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1901 | serge | 1 | |
2 | * Mesa 3-D graphics library |
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3 | * Version: 5.0.1 |
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4 | * |
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5 | * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a |
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8 | * copy of this software and associated documentation files (the "Software"), |
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9 | * to deal in the Software without restriction, including without limitation |
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 | * and/or sell copies of the Software, and to permit persons to whom the |
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12 | * Software is furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included |
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15 | * in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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23 | * |
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24 | * Authors: |
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25 | * Keith Whitwell |
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26 | */ |
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27 | |||
28 | |||
29 | |||
30 | * underlying hardware. Specifically it assumes a d3d-like vertex |
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31 | * format, with a layout more or less constrained to look like the |
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32 | * following: |
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33 | * |
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34 | * union { |
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35 | * struct { |
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36 | * float x, y, z, w; |
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37 | * struct { char r, g, b, a; } color; |
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38 | * struct { char r, g, b, fog; } spec; |
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39 | * float u0, v0; |
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40 | * float u1, v1; |
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41 | * float u2, v2; |
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42 | * float u3, v3; |
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43 | * } v; |
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44 | * struct { |
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45 | * float x, y, z, w; |
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46 | * struct { char r, g, b, a; } color; |
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47 | * struct { char r, g, b, fog; } spec; |
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48 | * float u0, v0, q0; |
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49 | * float u1, v1, q1; |
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50 | * float u2, v2, q2; |
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51 | * float u3, v3, q3; |
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52 | * } pv; |
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53 | * struct { |
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54 | * float x, y, z; |
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55 | * struct { char r, g, b, a; } color; |
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56 | * } tv; |
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57 | * float f[16]; |
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58 | * unsigned int ui[16]; |
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59 | * unsigned char ub4[4][16]; |
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60 | * } |
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61 | * |
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62 | |||
63 | |||
64 | * VERTEX_COLOR: hw color struct type in VERTEX |
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65 | * |
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66 | * DO_XYZW: Emit xyz and maybe w coordinates. |
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67 | * DO_RGBA: Emit color. |
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68 | * DO_SPEC: Emit specular color. |
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69 | * DO_FOG: Emit fog coordinate in specular alpha. |
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70 | * DO_TEX0: Emit tex0 u,v coordinates. |
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71 | * DO_TEX1: Emit tex1 u,v coordinates. |
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72 | * DO_TEX2: Emit tex2 u,v coordinates. |
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73 | * DO_TEX3: Emit tex3 u,v coordinates. |
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74 | * DO_PTEX: Emit tex0,1,2,3 q coordinates where possible. |
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75 | * |
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76 | * HAVE_RGBA_COLOR: Hardware takes color in rgba order (else bgra). |
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77 | * |
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78 | * HAVE_HW_VIEWPORT: Hardware performs viewport transform. |
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79 | * HAVE_HW_DIVIDE: Hardware performs perspective divide. |
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80 | * |
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81 | * HAVE_TINY_VERTICES: Hardware understands v.tv format. |
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82 | * HAVE_PTEX_VERTICES: Hardware understands v.pv format. |
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83 | * HAVE_NOTEX_VERTICES: Hardware understands v.v format with texcount 0. |
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84 | * |
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85 | * Additionally, this template assumes it is emitting *transformed* |
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86 | * vertices; the modifications to emit untransformed vertices (ie. to |
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87 | * t&l hardware) are probably too great to cooexist with the code |
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88 | * already in this file. |
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89 | * |
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90 | * NOTE: The PTEX vertex format always includes TEX0 and TEX1, even if |
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91 | * only TEX0 is enabled, in order to maintain a vertex size which is |
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92 | * an exact number of quadwords. |
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93 | */ |
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94 | |||
95 | |||
96 | #define VIEWPORT_X(dst,x) dst = x |
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97 | #define VIEWPORT_Y(dst,y) dst = y |
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98 | #define VIEWPORT_Z(dst,z) dst = z |
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99 | #else |
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100 | #define VIEWPORT_X(dst,x) dst = s[0] * x + s[12] |
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101 | #define VIEWPORT_Y(dst,y) dst = s[5] * y + s[13] |
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102 | #define VIEWPORT_Z(dst,z) dst = s[10] * z + s[14] |
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103 | #endif |
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104 | |||
105 | |||
106 | #error "can't cope with this combination" |
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107 | #endif |
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108 | |||
109 | |||
110 | #define LOCALVARS |
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111 | #endif |
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112 | |||
113 | |||
114 | #define CHECK_HW_DIVIDE 1 |
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115 | #endif |
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116 | |||
117 | |||
118 | |||
119 | |||
120 | GLuint start, GLuint end, |
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121 | void *dest, |
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122 | GLuint stride ) |
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123 | { |
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124 | LOCALVARS |
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125 | struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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126 | GLfloat (*tc0)[4], (*tc1)[4], (*fog)[4]; |
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127 | GLfloat (*tc2)[4], (*tc3)[4]; |
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128 | GLfloat (*col)[4], (*spec)[4]; |
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129 | GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride; |
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130 | GLuint tc2_stride, tc3_stride; |
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131 | GLuint tc0_size, tc1_size, col_size; |
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132 | GLuint tc2_size, tc3_size; |
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133 | GLfloat (*coord)[4]; |
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134 | GLuint coord_stride; |
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135 | VERTEX *v = (VERTEX *)dest; |
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136 | const GLfloat *s = GET_VIEWPORT_MAT(); |
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137 | const GLubyte *mask = VB->ClipMask; |
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138 | int i; |
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139 | |||
140 | |||
141 | /* __FUNCTION__, VB->importable_data, start, end); */ |
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142 | |||
143 | |||
144 | (void) s; |
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145 | coord = VB->ClipPtr->data; |
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146 | coord_stride = VB->ClipPtr->stride; |
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147 | } |
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148 | else { |
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149 | coord = VB->NdcPtr->data; |
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150 | coord_stride = VB->NdcPtr->stride; |
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151 | } |
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152 | |||
153 | |||
154 | const GLuint t3 = GET_TEXSOURCE(3); |
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155 | tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data; |
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156 | tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride; |
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157 | if (DO_PTEX) |
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158 | tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size; |
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159 | } |
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160 | |||
161 | |||
162 | const GLuint t2 = GET_TEXSOURCE(2); |
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163 | tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; |
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164 | tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; |
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165 | if (DO_PTEX) |
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166 | tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size; |
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167 | } |
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168 | |||
169 | |||
170 | const GLuint t1 = GET_TEXSOURCE(1); |
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171 | tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; |
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172 | tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; |
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173 | if (DO_PTEX) |
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174 | tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size; |
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175 | } |
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176 | |||
177 | |||
178 | const GLuint t0 = GET_TEXSOURCE(0); |
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179 | tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; |
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180 | tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; |
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181 | if (DO_PTEX) |
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182 | tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size; |
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183 | } |
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184 | |||
185 | |||
186 | col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; |
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187 | col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; |
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188 | col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; |
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189 | } |
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190 | |||
191 | |||
192 | if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { |
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193 | spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; |
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194 | spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; |
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195 | } else { |
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196 | spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; |
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197 | spec_stride = 0; |
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198 | } |
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199 | } |
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200 | |||
201 | |||
202 | if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { |
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203 | fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; |
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204 | fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; |
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205 | } |
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206 | else { |
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207 | static GLfloat tmp[4] = {0, 0, 0, 0}; |
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208 | fog = &tmp; |
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209 | fog_stride = 0; |
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210 | } |
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211 | } |
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212 | |||
213 | |||
214 | */ |
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215 | if (start) { |
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216 | STRIDE_4F(coord, start * coord_stride); |
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217 | if (DO_TEX0) |
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218 | STRIDE_4F(tc0, start * tc0_stride); |
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219 | if (DO_TEX1) |
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220 | STRIDE_4F(tc1, start * tc1_stride); |
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221 | if (DO_TEX2) |
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222 | STRIDE_4F(tc2, start * tc2_stride); |
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223 | if (DO_TEX3) |
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224 | STRIDE_4F(tc3, start * tc3_stride); |
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225 | if (DO_RGBA) |
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226 | STRIDE_4F(col, start * col_stride); |
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227 | if (DO_SPEC) |
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228 | STRIDE_4F(spec, start * spec_stride); |
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229 | if (DO_FOG) |
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230 | STRIDE_4F(fog, start * fog_stride); |
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231 | } |
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232 | |||
233 | |||
234 | if (DO_XYZW) { |
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235 | if (HAVE_HW_VIEWPORT || mask[i] == 0) { |
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236 | VIEWPORT_X(v->v.x, coord[0][0]); |
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237 | VIEWPORT_Y(v->v.y, coord[0][1]); |
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238 | VIEWPORT_Z(v->v.z, coord[0][2]); |
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239 | v->v.w = coord[0][3]; |
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240 | } |
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241 | STRIDE_4F(coord, coord_stride); |
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242 | } |
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243 | if (DO_RGBA) { |
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244 | UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.red, col[0][0]); |
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245 | UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.green, col[0][1]); |
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246 | UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.blue, col[0][2]); |
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247 | if (col_size == 4) { |
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248 | UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.alpha, col[0][3]); |
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249 | } else { |
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250 | v->v.color.alpha = CHAN_MAX; |
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251 | } |
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252 | STRIDE_4F(col, col_stride); |
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253 | } |
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254 | if (DO_SPEC) { |
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255 | UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.red, spec[0][0]); |
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256 | UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.green, spec[0][1]); |
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257 | UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.blue, spec[0][2]); |
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258 | STRIDE_4F(spec, spec_stride); |
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259 | } |
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260 | if (DO_FOG) { |
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261 | UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.alpha, fog[0][0]); |
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262 | STRIDE_4F(fog, fog_stride); |
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263 | } |
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264 | if (DO_TEX0) { |
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265 | v->v.u0 = tc0[0][0]; |
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266 | v->v.v0 = tc0[0][1]; |
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267 | if (DO_PTEX) { |
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268 | if (HAVE_PTEX_VERTICES) { |
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269 | if (tc0_size == 4) |
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270 | v->pv.q0 = tc0[0][3]; |
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271 | else |
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272 | v->pv.q0 = 1.0; |
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273 | } |
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274 | else if (tc0_size == 4) { |
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275 | float rhw = 1.0 / tc0[0][3]; |
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276 | v->v.w *= tc0[0][3]; |
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277 | v->v.u0 *= rhw; |
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278 | v->v.v0 *= rhw; |
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279 | } |
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280 | } |
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281 | STRIDE_4F(tc0, tc0_stride); |
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282 | } |
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283 | if (DO_TEX1) { |
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284 | if (DO_PTEX) { |
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285 | v->pv.u1 = tc1[0][0]; |
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286 | v->pv.v1 = tc1[0][1]; |
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287 | if (tc1_size == 4) |
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288 | v->pv.q1 = tc1[0][3]; |
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289 | else |
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290 | v->pv.q1 = 1.0; |
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291 | } |
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292 | else { |
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293 | v->v.u1 = tc1[0][0]; |
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294 | v->v.v1 = tc1[0][1]; |
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295 | } |
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296 | STRIDE_4F(tc1, tc1_stride); |
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297 | } |
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298 | else if (DO_PTEX) { |
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299 | *(GLuint *)&v->pv.q1 = 0; /* avoid culling on radeon */ |
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300 | } |
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301 | if (DO_TEX2) { |
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302 | if (DO_PTEX) { |
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303 | v->pv.u2 = tc2[0][0]; |
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304 | v->pv.v2 = tc2[0][1]; |
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305 | if (tc2_size == 4) |
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306 | v->pv.q2 = tc2[0][3]; |
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307 | else |
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308 | v->pv.q2 = 1.0; |
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309 | } |
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310 | else { |
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311 | v->v.u2 = tc2[0][0]; |
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312 | v->v.v2 = tc2[0][1]; |
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313 | } |
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314 | STRIDE_4F(tc2, tc2_stride); |
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315 | } |
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316 | if (DO_TEX3) { |
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317 | if (DO_PTEX) { |
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318 | v->pv.u3 = tc3[0][0]; |
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319 | v->pv.v3 = tc3[0][1]; |
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320 | if (tc3_size == 4) |
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321 | v->pv.q3 = tc3[0][3]; |
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322 | else |
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323 | v->pv.q3 = 1.0; |
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324 | } |
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325 | else { |
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326 | v->v.u3 = tc3[0][0]; |
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327 | v->v.v3 = tc3[0][1]; |
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328 | } |
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329 | STRIDE_4F(tc3, tc3_stride); |
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330 | } |
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331 | } |
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332 | |||
333 | |||
334 | #else |
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335 | |||
336 | |||
337 | #error "cannot use tiny vertices with hw perspective divide" |
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338 | #endif |
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339 | |||
340 | |||
341 | void *dest, GLuint stride ) |
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342 | { |
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343 | LOCALVARS |
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344 | struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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345 | GLfloat (*col)[4]; |
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346 | GLuint col_stride, col_size; |
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347 | GLfloat (*coord)[4] = VB->NdcPtr->data; |
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348 | GLuint coord_stride = VB->NdcPtr->stride; |
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349 | GLfloat *v = (GLfloat *)dest; |
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350 | const GLubyte *mask = VB->ClipMask; |
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351 | const GLfloat *s = GET_VIEWPORT_MAT(); |
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352 | int i; |
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353 | |||
354 | |||
355 | |||
356 | |||
357 | |||
358 | |||
359 | col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; |
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360 | col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; |
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361 | |||
362 | |||
363 | /* __FUNCTION__, VB->importable_data); */ |
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364 | |||
365 | |||
366 | * place, and there is no 'w' coordinate. |
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367 | */ |
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368 | if (start) { |
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369 | STRIDE_4F(coord, start * coord_stride); |
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370 | STRIDE_4F(col, start * col_stride); |
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371 | } |
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372 | |||
373 | |||
374 | if (DO_XYZW) { |
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375 | if (HAVE_HW_VIEWPORT || mask[i] == 0) { |
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376 | VIEWPORT_X(v[0], coord[0][0]); |
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377 | VIEWPORT_Y(v[1], coord[0][1]); |
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378 | VIEWPORT_Z(v[2], coord[0][2]); |
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379 | } |
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380 | STRIDE_4F( coord, coord_stride ); |
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381 | } |
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382 | if (DO_RGBA) { |
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383 | VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3]; |
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384 | UNCLAMPED_FLOAT_TO_UBYTE(c->red, col[0][0]); |
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385 | UNCLAMPED_FLOAT_TO_UBYTE(c->green, col[0][1]); |
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386 | UNCLAMPED_FLOAT_TO_UBYTE(c->blue, col[0][2]); |
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387 | if (col_size == 4) { |
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388 | UNCLAMPED_FLOAT_TO_UBYTE(c->alpha, col[0][3]); |
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389 | } else { |
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390 | c->alpha = CHAN_MAX; |
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391 | } |
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392 | STRIDE_4F( col, col_stride ); |
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393 | } |
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394 | /* fprintf(stderr, "vert %d: %.2f %.2f %.2f %x\n", */ |
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395 | /* i, v[0], v[1], v[2], *(int *)&v[3]); */ |
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396 | } |
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397 | } |
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398 | |||
399 | |||
400 | |||
401 | |||
402 | |||
403 | |||
404 | |||
405 | static GLboolean TAG(check_tex_sizes)( struct gl_context *ctx ) |
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406 | { |
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407 | LOCALVARS |
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408 | struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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409 | |||
410 | |||
411 | */ |
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412 | if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0) |
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413 | VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3]; |
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414 | |||
415 | |||
416 | VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2]; |
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417 | |||
418 | |||
419 | VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1]; |
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420 | |||
421 | |||
422 | return GL_TRUE; |
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423 | |||
424 | |||
425 | (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || |
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426 | (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) || |
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427 | (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4)) |
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428 | return GL_FALSE; |
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429 | |||
430 | |||
431 | } |
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432 | #else |
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433 | static GLboolean TAG(check_tex_sizes)( struct gl_context *ctx ) |
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434 | { |
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435 | LOCALVARS |
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436 | struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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437 | |||
438 | |||
439 | */ |
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440 | if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0) |
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441 | VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3]; |
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442 | |||
443 | |||
444 | VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2]; |
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445 | |||
446 | |||
447 | VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1]; |
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448 | |||
449 | |||
450 | return GL_TRUE; |
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451 | |||
452 | |||
453 | * TEX0 only. |
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454 | */ |
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455 | if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || |
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456 | (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || |
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457 | (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) { |
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458 | PTEX_FALLBACK(); |
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459 | return GL_FALSE; |
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460 | } |
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461 | |||
462 | |||
463 | if (DO_TEX1 || DO_TEX2 || DO_TEX3) { |
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464 | PTEX_FALLBACK(); |
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465 | } |
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466 | return GL_FALSE; |
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467 | } |
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468 | |||
469 | |||
470 | } |
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471 | #endif /* ptex */ |
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472 | |||
473 | |||
474 | |||
475 | GLfloat t, |
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476 | GLuint edst, GLuint eout, GLuint ein, |
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477 | GLboolean force_boundary ) |
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478 | { |
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479 | LOCALVARS |
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480 | struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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481 | GLubyte *ddverts = GET_VERTEX_STORE(); |
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482 | GLuint size = GET_VERTEX_SIZE(); |
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483 | const GLfloat *dstclip = VB->ClipPtr->data[edst]; |
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484 | GLfloat w; |
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485 | const GLfloat *s = GET_VIEWPORT_MAT(); |
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486 | |||
487 | |||
488 | VERTEX *in = (VERTEX *)(ddverts + (ein * size)); |
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489 | VERTEX *out = (VERTEX *)(ddverts + (eout * size)); |
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490 | |||
491 | |||
492 | |||
493 | |||
494 | VIEWPORT_X( dst->v.x, dstclip[0] ); |
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495 | VIEWPORT_Y( dst->v.y, dstclip[1] ); |
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496 | VIEWPORT_Z( dst->v.z, dstclip[2] ); |
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497 | w = dstclip[3]; |
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498 | } |
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499 | else { |
||
500 | w = 1.0 / dstclip[3]; |
||
501 | VIEWPORT_X( dst->v.x, dstclip[0] * w ); |
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502 | VIEWPORT_Y( dst->v.y, dstclip[1] * w ); |
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503 | VIEWPORT_Z( dst->v.z, dstclip[2] * w ); |
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504 | } |
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505 | |||
506 | |||
507 | DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 || |
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508 | DO_TEX2 || DO_TEX3 || !HAVE_TINY_VERTICES) { |
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509 | |||
510 | |||
511 | |||
512 | |||
513 | INTERP_UB( t, dst->ub4[4][1], out->ub4[4][1], in->ub4[4][1] ); |
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514 | INTERP_UB( t, dst->ub4[4][2], out->ub4[4][2], in->ub4[4][2] ); |
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515 | INTERP_UB( t, dst->ub4[4][3], out->ub4[4][3], in->ub4[4][3] ); |
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516 | |||
517 | |||
518 | INTERP_UB( t, dst->v.specular.red, out->v.specular.red, in->v.specular.red ); |
||
519 | INTERP_UB( t, dst->v.specular.green, out->v.specular.green, in->v.specular.green ); |
||
520 | INTERP_UB( t, dst->v.specular.blue, out->v.specular.blue, in->v.specular.blue ); |
||
521 | } |
||
522 | if (DO_FOG) { |
||
523 | INTERP_UB( t, dst->v.specular.alpha, out->v.specular.alpha, in->v.specular.alpha ); |
||
524 | } |
||
525 | if (DO_TEX0) { |
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526 | if (DO_PTEX) { |
||
527 | if (HAVE_PTEX_VERTICES) { |
||
528 | INTERP_F( t, dst->pv.u0, out->pv.u0, in->pv.u0 ); |
||
529 | INTERP_F( t, dst->pv.v0, out->pv.v0, in->pv.v0 ); |
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530 | INTERP_F( t, dst->pv.q0, out->pv.q0, in->pv.q0 ); |
||
531 | } else { |
||
532 | GLfloat wout = VB->NdcPtr->data[eout][3]; |
||
533 | GLfloat win = VB->NdcPtr->data[ein][3]; |
||
534 | GLfloat qout = out->pv.w / wout; |
||
535 | GLfloat qin = in->pv.w / win; |
||
536 | GLfloat qdst, rqdst; |
||
537 | |||
538 | |||
539 | |||
540 | |||
541 | INTERP_F( t, dst->v.v0, out->v.v0 * qout, in->v.v0 * qin ); |
||
542 | INTERP_F( t, qdst, qout, qin ); |
||
543 | |||
544 | |||
545 | dst->v.u0 *= rqdst; |
||
546 | dst->v.v0 *= rqdst; |
||
547 | dst->v.w *= rqdst; |
||
548 | } |
||
549 | } |
||
550 | else { |
||
551 | INTERP_F( t, dst->v.u0, out->v.u0, in->v.u0 ); |
||
552 | INTERP_F( t, dst->v.v0, out->v.v0, in->v.v0 ); |
||
553 | } |
||
554 | } |
||
555 | if (DO_TEX1) { |
||
556 | if (DO_PTEX) { |
||
557 | INTERP_F( t, dst->pv.u1, out->pv.u1, in->pv.u1 ); |
||
558 | INTERP_F( t, dst->pv.v1, out->pv.v1, in->pv.v1 ); |
||
559 | INTERP_F( t, dst->pv.q1, out->pv.q1, in->pv.q1 ); |
||
560 | } else { |
||
561 | INTERP_F( t, dst->v.u1, out->v.u1, in->v.u1 ); |
||
562 | INTERP_F( t, dst->v.v1, out->v.v1, in->v.v1 ); |
||
563 | } |
||
564 | } |
||
565 | else if (DO_PTEX) { |
||
566 | dst->pv.q1 = 0.0; /* must be a valid float on radeon */ |
||
567 | } |
||
568 | if (DO_TEX2) { |
||
569 | if (DO_PTEX) { |
||
570 | INTERP_F( t, dst->pv.u2, out->pv.u2, in->pv.u2 ); |
||
571 | INTERP_F( t, dst->pv.v2, out->pv.v2, in->pv.v2 ); |
||
572 | INTERP_F( t, dst->pv.q2, out->pv.q2, in->pv.q2 ); |
||
573 | } else { |
||
574 | INTERP_F( t, dst->v.u2, out->v.u2, in->v.u2 ); |
||
575 | INTERP_F( t, dst->v.v2, out->v.v2, in->v.v2 ); |
||
576 | } |
||
577 | } |
||
578 | if (DO_TEX3) { |
||
579 | if (DO_PTEX) { |
||
580 | INTERP_F( t, dst->pv.u3, out->pv.u3, in->pv.u3 ); |
||
581 | INTERP_F( t, dst->pv.v3, out->pv.v3, in->pv.v3 ); |
||
582 | INTERP_F( t, dst->pv.q3, out->pv.q3, in->pv.q3 ); |
||
583 | } else { |
||
584 | INTERP_F( t, dst->v.u3, out->v.u3, in->v.u3 ); |
||
585 | INTERP_F( t, dst->v.v3, out->v.v3, in->v.v3 ); |
||
586 | } |
||
587 | } |
||
588 | } else { |
||
589 | /* 4-dword vertex. Color is in v[3] and there is no oow coordinate. |
||
590 | */ |
||
591 | INTERP_UB( t, dst->ub4[3][0], out->ub4[3][0], in->ub4[3][0] ); |
||
592 | INTERP_UB( t, dst->ub4[3][1], out->ub4[3][1], in->ub4[3][1] ); |
||
593 | INTERP_UB( t, dst->ub4[3][2], out->ub4[3][2], in->ub4[3][2] ); |
||
594 | INTERP_UB( t, dst->ub4[3][3], out->ub4[3][3], in->ub4[3][3] ); |
||
595 | } |
||
596 | } |
||
597 | |||
598 | |||
599 | |||
600 | |||
601 | |||
602 | { |
||
603 | setup_tab[IND].emit = TAG(emit); |
||
604 | |||
605 | |||
606 | setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes); |
||
607 | setup_tab[IND].interp = TAG(interp); |
||
608 | #endif |
||
609 | |||
610 | |||
611 | setup_tab[IND].copy_pv = copy_pv_rgba4_spec5; |
||
612 | else if (HAVE_HW_DIVIDE || DO_SPEC || DO_FOG || DO_TEX0 || DO_TEX1 || |
||
613 | DO_TEX2 || DO_TEX3 || !HAVE_TINY_VERTICES) |
||
614 | setup_tab[IND].copy_pv = copy_pv_rgba4; |
||
615 | else |
||
616 | setup_tab[IND].copy_pv = copy_pv_rgba3; |
||
617 | |||
618 | |||
619 | if (DO_PTEX) { |
||
620 | ASSERT(HAVE_PTEX_VERTICES); |
||
621 | setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT; |
||
622 | setup_tab[IND].vertex_size = 18; |
||
623 | } |
||
624 | else { |
||
625 | setup_tab[IND].vertex_format = TEX3_VERTEX_FORMAT; |
||
626 | setup_tab[IND].vertex_size = 14; |
||
627 | } |
||
628 | } |
||
629 | else if (DO_TEX2) { |
||
630 | if (DO_PTEX) { |
||
631 | ASSERT(HAVE_PTEX_VERTICES); |
||
632 | setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT; |
||
633 | setup_tab[IND].vertex_size = 18; |
||
634 | } |
||
635 | else { |
||
636 | setup_tab[IND].vertex_format = TEX2_VERTEX_FORMAT; |
||
637 | setup_tab[IND].vertex_size = 12; |
||
638 | } |
||
639 | } |
||
640 | else if (DO_TEX1) { |
||
641 | if (DO_PTEX) { |
||
642 | ASSERT(HAVE_PTEX_VERTICES); |
||
643 | setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT; |
||
644 | setup_tab[IND].vertex_size = 12; |
||
645 | } |
||
646 | else { |
||
647 | setup_tab[IND].vertex_format = TEX1_VERTEX_FORMAT; |
||
648 | setup_tab[IND].vertex_size = 10; |
||
649 | } |
||
650 | } |
||
651 | else if (DO_TEX0) { |
||
652 | if (DO_PTEX && HAVE_PTEX_VERTICES) { |
||
653 | setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT; |
||
654 | setup_tab[IND].vertex_size = 12; |
||
655 | } else { |
||
656 | setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT; |
||
657 | setup_tab[IND].vertex_size = 8; |
||
658 | } |
||
659 | } |
||
660 | else if (!HAVE_HW_DIVIDE && !DO_SPEC && !DO_FOG && HAVE_TINY_VERTICES) { |
||
661 | setup_tab[IND].vertex_format = TINY_VERTEX_FORMAT; |
||
662 | setup_tab[IND].vertex_size = 4; |
||
663 | } else if (HAVE_NOTEX_VERTICES) { |
||
664 | setup_tab[IND].vertex_format = NOTEX_VERTEX_FORMAT; |
||
665 | setup_tab[IND].vertex_size = 6; |
||
666 | } else { |
||
667 | setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT; |
||
668 | setup_tab[IND].vertex_size = 8; |
||
669 | } |
||
670 | } |
||
671 | |||
672 | |||
673 | |||
674 | #undef TAG>> |
||
675 |