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 * Mesa 3-D graphics library
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 * Version:  3.5
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 *
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 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Gareth Hughes 
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 *    Keith Whitwell 
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 */
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 */
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#error "Need to define DO_PROJ_TEX"
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#endif
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 * Notify on calls to texture4f, to allow switch to projected texture
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 * vertex format:
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 */
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{
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   GET_CURRENT;
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   DO_PROJ_TEX;
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   TEXCOORD4( s, t, r, q );
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}
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{
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   GET_CURRENT;
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   DO_PROJ_TEX;
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   TEXCOORD4( v[0], v[1], v[2], v[3] );
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}
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				     GLfloat t, GLfloat r, GLfloat q )
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{
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   GET_CURRENT;
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   DO_PROJ_TEX;
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   MULTI_TEXCOORD4( unit, s, t, r, q );
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}
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{
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   GET_CURRENT;
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   DO_PROJ_TEX;
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   MULTI_TEXCOORD4( unit, v[0], v[1], v[2], v[3] );
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}
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#undef TAG
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