Rev 5266 | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
5266 | eugene455 | 1 | void draw_window() { |
2 | _ksys_window_redraw(1); |
||
3 | _ksys_draw_window(0, 0, ScreenX, ScreenY, 0, 0, 0, 0, 0); |
||
4 | _ksys_window_redraw(2); |
||
5 | } |
||
6 | |||
7 | void DrawLine(int x0, int y0, int x1, int y1, int color) { |
||
8 | int Temp = 0; |
||
9 | int x=0; |
||
10 | int y=0; |
||
11 | |||
12 | //cases when line is out of screen |
||
13 | if (y0 < 0 && y1 < 0) return; |
||
14 | if (y0 >Height - 1 && y1>Height - 1) return; |
||
15 | if (x0 < 0 && x1 < 0) return; |
||
16 | if (x0>Width - 1 && x1>Width - 1) return; |
||
17 | |||
18 | if ((x1 - x0) == 0) { |
||
19 | if (y1 == min(y0, y1)) { |
||
20 | Temp = y1; |
||
21 | y1 = y0; |
||
22 | y0 = Temp; |
||
23 | } |
||
24 | //correcting borders |
||
25 | if (y0 < 0) y0 = 0; |
||
26 | if (y1>Height - 1) y1 = Height - 1; |
||
27 | for (y = y0; y <= y1; y++) { |
||
28 | BufferDraw[x0][y] = color; |
||
29 | if (x0+1<=Width-1) BufferDraw[x0+1][y] = color; |
||
30 | } |
||
31 | } |
||
32 | else if ((y1 - y0) == 0) { |
||
33 | if (x1 == min(x0, x1)) { |
||
34 | Temp = x1; |
||
35 | x1 = x0; |
||
36 | x0 = Temp; |
||
37 | } |
||
38 | if (x0 < 0) x0 = 0; |
||
39 | if (x1>Width - 1) x1 = Width - 1; |
||
40 | for (x = x0; x < x1; x++) { |
||
41 | BufferDraw[x][y0] = color; |
||
42 | if (y0+1<=Height-1) BufferDraw[x][y0+1] = color; |
||
43 | } |
||
44 | } |
||
45 | else { |
||
46 | int PartX=0; |
||
47 | int PartY=0; |
||
48 | |||
49 | int LeftX=min(x0,x1); |
||
50 | if (LeftX<0) LeftX=0; |
||
51 | if (LeftX>Width-1) LeftX=Width-1; |
||
52 | |||
53 | int RightX=max(x0,x1); |
||
54 | if (RightX<0) RightX=0; |
||
55 | if (RightX>Width-1) RightX=Width-1; |
||
56 | |||
57 | int LeftY=min(y0,y1); |
||
58 | if (LeftY<0) LeftY=0; |
||
59 | if (LeftY>Height-1) LeftY=Height-1; |
||
60 | |||
61 | int RightY=max(y0,y1); |
||
62 | if (RightY<0) RightY=0; |
||
63 | if (RightY>Height-1) RightY=Height-1; |
||
64 | |||
65 | if (RightX-LeftX>=RightY-LeftY) { |
||
66 | for (x=LeftX; x<=RightX; x++) { |
||
67 | y=(y1-y0)*(x-x0)/(x1-x0)+y0; |
||
68 | if (y<0) continue; |
||
69 | BufferDraw[x][y]=color; |
||
70 | if (y+1<=Height-1) BufferDraw[x][y+1]=color; |
||
71 | } |
||
72 | } else { |
||
73 | for (y=LeftY; y<=RightY; y++) { |
||
74 | x=(x1-x0)*(y-y0)/(y1-y0)+x0; |
||
75 | if (x<0) continue; |
||
76 | BufferDraw[x][y]=color; |
||
77 | if (x+1<=Width-1) BufferDraw[x+1][y]=color; |
||
78 | } |
||
79 | } |
||
80 | |||
81 | } |
||
82 | } |
||
83 | |||
84 | void DrawText(int x, int y, char Text[] , int color) { |
||
85 | int i=0; |
||
86 | for (i=0; Text[i]!='\0'; i++) { |
||
87 | int j=0; |
||
88 | unsigned char isMatch=0; |
||
89 | for (j=0; Alphabet[j]!='\0'; j++) { |
||
90 | if (Text[i]==Alphabet[j]) { |
||
91 | isMatch=1; |
||
92 | break; |
||
93 | } |
||
94 | } |
||
95 | if (isMatch==0) { |
||
96 | x+=17; |
||
97 | continue; |
||
98 | } |
||
99 | int bitLen=15; |
||
100 | int bitX=0; |
||
101 | int bitY=0; |
||
102 | for (bitX=0; bitX |
||
103 | for (bitY=0; bitY |
||
104 | if (*(AlphaGraphic[j]+bitY*bitLen+bitX)==1) { |
||
105 | if (x+bitX>=0 && x+bitX<=(Width-1) && y+bitY>=0 && y+bitY<=(Height-1)) BufferDraw[x+bitX][y+bitY]=color; |
||
106 | } |
||
107 | } |
||
108 | } |
||
109 | x+=bitLen+2; |
||
110 | } |
||
111 | } |
||
112 | |||
113 | void DrawPit (int x, int y, int color) { |
||
114 | DrawLine (0+x,43+y,15+x,10+y,color); |
||
115 | DrawLine (15+x,10+y,30+x,43+y,color); |
||
116 | DrawLine (0+x,43+y,30+x,43+y,color); |
||
117 | } |
||
118 | |||
119 | void DrawBlock (int x, int y, int color) { |
||
120 | DrawLine (0+x,0+y,40+x,0+y,color); |
||
121 | DrawLine (40+x,0+y,40+x,40+y,color); |
||
122 | DrawLine (40+x,40+y,0+x,40+y,color); |
||
123 | DrawLine (0+x,40+y,0+x,0+y,color); |
||
124 | } |
||
125 | |||
126 | void DrawHero (int x, int y, int Verts, int InitAngle, int color) { |
||
127 | int R=25; |
||
128 | int PointX1=x+FloatToInt(R*sin(InitAngle)); |
||
129 | int PointY1=y-FloatToInt(R*cos(InitAngle)); |
||
130 | int PointX2=0; |
||
131 | int PointY2=0; |
||
132 | int i=0; |
||
133 | for (i=0; i |
||
134 | InitAngle=(InitAngle+360/Verts)%360; |
||
135 | PointX2=x+FloatToInt(R*sin(InitAngle)); |
||
136 | PointY2=y-FloatToInt(R*cos(InitAngle)); |
||
137 | DrawLine(PointX1,PointY1,PointX2,PointY2,color); |
||
138 | PointX1=PointX2; |
||
139 | PointY1=PointY2; |
||
140 | CollideVerts[i][0]=PointX1; |
||
141 | CollideVerts[i][1]=PointY1; |
||
142 | |||
143 | } |
||
144 | } |
||
145 | |||
146 | void DrawBatut (int x, int y, int color) { |
||
147 | DrawLine (x,y+20,x+43,y+20,color); |
||
148 | DrawLine (x+43,y+20,x+43,y+43,color); |
||
149 | DrawLine (x+43,y+43,x,y+43,color); |
||
150 | DrawLine (x,y+43,x,y+20,color); |
||
151 | DrawLine (x+10+2,y+35,x+30+2,y+35,color); |
||
152 | DrawLine (x+10+2,y+35,x+20+2,y+27,color); |
||
153 | DrawLine (x+20+2,y+27,x+30+2,y+35,color); |
||
154 | |||
155 | } |
||
156 | void DrawFlag (int x,int y, int color) { |
||
157 | DrawLine (x,y,x,y+43,color); |
||
158 | DrawLine (x,y+43,x+10,y+43,color); |
||
159 | DrawLine (x,y,x+30,y,color); |
||
160 | DrawLine (x+30,y,x+30,y+20,color); |
||
161 | DrawLine (x,y+20,x+30,y+20,color); |
||
162 | DrawText (x+10,y+4,"c",color); |
||
163 | } |
||
164 | |||
165 | void DrawScreen (int x,int y,int xsize, int ysize, void* image) { |
||
166 | asm volatile("int $0x40"::"a"(7),"b"(image),"c"((xsize<<16)+ysize),"d"((x<<16)+y):"memory"); |
||
167 | } |
||
168 | |||
169 | void DrawTitle (int x, int y, int color) { |
||
170 | int i=0; |
||
171 | //n |
||
172 | for (i=0; i<=10; i++) { |
||
173 | DrawLine (x,y+i,x+70,y+i,color); |
||
174 | DrawLine (x+i,y,x+i,y+80, color); |
||
175 | DrawLine (x+i+70,y+10,x+i+70,y+80,color); |
||
176 | } |
||
177 | //- |
||
178 | for (i=0; i<=10; i++) { |
||
179 | DrawLine (x+100,y+30+i,x+130,y+30+i,color); |
||
180 | } |
||
181 | //S |
||
182 | for (i=0; i<=10; i++) { |
||
183 | DrawLine (x+160,y+i,x+220, y+i, color); |
||
184 | DrawLine (x+150+i,y+10,x+150+i,y+30,color); |
||
185 | DrawLine (x+150,y+30+i,x+210,y+30+i,color); |
||
186 | DrawLine (x+210+i,y+40,x+210+i,y+70,color); |
||
187 | DrawLine (x+150,y+70+i,x+210,y+70+i,color); |
||
188 | |||
189 | } |
||
190 | //i |
||
191 | for (i=0; i<=10; i++) { |
||
192 | DrawLine (x+240,y+i,x+255,y+i,color); |
||
193 | DrawLine (x+242+i,y+20,x+242+i,y+80,color); |
||
194 | } |
||
195 | //D |
||
196 | for (i=0; i<=10; i++) { |
||
197 | DrawLine (x+270,y+i,x+320,y+i,color); |
||
198 | DrawLine (x+270+i,y,x+270+i,y+80,color); |
||
199 | DrawLine (x+270,y+i+70,x+320,y+70+i,color); |
||
200 | DrawLine (x+320+i,y+10,x+320+i,y+70,color); |
||
201 | } |
||
202 | //E |
||
203 | for (i=0; i<=10; i++) { |
||
204 | DrawLine (x+350,y+i,x+410,y+i, color); |
||
205 | DrawLine (x+350,y+35+i,x+410,y+35+i,color); |
||
206 | DrawLine (x+350,y+70+i,x+410,y+70+i,color); |
||
207 | } |
||
208 | //R |
||
209 | for (i=0; i<=10; i++) { |
||
210 | DrawLine (x+430,y+i,x+480,y+i,color); |
||
211 | DrawLine (x+430+i,y,x+430+i,y+80,color); |
||
212 | DrawLine (x+480+i,y+10,x+480+i,y+40,color); |
||
213 | DrawLine (x+430,y+40+i,x+480,y+40+i,color); |
||
214 | DrawLine (x+480+i,y+52,x+480+i,y+80,color); |
||
215 | } |
||
216 | } |
||
217 | |||
218 | void DrawPew (int x,int y,int frame,int color) { |
||
219 | frame-=15; |
||
220 | DrawLine (x,y-25-frame,x,y-30-frame,color); |
||
221 | DrawLine (x,y+25+frame,x,y+30+frame,color); |
||
222 | DrawLine (x+25+frame,y,x+30+frame,y,color); |
||
223 | DrawLine (x-25-frame,y,x-30-frame,y,color); |
||
224 | DrawLine (x+15+frame,y+15+frame,x+20+frame,y+20+frame,color); |
||
225 | DrawLine (x-15-frame,y-15-frame,x-20-frame,y-20-frame,color); |
||
226 | DrawLine (x-15-frame,y+15+frame,x-20-frame,y+20+frame,color); |
||
227 | DrawLine (x+15+frame,y-15-frame,x+20+frame,y-20-frame,color); |
||
228 | }=10;>=10;>=10;>=10;>=10;>=10;>=10;>16)+y):"memory"); |
||
229 | |||
230 | |||
231 | |||
232 | |||
233 | |||
234 |