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Rev | Author | Line No. | Line |
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1805 | yogev_ezra | 1 | // gameWnd.h |
2 | |||
3 | extern CKosBitmap gameFace; |
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4 | extern CKosBitmap gameBlocks; |
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5 | extern CKosBitmap gameNumbers; |
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6 | extern CKosBitmap gameBlocksZ[4]; |
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7 | extern CFishka *fishki[blocksNum]; |
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8 | extern Dword playerScore; |
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9 | |||
10 | #define GM_NONE 0 |
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11 | #define GM_TOP10 1 |
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12 | #define GM_ABORT 2 |
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13 | |||
14 | #define NUM_WIDTH 12 |
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15 | #define NUM_HEIGHT 20 |
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16 | |||
17 | #define SCORE_LEFT (9+2) |
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18 | #define SCORE_TOP (57+22) |
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19 | #define SCORE_WIDTH 72 |
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20 | |||
21 | #define LEVEL_LEFT (66+2) |
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22 | #define LEVEL_TOP (89+22) |
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23 | #define LEVEL_WIDTH 24 |
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24 | |||
25 | // |
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26 | void DrawGameWindow(); |
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27 | // |
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28 | int GameLoop(); |
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29 |