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1805 | yogev_ezra | 1 | #ifndef _HEADER_BOARD_H |
2 | #define _HEADER_BOARD_H |
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3 | |||
4 | #include |
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5 | #include |
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6 | #include |
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7 | #include |
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8 | #include |
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9 | #include |
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10 | #include "position.h" |
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11 | #include "history.h" |
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12 | #include "gr-draw.h" |
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13 | |||
14 | int ssf = 0; |
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15 | |||
16 | struct TIntPoint |
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17 | { |
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18 | TIntPoint() {} |
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19 | TIntPoint(int x, int y) : x(x), y(y) {} |
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20 | TIntPoint(const TIntPoint &p) : x(p.x), y(p.y) {} |
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21 | |||
22 | TIntPoint &operator=(const TIntPoint &p) {x = p.x; y = p.y; return *this;} |
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23 | |||
24 | int x, y; |
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25 | }; |
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26 | |||
27 | struct TRealPoint |
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28 | { |
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29 | TRealPoint() {} |
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30 | TRealPoint(double x, double y) : x(x), y(y) {} |
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31 | TRealPoint(const TRealPoint &p) : x(p.x), y(p.y) {} |
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32 | TRealPoint(const TIntPoint &p) : x(p.x), y(p.y) {} |
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33 | |||
34 | TRealPoint &operator=(const TRealPoint &p) {x = p.x; y = p.y; return *this;} |
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35 | TRealPoint &operator=(const TIntPoint &p) {x = p.x; y = p.y; return *this;} |
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36 | |||
37 | TIntPoint Round() {return TIntPoint((int)floor(x+0.5), (int)floor(y+0.5));} |
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38 | |||
39 | double x, y; |
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40 | }; |
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41 | |||
42 | struct TProjectivePoint |
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43 | { |
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44 | TProjectivePoint() {} |
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45 | TProjectivePoint(const TProjectivePoint &p) : x(p.x), y(p.y), z(p.z) {} |
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46 | TProjectivePoint(double x, double y, double z = 1) : x(x), y(y), z(z) {} |
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47 | TProjectivePoint(const TIntPoint &p, double z = 1) : x(p.x), y(p.y), z(z) {} |
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48 | TProjectivePoint(const TRealPoint &p, double z = 1) : x(p.x), y(p.y), z(z) {} |
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49 | |||
50 | int IsCorrect() const {return fabs(x) > Eps || fabs(y) > Eps || fabs(z) > Eps;} |
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51 | int IsFinite() const; |
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52 | TRealPoint rpnt() const; |
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53 | int rpnt(TRealPoint &p) const; |
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54 | TIntPoint pnt() const; |
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55 | int pnt(TIntPoint &p) const; |
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56 | |||
57 | TProjectivePoint &operator=(const TProjectivePoint &p); |
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58 | TProjectivePoint &operator=(const TIntPoint &p) {x = p.x; y = p.y; z = 1; return *this;} |
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59 | TProjectivePoint &operator=(const TRealPoint &p) {x = p.x; y = p.y; z = 1; return *this;} |
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60 | TProjectivePoint &operator*=(int n) {x *= n; y *= n; z *= n; return *this;} |
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61 | friend TProjectivePoint operator*(const TProjectivePoint &p, int n) |
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62 | {return TProjectivePoint(p.x * n, p.y * n, p.z * n);} |
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63 | friend TProjectivePoint operator*(int n, const TProjectivePoint &p) |
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64 | {return TProjectivePoint(n * p.x, n * p.y, n * p.z);} |
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65 | TProjectivePoint &operator*=(double n) {x *= n; y *= n; z *= n; return *this;} |
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66 | friend TProjectivePoint operator*(const TProjectivePoint &p, double n) |
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67 | {return TProjectivePoint(p.x * n, p.y * n, p.z * n);} |
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68 | friend TProjectivePoint operator*(double n, const TProjectivePoint &p) |
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69 | {return TProjectivePoint(n * p.x, n * p.y, n * p.z);} |
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70 | |||
71 | double px() const {return x/z;} |
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72 | double py() const {return y/z;} |
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73 | |||
74 | double x, y, z; |
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75 | |||
76 | static const double Eps, FR; |
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77 | }; |
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78 | |||
79 | const double TProjectivePoint::Eps = 1e-12; |
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80 | const double TProjectivePoint::FR = 1e+4; |
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81 | |||
82 | inline int TProjectivePoint::IsFinite() const |
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83 | { |
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84 | double fz = fabs(z); |
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85 | return fz > Eps && fabs(x) < fz * FR && fabs(y) < fz * FR; |
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86 | } |
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87 | |||
88 | TRealPoint TProjectivePoint::rpnt() const |
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89 | { |
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90 | if (!IsFinite()) return TRealPoint(0, 0); |
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91 | else return TRealPoint(x/z, y/z); |
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92 | } |
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93 | |||
94 | inline int TProjectivePoint::rpnt(TRealPoint &p) const |
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95 | { |
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96 | if (!IsFinite()) {p.x = 0; p.y = 0; return 0;} |
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97 | else {p.x = x/z; p.y = y/z; return 1;} |
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98 | } |
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99 | |||
100 | inline TIntPoint TProjectivePoint::pnt() const |
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101 | { |
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102 | if (!IsFinite()) return TIntPoint(INT_MIN, INT_MIN); |
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103 | else return TIntPoint((int)floor(x/z + 0.5), (int)floor(y/z + 0.5)); |
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104 | } |
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105 | |||
106 | inline int TProjectivePoint::pnt(TIntPoint &p) const |
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107 | { |
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108 | if (!IsFinite()) {p.x = INT_MIN; p.y = INT_MIN; return 0;} |
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109 | else |
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110 | { |
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111 | p.x = (int)floor(x/z + 0.5); |
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112 | p.y = (int)floor(y/z + 0.5); |
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113 | return 1; |
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114 | } |
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115 | } |
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116 | |||
117 | TProjectivePoint &TProjectivePoint::operator=(const TProjectivePoint &p) |
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118 | { |
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119 | x = p.x; y = p.y; z = p.z; |
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120 | return *this; |
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121 | } |
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122 | |||
123 | |||
124 | class TProjectiveMap |
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125 | { |
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126 | public: |
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127 | TProjectiveMap() {} |
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128 | TProjectiveMap(int n) {p[0].x = p[1].y = p[2].z = n; |
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129 | p[0].y = p[0].z = p[1].x = p[1].z = p[2].x = p[2].y = 0;} |
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130 | TProjectiveMap(const TProjectiveMap &map) |
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131 | {p[0] = map.p[0]; p[1] = map.p[1]; p[2] = map.p[2];} |
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132 | TProjectiveMap(const TProjectivePoint pnt[]) |
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133 | {p[0] = pnt[0]; p[1] = pnt[1]; p[2] = pnt[2];} |
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134 | TProjectiveMap(const TProjectivePoint &p0, const TProjectivePoint &p1, |
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135 | const TProjectivePoint &p2) {p[0] = p0; p[1] = p1; p[2] = p2;} |
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136 | |||
137 | TProjectiveMap &operator=(const TProjectiveMap &map) |
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138 | {p[0] = map.p[0]; p[1] = map.p[1]; p[2] = map.p[2]; return *this;} |
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139 | TProjectiveMap &operator=(const TProjectivePoint pnt[]) |
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140 | {p[0] = pnt[0]; p[1] = pnt[1]; p[2] = pnt[2]; return *this;} |
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141 | TProjectiveMap &operator=(int n) {p[0].x = p[1].y = p[2].z = n; |
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142 | p[0].y = p[0].z = p[1].x = p[1].z = p[2].x = p[2].y = 0; return *this;} |
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143 | |||
144 | TProjectivePoint operator()(const TProjectivePoint &point) const; |
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145 | friend TProjectiveMap operator*(const TProjectiveMap &a, const TProjectiveMap &b); |
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146 | TProjectiveMap &operator*=(const TProjectiveMap &b); |
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147 | TProjectiveMap &operator*=(int n) {p[0] *= n; p[1] *= n; p[2] *= n; return *this;} |
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148 | friend TProjectiveMap operator*(const TProjectiveMap &a, int n) |
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149 | {return TProjectiveMap(a.p[0] * n, a.p[1] * n, a.p[2] * n);} |
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150 | friend TProjectiveMap operator*(int n, const TProjectiveMap &b) |
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151 | {return TProjectiveMap(n * b.p[0], n * b.p[1], n * b.p[2]);} |
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152 | TProjectiveMap Reversed() const; |
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153 | TProjectiveMap &Reverse() {return (*this) = Reversed();} |
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154 | friend TProjectiveMap operator/(const TProjectiveMap &a, const TProjectiveMap &b) |
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155 | {return a * b.Reversed();} |
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156 | TProjectiveMap &operator/=(const TProjectiveMap &b) {return (*this) *= b.Reversed();} |
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157 | TProjectiveMap &operator/=(int n) {if (!n) (*this) = 0; return *this;} |
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158 | TProjectivePoint Reversed(const TProjectivePoint &point) const; |
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159 | |||
160 | TProjectivePoint operator()(double x, double y, double z = 1) const |
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161 | {return (*this)(TProjectivePoint(x, y, z));} |
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162 | TProjectivePoint Reversed(double x, double y, double z = 1) const |
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163 | {return Reversed(TProjectivePoint(x, y, z));} |
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164 | |||
165 | TProjectiveMap &Set4(const TProjectivePoint &a0, const TProjectivePoint &a1, |
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166 | const TProjectivePoint &a2, const TProjectivePoint &a3); |
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167 | TProjectiveMap &Set4(const TProjectivePoint a[]) {return Set4(a[0], a[1], a[2], a[3]);} |
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168 | TProjectiveMap &Set4to4(const TProjectivePoint a[], const TProjectivePoint b[]) |
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169 | {return Set4(b) /= TProjectiveMap().Set4(a);} |
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170 | TProjectiveMap &Set4to4(const TProjectivePoint &a0, const TProjectivePoint &a1, |
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171 | const TProjectivePoint &a2, const TProjectivePoint &a3, |
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172 | const TProjectivePoint b[]) |
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173 | {return Set4(b) /= TProjectiveMap().Set4(a0, a1, a2, a3);} |
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174 | TProjectiveMap &Set4to4(const TProjectivePoint a[], |
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175 | const TProjectivePoint &b0, const TProjectivePoint &b1, |
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176 | const TProjectivePoint &b2, const TProjectivePoint &b3) |
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177 | {return Set4(b0, b1, b2, b2) /= TProjectiveMap().Set4(a);} |
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178 | TProjectiveMap &Set4to4(const TProjectivePoint &a0, const TProjectivePoint &a1, |
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179 | const TProjectivePoint &a2, const TProjectivePoint &a3, |
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180 | const TProjectivePoint &b0, const TProjectivePoint &b1, |
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181 | const TProjectivePoint &b2, const TProjectivePoint &b3) |
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182 | {return Set4(b0, b1, b2, b2) /= TProjectiveMap().Set4(a0, a1, a2, a3);} |
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183 | |||
184 | public: |
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185 | TProjectivePoint p[3]; |
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186 | }; |
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187 | |||
188 | TProjectivePoint TProjectiveMap::operator()(const TProjectivePoint &point) const |
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189 | { |
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190 | return TProjectivePoint(p[0].x * point.x + p[1].x * point.y + p[2].x * point.z, |
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191 | p[0].y * point.x + p[1].y * point.y + p[2].y * point.z, |
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192 | p[0].z * point.x + p[1].z * point.y + p[2].z * point.z); |
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193 | } |
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194 | |||
195 | TProjectiveMap operator*(const TProjectiveMap &a, const TProjectiveMap &b) |
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196 | { |
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197 | return TProjectiveMap(a(b.p[0]), a(b.p[1]), a(b.p[2])); |
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198 | } |
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199 | |||
200 | TProjectiveMap &TProjectiveMap::operator*=(const TProjectiveMap &b) |
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201 | { |
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202 | TProjectivePoint p0 = (*this)(b.p[0]), p1 = (*this)(b.p[1]), p2 = (*this)(b.p[2]); |
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203 | p[0] = p0; p[1] = p1; p[2] = p2; |
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204 | return *this; |
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205 | } |
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206 | |||
207 | TProjectiveMap TProjectiveMap::Reversed() const |
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208 | { |
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209 | return TProjectiveMap(TProjectivePoint(p[1].y * p[2].z - p[2].y * p[1].z, |
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210 | p[2].y * p[0].z - p[0].y * p[2].z, p[0].y * p[1].z - p[1].y * p[0].z), |
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211 | TProjectivePoint(p[1].z * p[2].x - p[2].z * p[1].x, |
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212 | p[2].z * p[0].x - p[0].z * p[2].x, p[0].z * p[1].x - p[1].z * p[0].x), |
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213 | TProjectivePoint(p[1].x * p[2].y - p[2].x * p[1].y, |
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214 | p[2].x * p[0].y - p[0].x * p[2].y, p[0].x * p[1].y - p[1].x * p[0].y)); |
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215 | } |
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216 | |||
217 | TProjectivePoint TProjectiveMap::Reversed(const TProjectivePoint &point) const |
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218 | { |
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219 | return TProjectivePoint((p[1].y * p[2].z - p[2].y * p[1].z) * point.x + |
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220 | (p[1].z * p[2].x - p[2].z * p[1].x) * point.y + |
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221 | (p[1].x * p[2].y - p[2].x * p[1].y) * point.z, |
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222 | (p[2].y * p[0].z - p[0].y * p[2].z) * point.x + |
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223 | (p[2].z * p[0].x - p[0].z * p[2].x) * point.y + |
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224 | (p[2].x * p[0].y - p[0].x * p[2].y) * point.z, |
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225 | (p[0].y * p[1].z - p[1].y * p[0].z) * point.x + |
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226 | (p[0].z * p[1].x - p[1].z * p[0].x) * point.y + |
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227 | (p[0].x * p[1].y - p[1].x * p[0].y) * point.z); |
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228 | } |
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229 | |||
230 | TProjectiveMap &TProjectiveMap::Set4(const TProjectivePoint &a0, |
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231 | const TProjectivePoint &a1, const TProjectivePoint &a2, const TProjectivePoint &a3) |
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232 | { |
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233 | p[0] = a0; p[1] = a1; p[2] = a2; |
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234 | TProjectivePoint K = Reversed(a3); |
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235 | p[0] *= K.x; p[1] *= K.y; p[2] *= K.z; |
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236 | return *this; |
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237 | } |
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238 | |||
239 | |||
240 | TRealPoint r_circle_pnt[13]; |
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241 | TRealPoint r_star_pnt[13]; |
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242 | const double r_star_large = 1.2, r_star_small = 0.8; |
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243 | const double r_ch_lines[] = {0.8, 0.7, 0.6, 0.5}; |
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244 | |||
245 | void InitBoardData() |
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246 | { |
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247 | int i, len; |
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248 | double a, r; |
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249 | len = NELEM(r_circle_pnt) - 1; |
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250 | for (i = 0; i < len; i++) |
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251 | { |
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252 | a = 2 * i * M_PI / len; |
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253 | r_circle_pnt[i].x = cos(a); |
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254 | r_circle_pnt[i].y = sin(a); |
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255 | } |
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256 | r_circle_pnt[len] = r_circle_pnt[0]; |
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257 | len = sizeof(r_star_pnt) / sizeof(r_star_pnt[0]) - 1; |
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258 | for (i = 0; i < len; i++) |
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259 | { |
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260 | a = 2 * i * M_PI / len; |
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261 | r = (i % 2) ? r_star_small : r_star_large; |
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262 | r_star_pnt[i].x = cos(a) * r; |
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263 | r_star_pnt[i].y = sin(a) * r; |
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264 | } |
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265 | r_star_pnt[len] = r_star_pnt[0]; |
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266 | } |
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267 | |||
268 | class TChBoard; |
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269 | |||
270 | class TSomeDraw |
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271 | { |
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272 | public: |
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273 | TSomeDraw() {} |
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274 | |||
275 | virtual void Draw(TGraphDraw *drw, int w, int h) = 0; |
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276 | virtual void DrawB(TGraphDraw *drw, TChBoard &brd); |
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277 | virtual TIntPoint GetDSize(int w, int h) {return TIntPoint(INT_MIN, INT_MIN);} |
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278 | }; |
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279 | |||
280 | class TChBoard |
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281 | { |
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282 | public: |
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283 | TChBoard(int id = 0); |
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284 | |||
285 | TProjectiveMap Get4PMap() const; |
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286 | int GetW() const {return width;} |
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287 | int GetH() const {return height;} |
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288 | void ClearWH() {width = -1; height = -1;} |
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289 | void Resize(int w, int h); |
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290 | void Resize(TIntPoint size) {Resize(size.x, size.y);} |
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291 | |||
292 | TIntPoint PlToWin(double x, double y) const; |
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293 | TIntPoint PlToWin(TRealPoint rp) const {return PlToWin(rp.x, rp.y);} |
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294 | TRealPoint WinToPl(int x, int y) const; |
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295 | TRealPoint WinToPl(TIntPoint p) const {return WinToPl(p.x, p.y);} |
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296 | |||
297 | void NewGame(); |
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298 | int CanPlayerMove() const {return !IsPlayView && !game_end && !player[MainPos.wmove];} |
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299 | |||
300 | void Draw(TGraphDraw *drw); |
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301 | int ResizeDraw(TGraphDraw *drw, int w, int h); |
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302 | int CheckResize(TGraphDraw *drw); |
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303 | int HaveCheckResize() const {return check_resize;} |
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304 | void SetCheckResize(int cr) {check_resize = cr;} |
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305 | int MouseClick(TGraphDraw *drw, int x, int y); |
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306 | void UnMove(TGraphDraw *drw); |
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307 | |||
308 | int CMove(TGraphDraw *drw, int x, int y); |
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309 | int AutoMove(TGraphDraw *drw, int nmove = 0, int draw_check = 1); |
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310 | |||
311 | enum PKey {PNull, PEnter, PLeft, PRight, PUp, PDown}; |
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312 | PKey GetKeySide(PKey key); |
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313 | int PKeyEvent(TGraphDraw *drw, PKey key = PEnter); |
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314 | protected: |
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315 | enum TextLineType {TLT_Main, TLT_Move, TLT_Wait, TLT_GameEnd, TLT_WrongMove, |
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316 | TLT_PlDidntMove, TLT_PlWrongMove, TLT_WrongColor, |
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317 | TLT_WfCell, TLT_WnfCell, TLT_WMustEat, TLT_WMustEatMore, |
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318 | TLT_WNoMove, TLT_WChBack, TLT_WNotDm, TLT_WOnlyDiag, |
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319 | TLT_WEatYour, TLT_WMoreOne, TLT_WNotDmE, TLT_WMustEatMoreD, |
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320 | TLT_WTurnBack}; |
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321 | void GetTextLine(char str[]) const; |
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322 | void DrawTextLine(TGraphDraw *drw) const; |
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323 | void LineB(TGraphDraw *drw, double x1, double y1, double x2, double y2) const; |
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324 | void DrawCh(TGraphDraw *drw, double x0, double y0, const TRealPoint pnt[], int npnt, |
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325 | int L = NELEM(r_ch_lines)) const; |
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326 | void DrawIL(TGraphDraw *drw, double x0, double y0, int L) const; |
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327 | void MoveErase(); |
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328 | void CurPointClear(TGraphDraw *drw) const; |
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329 | void RenewMPos() {if (MainPlay.GetPos(MainPos, CurMoveN) < 0) MainPos.Init();} |
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330 | void PrintLMove(); |
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331 | void SetNoMove(TGraphDraw *drw = 0, int force = 1); |
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332 | TextLineType GetTLTfromA(int s) const; |
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333 | void ChangeTLT(TGraphDraw *drw, TextLineType t); |
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334 | TextLineType GetSimpleTLT() const; |
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335 | public: |
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336 | void ResetTextLine(TGraphDraw *drw); |
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337 | TChPlayer *GetPlayer(int k) const {return player[k];} |
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338 | void SetPlayer(int k, TChPlayer *pl) {player[k] = pl;} |
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339 | int GetBottomColor() const {return BottomColor;} |
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340 | void SetBottomColor(int c) {BottomColor = c & 1;} |
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341 | public: |
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342 | enum {textlineh = 14, min_brd = 120, max_delt = 20, min_brdsize = 70}; |
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343 | int GetTextLineY() const; |
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344 | TSomeDraw *GetSomeDraw() const {return some_draw;} |
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345 | void SetSomeDraw(TSomeDraw *drw) {some_draw = drw;} |
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346 | TIntPoint GetMinWSize() const {return min_wsize;} |
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347 | void SetMinWSize(TIntPoint mws) {min_wsize = mws; Resize(width, height);} |
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348 | void SetMinWSize(int w, int h) {SetMinWSize(TIntPoint(w, h));} |
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349 | void DrawTimer(TGraphDraw *drw, double t, int wh = 0) const; |
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350 | int GetNumMove() const {return MainPlay.GetN() - 1;} |
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351 | int GetCurMoveN() const {return CurMoveN;} |
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352 | int SetCurMoveN(int n, TGraphDraw *drw = 0); |
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353 | int SetPlay(const PlayWrite &play); |
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354 | PlayWrite GetPlay() const {return MainPlay;} |
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355 | int GetPViewStatus() const {return IsPlayView;} |
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356 | void SetPViewStatus(int pv) {IsPlayView = pv;} |
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357 | void GoToCurMove(); |
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358 | int GetGameEnd() const {return game_end;} |
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359 | void EraseHistory() {hist_inited = 0;} |
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360 | int ReinitHistory(); |
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361 | protected: |
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362 | double dw_delt, dw_cell; |
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363 | int width, height; |
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364 | TProjectiveMap PoleMap; |
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365 | Position MainPos; |
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366 | int BottomColor; |
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367 | unsigned char TheMove[NUM_CELL]; |
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368 | unsigned char Eaten[NUM_CELL]; |
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369 | unsigned char BecameD; |
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370 | TIntPoint CurPoint; |
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371 | int game_end; |
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372 | int check_resize; |
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373 | TIntPoint delta_size; |
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374 | TextLineType text_line_type; |
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375 | PlayWrite MainPlay; |
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376 | TChPlayer *player[2]; |
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377 | TSomeDraw *some_draw; |
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378 | TIntPoint min_wsize; |
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379 | int CurMoveN, IsPlayView; |
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380 | THistory history; |
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381 | int hist_inited; |
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382 | }; |
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383 | |||
384 | inline void TSomeDraw::DrawB(TGraphDraw *drw, TChBoard &brd) |
||
385 | { |
||
386 | Draw(drw, brd.GetW(), brd.GetH()); |
||
387 | } |
||
388 | |||
389 | void TChBoard::MoveErase() |
||
390 | { |
||
391 | TheMove[0] = 0; |
||
392 | Eaten[0] = 0; |
||
393 | BecameD = 0; |
||
394 | } |
||
395 | |||
396 | TChBoard::TChBoard(int id) : history(id) |
||
397 | { |
||
398 | InitBoardData(); |
||
399 | player[0] = player[1] = 0; |
||
400 | dw_delt = 0.3; |
||
401 | dw_cell = 1; |
||
402 | BottomColor = 0; |
||
403 | check_resize = 0; |
||
404 | delta_size.x = 0; delta_size.y = 0; |
||
405 | some_draw = 0; |
||
406 | min_wsize.x = 80; min_wsize.y = 80; |
||
407 | ClearWH(); |
||
408 | Resize(400, 400); |
||
409 | NewGame(); |
||
410 | } |
||
411 | |||
412 | TProjectiveMap TChBoard::Get4PMap() const |
||
413 | { |
||
414 | return TProjectiveMap().Set4(TRealPoint(-dw_delt, -dw_delt), |
||
415 | TRealPoint(NW_CELL*dw_cell + dw_delt, -dw_delt), |
||
416 | TRealPoint(NW_CELL*dw_cell + dw_delt, NW_CELL*dw_cell + dw_delt), |
||
417 | TRealPoint(-dw_delt, NW_CELL*dw_cell + dw_delt)); |
||
418 | } |
||
419 | |||
420 | void TChBoard::Resize(int w, int h) |
||
421 | { |
||
422 | width = w; height = h; |
||
423 | if (width < min_wsize.x) width = min_wsize.x; |
||
424 | if (height < min_wsize.y) height = min_wsize.y; |
||
425 | for (;;) |
||
426 | { |
||
427 | if (some_draw) |
||
428 | { |
||
429 | TIntPoint dsz = some_draw->GetDSize(width, height); |
||
430 | if (dsz.x >= 0 && dsz.y >= 0) delta_size = dsz; |
||
431 | } |
||
432 | int change = 0; |
||
433 | if (width < delta_size.x + min_brdsize) |
||
434 | { |
||
435 | width = delta_size.x + min_brdsize; |
||
436 | change++; |
||
437 | } |
||
438 | if (height < delta_size.y + min_brdsize + textlineh) |
||
439 | { |
||
440 | height = delta_size.y + min_brdsize + textlineh; |
||
441 | change++; |
||
442 | } |
||
443 | if (!some_draw || !change) break; |
||
444 | } |
||
445 | double sx = max_delt, dx = width - 2*sx - delta_size.x; |
||
446 | double sy = max_delt, dy = height - 2*sy - delta_size.y - textlineh; |
||
447 | if (dy < min_brd) |
||
448 | { |
||
449 | double d = (min_brd - dy) / 2; |
||
450 | if (d > sy) d = sy; |
||
451 | sy -= d; dy += 2*d; |
||
452 | } |
||
453 | if (dx < min_brd) |
||
454 | { |
||
455 | double d = (min_brd - dx) / 2; |
||
456 | if (d > sx) d = sx; |
||
457 | sx -= d; dx += 2*d; |
||
458 | } |
||
459 | if (dy > dx) {sy += (dy - dx) / 2; dy = dx;} |
||
460 | double tx = (dx - dy * dy / dx) / 3; |
||
461 | PoleMap.Set4(TRealPoint(sx, sy + dy - 70*ssf), TRealPoint(sx + dx, sy + dy), |
||
462 | TRealPoint(sx + dx - tx, sy), TRealPoint(sx + tx, sy + 40*ssf)); |
||
463 | PoleMap /= Get4PMap(); |
||
464 | } |
||
465 | |||
466 | TIntPoint TChBoard::PlToWin(double x, double y) const |
||
467 | { |
||
468 | if (BottomColor == 1) y = NW_CELL*dw_cell - y; |
||
469 | else x = NW_CELL*dw_cell - x; |
||
470 | /**/if (ssf) y += 0.6 * sin(x);/**/ |
||
471 | return PoleMap(x, y).pnt(); |
||
472 | } |
||
473 | |||
474 | TRealPoint TChBoard::WinToPl(int x, int y) const |
||
475 | { |
||
476 | TRealPoint rpnt; |
||
477 | if (PoleMap.Reversed(x, y).rpnt(rpnt)) |
||
478 | { |
||
479 | /**/if (ssf) rpnt.y -= 0.6 * sin(rpnt.x);/**/ |
||
480 | if (BottomColor == 1) rpnt.y = NW_CELL*dw_cell - rpnt.y; |
||
481 | else rpnt.x = NW_CELL*dw_cell - rpnt.x; |
||
482 | return rpnt; |
||
483 | } |
||
484 | else return TRealPoint(-dw_cell - dw_delt, -dw_cell - dw_delt); |
||
485 | } |
||
486 | |||
487 | void TChBoard::NewGame() |
||
488 | { |
||
489 | int k; |
||
490 | MoveErase(); |
||
491 | MainPos.Init(); |
||
492 | MainPlay.Clear(); |
||
493 | for (k = 0; k < NW_CELL * 3 / 2; k++) MainPos.SH[k] = 1; |
||
494 | for (k = 0; k < NW_CELL * 3 / 2; k++) MainPos.SH[NUM_CELL - k - 1] = 2; |
||
495 | MainPlay.Add(0, MainPos); |
||
496 | CurMoveN = 0; |
||
497 | text_line_type = TLT_Main; |
||
498 | game_end = 0; |
||
499 | CurPoint.x = -1; CurPoint.y = -1; |
||
500 | IsPlayView = 0; |
||
501 | printf("\nCheckers: New game.\n"); |
||
502 | EraseHistory(); |
||
503 | } |
||
504 | |||
505 | int TChBoard::GetTextLineY() const |
||
506 | { |
||
507 | int y = height - (max_delt + textlineh + delta_size.y); |
||
508 | int i, j; |
||
509 | for (i = 0; i <= 1; i++) for (j = 0; j <= 1; j++) |
||
510 | { |
||
511 | TRealPoint corner; |
||
512 | corner.x = (2*i - 1) * dw_delt + i * NW_CELL * dw_cell; |
||
513 | corner.y = (2*j - 1) * dw_delt + j * NW_CELL * dw_cell; |
||
514 | TIntPoint wcr = PlToWin(corner); |
||
515 | if (wcr.x != INT_MIN && wcr.y != INT_MIN) |
||
516 | { |
||
517 | if (y < wcr.y) y = wcr.y; |
||
518 | } |
||
519 | } |
||
520 | y -= textlineh; |
||
521 | if (y > height - delta_size.y - 2*textlineh) |
||
522 | { |
||
523 | y = height - delta_size.y - 2*textlineh; |
||
524 | } |
||
525 | return (y + height - delta_size.y) / 2; |
||
526 | } |
||
527 | |||
5123 | clevermous | 528 | #ifdef LANG_RUS |
1805 | yogev_ezra | 529 | #define aCheckersGame "ˆ£à ¢ è 誨." |
530 | #define aRedMoves "Šà áë¥ å®¤ïâ." |
||
531 | #define aBlueMoves "‘¨¨¥ 室ïâ." |
||
532 | #define aWait "®¤®¦¤¨â¥." |
||
533 | #define aRedWins "Šà áë¥ ¢ë¨£à «¨." |
||
534 | #define aBlueWins "‘¨¨¥ ¢ë¨£à «¨." |
||
535 | #define aDraw "¨çìï." |
||
536 | #define aRed "Šà áë¥ " |
||
537 | #define aBlue "‘¨¨¥ " |
||
538 | #define aMadeWrongMove "ᤥ« «¨ ¥¯à ¢¨«ìë© å®¤." |
||
539 | #define aNoMove "¥ ᬮ£«¨ ᤥ« âì 室." |
||
540 | #define aEndGame "Š®¥æ ¨£àë." |
||
541 | #define aYouWin " (‚ë ¢ë¨£à «¨)" |
||
542 | #define aYouLose " (‚ë ¯à®¨£à «¨)" |
||
543 | #define aRedWin " (Šà áë¥ ¢ë¨£à «¨)" |
||
544 | #define aBlueWin " (‘¨¨¥ ¢ë¨£à «¨)" |
||
545 | #define aWrongMove "¥¢¥àë© å®¤." |
||
546 | #define aNotYourChecker "â® ¥ ¢ è è èª ." |
||
547 | #define aFreeCell "â ª«¥âª ¯ãáâ ï." |
||
548 | #define aNotFreeCell "˜ 誨 ¬®£ãâ 室¨âì ⮫쪮 ᢮¡®¤ë¥ ª«¥âª¨." |
||
549 | #define aMustEat "‚ë ¤®«¦ë ¢§ïâì è èªã." |
||
550 | #define aMustEatMore "‚ë ¤®«¦ë ¢§ïâì ¥éñ è èªã." |
||
551 | #define aCheckerNoMove "“ í⮩ è 誨 ¥â 室®¢." |
||
552 | #define aNoBack "˜ 誨 ¥ 室ïâ § ¤." |
||
553 | #define aNotDamka "â® ¥ ¤ ¬ª ." |
||
554 | #define aOnlyDiag "˜ 誨 室ïâ ⮫쪮 ¯® ¤¨ £® «¨." |
||
555 | #define aEatYour "˜ 誨 ¥ ¬®£ãâ ¥áâì ᢮¨å." |
||
556 | #define aMoreOne "‚ë ¥ ¬®¦¥â¥ ¢§ïâì ¡®«¥¥ ®¤®© è 誨 § à §." |
||
557 | #define aNoTurnBack "˜ 誨 ¥ ¬®£ãâ à §¢®à 稢 âìáï § ¤ ¯à¨ ¢§ï⨨." |
||
558 | #else |
||
559 | #define aCheckersGame "The checkers game." |
||
560 | #define aRedMoves "Red moves." |
||
561 | #define aBlueMoves "Blue moves." |
||
562 | #define aWait "Please wait." |
||
563 | #define aRedWins "Red wins." |
||
564 | #define aBlueWins "Blue wins." |
||
565 | #define aDraw "Draw." |
||
566 | #define aRed "Red " |
||
567 | #define aBlue "Blue " |
||
568 | #define aMadeWrongMove "make a wrong move." |
||
569 | #define aNoMove "could not make a move." |
||
570 | #define aEndGame "End of the game." |
||
571 | #define aYouWin " (You win)" |
||
572 | #define aYouLose " (You lose)" |
||
573 | #define aRedWin " (Red win)" |
||
574 | #define aBlueWin " (Blue win)" |
||
575 | #define aWrongMove "Wrong move." |
||
576 | #define aNotYourChecker "It isn't your checker." |
||
577 | #define aFreeCell "The cell is free." |
||
578 | #define aNotFreeCell "Checkers may be moved only on a free cell." |
||
579 | #define aMustEat "You must eat a checker." |
||
580 | #define aMustEatMore "You must eat more checkers." |
||
581 | #define aCheckerNoMove "The checker have no moves." |
||
582 | #define aNoBack "Checkers may not be moved back." |
||
583 | #define aNotDamka "It is not a damka." |
||
584 | #define aOnlyDiag "Checkers may be moved only along diagonal." |
||
585 | #define aEatYour "You may not eat your checkers." |
||
586 | #define aMoreOne "You may not eat more than one checker at a time." |
||
587 | #define aNoTurnBack "Checkers may not turn back when eating." |
||
588 | #endif |
||
589 | |||
590 | void TChBoard::GetTextLine(char str[]) const |
||
591 | { |
||
592 | str[0] = 0; |
||
593 | int g = (game_end - 1) % 2, h = 0; |
||
594 | switch(text_line_type) |
||
595 | { |
||
596 | case TLT_Main: |
||
597 | strcpy(str, aCheckersGame); |
||
598 | break; |
||
599 | case TLT_Move: |
||
600 | if (MainPos.wmove == 0) |
||
601 | { |
||
602 | strcpy(str, aRedMoves); |
||
603 | } |
||
604 | else strcpy(str, aBlueMoves); |
||
605 | break; |
||
606 | case TLT_Wait: |
||
607 | strcpy(str, aWait); |
||
608 | break; |
||
609 | case TLT_GameEnd: |
||
610 | case TLT_PlDidntMove: |
||
611 | case TLT_PlWrongMove: |
||
612 | if (!game_end) break; |
||
613 | if (text_line_type == TLT_GameEnd) |
||
614 | { |
||
615 | if (game_end == 1) strcpy(str, aRedWins); |
||
616 | else if (game_end == 2) strcpy(str, aBlueWins); |
||
617 | else if (game_end == 5) strcpy(str, aDraw); |
||
618 | } |
||
619 | if (!str[0]) |
||
620 | { |
||
621 | if (game_end >= 1 && game_end <= 4) |
||
622 | { |
||
623 | if (g == 0) strcpy(str, aRed); |
||
624 | else strcpy(str, aBlue); |
||
625 | if (text_line_type == TLT_PlWrongMove) |
||
626 | { |
||
627 | strcat(str, aMadeWrongMove); |
||
628 | } |
||
629 | else strcat(str, aNoMove); |
||
630 | h = 1; |
||
631 | } |
||
632 | else strcpy(str, aEndGame); |
||
633 | } |
||
634 | if (game_end >= 1 && game_end <= 4) |
||
635 | { |
||
636 | if (!IsPlayView && player[1-g] && !player[g]) |
||
637 | { |
||
638 | strcat(str, aYouWin); |
||
639 | } |
||
640 | else if (!IsPlayView && player[g] && !player[1-g]) |
||
641 | { |
||
642 | strcat(str, aYouLose); |
||
643 | } |
||
644 | else if (h && g == 0) strcat(str, aRedWin); |
||
645 | else if (h && g == 1) strcat(str, aBlueWin); |
||
646 | } |
||
647 | break; |
||
648 | case TLT_WrongMove: |
||
649 | strcpy(str, aWrongMove); |
||
650 | break; |
||
651 | case TLT_WrongColor: |
||
652 | strcpy(str, aNotYourChecker); |
||
653 | break; |
||
654 | case TLT_WfCell: |
||
655 | strcpy(str, aFreeCell); |
||
656 | break; |
||
657 | case TLT_WnfCell: |
||
658 | strcpy(str, aNotFreeCell); |
||
659 | break; |
||
660 | case TLT_WMustEat: |
||
661 | strcpy(str, aMustEat); |
||
662 | break; |
||
663 | case TLT_WMustEatMore: |
||
664 | case TLT_WMustEatMoreD: |
||
665 | strcpy(str, aMustEatMore); |
||
666 | break; |
||
667 | case TLT_WNoMove: |
||
668 | strcpy(str, aCheckerNoMove); |
||
669 | break; |
||
670 | case TLT_WChBack: |
||
671 | strcpy(str, aNoBack); |
||
672 | break; |
||
673 | case TLT_WNotDm: |
||
674 | case TLT_WNotDmE: |
||
675 | strcpy(str, aNotDamka); |
||
676 | break; |
||
677 | case TLT_WOnlyDiag: |
||
678 | strcpy(str, aOnlyDiag); |
||
679 | break; |
||
680 | case TLT_WEatYour: |
||
681 | strcpy(str, aEatYour); |
||
682 | break; |
||
683 | case TLT_WMoreOne: |
||
684 | strcpy(str, aMoreOne); |
||
685 | break; |
||
686 | case TLT_WTurnBack: |
||
687 | strcpy(str, aNoTurnBack); |
||
688 | break; |
||
689 | } |
||
690 | } |
||
691 | |||
692 | void TChBoard::DrawTextLine(TGraphDraw *drw) const |
||
693 | { |
||
694 | if (!drw || !drw->IsDraw()) return; |
||
695 | char str[100]; |
||
696 | GetTextLine(str); |
||
697 | if (str[0]) drw->DrawText(10, GetTextLineY(), str); |
||
698 | } |
||
699 | |||
700 | void TChBoard::ResetTextLine(TGraphDraw *drw) |
||
701 | { |
||
702 | if (!game_end && text_line_type != TLT_Move) ChangeTLT(drw, TLT_Move); |
||
703 | } |
||
704 | |||
705 | void TChBoard::LineB(TGraphDraw *drw, double x1, double y1, double x2, double y2) const |
||
706 | { |
||
707 | if (!drw || !drw->IsDraw()) return; |
||
708 | TIntPoint p1 = PlToWin(x1, y1), p2 = PlToWin(x2, y2); |
||
709 | if (p1.x != INT_MIN && p1.y != INT_MIN && p2.x != INT_MIN && p2.y != INT_MIN) |
||
710 | { |
||
711 | drw->DrawLine(p1.x, p1.y, p2.x, p2.y); |
||
712 | } |
||
713 | } |
||
714 | |||
715 | void TChBoard::DrawCh(TGraphDraw *drw, double x0, double y0, const TRealPoint pnt[], int npnt, int L) const |
||
716 | { |
||
717 | if (!drw || !drw->IsDraw()) return; |
||
718 | int i, j; |
||
719 | for (j = 0; j < L; j++) |
||
720 | { |
||
721 | for (i = 0; i < npnt - 1; i++) |
||
722 | { |
||
723 | LineB(drw, x0 + pnt[i].x * dw_cell * r_ch_lines[j] / 2, |
||
724 | y0 + pnt[i].y * dw_cell * r_ch_lines[j] / 2, |
||
725 | x0 + pnt[i+1].x * dw_cell * r_ch_lines[j] / 2, |
||
726 | y0 + pnt[i+1].y * dw_cell * r_ch_lines[j] / 2); |
||
727 | } |
||
728 | } |
||
729 | } |
||
730 | |||
731 | void TChBoard::DrawIL(TGraphDraw *drw, double x0, double y0, int L) const |
||
732 | { |
||
733 | if (!drw || !drw->IsDraw()) return; |
||
734 | int i, j; |
||
735 | if (L == 0 || L == 1) |
||
736 | { |
||
737 | const int numDST[2] = {2, 4}; |
||
738 | const double DST[2][4] = {{0.96, 0.88}, {0.8, 0.76, 0.72, 0.68}}; |
||
739 | const int MULT[4][4] = {{-1, -1, -1, 1}, {-1, 1, 1, 1}, |
||
740 | {-1, -1, 1, -1}, {1, -1, 1, 1}}; |
||
741 | for (i = 0; i < numDST[L]; i++) for (j = 0; j < 4; j++) |
||
742 | { |
||
743 | LineB(drw, x0 + dw_cell * DST[L][i] * MULT[j][0] / 2, |
||
744 | y0 + dw_cell * DST[L][i] * MULT[j][1] / 2, |
||
745 | x0 + dw_cell * DST[L][i] * MULT[j][2] / 2, |
||
746 | y0 + dw_cell * DST[L][i] * MULT[j][3] / 2); |
||
747 | } |
||
748 | } |
||
749 | else if (L == 2) |
||
750 | { |
||
751 | const double DP[] = {0.85, 0.90, 0.95}; |
||
752 | const int numDP = NELEM(DP); |
||
753 | for (i = 0; i < numDP; i++) for (j = -1; j <= 1; j += 2) |
||
754 | { |
||
755 | LineB(drw, x0 - j * dw_cell * DP[i] / 2, |
||
756 | y0 - dw_cell * DP[numDP - i - 1] / 2, |
||
757 | x0 + j * dw_cell * DP[numDP - i - 1] / 2, |
||
758 | y0 + dw_cell * DP[i] / 2); |
||
759 | } |
||
760 | } |
||
761 | } |
||
762 | |||
763 | void TChBoard::Draw(TGraphDraw *drw) |
||
764 | { |
||
765 | if (!drw || !drw->IsDraw()) return; |
||
766 | if (CheckResize(drw)) drw->DrawClear(); |
||
767 | int i, j, k, kn; |
||
768 | unsigned long black = drw->GetBlackColor(); |
||
769 | unsigned long red = drw->CreateColor(65535u, 0, 0); |
||
770 | unsigned long green = drw->CreateColor(0, 49151u, 0); |
||
771 | unsigned long blue = drw->CreateColor(0, 0, 65535u); |
||
772 | drw->SetColor(black); |
||
773 | for (i = -1; i <= NW_CELL + 1; i++) for (j = -1; j <= NW_CELL; j++) |
||
774 | { |
||
775 | if (i < 0 || i > NW_CELL || j >= 0 && j < NW_CELL) |
||
776 | { |
||
777 | double mval = dw_cell * NW_CELL + dw_delt; |
||
778 | double x, y0, y1; |
||
779 | if (i < 0) x = -dw_delt; |
||
780 | else if (i > NW_CELL) x = mval; |
||
781 | else x = i * dw_cell; |
||
782 | if (j < 0) y0 = -dw_delt; |
||
783 | else if (j > NW_CELL) y0 = mval; |
||
784 | else y0 = j * dw_cell; |
||
785 | if ((j+1) < 0) y1 = -dw_delt; |
||
786 | else if ((j+1) > NW_CELL) y1 = mval; |
||
787 | else y1 = (j+1) * dw_cell; |
||
788 | LineB(drw, x, y0, x, y1); |
||
789 | } |
||
790 | } |
||
791 | for (i = -1; i <= NW_CELL; i++) for (j = -1; j <= NW_CELL + 1; j++) |
||
792 | { |
||
793 | if (j < 0 || j > NW_CELL || i >= 0 && i < NW_CELL) |
||
794 | { |
||
795 | double mval = dw_cell * NW_CELL + dw_delt; |
||
796 | double x0, x1, y; |
||
797 | if (i < 0) x0 = -dw_delt; |
||
798 | else if (i > NW_CELL) x0 = mval; |
||
799 | else x0 = i * dw_cell; |
||
800 | if ((i+1) < 0) x1 = -dw_delt; |
||
801 | else if ((i+1) > NW_CELL) x1 = mval; |
||
802 | else x1 = (i+1) * dw_cell; |
||
803 | if (j < 0) y = -dw_delt; |
||
804 | else if (j > NW_CELL) y = mval; |
||
805 | else y = j * dw_cell; |
||
806 | LineB(drw, x0, y, x1, y); |
||
807 | } |
||
808 | } |
||
809 | for (i = -1; i <= 1; i += 2) |
||
810 | { |
||
811 | drw->SetColor((i < 0) ? red : blue); |
||
812 | for (j = -1; j <= 1; j += 2) |
||
813 | { |
||
814 | double c = dw_cell * NW_CELL / 2; |
||
815 | double d = (dw_cell/2 > dw_delt) ? dw_delt : dw_cell/2; |
||
816 | LineB(drw, c + j * (c + 0.5*d), c + i * (c - 0.5*d), |
||
817 | c + j * (c + 0.5*d), c + i * (c - 3.5*d)); |
||
818 | LineB(drw, c + j * (c + 0.5*d), c + i * (c - 3.5*d), |
||
819 | c + j * (c + 0.2*d), c + i * (c - 2.5*d)); |
||
820 | LineB(drw, c + j * (c + 0.5*d), c + i * (c - 3.5*d), |
||
821 | c + j * (c + 0.8*d), c + i * (c - 2.5*d)); |
||
822 | LineB(drw, c + j * (c + 0.2*d), c + i * (c - 2.5*d), |
||
823 | c + j * (c + 0.8*d), c + i * (c - 2.5*d)); |
||
824 | } |
||
825 | } |
||
826 | for (i = 0; i < NW_CELL; i++) for (j = 0; j < NW_CELL; j++) |
||
827 | { |
||
828 | if (!PoleCpos(i, j)) |
||
829 | { |
||
830 | drw->SetColor(black); |
||
831 | LineB(drw, (i+0.33) * dw_cell, j * dw_cell, (i+0.33) * dw_cell, (j+1) * dw_cell); |
||
832 | LineB(drw, (i+0.67) * dw_cell, j * dw_cell, (i+0.67) * dw_cell, (j+1) * dw_cell); |
||
833 | LineB(drw, i * dw_cell, (j+0.33) * dw_cell, (i+1) * dw_cell, (j+0.33) * dw_cell); |
||
834 | LineB(drw, i * dw_cell, (j+0.67) * dw_cell, (i+1) * dw_cell, (j+0.67) * dw_cell); |
||
835 | LineB(drw, i * dw_cell, j * dw_cell, (i+1) * dw_cell, (j+1) * dw_cell); |
||
836 | LineB(drw, (i+1) * dw_cell, j * dw_cell, i * dw_cell, (j+1) * dw_cell); |
||
837 | } |
||
838 | else |
||
839 | { |
||
840 | k = PoleToNum(i, j); |
||
841 | kn = MainPos.SH[k]; |
||
842 | if (TheMove[0] > 0 && k == TheMove[1]) |
||
843 | { |
||
844 | if (kn == 1 || kn == 2) kn = 5; |
||
845 | else if (kn == 3 || kn == 4) kn = 6; |
||
846 | } |
||
847 | if (TheMove[0] > 0 && k == TheMove[TheMove[0]]) |
||
848 | { |
||
849 | kn = MainPos.SH[TheMove[1]]; |
||
850 | if (kn <= 2 && BecameD) kn += 2; |
||
851 | } |
||
852 | if (kn == 1) |
||
853 | { |
||
854 | drw->SetColor(red); |
||
855 | DrawCh(drw, (i+0.5)*dw_cell, (j+0.5)*dw_cell, |
||
856 | r_circle_pnt, NELEM(r_circle_pnt)); |
||
857 | } |
||
858 | else if (kn == 2) |
||
859 | { |
||
860 | drw->SetColor(blue); |
||
861 | DrawCh(drw, (i+0.5)*dw_cell, (j+0.5)*dw_cell, |
||
862 | r_circle_pnt, NELEM(r_circle_pnt)); |
||
863 | } |
||
864 | else if (kn == 3) |
||
865 | { |
||
866 | drw->SetColor(red); |
||
867 | DrawCh(drw, (i+0.5)*dw_cell, (j+0.5)*dw_cell, |
||
868 | r_star_pnt, NELEM(r_star_pnt)); |
||
869 | } |
||
870 | else if (kn == 4) |
||
871 | { |
||
872 | drw->SetColor(blue); |
||
873 | DrawCh(drw, (i+0.5)*dw_cell, (j+0.5)*dw_cell, |
||
874 | r_star_pnt, NELEM(r_star_pnt)); |
||
875 | } |
||
876 | else if (kn == 5) |
||
877 | { |
||
878 | drw->SetColor(green); |
||
879 | DrawCh(drw, (i+0.5)*dw_cell, (j+0.5)*dw_cell, |
||
880 | r_circle_pnt, NELEM(r_circle_pnt), 2); |
||
881 | } |
||
882 | else if (kn == 6) |
||
883 | { |
||
884 | drw->SetColor(green); |
||
885 | DrawCh(drw, (i+0.5)*dw_cell, (j+0.5)*dw_cell, |
||
886 | r_circle_pnt, NELEM(r_circle_pnt), 2); |
||
887 | } |
||
888 | } |
||
889 | } |
||
890 | for (k = 1; k <= Eaten[0]; k++) |
||
891 | { |
||
892 | if (TheMove[0] <= 0 || Eaten[k] != TheMove[TheMove[0]]) |
||
893 | { |
||
894 | NumToPole(Eaten[k], i, j); |
||
895 | kn = MainPos.SH[Eaten[k]]; |
||
896 | if (kn) |
||
897 | { |
||
898 | if (kn == 1 || kn == 3) drw->SetColor(blue); |
||
899 | else if (kn == 2 || kn == 4) drw->SetColor(red); |
||
900 | DrawIL(drw, (i+0.5)*dw_cell, (j+0.5)*dw_cell, 2); |
||
901 | } |
||
902 | } |
||
903 | } |
||
904 | if (TheMove[0] > 0) |
||
905 | { |
||
906 | NumToPole(TheMove[TheMove[0]], i, j); |
||
907 | drw->SetColor(green); |
||
908 | DrawIL(drw, (i+0.5)*dw_cell, (j+0.5)*dw_cell, 1); |
||
909 | } |
||
910 | if (CurPoint.x >= 0 && CurPoint.y >= 0) |
||
911 | { |
||
912 | drw->SetColor(green); |
||
913 | DrawIL(drw, (CurPoint.x+0.5)*dw_cell, (CurPoint.y+0.5)*dw_cell, 0); |
||
914 | } |
||
915 | drw->SetColor(black); |
||
916 | DrawTextLine(drw); |
||
917 | if (some_draw) some_draw->DrawB(drw, *this); |
||
918 | drw->FreeColor(red); |
||
919 | drw->FreeColor(green); |
||
920 | drw->FreeColor(blue); |
||
921 | } |
||
922 | |||
923 | int TChBoard::ResizeDraw(TGraphDraw *drw, int w, int h) |
||
924 | { |
||
925 | int w0 = width, h0 = height; |
||
926 | Resize(w, h); |
||
927 | if (drw && drw->IsDraw() && (width != w0 || height != h0)) |
||
928 | { |
||
929 | drw->DrawClear(); |
||
930 | Draw(drw); |
||
931 | return 1; |
||
932 | } |
||
933 | else return 0; |
||
934 | } |
||
935 | |||
936 | int TChBoard::CheckResize(TGraphDraw *drw) |
||
937 | { |
||
938 | if (!drw || !check_resize) return 0; |
||
939 | int w, h; |
||
940 | drw->GetSize(w, h); |
||
941 | if (w < 0 || h < 0) return 0; |
||
942 | int w0 = width, h0 = height; |
||
943 | Resize(w, h); |
||
944 | return width != w0 || height != h0; |
||
945 | } |
||
946 | |||
947 | void TChBoard::CurPointClear(TGraphDraw *drw) const |
||
948 | { |
||
949 | if (!drw || !drw->IsDraw()) return; |
||
950 | drw->SetColor(drw->GetWhiteColor()); |
||
951 | DrawIL(drw, (CurPoint.x+0.5)*dw_cell, (CurPoint.y+0.5)*dw_cell, 0); |
||
952 | } |
||
953 | |||
954 | int TChBoard::MouseClick(TGraphDraw *drw, int x, int y) |
||
955 | { |
||
956 | TRealPoint rpnt = WinToPl(x, y); |
||
957 | if (rpnt.x < -dw_delt || rpnt.y < -dw_delt || |
||
958 | rpnt.x > NW_CELL*dw_cell + dw_delt || |
||
959 | rpnt.y > NW_CELL*dw_cell + dw_delt) return -1; |
||
960 | if (CurPoint.x >= 0 && CurPoint.y >= 0) |
||
961 | { |
||
962 | CurPointClear(drw); |
||
963 | CurPoint.x = -1; CurPoint.y = -1; |
||
964 | Draw(drw); |
||
965 | } |
||
966 | ResetTextLine(drw); |
||
967 | if (AutoMove(drw)) return 3; |
||
968 | if (!CanPlayerMove()) return 0; |
||
969 | int i = (int)floor(rpnt.x / dw_cell), j = (int)floor(rpnt.y / dw_cell); |
||
970 | if (i < 0 || j < 0 || i >= NW_CELL || j >= NW_CELL) return 0; |
||
971 | if (!PoleCpos(i, j)) return 1; |
||
972 | return 2 + CMove(drw, i, j); |
||
973 | } |
||
974 | |||
975 | TChBoard::PKey TChBoard::GetKeySide(PKey key) |
||
976 | { |
||
977 | if (key != PLeft && key != PRight && key != PUp && key != PDown) return key; |
||
978 | TIntPoint a0 = PlToWin(4*dw_cell, 0); |
||
979 | TIntPoint a1 = PlToWin(4*dw_cell, 8*dw_cell); |
||
980 | TIntPoint b0 = PlToWin(0, 4*dw_cell); |
||
981 | TIntPoint b1 = PlToWin(8*dw_cell, 4*dw_cell); |
||
982 | double ax = a0.x - a1.x, ay = a0.y - a1.y; |
||
983 | double bx = b0.x - b1.x, by = b0.y - b1.y; |
||
984 | double t; |
||
985 | if (a0.x == INT_MIN || a0.y == INT_MIN || a1.x == INT_MIN || |
||
986 | a1.y == INT_MIN || fabs(ax) < 0.5 && fabs(ay) < 0.5) |
||
987 | { |
||
988 | ax = 0, ay = 1; |
||
989 | } |
||
990 | if (b0.x == INT_MIN || b0.y == INT_MIN || b1.x == INT_MIN || |
||
991 | b1.y == INT_MIN || fabs(bx) < 0.5 && fabs(by) < 0.5) |
||
992 | { |
||
993 | bx = 1, by = 0; |
||
994 | } |
||
995 | t = fabs(ax) + fabs(ay); ax /= t; ay /= t; |
||
996 | t = fabs(bx) + fabs(by); bx /= t; by /= t; |
||
997 | if (fabs(ax) <= fabs(bx)) |
||
998 | { |
||
999 | if (key == PLeft) return (bx > 0) ? PRight : PLeft; |
||
1000 | if (key == PRight) return (bx > 0) ? PLeft : PRight; |
||
1001 | if (key == PUp) return (ay > 0) ? PDown : PUp; |
||
1002 | if (key == PDown) return (ay > 0) ? PUp : PDown; |
||
1003 | } |
||
1004 | else |
||
1005 | { |
||
1006 | if (key == PLeft) return (ax > 0) ? PDown : PUp; |
||
1007 | if (key == PRight) return (ax > 0) ? PUp : PDown; |
||
1008 | if (key == PUp) return (by > 0) ? PRight : PLeft; |
||
1009 | if (key == PDown) return (by > 0) ? PLeft : PRight; |
||
1010 | } |
||
1011 | return PNull; |
||
1012 | } |
||
1013 | |||
1014 | int TChBoard::PKeyEvent(TGraphDraw *drw, PKey key) |
||
1015 | { |
||
1016 | ResetTextLine(drw); |
||
1017 | if (AutoMove(drw)) return 3; |
||
1018 | if (!CanPlayerMove()) return 0; |
||
1019 | key = GetKeySide(key); |
||
1020 | if (CurPoint.x < 0 || CurPoint.y < 0 || |
||
1021 | CurPoint.x >= NW_CELL || CurPoint.y >= NW_CELL) |
||
1022 | { |
||
1023 | CurPoint.x = NW_CELL / 2; |
||
1024 | CurPoint.y = NW_CELL / 2; |
||
1025 | Draw(drw); |
||
1026 | return 1; |
||
1027 | } |
||
1028 | if (key == PEnter) return 2 + CMove(drw, CurPoint.x, CurPoint.y); |
||
1029 | if (drw && drw->IsDraw() && CheckResize(drw)) |
||
1030 | { |
||
1031 | drw->DrawClear(); |
||
1032 | Draw(drw); |
||
1033 | } |
||
1034 | if (key == PLeft) |
||
1035 | { |
||
1036 | if (CurPoint.x == 0) return 0; |
||
1037 | CurPointClear(drw); |
||
1038 | CurPoint.x--; |
||
1039 | Draw(drw); |
||
1040 | return 1; |
||
1041 | } |
||
1042 | else if (key == PRight) |
||
1043 | { |
||
1044 | if (CurPoint.x == NW_CELL - 1) return 0; |
||
1045 | CurPointClear(drw); |
||
1046 | CurPoint.x++; |
||
1047 | Draw(drw); |
||
1048 | return 1; |
||
1049 | } |
||
1050 | else if (key == PUp) |
||
1051 | { |
||
1052 | if (CurPoint.y == 0) return 0; |
||
1053 | CurPointClear(drw); |
||
1054 | CurPoint.y--; |
||
1055 | Draw(drw); |
||
1056 | return 1; |
||
1057 | } |
||
1058 | else if (key == PDown) |
||
1059 | { |
||
1060 | if (CurPoint.y == NW_CELL - 1) return 0; |
||
1061 | CurPointClear(drw); |
||
1062 | CurPoint.y++; |
||
1063 | Draw(drw); |
||
1064 | return 1; |
||
1065 | } |
||
1066 | else return 0; |
||
1067 | } |
||
1068 | |||
1069 | void TChBoard::UnMove(TGraphDraw *drw) |
||
1070 | { |
||
1071 | MoveErase(); |
||
1072 | if (drw && drw->IsDraw()) |
||
1073 | { |
||
1074 | drw->DrawClear(); |
||
1075 | Draw(drw); |
||
1076 | } |
||
1077 | } |
||
1078 | |||
1079 | TChBoard::TextLineType TChBoard::GetTLTfromA(int s) const |
||
1080 | { |
||
1081 | if (s >= 0) return TLT_Main; |
||
1082 | switch(s) |
||
1083 | { |
||
1084 | case Position::AWColor: return TLT_WrongColor; |
||
1085 | case Position::AfCell: return TLT_WfCell; |
||
1086 | case Position::AnfCell: return TLT_WnfCell; |
||
1087 | case Position::AMustEat: return TLT_WMustEat; |
||
1088 | case Position::AMustEatMore: return TLT_WMustEatMore; |
||
1089 | case Position::AMustEatMoreD: return TLT_WMustEatMoreD; |
||
1090 | case Position::ANoMove: return TLT_WNoMove; |
||
1091 | case Position::AChBack: return TLT_WChBack; |
||
1092 | case Position::ANotDm: return TLT_WNotDm; |
||
1093 | case Position::ANotDmE: return TLT_WNotDmE; |
||
1094 | case Position::AOnlyDiag: return TLT_WOnlyDiag; |
||
1095 | case Position::AEatYour: return TLT_WEatYour; |
||
1096 | case Position::AMoreOne: return TLT_WMoreOne; |
||
1097 | case Position::ATurnBack: return TLT_WTurnBack; |
||
1098 | default: return TLT_WrongMove; |
||
1099 | } |
||
1100 | } |
||
1101 | |||
1102 | void TChBoard::ChangeTLT(TGraphDraw *drw, TextLineType t) |
||
1103 | { |
||
1104 | if (text_line_type == t) return; |
||
1105 | if (drw && drw->IsDraw()) |
||
1106 | { |
||
1107 | drw->SetColor(drw->GetWhiteColor()); |
||
1108 | DrawTextLine(drw); |
||
1109 | } |
||
1110 | text_line_type = t; |
||
1111 | if (drw && drw->IsDraw()) |
||
1112 | { |
||
1113 | drw->SetColor(drw->GetBlackColor()); |
||
1114 | DrawTextLine(drw); |
||
1115 | } |
||
1116 | } |
||
1117 | |||
1118 | TChBoard::TextLineType TChBoard::GetSimpleTLT() const |
||
1119 | { |
||
1120 | if (game_end && CurMoveN >= MainPlay.GetN() - 1) return TLT_GameEnd; |
||
1121 | else return TLT_Move; |
||
1122 | } |
||
1123 | |||
1124 | inline int TChBoard::ReinitHistory() |
||
1125 | { |
||
1126 | if (history.Play(MainPlay)) {hist_inited = 1; return 1;} |
||
1127 | else {hist_inited = 0; return 0;} |
||
1128 | } |
||
1129 | |||
1130 | void TChBoard::PrintLMove() |
||
1131 | { |
||
1132 | PlayWrite::PMv pmv; |
||
1133 | if (MainPlay.GetMoveL(pmv.mv) >= 0) |
||
1134 | { |
||
1135 | MainPlay.GetPosL(pmv.pos, 1); |
||
1136 | char *s = new char[pmv.pos.GetLenMvEx(pmv.mv, 11)]; |
||
1137 | if (s) |
||
1138 | { |
||
1139 | pmv.pos.WriteMvEx(pmv.mv, s, 11); |
||
1140 | printf("Checkers: %s%s\n", (pmv.pos.wmove == 1) ? "..." : "", s); |
||
1141 | delete[] s; |
||
1142 | } |
||
1143 | if (!hist_inited) ReinitHistory(); |
||
1144 | else history.Move(pmv.pos, pmv.mv, MainPlay.GetN() - 1); |
||
1145 | } |
||
1146 | } |
||
1147 | |||
1148 | int TChBoard::CMove(TGraphDraw *drw, int x, int y) |
||
1149 | { |
||
1150 | if (AutoMove(drw)) return 1; |
||
1151 | if (!CanPlayerMove()) return 0; |
||
1152 | if (!game_end && text_line_type != TLT_Move) ChangeTLT(drw, TLT_Move); |
||
1153 | int k = PoleToNum(x, y), s; |
||
1154 | if (TheMove[0] > 0) |
||
1155 | { |
||
1156 | if (!PoleCpos(x, y) || k == TheMove[TheMove[0]]) {UnMove(drw); return 1;} |
||
1157 | int e = 1; |
||
1158 | s = MainPos.AMove(TheMove, k, e); |
||
1159 | if (s < 0) |
||
1160 | { |
||
1161 | ChangeTLT(drw, GetTLTfromA(s)); |
||
1162 | return 0; |
||
1163 | } |
||
1164 | if (s < NUM_CELL) Eaten[++Eaten[0]] = (unsigned char)s; |
||
1165 | TheMove[++TheMove[0]] = (unsigned char)k; |
||
1166 | BecameD = BecameD || MainPos.BecameD(k, MainPos.SH[TheMove[1]]); |
||
1167 | if (e == 0) |
||
1168 | { |
||
1169 | if (MainPlay.Add(TheMove) != 0) |
||
1170 | { |
||
1171 | ChangeTLT(drw, TLT_WrongMove); |
||
1172 | return 0; |
||
1173 | } |
||
1174 | CurMoveN = MainPlay.GetN() - 1; |
||
1175 | MoveErase(); |
||
1176 | RenewMPos(); |
||
1177 | PrintLMove(); |
||
1178 | if (AutoMove(drw)) return 1; |
||
1179 | } |
||
1180 | if (drw && drw->IsDraw()) |
||
1181 | { |
||
1182 | drw->DrawClear(); |
||
1183 | Draw(drw); |
||
1184 | } |
||
1185 | return 1; |
||
1186 | } |
||
1187 | else |
||
1188 | { |
||
1189 | if (!PoleCpos(x, y)) return 0; |
||
1190 | s = MainPos.AChCell(k); |
||
1191 | if (s != 1) |
||
1192 | { |
||
1193 | ChangeTLT(drw, GetTLTfromA(s)); |
||
1194 | return 0; |
||
1195 | } |
||
1196 | TheMove[0] = 1; |
||
1197 | TheMove[1] = (unsigned char)k; |
||
1198 | Draw(drw); |
||
1199 | return 1; |
||
1200 | } |
||
1201 | } |
||
1202 | |||
1203 | void TChBoard::SetNoMove(TGraphDraw *drw, int force) |
||
1204 | { |
||
1205 | if (!force && CurPoint.x < 0 && CurPoint.y < 0 && TheMove[0] == 0 && Eaten[0] == 0) |
||
1206 | { |
||
1207 | return; |
||
1208 | } |
||
1209 | CurPoint.x = -1; CurPoint.y = -1; |
||
1210 | MoveErase(); |
||
1211 | if (drw && drw->IsDraw()) |
||
1212 | { |
||
1213 | drw->DrawClear(); |
||
1214 | Draw(drw); |
||
1215 | } |
||
1216 | } |
||
1217 | |||
1218 | int TChBoard::AutoMove(TGraphDraw *drw, int nmove, int draw_check) |
||
1219 | { |
||
1220 | if (game_end || IsPlayView) {SetNoMove(drw, 0); return 0;} |
||
1221 | if (CurMoveN < MainPlay.GetN() - 1) |
||
1222 | { |
||
1223 | CurMoveN = MainPlay.GetN() - 1; |
||
1224 | RenewMPos(); |
||
1225 | SetNoMove(drw); |
||
1226 | return 2; |
||
1227 | } |
||
1228 | if (!MainPos.AllCanEat() && !MainPos.AllCanMove()) |
||
1229 | { |
||
1230 | game_end = 2 - MainPos.wmove; |
||
1231 | ChangeTLT(drw, TLT_GameEnd); |
||
1232 | if (!player[game_end - 1]) printf("Checkers: You win.\n"); |
||
1233 | else printf("Checkers: You lose.\n"); |
||
1234 | SetNoMove(drw); |
||
1235 | return 3; |
||
1236 | } |
||
1237 | else if (draw_check > 0 && MainPlay.IsDraw()) |
||
1238 | { |
||
1239 | game_end = 5; |
||
1240 | ChangeTLT(drw, TLT_GameEnd); |
||
1241 | printf("Checkers: Draw.\n"); |
||
1242 | SetNoMove(drw); |
||
1243 | return 3; |
||
1244 | } |
||
1245 | if (!player[MainPos.wmove]) return 0; |
||
1246 | TIntPoint CurP0 = CurPoint; |
||
1247 | if (CurPoint.x >= 0 && CurPoint.y >= 0) |
||
1248 | { |
||
1249 | if (drw) CurPointClear(drw); |
||
1250 | CurPoint.x = -1; CurPoint.y = -1; |
||
1251 | } |
||
1252 | MoveErase(); |
||
1253 | int k; |
||
1254 | for (k = 0; player[MainPos.wmove] && (k < nmove || nmove == 0); k++) |
||
1255 | { |
||
1256 | TChPlayer::PMv pmv; |
||
1257 | pmv.pos = MainPos; |
||
1258 | Position::SetNullMv(pmv.mv); |
||
1259 | MainPlay.GetMoveL(pmv.mv); |
||
1260 | text_line_type = TLT_Move; |
||
1261 | if (!player[MainPos.wmove]->Move(pmv)) |
||
1262 | { |
||
1263 | text_line_type = TLT_PlDidntMove; |
||
1264 | game_end = 4 - MainPos.wmove; |
||
1265 | break; |
||
1266 | } |
||
1267 | if (MainPlay.Add(pmv.mv) != 0) |
||
1268 | { |
||
1269 | text_line_type = TLT_PlWrongMove; |
||
1270 | game_end = 4 - MainPos.wmove; |
||
1271 | break; |
||
1272 | } |
||
1273 | CurMoveN = MainPlay.GetN() - 1; |
||
1274 | MoveErase(); |
||
1275 | RenewMPos(); |
||
1276 | PrintLMove(); |
||
1277 | if (!MainPos.AllCanEat() && !MainPos.AllCanMove()) |
||
1278 | { |
||
1279 | game_end = 2 - MainPos.wmove; |
||
1280 | text_line_type = TLT_GameEnd; |
||
1281 | if (!player[game_end - 1]) printf("Checkers: You win.\n"); |
||
1282 | else printf("Checkers: You lose.\n"); |
||
1283 | break; |
||
1284 | } |
||
1285 | else if (draw_check >= 0 && MainPlay.IsDraw()) |
||
1286 | { |
||
1287 | game_end = 5; |
||
1288 | text_line_type = TLT_GameEnd; |
||
1289 | printf("Checkers: Draw.\n"); |
||
1290 | break; |
||
1291 | } |
||
1292 | } |
||
1293 | if (!game_end) |
||
1294 | { |
||
1295 | text_line_type = TLT_Move; |
||
1296 | CurPoint = CurP0; |
||
1297 | } |
||
1298 | if (drw && drw->IsDraw()) |
||
1299 | { |
||
1300 | drw->DrawClear(); |
||
1301 | Draw(drw); |
||
1302 | } |
||
1303 | return 1; |
||
1304 | } |
||
1305 | |||
1306 | void TChBoard::DrawTimer(TGraphDraw *drw, double t, int wh) const |
||
1307 | { |
||
1308 | if (!drw || !drw->IsDraw()) return; |
||
1309 | if (wh) drw->SetColor(drw->GetWhiteColor()); |
||
1310 | else drw->SetColor(drw->GetBlackColor()); |
||
1311 | double r1 = dw_delt * 0.4, r2 = dw_delt * 0.45; |
||
1312 | double x = t * dw_cell * NW_CELL, y = -dw_delt / 2; |
||
1313 | if (MainPos.wmove == 1) |
||
1314 | { |
||
1315 | x = dw_cell * NW_CELL - x; |
||
1316 | y = dw_cell * NW_CELL - y; |
||
1317 | } |
||
1318 | LineB(drw, x - r1, y - r2, x + r2, y + r1); |
||
1319 | LineB(drw, x - r2, y - r1, x + r1, y + r2); |
||
1320 | LineB(drw, x - r1, y + r2, x + r2, y - r1); |
||
1321 | LineB(drw, x - r2, y + r1, x + r1, y - r2); |
||
1322 | if (wh) |
||
1323 | { |
||
1324 | int i, j, jj; |
||
1325 | drw->SetColor(drw->GetBlackColor()); |
||
1326 | for (i = -1; i <= NW_CELL; i++) |
||
1327 | { |
||
1328 | double mval = dw_cell * NW_CELL + dw_delt; |
||
1329 | double x0, x1, y; |
||
1330 | if (i < 0) x0 = -dw_delt; |
||
1331 | else if (i > NW_CELL) x0 = mval; |
||
1332 | else x0 = i * dw_cell; |
||
1333 | if ((i+1) < 0) x1 = -dw_delt; |
||
1334 | else if ((i+1) > NW_CELL) x1 = mval; |
||
1335 | else x1 = (i+1) * dw_cell; |
||
1336 | if (fabs(x0 - x) < dw_delt || fabs(x1 - x) < dw_delt) |
||
1337 | { |
||
1338 | for (jj = 0; jj <= 1; jj++) |
||
1339 | { |
||
1340 | if (MainPos.wmove == 1) j = NW_CELL + jj; |
||
1341 | else j = -jj; |
||
1342 | if (j < 0 || j > NW_CELL || i >= 0 && i < NW_CELL) |
||
1343 | { |
||
1344 | if (j < 0) y = -dw_delt; |
||
1345 | else if (j > NW_CELL) y = mval; |
||
1346 | else y = j * dw_cell; |
||
1347 | LineB(drw, x0, y, x1, y); |
||
1348 | } |
||
1349 | } |
||
1350 | } |
||
1351 | } |
||
1352 | } |
||
1353 | } |
||
1354 | |||
1355 | int TChBoard::SetCurMoveN(int n, TGraphDraw *drw) |
||
1356 | { |
||
1357 | int nmove = MainPlay.GetN() - 1; |
||
1358 | if (n > nmove) n = nmove; |
||
1359 | if (n < 0) n = 0; |
||
1360 | if (CurMoveN != n) |
||
1361 | { |
||
1362 | CurMoveN = n; |
||
1363 | RenewMPos(); |
||
1364 | if (n < nmove) |
||
1365 | { |
||
1366 | MoveErase(); |
||
1367 | CurPoint.x = -1; CurPoint.y = -1; |
||
1368 | } |
||
1369 | text_line_type = GetSimpleTLT(); |
||
1370 | if (drw && drw->IsDraw()) |
||
1371 | { |
||
1372 | drw->DrawClear(); |
||
1373 | Draw(drw); |
||
1374 | } |
||
1375 | return 1; |
||
1376 | } |
||
1377 | else return 0; |
||
1378 | } |
||
1379 | |||
1380 | int TChBoard::SetPlay(const PlayWrite &play) |
||
1381 | { |
||
1382 | if (play.GetN() <= 0) return 0; |
||
1383 | MainPlay = play; |
||
1384 | MoveErase(); |
||
1385 | CurPoint.x = -1; CurPoint.y = -1; |
||
1386 | CurMoveN = INT_MIN; |
||
1387 | SetCurMoveN(play.GetN()); |
||
1388 | if (!MainPos.AllCanEat() && !MainPos.AllCanMove()) game_end = 2 - MainPos.wmove; |
||
1389 | else if (MainPlay.IsDraw()) game_end = 5; |
||
1390 | else game_end = 0; |
||
1391 | text_line_type = GetSimpleTLT(); |
||
1392 | IsPlayView = 1; |
||
1393 | EraseHistory(); |
||
1394 | return 1; |
||
1395 | } |
||
1396 | |||
1397 | void TChBoard::GoToCurMove() |
||
1398 | { |
||
1399 | if (!MainPos.AllCanEat() && !MainPos.AllCanMove() || |
||
1400 | MainPlay.IsDraw(CurMoveN + 1)) return; |
||
1401 | MainPlay.ClearFrom(CurMoveN + 1); |
||
1402 | MoveErase(); |
||
1403 | game_end = 0; |
||
1404 | text_line_type = GetSimpleTLT(); |
||
1405 | IsPlayView = 0; |
||
1406 | } |
||
1407 | |||
1408 | #endif //_HEADER_BOARD_H=>>>>>>=>>>>>=>>>>>>>>>=>>>>>>>>>>>=>=>=>>>=>>=>>>>>>=>=>>>>>>=>=>=>>>>>>=>=>>=>=>>>>>>>>>>>>>> |