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7185 siemargl 1
#include "sst.h"
2
 
3
#ifdef CLOAKING
4
void cloak(void) {
5
	int key;
6
	enum {NONE, CLON, CLOFF} action = NONE;
7
 
8
	if (ship == IHF) {
9
/*		prout("Ye Faerie Queene has no cloaking device.");*/
10
		prout("На Королеве Фей не установлен генератор невидимости.");
11
		return;
12
	}
13
 
14
	key = scan();
15
 
16
	if (key == IHREAL) return;
17
 
18
	if (key == IHALPHA) {
19
		if (isit("on")) {
20
			if (iscloaked) {
21
/*				prout("The cloaking device has already been switched on.");*/
22
				prout("Генератор невидимости уже был включен.");
23
				return;
24
			}
25
			action = CLON;
26
		}
27
		else if (isit("off")) {
28
			if (!iscloaked) {
29
/*				prout("The cloaking device has already been switched off.");*/
30
				prout("Генератор невидимости уже включен.");
31
				return;
32
			}
33
			action = CLOFF;
34
		}
35
		else {
36
			huh();
37
			return;
38
		}
39
	} else {
40
		if (!iscloaked) {
41
/*			proutn("Switch cloaking device on?");*/
42
			prout("Включить генератор невидимости?");
43
			if (ja()==0) return;
44
			action = CLON;
45
		}
46
		if (iscloaked) {
47
/*			proutn("Switch cloaking device off?");*/
48
			prout("Отключить генератор невидимости?");
49
			if (ja()==0) return;
50
			action = CLOFF;
51
		}
52
		if (action == NONE) return;
53
	}
54
 
55
    if (action==CLOFF) {
56
        if (irhere && d.date >= ALGERON && !isviolreported) {
57
/*            prout("Spock- \"Captain, the Treaty of Algeron is in effect.\n   Are you sure this is wise?\"");*/
58
            prout("Спок- \"Капитан, мы в зоне действия Алгеронского соглашения.\n   Вы уверены, что это разумно?\"");
59
            if (ja() == 0) return;
60
        }
61
/*		prout("Engineer Scott- \"Aye, Sir.\"");*/
62
		prout("Engineer Scott- \"Так точно, Сэр.\"");
63
        iscloaked = FALSE;
64
        if (irhere && d.date >= ALGERON && !isviolreported) {
65
/*            prout("The Romulan ship discovers you are breaking the Treaty of Algeron!");*/
66
            prout("Корабль Ромуланцев обнаружил, что вы нарушили Алгеронское соглашение!");
67
            ncviol++;
68
            isviolreported = TRUE;
69
        }
70
 
71
//        if (neutz && d.date >= ALGERON) finish(FCLOAK);
72
		return;
73
	}
74
 
75
	if (damage[DCLOAK]!=0) {
76
/*		prout("Engineer Scott- \"The cloaking device is damaged, Sir.\"");*/
77
		prout("Инженер Скотт- \"Генератор невидимости поврежден, Сэр.\"");
78
		return;
79
	}
80
 
81
	if (condit==IHDOCKED) {
82
/*		prout("You cannot cloak while docked.");*/
83
		prout("При стыковке невозможно включать генератор невидимости.");
84
		return;
85
	}
86
 
87
	if (d.date >= ALGERON && !isviolreported)
88
	{
89
/*		prout("Spock- \"Captain, using the cloaking device is be a violation");
90
		prout("  of the Treaty of Algeron. Considering the alternatives,");
91
		proutn("  are you sure this is wise?");*/
92
		prout("Спок- \"Капитан, использование генератора невидимости будет нарушением");
93
		prout("  Алгеронского соглашения. Рассмотрите альтернативы,");
94
		proutn("  Вы уверены, что это разумно?");
95
		if (ja()==0) return;
96
	}
97
 
98
/*	prout("Engineer Scott- \"The cloaking device has been engaged, Sir.\"");*/
99
	prout("Инженер Скотт- \"Генератор невидимости активирован, Сэр.\"");
100
	iscloaking = TRUE;
101
    if (irhere && d.date >= ALGERON && !isviolreported) {
102
/*        prout("The Romulan ship discovers you are breaking the Treaty of Algeron!");*/
103
        prout("Корабль Ромуланцев обнаружил, что вы нарушили Алгеронское соглашение!");
104
        ncviol++;
105
        isviolreported = TRUE;
106
    }
107
}
108
#endif
109
 
110
void sheild(int i) {
111
	int key;
112
	enum {NONE, SHUP, SHDN, NRG} action = NONE;
113
 
114
	ididit = 0;
115
 
116
	if (i == 2) action = SHUP;
117
	else {
118
		key = scan();
119
		if (key == IHALPHA) {
120
			if (isit("transfer"))
121
				action = NRG;
122
			else {
123
				chew();
124
				if (damage[DSHIELD]) {
125
					prout("Щиты пробиты и отключились.");/*Shields damaged and down.*/
126
					return;
127
				}
128
				if (isit("up"))
129
					action = SHUP;
130
				else if (isit("down"))
131
					action = SHDN;
132
			}
133
		}
134
		if (action==NONE) {
135
			proutn("Вы хотите изменить напряженность силовых щитов? ");/*Do you wish to change shield energy?*/
136
			if (ja()) {
137
				proutn("Энергии передать на щиты- ");/*Energy to transfer to shields*/
138
				action = NRG;
139
			}
140
			else if (damage[DSHIELD]) {
141
				prout("Щиты пробиты и отключились.");/*Shields damaged and down*/
142
				return;
143
			}
144
			else if (shldup) {
145
/*				proutn("Shields are up. Do you want them down? ");*/
146
				proutn("Щиты включены, хотите погасить их? ");
147
				if (ja()) action = SHDN;
148
				else {
149
					chew();
150
					return;
151
				}
152
			}
153
			else {
154
/*				proutn("Shields are down. Do you want them up? ");*/
155
				proutn("Щиты погашены, хотите активировать их? ");
156
				if (ja()) action = SHUP;
157
				else {
158
					chew();
159
					return;
160
				}
161
			}
162
		}
163
	}
164
	switch (action) {
165
		case SHUP: /* raise shields */
166
			if (shldup) {
167
/*				prout("Shields already up.");*/
168
				prout("Силовые щиты уже активированы.");
169
				return;
170
			}
171
			shldup = 1;
172
			shldchg = 1;
173
			if (condit != IHDOCKED) energy -= 50.0;
174
			prout("Силовые щиты активированы.");/*Shields raised*/
175
			if (energy <= 0) {
176
				skip(1);
177
/*				prout("Shields raising uses up last of energy.");*/
178
				prout("На активацию щитов потрачена вся энергия.");
179
				finish(FNRG);
180
				return;
181
			}
182
			ididit=1;
183
			return;
184
		case SHDN:
185
			if (shldup==0) {
186
				prout("Силовые щиты уже погашены."); /*Shields already down*/
187
				return;
188
			}
189
			shldup=0;
190
			shldchg=1;
191
			prout("Напряженность силовых щитов понижена.");/*Shields lowered*/
192
			ididit=1;
193
			return;
194
		case NRG:
195
			while (scan() != IHREAL) {
196
				chew();
197
/*				proutn("Energy to transfer to shields- ");*/
198
				proutn("Сколько энергии подать на щиты- ");
199
			}
200
			chew();
201
			if (aaitem==0) return;
202
			if (aaitem > energy) {
203
				prout("Недостаточно энергии на корабле.");/*Insufficient ship energy*/
204
				return;
205
			}
206
			ididit = 1;
207
			if (shield+aaitem >= inshld) {
208
				prout("Напряженность силовых щитов достигла максимума.");/*Shield energy maximized*/
209
				if (shield+aaitem > inshld) {
210
/*					prout("Excess energy requested returned to ship energy");*/
211
					prout("Избыток запрошенной энергии возвращен");
212
				}
213
				energy -= inshld-shield;
214
				shield = inshld;
215
				return;
216
			}
217
			if (aaitem < 0.0 && energy-aaitem > inenrg) {
218
				/* Prevent shield drain loophole */
219
				skip(1);
220
/*				prout("Engineering to bridge--");
221
				prout("  Scott here. Power circuit problem, Captain.");
222
				prout("  I can't drain the shields.");*/
223
				prout("Инженерный докладывает--");
224
				prout("  Это Скотт. У нас проблема с силовыми кабелями, Капитан.");
225
				prout("  Я не могу дренировать силовые щиты.");
226
				ididit = 0;
227
				return;
228
			}
229
			if (shield+aaitem < 0) {
230
/*				prout("All shield energy transferred to ship.");*/
231
				prout("Энергия силовых щитов возвращена на корабль.");
232
				energy += shield;
233
				shield = 0.0;
234
				return;
235
			}
236
			proutn("Скотт- \""); /*Scotty*/
237
			if (aaitem > 0)
238
/*				prout("Transferring energy to shields.\"");*/
239
				prout("Передаем энергию на силовые щиты.\"");
240
			else
241
/*				prout("Draining energy from shields.\"");*/
242
				prout("Дренируем энергию с силовых щитов.\"");
243
			shield += aaitem;
244
			energy -= aaitem;
245
			return;
246
		case NONE: break;
247
	}
248
}
249
 
250
void ram(int ibumpd, int ienm, int ix, int iy) {
251
	double type = 1.0, extradm;
252
	int icas, l;
253
 
254
	prouts("***ОПАСНОСТЬ!  ОПАСНОСТЬ!");/*RED ALERT!  RED ALERT!*/
255
	skip(1);
256
	prout("***НЕИЗБЕЖНОЕ СТОЛКНОВЕНИЕ.");/*COLLISION IMMINENT*/
257
	skip(2);
258
	proutn("***");
259
	crmshp();
260
	switch (ienm) {
261
		case IHR: type = 1.5; break;
262
		case IHC: type = 2.0; break;
263
		case IHS: type = 2.5; break;
264
		case IHT: type = 0.5; break;
265
	}
266
/*	proutn(ibumpd ? " rammed by " : " rams ");*/
267
	proutn(ibumpd ? " столкновение в точке" : " ударов ");
268
	crmena(0, ienm, 2, ix, iy);
269
	if (ibumpd) proutn(" (оригинальное положение)");/*(original position)*/
270
	skip(1);
271
	deadkl(ix, iy, ienm, sectx, secty);
272
	proutn("***");
273
	crmshp();
274
	prout(" тяжело повреждено.");/*heavily damaged*/
275
	icas = 10.0+20.0*Rand();
276
	proutn("***Медотсек докладывает ");/*Sickbay reports*/
277
	crami(icas, 1);
278
	prout(" смертей.");/*casualties*/
279
	casual += icas;
280
	for (l=1; l <= ndevice; l++) {
281
		if (l == DDRAY) continue; // Don't damage deathray
282
		if (damage[l] < 0) continue;
283
		extradm = (10.0*type*Rand()+1.0)*damfac;
284
		damage[l] += Time + extradm; /* Damage for at least time of travel! */
285
	}
286
	shldup = 0;
287
	if (d.remkl) {
288
		pause(2);
289
		dreprt();
290
	}
291
	else finish(FWON);
292
	return;
293
}
294
 
295
void torpedo(double course, double r, int inx, int iny, double *hit) {
296
	int l, iquad, ix, iy,  jx, jy, shoved=0, ll;
297
	double ac=course + 0.25*r;
298
	double angle = (15.0-ac)*0.5235988;
299
	double bullseye = (15.0 - course)*0.5235988;
300
	double deltax=-sin(angle), deltay=cos(angle), x=inx, y=iny, bigger;
301
	double ang, temp, xx, yy, kp, h1;
302
 
303
	bigger = fabs(deltax);
304
	if (fabs(deltay) > bigger) bigger = fabs(deltay);
305
	deltax /= bigger;
306
	deltay /= bigger;
307
 
308
	/* Loop to move a single torpedo */
309
	for (l=1; l <= 15; l++) {
310
		x += deltax;
311
		ix = x + 0.5;
312
		if (ix < 1 || ix > 10) break;
313
		y += deltay;
314
		iy = y + 0.5;
315
		if (iy < 1 || iy > 10) break;
316
		if (l==4 || l==9) skip(1);
317
		cramf(x, 0, 1);
318
		proutn(" - ");
319
		cramf(y, 0, 1);
320
		proutn("   ");
321
		iquad=quad[ix][iy];
322
		if (iquad==IHDOT) continue;
323
		/* hit something */
324
		skip(1);
325
		switch(iquad) {
326
			case IHE: /* Hit our ship */
327
			case IHF:
328
				skip(1);
329
				proutn("Торпеда попала в ");/*Torpedo hits*/
330
				crmshp();
331
				prout(".");
332
				*hit = 700.0 + 100.0*Rand() -
333
					   1000.0*sqrt(square(ix-inx)+square(iy-iny))*
334
					   fabs(sin(bullseye-angle));
335
				*hit = fabs(*hit);
336
				newcnd(); /* undock */
337
				/* We may be displaced. */
338
				if (landed==1) return; /* Cheat if on a planet */
339
				ang = angle + 2.5*(Rand()-0.5);
340
				temp = fabs(sin(ang));
341
				if (fabs(cos(ang)) > temp) temp = fabs(cos(ang));
342
				xx = -sin(ang)/temp;
343
				yy = cos(ang)/temp;
344
				jx=ix+xx+0.5;
345
				jy=iy+yy+0.5;
346
				if (jx<1 || jx>10 || jy<1 ||jy > 10) return;
347
				if (quad[jx][jy]==IHBLANK) {
348
					finish(FHOLE);
349
					return;
350
				}
351
				if (quad[jx][jy]!=IHDOT) {
352
					/* can't move into object */
353
					return;
354
				}
355
				sectx = jx;
356
				secty = jy;
357
				crmshp();
358
				shoved = 1;
359
				break;
360
 
361
			case IHC: /* Hit a commander */
362
			case IHS:
363
				if (Rand() <= 0.05) {
364
					crmena(1, iquad, 2, ix, iy);
365
					prout(" использовано анти-фотонное устройство;");/*uses anti-photon device*/
366
					prout("   торпеда нейтрализована.");/*torpedo neutralized*/
367
					return;
368
				}
369
			case IHR: /* Hit a regular enemy */
370
			case IHK:
371
				/* find the enemy */
372
				for (ll=1; ll <= nenhere; ll++)
373
					if (ix==kx[ll] && iy==ky[ll]) break;
374
				kp = fabs(kpower[ll]);
375
				h1 = 700.0 + 100.0*Rand() -
376
					 1000.0*sqrt(square(ix-inx)+square(iy-iny))*
377
					 fabs(sin(bullseye-angle));
378
				h1 = fabs(h1);
379
				if (kp < h1) h1 = kp;
380
				kpower[ll] -= (kpower[ll]<0 ? -h1 : h1);
381
				if (kpower[ll] == 0) {
382
					deadkl(ix, iy, iquad, ix, iy);
383
					return;
384
				}
385
				crmena(1, iquad, 2, ix, iy);
386
				/* If enemy damaged but not destroyed, try to displace */
387
				ang = angle + 2.5*(Rand()-0.5);
388
				temp = fabs(sin(ang));
389
				if (fabs(cos(ang)) > temp) temp = fabs(cos(ang));
390
				xx = -sin(ang)/temp;
391
				yy = cos(ang)/temp;
392
				jx=ix+xx+0.5;
393
				jy=iy+yy+0.5;
394
				if (jx<1 || jx>10 || jy<1 ||jy > 10) {
395
					prout(" поврежден, но не уничтожен.");/*damaged but not destroyed*/
396
					return;
397
				}
398
				if (quad[jx][jy]==IHBLANK) {
399
					prout(" отправлен в черную дыру.");/*buffeted into black hole*/
400
					deadkl(ix, iy, iquad, jx, jy);
401
					return;
402
				}
403
				if (quad[jx][jy]!=IHDOT) {
404
					/* can't move into object */
405
					prout(" поврежден, но не уничтожен.");/*damaged but not destroyed*/
406
					return;
407
				}
408
				prout(" поврежден--");/*damaged*/
409
				kx[ll] = jx;
410
				ky[ll] = jy;
411
				shoved = 1;
412
				break;
413
			case IHB: /* Hit a base */
414
				prout("***СТАНЦИЯ УНИЧТОЖЕНА..");/*STARBASE DESTROYED*/
415
				if (starch[quadx][quady] < 0) starch[quadx][quady] = 0;
416
				for (ll=1; ll<=d.rembase; ll++) {
417
					if (d.baseqx[ll]==quadx && d.baseqy[ll]==quady) {
418
						d.baseqx[ll]=d.baseqx[d.rembase];
419
						d.baseqy[ll]=d.baseqy[d.rembase];
420
						break;
421
					}
422
				}
423
				quad[ix][iy]=IHDOT;
424
				d.rembase--;
425
				basex=basey=0;
426
				d.galaxy[quadx][quady] -= 10;
427
				d.basekl++;
428
				newcnd();
429
				return;
430
			case IHP: /* Hit a planet */
431
				crmena(1, iquad, 2, ix, iy);
432
				prout(" уничтожена.");/*destroyed*/
433
				d.nplankl++;
434
				d.newstuf[quadx][quady] -= 1;
435
				d.plnets[iplnet] = nulplanet;
436
				iplnet = 0;
437
				plnetx = plnety = 0;
438
				quad[ix][iy] = IHDOT;
439
				if (landed==1) {
440
					/* captain parishes on planet */
441
					finish(FDPLANET);
442
				}
443
				return;
444
			case IHSTAR: /* Hit a star */
445
				if (Rand() > 0.10) {
446
					nova(ix, iy);
447
					return;
448
				}
449
				crmena(1, IHSTAR, 2, ix, iy);
450
				prout(" нечувствительна к фотонному взрыву.");/*unaffected by photon blast*/
451
				return;
452
			case IHQUEST: /* Hit a thingy */
453
				skip(1);
454
/*				prouts("AAAAIIIIEEEEEEEEAAAAAAAAUUUUUGGGGGHHHHHHHHHHHH!!!");*/
455
				prouts("УУУУУРРРРРРРРРРРРРРРРРРААААААААААААААААААААААА!!!");
456
				skip(1);
457
/*				prouts("    HACK!     HACK!    HACK!        *CHOKE!*  ");*/
458
				prouts("    ХЛОП!     ХЛОП!    ХЛОП!        *ШЛЕП!*  ");
459
				skip(1);
460
/*				proutn("Mr. Spock-");
461
				prouts("  \"Facinating!\"");*/
462
				proutn("Мистер Спок-");
463
				prouts("  \"Великолепно!\"");
464
				skip(1);
465
				quad[ix][iy] = IHDOT;
466
				return;
467
			case IHBLANK: /* Black hole */
468
				skip(1);
469
				crmena(1, IHBLANK, 2, ix, iy);
470
				prout(" поглотила торпеду.");/*swallows torpedo*/
471
				return;
472
			case IHWEB: /* hit the web */
473
				skip(1);
474
				prout("***Торпеда попала в Толианскую сеть.");/*Torpedo absorbed by Tholian web*/
475
				return;
476
			case IHT:  /* Hit a Tholian */
477
				skip(1);
478
				crmena(1, IHT, 2, ix, iy);
479
				h1 = 700.0 + 100.0*Rand() -
480
					 1000.0*sqrt(square(ix-inx)+square(iy-iny))*
481
					 fabs(sin(bullseye-angle));
482
				h1 = fabs(h1);
483
				if (h1 >= 600) {
484
					prout(" уничтожен.");/*destroyed*/
485
					quad[ix][iy] = IHDOT;
486
					ithere = 0;
487
					ithx = ithy = 0;
488
					return;
489
				}
490
				if (Rand() > 0.05) {
491
					prout(" пережил фотонный взрыв.");/*survives photon blast*/
492
					return;
493
				}
494
				prout(" исчез.");/*disappears*/
495
				quad[ix][iy] = IHWEB;
496
				ithere = ithx = ithy = 0;
497
				{
498
					int dum, my;
499
					dropin(IHBLANK, &dum, &my);
500
				}
501
				return;
502
 
503
			default: /* Problem! */
504
				skip(1);
505
/*				proutn("Don't know how to handle collision with ");*/
506
				proutn("Не знаю, как обработать столкновение с ");
507
				crmena(1, iquad, 2, ix, iy);
508
				skip(1);
509
				return;
510
		}
511
		break;
512
	}
513
	if (shoved) {
514
		quad[jx][jy]=iquad;
515
		quad[ix][iy]=IHDOT;
516
		proutn(" отброшено взрывом в");/*displaced by blast to*/
517
		cramlc(2, jx, jy);
518
		skip(1);
519
		for (ll=1; ll<=nenhere; ll++)
520
			kdist[ll] = kavgd[ll] = sqrt(square(sectx-kx[ll])+square(secty-ky[ll]));
521
		sortkl();
522
		return;
523
	}
524
	skip(1);
525
	prout("Торпеда прошла мимо."); /*Torpedo missed*/
526
	return;
527
}
528
 
529
static void fry(double hit) {
530
	double ncrit, extradm;
531
	int ktr=1, l, ll, j, cdam[6], crptr;
532
 
533
	/* a critical hit occured */
534
	if (hit < (275.0-25.0*skill)*(1.0+0.5*Rand())) return;
535
 
536
	ncrit = 1.0 + hit/(500.0+100.0*Rand());
537
	proutn("***КРИТИЧЕСКОЕ ПОПАДАНИЕ--");/*CRITICAL HIT*/
538
	/* Select devices and cause damage */
539
	for (l = 1; l <= ncrit; l++) {
540
		do {
541
			j = ndevice*Rand()+1.0;
542
			/* Cheat to prevent shuttle damage unless on ship */
543
		} while (damage[j] < 0.0 || (j == DSHUTTL && iscraft != 1) ||
544
#ifdef CLOAKING
545
				 (j == DCLOAK && ship != IHE) ||
546
#endif
547
				 j == DDRAY);
548
		cdam[l] = j;
549
		extradm = (hit*damfac)/(ncrit*(75.0+25.0*Rand()));
550
		damage[j] += extradm;
551
		if (l > 1) {
552
			for (ll=2; ll<=l && j != cdam[ll-1]; ll++) ;
553
			if (ll<=l) continue;
554
			ktr += 1;
555
			if (ktr==3) skip(1);
556
			proutn(" и ");/*and*/
557
		}
558
		proutn(device[j]);
559
	}
560
	prout(" поврежден.");/*damaged*/
561
	if (damage[DSHIELD] && shldup) {
562
		prout("***Силовые щиты пробиты и отключены.");/*Shields knocked down*/
563
		shldup=0;
564
	}
565
#ifdef CLOAKING
566
	if (damage[DCLOAK] && iscloaked)
567
	{
568
/*		prout("***Cloaking device rendered inoperative.");*/
569
		prout("***Генератор невидимости вышел из строя.");
570
		iscloaked = FALSE;
571
	}
572
#endif
573
}
574
 
575
void attack(int k) {
576
	/* k == 0 forces use of phasers in an attack */
577
	int percent, ihurt=0, l, i=0, jx, jy, iquad, itflag;
578
	int atackd = 0, attempt = 0;
579
	double hit;
580
	double pfac, dustfac, hitmax=0.0, hittot=0.0, chgfac=1.0, r;
581
 
582
#ifdef CLOAKING
583
    if (iscloaked && !iscloaking) return; // Nothing happens if we are cloaked
584
#endif
585
 
586
	iattak = 1;
587
	if (alldone) return;
588
#ifdef DEBUG
589
	if (idebug) prout("ATTACK!");
590
#endif
591
 
592
	if (ithere) movetho();
593
 
594
	if (neutz) { /* The one chance not to be attacked */
595
		neutz = 0;
596
		return;
597
	}
598
	if (((comhere || ishere) && (justin == 0)) || skill == SEMERITUS) movcom();
599
	if (nenhere==0) return;
600
	pfac = 1.0/inshld;
601
	if (shldchg == 1) chgfac = 0.25+0.5*Rand();
602
	skip(1);
603
	if (skill <= SFAIR) i = 2;
604
	for (l=1; l <= nenhere; l++) {
605
		if (kpower[l] < 0) continue;	/* too weak to attack */
606
		/* compute hit strength and diminsh shield power */
607
		r = Rand();
608
		/* Increase chance of photon torpedos if docked or enemy energy low */
609
		if (condit == IHDOCKED) r *= 0.25;
610
		if (kpower[l] < 500) r *= 0.25;
611
		jx = kx[l];
612
		jy = ky[l];
613
		iquad = quad[jx][jy];
614
		itflag = (iquad == IHK && r > 0.0005) || k == 0 ||
615
			(iquad==IHC && r > 0.015) ||
616
			(iquad==IHR && r > 0.3) ||
617
			(iquad==IHS && r > 0.07);
618
		if (itflag) {
619
			/* Enemy uses phasers */
620
			if (condit == IHDOCKED) continue; /* Don't waste the effort! */
621
			attempt = 1; /* Attempt to attack */
622
			dustfac = 0.8+0.05*Rand();
623
			hit = kpower[l]*pow(dustfac,kavgd[l]);
624
			kpower[l] *= 0.75;
625
		}
626
		else { /* Enemy used photon torpedo */
627
			double course = 1.90985*atan2((double)secty-jy, (double)jx-sectx);
628
			hit = 0;
629
			proutn("***ТОРПЕДА ЛЕТИТ");/*TORPEDO INCOMING*/
630
			if (damage[DSRSENS] <= 0.0) {
631
				proutn(" Из точки ");/*From*/
632
				crmena(0, iquad, i, jx, jy);
633
			}
634
			attempt = 1;
635
			prout("--");
636
			r = (Rand()+Rand())*0.5 -0.5;
637
			r += 0.002*kpower[l]*r;
638
			torpedo(course, r, jx, jy, &hit);
639
			if (d.remkl==0) finish(FWON); /* Klingons did themselves in! */
640
			if (d.galaxy[quadx][quady] == 1000 ||
641
				alldone) return; /* Supernova or finished */
642
			if (hit == 0) continue;
643
		}
644
		if (shldup != 0 || shldchg != 0) {
645
			/* shields will take hits */
646
			double absorb, hitsh, propor = pfac*shield;
647
			if(propor < 0.1) propor = 0.1;
648
			hitsh = propor*chgfac*hit+1.0;
649
			atackd=1;
650
			absorb = 0.8*hitsh;
651
			if (absorb > shield) absorb = shield;
652
			shield -= absorb;
653
			hit -= hitsh;
654
			if (propor > 0.1 && hit < 0.005*energy) continue;
655
		}
656
		/* It's a hit -- print out hit size */
657
		atackd = 1; /* We weren't going to check casualties, etc. if
658
		               shields were down for some strange reason. This
659
					   doesn't make any sense, so I've fixed it */
660
		ihurt = 1;
661
		cramf(hit, 0, 2);
662
		proutn(" модуль поврежден");/*unit hit*/
663
		if ((damage[DSRSENS] > 0 && itflag) || skill <= SFAIR) {
664
			proutn(" на стороне ");/*on the*/
665
			crmshp();
666
		}
667
		if (damage[DSRSENS] <= 0.0 && itflag) {
668
			proutn(" из точки ");/*from*/
669
			crmena(0, iquad, i, jx, jy);
670
		}
671
		skip(1);
672
		/* Decide if hit is critical */
673
		if (hit > hitmax) hitmax = hit;
674
		hittot += hit;
675
		fry(hit);
676
		printf("Урон %g энергия %g\n", hit, energy);/*Hit %g energy %g*/
677
		energy -= hit;
678
	}
679
	if (energy <= 0) {
680
		/* Returning home upon your shield, not with it... */
681
		finish(FBATTLE);
682
		return;
683
	}
684
	if (attempt == 0 && condit == IHDOCKED)
685
		/*prout("***Enemies decide against attacking your ship.");*/
686
		prout("***Враги решили не атаковать ваш корабль.");
687
	if (atackd == 0) return;
688
	percent = 100.0*pfac*shield+0.5;
689
	if (ihurt==0) {
690
		/* Shields fully protect ship */
691
		/*proutn("Enemy attack reduces shield strength to ");*/
692
		proutn("Вражеская атака уменьшила силовые щиты до ");
693
	}
694
	else {
695
		/* Print message if starship suffered hit(s) */
696
		skip(1);
697
		proutn("Энергии осталось ");/*Energy left*/
698
		cramf(energy, 0, 2);
699
		proutn("    силовые щиты ");/*shields*/
700
		if (shldup) proutn("активны, ");/*up*/
701
		else if (damage[DSHIELD] == 0) proutn("погашены, ");/*down*/
702
		else proutn("повреждены, "); /*damaged*/
703
	}
704
	crami(percent, 1);
705
/*	proutn("%   torpedoes left ");*/
706
	proutn("%   торпед осталось ");
707
	crami(torps, 1);
708
	skip(1);
709
	/* Check if anyone was hurt */
710
	if (hitmax >= 200 || hittot >= 500) {
711
		int icas= hittot*Rand()*0.015;
712
		if (icas >= 2) {
713
			skip(1);
714
/*			proutn("Mc Coy-  \"Sickbay to bridge.  We suffered ");*/
715
			proutn("МакКой-  \"Медотсек докладывает.  Мы потеряли ");
716
			crami(icas, 1);
717
			prout(" человек");/*casualties*/
718
			prout("   при последней атаке.\"");/*in that last attack*/
719
			casual += icas;
720
		}
721
	}
722
	/* After attack, reset average distance to enemies */
723
	for (l = 1; l <= nenhere; l++)
724
		kavgd[l] = kdist[l];
725
	sortkl();
726
	return;
727
}
728
 
729
void deadkl(int ix, int iy, int type, int ixx, int iyy) {
730
	/* Added ixx and iyy allow enemy to "move" before dying */
731
 
732
	int i,j;
733
 
734
	crmena(1, type, 2, ixx, iyy);
735
	/* Decide what kind of enemy it is and update approriately */
736
	if (type == IHR) {
737
		/* chalk up a Romulan */
738
		d.newstuf[quadx][quady] -= 10;
739
		irhere--;
740
		d.nromkl++;
741
		d.nromrem--;
742
	}
743
	else if (type == IHT) {
744
		/* Killed a Tholean */
745
		ithere = 0;
746
	}
747
	else {
748
		/* Some type of a Klingon */
749
		d.galaxy[quadx][quady] -= 100;
750
		klhere--;
751
		d.remkl--;
752
		switch (type) {
753
			case IHC:
754
				comhere = 0;
755
				for (i=1; i<=d.remcom; i++)
756
					if (d.cx[i]==quadx && d.cy[i]==quady) break;
757
				d.cx[i] = d.cx[d.remcom];
758
				d.cy[i] = d.cy[d.remcom];
759
				d.cx[d.remcom] = 0;
760
				d.cy[d.remcom] = 0;
761
				d.remcom--;
762
				future[FTBEAM] = 1e30;
763
				if (d.remcom != 0)
764
					future[FTBEAM] = d.date + expran(1.0*incom/d.remcom);
765
				d.killc++;
766
				break;
767
			case IHK:
768
				d.killk++;
769
				break;
770
			case IHS:
771
				d.nscrem = ishere = d.isx = d.isy = isatb = iscate = 0;
772
				d.nsckill = 1;
773
				future[FSCMOVE] = future[FSCDBAS] = 1e30;
774
				break;
775
		}
776
	}
777
 
778
	/* For each kind of enemy, finish message to player */
779
	prout(" уничтожен.");/*destroyed*/
780
	quad[ix][iy] = IHDOT;
781
	if (d.remkl==0) return;
782
 
783
	d.remtime = d.remres/(d.remkl + 4*d.remcom);
784
 
785
	if (type == IHT) return;
786
 
787
	/* Remove enemy ship from arrays describing local conditions */
788
 
789
	for (i=1; i<=nenhere; i++)
790
		if (kx[i]==ix && ky[i]==iy) break;
791
	nenhere--;
792
	if (i <= nenhere)  {
793
		for (j=i; j<=nenhere; j++) {
794
			kx[j] = kx[j+1];
795
			ky[j] = ky[j+1];
796
			kpower[j] = kpower[j+1];
797
			kavgd[j] = kdist[j] = kdist[j+1];
798
		}
799
	}
800
	kx[nenhere+1] = 0;
801
	ky[nenhere+1] = 0;
802
	kdist[nenhere+1] = 0;
803
	kavgd[nenhere+1] = 0;
804
	kpower[nenhere+1] = 0;
805
	return;
806
}
807
 
808
static int targetcheck(double x, double y, double *course) {
809
	double deltx, delty;
810
	/* Return TRUE if target is invalid */
811
	if (x < 1.0 || x > 10.0 || y < 1.0 || y > 10.0) {
812
		huh();
813
		return 1;
814
	}
815
	deltx = 0.1*(y - secty);
816
	delty = 0.1*(sectx - x);
817
	if (deltx==0 && delty== 0) {
818
		skip(1);
819
/*		prout("Spock-  \"Bridge to sickbay.  Dr. McCoy,");
820
		prout("  I recommend an immediate review of");
821
		prout("  the Captain's psychological profile.");*/
822
		prout("Спок-  \"Мостик - медотсеку.  Доктор МакКой,");
823
		prout("  Я рекомендую немедленно проверить");
824
		prout("  психологическое состояние Капитана.");
825
		chew();
826
		return 1;
827
	}
828
	*course = 1.90985932*atan2(deltx, delty);
829
	return 0;
830
}
831
 
832
void photon(void) {
833
	double targ[4][3], course[4];
834
	double r, dummy;
835
	int key, n, i, osuabor;
836
 
837
	ididit = 0;
838
 
839
	if (damage[DPHOTON]) {
840
		prout("Пусковые установки фотонных торпед повреждены.");/*Photon tubes damaged*/
841
		chew();
842
		return;
843
	}
844
	if (torps == 0) {
845
		prout("Торпеды кончились.");/*No torpedoes left*/
846
		chew();
847
		return;
848
	}
849
	key = scan();
850
	for (;;) {
851
		if (key == IHALPHA) {
852
			huh();
853
			return;
854
		}
855
		else if (key == IHEOL) {
856
			crami(torps,1);
857
			prout(" торпед осталось.");/*torpedoes left*/
858
			proutn("Сколько торпед выпускать?- ");/*Number of torpedoes to fire*/
859
			key = scan();
860
		}
861
		else /* key == IHREAL */ {
862
			n = aaitem + 0.5;
863
			if (n <= 0) { /* abort command */
864
				chew();
865
				return;
866
			}
867
			if (n > 3) {
868
				prout("Максимальный залп - 3 торпеды.");/*Maximum of 3 torpedoes per burst*/
869
			} else if (n <= torps) break;
870
			chew();
871
			key = IHEOL;
872
		}
873
	}
874
	for (i = 1; i <= n; i++) {
875
		key = scan();
876
		if (i==1 && key == IHEOL) {
877
			break;	/* we will try prompting */
878
		}
879
		if (i==2 && key == IHEOL) {
880
			/* direct all torpedoes at one target */
881
			while (i <= n) {
882
				targ[i][1] = targ[1][1];
883
				targ[i][2] = targ[1][2];
884
				course[i] = course[1];
885
				i++;
886
			}
887
			break;
888
		}
889
		if (key != IHREAL) {
890
			huh();
891
			return;
892
		}
893
		targ[i][1] = aaitem;
894
		key = scan();
895
		if (key != IHREAL) {
896
			huh();
897
			return;
898
		}
899
		targ[i][2] = aaitem;
900
		if (targetcheck(targ[i][1], targ[i][2], &course[i])) return;
901
	}
902
	chew();
903
	if (i == 1 && key == IHEOL) {
904
		/* prompt for each one */
905
		for (i = 1; i <= n; i++) {
906
			proutn("Сектор прицеливания для торпеды");/*Target sector for torpedo number*/
907
			crami(i, 2);
908
			proutn("- ");
909
			key = scan();
910
			if (key != IHREAL) {
911
				huh();
912
				return;
913
			}
914
			targ[i][1] = aaitem;
915
			key = scan();
916
			if (key != IHREAL) {
917
				huh();
918
				return;
919
			}
920
			targ[i][2] = aaitem;
921
			chew();
922
			if (targetcheck(targ[i][1], targ[i][2], &course[i])) return;
923
		}
924
	}
925
	ididit = 1;
926
	/* Loop for moving  torpedoes */
927
	osuabor = 0;
928
	for (i = 1; i <= n && !osuabor; i++) {
929
		if (condit != IHDOCKED) torps--;
930
		r = (Rand()+Rand())*0.5 -0.5;
931
		if (fabs(r) >= 0.47) {
932
			/* misfire! */
933
			r = (Rand()+1.2) * r;
934
			if (n>1) {
935
				prouts("***ТОРПЕДА");/*TORPEDO NUMBER*/
936
				crami(i, 2);
937
				prouts(" - СБОЙ ПУСКА.");/*MISFIRES*/
938
			}
939
			else prouts("***ТОРПЕДА - СБОЙ ПУСКА.");/*TORPEDO MISFIRES*/
940
			skip(1);
941
			if (i < n)
942
				prout("  Залп прерван.");/*Remainder of burst aborted*/
943
			osuabor=1;
944
			if (Rand() <= 0.2) {
945
				prout("***Пусковые установки повреждены при сбое.");/*Photon tubes damaged by misfire*/
946
				damage[DPHOTON] = damfac*(1.0+2.0*Rand());
947
				break;
948
			}
949
		}
950
#ifdef CLOAKING
951
		if (iscloaked) r *= 1.2; /* Torpedoes are less accurate */
952
		else
953
#endif
954
		if (shldup != 0 || condit == IHDOCKED) r *= 1.0 + 0.0001*shield; /* Torpedos are less accurate */
955
 
956
		if (n != 1) {
957
			skip(1);
958
			proutn("Торпедный след номер");/*Track for torpedo number*/
959
			crami(i, 2);
960
			proutn("-   ");
961
		}
962
		else {
963
			skip(1);
964
			proutn("Торпедный след- ");/*Torpedo track*/
965
		}
966
		torpedo(course[i], r, sectx, secty, &dummy);
967
		if (alldone || d.galaxy[quadx][quady]==1000) return;
968
	}
969
	if (d.remkl==0) finish(FWON);
970
}
971
 
972
 
973
 
974
static void overheat(double rpow) {
975
	if (rpow > 1500) {
976
		double chekbrn = (rpow-1500.)*0.00038;
977
		if (Rand() <= chekbrn) {
978
			/*prout("Weapons officer Sulu-  \"Phasers overheated, sir.\"");*/
979
			prout("Орудийный офицер Сулу-  \"Фазеры перегреты, Сэр.\"");
980
			damage[DPHASER] = damfac*(1.0 + Rand()) * (1.0+chekbrn);
981
		}
982
	}
983
}
984
 
985
static int checkshctrl(double rpow) {
986
	double hit;
987
	int icas;
988
 
989
	skip(1);
990
	if (Rand() < .998) {
991
		prout("Силовые щиты ослаблены.");/*Shields lowered*/
992
		return 0;
993
	}
994
	/* Something bad has happened */
995
	prouts("***КРАСНАЯ ТРЕВОГА!");/*RED ALERT!  RED ALERT!*/
996
	skip(2);
997
	hit = rpow*shield/inshld;
998
	energy -= rpow+hit*0.8;
999
	shield -= hit*0.2;
1000
	if (energy <= 0.0) {
1001
/*		prouts("Sulu-  \"Captain! Shield malf***********************\"");*/
1002
		prouts("Сулу-  \"Капитан! Силовые щиты наеб*****************\"");
1003
		skip(1);
1004
		stars();
1005
		finish(FPHASER);
1006
		return 1;
1007
	}
1008
/*	prouts("Sulu-  \"Captain! Shield malfunction! Phaser fire contained!\"");*/
1009
	prouts("Сулу-  \"Капитан! Силовые щиты повреждены! Огнем фазеров!\"");
1010
	skip(2);
1011
/*	prout("Lt. Uhura-  \"Sir, all decks reporting damage.\"");*/
1012
	prout("Лейтенант Ухура-  \"Сэр, все палубы докладывают о повреждениях.\"");
1013
	icas = hit*Rand()*0.012;
1014
	skip(1);
1015
	fry(0.8*hit);
1016
	if (icas) {
1017
		skip(1);
1018
/*		prout("McCoy to bridge- \"Severe radiation burns, Jim.");*/
1019
		prout("МакКой - мостику- \"Серьезная утечка радиации, Джим.");
1020
		proutn("  ");
1021
		crami(icas, 1);
1022
		prout(" потерь на данный момент.\"");/*casualties so far*/
1023
		casual += icas; // Changed from -=, October 2013
1024
	}
1025
	skip(1);
1026
/*	prout("Phaser energy dispersed by shields.");
1027
	prout("Enemy unaffected.");*/
1028
	prout("Фазерные лучи поглощены щитами.");
1029
	prout("Враг повреждений не получил.");
1030
	overheat(rpow);
1031
	return 1;
1032
}
1033
 
1034
 
1035
void phasers(void) {
1036
	double hits[21], rpow, extra, powrem, over, temp;
1037
	int kz = 0, k=1, i; /* Cheating inhibitor */
1038
	int ifast=0, no=0, ipoop=1, msgflag = 1;
1039
	enum {NOTSET, MANUAL, FORCEMAN, AUTOMATIC} automode = NOTSET;
1040
	int key;
1041
 
1042
	skip(1);
1043
	/* SR sensors and Computer */
1044
	if (damage[DSRSENS]+damage[DCOMPTR] > 0) ipoop = 0;
1045
	if (condit == IHDOCKED) {
1046
/*		prout("Phasers can't be fired through base shields.");*/
1047
		prout("Силовое поле станции мешает открыть огонь из фазеров.");
1048
		chew();
1049
		return;
1050
	}
1051
	if (damage[DPHASER] != 0) {
1052
		prout("Панель управления фазерами повреждена.");/*Phaser control damaged*/
1053
		chew();
1054
		return;
1055
	}
1056
	if (shldup) {
1057
		if (damage[DSHCTRL]) {
1058
			prout("Панель быстрого регулирования силовых щитов повреждена.");/*High speed shield control damaged*/
1059
			chew();
1060
			return;
1061
		}
1062
		if (energy <= 200.0) {
1063
/*			prout("Insufficient energy to activate high-speed shield control.");*/
1064
			prout("Недостаточно энергии для режима быстрого регулирования силовых щитов.");
1065
			chew();
1066
			return;
1067
		}
1068
/*		prout("Weapons Officer Sulu-  \"High-speed shield control enabled, sir.\"");*/
1069
		prout("Орудийный офицер Сулу-  \"Режим быстрого регулирования силовых щитов включен, Сэр.\"");
1070
		ifast = 1;
1071
 
1072
	}
1073
	ididit = 1;
1074
	/* Original code so convoluted, I re-did it all */
1075
	while (automode==NOTSET) {
1076
		key=scan();
1077
		if (key == IHALPHA) {
1078
			if (isit("manual")) {
1079
				if (nenhere==0) {
1080
					prout("Вражеские цели отсутствуют.");/*There is no enemy present to select*/
1081
					chew();
1082
					key = IHEOL;
1083
					automode=AUTOMATIC;
1084
				}
1085
				else {
1086
					automode = MANUAL;
1087
					key = scan();
1088
				}
1089
			}
1090
			else if (isit("automatic")) {
1091
				if ((!ipoop) && nenhere != 0) {
1092
					automode = FORCEMAN;
1093
				}
1094
				else {
1095
					if (nenhere==0)
1096
						prout("Энергия рассеется в космосе.");/*Energy will be expended into space*/
1097
					automode = AUTOMATIC;
1098
					key = scan();
1099
				}
1100
			}
1101
			else if (isit("no")) {
1102
				no = 1;
1103
			}
1104
			else {
1105
				huh();
1106
				ididit = 0;
1107
				return;
1108
			}
1109
		}
1110
		else if (key == IHREAL) {
1111
			if (nenhere==0) {
1112
				prout("Энергия рассеется в космосе.");/*Energy will be expended into space*/
1113
				automode = AUTOMATIC;
1114
			}
1115
			else if (!ipoop)
1116
				automode = FORCEMAN;
1117
			else
1118
				automode = AUTOMATIC;
1119
		}
1120
		else {
1121
			/* IHEOL */
1122
			if (nenhere==0) {
1123
				prout("Энергия рассеется в космосе.");/*Energy will be expended into space*/
1124
				automode = AUTOMATIC;
1125
			}
1126
			else if (!ipoop)
1127
				automode = FORCEMAN;
1128
			else
1129
			proutn("Ручной (manual) или автоматический (automatic)? ");/*Manual or automatic?*/
1130
		}
1131
	}
1132
 
1133
	switch (automode) {
1134
		case AUTOMATIC:
1135
			if (key == IHALPHA && isit("no")) {
1136
				no = 1;
1137
				key = scan();
1138
			}
1139
			if (key != IHREAL && nenhere != 0) {
1140
/*				proutn("Phasers locked on target. Energy available =");*/
1141
				proutn("Фазеры наведены на цель. Энергии доступно =");
1142
				cramf(ifast?energy-200.0:energy,1,2);
1143
				skip(1);
1144
			}
1145
			do {
1146
				while (key != IHREAL) {
1147
					chew();
1148
					proutn("Мощность выстрела=");/*Units to fire*/
1149
					key = scan();
1150
				}
1151
				rpow = aaitem;
1152
				if (rpow >= (ifast?energy-200:energy)) {
1153
					proutn("Энергии доступно= ");/*Energy available*/
1154
					cramf(ifast?energy-200:energy, 1,2);
1155
					skip(1);
1156
					key = IHEOL;
1157
				}
1158
			} while (rpow >= (ifast?energy-200:energy));
1159
			if (rpow<=0) {
1160
				/* chicken out */
1161
				ididit = 0;
1162
				chew();
1163
				return;
1164
			}
1165
			if ((key=scan()) == IHALPHA && isit("no")) {
1166
				no = 1;
1167
			}
1168
			if (ifast) {
1169
				energy -= 200; /* Go and do it! */
1170
				if (checkshctrl(rpow)) return;
1171
			}
1172
			chew();
1173
			energy -= rpow;
1174
			extra = rpow;
1175
			if (nenhere) {
1176
				extra = 0.0;
1177
				powrem = rpow;
1178
				for (i = 1; i <= nenhere; i++) {
1179
					hits[i] = 0.0;
1180
					if (powrem <= 0) continue;
1181
					hits[i] = fabs(kpower[i])/(phasefac*pow(0.90,kdist[i]));
1182
					over = (0.01 + 0.05*Rand())*hits[i];
1183
					temp = powrem;
1184
					powrem -= hits[i] + over;
1185
					if (powrem <= 0 && temp < hits[i]) hits[i] = temp;
1186
					if (powrem <= 0) over = 0.0;
1187
					extra += over;
1188
				}
1189
				if (powrem > 0.0) extra += powrem;
1190
				hittem(hits);
1191
			}
1192
			if (extra > 0 && alldone == 0) {
1193
				if (ithere) {
1194
					proutn("*** Толианская сеть поглотила  ");/*Tholian web absorbs*/
1195
					if (nenhere>0) proutn("избыток ");/*excess*/
1196
					prout("энергии фазеров.");/*phaser energy*/
1197
				}
1198
				else {
1199
					cramf(extra, 0, 2);
1200
					prout(" рассеяна в пустом космосе.");/*expended on empty space*/
1201
				}
1202
			}
1203
			break;
1204
 
1205
		case FORCEMAN:
1206
			chew();
1207
			key = IHEOL;
1208
			if (damage[DCOMPTR]!=0)
1209
/*				prout("Battle computer damaged, manual file only.");*/
1210
				prout("Тактический компьютер поврежден, только ручное управление.");
1211
			else {
1212
				skip(1);
1213
				prouts("---ОБРАБОТКА---");/*WORKING*/
1214
				skip(1);
1215
/*				prout("Short-range-sensors-damaged");
1216
				prout("Insufficient-data-for-automatic-phaser-fire");
1217
				prout("Manual-fire-must-be-used");*/
1218
				prout("Сенсоры-ближнего-радиуса-действия-повреждены");
1219
				prout("Недостаточно-информации-для-автоматического-управления-фазерами");
1220
				prout("Ручное-управление-должно-быть-использовано");
1221
				skip(1);
1222
			}
1223
		case MANUAL:
1224
			rpow = 0.0;
1225
			for (k = 1; k <= nenhere;) {
1226
				int ii = kx[k], jj = ky[k];
1227
				int ienm = quad[ii][jj];
1228
				if (msgflag) {
1229
					proutn("Энергии доступно= ");/*Energy available*/
1230
					cramf(energy-.006-(ifast?200:0), 0, 2);
1231
					skip(1);
1232
					msgflag = 0;
1233
					rpow = 0.0;
1234
				}
1235
				if (damage[DSRSENS] && !(abs(sectx-ii) < 2 && abs(secty-jj) < 2) &&
1236
					(ienm == IHC || ienm == IHS)) {
1237
					cramen(ienm);
1238
/*					prout(" can't be located without short range scan.");*/
1239
					prout(" невозможно обнаружение без сенсоров ближнего радиуса.");
1240
					chew();
1241
					key = IHEOL;
1242
					hits[k] = 0; /* prevent overflow -- thanks to Alexei Voitenko */
1243
					k++;
1244
					continue;
1245
				}
1246
				if (key == IHEOL) {
1247
					chew();
1248
					if (ipoop && k > kz) {
1249
						int irec=(fabs(kpower[k])/(phasefac*pow(0.9,kdist[k])))*
1250
								 (1.01+0.05*Rand()) + 1.0;
1251
						kz = k;
1252
						proutn("(");
1253
						crami(irec, 1);
1254
						proutn(")  ");
1255
					}
1256
					proutn("единиц затратить по точке ");/*units to fire at*/
1257
					crmena(0, ienm, 2, ii, jj);
1258
					proutn("-  ");
1259
					key = scan();
1260
				}
1261
				if (key == IHALPHA && isit("no")) {
1262
					no = 1;
1263
					key = scan();
1264
					continue;
1265
					}
1266
				if (key == IHALPHA) {
1267
					huh();
1268
					ididit = 0;
1269
					return;
1270
				}
1271
				if (key == IHEOL) {
1272
					if (k==1) { /* Let me say I'm baffled by this */
1273
						msgflag = 1;
1274
					}
1275
					continue;
1276
				}
1277
				if (aaitem < 0) {
1278
					/* abort out */
1279
					ididit = 0;
1280
					chew();
1281
					return;
1282
				}
1283
				hits[k] = aaitem;
1284
				rpow += aaitem;
1285
				/* If total requested is too much, inform and start over */
1286
 
1287
				if (rpow >= (ifast?energy-200:energy)) {
1288
/*					prout("Available energy exceeded -- try again.");*/
1289
					prout("Превышен запас энергии -- повторите.");
1290
					chew();
1291
					key = IHEOL;
1292
					k = 1;
1293
					msgflag = 1;
1294
					continue;
1295
				}
1296
				key = scan(); /* scan for next value */
1297
				k++;
1298
			}
1299
			if (rpow == 0.0) {
1300
				/* zero energy -- abort */
1301
				ididit = 0;
1302
				chew();
1303
				return;
1304
			}
1305
			if (key == IHALPHA && isit("no")) {
1306
				no = 1;
1307
			}
1308
			energy -= rpow;
1309
			chew();
1310
			if (ifast) {
1311
				energy -= 200.0;
1312
				if (checkshctrl(rpow)) return;
1313
			}
1314
			hittem(hits);
1315
			ididit=1;
1316
			break;
1317
			case NOTSET: break; // cannot occur
1318
	}
1319
	/* Say shield raised or malfunction, if necessary */
1320
	if (alldone) return;
1321
	if (ifast) {
1322
		skip(1);
1323
		if (no == 0) {
1324
			if (Rand() >= 0.99) {
1325
/*				prout("Sulu-  \"Sir, the high-speed shield control has malfunctioned . . .");
1326
				prouts("         CLICK   CLICK   POP  . . .");
1327
				prout(" No  response, sir!");*/
1328
				prout("Сулу-  \"Сэр, панель быстрого регулирования силовых щитов не работает . . .");
1329
				prouts("         КЛИК   КЛИК   БУМ  . . .");
1330
				prout(" Не  реагирует, Сэр!");
1331
				shldup = 0;
1332
			}
1333
			else
1334
				prout("Силовые щиты активированы.");/*Shields raised*/
1335
		}
1336
		else
1337
			shldup = 0;
1338
	}
1339
	overheat(rpow);
1340
}
1341
 
1342
void hittem(double *hits) {
1343
	double kp, kpow, wham, hit, dustfac, kpini;
1344
	int nenhr2=nenhere, k=1, kk=1, ii, jj, ienm;
1345
 
1346
	skip(1);
1347
 
1348
	for (; k <= nenhr2; k++, kk++) {
1349
		if ((wham = hits[k])==0) continue;
1350
		dustfac = 0.9 + 0.01*Rand();
1351
		hit = wham*pow(dustfac,kdist[kk]);
1352
		kpini = kpower[kk];
1353
		kp = fabs(kpini);
1354
		if (phasefac*hit < kp) kp = phasefac*hit;
1355
		kpower[kk] -= (kpower[kk] < 0 ? -kp: kp);
1356
		kpow = kpower[kk];
1357
		ii = kx[kk];
1358
		jj = ky[kk];
1359
		if (hit > 0.005) {
1360
			cramf(hit, 0, 2);
1361
			proutn(" модуль поврежден в точке ");/*unit hit on*/
1362
		}
1363
		else
1364
			proutn("Малое повреждение в точке ");/*Very small hit on*/
1365
		ienm = quad[ii][jj];
1366
		crmena(0,ienm,2,ii,jj);
1367
		skip(1);
1368
		if (kpow == 0) {
1369
			deadkl(ii, jj, ienm, ii, jj);
1370
			if (d.remkl==0) finish(FWON);
1371
			if (alldone) return;
1372
			kk--; /* don't do the increment */
1373
		}
1374
		else /* decide whether or not to emasculate klingon */
1375
			if (kpow > 0 && Rand() >= 0.9 &&
1376
				kpow <= ((0.4 + 0.4*Rand())*kpini)) {
1377
/*				proutn("***Mr. Spock-  \"Captain, the vessel at");*/
1378
				proutn("***Мистер Спок-  \"Капитан, судно в точке");
1379
				cramlc(2,ii,jj);
1380
				skip(1);
1381
				prout("   только что лишилось огневой мощи.\"");/*has just lost its firepower*/
1382
				kpower[kk] = -kpow;
1383
			}
1384
	}
1385
	return;
1386
}
1387
 
1388
#ifdef CAPTURE
1389
/*	$NetBSD: capture.c,v 1.6 2003/08/07 09:37:50 agc Exp $	*/
1390
 
1391
/*
1392
 * Copyright (c) 1980, 1993
1393
 *	The Regents of the University of California.  All rights reserved.
1394
 *
1395
 * Redistribution and use in source and binary forms, with or without
1396
 * modification, are permitted provided that the following conditions
1397
 * are met:
1398
 * 1. Redistributions of source code must retain the above copyright
1399
 *    notice, this list of conditions and the following disclaimer.
1400
 * 2. Redistributions in binary form must reproduce the above copyright
1401
 *    notice, this list of conditions and the following disclaimer in the
1402
 *    documentation and/or other materials provided with the distribution.
1403
 * 3. Neither the name of the University nor the names of its contributors
1404
 *    may be used to endorse or promote products derived from this software
1405
 *    without specific prior written permission.
1406
 *
1407
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
1408
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
1409
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
1410
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
1411
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
1412
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
1413
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
1414
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
1415
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
1416
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
1417
 * SUCH DAMAGE.
1418
 */
1419
 
1420
/*
1421
**  Ask a Klingon To Surrender
1422
**
1423
**	(Fat chance)
1424
**
1425
**	The Subspace Radio is needed to ask a Klingon if he will kindly
1426
**	surrender.  A random Klingon from the ones in the quadrant is
1427
**	chosen.
1428
**
1429
**	The Klingon is requested to surrender.  The probability of this
1430
**	is a function of that Klingon's remaining power, our power,
1431
**	etc.
1432
*/
1433
 
1434
int selectklingon(void);
1435
 
1436
void
1437
   capture(void)
1438
{
1439
	int		i;
1440
	int k;
1441
	double			x;
1442
 
1443
	ididit = FALSE; // Nothing if we fail
1444
	Time = 0.0;
1445
 
1446
	/* Make sure there is room in the brig */
1447
	if (brigfree == 0)
1448
	{
1449
/*		printf("Security reports the brig is already full.\n");*/
1450
		printf("Служба безопасности докладывает, что корабль переполнен.\n");
1451
		return;
1452
	}
1453
 
1454
	if (!REPORTS) {
1455
/*		printf("Uhura- \"We have no subspace radio communication, sir.\"\n");*/
1456
		printf("Ухура- \"Радиосигналы отсутствуют, Сэр.\"\n");
1457
		return;
1458
	}
1459
 
1460
	if (damage[DTRANSP] != 0) {
1461
/*		printf("Scotty- \"Transporter damaged, sir.\"\n");*/
1462
		printf("Скотти- \"Транспорт поврежден, Сэр.\"\n");
1463
		return;
1464
	}
1465
 
1466
 
1467
 
1468
	/* find out if there are any at all */
1469
	if (klhere < 1)
1470
	{
1471
/*		printf("Uhura- \"Getting no response, sir.\"\n");*/
1472
		printf("Ухура- \"Никто не отвечает, Сэр.\"\n");
1473
		return;
1474
	}
1475
 
1476
	/* if there is more than one Klingon, find out which one */
1477
	k = selectklingon();
1478
	Time = 0.05;   // This action will take some time
1479
	ididit = TRUE; //  So any others can strike back
1480
 
1481
    /* check out that Klingon */
1482
    /* The algorithm isn't that great and could use some more
1483
     * intelligent design */
1484
//	x = 300 + 25*skill;
1485
	x = energy;
1486
	x /= kpower[k] * nenhere;
1487
	x *= 2.5;  /* would originally have been equivalent of 1.4, but we want command to work more often, more humanely */
1488
	i = x;
1489
#ifdef DEBUG
1490
	printf("Prob = %d (%.4f)\n", i, x);
1491
//	i = 100; // For testing, of course!
1492
#endif
1493
	if (i > 100*Rand())
1494
	{
1495
		/* guess what, he surrendered!!! */
1496
/*		printf("Klingon captain at %d,%d surrenders\n", kx[k], ky[k]);*/
1497
		printf("Клингонский капитан в точке %d,%d сдается\n", kx[k], ky[k]);
1498
		i = 200*Rand();
1499
		if ( i > 0 )
1500
/*			printf("%d Klingons commit suicide rather than be taken captive\n", 200 - i);*/
1501
			printf("%d клингонов предпочли самоубийство сдаче в плен\n", 200 - i);
1502
		if (i > brigfree)
1503
		{
1504
/*			printf("%d Klingons die because there is no room for them in the brig.\n", i-brigfree);*/
1505
			printf("%d клингонов умерло, посколько для них не хватило жилого пространства на корабле.\n", i-brigfree);
1506
			i = brigfree;
1507
		}
1508
		brigfree -= i;
1509
		printf("%d captives taken\n", i);
1510
		deadkl(kx[k], ky[k], quad[kx[k]][ky[k]], kx[k], ky[k]);
1511
		if (d.remkl==0) finish(FWON);
1512
		return;
1513
	}
1514
 
1515
	/* big surprise, he refuses to surrender */
1516
	printf("Большая удача, капитан\n");/*Fat chance, captain*/
1517
	return;
1518
}
1519
 
1520
 
1521
/*
1522
 **  SELECT A KLINGON
1523
 **
1524
 **	Cruddy, just takes one at random.  Should ask the captain.
1525
 **	Nah, just select the weakest one since it is most likely to
1526
 **	surrender (Tom Almy mod)
1527
 */
1528
 
1529
int selectklingon()
1530
{
1531
	int		i;
1532
 
1533
	if (nenhere < 2)
1534
		i = 1;
1535
	else
1536
	{	// Select the weakest one
1537
		double pow  = 1e6;
1538
		int j;
1539
		for (j=1; j <= nenhere; j++)
1540
		{
1541
			if (quad[kx[j]][ky[j]] == IHR) continue; // No Romulans surrender
1542
			if (kpower[j]< pow)
1543
			{
1544
				pow = kpower[j];
1545
				i = j;
1546
			}
1547
		}
1548
	}
1549
	return i;
1550
}
1551
 
1552
#endif