOOP_DELAY 20 |
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188 | #define DEFAULT_LOOP_DELAY 12 |
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189 | |||
190 | #define blockSize 8 |
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191 | |||
5822 | dunkaist | 192 | #define ENTRY_CLIENT_SIZE_X (400 - 2) |
193 | #define ENTRY_CLIENT_SIZE_Y (144 - 2 - 20) |
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1805 | yogev_ezra | 194 | |
5822 | dunkaist | 195 | #define TOP10_CLIENT_SIZE_X (176 - 2) |
196 | #define TOP10_CLIENT_SIZE_Y (144 - 2 - 20) |
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1805 | yogev_ezra | 197 | |
198 | #define MAX_X_SIZE 96 |
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199 | #define MIN_X_SIZE 48 |
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200 | #define MAX_Y_SIZE 56 |
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201 | #define MIN_Y_SIZE 28 |
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202 | |||
203 | #define flipMapSize ((mapSizeX * mapSizeY) / 4) |
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204 | #define freeSpaceCount ((mapSizeX - 4) * (mapSizeY - 4)) |
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205 | // |
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206 | #define gmEmpty 0 |
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207 | #define gmHero 1 |
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208 | #define gmEnemy1 2 |
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209 | #define gmEnemy2 3 |
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210 | #define gmWall 4 |
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211 | #define gmTrack 5 |
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212 | #define gmFlip 6 |
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213 | #define gmBonus1 7 |
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214 | #define gmBonus2 8 |
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215 | #define gmSuperHero 9 |
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216 | #define gmSuperTrack 10 |
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217 | #define gmProbe 11 |
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218 | |||
219 | #define appStateEntry 0 |
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220 | #define appStateGo 1 |
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221 | #define appStateHideMap 2 |
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222 | #define appStateShowMap 3 |
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223 | #define appStatePause 4 |
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224 | #define appStateAfterDeath 5 |
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225 | #define appStateTop10 6 |
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226 | |||
227 | #define spacePerEnemy 30 |
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228 | |||
229 | |||
230 | #define BT_SIZE_X_PLUS 2 |
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231 | #define BT_SIZE_X_MINUS 3 |
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232 | #define BT_LOOP_PLUS 4 |
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233 | #define BT_LOOP_MINUS 5 |
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234 | #define BT_SIZE_Y_PLUS 6 |
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235 | #define BT_SIZE_Y_MINUS 7 |
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236 | |||
237 | #define TOP_TBL_SIZE 10 |
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238 | |||
239 | |||
240 | // |
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241 | struct hiScoreHero |
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242 | { |
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243 | char name[12]; |
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244 | Dword score; |
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245 | // |
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246 | hiScoreHero() |
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247 | { |
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248 | // |
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249 | this->ClearName(); |
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250 | this->score = 0; |
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251 | }; |
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252 | // |
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253 | void ClearName() |
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254 | { |
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255 | memset( (Byte *)(this->name), '.', sizeof(this->name) ); |
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256 | }; |
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257 | }; |
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258 | |||
259 | // |
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260 | char top10FilePath[MAX_PATH]; |
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261 | hiScoreHero heroTbl[TOP_TBL_SIZE]; |
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262 | |||
263 | // |
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264 | struct hiScoreFile |
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265 | { |
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266 | Byte block[512]; |
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267 | kosFileInfo fi; |
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268 | // |
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269 | hiScoreFile() |
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270 | { |
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271 | int i; |
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272 | |||
273 | // |
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274 | this->fi.offsetLow = this->fi.offsetHigh = 0; |
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275 | this->fi.dataCount = 0; |
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276 | this->fi.bufferPtr = this->block; |
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277 | this->fi.rwMode = 0; |
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278 | memcpy( this->fi.fileURL, top10FilePath, sizeof( top10FilePath ) ); |
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279 | // |
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280 | for ( i = 0; i < ( sizeof( this->block ) / sizeof( Dword ) ); i++ ) |
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281 | { |
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282 | // |
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283 | ((Dword *)(this->block))[i] = rtlRand(); |
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284 | } |
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285 | }; |
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286 | // |
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287 | virtual ~hiScoreFile() |
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288 | {} |
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289 | // |
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290 | bool LoadFromDisk() |
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291 | { |
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292 | bool result; |
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293 | int i; |
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294 | Dword j, k; |
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295 | Byte *bPtr; |
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296 | |||
297 | // |
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298 | this->fi.rwMode = FO_READ; |
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299 | this->fi.dataCount = 512; |
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300 | result = kos_FileSystemAccess( &(this->fi) ) == 0; |
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301 | // |
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302 | if ( result ) |
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303 | { |
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304 | // декодируем |
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305 | rtlSrand( ((Dword *)(this->block))[(sizeof(this->block) / sizeof(Dword)) - 1] ); |
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306 | // |
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307 | for ( i = 0; i < (sizeof( heroTbl ) * 5); i++ ) |
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308 | { |
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309 | // не трогаем последний Dword |
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310 | j = rtlRand() % (sizeof(this->block) - 7); |
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311 | k = ( rtlRand() % 31 ) + 1; |
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312 | // |
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313 | bPtr = this->block + j; |
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314 | // |
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315 | __asm{ |
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316 | mov edx, bPtr |
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317 | mov ecx, k |
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318 | mov eax, [edx] |
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319 | bswap eax |
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320 | ror eax, cl |
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321 | mov [edx], eax |
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322 | } |
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323 | } |
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324 | // |
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325 | rtlSrand( kos_GetSystemClock() ); |
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326 | } |
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327 | // |
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328 | return result; |
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329 | }; |
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330 | // |
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331 | bool SaveToDisk() |
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332 | { |
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333 | int i; |
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334 | Dword *rndList; |
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335 | Byte *bPtr; |
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336 | Dword k, keyLock; |
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337 | |||
338 | // |
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339 | rndList = new Dword[(sizeof( heroTbl ) * 5) * 2]; |
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340 | // |
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341 | keyLock = rtlRand(); |
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342 | // |
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343 | for ( i = 0; i < (sizeof( heroTbl ) * 5); i++ ) |
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344 | { |
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345 | // |
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346 | rndList[i * 2] = rtlRand() % (sizeof(this->block) - 7); |
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347 | rndList[(i * 2) + 1] = ( rtlRand() % 31 ) + 1; |
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348 | } |
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349 | // |
||
350 | for ( i = (sizeof( heroTbl ) * 5) - 1; i >= 0; i-- ) |
||
351 | { |
||
352 | // |
||
353 | bPtr = this->block + rndList[i * 2]; |
||
354 | k = rndList[(i * 2) + 1]; |
||
355 | // |
||
356 | __asm{ |
||
357 | mov edx, bPtr |
||
358 | mov ecx, k |
||
359 | mov eax, [edx] |
||
360 | rol eax, cl |
||
361 | bswap eax |
||
362 | mov [edx], eax |
||
363 | } |
||
364 | } |
||
365 | // |
||
366 | delete rndList; |
||
367 | // |
||
368 | ((Dword *)(this->block))[(sizeof(this->block) / sizeof(Dword)) - 1] = keyLock; |
||
369 | // |
||
370 | this->fi.rwMode = FO_WRITE; |
||
371 | this->fi.dataCount = 512; |
||
372 | return kos_FileSystemAccess( &( this->fi) ) == 0; |
||
373 | }; |
||
374 | }; |
||
375 | |||
376 | /// |
||
377 | hiScoreFile *top10Heroes = NULL; |
||
378 | |||
5822 | dunkaist | 379 | sProcessInfo process_info; |
1805 | yogev_ezra | 380 | |
381 | // заголовок главного окна |
||
382 | char MainWindowTitle[] = "XONIX (C) MMVI by Rabid Rabbit"; |
||
5822 | dunkaist | 383 | char WindowTitle[128]; |
384 | char Top10WndTitle[] = "Top 10"; |
||
1805 | yogev_ezra | 385 | #if LANG == RUS |
386 | char goWndTitle[] = "“а®ўҐм %U, § ўҐа襮 %U%%, ¦Ё§Ґ©: %U, бзсв: %U"; |
||
5822 | dunkaist | 387 | char goWndTitleSuperHero[] = "“а®ўҐм %U, § ўҐа襮 %U%%, ¦Ё§Ґ©: %U, бзсв: %U, бгЇҐаЈҐа®©: %U%%"; |
1805 | yogev_ezra | 388 | char menuStr1[] = "1. Ќ з вм ЁЈаг"; |
389 | char menuStr2[] = "2. ‚л室"; |
||
390 | char menuStr3[] = "“Їа ў«ҐЁҐ: ‘’ђ…‹Љ€ - Їа ў«ҐЁҐ ¤ўЁ¦ҐЁп."; |
||
391 | char menuStr4[] = "SPACE - Ї г§ , ESC - ўл室 ў ¬Ґо."; |
||
392 | char thatsAllStr[] = "€Ја ®Є®зҐ ."; |
||
393 | char worldSizeStr[] = "ђ §¬Ґа Ї®«п %U x %U н«Ґ¬Ґв®ў."; |
||
394 | char mainLoopDelayStr[] = "‘Є®а®бвм %U"; |
||
395 | char top10str1[] = "ENTER - Ё¬п Ok."; |
||
396 | char top10str2[] = "ESC - ўл室 ў ¬Ґо"; |
||
397 | #else |
||
398 | char goWndTitle[] = "Level %U, completed %U%%, lives: %U, scores: %U"; |
||
5823 | dunkaist | 399 | char goWndTitleSuperHero[] = "Level %U, completed %U%%, lives: %U, scores: %U, superhero: %U%%"; |
1805 | yogev_ezra | 400 | char menuStr1[] = "1. Start game"; |
401 | char menuStr2[] = "2. Exit"; |
||
402 | char menuStr3[] = "Control: ARROWS - direction of movement."; |
||
403 | char menuStr4[] = "SPACE - pause, ESC - leave to menu."; |
||
404 | char thatsAllStr[] = "Game finished."; |
||
405 | char worldSizeStr[] = "Field size %U x %U cells."; |
||
406 | char mainLoopDelayStr[] = "Speed %U"; |
||
407 | char top10str1[] = "Enter - name Ok."; |
||
408 | char top10str2[] = "ESC - leave to menu"; |
||
409 | #endif |
||
410 | // |
||
411 | Byte beep1[] = { 0x90, 0x33, 0 }; |
||
412 | // |
||
413 | Byte *heroPtr = NULL; |
||
414 | int heroDX = 0, heroDY = 0, lastMoveDirection = 0; |
||
415 | // |
||
416 | Byte * worldMap = NULL; |
||
417 | // |
||
5822 | dunkaist | 418 | int wndSizeX = 0; |
419 | int wndSizeY = 0; |
||
1805 | yogev_ezra | 420 | int mapSizeX = 64; |
421 | int mapSizeY = 32; |
||
422 | int loopDelay = DEFAULT_LOOP_DELAY; |
||
423 | int currentLevel = 1; |
||
424 | int appState = appStateEntry; |
||
425 | int levelFillEdge = 0; |
||
426 | int levelFillCount = 0; |
||
427 | int lifeCount = 0; |
||
428 | int flipMapCount = 0; |
||
429 | bool noBonus = false; |
||
430 | bool goToNextLevel = false; |
||
431 | bool bonus1Set = false; |
||
432 | bool bonus2Set = false; |
||
433 | int bonus1Count = 0; |
||
434 | int currentHero = gmHero; |
||
435 | int currentTrack = gmTrack; |
||
436 | Dword scoreCount = 0; |
||
437 | int enterName = -1; |
||
438 | int enterCharNdx = 0; |
||
439 | // |
||
440 | MCArray |
||
441 | |||
442 | // |
||
443 | struct flipMapEl |
||
444 | { |
||
445 | Word x, y; |
||
446 | }; |
||
447 | |||
448 | // |
||
449 | flipMapEl *flipMapPtr = NULL; |
||
450 | |||
451 | |||
452 | // |
||
453 | RGB *mapColours[] = { |
||
454 | bmEmpty, |
||
455 | bmHero, |
||
456 | bmEnemy1, |
||
457 | bmEnemy2, |
||
458 | bmWall, |
||
459 | bmTrack, |
||
460 | bmFlip, |
||
461 | bmBonus1, |
||
462 | bmBonus2, |
||
463 | bmSuperHero, |
||
464 | bmSuperTrack, |
||
465 | NULL |
||
466 | }; |
||
467 | |||
468 | |||
469 | // |
||
470 | struct sMapDiff |
||
471 | { |
||
472 | Byte *elPtr; |
||
473 | Byte mapEl; |
||
474 | // |
||
475 | sMapDiff() {}; |
||
476 | // |
||
477 | sMapDiff( Byte *sElPtr, Byte sMapEl ) |
||
478 | { |
||
479 | this->elPtr = sElPtr; |
||
480 | this->mapEl = sMapEl; |
||
481 | }; |
||
482 | }; |
||
483 | |||
484 | |||
485 | // |
||
486 | class CMapDiff : public MCArray |
||
487 | { |
||
488 | public: |
||
489 | virtual int Add( const sMapDiff &element ) |
||
490 | { |
||
491 | element.elPtr[0] = element.mapEl; |
||
492 | return MCArray |
||
493 | } |
||
494 | }; |
||
495 | |||
496 | |||
497 | // |
||
498 | CMapDiff mapDiffList; |
||
499 | MCArray |
||
500 | |||
501 | |||
502 | // |
||
503 | class CGenericEnemy |
||
504 | { |
||
505 | public: |
||
506 | // |
||
507 | Byte *ePtr; |
||
508 | int dx, dy; |
||
509 | // |
||
510 | virtual bool Move(void) = 0; |
||
511 | }; |
||
512 | |||
513 | class CWallEnemy : public CGenericEnemy |
||
514 | { |
||
515 | public: |
||
516 | virtual bool Move(void); |
||
517 | }; |
||
518 | |||
519 | class CSpaceEnemy : public CGenericEnemy |
||
520 | { |
||
521 | public: |
||
522 | virtual bool Move(void); |
||
523 | }; |
||
524 | |||
525 | |||
526 | |||
527 | // |
||
528 | bool CWallEnemy::Move() |
||
529 | { |
||
530 | int ddx; |
||
531 | Byte *nextPtr; |
||
532 | Byte mapEl, dirMap; |
||
533 | bool result, border; |
||
534 | |||
535 | // |
||
536 | result = false; |
||
537 | border = false; |
||
538 | // |
||
539 | ddx = ( this->ePtr - worldMap ) % mapSizeX; |
||
540 | // |
||
541 | if ( ddx == 0 && this->dx < 0 ) |
||
542 | { |
||
543 | border = true; |
||
544 | this->dx = 0 - this->dx; |
||
545 | } |
||
546 | // |
||
547 | if ( ddx == (mapSizeX - 1) && this->dx > 0 ) |
||
548 | { |
||
549 | border = true; |
||
550 | this->dx = 0 - this->dx; |
||
551 | } |
||
552 | // |
||
553 | ddx = ( this->ePtr - worldMap ) / mapSizeX; |
||
554 | // |
||
555 | if ( ddx == 0 && this->dy < 0 ) |
||
556 | { |
||
557 | border = true; |
||
558 | this->dy = 0 - this->dy; |
||
559 | } |
||
560 | // |
||
561 | if ( ddx == (mapSizeY - 1) && this->dy > 0 ) |
||
562 | { |
||
563 | border = true; |
||
564 | this->dy = 0 - this->dy; |
||
565 | } |
||
566 | // получим координаты места, в которое попадает объект |
||
567 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
||
568 | // получим элемент с карты |
||
569 | mapEl = nextPtr[0]; |
||
570 | // |
||
571 | // в зависимости от элемента |
||
572 | switch ( mapEl ) |
||
573 | { |
||
574 | // напоролись на игрока |
||
575 | case gmHero: |
||
576 | if ( sTrackList.GetCount() <= 0 ) |
||
577 | { |
||
578 | result = true; |
||
579 | break; |
||
580 | } |
||
581 | |||
582 | // пустое место, след игрока или гады на поле - надо отскакивать |
||
583 | case gmSuperHero: |
||
584 | case gmSuperTrack: |
||
585 | case gmTrack: |
||
586 | case gmEnemy2: |
||
587 | case gmEmpty: |
||
588 | // |
||
589 | dirMap = 0; |
||
590 | // -dx +dy |
||
591 | mapEl = this->ePtr[this->dy - this->dx]; |
||
592 | if ( mapEl == gmEmpty |
||
593 | || mapEl == gmTrack |
||
594 | || mapEl == gmEnemy2 |
||
595 | || mapEl == gmSuperHero |
||
596 | || mapEl == gmSuperTrack |
||
597 | ) dirMap |= 1; |
||
598 | // +dy |
||
599 | mapEl = this->ePtr[this->dy]; |
||
600 | if ( mapEl == gmEmpty |
||
601 | || mapEl == gmTrack |
||
602 | || mapEl == gmEnemy2 |
||
603 | || mapEl == gmSuperHero |
||
604 | || mapEl == gmSuperTrack |
||
605 | ) dirMap |= 2; |
||
606 | // +dx |
||
607 | mapEl = this->ePtr[this->dx]; |
||
608 | if ( mapEl == gmEmpty |
||
609 | || mapEl == gmTrack |
||
610 | || mapEl == gmEnemy2 |
||
611 | || mapEl == gmSuperHero |
||
612 | || mapEl == gmSuperTrack |
||
613 | ) dirMap |= 4; |
||
614 | // +dx -dy |
||
615 | mapEl = this->ePtr[this->dx - this->dy]; |
||
616 | if ( mapEl == gmEmpty |
||
617 | || mapEl == gmTrack |
||
618 | || mapEl == gmEnemy2 |
||
619 | || mapEl == gmSuperHero |
||
620 | || mapEl == gmSuperTrack |
||
621 | ) dirMap |= 8; |
||
622 | // |
||
623 | switch ( dirMap ) |
||
624 | { |
||
625 | case 2: |
||
626 | case 3: |
||
627 | this->dy = 0 - this->dy; |
||
628 | break; |
||
629 | |||
630 | case 4: |
||
631 | case 12: |
||
632 | this->dx = 0 - this->dx; |
||
633 | break; |
||
634 | |||
635 | default: |
||
636 | this->dx = 0 - this->dx; |
||
637 | this->dy = 0 - this->dy; |
||
638 | break; |
||
639 | } |
||
640 | // |
||
641 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
||
642 | // получим элемент с карты |
||
643 | mapEl = nextPtr[0]; |
||
644 | // |
||
645 | switch ( mapEl ) |
||
646 | { |
||
647 | // |
||
648 | case gmHero: |
||
649 | if ( sTrackList.GetCount() <= 0 ) |
||
650 | { |
||
651 | result = true; |
||
652 | } |
||
653 | |||
654 | // |
||
655 | case gmSuperHero: |
||
656 | case gmSuperTrack: |
||
657 | case gmTrack: |
||
658 | case gmEmpty: |
||
659 | case gmEnemy2: |
||
660 | break; |
||
661 | |||
662 | // |
||
663 | default: |
||
664 | // стираем объект |
||
665 | mapDiffList.Add( sMapDiff( this->ePtr, gmWall ) ); |
||
666 | // переместим объект |
||
667 | this->ePtr = nextPtr; |
||
668 | // рисуем объект по новым координатам |
||
669 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy1 ) ); |
||
670 | break; |
||
671 | } |
||
672 | // |
||
673 | break; |
||
674 | |||
675 | // летим |
||
676 | default: |
||
677 | // стираем объект |
||
678 | mapDiffList.Add( sMapDiff( this->ePtr, gmWall ) ); |
||
679 | // переместим объект |
||
680 | this->ePtr = nextPtr; |
||
681 | // рисуем объект по новым координатам |
||
682 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy1 ) ); |
||
683 | // |
||
684 | break; |
||
685 | |||
686 | } |
||
687 | // |
||
688 | return result; |
||
689 | } |
||
690 | |||
691 | // |
||
692 | bool CSpaceEnemy::Move() |
||
693 | { |
||
694 | Byte *nextPtr; |
||
695 | Byte mapEl, dirMap; |
||
696 | bool result, heroTrack; |
||
697 | |||
698 | // |
||
699 | result = false; |
||
700 | // |
||
701 | heroTrack = ( sTrackList.GetCount() > 0 ); |
||
702 | // получим координаты места, в которое попадает объект |
||
703 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
||
704 | // получим элемент с карты |
||
705 | mapEl = nextPtr[0]; |
||
706 | // в зависимости от элемента |
||
707 | switch ( mapEl ) |
||
708 | { |
||
709 | // напоролись на игрока или его след |
||
710 | case gmTrack: |
||
711 | result = true; |
||
712 | break; |
||
713 | |||
714 | // |
||
715 | case gmHero: |
||
716 | if ( heroTrack ) |
||
717 | { |
||
718 | result = true; |
||
719 | break; |
||
720 | } |
||
721 | |||
722 | // надо отскакивать |
||
723 | case gmSuperHero: |
||
724 | case gmSuperTrack: |
||
725 | case gmBonus1: |
||
726 | case gmBonus2: |
||
727 | case gmEnemy1: |
||
728 | case gmWall: |
||
729 | // |
||
730 | dirMap = 0; |
||
731 | // -dx +dy |
||
732 | mapEl = this->ePtr[this->dy - this->dx]; |
||
733 | if ( mapEl == gmWall || |
||
734 | mapEl == gmEnemy1 || |
||
735 | mapEl == gmBonus1 || |
||
736 | mapEl == gmBonus2 || |
||
737 | mapEl == gmSuperHero || |
||
738 | mapEl == gmSuperTrack || |
||
739 | ( mapEl == gmHero && !heroTrack ) |
||
740 | ) dirMap |= 1; |
||
741 | // +dy |
||
742 | mapEl = this->ePtr[this->dy]; |
||
743 | if ( mapEl == gmWall || |
||
744 | mapEl == gmEnemy1 || |
||
745 | mapEl == gmBonus1 || |
||
746 | mapEl == gmBonus2 || |
||
747 | mapEl == gmSuperHero || |
||
748 | mapEl == gmSuperTrack || |
||
749 | ( mapEl == gmHero && !heroTrack ) |
||
750 | ) dirMap |= 2; |
||
751 | // +dx |
||
752 | mapEl = this->ePtr[this->dx]; |
||
753 | if ( mapEl == gmWall || |
||
754 | mapEl == gmEnemy1 || |
||
755 | mapEl == gmBonus1 || |
||
756 | mapEl == gmBonus2 || |
||
757 | mapEl == gmSuperHero || |
||
758 | mapEl == gmSuperTrack || |
||
759 | ( mapEl == gmHero && !heroTrack ) |
||
760 | ) dirMap |= 4; |
||
761 | // +dx -dy |
||
762 | mapEl = this->ePtr[this->dx - this->dy]; |
||
763 | if ( mapEl == gmWall || |
||
764 | mapEl == gmEnemy1 || |
||
765 | mapEl == gmBonus1 || |
||
766 | mapEl == gmBonus2 || |
||
767 | mapEl == gmSuperHero || |
||
768 | mapEl == gmSuperTrack || |
||
769 | ( mapEl == gmHero && !heroTrack ) |
||
770 | ) dirMap |= 8; |
||
771 | // |
||
772 | switch ( dirMap ) |
||
773 | { |
||
774 | case 2: |
||
775 | case 3: |
||
776 | this->dy = 0 - this->dy; |
||
777 | break; |
||
778 | |||
779 | case 4: |
||
780 | case 12: |
||
781 | this->dx = 0 - this->dx; |
||
782 | break; |
||
783 | |||
784 | default: |
||
785 | this->dx = 0 - this->dx; |
||
786 | this->dy = 0 - this->dy; |
||
787 | break; |
||
788 | } |
||
789 | // |
||
790 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
||
791 | // получим элемент с карты |
||
792 | mapEl = nextPtr[0]; |
||
793 | // |
||
794 | switch ( mapEl ) |
||
795 | { |
||
796 | // |
||
797 | case gmTrack: |
||
798 | result = true; |
||
799 | break; |
||
800 | |||
801 | // |
||
802 | case gmHero: |
||
803 | if ( heroTrack ) |
||
804 | { |
||
805 | result = true; |
||
806 | break; |
||
807 | } |
||
808 | |||
809 | // |
||
810 | case gmSuperHero: |
||
811 | case gmSuperTrack: |
||
812 | case gmBonus1: |
||
813 | case gmBonus2: |
||
814 | case gmWall: |
||
815 | case gmEnemy1: |
||
816 | break; |
||
817 | |||
818 | // |
||
819 | default: |
||
820 | // стираем объект |
||
821 | mapDiffList.Add( sMapDiff( this->ePtr, gmEmpty ) ); |
||
822 | // переместим объект |
||
823 | this->ePtr = nextPtr; |
||
824 | // рисуем объект по новым координатам |
||
825 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy2 ) ); |
||
826 | break; |
||
827 | } |
||
828 | // |
||
829 | break; |
||
830 | |||
831 | // летим |
||
832 | default: |
||
833 | // стираем объект |
||
834 | mapDiffList.Add( sMapDiff( this->ePtr, gmEmpty ) ); |
||
835 | // переместим объект |
||
836 | this->ePtr = nextPtr; |
||
837 | // рисуем объект по новым координатам |
||
838 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy2 ) ); |
||
839 | // |
||
840 | break; |
||
841 | |||
842 | } |
||
843 | // |
||
844 | |||
845 | // |
||
846 | return result; |
||
847 | } |
||
848 | |||
849 | |||
850 | // |
||
851 | MCArray |
||
852 | |||
853 | |||
854 | // |
||
855 | void xonixFree(void) |
||
856 | { |
||
857 | clearWorldMap(); |
||
858 | if ( flipMapPtr != NULL ) |
||
859 | { |
||
860 | delete flipMapPtr; |
||
861 | flipMapPtr = NULL; |
||
862 | } |
||
863 | } |
||
864 | |||
865 | |||
866 | // |
||
867 | void checkAndSetBonus2() |
||
868 | { |
||
869 | Dword i; |
||
870 | |||
871 | // |
||
872 | if ( (!bonus2Set) |
||
873 | && rtlRand() < 0x40000000 |
||
874 | && lifeCount < 3 |
||
875 | && GetCompletePercents() > 50 ) |
||
876 | { |
||
877 | // |
||
878 | bonus2Set = true; |
||
879 | // |
||
880 | for ( i = rtlRand() % (mapSizeX * mapSizeY); worldMap[i] != gmWall; i = rtlRand() % (mapSizeX * mapSizeY) ); |
||
881 | // |
||
882 | mapDiffList.Add( sMapDiff( worldMap + i, gmBonus2 ) ); |
||
883 | } |
||
884 | } |
||
885 | |||
886 | |||
887 | // |
||
888 | void ChangeHero() |
||
889 | { |
||
890 | if ( bonus1Count < 1 ) |
||
891 | { |
||
892 | currentHero = gmHero; |
||
893 | currentTrack = gmTrack; |
||
894 | } |
||
895 | else |
||
896 | { |
||
897 | currentHero = gmSuperHero; |
||
898 | currentTrack = gmSuperTrack; |
||
899 | } |
||
900 | } |
||
901 | |||
902 | |||
903 | // |
||
904 | void checkAndSetBonus1() |
||
905 | { |
||
906 | Dword i; |
||
907 | |||
908 | // |
||
5822 | dunkaist | 909 | if ((!bonus1Set) |
1805 | yogev_ezra | 910 | && rtlRand() > 0x80000000 |
911 | && lifeCount < 2 |
||
912 | && GetCompletePercents() > 75 ) |
||
5822 | dunkaist | 913 | |
1805 | yogev_ezra | 914 | { |
915 | // |
||
916 | bonus1Set = true; |
||
917 | // |
||
918 | for ( i = rtlRand() % (mapSizeX * mapSizeY); worldMap[i] != gmWall; i = rtlRand() % (mapSizeX * mapSizeY) ); |
||
919 | // |
||
920 | mapDiffList.Add( sMapDiff( worldMap + i, gmBonus1 ) ); |
||
921 | } |
||
922 | } |
||
923 | |||
924 | |||
925 | // |
||
926 | void CreateFlipMap(void) |
||
927 | { |
||
928 | Word i, j; |
||
929 | int ndx, ndx2, k; |
||
930 | flipMapEl el; |
||
931 | static int lastMapSizeX = 0, lastMapSizeY = 0; |
||
932 | |||
933 | // |
||
934 | if ( lastMapSizeX != mapSizeX || lastMapSizeY != mapSizeY ) |
||
935 | { |
||
936 | // |
||
937 | lastMapSizeX = mapSizeX; |
||
938 | lastMapSizeY = mapSizeY; |
||
939 | // |
||
940 | if ( flipMapPtr != NULL ) |
||
941 | { |
||
942 | delete flipMapPtr; |
||
943 | flipMapPtr = NULL; |
||
944 | } |
||
945 | } |
||
946 | // |
||
947 | if ( flipMapPtr == NULL ) |
||
948 | { |
||
949 | flipMapPtr = new flipMapEl[flipMapSize]; |
||
950 | // |
||
951 | ndx = 0; |
||
952 | // |
||
953 | for ( i = 0; i < mapSizeY; i += 2 ) |
||
954 | { |
||
955 | for ( j = 0; j < mapSizeX; j += 2 ) |
||
956 | { |
||
957 | // |
||
958 | flipMapPtr[ndx].x = j; |
||
959 | flipMapPtr[ndx].y = i; |
||
960 | // |
||
961 | ndx++; |
||
962 | } |
||
963 | } |
||
964 | } |
||
965 | // |
||
966 | for ( k = 0; k < flipMapSize; k++ ) |
||
967 | { |
||
968 | // |
||
969 | ndx = rtlRand() % flipMapSize; |
||
970 | ndx2 = rtlRand() % flipMapSize; |
||
971 | // |
||
972 | el = flipMapPtr[ndx]; |
||
973 | flipMapPtr[ndx] = flipMapPtr[ndx2]; |
||
974 | flipMapPtr[ndx2] = el; |
||
975 | } |
||
976 | } |
||
977 | |||
978 | |||
979 | // |
||
980 | bool ProcessEndTrack() |
||
981 | { |
||
982 | int i, j, k, m; |
||
983 | bool noFill; |
||
984 | Byte *mPtr, *findPtr; |
||
985 | |||
986 | // |
||
987 | j = sTrackList.GetCount(); |
||
988 | // |
||
989 | scoreCount += j; |
||
990 | // |
||
991 | for ( i = 0; i < j; i++ ) |
||
992 | { |
||
993 | // |
||
994 | mapDiffList.Add( sMapDiff( sTrackList[i], gmWall ) ); |
||
995 | } |
||
996 | // |
||
997 | levelFillCount -= j; |
||
998 | // |
||
999 | sTrackList.Clear(); |
||
1000 | // |
||
1001 | heroPtr += heroDX + heroDY; |
||
1002 | mapDiffList.Add( sMapDiff( heroPtr, currentHero ) ); |
||
1003 | // |
||
1004 | heroDX = 0; |
||
1005 | heroDY = 0; |
||
1006 | lastMoveDirection = 0; |
||
1007 | // заливка |
||
1008 | mPtr = worldMap; |
||
1009 | // |
||
1010 | for ( i = 0; i < mapSizeY; i++ ) |
||
1011 | { |
||
1012 | for ( j = 0; j < mapSizeX; j++ ) |
||
1013 | { |
||
1014 | // |
||
1015 | if ( mPtr[0] == gmEmpty ) |
||
1016 | { |
||
1017 | // |
||
1018 | fillList.Clear(); |
||
1019 | // |
||
1020 | noFill = false; |
||
1021 | // |
||
1022 | fillList.Add( mPtr ); |
||
1023 | // |
||
1024 | mPtr[0] = gmProbe; |
||
1025 | // |
||
1026 | for ( k = 0; k < fillList.GetCount(); k++ ) |
||
1027 | { |
||
1028 | // справа |
||
1029 | findPtr = fillList[k] + 1; |
||
1030 | // |
||
1031 | switch ( findPtr[0] ) |
||
1032 | { |
||
1033 | case gmEmpty: |
||
1034 | fillList.Add( findPtr ); |
||
1035 | findPtr[0] = gmProbe; |
||
1036 | break; |
||
1037 | case gmEnemy2: |
||
1038 | noFill = true; |
||
1039 | break; |
||
1040 | default: |
||
1041 | break; |
||
1042 | } |
||
1043 | // слева |
||
1044 | findPtr = fillList[k] - 1; |
||
1045 | // |
||
1046 | switch ( findPtr[0] ) |
||
1047 | { |
||
1048 | case gmEmpty: |
||
1049 | fillList.Add( findPtr ); |
||
1050 | findPtr[0] = gmProbe; |
||
1051 | break; |
||
1052 | case gmEnemy2: |
||
1053 | noFill = true; |
||
1054 | break; |
||
1055 | default: |
||
1056 | break; |
||
1057 | } |
||
1058 | // сверху |
||
1059 | findPtr = fillList[k] - mapSizeX; |
||
1060 | // |
||
1061 | switch ( findPtr[0] ) |
||
1062 | { |
||
1063 | case gmEmpty: |
||
1064 | fillList.Add( findPtr ); |
||
1065 | findPtr[0] = gmProbe; |
||
1066 | break; |
||
1067 | case gmEnemy2: |
||
1068 | noFill = true; |
||
1069 | break; |
||
1070 | default: |
||
1071 | break; |
||
1072 | } |
||
1073 | // снизу |
||
1074 | findPtr = fillList[k] + mapSizeX; |
||
1075 | // |
||
1076 | switch ( findPtr[0] ) |
||
1077 | { |
||
1078 | case gmEmpty: |
||
1079 | fillList.Add( findPtr ); |
||
1080 | findPtr[0] = gmProbe; |
||
1081 | break; |
||
1082 | case gmEnemy2: |
||
1083 | noFill = true; |
||
1084 | break; |
||
1085 | default: |
||
1086 | break; |
||
1087 | } |
||
1088 | } |
||
1089 | // |
||
1090 | if ( noFill ) |
||
1091 | { |
||
1092 | // |
||
1093 | fillList.Clear(); |
||
1094 | } |
||
1095 | else |
||
1096 | { |
||
1097 | // |
||
1098 | m = fillList.GetCount(); |
||
1099 | // |
||
1100 | scoreCount += m; |
||
1101 | // |
||
1102 | for ( k = 0; k < m; k++ ) |
||
1103 | { |
||
1104 | // |
||
1105 | mapDiffList.Add( sMapDiff( fillList[k], gmWall ) ); |
||
1106 | } |
||
1107 | // |
||
1108 | levelFillCount -= m; |
||
1109 | } |
||
1110 | } |
||
1111 | else |
||
1112 | { |
||
1113 | mPtr++; |
||
1114 | } |
||
1115 | } |
||
1116 | } |
||
1117 | // |
||
1118 | mPtr = worldMap; |
||
1119 | // |
||
1120 | for ( i = 0; i < mapSizeY; i++ ) |
||
1121 | { |
||
1122 | for ( j = 0; j < mapSizeX; j++ ) |
||
1123 | { |
||
1124 | // |
||
1125 | if ( mPtr[0] == gmProbe ) mPtr[0] = gmEmpty; |
||
1126 | // |
||
1127 | mPtr++; |
||
1128 | } |
||
1129 | } |
||
1130 | // |
||
1131 | checkAndSetBonus1(); |
||
1132 | checkAndSetBonus2(); |
||
1133 | // |
||
1134 | ApplyMapDiffs(); |
||
1135 | // |
||
1136 | return levelFillCount <= levelFillEdge; |
||
1137 | } |
||
1138 | |||
1139 | |||
1140 | // |
||
1141 | void EatEnemy( Byte *enemyPos ) |
||
1142 | { |
||
1143 | bool Eat = true; |
||
1144 | int i, j; |
||
1145 | |||
1146 | // |
||
1147 | while ( Eat ) |
||
1148 | { |
||
1149 | // |
||
1150 | Eat = false; |
||
1151 | // |
||
1152 | j = mapEnemies.GetCount(); |
||
1153 | // |
||
1154 | for ( i = 0; i < j; i++ ) |
||
1155 | { |
||
1156 | // |
||
1157 | if ( mapEnemies[i]->ePtr == enemyPos ) |
||
1158 | { |
||
1159 | // |
||
1160 | delete mapEnemies[i]; |
||
1161 | // |
||
1162 | mapEnemies.RemoveAt( i ); |
||
1163 | // |
||
1164 | Eat = true; |
||
1165 | // |
||
1166 | scoreCount += EAT_ENEMY_BONUS; |
||
1167 | // |
||
1168 | break; |
||
1169 | } |
||
1170 | } |
||
1171 | } |
||
1172 | } |
||
1173 | |||
1174 | |||
1175 | // |
||
1176 | bool MoveHero() |
||
1177 | { |
||
1178 | int ddx; |
||
1179 | Byte *nextPtr; |
||
1180 | Byte mapEl; |
||
1181 | bool result; |
||
1182 | |||
1183 | // |
||
1184 | if ( heroDX == 0 && heroDY == 0 ) return false; |
||
1185 | // |
||
1186 | result = false; |
||
1187 | // |
||
1188 | nextPtr = heroPtr + ( heroDX + heroDY ); |
||
1189 | // |
||
1190 | ddx = ( ( heroPtr - worldMap ) % mapSizeX ) - ( ( nextPtr - worldMap ) % mapSizeX ); |
||
1191 | // |
||
1192 | if ( ddx < -1 || ddx > 1 || nextPtr < worldMap || nextPtr >= ( worldMap + ( mapSizeX * mapSizeY ) ) ) |
||
1193 | { |
||
1194 | heroDX = 0; |
||
1195 | heroDY = 0; |
||
1196 | return false; |
||
1197 | } |
||
1198 | |||
1199 | |||
1200 | // |
||
1201 | mapEl = nextPtr[0]; |
||
1202 | // |
||
1203 | if ( sTrackList.GetCount() > 0 ) |
||
1204 | { |
||
1205 | // |
||
1206 | switch ( mapEl ) |
||
1207 | { |
||
1208 | // |
||
1209 | case gmEmpty: |
||
1210 | sTrackList.Add( nextPtr ); |
||
1211 | break; |
||
1212 | // |
||
1213 | case gmBonus1: |
||
1214 | bonus1Count = BONUS1_LIFETIME; |
||
1215 | ChangeHero(); |
||
1216 | goToNextLevel = ProcessEndTrack(); |
||
1217 | return false; |
||
1218 | break; |
||
1219 | // |
||
1220 | case gmBonus2: |
||
1221 | lifeCount++; |
||
1222 | goToNextLevel = ProcessEndTrack(); |
||
1223 | return false; |
||
1224 | break; |
||
1225 | // |
||
1226 | case gmWall: |
||
1227 | goToNextLevel = ProcessEndTrack(); |
||
1228 | return false; |
||
1229 | break; |
||
1230 | // |
||
1231 | case gmEnemy1: |
||
1232 | if ( bonus1Count > 0 ) |
||
1233 | { |
||
1234 | // |
||
1235 | EatEnemy( nextPtr ); |
||
1236 | // |
||
1237 | goToNextLevel = ProcessEndTrack(); |
||
1238 | // |
||
1239 | return false; |
||
1240 | break; |
||
1241 | } |
||
1242 | else |
||
1243 | { |
||
1244 | // |
||
1245 | return true; |
||
1246 | } |
||
1247 | break; |
||
1248 | // |
||
1249 | case gmEnemy2: |
||
1250 | if ( bonus1Count > 0 ) |
||
1251 | { |
||
1252 | // |
||
1253 | EatEnemy( nextPtr ); |
||
1254 | sTrackList.Add( nextPtr ); |
||
1255 | break; |
||
1256 | } |
||
1257 | else |
||
1258 | { |
||
1259 | // |
||
1260 | return true; |
||
1261 | } |
||
1262 | break; |
||
1263 | // |
||
1264 | default: |
||
1265 | return true; |
||
1266 | break; |
||
1267 | } |
||
1268 | } |
||
1269 | else |
||
1270 | { |
||
1271 | // |
||
1272 | switch ( mapEl ) |
||
1273 | { |
||
1274 | // |
||
1275 | case gmEmpty: |
||
1276 | sTrackList.Add( nextPtr ); |
||
1277 | break; |
||
1278 | // |
||
1279 | case gmBonus1: |
||
1280 | bonus1Count = BONUS1_LIFETIME; |
||
1281 | break; |
||
1282 | // |
||
1283 | case gmBonus2: |
||
1284 | lifeCount++; |
||
1285 | break; |
||
1286 | // |
||
1287 | case gmWall: |
||
1288 | break; |
||
1289 | // |
||
1290 | case gmEnemy1: |
||
1291 | if ( bonus1Count > 0 ) |
||
1292 | { |
||
1293 | EatEnemy( nextPtr ); |
||
1294 | } |
||
1295 | else |
||
1296 | { |
||
1297 | result = true; |
||
1298 | } |
||
1299 | break; |
||
1300 | // |
||
1301 | case gmEnemy2: |
||
1302 | if ( bonus1Count > 0 ) |
||
1303 | { |
||
1304 | EatEnemy( nextPtr ); |
||
1305 | sTrackList.Add( nextPtr ); |
||
1306 | } |
||
1307 | else |
||
1308 | { |
||
1309 | result = true; |
||
1310 | } |
||
1311 | break; |
||
1312 | // |
||
1313 | default: |
||
1314 | result = true; |
||
1315 | break; |
||
1316 | } |
||
1317 | } |
||
1318 | |||
1319 | // |
||
1320 | mapDiffList.Add( sMapDiff( heroPtr, sTrackList.GetCount() <= 1 ? gmWall : currentTrack ) ); |
||
1321 | heroPtr = nextPtr; |
||
1322 | mapDiffList.Add( sMapDiff( heroPtr, currentHero ) ); |
||
1323 | |||
1324 | return result; |
||
1325 | } |
||
1326 | |||
1327 | |||
1328 | // |
||
1329 | bool MoveEnemies() |
||
1330 | { |
||
1331 | bool result; |
||
1332 | int i, j, ir; |
||
1333 | |||
1334 | // |
||
1335 | result = false; |
||
1336 | ir = 0; |
||
1337 | // |
||
1338 | j = mapEnemies.GetCount(); |
||
1339 | // |
||
1340 | for ( i = 0; i < j; i++ ) |
||
1341 | { |
||
1342 | ir += ( mapEnemies[i]->Move() ? 1 : 0 ); |
||
1343 | } |
||
1344 | // |
||
1345 | result = ( ir != 0 ); |
||
1346 | // |
||
1347 | return result; |
||
1348 | } |
||
1349 | |||
1350 | |||
1351 | // |
||
1352 | void ApplyMapDiffs( bool drawTitle ) |
||
1353 | { |
||
1354 | int i, j; |
||
1355 | |||
1356 | // |
||
5822 | dunkaist | 1357 | // kos_WindowRedrawStatus( 1 ); |
1805 | yogev_ezra | 1358 | // |
1359 | if ( drawTitle ) drawWndTitleGo(); |
||
1360 | // |
||
1361 | j = mapDiffList.GetCount(); |
||
1362 | // |
||
1363 | for ( i = 0; i < j; i++ ) |
||
1364 | { |
||
1365 | kos_PutImage( |
||
1366 | mapColours[mapDiffList[i].mapEl], |
||
1367 | blockSize, |
||
1368 | blockSize, |
||
5822 | dunkaist | 1369 | ( ( mapDiffList[i].elPtr - worldMap ) % mapSizeX ) * blockSize, |
1370 | ( ( mapDiffList[i].elPtr - worldMap ) / mapSizeX ) * blockSize |
||
1805 | yogev_ezra | 1371 | ); |
1372 | } |
||
1373 | // |
||
5822 | dunkaist | 1374 | // kos_WindowRedrawStatus( 2 ); |
1805 | yogev_ezra | 1375 | // |
1376 | mapDiffList.Clear(); |
||
1377 | } |
||
1378 | |||
1379 | |||
1380 | // |
||
1381 | void DeadHeroProcess() |
||
1382 | { |
||
1383 | int i, j; |
||
1384 | Byte *mPtr = beep1; |
||
1385 | |||
1386 | // beep |
||
1387 | __asm{ |
||
1388 | mov eax, 55 |
||
1389 | mov ebx, eax |
||
1390 | mov esi, mPtr |
||
1391 | push eax |
||
1392 | int 0x40 |
||
1393 | pop eax |
||
1394 | } |
||
1395 | // |
||
1396 | j = sTrackList.GetCount(); |
||
1397 | // |
||
1398 | for ( i = 0; i < j; i++ ) |
||
1399 | { |
||
1400 | // |
||
1401 | mapDiffList.Add( sMapDiff( sTrackList[i], gmEmpty ) ); |
||
1402 | } |
||
1403 | // |
||
1404 | mapDiffList.Add( sMapDiff( heroPtr, sTrackList.GetCount() > 0 ? gmEmpty : gmWall ) ); |
||
1405 | // |
||
1406 | sTrackList.Clear(); |
||
1407 | // |
||
1408 | heroPtr = worldMap; |
||
1409 | // |
||
1410 | while ( heroPtr[0] != gmWall ) heroPtr++; |
||
1411 | // |
||
1412 | mapDiffList.Add( sMapDiff( heroPtr, gmHero ) ); |
||
1413 | // |
||
1414 | noBonus = true; |
||
1415 | // |
||
1416 | lifeCount--; |
||
1417 | // |
||
1418 | heroDX = 0; |
||
1419 | heroDY = 0; |
||
1420 | lastMoveDirection = 0; |
||
1421 | } |
||
1422 | |||
1423 | |||
1424 | // |
||
1425 | bool CheckForNextLevel() |
||
1426 | { |
||
1427 | // |
||
1428 | if ( goToNextLevel ) |
||
1429 | { |
||
1430 | // |
||
1431 | CreateFlipMap(); |
||
1432 | goToNextLevel = false; |
||
1433 | currentLevel++; |
||
1434 | appState = appStateHideMap; |
||
1435 | flipMapCount = 0; |
||
1436 | return true; |
||
1437 | } |
||
1438 | |||
1439 | // |
||
1440 | return false; |
||
1441 | } |
||
1442 | |||
1443 | |||
1444 | // |
||
1445 | void SetGameVars() |
||
1446 | { |
||
1447 | // |
||
1448 | currentLevel = 1; |
||
1449 | lifeCount = 3; |
||
1450 | noBonus = true; |
||
1451 | bonus1Set = false; |
||
1452 | bonus2Set = false; |
||
1453 | bonus1Count = 0; |
||
1454 | goToNextLevel = false; |
||
1455 | currentHero = gmHero; |
||
1456 | currentTrack = gmTrack; |
||
1457 | scoreCount = 0; |
||
1458 | enterName = -1; |
||
1459 | // |
||
5822 | dunkaist | 1460 | wndSizeX = ((mapSizeX*blockSize) + 5*2); |
1461 | wndSizeY = ((mapSizeY*blockSize) + kos_GetSkinHeight() + 5); |
||
1805 | yogev_ezra | 1462 | // |
5822 | dunkaist | 1463 | kos_ChangeWindow( -1, -1, wndSizeX-1, wndSizeY-1 ); |
1805 | yogev_ezra | 1464 | } |
1465 | |||
1466 | // |
||
1467 | void SetEntryVars() |
||
1468 | { |
||
1469 | // |
||
5822 | dunkaist | 1470 | wndSizeX = ENTRY_CLIENT_SIZE_X + 5*2; |
1471 | wndSizeY = ENTRY_CLIENT_SIZE_Y + kos_GetSkinHeight() + 5; |
||
1805 | yogev_ezra | 1472 | // |
5822 | dunkaist | 1473 | kos_SetWindowCaption(MainWindowTitle); |
1474 | kos_ChangeWindow( -1, -1, wndSizeX-1, wndSizeY-1 ); |
||
1805 | yogev_ezra | 1475 | kos_SetKeyboardDataMode( KM_SCANS ); |
1476 | } |
||
1477 | |||
1478 | |||
1479 | // |
||
5098 | clevermous | 1480 | void __cdecl ReleaseTop10() |
1805 | yogev_ezra | 1481 | { |
1482 | // |
||
1483 | if ( top10Heroes != NULL ) |
||
1484 | { |
||
1485 | // |
||
1486 | memcpy( top10Heroes->block, heroTbl, sizeof(heroTbl) ); |
||
1487 | // |
||
1488 | top10Heroes->SaveToDisk(); |
||
1489 | // |
||
1490 | delete top10Heroes; |
||
1491 | } |
||
1492 | } |
||
1493 | |||
1494 | |||
1495 | // |
||
1496 | void PrepareTop10() |
||
1497 | { |
||
1498 | // |
||
1499 | top10Heroes = new hiScoreFile; |
||
1500 | // |
||
1501 | atexit( ReleaseTop10 ); |
||
1502 | // |
||
1503 | if ( top10Heroes->LoadFromDisk() ) |
||
1504 | { |
||
1505 | // |
||
1506 | memcpy( heroTbl, top10Heroes->block, sizeof(heroTbl) ); |
||
1507 | } |
||
1508 | } |
||
1509 | |||
1510 | |||
1511 | // |
||
1512 | void SetUpTop10() |
||
1513 | { |
||
1514 | int i, j; |
||
1515 | Byte keyCode; |
||
1516 | |||
1517 | // |
||
1518 | while ( kos_CheckForEvent() == 2 ) kos_GetKey( keyCode ); |
||
1519 | // |
||
1520 | kos_SetKeyboardDataMode( KM_CHARS ); |
||
5822 | dunkaist | 1521 | |
1522 | kos_SetWindowCaption(Top10WndTitle); |
||
1805 | yogev_ezra | 1523 | // |
5822 | dunkaist | 1524 | kos_ChangeWindow(-1, -1, TOP10_CLIENT_SIZE_X + 5 * 2 - 1, TOP10_CLIENT_SIZE_Y + kos_GetSkinHeight() + 5 - 1); |
1805 | yogev_ezra | 1525 | // |
1526 | for ( i = 0; i < TOP_TBL_SIZE; i++ ) |
||
1527 | { |
||
1528 | // |
||
1529 | if ( heroTbl[i].score < scoreCount ) |
||
1530 | { |
||
1531 | // |
||
1532 | for ( j = TOP_TBL_SIZE - 1; j > i; j-- ) |
||
1533 | { |
||
1534 | // |
||
1535 | heroTbl[j] = heroTbl[j-1]; |
||
1536 | } |
||
1537 | // |
||
1538 | heroTbl[i].ClearName(); |
||
1539 | heroTbl[i].score = scoreCount; |
||
1540 | // |
||
1541 | enterName = i; |
||
1542 | enterCharNdx = 0; |
||
1543 | // |
||
1544 | break; |
||
1545 | } |
||
1546 | } |
||
1547 | } |
||
1548 | |||
1549 | |||
1550 | // |
||
1551 | // точка входа и функция обработки сообщений |
||
1552 | // |
||
1553 | void kos_Main() |
||
1554 | { |
||
1555 | Dword buttonID; |
||
1556 | Byte keyCode; |
||
1557 | Byte *bPtr; |
||
1558 | bool workOn = true; |
||
1559 | char *cPtr; |
||
1560 | |||
5822 | dunkaist | 1561 | wndSizeX = ENTRY_CLIENT_SIZE_X + 5 * 2; |
1562 | wndSizeY = ENTRY_CLIENT_SIZE_Y + kos_GetSkinHeight() + 5; |
||
1563 | |||
1805 | yogev_ezra | 1564 | // отделяем имя модуля от пути |
1565 | cPtr = strrchr( kosExePath, '/' ); |
||
1566 | // проверка ;) |
||
1567 | if ( cPtr == NULL ) |
||
1568 | { |
||
1569 | // |
||
5822 | dunkaist | 1570 | rtlDebugOutString( "xonix: Invalid path to executable." ); |
1805 | yogev_ezra | 1571 | // |
1572 | return; |
||
1573 | } |
||
1574 | // |
||
1575 | cPtr[1] = 0; |
||
1576 | // |
||
1577 | strcpy( top10FilePath, kosExePath ); |
||
1578 | // |
||
1579 | strcpy( top10FilePath + ((cPtr - kosExePath) + 1), "xonix.t10" ); |
||
1580 | |||
1581 | // выполнение функций инициализации |
||
1582 | kos_SetKeyboardDataMode( KM_SCANS ); |
||
1583 | // |
||
1584 | PrepareTop10(); |
||
1585 | |||
1586 | // |
||
1587 | while( workOn ) |
||
1588 | { |
||
1589 | switch ( appState ) |
||
1590 | { |
||
1591 | // |
||
1592 | case appStateEntry: |
||
1593 | switch ( kos_WaitForEvent() ) |
||
1594 | { |
||
1595 | // перерисовка окна |
||
1596 | case 1: |
||
1597 | DrawAppWindow(); |
||
1598 | break; |
||
1599 | |||
1600 | // |
||
1601 | case 2: |
||
1602 | kos_GetKey( keyCode ); |
||
1603 | switch ( keyCode ) |
||
1604 | { |
||
1605 | // |
||
1606 | case 2: |
||
1607 | // |
||
1608 | appState = appStateGo; |
||
1609 | SetGameVars(); |
||
1610 | initWorldMap(); |
||
5822 | dunkaist | 1611 | // DrawAppWindow(); |
1805 | yogev_ezra | 1612 | break; |
1613 | |||
1614 | // |
||
1615 | case 3: |
||
1616 | xonixFree(); |
||
1617 | workOn = false; |
||
1618 | break; |
||
1619 | } |
||
1620 | break; |
||
1621 | // |
||
1622 | case 3: |
||
1623 | // |
||
1624 | if ( ! kos_GetButtonID( buttonID ) ) break; |
||
1625 | // |
||
1626 | switch ( buttonID ) |
||
1627 | { |
||
1628 | // |
||
1629 | case BT_SIZE_X_PLUS: |
||
1630 | mapSizeX += 2; |
||
1631 | if ( mapSizeX > MAX_X_SIZE ) mapSizeX = MAX_X_SIZE; |
||
1632 | break; |
||
1633 | // |
||
1634 | case BT_SIZE_X_MINUS: |
||
1635 | mapSizeX -= 2; |
||
1636 | if ( mapSizeX < MIN_X_SIZE ) mapSizeX = MIN_X_SIZE; |
||
1637 | break; |
||
1638 | // |
||
1639 | case BT_SIZE_Y_PLUS: |
||
1640 | mapSizeY += 2; |
||
1641 | if ( mapSizeY > MAX_Y_SIZE ) mapSizeY = MAX_Y_SIZE; |
||
1642 | break; |
||
1643 | // |
||
1644 | case BT_SIZE_Y_MINUS: |
||
1645 | mapSizeY -= 2; |
||
1646 | if ( mapSizeY < MIN_Y_SIZE ) mapSizeY = MIN_Y_SIZE; |
||
1647 | break; |
||
1648 | // |
||
1649 | case BT_LOOP_MINUS: |
||
5822 | dunkaist | 1650 | loopDelay++; |
1805 | yogev_ezra | 1651 | if ( loopDelay > MAX_LOOP_DELAY ) loopDelay = MAX_LOOP_DELAY; |
1652 | break; |
||
1653 | // |
||
1654 | case BT_LOOP_PLUS: |
||
5822 | dunkaist | 1655 | loopDelay--; |
1805 | yogev_ezra | 1656 | if ( loopDelay < MIN_LOOP_DELAY ) loopDelay = MIN_LOOP_DELAY; |
1657 | break; |
||
5822 | dunkaist | 1658 | case 1: |
1659 | xonixFree(); |
||
1660 | workOn = false; |
||
1661 | break; |
||
1805 | yogev_ezra | 1662 | // |
1663 | default: |
||
1664 | break; |
||
1665 | } |
||
1666 | DrawAppWindow(); |
||
1667 | break; |
||
1668 | // |
||
1669 | default: |
||
1670 | break; |
||
1671 | } |
||
1672 | break; |
||
1673 | // |
||
1674 | case appStateGo: |
||
1675 | // |
||
1676 | kos_Pause( loopDelay ); |
||
1677 | // |
||
1678 | if ( bonus1Count > 0 ) bonus1Count--; |
||
1679 | // |
||
1680 | ChangeHero(); |
||
1681 | // |
||
1682 | switch( kos_WaitForEvent( 1 ) ) |
||
1683 | { |
||
1684 | // |
||
1685 | case 0: |
||
1686 | if ( MoveHero() ) |
||
1687 | { |
||
1688 | // |
||
1689 | DeadHeroProcess(); |
||
1690 | } |
||
1691 | else |
||
1692 | { |
||
1693 | // |
||
1694 | if ( CheckForNextLevel() ) |
||
1695 | { |
||
1696 | break; |
||
1697 | } |
||
1698 | } |
||
1699 | if ( MoveEnemies() ) |
||
1700 | { |
||
1701 | // сожрали игрока |
||
1702 | DeadHeroProcess(); |
||
1703 | } |
||
1704 | ApplyMapDiffs(); |
||
1705 | break; |
||
1706 | // |
||
1707 | case 1: |
||
1708 | DrawAppWindow(); |
||
1709 | break; |
||
1710 | |||
1711 | // |
||
1712 | case 2: |
||
1713 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
||
1714 | switch ( keyCode ) |
||
1715 | { |
||
1716 | // |
||
1717 | case 0x1: |
||
1718 | SetEntryVars(); |
||
1719 | appState = appStateEntry; |
||
1720 | clearWorldMap(); |
||
1721 | DrawAppWindow(); |
||
1722 | continue; |
||
1723 | |||
1724 | // |
||
1725 | case 0x39: |
||
1726 | appState = appStatePause; |
||
1727 | break; |
||
1728 | |||
1729 | // |
||
1730 | case 0x48: |
||
1731 | heroDX = 0; |
||
1732 | if ( lastMoveDirection == 0x50 ) |
||
1733 | { |
||
1734 | heroDY = 0; |
||
1735 | lastMoveDirection = 0; |
||
1736 | } |
||
1737 | else |
||
1738 | { |
||
1739 | heroDY = -mapSizeX; |
||
1740 | lastMoveDirection = 0x48; |
||
1741 | } |
||
1742 | break; |
||
1743 | |||
1744 | // |
||
1745 | case 0x50: |
||
1746 | heroDX = 0; |
||
1747 | if ( lastMoveDirection == 0x48 ) |
||
1748 | { |
||
1749 | heroDY = 0; |
||
1750 | lastMoveDirection = 0; |
||
1751 | } |
||
1752 | else |
||
1753 | { |
||
1754 | heroDY = mapSizeX; |
||
1755 | lastMoveDirection = 0x50; |
||
1756 | } |
||
1757 | break; |
||
1758 | |||
1759 | // |
||
1760 | case 0x4B: |
||
1761 | heroDY = 0; |
||
1762 | if ( lastMoveDirection == 0x4D ) |
||
1763 | { |
||
1764 | heroDX = 0; |
||
1765 | lastMoveDirection = 0; |
||
1766 | } |
||
1767 | else |
||
1768 | { |
||
1769 | heroDX = -1; |
||
1770 | lastMoveDirection = 0x4B; |
||
1771 | } |
||
1772 | break; |
||
1773 | |||
1774 | // |
||
1775 | case 0x4D: |
||
1776 | heroDY = 0; |
||
1777 | if ( lastMoveDirection == 0x4B ) |
||
1778 | { |
||
1779 | heroDX = 0; |
||
1780 | lastMoveDirection = 0; |
||
1781 | } |
||
1782 | else |
||
1783 | { |
||
1784 | heroDX = 1; |
||
1785 | lastMoveDirection = 0x4D; |
||
1786 | } |
||
1787 | break; |
||
1788 | } |
||
1789 | // |
||
1790 | if ( MoveHero() ) |
||
1791 | { |
||
1792 | // |
||
1793 | DeadHeroProcess(); |
||
1794 | } |
||
1795 | else |
||
1796 | { |
||
1797 | // |
||
1798 | if ( CheckForNextLevel() ) |
||
1799 | { |
||
1800 | break; |
||
1801 | } |
||
1802 | } |
||
1803 | if ( MoveEnemies() ) |
||
1804 | { |
||
1805 | // сожрали игрока |
||
1806 | DeadHeroProcess(); |
||
1807 | } |
||
1808 | ApplyMapDiffs(); |
||
1809 | break; |
||
1810 | |||
1811 | // |
||
5822 | dunkaist | 1812 | case 3: |
1813 | kos_GetButtonID(buttonID); |
||
1814 | if (buttonID == 1) |
||
1815 | { |
||
1816 | xonixFree(); |
||
1817 | workOn = false; |
||
1818 | } |
||
1819 | break; |
||
1805 | yogev_ezra | 1820 | default: |
1821 | // |
||
1822 | if ( MoveHero() ) |
||
1823 | { |
||
1824 | // |
||
1825 | DeadHeroProcess(); |
||
1826 | } |
||
1827 | if ( MoveEnemies() ) |
||
1828 | { |
||
1829 | // сожрали игрока |
||
1830 | DeadHeroProcess(); |
||
1831 | } |
||
1832 | ApplyMapDiffs(); |
||
1833 | break; |
||
1834 | } |
||
1835 | // |
||
1836 | if ( lifeCount <= 0 ) |
||
1837 | { |
||
1838 | appState = appStateAfterDeath; |
||
1839 | DrawAppWindow(); |
||
1840 | } |
||
1841 | // |
||
1842 | break; |
||
1843 | |||
1844 | // |
||
1845 | case appStateAfterDeath: |
||
1846 | switch ( kos_WaitForEvent() ) |
||
1847 | { |
||
1848 | // |
||
1849 | case 1: |
||
1850 | DrawAppWindow(); |
||
1851 | break; |
||
1852 | // |
||
1853 | case 2: |
||
1854 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
||
1855 | if ( keyCode != 0 ) |
||
1856 | { |
||
1857 | // |
||
1858 | appState = appStateTop10; |
||
1859 | SetUpTop10(); |
||
1860 | DrawAppWindow(); |
||
1861 | } |
||
1862 | break; |
||
1863 | // |
||
1864 | case 3: |
||
5822 | dunkaist | 1865 | kos_GetButtonID(buttonID); |
1866 | if ( buttonID == 1 ) |
||
1805 | yogev_ezra | 1867 | { |
1868 | // |
||
5822 | dunkaist | 1869 | appState = appStateTop10; |
1870 | SetUpTop10(); |
||
1871 | DrawAppWindow(); |
||
1805 | yogev_ezra | 1872 | } |
1873 | // |
||
1874 | default: |
||
1875 | break; |
||
1876 | } |
||
1877 | break; |
||
1878 | |||
1879 | // |
||
1880 | case appStateTop10: |
||
1881 | switch ( kos_WaitForEvent() ) |
||
1882 | { |
||
1883 | // |
||
1884 | case 1: |
||
1885 | DrawAppWindow(); |
||
1886 | break; |
||
1887 | // |
||
1888 | case 2: |
||
1889 | // |
||
1890 | kos_GetKey( keyCode ); |
||
1891 | // |
||
1892 | if ( enterName < 0 ) |
||
1893 | { |
||
1894 | // |
||
1895 | if ( keyCode == 0x1b ) |
||
1896 | { |
||
1897 | // |
||
1898 | SetEntryVars(); |
||
1899 | clearWorldMap(); |
||
1900 | appState = appStateEntry; |
||
1901 | DrawAppWindow(); |
||
1902 | } |
||
1903 | } |
||
1904 | else |
||
1905 | { |
||
1906 | // |
||
1907 | switch ( keyCode ) |
||
1908 | { |
||
1909 | // |
||
1910 | case 13: |
||
1911 | // |
||
1912 | enterName = -1; |
||
1913 | break; |
||
1914 | // |
||
1915 | case 8: |
||
1916 | // |
||
1917 | if ( enterCharNdx > 0 ) |
||
1918 | { |
||
1919 | // |
||
1920 | heroTbl[enterName].name[--enterCharNdx] = '.'; |
||
1921 | } |
||
1922 | break; |
||
1923 | // |
||
1924 | default: |
||
1925 | if ( keyCode >= 0x20 ) |
||
1926 | { |
||
1927 | // |
||
1928 | heroTbl[enterName].name[enterCharNdx++] = keyCode; |
||
1929 | // |
||
1930 | if ( enterCharNdx >= sizeof(heroTbl[0].name) ) |
||
1931 | { |
||
1932 | // |
||
1933 | enterName = -1; |
||
1934 | } |
||
1935 | } |
||
1936 | break; |
||
1937 | } |
||
1938 | // |
||
1939 | DrawAppWindow(); |
||
1940 | } |
||
1941 | // |
||
1942 | break; |
||
1943 | // |
||
5822 | dunkaist | 1944 | case 3: |
1945 | kos_GetButtonID(buttonID); |
||
1946 | if (buttonID == 1) |
||
1947 | { |
||
1948 | xonixFree(); |
||
1949 | workOn = false; |
||
1950 | } |
||
1951 | break; |
||
1805 | yogev_ezra | 1952 | default: |
1953 | break; |
||
1954 | } |
||
1955 | break; |
||
1956 | |||
1957 | // |
||
1958 | case appStatePause: |
||
1959 | switch ( kos_WaitForEvent() ) |
||
1960 | { |
||
1961 | case 1: |
||
1962 | DrawAppWindow(); |
||
1963 | break; |
||
1964 | |||
1965 | case 2: |
||
1966 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
||
1967 | if ( keyCode != 0 ) |
||
1968 | { |
||
1969 | // |
||
1970 | appState = appStateGo; |
||
1971 | } |
||
1972 | break; |
||
5822 | dunkaist | 1973 | case 3: |
1974 | kos_GetButtonID(buttonID); |
||
1975 | if (buttonID == 1) |
||
1976 | { |
||
1977 | xonixFree(); |
||
1978 | workOn = false; |
||
1979 | } |
||
1980 | break; |
||
1805 | yogev_ezra | 1981 | default: |
1982 | break; |
||
1983 | } |
||
1984 | break; |
||
1985 | |||
1986 | // |
||
1987 | case appStateHideMap: |
||
1988 | // |
||
1989 | switch ( kos_WaitForEvent( 1 ) ) |
||
1990 | { |
||
1991 | case 1: |
||
1992 | DrawAppWindow(); |
||
1993 | break; |
||
1994 | case 2: |
||
1995 | while ( kos_GetKey( keyCode ) ); |
||
1996 | break; |
||
1997 | default: |
||
1998 | bPtr = worldMap + (flipMapPtr[flipMapCount].x + (flipMapPtr[flipMapCount].y * mapSizeX)); |
||
1999 | mapDiffList.Add( sMapDiff( bPtr, gmFlip ) ); |
||
2000 | mapDiffList.Add( sMapDiff( bPtr + 1, gmFlip ) ); |
||
2001 | mapDiffList.Add( sMapDiff( bPtr + mapSizeX, gmFlip ) ); |
||
2002 | mapDiffList.Add( sMapDiff( bPtr + (mapSizeX + 1), gmFlip ) ); |
||
2003 | ApplyMapDiffs( false ); |
||
2004 | break; |
||
2005 | } |
||
2006 | // |
||
2007 | flipMapCount++; |
||
2008 | // |
||
2009 | if ( flipMapCount >= flipMapSize ) |
||
2010 | { |
||
2011 | flipMapCount = 0; |
||
2012 | appState = appStateShowMap; |
||
2013 | DrawAppWindow(); |
||
2014 | } |
||
2015 | break; |
||
2016 | // |
||
2017 | case appStateShowMap: |
||
2018 | // |
||
2019 | switch ( kos_WaitForEvent( 1 ) ) |
||
2020 | { |
||
2021 | case 1: |
||
2022 | DrawAppWindow(); |
||
2023 | break; |
||
2024 | default: |
||
2025 | break; |
||
2026 | } |
||
2027 | // |
||
2028 | flipMapCount++; |
||
2029 | // |
||
2030 | if ( flipMapCount >= BEFORE_START_LEVEL ) |
||
2031 | { |
||
2032 | clearWorldMap(); |
||
2033 | flipMapCount = 0; |
||
2034 | initWorldMap(); |
||
2035 | appState = appStateGo; |
||
2036 | DrawAppWindow(); |
||
2037 | } |
||
2038 | // |
||
2039 | break; |
||
2040 | } |
||
2041 | } |
||
2042 | } |
||
2043 | |||
2044 | |||
2045 | // |
||
2046 | void DrawEntryScreen() |
||
2047 | { |
||
2048 | PRINTK pr; |
||
2049 | char line[64]; |
||
2050 | // |
||
2051 | kos_DefineAndDrawWindow( |
||
2052 | 100, 100, |
||
5822 | dunkaist | 2053 | wndSizeX-1, wndSizeY-1, |
2054 | 0x34, 0, |
||
1805 | yogev_ezra | 2055 | 0, 0, |
5822 | dunkaist | 2056 | MainWindowTitle |
1805 | yogev_ezra | 2057 | ); |
2058 | // |
||
5822 | dunkaist | 2059 | if (process_info.processInfo.window_state & 0x06) |
2060 | return; |
||
2061 | |||
2062 | /* |
||
1805 | yogev_ezra | 2063 | kos_WriteTextToWindow( |
2064 | 4, 4, |
||
2065 | 0x10, 0x42D2E2, |
||
2066 | MainWindowTitle, |
||
2067 | sizeof( MainWindowTitle ) - 1 |
||
2068 | ); |
||
5822 | dunkaist | 2069 | */ |
1805 | yogev_ezra | 2070 | // |
2071 | kos_WriteTextToWindow( |
||
5822 | dunkaist | 2072 | 8-1, 32-21, |
1805 | yogev_ezra | 2073 | 0x10, 0x12FF12, |
2074 | menuStr1, |
||
2075 | sizeof( menuStr1 ) - 1 |
||
2076 | ); |
||
2077 | // |
||
2078 | kos_WriteTextToWindow( |
||
5822 | dunkaist | 2079 | 8-1, 48-21, |
1805 | yogev_ezra | 2080 | 0x10, 0x12FF12, |
2081 | menuStr2, |
||
2082 | sizeof( menuStr2 ) - 1 |
||
2083 | ); |
||
2084 | // |
||
2085 | kos_WriteTextToWindow( |
||
5822 | dunkaist | 2086 | 8-1, 80-21, |
1805 | yogev_ezra | 2087 | 0x10, 0xD0FF12, |
2088 | menuStr3, |
||
2089 | sizeof( menuStr3 ) - 1 |
||
2090 | ); |
||
2091 | // |
||
2092 | kos_WriteTextToWindow( |
||
5822 | dunkaist | 2093 | 8-1, 96-21, |
1805 | yogev_ezra | 2094 | 0x10, 0xD0FF12, |
2095 | menuStr4, |
||
2096 | sizeof( menuStr4 ) - 1 |
||
2097 | ); |
||
2098 | // размер поля |
||
2099 | pr.fmtline = worldSizeStr; |
||
2100 | pr.args[0] = mapSizeX; |
||
2101 | pr.args[1] = mapSizeY; |
||
2102 | sprintk( line, &pr ); |
||
2103 | // |
||
2104 | kos_WriteTextToWindow( |
||
5822 | dunkaist | 2105 | 8-1, 112-21, |
1805 | yogev_ezra | 2106 | 0x10, 0x12C0D0, |
2107 | line, |
||
2108 | strlen( line ) |
||
2109 | ); |
||
2110 | // кнопки X |
||
5822 | dunkaist | 2111 | // xo oo |
2112 | // oo |
||
1805 | yogev_ezra | 2113 | kos_DefineButton( |
5822 | dunkaist | 2114 | ENTRY_CLIENT_SIZE_X - 62, 112-24, |
2115 | 13, 13, |
||
1805 | yogev_ezra | 2116 | BT_SIZE_X_MINUS, |
2117 | 0xCCCCCC |
||
2118 | ); |
||
2119 | // |
||
5822 | dunkaist | 2120 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_CLIENT_SIZE_X - (62-1) + 3, 117-23 ); |
1805 | yogev_ezra | 2121 | // |
5822 | dunkaist | 2122 | // ox oo |
2123 | // oo |
||
1805 | yogev_ezra | 2124 | kos_DefineButton( |
5822 | dunkaist | 2125 | ENTRY_CLIENT_SIZE_X - 48, 112-24, |
2126 | 13, 13, |
||
1805 | yogev_ezra | 2127 | BT_SIZE_X_PLUS, |
2128 | 0xCCCCCC |
||
2129 | ); |
||
2130 | // |
||
5822 | dunkaist | 2131 | kos_PutImage( bmPMButton, 6, 6, ENTRY_CLIENT_SIZE_X - (48-1) + 3, 115-23 ); |
1805 | yogev_ezra | 2132 | // кнопки Y |
5822 | dunkaist | 2133 | // oo xo |
2134 | // oo |
||
1805 | yogev_ezra | 2135 | kos_DefineButton( |
5822 | dunkaist | 2136 | ENTRY_CLIENT_SIZE_X - 31, 112-24, |
2137 | 13, 13, |
||
1805 | yogev_ezra | 2138 | BT_SIZE_Y_MINUS, |
2139 | 0xCCCCCC |
||
2140 | ); |
||
2141 | // |
||
5822 | dunkaist | 2142 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_CLIENT_SIZE_X - (31-1) + 3, 117-23 ); |
1805 | yogev_ezra | 2143 | // |
5822 | dunkaist | 2144 | // oo ox |
2145 | // oo |
||
1805 | yogev_ezra | 2146 | kos_DefineButton( |
5822 | dunkaist | 2147 | ENTRY_CLIENT_SIZE_X - 17, 112-24, |
2148 | 13, 13, |
||
1805 | yogev_ezra | 2149 | BT_SIZE_Y_PLUS, |
2150 | 0xCCCCCC |
||
2151 | ); |
||
2152 | // |
||
5822 | dunkaist | 2153 | kos_PutImage( bmPMButton, 6, 6, ENTRY_CLIENT_SIZE_X - (17-1) + 3, 115-23 ); |
1805 | yogev_ezra | 2154 | // |
2155 | //задержка в цикле выборки сообщений |
||
2156 | pr.fmtline = mainLoopDelayStr; |
||
2157 | pr.args[0] = MAX_LOOP_DELAY + MIN_LOOP_DELAY - loopDelay; |
||
2158 | sprintk( line, &pr ); |
||
2159 | // |
||
2160 | kos_WriteTextToWindow( |
||
5822 | dunkaist | 2161 | 8-1, 128-21, |
1805 | yogev_ezra | 2162 | 0x10, 0x12C0D0, |
2163 | line, |
||
2164 | strlen( line ) |
||
2165 | ); |
||
2166 | // |
||
2167 | kos_DefineButton( |
||
5822 | dunkaist | 2168 | ENTRY_CLIENT_SIZE_X - 31, 128-23, |
2169 | 13, 13, |
||
1805 | yogev_ezra | 2170 | BT_LOOP_MINUS, |
2171 | 0xCCCCCC |
||
2172 | ); |
||
2173 | // |
||
5822 | dunkaist | 2174 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_CLIENT_SIZE_X - (31-1) + 3, 133-22 ); |
1805 | yogev_ezra | 2175 | // |
2176 | kos_DefineButton( |
||
5822 | dunkaist | 2177 | ENTRY_CLIENT_SIZE_X - 17, 128-23, |
2178 | 13, 13, |
||
1805 | yogev_ezra | 2179 | BT_LOOP_PLUS, |
2180 | 0xCCCCCC |
||
2181 | ); |
||
2182 | // |
||
5822 | dunkaist | 2183 | kos_PutImage( bmPMButton, 6, 6, ENTRY_CLIENT_SIZE_X - (17-1) + 3, 131-22 ); |
1805 | yogev_ezra | 2184 | } |
2185 | |||
2186 | |||
2187 | // |
||
2188 | void DrawAppWindow() |
||
2189 | { |
||
2190 | kos_WindowRedrawStatus( 1 ); |
||
5822 | dunkaist | 2191 | kos_ProcessInfo(&process_info, -1); |
1805 | yogev_ezra | 2192 | |
5822 | dunkaist | 2193 | switch (appState) |
1805 | yogev_ezra | 2194 | { |
5822 | dunkaist | 2195 | // |
1805 | yogev_ezra | 2196 | case appStateTop10: |
2197 | DrawTop10Window(); |
||
2198 | break; |
||
5822 | dunkaist | 2199 | // |
1805 | yogev_ezra | 2200 | case appStateEntry: |
2201 | // |
||
2202 | DrawEntryScreen(); |
||
2203 | break; |
||
5822 | dunkaist | 2204 | // |
1805 | yogev_ezra | 2205 | case appStateGo: |
2206 | case appStateShowMap: |
||
2207 | case appStatePause: |
||
5822 | dunkaist | 2208 | if (process_info.processInfo.window_state & 0x06) |
2209 | { |
||
2210 | appState = appStatePause; |
||
2211 | } |
||
1805 | yogev_ezra | 2212 | drawWorldMap(); |
2213 | break; |
||
5822 | dunkaist | 2214 | // |
1805 | yogev_ezra | 2215 | case appStateAfterDeath: |
2216 | // |
||
2217 | drawWorldMap(); |
||
2218 | // |
||
2219 | kos_DefineButton( |
||
5822 | dunkaist | 2220 | ((wndSizeX - 10) / 2) - 64, |
2221 | ((wndSizeY - kos_GetSkinHeight() - 5) / 2) - 16, |
||
1805 | yogev_ezra | 2222 | 128, 32, |
2223 | 1, |
||
2224 | 0x136793 |
||
2225 | ); |
||
2226 | // |
||
2227 | kos_WriteTextToWindow( |
||
5822 | dunkaist | 2228 | ((wndSizeX - 10) / 2) - (sizeof(thatsAllStr)* 4), |
2229 | ((wndSizeY - kos_GetSkinHeight() - 5) / 2) - 4, |
||
1805 | yogev_ezra | 2230 | 0x10, 0xFFFFFF, |
2231 | thatsAllStr, |
||
5822 | dunkaist | 2232 | sizeof (thatsAllStr)-1 |
1805 | yogev_ezra | 2233 | ); |
5822 | dunkaist | 2234 | // |
2235 | break; |
||
1805 | yogev_ezra | 2236 | // |
2237 | case appStateHideMap: |
||
2238 | drawWorldMapForFlip(); |
||
2239 | break; |
||
2240 | } |
||
2241 | // |
||
2242 | kos_WindowRedrawStatus( 2 ); |
||
2243 | } |
||
2244 | |||
2245 | |||
2246 | // |
||
2247 | void initWorldMap() |
||
2248 | { |
||
2249 | int i, j, m, allocSize; |
||
2250 | CWallEnemy *we; |
||
2251 | CSpaceEnemy *se; |
||
2252 | |||
2253 | // |
||
2254 | allocSize = mapSizeX * mapSizeY; |
||
2255 | worldMap = new Byte[allocSize]; |
||
2256 | // |
||
2257 | __asm{ |
||
2258 | mov edi, worldMap |
||
2259 | mov ecx, allocSize |
||
2260 | mov al, gmEmpty |
||
2261 | rep stosb |
||
2262 | } |
||
2263 | |||
2264 | |||
2265 | // |
||
2266 | levelFillEdge = ( ( currentLevel + 1 ) * spacePerEnemy ) + currentLevel; |
||
2267 | levelFillCount = freeSpaceCount; |
||
2268 | // |
||
2269 | if ( ! noBonus ) |
||
2270 | { |
||
2271 | lifeCount++; |
||
2272 | } |
||
2273 | // |
||
2274 | noBonus = false; |
||
2275 | bonus1Set = false; |
||
2276 | bonus2Set = false; |
||
2277 | bonus1Count = 0; |
||
2278 | goToNextLevel = false; |
||
2279 | currentHero = gmHero; |
||
2280 | currentTrack = gmTrack; |
||
2281 | |||
2282 | // |
||
2283 | for ( i = 0; i < mapSizeX; i++ ) |
||
2284 | { |
||
2285 | // |
||
2286 | worldMap[i] = gmWall; |
||
2287 | worldMap[mapSizeX + i] = gmWall; |
||
2288 | // |
||
2289 | worldMap[((mapSizeY-2)*mapSizeX) + i] = gmWall; |
||
2290 | worldMap[((mapSizeY-1)*mapSizeX) + i] = gmWall; |
||
2291 | } |
||
2292 | // |
||
2293 | for ( i = 2; i < (mapSizeY-2); i++ ) |
||
2294 | { |
||
2295 | // |
||
2296 | worldMap[(i*mapSizeX)] = gmWall; |
||
2297 | worldMap[(i*mapSizeX) + 1] = gmWall; |
||
2298 | worldMap[(i*mapSizeX) + mapSizeX - 2] = gmWall; |
||
2299 | worldMap[(i*mapSizeX) + mapSizeX - 1] = gmWall; |
||
2300 | } |
||
2301 | // |
||
2302 | heroPtr = worldMap + ( mapSizeX / 2 ); |
||
2303 | heroPtr[0] = gmHero; |
||
2304 | heroDX = 0; |
||
2305 | heroDY = 0; |
||
2306 | // |
||
2307 | for ( i = 0; i < currentLevel; i++ ) |
||
2308 | { |
||
2309 | // |
||
2310 | for ( |
||
2311 | j = ( rtlRand() % (mapSizeX * (mapSizeY - 2)) ) + (mapSizeX * 2); |
||
2312 | worldMap[j] != gmWall; |
||
2313 | j = rtlRand() % (mapSizeX * mapSizeY) |
||
2314 | ); |
||
2315 | // |
||
2316 | we = new CWallEnemy(); |
||
2317 | // |
||
2318 | we->ePtr = worldMap + j; |
||
2319 | we->dx = rtlRand() & 1 ? 1 : -1; |
||
2320 | we->dy = rtlRand() & 1 ? mapSizeX : -mapSizeX; |
||
2321 | // |
||
2322 | mapEnemies.Add( we ); |
||
2323 | // |
||
2324 | worldMap[j] = gmEnemy1; |
||
2325 | } |
||
2326 | // |
||
2327 | m = currentLevel + 1; |
||
2328 | // |
||
2329 | for ( i = 0; i < m; i++ ) |
||
2330 | { |
||
2331 | // |
||
2332 | for ( |
||
2333 | j = rtlRand() % (mapSizeX * mapSizeY); |
||
2334 | worldMap[j] != gmEmpty; |
||
2335 | j = rtlRand() % (mapSizeX * mapSizeY) |
||
2336 | ); |
||
2337 | // |
||
2338 | se = new CSpaceEnemy(); |
||
2339 | // |
||
2340 | se->ePtr = worldMap + j; |
||
2341 | se->dx = rtlRand() & 1 ? 1 : -1; |
||
2342 | se->dy = rtlRand() & 1 ? mapSizeX : -mapSizeX; |
||
2343 | // |
||
2344 | mapEnemies.Add( se ); |
||
2345 | // |
||
2346 | worldMap[j] = gmEnemy2; |
||
2347 | } |
||
2348 | } |
||
2349 | |||
2350 | |||
2351 | // |
||
2352 | void drawWorldMap() |
||
2353 | { |
||
2354 | // |
||
2355 | kos_DefineAndDrawWindow( |
||
2356 | 100, 100, |
||
5822 | dunkaist | 2357 | wndSizeX-1, wndSizeY-1, |
2358 | 0x74, 0, |
||
1805 | yogev_ezra | 2359 | 0, 0, |
5822 | dunkaist | 2360 | MainWindowTitle |
1805 | yogev_ezra | 2361 | ); |
2362 | // |
||
2363 | drawWndTitleGo(); |
||
2364 | // |
||
2365 | drawWorldMapForFlip(); |
||
2366 | } |
||
2367 | |||
2368 | |||
2369 | // |
||
2370 | int GetCompletePercents() |
||
2371 | { |
||
2372 | int n1, n2; |
||
2373 | |||
2374 | // |
||
2375 | n1 = freeSpaceCount - levelFillCount; |
||
2376 | n2 = freeSpaceCount - levelFillEdge; |
||
2377 | // |
||
2378 | return ( n1 >= n2 ) ? 100 : ( n1 * 100 ) / n2; |
||
2379 | } |
||
2380 | |||
2381 | |||
2382 | // |
||
2383 | void drawWndTitleGo() |
||
2384 | { |
||
2385 | PRINTK pr; |
||
5822 | dunkaist | 2386 | static char prev_title[64] = {'\0'}; |
1805 | yogev_ezra | 2387 | |
2388 | // |
||
5822 | dunkaist | 2389 | /* |
1805 | yogev_ezra | 2390 | kos_DrawBar( |
2391 | 1, 1, |
||
2392 | wndSizeX - 2, 18, |
||
2393 | 0x2040A0 |
||
2394 | ); |
||
5822 | dunkaist | 2395 | */ |
1805 | yogev_ezra | 2396 | // |
5822 | dunkaist | 2397 | //pr.fmtline = goWndTitle; |
1805 | yogev_ezra | 2398 | pr.args[0] = currentLevel; |
2399 | pr.args[1] = GetCompletePercents(); |
||
2400 | pr.args[2] = lifeCount; |
||
2401 | pr.args[3] = scoreCount; |
||
5822 | dunkaist | 2402 | |
2403 | if (bonus1Count > 0) |
||
2404 | { |
||
2405 | pr.args[4] = 100*bonus1Count/BONUS1_LIFETIME; |
||
2406 | pr.fmtline = goWndTitleSuperHero; |
||
2407 | } |
||
2408 | else |
||
2409 | { |
||
2410 | pr.fmtline = goWndTitle; |
||
2411 | |||
2412 | } |
||
2413 | sprintk(WindowTitle, &pr); |
||
1805 | yogev_ezra | 2414 | // |
5822 | dunkaist | 2415 | bool same = true; |
2416 | for (int i = 0; i < 64; i++) |
||
2417 | { |
||
2418 | if (WindowTitle[i] != prev_title[i]) |
||
2419 | { |
||
2420 | same = false; |
||
2421 | break; |
||
2422 | } |
||
2423 | if ((WindowTitle[i] == '\0') || (prev_title[i] == '\0')) |
||
2424 | { |
||
2425 | break; |
||
2426 | } |
||
2427 | |||
2428 | } |
||
2429 | |||
2430 | if (!same) |
||
2431 | { |
||
2432 | kos_SetWindowCaption(WindowTitle); |
||
2433 | strcpy(prev_title, WindowTitle); |
||
2434 | } |
||
2435 | |||
2436 | /* |
||
1805 | yogev_ezra | 2437 | kos_WriteTextToWindow( |
2438 | 4, 4, |
||
2439 | 0x10, 0x42D2E2, |
||
2440 | line, |
||
2441 | strlen( line ) |
||
2442 | ); |
||
5822 | dunkaist | 2443 | */ |
1805 | yogev_ezra | 2444 | // |
5822 | dunkaist | 2445 | /* |
1805 | yogev_ezra | 2446 | if ( bonus1Count > 0 ) |
2447 | { |
||
2448 | // |
||
2449 | kos_DrawBar( |
||
2450 | 2, 22 - BONUS1_IND_HSIZE - 1, |
||
2451 | wndSizeX - 4, BONUS1_IND_HSIZE, |
||
2452 | 0x2040A0 |
||
2453 | ); |
||
2454 | // |
||
2455 | kos_DrawBar( |
||
2456 | 2, 22 - BONUS1_IND_HSIZE - 1, |
||
2457 | ( bonus1Count * ( wndSizeX - 4 ) ) / BONUS1_LIFETIME, BONUS1_IND_HSIZE, |
||
2458 | 0x5720B0 |
||
2459 | ); |
||
5822 | dunkaist | 2460 | |
2461 | }*/ |
||
1805 | yogev_ezra | 2462 | } |
2463 | |||
2464 | // |
||
2465 | void drawWorldMapForFlip() |
||
2466 | { |
||
2467 | int i, j; |
||
2468 | Byte *mPtr = worldMap; |
||
2469 | |||
5822 | dunkaist | 2470 | if (process_info.processInfo.window_state & 0x06) |
2471 | return; |
||
1805 | yogev_ezra | 2472 | // |
2473 | for ( i = 0; i < mapSizeY; i++ ) |
||
2474 | { |
||
2475 | // |
||
2476 | for ( j = 0; j < mapSizeX; j++ ) |
||
2477 | { |
||
2478 | kos_PutImage( |
||
2479 | mapColours[*mPtr], |
||
2480 | blockSize, |
||
2481 | blockSize, |
||
5822 | dunkaist | 2482 | j * blockSize, |
2483 | i * blockSize |
||
1805 | yogev_ezra | 2484 | ); |
2485 | // |
||
2486 | mPtr++; |
||
2487 | } |
||
2488 | } |
||
2489 | } |
||
2490 | |||
2491 | |||
2492 | // |
||
2493 | void clearWorldMap() |
||
2494 | { |
||
2495 | int i, j; |
||
2496 | |||
2497 | // |
||
2498 | sTrackList.Clear(); |
||
2499 | fillList.Clear(); |
||
2500 | mapDiffList.Clear(); |
||
2501 | // |
||
2502 | j = mapEnemies.GetCount(); |
||
2503 | // |
||
2504 | for ( i = 0; i < j; i++ ) |
||
2505 | { |
||
2506 | // |
||
2507 | delete mapEnemies[i]; |
||
2508 | } |
||
2509 | // |
||
2510 | mapEnemies.Clear(); |
||
2511 | // |
||
2512 | if ( worldMap != NULL ) |
||
2513 | { |
||
2514 | delete worldMap; |
||
2515 | worldMap = NULL; |
||
2516 | } |
||
2517 | } |
||
2518 | |||
2519 | |||
2520 | // |
||
2521 | void DrawTop10Window() |
||
2522 | { |
||
2523 | int i; |
||
2524 | |||
2525 | // |
||
2526 | kos_DefineAndDrawWindow( |
||
2527 | 100, 100, |
||
2528 | 0, 0, |
||
5822 | dunkaist | 2529 | 0x34, 0, |
2530 | 0, 0, |
||
2531 | Top10WndTitle |
||
1805 | yogev_ezra | 2532 | ); |
2533 | // |
||
5822 | dunkaist | 2534 | if (process_info.processInfo.window_state & 0x06) |
2535 | return; |
||
2536 | /* |
||
1805 | yogev_ezra | 2537 | kos_WriteTextToWindow( |
2538 | 4, 4, |
||
2539 | 0x0, 0x42D2E2, |
||
2540 | Top10WndTitle, |
||
2541 | sizeof( Top10WndTitle ) - 1 |
||
2542 | ); |
||
5822 | dunkaist | 2543 | */ |
1805 | yogev_ezra | 2544 | // |
2545 | for ( i = 0; i < TOP_TBL_SIZE; i++ ) |
||
2546 | { |
||
2547 | // |
||
2548 | kos_WriteTextToWindow( |
||
5822 | dunkaist | 2549 | 6-1, 2 + (i * 10), |
1805 | yogev_ezra | 2550 | 0x0, enterName != i ? 0xFFFFFF : 0x00FF00, |
2551 | heroTbl[i].name, |
||
2552 | sizeof( heroTbl[0].name ) |
||
2553 | ); |
||
2554 | // |
||
2555 | kos_DisplayNumberToWindow( |
||
2556 | heroTbl[i].score, |
||
2557 | 8, |
||
5822 | dunkaist | 2558 | 112-1, 2 + (i * 10), |
1805 | yogev_ezra | 2559 | 0xFFFF55, |
2560 | nbDecimal, |
||
2561 | false |
||
2562 | ); |
||
2563 | } |
||
2564 | // |
||
2565 | kos_WriteTextToWindow( |
||
5822 | dunkaist | 2566 | 6-1, 6 + (i * 10), |
1805 | yogev_ezra | 2567 | 0x10, 0x1060D0, |
2568 | enterName >= 0 ? top10str1 : top10str2, |
||
2569 | enterName >= 0 ? sizeof(top10str1) - 1 : sizeof(top10str2) - 1 |
||
2570 | ); |
||
2571 | }>>>>>>>>>>=>>>>>>>>>=>>>>=>>>>>>>>>>>>>>>=>=>>>>>> |
||
2572 |